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Q3 2018 Balance Patch Notes
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Olyn
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Joined: 23 Jul 2008
Posts: 2781
Location: Pennsylvania

PostPosted: Thu Oct 25, 2018 8:55 pm    Post subject:

I don't think entangling charmies was intended and can be considered a bug. We can certainly follow-up with allowing it to entangle charmies instead of the aerial mechanic.
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Nycticora
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Joined: 09 Feb 2013
Posts: 2046

PostPosted: Fri Oct 26, 2018 2:23 am    Post subject:

I don't want to throw out the mechanic totally if we can avoid it, the tiny/small/medium/large is pretty good. I put forth the idea of getting rid of high tripwire before and was convinced this was cool because it's helping to make small characters and charmies feel small and large characters and charmies feel large.

Do we just not have enough various sizes of duplicates? We might need to make sure there is a variety to choose from for all the alignments and sizes. We could also add a slot or two for remembered duplicates so the illusionist can have a couple small and a couple flying ones on hand.

We have too many duplicates that are humanoid and we could really use like some snakes and birds and cool shit.

We could also consider adding the ability to craft a book in your lair that teaches you that kind of duplicate.
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Ergorion



Joined: 16 Mar 2007
Posts: 2022

PostPosted: Sat Oct 27, 2018 6:40 pm    Post subject:

I had a really long response to the duplicate question but started another thread on it and don't want to have two discussion over the ancillary idea going on in different places.

But to respond directly to Dav's concern about an illu/necro losing their entire army because they would have to blow 8k-10k gold on fly scrolls and the lag that comes with reciting that many scrolls.

What if there were some staves that granted group flight? Like a 5k stave of level 10/15//20 flight.
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Davairus
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Joined: 16 Jan 2004
Posts: 8408
Location: 0x0000

PostPosted: Sun Nov 11, 2018 1:49 am    Post subject:

Sounds worth considering ergorion.
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