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The event "The Assault on Taekir" is beginning in 1 day, 2 hours.

New item attributes have been added to the game!

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 346

PostPosted: Sun Nov 16, 2014 5:33 am    Post subject: New item attributes have been added to the game!

Here are the new item attributes:

- Regeneration
- Hp regen
- Mana regen
- Move regen
- Concentration (as in, your chance to cast spells)

The regeneration items are stacking, but they are entirely additive and
apply last. So you will find those to provide the most benefit when you
are just standing. These apply when ticks happen.

The concentration items apply to spells and songs, but not skills.

You can help out. We have yet to populate our items with these
new attributes. Please post suggestions for items where these would
be fitting. As an example, the imprisoned elf pearl necklace is an
obvious place to put concentration and the shamans robe for mana regen.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Sun Nov 16, 2014 5:39 am    Post subject:

Groundbreaking. Interesting addition. I like it.
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Sun Nov 16, 2014 6:32 am    Post subject:

I think adding these on to sets would be a really cool way to make them more useful and interesting.
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Sun Nov 16, 2014 2:50 pm    Post subject:

Yeah if you added some of this to some of the most common used sets, that would be fantastic.

Regal Radiance
Malicious Beast
Treant Thews
Platinum Might

For General item ideas:

HP Regen:
A Dragonglass Choker
A mithril ring adorned with rubies

MP Regen:
a nephrite talisman
a necklace of wired glass shards
A mithril ring adorned with sapphires

MV Regen:
a band with a peridot inlay
an agate band

Concentration:
A Cloak of Concentration (Obviously and the item already exists just hoarded)
a sapphire pendant on a silk cord
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Sun Nov 16, 2014 2:54 pm    Post subject:

Ahh forgot to mention and apparently we can not edit posts, but this is a fantastic addition no matter what way you implement it. Thank for the hard work!
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Tue Nov 18, 2014 7:13 am    Post subject:

I'm back.
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xanthas



Joined: 08 Feb 2004
Posts: 474
Location: Atlanta, GA

PostPosted: Tue Nov 18, 2014 1:40 pm    Post subject:

Everyone comes back.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Tue Nov 18, 2014 5:38 pm    Post subject:

or they don't leave, they just stalk around, make that one person everyone loved or loved to hate or hated to love and we all find out on their delete page.
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Mon Jan 05, 2015 1:24 pm    Post subject:

Super excited about monks. Did any of these get introduced?
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Sat Mar 07, 2015 10:23 pm    Post subject:

Are these in game yet?
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