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The event "The Assault on Taekir" is beginning in 1 day, 17 hours.

Summoning Stone stuff

 
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Davairus
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Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon May 14, 2018 8:50 am    Post subject: Summoning Stone stuff

REcall we have the following items from some pretty hard to kill mobs.

a summoning stone of Sloth
a summoning stone of Avarice
a summoning stone of Vanity
a summoning stone of Wrath
a summoning stone of Lust
a summoning stone of Gluttony
a summoning stone of Envy

These are used to unlock Zaikkra I believe, to kill AR's ultimate big bad.

However other than that, they take up a rare slot. That's kind of lame especially for someone who is holding them for a week.

I was thinking how about if you have one of these stones, you can use a special ability with them, like a zap pr something.

e.g.

gluttony = create food
avarice = slowly generates gold
lust = able to detect hidden (of course a thief would just steal it from you)
wrath = damage taken is reduced, whatever it was reduced by is absorbed by the stone gradually and can be unleashed on a target once it begins vibrating, although if it is not unleashed it will unleash on the carrier instead

Just a few ideas, and possibly a bit overpowered
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon May 14, 2018 10:53 am    Post subject:

how about instead of CAN you MUST use the stone's ability every so often or it discharges and causes some horrible thing to happen in the room
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twerpalina

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Joined: 16 Mar 2018
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Location: Utrecht, Netherlands

PostPosted: Mon May 14, 2018 3:08 pm    Post subject:

How about each of these summoning stones require that you "feed" them in order to unlock their perks?

Depending on their "sin", such as Gluttony stone would make you more hungry than usual and you need to eat more often, this would make the stone slowly corrupting/affecting you. But in return, you can burp out some serious acid damage.
That way these stones become more of glyphs that affect the behavior of your character over time.

I'm sure that with all this crowd pitching in, we could brainstorm some nifty ideas for each stone. As I assume it's quite hard to get a group together to beat Zaikkra, then at least you'd have some nifty use for the stones, even for RP purposes I guess?

That way these stones become more of glyphs that affect the behavior of your character over time.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Mon May 14, 2018 10:16 pm    Post subject:

I like these ideas
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