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The event "The Assault on Taekir" is beginning in 1 day, 4 hours.

Religion boons begin
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asudan



Joined: 13 Apr 2014
Posts: 82

PostPosted: Mon Dec 01, 2014 1:49 am    Post subject:

I understand where you come from in all the aspects of all the religion stuff, I was just curious if we could still have the option for a cleric to be a plain cleric, like how it was six months ago or whatever. I just don't like having to choose this certain religion where I might regain mana faster, but theres a negative to it aswell. I like the option of not having a positive and a negative, just a normal cleric if that makes sense.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon Dec 01, 2014 4:59 am    Post subject:

We dont have a plain cleric. We have healers, shamans. We might later add druids. If there is demand for a plain cleric, lets do one. It would be a fair bit less work than monks/druids are, and gods of neutrality deserve representation.

As for celestials, they're kinda like birth signs. If anything, I'd rather open them up so there's more to choose from. We can re-evaluate the pros and cons of them all, but you'll probably be happy with the default being prudence if you don't answer.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon Dec 01, 2014 5:01 am    Post subject:

sedgwicks favor - done
shepherd the weak
unforgiving - done
light of sarich
communion - done
perform miracle - done
earths blessing - done
strength of the earth - done
heavenly sacrifice
fury of the storm
solar flare
phoenix flash
lightning strikes twice
supreme armor - done
long arm of the law
roll out the barrel
mists of arcana
arcane focus
embrace yin - done
seize yang - done
howling winds
beggars gambit
courageous heart
battlemaster
bloodbath
dragon blood
armageddon
devouring plague
shackles of ice
touch of frost
corrosive spray
calamitous acid
betrayers veil
phantom walk - done
shadow swap - done
blanket of darkness - done


Last edited by Davairus on Thu Dec 04, 2014 7:16 am; edited 1 time in total
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Mon Dec 01, 2014 10:50 pm    Post subject:

I'm curious, will there be a file to what the boon does? And if so, could anyone see it, or just those who have it?
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Mon Dec 01, 2014 10:56 pm    Post subject:

Helpfiles will be on the way.
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asudan



Joined: 13 Apr 2014
Posts: 82

PostPosted: Tue Dec 02, 2014 12:52 am    Post subject:

By plain cleric I meant shaman or healer, apologies.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Dec 28, 2014 2:24 am    Post subject:

I moved the full list of boons (and which are completed) to the original post of this thread. That said, shadow swap and phantom walk are now available.
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xanthas



Joined: 08 Feb 2004
Posts: 474
Location: Atlanta, GA

PostPosted: Sun Dec 28, 2014 12:41 pm    Post subject:

Did you do help files yet? Let me know when you do and I'll log back in. I know you guys are but I'm not a big fan of undocumented features. Nothing like selecting something only to find out it fucking sucks and you should've picked another option.
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Sun Dec 28, 2014 8:04 pm    Post subject:

I agree they should not be listed "Done" until they have help files.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Dec 28, 2014 8:11 pm    Post subject:

The dilemma is this...right now Dav is working on monks....leaving me to work on boons. There's one of me and several other immortals who can do helpfiles. I feel that my time is better spent on the coding unless helpfiles are left undone for a while.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Dec 28, 2014 8:20 pm    Post subject:

If everyone is still hesitant to use the finished boons, I'll get helpfiles in.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Dec 28, 2014 8:59 pm    Post subject:

helpfiles added for shadow swap, phantom walk, betrayer's veil, and calamitous acid
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sun Dec 28, 2014 10:23 pm    Post subject:

corrosive spray
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Mon Dec 29, 2014 4:26 am    Post subject:

touch of frost
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xanthas



Joined: 08 Feb 2004
Posts: 474
Location: Atlanta, GA

PostPosted: Mon Dec 29, 2014 1:52 pm    Post subject:

Olyn, thanks for starting on these.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Tue Dec 30, 2014 4:01 am    Post subject:

shackles of ice

By the way, these boons have been fun as shit to code so far.
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Arunore



Joined: 05 Aug 2014
Posts: 200

PostPosted: Tue Dec 30, 2014 4:15 am    Post subject:

forgive my lack of knowledge, is all this for communers only?
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Tue Dec 30, 2014 4:44 am    Post subject:

Yes, Shaman and Healer only I believe.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sat Jan 03, 2015 4:06 pm    Post subject:

Devouring Plague and Armageddon are now available.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Sat Jan 03, 2015 5:27 pm    Post subject:

Dragon Blood.
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