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The event "The Assault on Taekir" is beginning in 1 day, 2 hours.

A new command has been added : clear

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 346

PostPosted: Thu May 18, 2017 10:32 pm    Post subject: A new command has been added : clear

The clear command will flush the input buffer. This can be done while
lagged although will not remove any incurred lag in the process. Useful if
for example you type in dirt sixty times by accident. A little lag will be
incurred for use, my expectation is this is not going to bother anybody.
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Olyn
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Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Thu May 18, 2017 10:53 pm    Post subject:

This is a fantastic addition to the game.
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Dogran
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Joined: 13 Jun 2009
Posts: 1794

PostPosted: Fri May 19, 2017 12:09 am    Post subject:

This is amazing.
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tayyah



Joined: 20 May 2011
Posts: 597

PostPosted: Fri May 19, 2017 12:17 am    Post subject:

I'm not on board. this just teaches that spamming is good. it shouldn't be encouraged. players should be taught that one command at a time is the way to go, not that spamming is fine because you can just clear it off... how far ahead does this clear. if I dirt dude, dirt dude. and right as the first dirt goes off I hit clear. the second one is interrupted? because I don't agree with that if it does.
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Olyn
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Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Fri May 19, 2017 1:07 am    Post subject:

The command itself has its own lag so it remains sub-optimal for vets to use it at all, but this definitely helps new players.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Fri May 19, 2017 2:53 am    Post subject:

In all honesty I would like to reduce/remove the lag as I know I'd use it for myself for PK'ing reasons. I get it that spamming in can be called a dumb mistake that kills you for being careless (especially because of triggers) but thats really just words. Actions speak louder than words, and all the "oops sanc dropped I died" logs speak a lot to what kind of game we've created by following that dogma. But I added hefty lag on it so that there is a possible improvement down the road, instead of being a thing that ends up taken away for being too good. Just remember when you are considering it later on, its just as useful for the predator as it is for the prey
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Ty



Joined: 26 Jan 2017
Posts: 79

PostPosted: Fri May 19, 2017 4:24 am    Post subject:

It's about a 2-round lag, same as a lot of abilities. Instead of a redundant bash, throw in that CLEAR, receive the same lag, line up the next shot. We'll see what happens in practicality, but I like the option.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Fri May 19, 2017 4:21 pm    Post subject:

Can we get rid of sanc to even the playing field?
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Xenyar
Emissary


Joined: 26 May 2010
Posts: 596

PostPosted: Fri May 19, 2017 5:37 pm    Post subject:

I like this change. I have pets, and sometimes my cat likes to spam things in for me when stepping on the key board.
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Davairus
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Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Fri May 19, 2017 9:38 pm    Post subject:

Tayyah. You pick up 2 rounds of lag from the moment you typed clear. It doesnt entirely erase the accident. I could make it add 2 rounds to the total remaining lag as well, but it didnt feel like the right thing to do because your 2 dirts example would be exactly unaffected.
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kento
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Joined: 03 Nov 2004
Posts: 338

PostPosted: Fri Jun 09, 2017 1:14 am    Post subject:

Cool change, thanks for this!
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