<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Vevier slowly fades into existence.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Argarak offers you a handshake, type 'accept' to shake his hand.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> accept
You accept Argarak's handshake.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael looks at Vevier.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> sc
/@============================================================-
| \
| Koivu the Grand Master of Seasons |
| Acolyte of the Order of Balance |
| Rank Pledge of [KEEPER], 19 years old (43 hours). |
| |
| Race: Human Hometown: Seringale Health: 830/830 |
| Sex: Male Alignment: Neutral Mana: 722/722 |
| Class: Monk Ethos: Neutral Move: 393/394 |
\ -------------------------------------------/
| |
| Streng: 20 (20+0) Rating: Good Weight: 229/375 |
| Intell: 20 (20+0) Level: 50 Pracs: 11 |
| Wisdom: 20 (20+0) Exp tnl: 18025 Trains: 0 |
| Dexter: 21 (21+0) Relics: 60 Items: 36/36 |
| Consti: 20 (20+0) Gold: 0 Wimpy: 0 hp |
| Luck: Changing Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Anatomy: |
| mob : 100 human : 100 elf : 12 |
| dwarf : 1 halfling : 4 gnome : 1 |
| avian : 0 giant : 14 undead : 1 |
| illithid : 0 minotaur : 30 slith : 0 |
| werebeast : 1 half-elf : 19 treant : 1 |
| Encumberance: |
| Armor Vs Pierce: 266 Saving Throws |
| Hitroll: 25 Vs Bash: 268 Afflictive: 48 |
| Damroll: 33 Vs Slash: 266 Maledictive: 47 |
| Vs Magic: 256 Mental: 45 |
\==========================================================-/
You are affected by the following:
Skill: fed panda : lasts for 0 rounds
Skill: panda style : modifies damroll by 1 for 11 hours
Skill: embraced with yin: lasts for 11 hours
The Juggernaut says 'Vevier has bet 500 gold coins on Argarak.'
The Juggernaut says 'There are now 0 gold coins on Koivu, and 500 on Argarak.'
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael stands up.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael curtseys gracefully to Vevier.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael sits down and rests.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]>
Argarak has left the group.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> in
You are carrying:
( 3) a bottle of rum
a slab of beef
a mudpie
( 3) some bread with raisins
an admission ticket
a barrel
( 2) a scroll of flying
( 3) (Glowing) (Humming) a Defender potion
(Humming) a wave churner
a Hell-Blade
a pair of mithril boots
a mithril helm
a Big Ol'Pack Sack (open)
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> med
You sit down and begin to meditate.
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> af
You are affected by the following:
Skill: panda style : modifies damroll by 1 for 11 hours
Skill: embraced with yin: lasts for 11 hours
<830/830hp 722/722m 393/394mv 18025tnl no opponent no opponent calm city [##########]> l
You stop meditating and stand up.
Entrance to the Arena
You are at the entrance to Seringale's acclaimed fighting arena. This is
where those who wish for a smaller battlegrounds come to test their will,
their courage and their metal against each other. A huge iron trapdoor lies
below, waiting to shut the next victim inside its confines. You can leave
this place back onto the North Road to the south, or you can head down
and take up the challenge.
A sign on the wall outlines the rules of the arena.
[Exits: south (down)]
You sense something divine in the shadows.
Argarak the Volcano of Infinite Rage is here.
(Charmed) A dalmatian is here, striding by its master.
(Charmed) (Pink Aura) Vixa the trainee is here, perfecting her incantations.
Rugt the Battlemaster is here.
Esael is resting here.
The Juggernaut stands here with his arms folded across his chest.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
Vevier grins evilly.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> wa
You are already standing.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> op d
You open the door below you.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael shrugs helplessly.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> af
You are affected by the following:
Skill: panda style : modifies damroll by 1 for 10 hours
Skill: embraced with yin: lasts for 10 hours
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
Esael says 'Have to keep interesting.'
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
Argarak walks down.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
Vevier says 'Of course, dearie.'
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
The Juggernaut says 'Argarak becomes poised and ready for battle.'
Esael giggles.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> dr rum
You drink rum from a bottle of rum.
You are full.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> dr rum
You drink rum from a bottle of rum.
You feel drunk.
You are full.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]>
The town clock tolls once as the evening begins.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [##########]> drunk
You failed to do the style.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [####======]>
The Juggernaut says 'Argarak works himself into a maniacal frenzy!'
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [######====]> drunk
You no longer have the bodacity of the panda.
You start staggering around like a drunk.
<830/830hp 722/722m 394/394mv 18025tnl no opponent no opponent calm city [====------]> d
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west up]
A ring of multi-colored keys rests here.
A dalmatian walks in.
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [========--]> quaff defender
You quaff a Defender potion.
You are surrounded by a white aura.
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [========--]> y ready?
You yell 'REhaDy?'
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [==========]> whe
Players near you in Seringale:
<PK> Argarak The Path of War
<PK> Rugt Entrance to the Arena
<PK> Koivu Centre of the Arena
<PK> Raqaz The South Main Street
<PK> Esael Entrance to the Arena
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [==========]> sca
Argarak yells 'Ready.'
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.
*** Range 1 (up) ***
(Charmed) (Pink Aura) Vixa the trainee is here, perfecting her incantations.
Rugt the Battlemaster is here.
Esael is resting here.
The Juggernaut stands here with his arms folded across his chest.
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [##========]>
Your dance fades.
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [##========]> close u
You close the door above you.
<830/830hp 722/722m 392/394mv 18025tnl no opponent no opponent calm city [####======]> n
sca
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
A dalmatian walks in.
<830/830hp 722/722m 390/394mv 18025tnl no opponent no opponent calm city [######====]> You scan all around.
You scan north.
You scan south.
<830/830hp 722/722m 390/394mv 18025tnl no opponent no opponent calm city [######====]> sca
You scan all around.
You scan north.
You scan south.
<830/830hp 722/722m 390/394mv 18025tnl no opponent no opponent calm city [######====]> n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south west]
A dalmatian walks in.
<830/830hp 722/722m 388/394mv 18025tnl no opponent no opponent calm city [######====]> sca
You scan all around.
You scan north.
You scan south.
You scan west.
<830/830hp 722/722m 388/394mv 18025tnl no opponent no opponent calm city [######====]> n
n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: east south]
A dalmatian walks in.
<830/830hp 722/722m 386/394mv 18025tnl no opponent no opponent calm city [########==]> sca
Alas, you cannot go that way.
<830/830hp 722/722m 386/394mv 18025tnl no opponent no opponent calm city [########==]> You scan all around.
You scan east.
You scan south.
<830/830hp 722/722m 386/394mv 18025tnl no opponent no opponent calm city [########==]> s
s
sca
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south west]
A dalmatian walks in.
<830/830hp 722/722m 384/394mv 18025tnl no opponent no opponent calm city [########==]> The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
A dalmatian walks in.
<830/830hp 722/722m 382/394mv 18025tnl no opponent no opponent calm city [########==]> You scan all around.
You scan north.
You scan south.
<830/830hp 722/722m 382/394mv 18025tnl no opponent no opponent calm city [########==]> s
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west (up)]
A ring of multi-colored keys rests here.
Argarak the Volcano of Infinite Rage is here.
A dalmatian walks in.
<830/830hp 722/722m 380/394mv 18025tnl no opponent no opponent calm city [##########]> sca
Argarak walks north.
You scan all around.
You scan north.
*** Range 1 (north) ***
Argarak the Volcano of Infinite Rage is here.
You scan east.
You scan west.
You scan up.
<830/830hp 722/722m 380/394mv 18025tnl no opponent no opponent calm city [##########]> murder Argarak
They aren't here.
<830/830hp 722/722m 380/394mv 18025tnl no opponent no opponent calm city [##########]> murder Argarak
They aren't here.
<830/830hp 722/722m 380/394mv 18025tnl no opponent no opponent calm city [##########]> n
Argarak walks in.
<830/830hp 722/722m 380/394mv 18025tnl no opponent no opponent calm city [##########]> murder Argarak
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
A dalmatian walks in.
<830/830hp 722/722m 378/394mv 18025tnl no opponent no opponent calm city [##########]> s
They aren't here.
<830/830hp 722/722m 378/394mv 18025tnl no opponent no opponent calm city [##########]> murder Argarak
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west (up)]
A ring of multi-colored keys rests here.
Argarak the Volcano of Infinite Rage is here.
A dalmatian walks in.
<830/830hp 722/722m 376/394mv 18025tnl no opponent no opponent calm city [##########]> Argarak yells 'Help! I am being attacked by Koivu!'
Your jab hits Argarak.
Your jab hits Argarak.
Your knee thrust hits Argarak.
Your palm strike hits Argarak.
Argarak has a few scratches.
<830/830hp 722/722m 376/394mv 18025tnl shaft two_handed aggressive city [##########]>
Argarak's eyes suddenly burn like hot coals as he is gripped by insanity!
Argarak has a few scratches.
<830/830hp 722/722m 376/394mv 18025tnl shaft two_handed aggressive city [##########]> stag
The sun slowly disappears in the west.
Argarak is in excellent condition.
<830/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##########]>
Argarak executes the form, strike of the cobra!
You stagger wildly out of Argarak's attack.
You stagger wildly out of Argarak's attack.
Argarak's fury *** DEVASTATES *** you!
Your elbow slash mauls Argarak.
Argarak parries your elbow slash.
You have gained knowledge about minotaur!
Your jump kick decimates Argarak!
Your palm strike hits Argarak.
Argarak parries your whirlwind kick.
Argarak has a few scratches.
<692/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##########]>
Argarak's horned headbutt injures you.
Argarak's horned headbutt injures you.
You feel dizzy from the massive blow to the head.
Argarak has a few scratches.
<662/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##########]> You focus chii to perform 'stagger damage'.
You lean over your core to appear unstable.
Argarak has a few scratches.
<662/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##========]>
You stagger wildly out of Argarak's attack.
You stagger backwards from the fury.
Your elbow slash decimates Argarak!
Argarak parries your elbow slash.
Argarak awkwardly parries your knee thrust with a loud clang.
Argarak parries your palm strike.
Argarak awkwardly parries your whirlwind kick with a loud clang.
Argarak has a few scratches.
<662/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##========]> tr
Your stagger grazes you.
You stagger wildly out of Argarak's attack.
Argarak's fury DISMEMBERS you!
Your jab hits Argarak.
You have gained knowledge about minotaur!
Your jab hits Argarak.
Your knee thrust hits Argarak.
Argarak awkwardly parries your tiger uppercut with a loud clang.
Argarak has a few scratches.
<592/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [##========]> You trip Argarak with a leg sweep and he goes down!
Your trip scratches Argarak.
Argarak has a few scratches.
<592/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [####======]>
Your stagger grazes you.
You stagger wildly out of Argarak's attack.
You stagger wildly out of Argarak's attack.
Argarak froths at the mouth.
Argarak parries your elbow slash.
Your elbow slash mauls Argarak.
Your knee thrust hits Argarak.
Your palm strike hits Argarak.
Argarak has some small wounds and bruises.
<586/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [######====]> flee
Argarak regains his balance.
Argarak has some small wounds and bruises.
<586/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [######====]> You flee from combat!
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A dalmatian walks in.
<586/830hp 722/722m 392/394mv 18025tnl no opponent no opponent aggressive city [######====]> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A dalmatian walks in.
<586/830hp 722/722m 390/394mv 18025tnl no opponent no opponent aggressive city [########==]> e
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A dalmatian walks in.
<586/830hp 722/722m 388/394mv 18025tnl no opponent no opponent aggressive city [########==]> The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
A dalmatian walks in.
<586/830hp 722/722m 386/394mv 18025tnl no opponent no opponent aggressive city [########==]> healing
Your concentration is disturbed.
<586/830hp 722/722m 386/394mv 18025tnl no opponent no opponent aggressive city [####======]> w
Argarak walks in.
<586/830hp 722/722m 386/394mv 18025tnl no opponent no opponent aggressive city [####======]> w
You yell 'hHeLP! Ii aam beiing aaTtahzjkeD by arGAhraK!'
Argarak delivers a devastating blow!
Argarak's fury *** DEVASTATES *** you!
You stagger wildly out of Argarak's attack.
Argarak's fury MASSACRES you!
Argarak awkwardly parries your elbow slash with a loud clang.
Your jab hits Argarak.
Your knee thrust hits Argarak.
Argarak has some small wounds and bruises.
<382/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [####======]>
Argarak gets a wild look in his eyes.
Argarak's cleave MUTILATES you!
No way! You are still fighting!
Argarak has a few scratches.
<344/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [####======]> No way! You are still fighting!
Argarak has a few scratches.
<344/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [####======]>
You stagger wildly out of Argarak's attack.
Argarak executes the form, swirling sandstorm!
Argarak's fury *** DEMOLISHES *** you!
Your jab hits Argarak.
Your jab injures Argarak.
Your spin kick mauls Argarak.
Argarak has a few scratches.
<222/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [#####=====]> flee
You couldn't escape!
Argarak has a few scratches.
<222/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [#####=====]> w
No way! You are still fighting!
Argarak has a few scratches.
<222/830hp 722/722m 386/394mv 18025tnl shaft two_handed aggressive city [#####=====]> flee
You flee from combat!
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
A dalmatian walks in.
<222/830hp 722/722m 384/394mv 18025tnl no opponent no opponent aggressive city [#####=====]> w
The Hall of Glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
A dalmatian walks in.
<222/830hp 722/722m 382/394mv 18025tnl no opponent no opponent aggressive city [#####=====]> w
w
Alas, you cannot go that way.
<222/830hp 722/722m 382/394mv 18025tnl no opponent no opponent aggressive city [#######===]> Alas, you cannot go that way.
<222/830hp 722/722m 382/394mv 18025tnl no opponent no opponent aggressive city [#######===]> n
n
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
A dalmatian walks in.
<222/830hp 722/722m 380/394mv 18025tnl no opponent no opponent aggressive city [#######===]> Alas, you cannot go that way.
<222/830hp 722/722m 380/394mv 18025tnl no opponent no opponent aggressive city [#######===]> e
e
Argarak walks in.
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
A dalmatian walks in.
<222/830hp 722/722m 378/394mv 18025tnl no opponent no opponent aggressive city [#######===]>
Argarak walks in.
Alas, you cannot go that way.
<222/830hp 722/722m 378/394mv 18025tnl no opponent no opponent aggressive city [#######===]>
Argarak walks north.
<222/830hp 722/722m 378/394mv 18025tnl no opponent no opponent aggressive city [#######===]> w
w
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
A dalmatian walks in.
<222/830hp 722/722m 376/394mv 18025tnl no opponent no opponent aggressive city [#########=]> s
Alas, you cannot go that way.
<222/830hp 722/722m 376/394mv 18025tnl no opponent no opponent aggressive city [#########=]> s
The Hall of Glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
A dalmatian walks in.
<222/830hp 722/722m 374/394mv 18025tnl no opponent no opponent aggressive city [#########=]> Alas, you cannot go that way.
<222/830hp 722/722m 374/394mv 18025tnl no opponent no opponent aggressive city [#########=]> e
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
A dalmatian walks in.
<222/830hp 722/722m 372/394mv 18025tnl no opponent no opponent aggressive city [#########=]> Alas, you cannot go that way.
A dalmatian pounces around menacingly.
<222/830hp 722/722m 372/394mv 18025tnl no opponent no opponent aggressive city [##########]> s
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
A dalmatian walks in.
<222/830hp 722/722m 370/394mv 18025tnl no opponent no opponent aggressive city [##########]> s
e
Alas, you cannot go that way.
<222/830hp 722/722m 370/394mv 18025tnl no opponent no opponent aggressive city [##########]> e
Alas, you cannot go that way.
<222/830hp 722/722m 370/394mv 18025tnl no opponent no opponent aggressive city [##########]> w
Alas, you cannot go that way.
<222/830hp 722/722m 370/394mv 18025tnl no opponent no opponent aggressive city [##########]> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A dalmatian walks in.
<222/830hp 722/722m 368/394mv 18025tnl no opponent no opponent aggressive city [##########]> The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A dalmatian walks in.
<222/830hp 722/722m 366/394mv 18025tnl no opponent no opponent aggressive city [##########]> healing
You concentrate to control your flow of chii.
<222/830hp 722/722m 366/394mv 18025tnl no opponent no opponent aggressive city [##========]> w
Argarak walks in.
<222/830hp 722/722m 366/394mv 18025tnl no opponent no opponent aggressive city [####======]>
You yell 'HhEhlp! iI ahhm behiinNng aaTTahhcKeD vby ahhrgawRAhk!'
You stagger wildly out of Argarak's attack.
Argarak's fury MASSACRES you!
Argarak has a few scratches.
<148/830hp 722/722m 366/394mv 18025tnl shaft two_handed aggressive city [####======]>
Argarak executes the form, strike of the cobra!
You stagger wildly out of Argarak's attack.
You stagger wildly out of Argarak's attack.
Argarak's fury *** DEVASTATES *** you!
Your back fist injures Argarak.
Your elbow slash mauls Argarak.
Your jump kick decimates Argarak!
Your roundhouse kick hits Argarak.
Argarak has some small wounds and bruises.
<17/830hp 722/722m 366/394mv 18025tnl shaft two_handed aggressive city [#####=====]>
The night has begun.
The pain in your head stops and the dizziness clears up.
A mudpie decomposes.
Argarak has some small wounds and bruises.
<24/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [#####=====]>
A healing light surrounds you.
Argarak has some small wounds and bruises.
<24/830hp 722/722m 394/394mv 18025tnl shaft two_handed aggressive city [=======---]>
Argarak's horned headbutt injures you.
Argarak's horned headbutt injures you.
No way! You are still fighting!
You have yielded to Argarak.
[WARLORD] Aragmon the cyclops: 'Koivu has been defeated by Argarak.'
[WARLORD] Aragmon the cyclops: 'The duel lasted 1 minute and 56 seconds.'
You slip unconscious as Argarak stops short of a killing blow.
You have been mortally wounded!!
Argarak gasps for air as he snaps out of his insanity.
You are too hurt to do anything for a while.
<1/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [=======---]>
You feel better.
<34/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [===-------]> laugh
You are too hurt to do anything.
<34/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [===-------]>
You feel a little better.
<53/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [--------- ]>
Argarak says 'I have 85% health 45% mana and 56% movement.'
<53/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [--------- ]>
You feel better.
<93/830hp 1/722m 394/394mv 18025tnl no opponent no opponent aggressive city [------- ]>
The healing light fades.
I think we need a monk guide, because this just seems silly.
The arena is not the place for any healing class to fight. Going defensive monk you're going to need space to heal properly. You can't expect to be a meat shield against a raged mino zerker and expect positive results.
[reply to Ergorion]