Ye Olde Abandoned Realms Logs

Marest V Darzan

posted on 2015-03-20 02:39:50
<821hp 725m 368mv> no opponent Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan By a Stream
<PK> Marest A Mountain Pass

<821hp 725m 368mv> no opponent w
A Thickly-Wooded Dell
+-o o x | You are in a secluded dell at the foot of a great mountain
| | | | range. Old valley ash are crowned with the slightest
o-o x | hint of frost, and bushes of flowering foxglove line
| | | the bank of a stream which runs west into a small vale.
f o-@-x *| To the south there is a great forest of majestic oaks,
| | || while to your east a trail that seems little-used heads
f f-f-f-o| into the mountains.
| | | | ||
f-f f-f *|
---------+

[Exits: east south west]

<821hp 725m 366mv> no opponent where
Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan By a Stream
<PK> Marest A Thickly-Wooded Dell

<821hp 725m 366mv> no opponent w
Road to the Vale of Clover
+-o o x| You are on an old road which runs alongside a clear stream.
| | || It leads to the Vale of Clover, a small valley at the
o-o x| foot of the mountains. Looking down the road, you see
| || a small village nestled beside a bend in the stream.
@-f-x| Tall heather blows in the wind and you see some cows
| | grazing idly nearby. The road east runs down into a wooded
f f-f-f| dell.
| | | ||
f-f-f f-f|
---------+

[Exits: north east]
A pile of gold coins.
A pair of clover sprigs lie here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<821hp 725m 365mv> no opponent n
In Clover
*-F-* | It's quite beautiful here in the quiet village of Clover.
, | | The air is fresh and filled with the scent of flowers.
+-o o x| There are some quaintly- appointed cottages painted in
| | || bright colors on either side of the road. You hear ringing
@-o x| laughter to the east, where a country path winds up a
| || hillock. The village square lies to the north.
o-f-x|
| |
f-f-f|
---------+

[Exits: north east south]
A nymph looks coyly at you, then winks mischievously and dances away.

<821hp 725m 364mv> no opponent w
A line of small cottages blocks your path to the west.

<821hp 725m 364mv> no opponent n
The Village Square
| A couple of farmers are erecting a "Harvest Moon Festival"
| sign over where you are standing. A gaggle of goodwives
*-F-* | are gossiping by the village well while their children
, | | are chasing a playful dog. An apple tree lends its shade
+-@ o x| to two old men who are sharing a large tankard of cider.
| | || You see a large farm to the north and a beaten dirt track
o-o x| to the west.
| ||
o-f-x|
---------+

[Exits: north south west]
An old cracked well stands rooted in the center of the village square.
A pair of clover sprigs lie here.

<821hp 725m 363mv> no opponent w
An Old Dirt Track
o-*-* | You are on an old dirt track outside the village of Clover.
| | The path seems little travelled, and wildflowers grow
+(F-*| abundantly by the side of the track. Heading east, you
| | | will return to the village. The dirt track continues
@-o o| north for some miles.
| ||
o-o|
| |
o-f|
---------+

[Exits: north east]
(Charmed) A halfling mercenary is here, fighting Happy Farmer.
(Charmed) A tiny, spotted puppy is here, fighting Happy Farmer.
Skadi is here, fighting Happy Farmer.
Happy Farmer is here, fighting Skadi.
The village idiot is here singing to the wind.

<821hp 725m 362mv> no opponent w
Thick wildflowers and brush trip you up heading west.

<821hp 725m 362mv> no opponent n
An Old Dirt Track
| Looking north, you see a ruined monastery at the end
| of the track, half- hidden by a copse of cypress trees.
o-*-* |
| |
@(F-*|
| | |
+-o o|
| ||
o-o|
---------+

[Exits: north south]

<821hp 725m 361mv> no opponent where
Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan The Only Stump in the Forest
<PK> Marest An Old Dirt Track

<821hp 725m 361mv> no opponent
Your hands feel less vigorous.
You no longer see invisible objects.

<821hp 740m 399mv> no opponent sumn darzan
You failed the summon.

<821hp 710m 399mv> no opponent s
where
An Old Dirt Track
o-*-* | You are on an old dirt track outside the village of Clover.
| | The path seems little travelled, and wildflowers grow
+(F-*| abundantly by the side of the track. Heading east, you
| | | will return to the village. The dirt track continues
@-o o| north for some miles.
| ||
o-o|
| |
o-f|
---------+

[Exits: north east]
(Charmed) A halfling mercenary is here, fighting Happy Farmer.
(Charmed) A tiny, spotted puppy is here, fighting Happy Farmer.
Skadi is here, fighting Happy Farmer.
Happy Farmer is here, fighting Skadi.
The village idiot is here singing to the wind.

<821hp 710m 398mv> no opponent Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan In Clover
<PK> Marest An Old Dirt Track
Happy Farmer's punch misses Skadi.
A tiny, spotted puppy's bite misses Happy Farmer.
Skadi's slice misses Happy Farmer.

<821hp 710m 398mv> no opponent e
The Village Square
| A couple of farmers are erecting a "Harvest Moon Festival"
| sign over where you are standing. A gaggle of goodwives
*-F-* | are gossiping by the village well while their children
, | | are chasing a playful dog. An apple tree lends its shade
+-@ o x| to two old men who are sharing a large tankard of cider.
| | || You see a large farm to the north and a beaten dirt track
o-o x| to the west.
| ||
o-f-x|
---------+

[Exits: north south west]
An old cracked well stands rooted in the center of the village square.
A pair of clover sprigs lie here.

<821hp 710m 397mv> no opponent s
Darzan walks in.

<821hp 710m 397mv> no opponent In Clover
*-F-* | It's quite beautiful here in the quiet village of Clover.
, | | The air is fresh and filled with the scent of flowers.
+-o o x| There are some quaintly- appointed cottages painted in
| | || bright colors on either side of the road. You hear ringing
@-o x| laughter to the east, where a country path winds up a
| || hillock. The village square lies to the north.
o-f-x|
| |
f-f-f|
---------+

[Exits: north east south]
A nymph looks coyly at you, then winks mischievously and dances away.

<821hp 710m 396mv> no opponent s
Road to the Vale of Clover
+-o o x| You are on an old road which runs alongside a clear stream.
| | || It leads to the Vale of Clover, a small valley at the
o-o x| foot of the mountains. Looking down the road, you see
| || a small village nestled beside a bend in the stream.
@-f-x| Tall heather blows in the wind and you see some cows
| | grazing idly nearby. The road east runs down into a wooded
f f-f-f| dell.
| | | ||
f-f-f f-f|
---------+

[Exits: north east]
A pile of gold coins.
A pair of clover sprigs lie here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<821hp 710m 395mv> no opponent where
Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan In Clover
<PK> Marest Road to the Vale of Clover

<821hp 710m 395mv> no opponent e
Darzan walks in.

<821hp 710m 395mv> no opponent e
A Thickly-Wooded Dell
+-o o x | You are in a secluded dell at the foot of a great mountain
| | | | range. Old valley ash are crowned with the slightest
o-o x | hint of frost, and bushes of flowering foxglove line
| | | the bank of a stream which runs west into a small vale.
f o-@-x *| To the south there is a great forest of majestic oaks,
| | || while to your east a trail that seems little-used heads
f f-f-f-o| into the mountains.
| | | | ||
f-f f-f *|
---------+

[Exits: east south west]

<821hp 710m 394mv> no opponent A Mountain Pass
o o x | The mountains part breathtakingly to reveal a huge forest
| | | | of tall and majestic oaks. You can walk along a mountain
o-o x | creek which winds west, down the side of the mountain
| | | and into the forest, or follow the trail you are on and
o-f-@ * | continue up the mountain pass.
| | |
f-f-f-o-S|
| | | | |
f f-f * |
---------+

[Exits: north west]
A pair of tough-looking leather boots is here.

<821hp 710m 393mv> no opponent dinv
Your eyes tingle.

<821hp 705m 393mv> no opponent where
where triton
Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan The Emerald Forest
<PK> Marest A Mountain Pass

<821hp 705m 393mv> no opponent You didn't find any triton.

<821hp 705m 393mv> no opponent w
A Thickly-Wooded Dell
+-o o x | You are in a secluded dell at the foot of a great mountain
| | | | range. Old valley ash are crowned with the slightest
o-o x | hint of frost, and bushes of flowering foxglove line
| | | the bank of a stream which runs west into a small vale.
f o-@-x *| To the south there is a great forest of majestic oaks,
| | || while to your east a trail that seems little-used heads
f f-f-f-o| into the mountains.
| | | | ||
f-f f-f *|
---------+

[Exits: east south west]

<821hp 705m 391mv> no opponent s
A Signpost in the Enchanted Forests
o-o x | Through the majestic oaks of these ancient woods, the
| | | deep earthiness of the forest permeates your senses,
f o-f-x *| while a gentle hum of magic in the air pulses low and
| | || vibrant. A shy nymph peeks inquisitively at you from
f f-@-f-o| behind a tree before disappearing with a titter. An
| | | | || old but sturdy signpost stands beside a crossing in
f-f f-f *| the paths, which lead in every direction.
| | | |
f-f-f-f|
---------+

[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<821hp 705m 390mv> no opponent w
A Fae Crossing
f o-o x| The path has taken you to a junction over which hangs
| | || the twisted branches of two Blackthorn trees and an
o-f o-f-x| Elderwood tree. You remember folktales which tell that
| | | | spiteful faeries lurk under the meetings of such trees
f-f @-f-f| to waylay and confound woodland travellers. Feeling a
| | | | || little uncomfortable, you look south, where the forest
f-f-f f-f| seems to darken menacingly. The east trail beckons you
| | | || to the safety of the Emerald Forest.
o-o f-f-f|
---------+

[Exits: east south]
A nymph looks coyly at you, then winks mischievously and dances away.
There is a cheerful brownie here chatting merrily away.
A ranger stands here, inspecting the ground.

<821hp 705m 389mv> no opponent scan s
You scan south.
*** Range 1 (south) ***
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (south) ***
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
*** Range 3 (south) ***
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 4 (south) ***
A small pixie stands here laughing cheerfully.
A dryad peers at you inquisitively from behind her tree.
*** Range 5 (south) ***
There is a sprite here about to pelt you with an acorn.
There is a sprite here about to pelt you with an acorn.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 6 (south) ***
A nymph looks coyly at you, then winks mischievously and dances away.
There is a cheerful brownie here chatting merrily away.
A nymph looks coyly at you, then winks mischievously and dances away.

<821hp 705m 389mv> no opponent e
A Signpost in the Enchanted Forests
o-o x | Through the majestic oaks of these ancient woods, the
| | | deep earthiness of the forest permeates your senses,
f o-f-x *| while a gentle hum of magic in the air pulses low and
| | || vibrant. A shy nymph peeks inquisitively at you from
f f-@-f-o| behind a tree before disappearing with a titter. An
| | | | || old but sturdy signpost stands beside a crossing in
f-f f-f *| the paths, which lead in every direction.
| | | |
f-f-f-f|
---------+

[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<821hp 705m 388mv> no opponent scan s
You scan south.
*** Range 2 (south) ***
(White Aura) Darzan is here, fighting a dryad.
A ranger stands here, inspecting the ground.
A dryad is here, fighting Darzan.
There is a cheerful brownie here chatting merrily away.
*** Range 3 (south) ***
A nymph looks coyly at you, then winks mischievously and dances away.

<821hp 705m 388mv> no opponent where
Players near you in Emerald Forest:
Skadi An Old Dirt Track
<PK> Darzan The Emerald Forest
<PK> Marest A Signpost in the Enchanted Forests

<821hp 705m 388mv> no opponent s
The Emerald Forest
f o-f-x *| All the lingering beauty of these green woods conspire
| | || to charm you into staying here forever. Woodlarks are
f f-f-f-o| singing high in the boughs of trees while shafts of sunlight
| | | | || turn the forest floor into a carpet of gold and green.
f-f @-f *| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f-f-f-f|
| | | |
f f-f-f|
---------+

[Exits: north east south]

<821hp 705m 387mv> no opponent s
The Emerald Forest
f f-f-f-o| All the lingering beauty of these green woods conspire
| | | | || to charm you into staying here forever. Woodlarks are
f-f f-f *| singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-@-f-f| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f f-f-f|
| ||
f *-f-f|
---------+

[Exits: north east south west]
(White Aura) Darzan is here, fighting a dryad.
A ranger stands here, inspecting the ground.
A dryad is here, fighting Darzan.
There is a cheerful brownie here chatting merrily away.

<821hp 705m 386mv> no opponent 1
They aren't here.

<821hp 705m 386mv> no opponent
You feel extremely uncomfortable in Darzan's presence.
Darzan's corrosion MANGLES a dryad!
Darzan's corrosion MANGLES a dryad!

<821hp 705m 386mv> no opponent target darzan
$$ will now be substituted with : darzan

<821hp 705m 386mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan's shield jolts under your wrath, but holds.
Your wrath maims Darzan!
Darzan is in excellent condition.

<821hp 705m 386mv a dryad: 23%hp> defensive
Your wrath MUTILATES Darzan!
Darzan's shield absorbs the impact of your wrath easily.
Darzan's corrosion MANGLES a dryad!
Darzan is in excellent condition.

<821hp 705m 386mv a dryad: 4%hp> defensive wrat
Your heavenly wrath devastates Darzan!
Darzan looks very uncomfortable.
Darzan has a few scratches.

<821hp 675m 386mv a dryad: 4%hp> defensive
Your wrath decimates Darzan!
Your wrath devastates Darzan!
Your wrath devastates Darzan!
Your wrath maims Darzan!
Your wrath maims Darzan!
Darzan's corrosion MANGLES a dryad!
A dryad is DEAD!!
Darzan gets 77 gold coins from the corpse of a dryad.
Darzan sacrifices the corpse of a dryad to Davairus.
Darzan has some small wounds and bruises.

<821hp 675m 386mv> defensive
Darzan utters the words, 'noselacri'.
Darzan has some small wounds and bruises.

<821hp 675m 386mv> defensive
Darzan parries your wrath.
Darzan deflects your wrath aside in an ungraceful parry.
Your wrath maims Darzan!
Darzan's corrosion DISEMBOWELS you!
You deflect Darzan's corrosion aside in an ungraceful parry.
Darzan's corrosion MUTILATES you!
Darzan has quite a few wounds.

<732hp 675m 386mv> defensive
Darzan has fled!
Darzan walks east.

<732hp 675m 386mv> no opponent wrat
Commune the wrath spell on whom?

<732hp 675m 386mv> no opponent 1
1
They aren't here.

<732hp 675m 386mv> no opponent e
They aren't here.

<732hp 675m 386mv> no opponent 1
The Emerald Forest
f-f-f-o-S| All the lingering beauty of these green woods conspire
| | | | | to charm you into staying here forever. Woodlarks are
f f-f * | singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-f-@-f-f| The woodland trails running through this area of the
| | | || forest seem well-kept, yet untravelled.
f f-f-f-f|
| | ||
f *-f-f f|
---------+

[Exits: north east south west]
A nymph looks coyly at you, then winks mischievously and dances away.

<732hp 675m 385mv> no opponent They aren't here.

<732hp 675m 385mv> no opponent e
In the Emerald Forest
f-f-o-S | A circle of blue-capped mushrooms form an old faerie
| | | | ring by the side of the path you are on. On certain nights
f-f * | of the year, the faerie folk wander out into such rings
| | | for wild dances by the moonlight. It is said that mortals
f-f-@-f o| who are drawn into the dancing circle on such nights
| | | || can be held captive by faerie food or a faerie's kiss
f-f-f-f-o| and made to dance on and on for a period of seven years.
| | || You hear a titter of laughter from the branches of a
*-f-f f o| tree, but when you look up you see nothing.
---------+

[Exits: east west]
A small blue-capped mushroom lies uprooted, resting on its side.
A dryad peers at you inquisitively from behind her tree.

<732hp 675m 384mv> no opponent scan
You scan all around.
You scan east.
*** Range 1 (east) ***
A nymph looks coyly at you, then winks mischievously and dances away.
You scan west.
*** Range 1 (west) ***
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (west) ***
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
*** Range 3 (west) ***
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.

<732hp 675m 384mv> no opponent where
Players near you in Emerald Forest:
Skadi Outside the Wall of the Monastery
<PK> Darzan A Dense Path
<PK> Marest In the Emerald Forest

<732hp 675m 384mv> no opponent e
scan
Before the Great Tree
f-o-S | You stand at the perimeter of the largest, most incredible
| | | tree that you have ever laid eyes on. It has gold-flecked
f * | leaves that are the size of small horses, with thick roots
| | supporting a massive trunk that is easily twice the size
f-f-@ o | of the grand fortress of the Templar Knights of Renhorden.
| | | | It seems to stretch endlessly into the sky, and you wonder
f-f-f-o | why you did not see it towering above all the other trees
| | | | in the forest. You long to inch closer, but cannot seem
f-f f o | to move beyond an invisible barrier that keeps you about
---------+ a hundred yards away. You see movement and lights in and
about the tree, but there seems to be no way you can get closer to it.

[Exits: south west]
A nymph looks coyly at you, then winks mischievously and dances away.

<747hp 695m 399mv> no opponent You scan all around.
You scan south.
*** Range 4 (south) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
You scan west.
*** Range 1 (west) ***
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (west) ***
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 3 (west) ***
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
*** Range 4 (west) ***
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.

<747hp 695m 399mv> no opponent where
Players near you in Emerald Forest:
Skadi The Chapel of Saint Sebastian
<PK> Darzan A Small Clearing
<PK> Marest Before the Great Tree

<747hp 695m 399mv> no opponent s
In the Emerald Forest
f | The path here runs around a low grassy mound. Looking closer,
| | you see the smallest of windows built into the mound. It
f-f-f o | appears this is a faerie hill, from which the faerie Rades
| | | | ride out in celebration through the wood paths of the Emerald
f-f-@-o | Forest. The angry face of a faerie suddenly stares out at
| | | | you from the window and interrupts your scrutiny with a string
f-f f o | of curses.
| | |
+-f-f |
---------+

[Exits: north east south west]

<747hp 695m 398mv> no opponent s
s
A Woodland Trail
f-f-f o | You are following a small woodland trail in the Emerald Forest.
| | | | Off in the distance to the east, you hear the sound of a
f-f-f-o | roaring waterfall. The trail continues to the north and
| | | | south.
f-f @ o |
| | |
+-f-f |
| | |
o-f-o |
---------+

[Exits: north south]

<747hp 695m 397mv> no opponent s
A Dense Path
f-f-f-o | You are walking deep in the Emerald Forest. The protective
| | | | canopy of the tall rosewood trees offer a welcomed protection
f-f f o | against the sun's rays as well as providing a home for
| | | thousands of living things, some of whom chirp, sing or
+-f-@ | buzz their existence for all to know, while others remain
| | | silent, at least to your ears while the aroma of fresh
o-f-o | woodland flowers fill the air.
| | |
o-f-o-o |
---------+

[Exits: north south west]

<747hp 695m 396mv> no opponent A Small Clearing
f-f f | You stand in a small clearing deep in the Emerald Forest.
| | | The ground shows no evidence of trees being cut down or any
+-f-f | other indication that the clearing is carved from axe or
| | | hand, yet the borders seem too neat to be the result of Mother
o-f-@ | Nature's whim. In some areas the shrubs and bushes appear
| | | to have gone out of their way (if that is possible) to align
o-f-o-o | themselves, and the soft wood grass while not having the
| | | blunt heads of a kept garden seem to be growing neatly in
o * | line all by themselves. Strong magic is at work here.
---------+

[Exits: north west]

<747hp 695m 395mv> no opponent 1
They aren't here.

<747hp 695m 395mv> no opponent scan
You scan all around.
You scan north.
*** Range 4 (north) ***
A nymph looks coyly at you, then winks mischievously and dances away.
You scan west.
*** Range 2 (west) ***
(White Aura) A handsome pixie dances lightly through the forest.
*** Range 3 (west) ***
(White Aura) Darzan is here, fighting a brownie.
A small pixie stands here laughing cheerfully.
A brownie is here, fighting Darzan.
A small pixie stands here laughing cheerfully.
A small pixie stands here laughing cheerfully.
*** Range 4 (west) ***
A nymph looks coyly at you, then winks mischievously and dances away.
There is a cheerful brownie here chatting merrily away.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 5 (west) ***
A dryad peers at you inquisitively from behind her tree.

<747hp 695m 395mv> no opponent w
The Ragged Trail
*-f-f f | You stand on a ragged forest trail with passage leading
| | | in all four directions. The pathways to the north, south
+-+-f-f | and east lead deeper into the woods, while a winding trail
| | | west seems to end in a small clearing. From where you stand
o-o-@-o | you can see small movement and curious sound which you
| | | | can't quite make out. The tree branches sway softly while
S-o-f-o-o| you decide your next course.
| | | |
f-o * |
---------+

[Exits: north east south west]

<747hp 695m 394mv> no opponent w
The Honey Bun
f *-f-f f| Two lines of pixies and brownies stand facing one another
| | || yelling and hooting in excitement. They seem to be deep
f-+-+-f-f| in a game of 'Pixie, Brownie and Honey Bun'. A small
| | || bag filled with pipeweed seed is placed squarely in the
f-o-@-f-o| middle of the line, while both teams are numbered off.
| | | | A number is called, and the respective brownie or pixie
S-o-f-o| has to run forward, grab the bag and return to the line
| | || without being touched. Looks like great fun.
f-o *|
---------+

[Exits: east south west]
(White Aura) A handsome pixie dances lightly through the forest.

<747hp 695m 393mv> no opponent w
A fairly large clearing
f *-f-f| There is an incredible sight before you! Dozens and dozens
| || of green clad pixies and oak brown dressed brownies are
f-+-+-f| milling around in a fairly large clearing, which stretches
| || on to the east and south. Little temporary stalls have
f-f-@-o-f| been set up, selling a wide variety of enchanting desserts,
| | | || cream puffs and wonderful potions. The grand Pixie-Brownie
f S-o-f| Bonanza Festival seems up in force, and there are no signs
| | | | of it ending in the near future...
f f-o |
---------+

[Exits: east south west]
(White Aura) Darzan is here, fighting a brownie.
A small pixie stands here laughing cheerfully.
A brownie is here, fighting Darzan.
A small pixie stands here laughing cheerfully.
A small pixie stands here laughing cheerfully.

<747hp 695m 392mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan's shield jolts under your wrath, but holds.
Darzan parries your wrath.
Darzan deflects your wrath aside in an ungraceful parry.
Your wrath maims Darzan!
Your wrath devastates Darzan!
Your wrath devastates Darzan!
Your wrath MUTILATES Darzan!
Darzan's corrosion MANGLES a brownie!
Darzan's corrosion MANGLES a brownie!
Darzan has quite a few wounds.

<747hp 695m 392mv a brownie: 6%hp> defensive
Darzan utters the words, 'yzrr gsabrat'.
Darzan's vitality drain MASSACRES a brownie!
A daisy string short-bow withers away.
A brownie is DEAD!!
Darzan gets 38 gold coins from the corpse of a brownie.
Darzan sacrifices the corpse of a brownie to Davairus.
Darzan has quite a few wounds.

<747hp 695m 392mv> defensive
Darzan parries your wrath.
Darzan's shield wobbles and barely deflects your wrath.
Darzan's corrosion DISEMBOWELS you!
Darzan's corrosion DISEMBOWELS you!
Darzan has quite a few wounds.

<659hp 695m 392mv> defensive wrat
Your heavenly wrath DISMEMBERS Darzan!
Darzan has quite a few wounds.

<659hp 665m 392mv> defensive
Darzan scans all around.
Darzan has quite a few wounds.

<659hp 665m 392mv> defensive
Your wrath MUTILATES Darzan!
Your wrath maims Darzan!
Darzan's corrosion DISEMBOWELS you!
Darzan has some big nasty wounds and scratches.

<616hp 665m 392mv> defensive
Darzan has fled!
Darzan walks west.

<616hp 665m 392mv> no opponent
Darzan walks in.

<616hp 665m 392mv> no opponent 1

Darzan walks east.

<616hp 665m 392mv> no opponent e
e
e
They aren't here.

<616hp 665m 392mv> no opponent The Honey Bun
f *-f-f f| Two lines of pixies and brownies stand facing one another
| | || yelling and hooting in excitement. They seem to be deep
f-+-+-f-f| in a game of 'Pixie, Brownie and Honey Bun'. A small
| | || bag filled with pipeweed seed is placed squarely in the
f-o-@-f-o| middle of the line, while both teams are numbered off.
| | | | A number is called, and the respective brownie or pixie
S-o-f-o| has to run forward, grab the bag and return to the line
| | || without being touched. Looks like great fun.
f-o *|
---------+

[Exits: east south west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
(White Aura) A handsome pixie dances lightly through the forest.

<616hp 665m 391mv> no opponent Darzan walks east.

<616hp 665m 391mv> no opponent The Ragged Trail
*-f-f f | You stand on a ragged forest trail with passage leading
| | | in all four directions. The pathways to the north, south
+-+-f-f | and east lead deeper into the woods, while a winding trail
| | | west seems to end in a small clearing. From where you stand
o-o-@-o | you can see small movement and curious sound which you
| | | | can't quite make out. The tree branches sway softly while
S-o-f-o-o| you decide your next course.
| | | |
f-o * |
---------+

[Exits: north east south west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<616hp 665m 390mv> no opponent Darzan walks north.

<616hp 665m 390mv> no opponent A Small Clearing
f-f f | You stand in a small clearing deep in the Emerald Forest.
| | | The ground shows no evidence of trees being cut down or any
+-f-f | other indication that the clearing is carved from axe or
| | | hand, yet the borders seem too neat to be the result of Mother
o-f-@ | Nature's whim. In some areas the shrubs and bushes appear
| | | to have gone out of their way (if that is possible) to align
o-f-o-o | themselves, and the soft wood grass while not having the
| | | blunt heads of a kept garden seem to be growing neatly in
o * | line all by themselves. Strong magic is at work here.
---------+

[Exits: north west]

<616hp 665m 389mv> no opponent 1
They aren't here.

<616hp 665m 389mv> no opponent w
The Ragged Trail
*-f-f f | You stand on a ragged forest trail with passage leading
| | | in all four directions. The pathways to the north, south
+-+-f-f | and east lead deeper into the woods, while a winding trail
| | | west seems to end in a small clearing. From where you stand
o-o-@-o | you can see small movement and curious sound which you
| | | | can't quite make out. The tree branches sway softly while
S-o-f-o-o| you decide your next course.
| | | |
f-o * |
---------+

[Exits: north east south west]

<616hp 665m 388mv> no opponent n
n
A Woodland Trail
f-f-f-f-o| You are following a small woodland trail in the Emerald
| | || Forest. You hear the sound of moving water to the west,
*-f-f f o| and squinting a bit intently you see a blurred outline
| | | of a small wooden bridge in the distance. Who built that
+-+-@-f | bridge? And why? Only a few seasoned rangers have ever
| | | come this deep into the enchanted wood, and none ever
o-o-f-o | mentioned the existence of construction of a bridge.
| | | | As far as you know, the forest has resisted gently but
S-o-f-o-o| firmly all attempts at colonization or lumbering, which
---------+ makes it quite a curiosity.

[Exits: north east south west]

<616hp 665m 387mv> no opponent In the Emerald Forest
f-f-f-f o| You are walking deep in the Emerald Forest. The tall oak
| | | || trees all around you offer welcome shade and provide homes
f-f-f-f-o| for innumerable woodland creatures. You spot a brown squirrel
| | || darting away from the bole of a tree in an industrious
*-f-@ f o| search for more nuts and berries. The paths lead north,
| | | south and west.
+-+-f-f |
| | |
o-o-f-o |
---------+

[Exits: north south west]
Overseer Mechanus stands deactivated. Taint ripples on his armor.
A nymph looks coyly at you, then winks mischievously and dances away.

<616hp 665m 386mv> no opponent
Overseer Mechanus yells 'Marest! Now you die!'
You parry Overseer Mechanus's pierce with a hasty swing from your off-hand weapon.
You parry Overseer Mechanus's pierce.
Overseer Mechanus's pierce wounds you.
Overseer Mechanus is in excellent condition.

<598hp 665m 386mv> mob n
No way! You are still fighting!
Overseer Mechanus is in excellent condition.

<598hp 665m 386mv> mob
Darzan walks in.
Overseer Mechanus is in excellent condition.

<598hp 665m 386mv> mob
You yell 'Help! Darzan is trying to bash me!'
You evade Darzan's bash, causing him to fall flat on his face.
Darzan's bash misses you.
Overseer Mechanus is in excellent condition.

<598hp 665m 386mv> mob
Overseer Mechanus's pierce wounds you.
You parry Overseer Mechanus's pierce with a hasty swing from your off-hand weapon.
Your wrath MASSACRES Overseer Mechanus!
Your wrath MASSACRES Overseer Mechanus!
Your wrath MASSACRES Overseer Mechanus!
Darzan's corrosion MUTILATES you!
Overseer Mechanus has a few scratches.

<539hp 665m 386mv> mob scaffl
I don't think much is to be achieved by that.
Overseer Mechanus has a few scratches.

<539hp 665m 386mv> mob fl
You flee from combat!
In the Emerald Forest
f-f | You are at a three-way junction in the middle of the woods.
| | | Wild trumpet creepers run along the footpaths here. It
f-f-f-f o| would seem some mischievous pixie has drawn the vines across
| | | || the path with the hope of tripping woodland travellers
f-f-@-f-o| such as you. You watch your step.
| | ||
*-f-f f o|
| | |
+-+-f-f |
---------+

[Exits: east south west]

<539hp 665m 385mv> no opponent scan
You scan all around.
You scan east.
*** Range 2 (east) ***
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.
You scan south.
*** Range 1 (south) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
Overseer Mechanus stands deactivated. Taint ripples on his armor.
A nymph looks coyly at you, then winks mischievously and dances away.
You scan west.
*** Range 1 (west) ***
A nymph looks coyly at you, then winks mischievously and dances away.
Sir Archibald sobs at the altar.
A small pixie stands here laughing cheerfully.
*** Range 2 (west) ***
A nymph looks coyly at you, then winks mischievously and dances away.

<539hp 665m 385mv> no opponent w
The Emerald Forest
f f-f | All the lingering beauty of these green woods conspire
| | | | to charm you into staying here forever. Woodlarks are
f-f-f-f-f| singing high in the boughs of trees while shafts of sunlight
| | | || turn the forest floor into a carpet of gold and green.
f f-@-f-f| The woodland trails running through this area of the
| | || forest seem well-kept, yet untravelled.
f *-f-f f|
| | ||
f-+-+-f-f|
---------+

[Exits: north east west]
A nymph looks coyly at you, then winks mischievously and dances away.
Sir Archibald sobs at the altar.
A small pixie stands here laughing cheerfully.

<539hp 665m 384mv> no opponent n
n
The Emerald Forest
f-f-f-o-S| All the lingering beauty of these green woods conspire
| | | | | to charm you into staying here forever. Woodlarks are
f f-f * | singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-f-@-f-f| The woodland trails running through this area of the
| | | || forest seem well-kept, yet untravelled.
f f-f-f-f|
| | ||
f *-f-f f|
---------+

[Exits: north east south west]

<539hp 665m 383mv> no opponent The Emerald Forest
o-f-x * | All the lingering beauty of these green woods conspire
| | | to charm you into staying here forever. Woodlarks are
f-f-f-o-S| singing high in the boughs of trees while shafts of sunlight
| | | | | turn the forest floor into a carpet of gold and green.
f f-@ * | The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f-f-f-f-f|
| | | ||
f f-f-f-f|
---------+

[Exits: north south west]

<539hp 665m 382mv> no opponent n
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-o-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
A beautiful lady is talking to some animals here.

<539hp 665m 381mv> no opponent w
A Signpost in the Enchanted Forests
o-o x | Through the majestic oaks of these ancient woods, the
| | | deep earthiness of the forest permeates your senses,
f o-f-x *| while a gentle hum of magic in the air pulses low and
| | || vibrant. A shy nymph peeks inquisitively at you from
f f-@-f-o| behind a tree before disappearing with a titter. An
| | | | || old but sturdy signpost stands beside a crossing in
f-f f-f *| the paths, which lead in every direction.
| | | |
f-f-f-f|
---------+

[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<539hp 665m 380mv> no opponent n
A Thickly-Wooded Dell
+-o o x | You are in a secluded dell at the foot of a great mountain
| | | | range. Old valley ash are crowned with the slightest
o-o x | hint of frost, and bushes of flowering foxglove line
| | | the bank of a stream which runs west into a small vale.
f o-@-x *| To the south there is a great forest of majestic oaks,
| | || while to your east a trail that seems little-used heads
f f-f-f-o| into the mountains.
| | | | ||
f-f f-f *|
---------+

[Exits: east south west]

<539hp 665m 379mv> no opponent e
A Mountain Pass
o o x | The mountains part breathtakingly to reveal a huge forest
| | | | of tall and majestic oaks. You can walk along a mountain
o-o x | creek which winds west, down the side of the mountain
| | | and into the forest, or follow the trail you are on and
o-f-@ * | continue up the mountain pass.
| | |
f-f-f-o-S|
| | | | |
f f-f * |
---------+

[Exits: north west]
A pair of tough-looking leather boots is here.

<539hp 665m 378mv> no opponent n
n
A Mountain Pass
F | You are in a steep pass between mountain peaks. It descends
| | sharply to the south, while heading north towards a summit.
o o x | All around you, you see only the mountain rises and the
| | | | wind-swept plateaus of these ancient highlands. A boulder
o-o @ | on the pass looks strangely loose.
| | |
o-f-x * |
| | |
f-f-f-o-S|
---------+

[Exits: north south]
A curious rock is sitting here.
A nymph looks coyly at you, then winks mischievously and dances away.

<539hp 665m 376mv> no opponent Near the Summit
| It has become almost unbearably cold as you trek near the
| very summit of the mountain. The bare and broken trees provide
| no cover for you as a cold and gusty wind whips the falling
| snow harshly into your face. A pine forest covers the slopes
o @ | of the mountain, while to your south you spot a narrow mountain
| | | pass.
o-o x |
| | |
o-f-x |
---------+

[Exits: south down]
A village goodwife stands here holding a basket of fruit.

<539hp 665m 374mv> no opponent d
The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]

<550hp 680m 397mv> no opponent d
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<550hp 680m 396mv> no opponent e
The Trail
*-S-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]

<550hp 680m 394mv> no opponent where
Players near you in The Common:
<PK> Marest The Trail

<550hp 680m 394mv> no opponent cusi
You feel better.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent gr
[50 Pal] Marest 70% hp 80% mana 98% mv 598920 xp Damage per round: 193
* [30 Pet] A caustic pit bull 100% hp 100% mana 100% mv 16094 tnl (ghost)

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent 1
They aren't here.

<579hp 665m 394mv> no opponent cusi
You feel better.

<612hp 650m 394mv> no opponent 1
1
They aren't here.

<612hp 650m 394mv> no opponent They aren't here.

<612hp 650m 394mv> no opponent where
w
Players near you in The Common:
<PK> Marest The Trail

<612hp 650m 394mv> no opponent where
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<612hp 650m 392mv> no opponent Players near you in Emerald Forest:
Skadi A Mountain Pass
<PK> Darzan The Emerald Forest Choir
<PK> Marest A Fog-Shrouded Trail

<612hp 650m 392mv> no opponent sumn darzan
Darzan arrives suddenly.

<612hp 620m 392mv> no opponent 1

Darzan climbs up.

<612hp 620m 392mv> no opponent They aren't here.

<612hp 620m 392mv> no opponent u
The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi the Student of Electricity is here.

<612hp 620m 390mv> no opponent u
Near the Summit
| It has become almost unbearably cold as you trek near the
| very summit of the mountain. The bare and broken trees provide
| no cover for you as a cold and gusty wind whips the falling
| snow harshly into your face. A pine forest covers the slopes
o @ | of the mountain, while to your south you spot a narrow mountain
| | | pass.
o-o x |
| | |
o-f-x |
---------+

[Exits: south down]
A village goodwife stands here holding a basket of fruit.

<612hp 620m 389mv> no opponent 1
They aren't here.

<612hp 620m 389mv> no opponent d
d
The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi the Student of Electricity is here.

<612hp 620m 387mv> no opponent where
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<612hp 620m 386mv> no opponent Players near you in Emerald Forest:
Skadi The Haunted Pine Forest
<PK> Darzan The Emerald Forest
<PK> Marest A Fog-Shrouded Trail

<612hp 620m 386mv> no opponent Skadi climbs in.
A halfling mercenary climbs in.
A tiny, spotted puppy climbs in.

<612hp 620m 386mv> no opponent sumn darzan
Darzan arrives suddenly.

<612hp 590m 386mv> no opponent
Darzan climbs east.

<612hp 590m 386mv> no opponent
Skadi climbs east.
A tiny, spotted puppy climbs east.
A halfling mercenary climbs east.

<612hp 590m 386mv> no opponent 1

Darzan climbs in.

<612hp 590m 386mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan blocks your attack with his shield.
Darzan awkwardly parries your wrath with a loud clang.
Darzan has quite a few wounds.

<612hp 590m 386mv> defensive 1

Darzan has fled!
Darzan climbs east.

<612hp 590m 386mv> no opponent
Darzan climbs in.

<612hp 590m 386mv> no opponent 1

Darzan climbs up.

<612hp 590m 386mv> no opponent They aren't here.

<612hp 590m 386mv> no opponent They aren't here.

<612hp 590m 386mv> no opponent They aren't here.

<612hp 590m 386mv> no opponent sumn darzan
Darzan arrives suddenly.

<612hp 560m 386mv> no opponent 1

Darzan climbs up.

<612hp 560m 386mv> no opponent They aren't here.

<612hp 560m 386mv> no opponent sumn darzan
Darzan arrives suddenly.

<612hp 530m 386mv> no opponent 1

Darzan climbs up.

<632hp 539m 399mv> no opponent They aren't here.

<632hp 539m 399mv> no opponent u
u
The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]

<632hp 539m 397mv> no opponent Near the Summit
| It has become almost unbearably cold as you trek near the
| very summit of the mountain. The bare and broken trees provide
| no cover for you as a cold and gusty wind whips the falling
| snow harshly into your face. A pine forest covers the slopes
o @ | of the mountain, while to your south you spot a narrow mountain
| | | pass.
o-o x |
| | |
o-f-x |
---------+

[Exits: south down]
A village goodwife stands here holding a basket of fruit.

<632hp 539m 396mv> no opponent 1
They aren't here.

<632hp 539m 396mv> no opponent s
A Mountain Pass
F | You are in a steep pass between mountain peaks. It descends
| | sharply to the south, while heading north towards a summit.
o o x | All around you, you see only the mountain rises and the
| | | | wind-swept plateaus of these ancient highlands. A boulder
o-o @ | on the pass looks strangely loose.
| | |
o-f-x * |
| | |
f-f-f-o-S|
---------+

[Exits: north south]
A curious rock is sitting here.
A nymph looks coyly at you, then winks mischievously and dances away.

<632hp 539m 394mv> no opponent scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A village goodwife stands here holding a basket of fruit.
You scan south.
You scan down.

<632hp 539m 394mv> no opponent n
Near the Summit
| It has become almost unbearably cold as you trek near the
| very summit of the mountain. The bare and broken trees provide
| no cover for you as a cold and gusty wind whips the falling
| snow harshly into your face. A pine forest covers the slopes
o @ | of the mountain, while to your south you spot a narrow mountain
| | | pass.
o-o x |
| | |
o-f-x |
---------+

[Exits: south down]
A village goodwife stands here holding a basket of fruit.

<632hp 539m 392mv> no opponent d
d
The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]

<632hp 539m 390mv> no opponent A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<632hp 539m 389mv> no opponent e
The Trail
*-S-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi is sleeping here.

<632hp 539m 387mv> no opponent where
Players near you in The Common:
Skadi The Trail
<PK> Marest The Trail

<632hp 539m 387mv> no opponent cusi
You feel better.

<658hp 524m 387mv> no opponent cusi
You feel better.

<687hp 509m 387mv> no opponent cusi
You feel better.

<715hp 494m 387mv> no opponent w
where
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<715hp 494m 385mv> no opponent Players near you in Emerald Forest:
<PK> Darzan In the Emerald Forest
<PK> Marest A Fog-Shrouded Trail

<715hp 494m 385mv> no opponent sumn darzan
Darzan arrives suddenly.

<715hp 464m 385mv> no opponent 1

Darzan climbs east.

<715hp 464m 385mv> no opponent They aren't here.

<715hp 464m 385mv> no opponent 1
1
They aren't here.

<715hp 464m 385mv> no opponent They aren't here.

<715hp 464m 385mv> no opponent Darzan climbs in.

<715hp 464m 385mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan awkwardly parries your wrath with a loud clang.
Your wrath maims Darzan!
Your wrath devastates Darzan!
Darzan has quite a few wounds.

<715hp 464m 385mv> defensive 1

Darzan has fled!
Darzan climbs east.

<715hp 464m 385mv> no opponent 1
They aren't here.

<715hp 464m 385mv> no opponent They aren't here.

<715hp 464m 385mv> no opponent 1
They aren't here.

<715hp 464m 385mv> no opponent 1
They aren't here.

<715hp 464m 385mv> no opponent 1
Darzan climbs in.
Darzan yells 'Help! I am being attacked by Marest!'
Darzan parries your wrath.
Your wrath devastates Darzan!
Darzan's shield wobbles and barely deflects your wrath.
Darzan has quite a few wounds.

<715hp 464m 385mv> defensive e
1

Darzan awkwardly parries your wrath with a loud clang.
Darzan's shield jolts under your wrath, but holds.
Darzan's corrosion DISEMBOWELS you!
Darzan has quite a few wounds.

<665hp 464m 385mv> defensive
Darzan has fled!
Darzan climbs east.

<665hp 464m 385mv> no opponent 1

The sky is getting cloudy.

<679hp 476m 399mv> no opponent The Trail
*-S-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi is sleeping here.

<679hp 476m 397mv> no opponent Darzan climbs west.

<679hp 476m 397mv> no opponent They aren't here.

<679hp 476m 397mv> no opponent They aren't here.

<679hp 476m 397mv> no opponent w
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<679hp 476m 395mv> no opponent sumn darzan
You failed the summon.

<679hp 446m 395mv> no opponent e
The Trail
*-S-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi the Student of Electricity is here.

<679hp 446m 393mv> no opponent cusi
You feel better.

<709hp 431m 393mv> no opponent w
A Fog-Shrouded Trail
~<*-S-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
You see 2 of a falchion here.

<709hp 431m 391mv> no opponent where overseer
Overseer Mechanus A Signpost in the Enchanted Forests

<709hp 431m 391mv> no opponent e
The Trail
*-S-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A tiny, spotted puppy is here, striding by its master.
Skadi the Student of Electricity is here.

<709hp 431m 389mv> no opponent where
Players near you in The Common:
Skadi The Trail
<PK> Marest The Trail

<709hp 431m 389mv> no opponent n
Old Stables
o-+-f-f| An old wooden shed has been converted into stables here, in
| | || a shady area chosen noticeably distant from the Inn. Strange
*-S-+ f-f| sounds and smells emanate from within. A cobblestone path
| | | || runs north and south just next to it. To the west, you can
*-* @ f-x| see and smell the Slaughtered Lamb inn. The path becomes obscured
| | by fog to the south.
x-x |
|
|
---------+

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
Irion the Wordbearer says 'Please do me a brief service, Marest. Rest on my horse and help me assign some tasks.'

<709hp 431m 387mv> no opponent n
A cobbled path
o f-f| The majestic city of Seringale rises past the hills to
| | || the north, even from here it has an inviting air to it.
o-+-f-f| Green fields east of here are spotted with grazing animals
| | || and small outposts of goblins. This road has seen little
*-S-@ f-f| hardships, only showing minor repairs from general use.
| | | || The cobbled path butts right up against a small inn to
*-* * f-x| the south, or you can follow it to the north. There are
| || some apparent solid footholds down the river bank too,
x-x x| which seems to be changing direction again.
---------+

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
There is an old adventurer here, looking for answers in the bottom of a cup.

<709hp 431m 386mv> no opponent n
A cobbled path
o f-f| Worn stones show the constant use of the cobbled path,
| | || but it in overall good repair. A dirt path picks up to
o f-f| the east as it cuts through the commons. Wooden walls
| | || stand out against the surroundings to the south, just
o-@-f-f| past the cobbled path. A shaky bridge has been built
| | || east, leading over muddied ground into a wet-looking
*-S-+ f-f| field.
| | | ||
*-* * f-x|
---------+

[Exits: east south west]
(Glowing) A post on the bridge has been illuminated with a fire torch.

<709hp 431m 385mv> no opponent e
A muddy wetland
o f-f-f| You are at the western edge of a rather muddy wetland,
| | | || an expanse of green that stretches far and wide. Some
o f-f-f| of the water from the nearby river has been absorbed
| | | || into the soil, giving the ground a rather soggy texture.
o-+-@-f-f| Ponds are shrouded by small thin trees and bushes that
| | | || group around in thick clusters. Field southward. A shaky
S-+ f-f-f| bridge leads back west and a thin, natural path skirts
| | | | || the field southward.
* * f-x-f|
---------+

[Exits: north east south west]
A heron is running between the ponds, searching for small fish.
A boar is here, searching through the mud.

<709hp 431m 384mv> no opponent where
n
Players near you in The Common:
Skadi The Trail
<PK> Marest A muddy wetland

<709hp 431m 384mv> no opponent The Western Common
+ | You are in a rather muddy wetland, an expanse of green
| | that stretches far and wide. Some of the water from the
o f-f-f| nearby river has been absorbed into the soil, giving
| | | || the ground a rather soggy texture. Ponds are shrouded
o @-f-f| by small thin trees and bushes that group around in thick
| | | || clusters.
o-+-f-f-f|
| | | ||
S-+ f-f-f|
---------+

[Exits: north east south]

<709hp 431m 383mv> no opponent e
The Inner Common
| You are in a rather muddy wetland, an expanse of green
| that stretches far and wide. Some of the water from the
f-f-f-o| nearby river has been absorbed into the soil, giving
| | | | the ground a rather soggy texture. Ponds are shrouded
f-@-f | by small thin trees and bushes that group around in thick
| | | | clusters.
+-f-f-f |
| | | | |
+ f-f-f-z|
---------+

[Exits: north east south west]
A boar is here, searching through the mud.

<709hp 431m 382mv> no opponent where
Players near you in The Common:
Skadi The Trail
<PK> Marest The Inner Common

<709hp 431m 382mv> no opponent n
The Northern Common
| You are at the northern edge of a rather muddy wetland,
| an expanse of green that stretches far and wide. Some of
| the water from the nearby river has been absorbed into
| the soil, giving the ground a rather soggy texture. The
f-@-f-o| over-abundance of water makes it difficult for anything
| | | | to grow here, but a few isolated places that have been
f-f-f | dug out from the rocky terrain have allowed murky ponds
| | | | to form. The ponds are shrouded by small thin trees and
+-f-f-f | bushes that group around in thick clusters. The busy sound
---------+ of a large city can be heard echoing across the hills to
the north.

[Exits: east south west]
There is a dinged up bucket that has been tossed into a corner.
There is a goblin here, lazing behind a pile of recently gathered stones.

<709hp 431m 381mv> no opponent e
The Northern Common
| You are at the north-eastern edge of a rather muddy wetland,
| an expanse of green that stretches far and wide. Some of
| the water from the nearby river has been absorbed into the
| soil, giving the ground a rather soggy texture. Ponds are
f-f-@-o-o| shrouded by small thin trees and bushes that group around
| | | || in thick clusters. The busy sound of a large city can be
f-f-f o| heard echoing across the hills to the north. To the east
| | | | is an opening in the cliff-face.
f-f-f |
---------+

[Exits: east south west]

<709hp 431m 380mv> no opponent where
Players near you in The Common:
Skadi The Trail
<PK> Marest The Northern Common
The white aura around your body fades.

<722hp 444m 399mv> no opponent dism
You are not mounted!

<722hp 444m 399mv> no opponent drop bag
sleep bag
You drop a sleeping bag.

<722hp 444m 399mv> no opponent You go to sleep in a sleeping bag.

<722hp 444m 399mv> no opponent wake
get bag
You wake and stand up.

<722hp 444m 399mv> no opponent where
You get a sleeping bag.

<722hp 444m 399mv> no opponent Players near you in The Common:
Skadi The Trail
<PK> Marest The Northern Common

<722hp 444m 399mv> no opponent sanc
You are surrounded by a white aura.

<722hp 369m 399mv> no opponent where
wield lum
Players near you in The Common:
Skadi The Trail
<PK> Marest The Northern Common

<722hp 369m 399mv> no opponent You stop wielding a golden short sword.
You stop wielding a diamond studded mace.
You wield 'Lumithaeri', the sword of blazing light.
'Lumithaeri', the sword of blazing light feels like a part of you!

<722hp 369m 399mv> no opponent cusi
You feel better.

<756hp 354m 399mv> no opponent cusi
You feel better.

<790hp 339m 399mv> no opponent where
drop bag
sleep bag
Players near you in The Common:
Skadi The Trail
<PK> Darzan A cobbled path
<PK> Marest The Northern Common

<790hp 339m 399mv> no opponent You drop a sleeping bag.

<790hp 339m 399mv> no opponent You go to sleep in a sleeping bag.

<790hp 339m 399mv> no opponent wake
get bag
You wake and stand up.

<790hp 339m 399mv> no opponent You get a sleeping bag.

<790hp 339m 399mv> no opponent wield mace
You stop wielding 'Lumithaeri', the sword of blazing light.
You wield a diamond studded mace.
A diamond studded mace feels like a part of you!

<790hp 339m 399mv> no opponent wear buckler
You wear a warded buckler as a shield.

<790hp 339m 399mv> no opponent scan
You scan all around.
You scan east.
*** Range 3 (east) ***
A bat is sleeping here.
A bat is sleeping here.
A bat is sleeping here.
You scan south.
*** Range 1 (south) ***
There is a goblin here, lazing behind a pile of recently gathered stones.
*** Range 2 (south) ***
A heron is running between the ponds, searching for small fish.
A little duckling wanders around aimlessly.
*** Range 3 (south) ***
A boar is here, searching through the mud.
There is a goblin here, lazing behind a pile of recently gathered stones.
You scan west.
*** Range 1 (west) ***
There is a goblin here, lazing behind a pile of recently gathered stones.
*** Range 2 (west) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<790hp 339m 399mv> no opponent 1
They aren't here.

<790hp 339m 399mv> no opponent Darzan walks in.

<790hp 339m 399mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan thrusts your wrath aside in a skillful parry.
Your wrath maims Darzan!
Darzan has quite a few wounds.

<790hp 339m 399mv> two_handed
Your wrath maims Darzan!
Your wrath devastates Darzan!
Your shield wobbles and barely deflects Darzan's sting.
Darzan's sting DISEMBOWELS you!
Darzan has quite a few wounds.

<742hp 339m 399mv> two_handed
Darzan has fled!
Darzan walks west.

<742hp 339m 399mv> no opponent 4
They aren't here.

<742hp 339m 399mv> no opponent
Darzan walks in.

<742hp 339m 399mv> no opponent 4
Darzan yells 'Help! Marest is trying to slam into me with a shield!'
Your shield slam misses Darzan.
You fall flat on your face!
Darzan has quite a few wounds.

<742hp 339m 399mv> two_handed
Darzan braces against his armor to perform a two-handed set parry.
Darzan awkwardly parries your wrath with a loud clang.
Your wrath misses Darzan.
Darzan's sting DISMEMBERS you!
Darzan has quite a few wounds.

<687hp 339m 399mv> two_handed
Darzan has fled!
Darzan walks west.

<687hp 339m 399mv> no opponent
Darzan walks in.

<687hp 339m 399mv> no opponent
You yell 'Help! I am being attacked by Darzan!'
Darzan's sting MUTILATES you!
You block Darzan's attack with your shield.
Darzan has quite a few wounds.

<646hp 339m 399mv> two_handed
Your wrath decimates Darzan!
Darzan's sting DISEMBOWELS you!
Darzan has quite a few wounds.

<596hp 339m 399mv> two_handed fl

Darzan has fled!
Darzan walks east.

<607hp 348m 399mv> no opponent rem buckler
You aren't fighting anyone.

<607hp 348m 399mv> no opponent You stop using a warded buckler as a shield.

<607hp 348m 399mv> no opponent dual short
You wield a golden short sword in your off-hand.
A golden short sword feels like a part of you!

<607hp 348m 399mv> no opponent 1
They aren't here.

<607hp 348m 399mv> no opponent 1
They aren't here.

<607hp 348m 399mv> no opponent 1
Darzan walks in.
Darzan yells 'Help! I am being attacked by Marest!'
Darzan parries your wrath.
Darzan parries your wrath with an easy flourish.
Darzan has quite a few wounds.

<607hp 348m 399mv> two_handed 1

Darzan has fled!
Darzan walks east.

<607hp 348m 399mv> no opponent
Darzan walks in.

<607hp 348m 399mv> no opponent s

You yell 'Help! I am being attacked by Darzan!'
Darzan's sting DISEMBOWELS you!
Darzan's sting misses you.
Darzan has quite a few wounds.

<558hp 348m 399mv> two_handed You do the best you can!
Darzan has quite a few wounds.

<558hp 348m 399mv> two_handed No way! You are still fighting!
Darzan has quite a few wounds.

<558hp 348m 399mv> two_handed fl
You flee from combat!
The Eastern Common
| You are in a rather muddy wetland, an expanse of green
| that stretches far and wide. Some of the water from the
f-f-f-o-o| nearby river has been absorbed into the soil, giving
| | | || the ground a rather soggy texture. Ponds are shrouded
f-f-@ o| by small thin trees and bushes that group around in thick
| | | | clusters.
f-f-f |
| | | |
f-f-f-z-o|
---------+

[Exits: north south west]
A heron is running between the ponds, searching for small fish.
There is a goblin here, lazing behind a pile of recently gathered stones.

<558hp 348m 398mv> no opponent wield mace
You do not have that item.

<558hp 348m 398mv> no opponent wear buckler
You can't use a shield and two weapons.

<558hp 348m 398mv> no opponent n
The Northern Common
| You are at the north-eastern edge of a rather muddy wetland,
| an expanse of green that stretches far and wide. Some of
| the water from the nearby river has been absorbed into the
| soil, giving the ground a rather soggy texture. Ponds are
f-f-@-o-o| shrouded by small thin trees and bushes that group around
| | | || in thick clusters. The busy sound of a large city can be
f-f-f o| heard echoing across the hills to the north. To the east
| | | | is an opening in the cliff-face.
f-f-f |
---------+

[Exits: east south west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<558hp 348m 397mv> no opponent 1
You yell 'Help! I am being attacked by Darzan!'
Darzan's sting DISMEMBERS you!
You awkwardly parry Darzan's sting with a loud clang.
Darzan has quite a few wounds.

<500hp 348m 397mv> two_handed You do the best you can!
Darzan has quite a few wounds.

<500hp 348m 397mv> two_handed
Your wrath maims Darzan!
Darzan parries your wrath with an easy flourish.
Darzan parries your wrath.
Darzan's sting DISMEMBERS you!
Darzan's sting DISEMBOWELS you!
Darzan's sting DISEMBOWELS you!
Darzan has quite a few wounds.

<347hp 348m 397mv> two_handed fl
You flee from combat!
A cave entrance
| The mixture of fresh air and not so fresh cave air is disconcerting.
| Along with the exceedingly dark cave, it does not send any
| sort of welcome invitation. The grass of the field stops as
| soon as it gets near the caves open mouth, seemingly afraid
f-f-@-o-o| to get closer. You can delve further east into the cave, or
| | | | west back to the open field.
f-f o |
| | |
f-f |
---------+

[Exits: east west]

<347hp 348m 396mv> no opponent s
s
The edge of the cave melds with the hill.

<347hp 348m 396mv> no opponent The edge of the cave melds with the hill.

<347hp 348m 396mv> no opponent w
The Northern Common
| You are at the north-eastern edge of a rather muddy wetland,
| an expanse of green that stretches far and wide. Some of
| the water from the nearby river has been absorbed into the
| soil, giving the ground a rather soggy texture. Ponds are
f-f-@-o-o| shrouded by small thin trees and bushes that group around
| | | || in thick clusters. The busy sound of a large city can be
f-f-f o| heard echoing across the hills to the north. To the east
| | | | is an opening in the cliff-face.
f-f-f |
---------+

[Exits: east south west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<347hp 348m 395mv> no opponent s
s
The Eastern Common
| You are in a rather muddy wetland, an expanse of green
| that stretches far and wide. Some of the water from the
f-f-f-o-o| nearby river has been absorbed into the soil, giving
| | | || the ground a rather soggy texture. Ponds are shrouded
f-f-@ o| by small thin trees and bushes that group around in thick
| | | | clusters.
f-f-f |
| | | |
f-f-f-z-o|
---------+

[Exits: north south west]
There is a goblin here, lazing behind a pile of recently gathered stones.

<347hp 348m 394mv> no opponent The Eastern Common
f-f-f-o-o| You are in a rather muddy wetland, an expanse of green
| | | || that stretches far and wide. Some of the water from the
f-f-f o| nearby river has been absorbed into the soil, giving
| | | | the ground a rather soggy texture. Ponds are shrouded
f-f-@ | by small thin trees and bushes that group around in thick
| | | | clusters.
f-f-f-z-o|
| | | ||
f-x-f o|
---------+

[Exits: north south west]
A little duckling wanders around aimlessly.

<347hp 348m 393mv> no opponent w
The Inner Common
f-f-f-o| You are in a rather muddy wetland, an expanse of green
| | | | that stretches far and wide. Some of the water from the
f-f-f | nearby river has been absorbed into the soil, giving the
| | | | ground a rather soggy texture. Ponds are shrouded by small
+-f-@-f | thin trees and bushes that group around in thick clusters.
| | | | |
+ f-f-f-z|
| | | | |
* f-x-f |
---------+

[Exits: north east south west]
There is a goblin here, lazing behind a pile of recently gathered stones.

<347hp 348m 392mv> no opponent s
s
The Inner Common
f-f-f | You are in a rather muddy wetland, an expanse of green that
| | | | stretches far and wide. Some of the water from the nearby
+-f-f-f | river has been absorbed into the soil, giving the ground
| | | | | a rather soggy texture. Ponds are shrouded by small thin
+ f-@-f-z| trees and bushes that group around in thick clusters.
| | | | |
* f-x-f |
| | |
x x |
---------+

[Exits: north east south west]
A heron is running between the ponds, searching for small fish.
A large duck waddles around here.

<347hp 348m 391mv> no opponent The base of a mountain path
+-f-f-f | You are in a rather muddy wetland, an expanse of green
| | | | | that stretches far and wide. Some of the water from the
+ f-f-f-z| nearby river has been absorbed into the soil, giving the
| | | | | ground a rather soggy texture. Ponds are shrouded by small
* f-@-f | thin trees and bushes that group around in thick clusters.
| | The tops of a large city can be seen over the hills to
x | the north. A thin path runs west and east along the edge
| | of the field, it also branches south onto a wooded mountain.
x-x-x |
---------+

[Exits: north east south west]

<347hp 348m 390mv> no opponent s
Path on the mountain
f-f-f-z| Cool air blows by as the trail snakes its way upward through
| | | | the trees. A large field can be seen to the north through
f-x-f | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
@ | in place. It is possible to continue up the mountain to
| | the south.
x-x-x |
|
|
---------+

[Exits: north south]

<347hp 348m 388mv> no opponent s
Path on the mountain
f-x-f | Cool air blows by as the trail snakes its way upward through
| | the trees. A large field can be seen to the north through
x | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
x-@-x | in place. It is possible to move toward the field to the
| north or continue up the mountain to the west.
|
|
|
---------+

[Exits: north east west]
A very large WARNING sign has been posted here.
A mountain lion walks around carefully here.

<347hp 348m 386mv> no opponent w
Path on the mountain
f-x-f| Cool air blows by as the trail snakes its way upward through
| | the trees. A large field can be seen to the north through
x | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
@-x-x| in place. It is possible to follow the path east or take
| the steeper path up.
|
|
|
---------+

[Exits: east up]
An ocelot is sleeping here, resting for its next hunt.

<347hp 348m 384mv> no opponent d
The path is barely visible through the leaves.

<347hp 348m 384mv> no opponent w
Thick underbrush prevents you from wandering off the trail.

<347hp 348m 384mv> no opponent w
w
Thick underbrush prevents you from wandering off the trail.

<347hp 348m 384mv> no opponent Thick underbrush prevents you from wandering off the trail.

<347hp 348m 384mv> no opponent u
w
w
w
East of a bridge
| The path stops abruptly at the edge of a dangerous chasm.
| A rope suspension bridge has been built where the path ends
| so it is possible to continue. The bridge seems relatively
| stable from here, even if the ropes look aged. Sharp wind
x-x-@ | thrashes against you, whipping up dust as it rushes past.
| You can brave the bridge west or follow the path back down.
|
|
|
---------+

[Exits: west down]

<347hp 348m 382mv> no opponent A bridge between two mountains
| Aged ropes creak excessively with your movement. Looking
| through the wooden panels that create your footing it is
x | possible to see a thousand feet down. Rough, jagged rocks
| | await any wary adventurer that decides to not use the relative
x-x-@-x | safety of the bridge. Wind buffets against you, threatening
| to introduce you to the rocks far below. The bridge spans
| east and west.
|
|
---------+

[Exits: east west]
A bearded vulture is perched on the bridge.

<347hp 348m 380mv> no opponent A bridge between two mountains
| Aged ropes creak excessively with your movement. Looking
| through the wooden panels that create your footing it
x | is possible to see a thousand feet down. Rough, jagged
| | rocks await any wary adventurer that decides to not use
x-@-x-x| the relative safety of the bridge. Wind buffets against
| you, threatening to introduce you to the rocks far below.
| The bridge spans east and west.
|
|
---------+

[Exits: east west]
An engraving has been scratched onto the keystone of the bridge.
A bearded vulture is perched on the bridge.

<347hp 348m 378mv> no opponent w
West of a bridge
| He path stops abruptly at the edge of a dangerous chasm.
| A rope suspension bridge has been built where the path
x | ends so it is possible to continue. The bridge seems relatively
| | stable from here, even if the ropes look aged. Sharp wind
@-x-x| thrashes against you, whipping up dust as it rushes past.
| Deep green can barely be seen somewhere north of you.
| You can brave the bridge east or follow the path back
| down.
|
---------+

[Exits: north east down]
A mountain lion walks around carefully here.

<347hp 348m 376mv> no opponent n
You nearly loose your footing.

<347hp 348m 376mv> no opponent View of a valley
| From here you can see the rich green of a secluded valley
| beneath you. Despite the barren rock around you, tiny
| flora have begun to creep there way up, struggling to
| find a root hold amidst the stone. The anchoring of a
@ | bridge can be see south of you.
| |
x-x-x|
|
|
---------+

[Exits: south down]

<347hp 348m 374mv> no opponent u
n
The sky is visible, but not reachable.

<347hp 348m 374mv> no opponent Flora blocks your way.

<347hp 348m 374mv> no opponent d
Down into a valley
| The way opens into a secluded valley, small in size. Sprouts
| of green and long standing trees speckle the valley floor.
o-o-o | The edges of the mountain rise up around you but the slopes
| | are far too difficult to climb. The further you get into the
@ | valley, the thicker the plant life becomes. You can climb
| back up to the overlook or move north, further into the valley.
|
|
|
---------+

[Exits: north up]

<347hp 348m 372mv> no opponent n
n
A fertile valley
| Plant life blossoms about you. Trees and shrubs grow with
| no resistance as they are nestled in the valley, safe from
| many of the harsher elements of the mountains. Vines wrap
| the full length of trees and the occasional flower comes to
o-o-@ | life through them. The ground appears to be heavily disturbed
| | in spots, but overall is covered evenly with a thick layer
x | of flora.
|
|
---------+

[Exits: south west]

<347hp 348m 370mv> no opponent n
Vegetation surrounds you.

<347hp 348m 370mv> no opponent Vegetation surrounds you.

<347hp 348m 370mv> no opponent wield lum
You stop wielding a golden short sword.
You stop wielding a diamond studded mace.
You wield 'Lumithaeri', the sword of blazing light.
'Lumithaeri', the sword of blazing light feels like a part of you!

<347hp 348m 370mv> no opponent w
w
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A
| strong wind blows the cold air from the mountains toward
| you. In the distance you can see the peaks of numerous
o-o-@-o | snow-capped mountain tops.
| |
x |
|
|
---------+

[Exits: east west]
A white mountain goat jumps from cliff to cliff here.

<347hp 348m 369mv> no opponent w
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of
| plant life are occasional lichens growing on rocks nearby.
| A strong wind blows the cold air from the mountains toward
| you. In the distance you can see the peaks of numerous
o-o-@-o-o| snow-capped mountain tops.
||
x|
|
|
---------+

[Exits: east west]
A white mountain goat jumps from cliff to cliff here.

<347hp 348m 368mv> no opponent A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A strong
| wind blows the cold air from the mountains toward you. In the
| distance you can see the peaks of numerous snow-capped mountain
o-o-@-o-o| tops.
| |
o |
| |
o |
---------+

[Exits: east west]

<347hp 348m 367mv> no opponent wear buckler
w
You wear a warded buckler as a buckler.

<347hp 348m 367mv> no opponent w
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A strong
| wind blows the cold air from the mountains toward you. In the
| distance you can see the peaks of numerous snow-capped mountain
o-@-o-o| tops.
| |
o |
| |
o-o |
---------+

[Exits: east west]

<347hp 348m 366mv> no opponent where
The base of the mountain
| You near the bottom of a mountain. A cliff spans in front
| of you that is too steep to climb down. The fast moving
| clouds give indication of the strong wind present. The path
| to the south continues the descent to the base of the mountain.
@-o-o|
| |
o |
| |
o-o-o |
---------+

[Exits: east south]

<347hp 348m 365mv> no opponent s
s
Players near you in The Ford:
<PK> Marest The base of the mountain

<347hp 348m 365mv> no opponent The base of the mountain
| You near the bottom of a mountain. A cliff spans in front
| of you that is too steep to climb down. The fast moving clouds
o-o-o| give indication of the strong wind present. The path to the
| | south continues the descent to the base of the mountain.
@ |
| |
o-o-o |
|
|
---------+

[Exits: north south]
A young bear is here, looking for something to eat.

<347hp 348m 364mv> no opponent The base of the mountain
o-o-o| You near the bottom of a mountain. A cliff spans in front
| | of you that is too steep to climb down. The fast moving clouds
o | give indication of the strong wind present. The path to the
| | south continues the descent to the base of the mountain.
o-o-@ |
|
|
|
|
---------+

[Exits: north west]

<347hp 348m 363mv> no opponent w
w
A beaten trail
o-o| You are on a dirt trail with vegetation that has been trampled
| | over around you. Whether it be from being or beast - you cannot
o o | tell. Small, green shrubs lie sparsely all around as you trod
| | | cautiously upon this path.
o-o-@-o |
| |
~ |
|
|
---------+

[Exits: east west]

<347hp 348m 362mv> no opponent w
A beaten trail
o| You are on a dirt trail with vegetation that has been trampled
|| over around you. Whether it be from being or beast - you cannot
o-o o| tell. Small, green shrubs lie sparsely all around as you trod
| | || cautiously upon this path.
o-o-@-o-o|
| | |
~-~ |
|
|
---------+

[Exits: east west]

<347hp 348m 361mv> no opponent where
A lush valley
| To either side of you, snow-capped mountains stand majestically
| in the distance. The valley is full of vegetation and wildlife.
o-o-o | The long grass bends with the gentle breeze blown in from
| | | | the mountainside as antelope gallop across gracefully. To
o-o-@-o-o| the south you can see a small stream.
| | | |
~-~-~ |
|
|
---------+

[Exits: north east south west]

<347hp 348m 360mv> no opponent Players near you in The Ford:
<PK> Marest A lush valley

<347hp 348m 360mv> no opponent w
w
A lush valley
| To either side of you, snow-capped mountains stand majestically
| in the distance. The valley is full of vegetation and wildlife.
o-o-o-o | The long grass bends with the gentle breeze blown in from
| | | | | the mountainside as antelope gallop across gracefully.
o-o-@-o-o| To the south you can see a small stream.
| | | | |
~-~-~-~ |
|
|
---------+

[Exits: north east south west]
A black wasp flies aimlessly about.

<347hp 348m 359mv> no opponent w
A lush valley
x | To either side of you, snow-capped mountains stand majestically
| | in the distance. The valley is full of vegetation and wildlife.
o-o-o-o-o| The long grass bends with the gentle breeze blown in from the
| | | | || mountainside as antelope gallop across gracefully. Nearby a
o-o-@-o-o| small stream bubbles merrily.
| | | | ||
~-~-~-~-~|
| |
~ |
---------+

[Exits: north east south west]

<347hp 348m 358mv> no opponent A lush valley
x-x | To either side of you, snow-capped mountains stand majestically
| | | in the distance. The valley is full of vegetation and wildlife.
x o-o-o-o| The long grass bends with the gentle breeze blown in from
| | | | || the mountainside as antelope gallop across gracefully.
o-o-@-o-o|
| | | ||
o-~-~-~-~|
| | |
~-~ |
---------+

[Exits: north east south west]

<347hp 348m 357mv> no opponent s
Along a small stream
x o-o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | | || of fish swim lazily about here.
o-~-@-~-~|
| | |
~-~ |
| |
~ |
---------+

[Exits: north east west]
A buzzard is here, feeding on a carcass of a rabbit.
A wild horse rears up at you.

<347hp 348m 356mv> no opponent w
w
Along a small stream
x-x o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | || of fish swim lazily about here.
o-o-@-~-~|
| | | |
o-~-~ |
| | |
~-~ |
---------+

[Exits: north east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A water snake slithers on by.

<367hp 367m 399mv> no opponent where
A dried up riverbed
x-x-x o-o| The remains of a once moving stream is here. The dirt on
| | || the ground is cracked with the lack of moisture to this
o-o-o| certain area as pebbles seem to be scattered about. Lush
| || grass surrounds this riverbed so you wonder what keeps this
o-o-@-~-~| area so dry.
| | | | |
o-o-~-~ |
| | | |
o-~-~ |
---------+

[Exits: east south west]

<367hp 367m 397mv> no opponent Players near you in The Ford:
<PK> Marest A dried up riverbed

<367hp 367m 397mv> no opponent s
A winding stream
o-o-o| The bubbling of the stream beside you gives a feeling of comfort
| || and companionship. Water insects and small fish of different
o-o-o-~-~| colors swim about in the crystal clear water.
| | | | |
o-o-@-~ |
| | | |
o-~-~ |
| | |
f-~ |
---------+

[Exits: north east south west]

<367hp 367m 396mv> no opponent w
A high grassland
o-o| Wild grass standing 4 feet tall surrounds you, making it
|| extremely difficult to move around and see. Crickets constantly
o-o-o-o-~| chirp as you move through the grass. A faint stink of a
| | | | || nearby swamp reaches your nostrils.
o-o-@-~-~|
| | | | |
o-o-~-~ |
| | | |
f-f-~ |
---------+

[Exits: north east south west]
You see 4 of a falchion here.
You see 5 of a voulge here.
A pikeman stands steady at his position.

<367hp 367m 394mv> no opponent s
A winding stream
o-o-o-o-~| The bubbling of the stream beside you gives a feeling of comfort
| | | | || and companionship. Water insects and small fish of different
o-o-o-~-~| colors swim about in the crystal clear water.
| | | | |
o-o-@-~ |
| | | |
f-f-~ |
|
|
---------+

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

<367hp 367m 393mv> no opponent w
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you.
| | | | || This seems more like a secluded wooded area, rather than
o-o-o-o-~| a forest. Several snakes slither on by as they sense your
| | | | || approach.
o-o-@-~-~|
| | | | |
f-f-f-~ |
|
|
---------+

[Exits: north east south west]

<367hp 367m 391mv> no opponent where
Players near you in The Ford:
<PK> Marest A lighter area

<367hp 367m 391mv> no opponent s
A small forest
o-o-o-o-~| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the
o-o-o-~-~| dirt on the ground clearly enough to spot a few ants crawling
| | | | | about. Several centipede infested trees are lying about
f-f-@-~ | in front of you. This is a very calm and serene setting.
|
|
|
|
---------+

[Exits: north east west]

<367hp 367m 390mv> no opponent w
w
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on the
o-o-o-o-~| ground clearly enough to spot a few ants crawling about. Several
| | | | || centipede infested trees are lying about in front of you. This
f-f-@-f-~| is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]
A small female dances lightly among the trees.

<367hp 367m 389mv> no opponent where
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]
A giant mercenary peeks out from behind the bushes.

<367hp 367m 388mv> no opponent cusi
Players near you in The Ford:
<PK> Marest A small forest

<367hp 367m 388mv> no opponent You feel better.

<396hp 352m 388mv> no opponent cusi
You feel better.

<433hp 337m 388mv> no opponent where
Players near you in The Ford:
<PK> Darzan A rocky mountain path
<PK> Marest A small forest

<433hp 337m 388mv> no opponent cusi
You feel better.

<470hp 322m 388mv> no opponent cusi
You feel better.

<502hp 307m 388mv> no opponent n
n
l self
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-f-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
A tough looking guard is here.

<502hp 307m 387mv> no opponent A lighter area
| Sunlight breaks through the scattered canopy above you.
| This seems more like a secluded wooded area, rather
o-o-o-o-o| than a forest. Several snakes slither on by as they
| | | | || sense your approach.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-f-f-f-f|
---------+

[Exits: north east south west]

<502hp 307m 386mv> no opponent w
A lighter area
| Sunlight breaks through the scattered canopy above you.
| This seems more like a secluded wooded area, rather
o-o-o-o| than a forest. Several snakes slither on by as they
| | | || sense your approach.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-f-f-f|
---------+

[Exits: north east south west]

<502hp 307m 385mv> no opponent where
A muddy ground
| The mud here is extremely thick. You feet sink in at
| least 6 inches as you try to make your away across this
o-o-o| miserable predicament. You notice rather large feet
| | || imprints that have been here before yours.
o-@-o-o|
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-f-f|
---------+

[Exits: north east south west]

<502hp 307m 384mv> no opponent n
Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest A muddy ground

<502hp 307m 384mv> no opponent where
Along the foothills
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
@-o-o|
| | ||
o-o-o-o|
| | | ||
o-o-o-o-o|
---------+

[Exits: east south]

<502hp 307m 383mv> no opponent Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest Along the foothills

<502hp 307m 383mv> no opponent cusi
You feel better.

<531hp 292m 383mv> no opponent cusi
You feel better.

<565hp 277m 383mv> no opponent s
where
A muddy ground
| The mud here is extremely thick. You feet sink in at
| least 6 inches as you try to make your away across this
o-o-o| miserable predicament. You notice rather large feet
| | || imprints that have been here before yours.
o-@-o-o|
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-f-f|
---------+

[Exits: north east south west]

<565hp 277m 382mv> no opponent Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest A muddy ground

<565hp 277m 382mv> no opponent s
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+

[Exits: north east south west]
A tough looking guard is here.

<565hp 277m 381mv> no opponent s
A muddy ground
o-o-o-o| The mud here is extremely thick. You feet sink in at least
| | | || 6 inches as you try to make your away across this miserable
o-o-o-o-o| predicament. You notice rather large feet imprints that
| | | | || have been here before yours.
o-o-@-f-f|
| |
+ |
| |
o |
---------+

[Exits: north east west]
A small campfire is almost burned out.
A vicious warrior is here, brandishing his sword.

<565hp 277m 380mv> no opponent where
Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest A muddy ground

<565hp 277m 380mv> no opponent cusi
You feel better.

<599hp 262m 380mv> no opponent cusi
where overseer
You feel better.

<646hp 257m 399mv> no opponent You didn't find any overseer.

<646hp 257m 399mv> no opponent w
A muddy ground
o-o-o| The mud here is extremely thick. You feet sink in at
| | || least 6 inches as you try to make your away across this
o-o-o-o-o| miserable predicament. You notice rather large feet
| | | | || imprints that have been here before yours.
o-o-@-o-f|
| ||
o +|
| ||
o o|
---------+

[Exits: north east west]
A vicious warrior is here, brandishing his sword.

<646hp 257m 398mv> no opponent w
A muddy ground
o-o| The mud here is extremely thick. You feet sink in at least
| || 6 inches as you try to make your away across this miserable
o-o-o-o-o| predicament. You notice rather large feet imprints that have
| | | | || been here before yours.
o-o-@-o-o|
| | |
o-o |
| | |
+-o |
---------+

[Exits: north east west]
A tough looking guard is here.

<646hp 257m 397mv> no opponent where
Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest A muddy ground

<646hp 257m 397mv> no opponent w
On muddy ground
o| The mud here is extremely thick. You feet sink in at least
|| 6 inches as you try to make your away across this miserable
o-o-o-o-o| predicament. You notice rather large feet imprints that
| | | | || have been here before yours.
o-o-@-o-o|
| | | |
o-o-o |
| | | |
o-+-o |
---------+

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

<646hp 257m 396mv> no opponent w
On muddy ground
| The mud here is extremely thick. You feet sink in at least
| 6 inches as you try to make your away across this miserable
o-o-o-o-o| predicament. You notice rather large feet imprints that
| | | | || have been here before yours.
o-o-@-o-o|
| | | | |
o-o-o-o |
| | | | |
o-o-+-o |
---------+

[Exits: north east south west]
Hireg the dwarf is here, running for his life.
A pikeman stands steady at his position.

<646hp 257m 395mv> no opponent where
n
Players near you in The Ford:
<PK> Darzan The base of the mountain
<PK> Marest On muddy ground

<646hp 257m 395mv> no opponent The dirt field
| You are in an area that is void of virtually all forms
| of vegetation. The ground has been trampled on so many
| times that no plants can live there. The field is comprised
| solely of the bare earth.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | |
o-o-o-o |
---------+

[Exits: east south west]
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.

<646hp 257m 394mv> no opponent where
Players near you in The Ford:
<PK> Darzan A beaten trail
<PK> Marest The dirt field

<646hp 257m 394mv> no opponent cusi
You feel better.

<679hp 242m 394mv> no opponent cusi
You feel better.

<712hp 227m 394mv> no opponent e
e
where
A muddy ground
| The mud here is extremely thick. You feet sink in at least
| 6 inches as you try to make your away across this miserable
o| predicament. You notice rather large feet imprints that
|| have been here before yours.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | |
o-o-o |
---------+

[Exits: east south west]
A vicious warrior is here, brandishing his sword.

<712hp 227m 393mv> no opponent A muddy ground
o| The mud here is extremely thick. You feet sink in at least
|| 6 inches as you try to make your away across this miserable
o-o| predicament. You notice rather large feet imprints that have
| || been here before yours.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | |
o-o |
---------+

[Exits: east south west]

<712hp 227m 392mv> no opponent scan
Players near you in The Ford:
<PK> Darzan A high grassland
<PK> Marest A muddy ground

<712hp 227m 392mv> no opponent You scan all around.
You scan east.
*** Range 2 (east) ***
A tough looking guard is here.
*** Range 3 (east) ***
The giant lieutenant is here guarding the borders.
*** Range 4 (east) ***
A tough looking guard is here.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 2 (west) ***
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.
*** Range 6 (west) ***
A watchman is on alert here.
A tough looking guard is here.
A tough looking guard is here.

<712hp 227m 392mv> no opponent e
A muddy ground
o-o| The mud here is extremely thick. You feet sink in at
| || least 6 inches as you try to make your away across this
o-o-o| miserable predicament. You notice rather large feet
| | || imprints that have been here before yours.
o-o-@-o-o|
| | | | ||
o-o-o-o-f|
| ||
o +|
---------+

[Exits: north east south west]

<712hp 227m 391mv> no opponent e
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+

[Exits: north east south west]
A tough looking guard is here.

<712hp 227m 390mv> no opponent scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (east) ***
A tough looking guard is here.
*** Range 5 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.

<712hp 227m 390mv> no opponent e
A lighter area
o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-o-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

<712hp 227m 389mv> no opponent e
scan
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-f-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
A tough looking guard is here.

<712hp 227m 388mv> no opponent You scan all around.
You scan north.
*** Range 2 (north) ***
A giant bombardier is here.
You scan east.
*** Range 3 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
*** Range 1 (south) ***
A giant mercenary peeks out from behind the bushes.
You scan west.
*** Range 1 (west) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.

<712hp 227m 388mv> no opponent s
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]
A giant mercenary peeks out from behind the bushes.

<712hp 227m 387mv> no opponent scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 3 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
A small female dances lightly among the trees.
*** Range 3 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A pikeman stands steady at his position.

<712hp 227m 387mv> no opponent where
Players near you in The Ford:
<PK> Darzan A lighter area
<PK> Marest A small forest

<712hp 227m 387mv> no opponent e
e
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on the
o-o-o-o-~| ground clearly enough to spot a few ants crawling about. Several
| | | | || centipede infested trees are lying about in front of you. This
f-f-@-f-~| is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]
A small female dances lightly among the trees.

<712hp 227m 386mv> no opponent scan
A small forest
o-o-o-o-~| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the
o-o-o-~-~| dirt on the ground clearly enough to spot a few ants crawling
| | | | | about. Several centipede infested trees are lying about
f-f-@-~ | in front of you. This is a very calm and serene setting.
|
|
|
|
---------+

[Exits: north east west]

<712hp 227m 385mv> no opponent You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 1 (west) ***
A small female dances lightly among the trees.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
A tough looking guard is here.

<712hp 227m 385mv> no opponent n
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you.
| | | | || This seems more like a secluded wooded area, rather than
o-o-o-o-~| a forest. Several snakes slither on by as they sense your
| | | | || approach.
o-o-@-~-~|
| | | | |
f-f-f-~ |
|
|
---------+

[Exits: north east south west]

<712hp 227m 384mv> no opponent scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
The giant lieutenant is here guarding the borders.
*** Range 4 (west) ***
A tough looking guard is here.

<712hp 227m 384mv> no opponent n
A high grassland
| Wild grass standing 4 feet tall surrounds you, making it
| extremely difficult to move around and see. Crickets constantly
o-o-o-o-o| chirp as you move through the grass. A faint stink of
| | | | || a nearby swamp reaches your nostrils.
o-o-@-o-~|
| | | | ||
o-o-o-~-~|
| | | | |
f-f-f-~ |
---------+

[Exits: north east south west]

<712hp 227m 383mv> no opponent scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.

<712hp 227m 383mv> no opponent w
w
A high grassland
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
o-o-o-o-o| constantly chirp as you move through the grass. A faint
| | | | || stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-~|
| | | | ||
f-f-f-f-~|
---------+

[Exits: north east south west]

<712hp 227m 382mv> no opponent w
A lighter area
| Sunlight breaks through the scattered canopy above you.
| This seems more like a secluded wooded area, rather
o-o-o-o-o| than a forest. Several snakes slither on by as they
| | | | || sense your approach.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-f-f-f-f|
---------+

[Exits: north east south west]

<712hp 227m 381mv> no opponent A lighter area
| Sunlight breaks through the scattered canopy above you.
| This seems more like a secluded wooded area, rather
o-o-o-o| than a forest. Several snakes slither on by as they
| | | || sense your approach.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-f-f-f|
---------+

[Exits: north east south west]

<712hp 227m 380mv> no opponent 1
They aren't here.

<712hp 227m 380mv> no opponent s
A lighter area
o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-o-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

<712hp 227m 379mv> no opponent scan
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
*** Range 4 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 1 (west) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.

<712hp 227m 379mv> no opponent 1
They aren't here.

<712hp 227m 379mv> no opponent 1
They aren't here.

<712hp 227m 379mv> no opponent 1
They aren't here.

<712hp 227m 379mv> no opponent w
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+

[Exits: north east south west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
A tough looking guard is here.

<712hp 227m 378mv> no opponent 1
You yell 'Help! I am being attacked by Darzan!'
Darzan's sting DISMEMBERS you!
Darzan's sting DISMEMBERS you!
Darzan has quite a few wounds.

<600hp 227m 378mv> two_handed You do the best you can!
Darzan has quite a few wounds.

<600hp 227m 378mv> two_handed fl
You flee from combat!
A muddy ground
| The mud here is extremely thick. You feet sink in at
| least 6 inches as you try to make your away across this
o-o-o| miserable predicament. You notice rather large feet
| | || imprints that have been here before yours.
o-@-o-o|
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-f-f|
---------+

[Exits: north east south west]

<600hp 227m 377mv> no opponent scan
You scan all around.
You scan north.
You scan east.
*** Range 5 (east) ***
A pikeman stands steady at his position.
You scan south.
*** Range 1 (south) ***
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.
A tough looking guard is here.
*** Range 2 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.

<600hp 227m 377mv> no opponent 1
They aren't here.

<600hp 227m 377mv> no opponent 1
They aren't here.

<600hp 227m 377mv> no opponent 1
They aren't here.

<600hp 227m 377mv> no opponent 1
They aren't here.

<600hp 227m 377mv> no opponent 1
They aren't here.

<600hp 227m 377mv> no opponent 1

Darzan walks in.
Darzan yells 'Help! I am being attacked by Marest!'
Your flaming bite DISEMBOWELS Darzan!
Your flaming bite MUTILATES Darzan!
You thrust Darzan's sting aside in a skillful parry.
Darzan's sting DISMEMBERS you!
Your shield wobbles and barely deflects Darzan's sting.
Your rage ebbs.
Darzan has quite a few wounds.

<556hp 242m 399mv> two_handed
Your flaming bite MUTILATES Darzan!
Your flaming bite decimates Darzan!
Darzan's sting DISEMBOWELS you!
Darzan has quite a few wounds.

<513hp 242m 399mv> two_handed fl
You flee from combat!
A lighter area
| Sunlight breaks through the scattered canopy above you.
| This seems more like a secluded wooded area, rather
o-o-o-o| than a forest. Several snakes slither on by as they
| | | || sense your approach.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-f-f-f|
---------+

[Exits: north east south west]

<513hp 242m 398mv> no opponent n
Along the foothills
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-@-o-o|
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A giant footman is here, ready for battle.

<513hp 242m 397mv> no opponent 1
They aren't here.

<513hp 242m 397mv> no opponent e
Along the foothills
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A giant bombardier is here.

<513hp 242m 396mv> no opponent e
A high grassland
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-~|
---------+

[Exits: east south west]

<513hp 242m 395mv> no opponent e
A high grassland
| Wild grass standing 4 feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-~|
| | | | ||
o-o-o-~-~|
---------+

[Exits: east south west]

<513hp 242m 394mv> no opponent e
A high grassland
x-x o| Wild grass standing 4 feet tall surrounds you, making it
| || extremely difficult to move around and see. Crickets constantly
o-o| chirp as you move through the grass. A faint stink of
|| a nearby swamp reaches your nostrils.
o-o-@-o-~|
| | | | ||
o-o-o-~-~|
| | | | |
o-o-~-~ |
---------+

[Exits: east south west]
A pikeman stands steady at his position.

<513hp 242m 393mv> no opponent e
A dried up riverbed
x-x-x o-o| The remains of a once moving stream is here. The dirt on
| | || the ground is cracked with the lack of moisture to this
o-o-o| certain area as pebbles seem to be scattered about. Lush
| || grass surrounds this riverbed so you wonder what keeps this
o-o-@-~-~| area so dry.
| | | | |
o-o-~-~ |
| | | |
o-~-~ |
---------+

[Exits: east south west]

<513hp 242m 392mv> no opponent e
Along a small stream
x-x o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | || of fish swim lazily about here.
o-o-@-~-~|
| | | |
o-~-~ |
| | |
~-~ |
---------+

[Exits: north east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A water snake slithers on by.

<513hp 242m 391mv> no opponent n
A lush valley
x x-x | To either side of you, snow-capped mountains stand majestically
| | | | in the distance. The valley is full of vegetation and wildlife.
x-x o-o-o| The long grass bends with the gentle breeze blown in from
| | | || the mountainside as antelope gallop across gracefully.
o-@-o-o|
| | ||
o-o-~-~-~|
| | | |
o-~-~ |
---------+

[Exits: north east south west]
A wild horse rears up at you.

<513hp 242m 389mv> no opponent w
A lush valley
x-x x-x | To either side of you, snow-capped mountains stand majestically
| | | | | in the distance. The valley is full of vegetation and
x-x-x o-o| wildlife. The long grass bends with the gentle breeze
| | || blown in from the mountainside as antelope gallop across
@-o-o| gracefully.
| ||
o-o-o-~-~|
| | | | |
o-o-~-~ |
---------+

[Exits: north east]

<513hp 242m 388mv> no opponent cusi
You feel better.

<550hp 227m 388mv> no opponent cusi
You feel better.

<581hp 212m 388mv> no opponent where
Players near you in The Ford:
<PK> Darzan Along a small stream
<PK> Marest A lush valley

<581hp 212m 388mv> no opponent e
A lush valley
x x-x | To either side of you, snow-capped mountains stand majestically
| | | | in the distance. The valley is full of vegetation and wildlife.
x-x o-o-o| The long grass bends with the gentle breeze blown in from
| | | || the mountainside as antelope gallop across gracefully.
o-@-o-o|
| | ||
o-o-~-~-~|
| | | |
o-~-~ |
---------+

[Exits: north east south west]
A wild horse rears up at you.

<581hp 212m 387mv> no opponent s
Along a small stream
x-x o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | || of fish swim lazily about here.
o-o-@-~-~|
| | | |
o-~-~ |
| | |
~-~ |
---------+

[Exits: north east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A water snake slithers on by.

<581hp 212m 386mv> no opponent scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
You scan east.
*** Range 1 (east) ***
(White Aura) Darzan is here, fighting a wild horse.
A wild horse is here, fighting Darzan.
You scan south.
You scan west.
*** Range 2 (west) ***
A pikeman stands steady at his position.
*** Range 5 (west) ***
A giant bombardier is here.
*** Range 6 (west) ***
A giant footman is here, ready for battle.

<581hp 212m 386mv> no opponent
You hear something's death cry.

<581hp 212m 386mv> no opponent s
A winding stream
o-o-o-o| The bubbling of the stream beside you gives a feeling of comfort
| | || and companionship. Water insects and small fish of different
o-o-~-~-~| colors swim about in the crystal clear water.
| | | |
o-~-@ |
| | |
~-~ |
| |
~ |
---------+

[Exits: north west]

<581hp 212m 384mv> no opponent 1
They aren't here.

<581hp 212m 384mv> no opponent n
Along a small stream
x-x o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | || of fish swim lazily about here.
o-o-@-~-~|
| | | |
o-~-~ |
| | |
~-~ |
---------+

[Exits: north east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A water snake slithers on by.

<581hp 212m 382mv> no opponent e
Along a small stream
x o-o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | | || of fish swim lazily about here.
o-~-@-~-~|
| | |
~-~ |
| |
~ |
---------+

[Exits: north east west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<581hp 212m 380mv> no opponent 1
Darzan eats the arm of a wild horse.

<581hp 212m 380mv> no opponent Darzan yells 'Help! I am being attacked by Marest!'
Your flaming bite devastates Darzan!
Darzan has quite a few wounds.

<581hp 212m 380mv> defensive
Darzan's shield absorbs the impact of your flaming bite easily.
Your flaming bite devastates Darzan!
You brace against your armor to perform a two-handed set parry.
You parry Darzan's corrosion.
Darzan has quite a few wounds.

<581hp 212m 380mv> defensive
Darzan utters the words, 'yucandusbarr'.
Darzan's fireball decimates you!
Darzan has quite a few wounds.

<554hp 212m 380mv> defensive fl
You flee from combat!
A lush valley
x-x | To either side of you, snow-capped mountains stand majestically
| | | in the distance. The valley is full of vegetation and wildlife.
x o-o-o-o| The long grass bends with the gentle breeze blown in from
| | | | || the mountainside as antelope gallop across gracefully.
o-o-@-o-o|
| | | ||
o-~-~-~-~|
| | |
~-~ |
---------+

[Exits: north east south west]
A buzzard is here, feeding on a carcass of a rabbit.

<554hp 212m 378mv> no opponent e
A lush valley
x | To either side of you, snow-capped mountains stand majestically
| | in the distance. The valley is full of vegetation and wildlife.
o-o-o-o-o| The long grass bends with the gentle breeze blown in from the
| | | | || mountainside as antelope gallop across gracefully. Nearby a
o-o-@-o-o| small stream bubbles merrily.
| | | | ||
~-~-~-~-~|
| |
~ |
---------+

[Exits: north east south west]

<554hp 212m 377mv> no opponent e
A lush valley
| To either side of you, snow-capped mountains stand majestically
| in the distance. The valley is full of vegetation and wildlife.
o-o-o-o | The long grass bends with the gentle breeze blown in from
| | | | | the mountainside as antelope gallop across gracefully.
o-o-@-o-o| To the south you can see a small stream.
| | | | |
~-~-~-~ |
|
|
---------+

[Exits: north east south west]
A black wasp flies aimlessly about.

<554hp 212m 376mv> no opponent s
Along a small stream
o-o-o-o | The water is clear, cold and refreshing. It only seems to
| | | | | be a few feet deep at the most. The water runs rapidly along
o-o-o-o-o| its course running over rather large pebbles with ease.
| | | | | A few varieties of fish swim lazily about here.
~-~-@-~ |
|
|
|
|
---------+

[Exits: north east west]

<554hp 212m 375mv> no opponent e

Darzan swims in.
Along a small stream
o-o-o | The water is clear, cold and refreshing. It only seems to
| | | | be a few feet deep at the most. The water runs rapidly along
o-o-o-o-o| its course running over rather large pebbles with ease. A
| | | | few varieties of fish swim lazily about here.
~-~-@ |
|
|
|
|
---------+

[Exits: north west]

<554hp 212m 373mv> no opponent wield mace
You stop wielding 'Lumithaeri', the sword of blazing light.
You wield a diamond studded mace.
A diamond studded mace feels like a part of you!

<554hp 212m 373mv> no opponent Darzan swims in.

<554hp 212m 373mv> no opponent dual short

You yell 'Help! I am being attacked by Darzan!'
You parry Darzan's corrosion.
Darzan's corrosion DISEMBOWELS you!
Darzan has quite a few wounds.

<519hp 222m 399mv> defensive You stop using a warded buckler as a shield.
You wield a golden short sword in your off-hand.
A golden short sword feels like a part of you!
Darzan has quite a few wounds.

<519hp 222m 399mv> defensive 1
You do the best you can!
Darzan has quite a few wounds.

<519hp 222m 399mv> defensive fl
You couldn't escape!
Darzan has quite a few wounds.

<519hp 222m 399mv> defensive e
No way! You are still fighting!
Your wrath mauls Darzan.
Darzan parries your wrath.
Darzan's corrosion decimates you!
Darzan's corrosion mauls you.
Darzan has quite a few wounds.

<469hp 222m 399mv> defensive fl
You couldn't escape!
Darzan has quite a few wounds.

<469hp 222m 399mv> defensive
Darzan has fled!
Darzan swims west.

<469hp 222m 399mv> no opponent fl
You aren't fighting anyone.

<469hp 222m 399mv> no opponent 1
They aren't here.

<469hp 222m 399mv> no opponent 1
They aren't here.

<469hp 222m 399mv> no opponent 1
They aren't here.

<469hp 222m 399mv> no opponent 1
They aren't here.

<469hp 222m 399mv> no opponent w
Along a small stream
o-o-o-o | The water is clear, cold and refreshing. It only seems to
| | | | | be a few feet deep at the most. The water runs rapidly along
o-o-o-o-o| its course running over rather large pebbles with ease.
| | | | | A few varieties of fish swim lazily about here.
~-~-@-~ |
|
|
|
|
---------+

[Exits: north east west]
(White Aura) Darzan the Unholy Knight, Officer of Seringale is here.

<469hp 222m 397mv> no opponent 1
Darzan yells 'Help! I am being attacked by Marest!'
Darzan awkwardly parries your wrath with a loud clang.
Darzan blocks your attack with his shield.
Your wrath mauls Darzan.
Darzan has quite a few wounds.

<469hp 222m 397mv> defensive
Your wrath devastates Darzan!
Darzan thrusts your wrath aside in a skillful parry.
Darzan's corrosion MUTILATES you!
Darzan's corrosion DISEMBOWELS you!
Darzan has quite a few wounds.

<381hp 222m 397mv> defensive
Darzan utters the words, 'sausabru'.
You feel momentarily ill, but it passes.
Darzan has quite a few wounds.

<381hp 222m 397mv> defensive wrat
Your heavenly wrath MASSACRES Darzan!
Darzan has quite a few wounds.

<381hp 192m 397mv> defensive
Your wrath mauls Darzan.
Darzan parries your wrath.
Darzan deflects your wrath aside in an ungraceful parry.
Darzan's corrosion DISEMBOWELS you!
Darzan's corrosion MUTILATES you!
Darzan has quite a few wounds.

<294hp 192m 397mv> defensive
You evade Darzan's bash, causing him to fall flat on his face.
Darzan's bash misses you.
Darzan has quite a few wounds.

<294hp 192m 397mv> defensive fl

Darzan's shield absorbs the impact of your wrath easily.
Darzan blocks your attack with his shield.
Darzan's corrosion MUTILATES you!
Darzan's corrosion MUTILATES you!
Darzan has quite a few wounds.

<216hp 192m 397mv> defensive You flee from combat!
Along a small stream
o-o-o-o-o| The water is clear, cold and refreshing. It only seems to be a
| | | | || few feet deep at the most. The water runs rapidly along its course
o-o-o-o-o| running over rather large pebbles with ease. A few varieties of
| | | | || fish swim lazily about here.
~-~-@-~-~|
| |
~ |
|
|
---------+

[Exits: north east west]

<216hp 192m 395mv> no opponent quaff perf
You quaff a perfect potion of recall.
The Quire of the Cathedral of Valour
*-* | This is the longest room in the cathedral, containing the
| | pews where the faithful masses sit in worship. Rows and
* | rows of benches have been laid out, enough to hold several
| | hundred people. Natural light pours in through the stained
T-@-* | glass windows at its sides, supported by soft candlelit
| | | lanterns placed around its walls. The quire is roughly
*-* +-+| ten feet higher than the nave east of here. Light pours
| | | in through an opening in the ceiling.
* + |
---------+
[Mentions]: None.

Comments

  1. (removed) [reply]
    0 , 0 , 0 .
    THIS COMMENT HAS BEEN REMOVED.
    1. Uggh
    [reply to Faelon]
  2. I felt like I was getting out damaged by a wide marigin, but I didn't think our hit dam was that far off. He is pretty well outfitted and I'm not in crap equipment, but I seemed to be getting dunked pretty hard once he was focusing on me.

    The overseer charm gave me an issue, because I knew he was sitting near him pumping up his bulwark and resting a bit.

    I tried going into combat supriority, but it seemed that when I did he was out gunning me harder then previously.

    Thoughts or suggestions, Dark Knights are a sore spot for me, so I am open
    1. Pals advantage over DK is definitely the sanc + heals, I super briefly scanned your log and saw your hp/mana go from 550 212 to 216/192 so not really sure what you were expecting there, also (seems to apply to most logs) trade smart, youre letting the other guy get in all the murders? t hat's putting yourself at a disadvantage. just the usual
    2. Yeah, I need to work on initiating more frequently. Still, I think there was a point in the log where I did initiate and he got in all the defense and whacked me three times for a huge chunk of health. Whatever the case, that is only one point in the log and I do need to initiate more.
    3. I wouldn't have tried shield slam against a Dkn. From what I've seen that skill rarely works.
    4. yes def have to flee and heal more id save the mana for that and not use wrath and be quick to attack when he goes for fell lightning
    [reply to Marest]

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