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The event "The Assault on Taekir" is beginning in 21 hours, 19 mins.

Good align area damage

 
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Moondog



Joined: 10 Aug 2015
Posts: 24

PostPosted: Tue Jul 05, 2016 2:21 pm    Post subject: Good align area damage

So I have a good align area damage spell. Let's call it firestorm. So now I chase a evil guy to emerald. I want to firestorm him but I'll blast the good ones too. Wouldnt it be nice if I could show all of them mercy instead of killing and damming myself. Or is it a good con.
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Vanisse
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Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Tue Jul 05, 2016 2:25 pm    Post subject:

an aoe that isn't aoe? use a different spell Rolling Eyes
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Lorne
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Joined: 20 Jan 2004
Posts: 456

PostPosted: Tue Jul 05, 2016 3:20 pm    Post subject:

Say I got this spell called hellstream.
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Tue Jul 05, 2016 5:11 pm    Post subject:

I got this attack called cuddle bunnies, it only hits evil people for super damage and does not hit the goodies in the room. Its pretty cool though.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Wed Jul 06, 2016 12:24 am    Post subject:

if they hide in a room, get a heavy mal break, spam faerie fog
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divsky
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Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Wed Jul 06, 2016 12:57 am    Post subject:

Aren't you just describing the Holy Word spell?
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Wed Jul 06, 2016 4:57 am    Post subject:

neutrals will get hit by holy word too, i think
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Moondog



Joined: 10 Aug 2015
Posts: 24

PostPosted: Fri Jul 08, 2016 6:23 pm    Post subject:

i want to firestorm a necro with his zombies or a ill with illusions. if he stands next to goodies i cant.

my suggestion was mob mercy. mercy is bring down to 1hp not kill. but its a bad idea i accept it. lots of abuse options

goodies cant kill good aligned mobs. hence my suggestion.
I mistakely killed a ministril he walked into my wildfire. I guess its something good aligns must deal with.
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divsky
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Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Sat Jul 09, 2016 4:26 am    Post subject:

I see no problem with necros hiding behind good aligned mobs to prevent AOE spells. That's one of the drawbacks of playing a good. You can't play as recklessly because you need to be mindful of collateral damage.

It's not very nice to carpet bomb civilian neighborhoods to get to one bad guy in real life so I don't see why we have to sugar coat things for goodies in the game.
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Moondog



Joined: 10 Aug 2015
Posts: 24

PostPosted: Sat Jul 09, 2016 9:26 am    Post subject:

you right





but the room was clear. the mob walked into the wildfire
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Vevier
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Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Sat Jul 09, 2016 10:37 pm    Post subject:

Sucks. For what it's worth, I believe you can atone by killing other evil mobs to reduce the damnation affect time.

My advice is that you should decide whether or not your character believes that its worth the risk. And if bad things happen, play it out in character and move on. Or do whatever your character would do. Smile
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DigitalText



Joined: 29 Jun 2016
Posts: 88

PostPosted: Sat Jul 09, 2016 11:25 pm    Post subject:

divsky wrote:
...I don't see why we have to sugar coat things for goodies in the game.


We shouldn't. Not ever. If you don't want to play an evil, but don't want to have a character burdened by the empathic regard that's typically part of a goodie, roll a neutral. (EDIT: I guess one -could- roll with plans to attempt to RP an align change, though.)

Still Andrael, I wouldn't sweat it. Just rebound along the lines that Vevier advised.

Let's hear it: What's that? How's it go, again?

"Even goodies make mistakes."
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