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[2018 Q1] Seashell ring resto plz

 
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tayyah



Joined: 20 May 2011
Posts: 597

PostPosted: Fri Jan 12, 2018 11:44 pm    Post subject: [2018 Q1] Seashell ring resto plz

I miss seashell rings
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Vertas



Joined: 17 Jan 2004
Posts: 1168
Location: Ewa Beach, HI

PostPosted: Sat Jan 13, 2018 3:44 am    Post subject:

Can we bring them back as rares? I think about the concepts of some of these things in the game, seashell rings bottomless tankards etc. obviously as players we are the exceptional people in the game, the vast majority of NPCs don’t have access to magic or if they do it’s fairly limited. A pretty much weightless boat is just one of those things that falls in to that same category. If it’s a common item then even NPCs would have them and they don’t
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Sat Jan 13, 2018 4:18 pm    Post subject:

what's the difference between having a weightless boat and removing the boat mechanic entirely
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sat Jan 13, 2018 5:02 pm    Post subject:

How would you feel about a weightless boat being offered in our next endgame area release?
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Ceridwel
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Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Sat Jan 13, 2018 5:14 pm    Post subject:

You guys know we put in a new ultra light boat to compensate for the removal of the ring, right? And water walking? Though a rare seashell isn’t a bad idea.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Sat Jan 13, 2018 6:46 pm    Post subject:

Ranix, the boat mechanic is important for the blackjack/steal boat combo. Or even more rare case of summoning someone into water who doesn’t have a boat.
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Lorne
Immortal


Joined: 20 Jan 2004
Posts: 456

PostPosted: Sun Jan 14, 2018 11:46 am    Post subject:

Seashell rings have become quite dependant in modern AR due to the amount of equipment you need these days for proper attack and defence.

On a warrior you'd have your regular hit/dam set, then your mal/men/aff stuff with your 12 different weapons in magical and physical damage along with x herbs, x potions etc. You also save a bit of room to loot, it doesn't leave much to carry around anything "creative" for RP reasons. And this is on a giant warrior, I don't even know how halflings survive now.
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Sun Jan 14, 2018 4:55 pm    Post subject:

Give seashell ring a small buff (some mana or svs or something) and make it rare. It was a cool concept.

Also, Nyct, it's different from boat mechanics being removed because it can be stolen or pried, eats up an inventory slot, an item slot if worn, and a rare slot if made rare.
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Guest






PostPosted: Sun Jan 14, 2018 5:07 pm    Post subject:

Dont the turtle boots grant water walking

Or you just want a rare ring to do it? Id make it unique like tarantula except all align
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Jan 14, 2018 7:43 pm    Post subject:

Several wearable items grant waterwalking. There is also a high level gambled one. The problem wasn't that a seashell ring existed, it was that it could be obtained so easily and at low level. Expect a similar item to become available via endgame.
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