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The event "The Assault on Taekir" is beginning in 1 day, 12 hours.

Druids release date set
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Oct 15, 2017 5:40 pm    Post subject:

pally has staves, therefore they can AoE
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Ceridwel
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Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Sun Oct 15, 2017 8:08 pm    Post subject:

God damn, you're right.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Sun Oct 15, 2017 9:55 pm    Post subject:

I'm for rangers having an AOE because they're themed a tracking/hunting focused kinda class. I can't think of a reason why they wouldn't be in possession of something to flush their game out of wherever its hiding.
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Dogran
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Joined: 13 Jun 2009
Posts: 1794

PostPosted: Sun Oct 15, 2017 11:19 pm    Post subject:

Thats why i suggested like a volley skill. Make it bow based, and hit everything in the room.

I just remembered Rangers and Warriors have Volley, and its javelins. So, anyway, make that an AOE? or give them mutlishot, or barrage or something.


Last edited by Dogran on Sun Oct 22, 2017 1:35 am; edited 1 time in total
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Faelon
Emissary


Joined: 23 Feb 2006
Posts: 938
Location: Your moms house.

PostPosted: Mon Oct 16, 2017 1:44 am    Post subject:

Envisioning cheesey five arrow shot. Would be interesting, only because it could have a medium to low chance of success for each arrow.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Mon Oct 16, 2017 3:22 am    Post subject:

Nadrin's new ranger:




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Dogran
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Joined: 13 Jun 2009
Posts: 1794

PostPosted: Mon Oct 16, 2017 4:58 am    Post subject:

Yesssssssss
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Sat Oct 28, 2017 6:40 pm    Post subject:

Can we get a surprise early release ? Very Happy
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Dogran
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Joined: 13 Jun 2009
Posts: 1794

PostPosted: Sat Oct 28, 2017 9:50 pm    Post subject:

Yeah the 30th is my birthday. That would be the greatest haha.
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1794

PostPosted: Tue Oct 31, 2017 12:37 am    Post subject:

Strythoween is here, druids?
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Tue Oct 31, 2017 8:15 am    Post subject:

ok druids are released
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xDaTruBloodx



Joined: 12 Mar 2014
Posts: 10

PostPosted: Tue Oct 31, 2017 12:42 pm    Post subject:

Tried to see if I could roll a druid but it wasn't an option. Was there an issue with the release?
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Tue Oct 31, 2017 1:14 pm    Post subject:

Druids aren't showing up as an option
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Kedaleam
Immortal


Joined: 25 Mar 2006
Posts: 989
Location: Michigan

PostPosted: Tue Oct 31, 2017 5:34 pm    Post subject:

Can’t wait to see them all get rolled over by a lawful dk.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Tue Oct 31, 2017 6:06 pm    Post subject:

You guys thought I would release them at midnight huh.

They're available now. I have been fighting off a flu so I've a lot of last minute things i want to catch up on. I'll post updates in this thread as I make them. But probably wont be until I get over the flu.
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xDaTruBloodx



Joined: 12 Mar 2014
Posts: 10

PostPosted: Tue Oct 31, 2017 6:18 pm    Post subject:

Thanks for getting them up and going. Take it easy and feel better.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Tue Oct 31, 2017 7:36 pm    Post subject:

haha I lied druids aren't released yet
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Vertas



Joined: 17 Jan 2004
Posts: 1168
Location: Ewa Beach, HI

PostPosted: Tue Oct 31, 2017 11:12 pm    Post subject:

I ate something that isn’t agreeing with me and that hasn’t stopped me from getting on, the nice thing about a laptop is you can bring them pretty much anywhere. Just kidding, get well soon (but seriously what did I eat?)
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Wed Nov 01, 2017 7:14 pm    Post subject:

Thanks to everyone who's reporting issues with the new druid class. We're looking into them as quickly as we can. Don't be discouraged if you see your issue closed as a duplicate. We have a lot of players seeing the same issues. Also, be sure you're familiar with how to keep updated with your issue and how to give information we ask for. Here's Vevier's guide:

http://abandonedrealms.com/forum/viewtopic.php?t=11650
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xDaTruBloodx



Joined: 12 Mar 2014
Posts: 10

PostPosted: Wed Nov 01, 2017 11:57 pm    Post subject: Treants

I am liking the different playstyle of a treant however, not being able to remove your weapon or switch it without destroying the one you're wielding is rough. Since they have different damage types it would be nice to be able to keep them and not have to get new ones all the time.
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