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The event "The Assault on Taekir" is beginning in 1 day, 5 hours.

Berserk, double grip, divine might, flurry, frenzy, headbutt

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 346

PostPosted: Thu Nov 24, 2005 4:14 pm    Post subject: Berserk, double grip, divine might, flurry, frenzy, headbutt

Behold these techniques reforged anew!

BERSERK: Adds mental resistance. Giants have new berserk attacks. Parry penalty.
DIVINE MIGHT: Only enhances damage against evil target with protection.
FLURRY: Automatically barrages any who attempt to shield block flurry attacks.
FRENZY: Parry penalty. Can be cast upon neutral groupmates.
RAGE: Adds mental resistance. Adds afflictive save.
RESCUE: Longer delay and additional attacks for rescuer, shorter delay for rescuee.
UNHOLY STRENGTH: Bonus damage vs all targets, more vs paladins/healers. Can frenzy.

And praise be to the Gods who rescued us from the wayward ways of Roiy, for the
Barons of Rage will not be denied our rightful place in Thera!

BERSERK: Burst of attacks in raged combat.
HEADBUTT: Cause delirium when raged. Increased minotaur damage.
RAKE: Stun enemy during rage.
ROAR: Cause hysteria during rage.
WARCRY: Stun enemy when shouted during raged combat.

Ask the scribes for HELP about these skills, and the Gods will teach you the news!
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Altheripper



Joined: 20 Oct 2004
Posts: 326
Location: Vancouver, WA

PostPosted: Thu Nov 24, 2005 4:20 pm    Post subject:

Sweet! Don't everyone go making berserkers now Very Happy
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Gygh



Joined: 22 Jan 2004
Posts: 288
Location: Vancouver, WA

PostPosted: Thu Nov 24, 2005 9:05 pm    Post subject:

What about double grip? It mentions it in the subject of the change but it doesn't say anything about it.
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Louis



Joined: 19 Jan 2004
Posts: 823
Location: Los Angeles, CA

PostPosted: Thu Nov 24, 2005 9:10 pm    Post subject:

yes, double grip now has a overbearance effect in the hands of giants. try help double grip in the game.
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Trillian



Joined: 05 Nov 2004
Posts: 324
Location: 127.0.0.1

PostPosted: Thu Nov 24, 2005 10:31 pm    Post subject:

damn me for deleting my zerker... so much.
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Remmenon



Joined: 10 Oct 2005
Posts: 104
Location: Edmonton AB Canada

PostPosted: Fri Nov 25, 2005 2:09 am    Post subject: Wow!

Wow! You guys do actually listen to me bitch about certain stuff like that. You guys rock!

P.s. When I bitch about stuff it's only cause I love the game and I want to see it flourish Cool
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Amdorin



Joined: 16 Jan 2004
Posts: 829
Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.

PostPosted: Fri Nov 25, 2005 6:34 pm    Post subject:

Alright...uhm...no complaints. I'm sure there's more to come and I trust the Imm judgement, but I just don't see zerkers getting beat in the hands of a competant zerker player. ...Think Taurth would have condied already with these extra things?

Wait ....nvm .....after thinking about it, some of the skill changes have their pro/cons ....ok cool. I still don't see zerkers gettin beat with a competant player, but I don't see the extra over poweredness anymore.
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