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minotaur warrior
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Rothak



Joined: 03 Oct 2011
Posts: 94
Location: Camp Zama, Japan

PostPosted: Thu Mar 16, 2017 10:51 pm    Post subject:

If I remember correctly, the issue with Minotaur warriors was people thinking that they'd be OP what with their charging and all. For this, I was thinking to fix it is kind of how when a warrior uses his warcry and charges within a certain duration afterwards, it does a bit more damage. Could we use the same idea for that so a Minotaur warrior could only charge with his horns after a warcry?
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Esivole
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Joined: 21 May 2004
Posts: 918
Location: Somewhere beyond the present.

PostPosted: Fri Mar 17, 2017 12:01 am    Post subject:

DL = Dragonlance
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Ty



Joined: 26 Jan 2017
Posts: 79

PostPosted: Sat Mar 18, 2017 7:51 am    Post subject:

I'm willing to hop in and help. I'm a fast learner and building (or editing) areas is fun. I've done that a few times before, wouldn't be difficult to pick back up.
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Xenyar
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Joined: 26 May 2010
Posts: 289

PostPosted: Thu Mar 23, 2017 4:48 pm    Post subject:

I mentioned this before, mino warriors would be a bit OP with dual-wield any axes... so make that a racial legacy for Mino zerkers only.
Then mino warrior just have the charge buff ... could make that a racial legacy for mino zerkers as well, so mino warrio would just have regular ole charge.
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tayyah



Joined: 20 May 2011
Posts: 446

PostPosted: Thu Mar 23, 2017 5:37 pm    Post subject:

Take away the dual wield axes and I would rather have a giant with giant vuln, at least you get the extra strength points, minotaur warrior without axes would be garbage.
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Rothak



Joined: 03 Oct 2011
Posts: 94
Location: Camp Zama, Japan

PostPosted: Mon Jan 01, 2018 4:34 am    Post subject:

So about them Mino Warriors.. lol.
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Olyn
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Joined: 23 Jul 2008
Posts: 2781
Location: Pennsylvania

PostPosted: Tue Jun 26, 2018 12:17 pm    Post subject:

I believe the minotaur charge thing is 100% tied to rage so it wouldn't be a thing for warriors.
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Rothak



Joined: 03 Oct 2011
Posts: 94
Location: Camp Zama, Japan

PostPosted: Fri Jun 29, 2018 9:53 am    Post subject:

That's a valid point. I don't think dual wielding axes would be overpowered if there's no innate charge ability. Besides, warriors rely heavily on combat style advantage making dual wield only effective 1/3 of the time.
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Vertas



Joined: 17 Jan 2004
Posts: 1148
Location: Ewa Beach, HI

PostPosted: Fri Jun 29, 2018 11:53 pm    Post subject:

It’s a double edged sword. They’re going to be very careful not to give you an advantage but that means that you can always pretty reliably be matched or at an advantage. I hardly ever had a chance to use ranger bow skills with my last ranger, but then again I knew that it was pretty likely that they would have a shield so I would just always dual wield.
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