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The event "The Assault on Taekir" is beginning in 1 day, 17 hours.

Keeper opens
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Mummy



Joined: 11 Sep 2006
Posts: 698
Location: Under Resatimm's Ass

PostPosted: Thu Jan 10, 2008 2:58 pm    Post subject:

They can still have gambled items....... that might give them a decent/good set.
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1405
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Thu Jan 10, 2008 3:34 pm    Post subject:

No they can't... not according to helpfiles at least.

[quote="Help Keepers']
All Keepers swear off all rare, unique, and non-cabal random items to follow the path of diplomacy, alliances, coordination, cunning, and courage, depending on the situation.
[/quote]

Which leads me to believe that keepers will have their own randoms to gamble.
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Thu Jan 10, 2008 3:56 pm    Post subject:

They do have their own gambled items, which btw are available to the public. not sure if that's a bug or not.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Thu Jan 10, 2008 5:54 pm    Post subject:

not anymore. Evil or Very Mad
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Mummy



Joined: 11 Sep 2006
Posts: 698
Location: Under Resatimm's Ass

PostPosted: Thu Jan 10, 2008 7:34 pm    Post subject:

Vanisse wrote:
not anymore. Evil or Very Mad

They don't have gambled items any more or they're not available to the public any more?
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Thu Jan 10, 2008 9:40 pm    Post subject:

not for youuuuuuu

you nosy little people you. sighh.
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Mahkan



Joined: 22 Oct 2007
Posts: 264
Location: The Interwebs

PostPosted: Thu Jan 10, 2008 10:35 pm    Post subject:

Also, where exactly is the keeper's headquarters?
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1405
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Thu Jan 10, 2008 11:37 pm    Post subject:

I heard from an imm that it was near the forest of illusions, so I'd start looking there.
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bassball
Guest





PostPosted: Fri Jan 11, 2008 12:08 am    Post subject:

What do you mean, "Headquarters"?

The cabal grounds are no where near the forest of illusions and someone already said their location earlier in this topic... so unless "Headquarters" is something different....
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Mahkan



Joined: 22 Oct 2007
Posts: 264
Location: The Interwebs

PostPosted: Fri Jan 11, 2008 1:09 am    Post subject:

Considering you are Clifton and their hometown is Timaran, you are lying.

But i checked back and bassball was right, so thanks for not being an asshole.
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pip



Joined: 22 Jan 2004
Posts: 247
Location: You're in Trouble Now Room

PostPosted: Fri Jan 11, 2008 6:02 pm    Post subject:

he just wants you to hit the vamps


clifton loves penis
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Slade
Emissary


Joined: 17 Mar 2004
Posts: 666

PostPosted: Fri Jan 11, 2008 6:36 pm    Post subject:

Thieves rangers and a dwarf war. Could be scury.
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bassball
Guest





PostPosted: Sat Jan 12, 2008 4:17 am    Post subject:

so no rares and no gambled eq, thats been clarified.... what about forged stuff?
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Shughurd



Joined: 21 May 2004
Posts: 128
Location: Estonia

PostPosted: Wed Jan 23, 2008 6:22 pm    Post subject:

Keeper of Artifacts ain't that hard mob btw. Killed him a couple of days ago, he had some stuff that Yurneepo got sacced from Zlaad/Almitus, like nightfall and onyx shit. It hit's for like 1 maim/mutilate per round thru sanc, is lev 50 mob and can be compared to a master torturer with double hps.

But i won't be telling you of how to find it tho.
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Amdorin



Joined: 16 Jan 2004
Posts: 829
Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.

PostPosted: Thu Jun 04, 2009 7:56 pm    Post subject:

Just thought I'd resurrect this for Keeper talk. Keeper opened Dec. 07, with it now being June 09 (time flies don't it?) .. What do you think of Keeper's impact into the game? Any thoughts? Anyone?
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Tiqa



Joined: 17 Apr 2009
Posts: 510
Location: West Coast

PostPosted: Fri Jun 05, 2009 5:55 am    Post subject:

I don’t know what it was like before the Keepers, but I love the idea of a cabal serving as the balancing force in the realms. I think the Keepers add a lot of value to the game.

1) For players who are average, below average, new or occasional players, it seems nicer and fairer having a cable that tries to limit the rares people carry so the majority of the players don’t get too powerful. The really powerful players will always be powerful and the keepers probably won’t stop them, but I expect most of those powerhouses have game integrity and aren’t going to be attacking people that can’t handle it without cause. I think limiting rares helps stop the scum that knows where to collect tons of good rares and sits at a rank picking off people.

2) The keeper’s ethics of balance seems to go beyond just checking rares. For example, I was in a fairly large group with a keeper helping and the keeper wouldn’t let a knight join and rank with us because he said that the knights at that time were too powerful, which they were. I didn’t understand it at first because it would have benefited the group for that knight to join, but on later thought that keeper’s actions impressed me that he is watching over the balance of the realms.

3) It’s fun, for those who are not a patron or noble, to raid the keeper guardian to get random rares that were confiscated.

4) The Keepers stand for fairness. Justice stands for the law. Having the Keepers as an extra authority group in the realms with a slightly different focus than Justice, means an extra go-to person depending if your character is struggling with challenges of fairness or justice.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Mon Jun 08, 2009 10:19 pm    Post subject:

So, I'm curious...how does a Keeper know if an item is Limited or not? Not all items have been indexed on Invokation, and most Keeper classes don't have identify.
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rabidgecko



Joined: 16 Feb 2006
Posts: 194

PostPosted: Mon Jun 08, 2009 10:34 pm    Post subject:

Most of us (both of us?) have a good enough knowledge of the game to know what's rare and what's not. There aren't so many rares, after all
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Slade
Emissary


Joined: 17 Mar 2004
Posts: 666

PostPosted: Mon Jun 08, 2009 11:10 pm    Post subject:

Or just try putting it in a sack..

I haven't settled into much of an opinion about Keepers yet, but random thoughts: I'm not big on anti-rare being too strong of a driving force behind Keepers; this does not make one a threat. If a Tiqa type manages to collect 20 rares then either good, evil, or independents will take them from her soon enough. If you try to avoid one group (protection/oath) you just further annoy the others - there are always enemies for you. Keepers are just one more pile on. Rather, it would be better if rating was more of a factor. Real threats to gen pop either a) have an above average rating and enough rares, or b) have an above average rating and have personally contributed to some level of ongoing cabal dominance.
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Zaos



Joined: 13 Nov 2006
Posts: 42

PostPosted: Tue Jun 09, 2009 1:36 am    Post subject:

agreed
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