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tick /automap

 
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 4810
Location: 0x0000

PostPosted: Tue Jul 14, 2009 2:57 am    Post subject: tick /automap Reply with quote

It looked to me like the automap was causing serious problems at 50 with near perfect movement removing a lot of skill in tracking/running (i.e. not spamming into the walls because you know your shit, and not because your visual mapper makes it easy), and that is something that is tied in with the tick , it means you can easily tell when your opponents are too far away to catch up and stop you sleep, and you run so fast compared to somebody who hasn't even got that turned on that it happens easily. Both of these things are sort of my own fault for introducing. So simplest fix was done... disabled the automapper (except for new players - it was only intended to help them learn the way around, not provide an easy mode for pvp) and I restored the original tick mechanics.

These changes seem to nail the problems ... they seemed a bit superficially lazy to choose but whatever works I guess. I have something related in the works for you that should make up for the lack of apparent coding effort needed to fix these things,
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Stephen2_Aust



Joined: 10 Oct 2005
Posts: 147

PostPosted: Tue Jul 14, 2009 4:46 am    Post subject: Reply with quote

Fully support the AUTOMAP. Good move, my char should have died so many times, but hasn't because of this. It really was easy mode.

More death is a very good thing.

Tick, who knows, I leave that to wiser heads... When you say "fully restored" do you mean SLEEP just before a tick now gives full sleep regen again?
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Vertas



Joined: 17 Jan 2004
Posts: 936
Location: none

PostPosted: Tue Jul 14, 2009 5:18 am    Post subject: Reply with quote

This is the first I've heard of an automap...
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Mr. Forgotten



Joined: 18 Aug 2005
Posts: 236

PostPosted: Tue Jul 14, 2009 7:09 am    Post subject: Reply with quote

Aw, I really liked the automap, it helped me get around Thera alot. Anyway, I suppose it is a good change because it will force people like me to get around without a visual aid. I support it, now I guess I'll have to learn to run around without runnin into shit.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 4810
Location: 0x0000

PostPosted: Tue Jul 14, 2009 8:22 am    Post subject: Reply with quote

yeah, thats exactly what it means. Sorry for being a little out of the loop.
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Erlwith



Joined: 22 Mar 2006
Posts: 1149

PostPosted: Tue Jul 14, 2009 2:14 pm    Post subject: Reply with quote

Can automap be enabled if you're calm? Automap is good for mapping places like winter, and areas in general, it helps you a lot with PvE.
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Erlwith



Joined: 22 Mar 2006
Posts: 1149

PostPosted: Tue Jul 14, 2009 2:20 pm    Post subject: Reply with quote

Maybe add the lag time of minimap to it.
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Davairus
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Joined: 16 Jan 2004
Posts: 4810
Location: 0x0000

PostPosted: Wed Jul 15, 2009 12:18 am    Post subject: Reply with quote

I'd really like to keep this on new flags.
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1412
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Wed Jul 15, 2009 7:21 am    Post subject: Reply with quote

Erlwith wrote:
Can automap be enabled if you're calm? Automap is good for mapping places like winter, and areas in general, it helps you a lot with PvE.


Or.. you can scan and look.
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Erlwith



Joined: 22 Mar 2006
Posts: 1149

PostPosted: Wed Jul 15, 2009 7:26 am    Post subject: Reply with quote

sure but that's like the difference between walking to work and taking the bus.
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1412
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Wed Jul 15, 2009 7:30 am    Post subject: Reply with quote

So you're gonna spend 3 minutes waiting off adrenaline just so you can minimap?

Good luck in evermore.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 4810
Location: 0x0000

PostPosted: Wed Jul 15, 2009 10:37 am    Post subject: Reply with quote

The lack of ascii mapper forces you to imagine the place you are in which clearly provides a more immersive experience. We all grew up without it so dont worry, you'll get by.
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Erlwith



Joined: 22 Mar 2006
Posts: 1149

PostPosted: Wed Jul 15, 2009 3:02 pm    Post subject: Reply with quote

you wouldn't wait 15 minutes to catch the bus so you don't have to walk? lol


im just talking shit now. :arrow:
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Groq
Immortal


Joined: 13 Jan 2006
Posts: 376
Location: Downstate NY

PostPosted: Wed Jul 15, 2009 7:04 pm    Post subject: Reply with quote

I like it so that not everyone can use automap, spent years learning how to run blind and just plain run around to get good at tracking and pking and such. The auto-map took all that out of the game and made it so everyone was pretty much equal and no one had to learn how to run anymore or to track. So yeah good change.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 1254

PostPosted: Thu Jul 16, 2009 12:40 pm    Post subject: Reply with quote

On the edge of Haon Dor

A warrior runs by, map in hand.
A ranger stalks by, map in hand.
A thief sneaks by, map in hand.

You peer around yourself intently.

A Knight rides by, map in hand.

You hear a >THUD< and a loud whinny.

> look west

A Knight sits on the ground, stars spinning over his head. There is a faceprint left on the trunk of a nearby tree. His horse looks exasperated and disgruntled.
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1412
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Thu Jul 16, 2009 3:25 pm    Post subject: Reply with quote

I like your new avatar. It suits you.
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Erlwith



Joined: 22 Mar 2006
Posts: 1149

PostPosted: Thu Jul 16, 2009 3:31 pm    Post subject: Reply with quote

i do ect instead of etc all the time
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