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Assortment of updates for priests

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 248

PostPosted: Sat Jan 14, 2006 1:13 pm    Post subject: Assortment of updates for priests

* First of all, the output from "heal" has changed, to be like the one
you get in regular shops. The old version was difficult to interpret
and used words out of place in the true world, so I've eliminated it.

It now shows the "type" (keyword to use with heal) and the "price" you
require, which is still level dependent, I've just hidden the formula.

Example:
[blindness 3200 ] cure blindness

* If you use this at a "cabal" healer, instead of being stuck there on
the spot (which is nigh useless in an actual cabal defense), your healer
will just refuse to sell you the supplication again for a while. Example,
use cure light at your healer, and you can use it again after a couple hours.
No waiting around for that anymore. However, cabal healers also
cast their spells at YOUR level, not the level of the healer.

* Fixed a bug in cabal healers which prevented their automatic blindness
heal from actually working. This also applies to the War Medic.

* You can now buy sanctuary at cabal healers for an amount which at the
moment is deemed appropriate.

* Player priests get a small "nod" as well. If they cast a spell on
another, the room will see the priest nod at his recipient. This is
to allow everyone to observe who is casting spells on others, which
has uses for Justice and out-of-range help scenarios
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