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Weapon Types and Parry Ratings
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| Weapon |
Type |
Attack |
Defend |
Attack (dual) |
Defend (dual) |
| Sword |
Blade |
High |
Average |
Average |
Low |
| Dagger |
Blade |
Low |
Low |
Average |
High |
| Axe * |
Shaft |
High |
Low |
High |
Very Low |
| Mace |
Shaft |
Low |
High |
Low |
Average |
| Spear * |
Shaft |
Low |
High |
Low |
High |
| Polearm |
Shaft |
High |
High |
- |
- |
| Staff |
Shaft |
Average |
Very High |
- |
- |
| Whip |
Segment |
Very High |
Very Low |
Very High |
Very Low |
| Flail |
Segment |
Very High |
Low |
Very High |
Very Low |
| Exotic |
Segment |
High |
Low |
High |
Low |
| Bow |
Segment |
Very High |
Low |
- |
- |
Attack
Bow
Whip
Flail
Polearm
Axe
Sword
Exotic
Staff
Dagger
Spear
Mace
Defend
Staff
Mace
Polearm
Spear
Sword
Exotic
Dagger
Flail
Axe
Bow
Whip
Attack - attack rating, i.e. a weapon with a high "attack" is naturally
difficult to parry.
Defend - defend rating, i.e. a weapon with a high "defend" has a reliable
parry.
Dual - ratings when wielded in the off-hand via "dual wield" skill.
Axes have an additional bonus against shield block, and spears have a
bonus against dodge.
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