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The event "The Assault on Taekir" is beginning in 1 day, 15 hours.

The Squid Necro
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Should there be squid necromancers?
Yes
38%
 38%  [ 10 ]
No
26%
 26%  [ 7 ]
Sushi
34%
 34%  [ 9 ]
Total Votes : 26

Author Message
Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Mon May 25, 2015 4:34 am    Post subject: The Squid Necro

Dear Players of AR,

I would like to pwn all of you with a squid necro. I've already pwnt most of you with a squid illu.

Please let this happen by means of a poll.

Sincerely,
Ergorion


Last edited by Ergorion on Mon May 25, 2015 5:34 am; edited 1 time in total
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0 1
boo,
0
Clifton



Joined: 16 Jan 2004
Posts: 530

PostPosted: Mon May 25, 2015 5:16 am    Post subject:

I voted sushi, but I really meant to vote yes.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Mon May 25, 2015 7:29 am    Post subject:

Fuck you guys. I want my squid raising a dead army.
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1794

PostPosted: Mon May 25, 2015 10:52 am    Post subject:

I voted yes. Lack of weapon makes up for squid OPness. Especially Necro with huge slashing vuln. I could see it being tons of fun though.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon May 25, 2015 12:35 pm    Post subject:

you just wanna cone someone with 3 bashing strength damned zombies
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon May 25, 2015 12:36 pm    Post subject:

not that I blame you tho I would too lol
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Mon May 25, 2015 5:31 pm    Post subject:

Obviously, the sushi vote means "We should have squid necros so that I can slash them and make sushi."

So right now the poll is at 9 to 5 in favor.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon May 25, 2015 6:06 pm    Post subject:

Using cone to interrupt a turn undead would actually not be a bad use case for it.

And I thought sushi was the yawn option.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Mon May 25, 2015 6:10 pm    Post subject:

We need Druids more than we need squid necros.
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m1coftw



Joined: 05 May 2015
Posts: 265

PostPosted: Wed May 27, 2015 6:59 am    Post subject:

Where can I vote for Illithid Druids?
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Wed May 27, 2015 7:27 am    Post subject:

Ceridwel priority really depends, right now we have 19 races and I think 16 classes (but one is vampire)... I didn't exactly write monks from scratch and it still took me months to finish plus additional support tuning. Versus say opening a race combo which is five minutes honestly, its an attractive task if it gets players enjoying something they previously hadnt even played before (ie. same result as adding the new class), and I dont have to worry about game balance almost at all sometimes.

I think as the game has evolved it does kind of make sense sometimes to open the previously disallowed combos. The illithid necromancer in particular, at least from where I am sitting, looks pretty safe - there is diminishing returns on chain lag now, so it isn't disgusting. Its a really harsh vuln. If Uvet had gone with an illithid necro I am sure he would be struggling with that. The cone of force and shock are both ideal for necro though because (A) the cone of force would let you interrupt turn undead (a big deal now, wait and see) (B) just having shock gives you a beter shot at keeping your bag of souls

I would still probably talk to Resatimm to see how he feels about this combo, but as I look at it, I do see an opportunity to get some high value out of the work needed. Plus an illithid controlling zombies.. well that seems like some form of mind control to me. I think the slash vuln would really make sure they are toast against most competent players

We probably will add only one new race, for druids
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Wed May 27, 2015 8:04 am    Post subject:

I actually think it fits rather well riding on the heels of the alhoon custom race tag, and we just had our first alhoon recently. I forgot who it was but I think he's still around
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varliv
Immortal


Joined: 14 Apr 2015
Posts: 24

PostPosted: Wed May 27, 2015 8:10 am    Post subject:

that was mine it was fun, I think a Alhoon necro would be pretty sweet. Undead raising undead minions to fight for his unholy and sacrilegious self could make for some awesome rp as well
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Wed May 27, 2015 2:24 pm    Post subject:

Just to be clear, we're talking about an Illithid Necromancer who can't wear a weapon, so won't be able to rend? Or are we going to find a way to compensate for that?
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Esivole
Immortal


Joined: 21 May 2004
Posts: 958
Location: Somewhere beyond the present.

PostPosted: Wed May 27, 2015 3:08 pm    Post subject:

I don't know if we should find a way to compensate. It's what makes an illithid an illithid.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Wed May 27, 2015 3:08 pm    Post subject:

Rend is for noobs.
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Ashlyn



Joined: 20 Oct 2006
Posts: 280

PostPosted: Wed May 27, 2015 4:04 pm    Post subject:

I voted yes, but for the Sushi.
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Kato



Joined: 03 Nov 2013
Posts: 219

PostPosted: Wed May 27, 2015 8:41 pm    Post subject:

Necros don't need rend. Especially not now with minion lags. Cone would make illithid necros unbelievably strong
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varliv
Immortal


Joined: 14 Apr 2015
Posts: 24

PostPosted: Thu May 28, 2015 2:29 am    Post subject:

I would personally keep it that way without the rend, makes you use your skills or hunting methods more than just rending someone to death. this way they have to find that bashing, or tripping zombie. makes it more interesting to me that way.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Thu May 28, 2015 4:17 am    Post subject:

The idea of rend was nice. A spell pumped my damroll that damages your own hp. It just never had the right ratio of damage to hp loss and the damroll scaling was hard to get right. I tried to fix it and failed twice so I'm not gonna talk shit about it but I don't think it was ever in that sweet spot of being just right.
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