Ye Olde Abandoned Realms Logs

spanking

posted on 2015-01-25 07:31:59

<768hp 859m 388mv> calm no opponent no opponent (lawful) [** ] You parry Argarak's slash.
Argarak's crush devastates you!
Argarak's slash MUTILATES you!
Argarak's crush devastates you!
Argarak's slash DISEMBOWELS you!
Argarak's slash MUTILATES you!
Argarak's flaming bite scratches you.
Argarak is in excellent condition.

<582hp 859m 388mv> evasive disadvantaged shaft (lawful) You can't concentrate enough.
Argarak is in excellent condition.

<582hp 859m 388mv> evasive disadvantaged shaft (lawful)
flee
You flee from combat!
The Path of Defence
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+-+ | provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: south west]
A flesh golem walks in.
A stone golem walks in.
A zombie of a giant thief guardian lumbers in.
A zombie of a rugged looking slith lumbers in.
A zombie of the Battlesmith lumbers in.

<582hp 859m 386mv> evasive no opponent no opponent (lawful)
s
1
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-+-@ | clashing of steel upon them have been buried deep into their
| stonework. The floor is bare and basic, designed solely to
| provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: north west]
Argarak the Volcano of Infinite Rage is here.
A zombie of the Battlesmith lumbers in.
A zombie of a rugged looking slith lumbers in.
A zombie of a giant thief guardian lumbers in.
A stone golem walks in.
A flesh golem walks in.

<582hp 859m 384mv> evasive no opponent no opponent (lawful) (ARENA) Argarak yells 'Die! Vayvaela, you sorcerous dog!'
You fail to cause Argarak to fall asleep.
Argarak's slash MUTILATES you!
Argarak's slash MUTILATES you!
Argarak's crush mauls you.
Argarak's slash maims you!
Argarak is in excellent condition.

<447hp 844m 384mv> aggressive disadvantaged shaft (lawful) (ARENA) a flesh golem yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash decimates a flesh golem!
(ARENA) a stone golem yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash MASSACRES a stone golem!
(ARENA) a zombie of a giant thief guardian yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash DISMEMBERS a zombie of a giant thief guardian!
(ARENA) a zombie of a rugged looking slith yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash DISEMBOWELS a zombie of a rugged looking slith!
(ARENA) a zombie of the Battlesmith yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash MUTILATES a zombie of the Battlesmith!
Argarak's thunderclash decimates you!
Argarak is in excellent condition.

<419hp 844m 384mv> aggressive disadvantaged shaft (lawful)
You fade into existence.
Your slash decimates Argarak!
Argarak's slash maims you!
[** ] You parry Argarak's crush.
Argarak's slash DISEMBOWELS you!
Argarak's crush maims you!
A zombie of a giant thief guardian fades into existence.
A zombie of a giant thief guardian's bite devastates Argarak!
A zombie of a giant thief guardian's bite decimates Argarak!
A flesh golem fades into existence.
A flesh golem's slash decimates Argarak!
A flesh golem's slash decimates Argarak!
A zombie of the Battlesmith fades into existence.
A zombie of the Battlesmith's slash maims Argarak!
A stone golem fades into existence.
A stone golem's pierce MUTILATES Argarak!
A zombie of a rugged looking slith fades into existence.
Argarak has some small wounds and bruises.

<310hp 844m 384mv> aggressive disadvantaged shaft (lawful)
[* ] Argarak parries your slash.
Argarak's slash maims you!
Argarak's crush devastates you!
Argarak's slash MUTILATES you!
Argarak's crush devastates you!
Argarak's flaming bite scratches you.
A flesh golem's slash mauls Argarak.
A stone golem's pierce MUTILATES Argarak!
A stone golem's pierce maims Argarak!
Argarak has quite a few wounds.

<171hp 844m 384mv> aggressive disadvantaged shaft (lawful)
Argarak's eyes suddenly burn like hot coals as he is gripped by insanity!
Argarak has some small wounds and bruises.

<171hp 844m 384mv> aggressive disadvantaged shaft (lawful)
flee

(ARENA) a flesh golem yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash devastates a flesh golem!
(ARENA) a stone golem yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash DISMEMBERS a stone golem!
(ARENA) a zombie of a giant thief guardian yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash DISEMBOWELS a zombie of a giant thief guardian!
(ARENA) a zombie of a rugged looking slith yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash MUTILATES a zombie of a rugged looking slith!
(ARENA) a zombie of the Battlesmith yells 'Help! Argarak is clapping too loud!'
Argarak's thunderclash DISMEMBERS a zombie of the Battlesmith!
Argarak's thunderclash mauls you.
A flesh golem goes flying north!
A stone golem goes flying west!
A zombie of a giant thief guardian goes flying west!
A zombie of a rugged looking slith goes flying west!
A zombie of the Battlesmith goes flying west!
You flee from combat!
The Path of Defence
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+-+ | provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: south west]
(Charmed) A flesh golem stands here to do his master's bidding.

<150hp 844m 382mv> aggressive no opponent no opponent (lawful)
w
The Hall of Glory
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+-+-+ | solely to provide the most basic needs of combat. Engraved
| on the wall is a plaque that reads, 'He who endures all,
| conquers all'.
---------+

[Exits: north east]
A flesh golem walks in.

<150hp 844m 380mv> aggressive no opponent no opponent (lawful)
n
The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+ | solely to provide the most basic needs of combat.
| |
+-+-+-+ |
---------+

[Exits: east south]
A flesh golem walks in.

<150hp 844m 378mv> aggressive no opponent no opponent (lawful)
e
The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point for
+ + | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+-+ |
---------+

[Exits: north west]
A flesh golem walks in.

<150hp 844m 376mv> aggressive no opponent no opponent (lawful)
n
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
+-+-+ | spectators to watch from. On the walls is the blood of past
| | | warriors who have won and lost here. Many markings from the
+ @ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: north south]
A flesh golem walks in.

<150hp 844m 374mv> aggressive no opponent no opponent (lawful)
n
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
| spectators to watch from. On the walls is the blood of past
| warriors who have won and lost here. Many markings from the
+-+-@ | clashing of steel upon them have been buried deep into their
| | | stonework. The floor is bare and basic, designed solely to
+ + | provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: south west]
A flesh golem walks in.

<150hp 844m 372mv> aggressive no opponent no opponent (lawful)
w
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point
| for spectators to watch from. On the walls is the blood
| of past warriors who have won and lost here. Many markings
+-@-+ | from the clashing of steel upon them have been buried deep
| | | into their stonework. The floor is bare and basic, designed
+-+ + | solely to provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 370mv> aggressive no opponent no opponent (lawful)
w
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point
| for spectators to watch from. On the walls is the blood
| of past warriors who have won and lost here. Many markings
@-+-+| from the clashing of steel upon them have been buried
| || deep into their stonework. The floor is bare and basic,
+-+-+ +| designed solely to provide the most basic needs of combat.
| ||
+ +-+|
---------+

[Exits: east south]
A flesh golem walks in.

<150hp 844m 368mv> aggressive no opponent no opponent (lawful)
s
The Path of Honor
| The halls of the arena extend all around you, high enough to
| be difficult to climb and to provide a vantage point for spectators
+-+-+| to watch from. On the walls is the blood of past warriors who
| || have won and lost here. Many markings from the clashing of steel
+-+-@ +| upon them have been buried deep into their stonework. The floor
| || is bare and basic, designed solely to provide the most basic
+ +-+| needs of combat.
| |
+ |
---------+

[Exits: north west]
A flesh golem walks in.

<150hp 844m 366mv> aggressive no opponent no opponent (lawful)
w
The Hall of Courage
| The halls of the arena extend all around you, high enough to
| be difficult to climb and to provide a vantage point for spectators
+-+| to watch from. On the walls is the blood of past warriors who
| | have won and lost here. Many markings from the clashing of
+-@-+ | steel upon them have been buried deep into their stonework.
| | The floor is bare and basic, designed solely to provide the
+-+ | most basic needs of combat. A plaque engraved in the wall reads,
| | 'He who dares wins'.
+ |
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 364mv> aggressive no opponent no opponent (lawful)
w
The Path of Fury
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
+| spectators to watch from. On the walls is the blood of past
|| warriors who have won and lost here. Many markings from the
@-+-+| clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+-+ | provide the most basic needs of combat. A plaque engraved
| | in the wall reads, 'He who dares wins'.
+ |
---------+

[Exits: east south]
A flesh golem walks in.

<150hp 844m 362mv> aggressive no opponent no opponent (lawful)
s
The Path of Fury
+| The halls of the arena extend all around you, high enough
|| to be difficult to climb and to provide a vantage point
+-+-+| for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@ | from the clashing of steel upon them have been buried
| | deep into their stonework. The floor is bare and basic,
+ | designed solely to provide the most basic needs of combat.
| | A plaque engraved in the wall reads, 'He who dares wins'.
+-+-+-+-+|
---------+

[Exits: north south west]
A flesh golem walks in.

<150hp 844m 360mv> aggressive no opponent no opponent (lawful)
s
The Path of Fury
+-+-+| The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@ | from the clashing of steel upon them have been buried
| | deep into their stonework. The floor is bare and basic,
+-+-+-+-+| designed solely to provide the most basic needs of combat.
| A plaque engraved in the wall reads, 'He who dares wins'.
|
---------+

[Exits: north south]
A flesh golem walks in.

<150hp 844m 358mv> aggressive no opponent no opponent (lawful)
s
Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]
A flesh golem walks in.

<150hp 844m 356mv> aggressive no opponent no opponent (lawful)
scan e
You scan east.
*** Range 3 (east) ***
(Charmed) A zombie of the Battlesmith stands here serving her master.
(Charmed) A zombie of a rugged looking slith stands here serving her master.
(Charmed) A zombie of a giant thief guardian stands here serving her master.
(Charmed) A stone golem stands here to do his master's bidding.

<150hp 844m 356mv> aggressive no opponent no opponent (lawful)
w
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 354mv> aggressive no opponent no opponent (lawful)
e
Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]
A flesh golem walks in.

<150hp 844m 352mv> aggressive no opponent no opponent (lawful)
e
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 350mv> aggressive no opponent no opponent (lawful)
e
w
The Path of Defence
+ +-+| The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ +-+| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 348mv> aggressive no opponent no opponent (lawful)
w
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 346mv> aggressive no opponent no opponent (lawful)
e
Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]
A flesh golem walks in.

<150hp 844m 344mv> aggressive no opponent no opponent (lawful)
e
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]
A flesh golem walks in.

<150hp 844m 342mv> aggressive no opponent no opponent (lawful)
e
The Path of Defence
+ +-+| The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ +-+| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]
Argarak the Volcano of Infinite Rage is here.
A flesh golem walks in.

<150hp 844m 340mv> aggressive no opponent no opponent (lawful)
e

[* ] You parry Argarak's slash.
Argarak executes the form, parting the wave!
Argarak's fury *** DEMOLISHES *** you!
[* ] Argarak parries your slash.
[* ] Argarak parries your slash.
Argarak's slash misses you.
Argarak's slash *** DEMOLISHES *** a flesh golem!
Argarak executes the form, parting the wave!
Argarak's fury *** DEVASTATES *** you!
A flesh golem's slash devastates Argarak!
You have yielded to Argarak.
You slip unconscious as Argarak stops short of a killing blow.
You have been mortally wounded!!
Argarak gasps for air as he snaps out of his insanity.
You are too hurt to do anything for a while.

<1hp 1m 340mv> aggressive no opponent no opponent (lawful) You are too hurt to do anything.

<1hp 1m 340mv> aggressive no opponent no opponent (lawful) You are too hurt to do anything.

<1hp 1m 340mv> aggressive no opponent no opponent (lawful)
The sun rises in the east.
The town clock tolls once as the day begins.

<1hp 1m 340mv> aggressive no opponent no opponent (lawful)
Argarak says 'I have 71% health 76% mana and 100% movement.'
Tags: #dunked, #duel

Comments

  1. Don't fight berserkers in the arena as a necro!!
      [reply to Ergorion]

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