Ye Olde Abandoned Realms Logs

Marest v Darzan

posted on 2015-04-11 18:26:28
So - this is with sanctuary and protection. Watch the difference between no unholy and unholy. That's the only change in combat.

801hp 365m 386mv> no opponent scan
Darzan yells 'Help! I am being attacked by Marest!'
Your acidic bite maims Darzan!
Darzan has a few scratches.

<801hp 365m 386mv> two_handed
You feel extremely uncomfortable in Darzan's presence.
Your acidic bite MUTILATES Darzan!
Darzan's charge misses you.
Darzan has a few scratches.

<801hp 365m 386mv> two_handed
Darzan has fled!
Darzan walks north.

<801hp 365m 386mv> no opponent You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Darzan the Unholy Knight is here.
You scan east.
You scan south.
You scan down.
*** Range 1 (down) ***
A cleric is backed against a wall, terrified of the image.
*** Range 2 (down) ***
(White Aura) An acolyte of Zaikkra is waiting to accept the power.
Zaikkra's image has been sculpted out of the Sewer's wall.

<801hp 365m 386mv> no opponent 1

Darzan walks in.
Darzan yells 'Help! I am being attacked by Marest!'
Your acidic bite maims Darzan!
Darzan has a few scratches.

<801hp 365m 386mv> two_handed 1

Your acidic bite devastates Darzan!
Darzan braces against his armor to perform a two-handed set parry.
Darzan deflects your acidic bite aside in an ungraceful parry.
You brace against your armor to perform a two-handed set parry.
You parry Darzan's slash.
Darzan has a few scratches.

<801hp 365m 386mv> two_handed
Darzan has fled!
Darzan walks north.

<801hp 365m 386mv> no opponent
Darzan walks in.

<801hp 365m 386mv> no opponent 1

You yell 'Help! I am being attacked by Darzan!'
Darzan's charge MUTILATES you!
Your shield wobbles and barely deflects Darzan's slash.
Darzan has a few scratches.

<764hp 365m 386mv> two_handed You do the best you can!
Your acidic bite MUTILATES Darzan!
Darzan parries your acidic bite.
Darzan's charge misses you.
Darzan has a few scratches.

<764hp 365m 386mv> two_handed You do the best you can!
Darzan has a few scratches.

<764hp 365m 386mv> two_handed wrat
Your heavenly wrath devastates Darzan!
Darzan has some small wounds and bruises.

<764hp 335m 386mv> two_handed
Darzan has fled!
Darzan walks east.

<764hp 335m 386mv> no opponent 1
e
scan
They aren't here.

<782hp 351m 399mv> no opponent The Broad ledge
* | You are standing on a ledge that seems quite a lot larger
| | than the rest of the ledges. This one leads to the west and
* *-*| the east, plus it has an exit going to the south. Though you
| | | could jump into mid-air, it probably wouldn't be such a good
* *-@-* | idea. The way south is in utter darkness.
| | | |
*-*)* |
|
|
---------+

[Exits: east south west]

<782hp 351m 398mv> no opponent You scan all around.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
The giant maggot crawls toward you.

<782hp 351m 398mv> no opponent s
The sewer line
* *-*| You are in a narrow part of the sewer. Down the sewer continues
| | | and to the north is the ledge.
* *-*-* |
| | | |
*-*)@ |
|
|
|
|
---------+

[Exits: north down]

<782hp 351m 397mv> no opponent where
Players near you in Sewers:
<PK> Darzan Under The Shaft
<PK> Marest The sewer line

<782hp 351m 397mv> no opponent wher edarzan
You didn't find any edarzan.

<782hp 351m 397mv> no opponent l
The sewer line
* *-*| You are in a narrow part of the sewer. Down the sewer continues
| | | and to the north is the ledge.
* *-*-* |
| | | |
*-*)@ |
|
|
|
|
---------+

[Exits: north down]

<782hp 351m 397mv> no opponent where
Players near you in Sewers:
<PK> Darzan The southwestern corner of the ledge
<PK> Marest The sewer line

<782hp 351m 397mv> no opponent n
The Broad ledge
* | You are standing on a ledge that seems quite a lot larger
| | than the rest of the ledges. This one leads to the west and
* *-*| the east, plus it has an exit going to the south. Though you
| | | could jump into mid-air, it probably wouldn't be such a good
* *-@-* | idea. The way south is in utter darkness.
| | | |
*-*)* |
|
|
---------+

[Exits: east south west]

<782hp 351m 396mv> no opponent w
The southwestern corner of the ledge
* | This seems like a ledge that is a little broader than the
| | one just to the north of here. The ledge seems to lead
* *| around some sort of Abyss in total darkness. The ledge
| || seems to have an odd-looking edge here.
*-* @-*-*|
| | | |
*-*-*)* |
|
|
---------+

[Exits: north east south down]
(White Aura) Darzan the Unholy Knight is here.
The giant maggot crawls toward you.

<782hp 351m 395mv> no opponent scan

Darzan walks south.
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
(White Aura) Darzan the Unholy Knight is here.
You scan down.
*** Range 1 (down) ***
A cleric is backed against a wall, terrified of the image.
*** Range 2 (down) ***
(White Aura) An acolyte of Zaikkra is waiting to accept the power.
Zaikkra's image has been sculpted out of the Sewer's wall.

<782hp 351m 395mv> no opponent 1
They aren't here.

<782hp 351m 395mv> no opponent Darzan walks in.

<782hp 351m 395mv> no opponent 1

You yell 'Help! I am being attacked by Darzan!'
Darzan's charge DISMEMBERS you!
Darzan's charge DISMEMBERS you!
Darzan has some small wounds and bruises.

<674hp 351m 395mv> two_handed You do the best you can!
Darzan has some small wounds and bruises.

<674hp 351m 395mv> two_handed wrat
Your heavenly wrath maims Darzan!
Your acidic bite mauls Darzan.
Your acidic bite MUTILATES Darzan!
Your acidic bite MUTILATES Darzan!
Darzan's thrust *** DEMOLISHES *** you!
Darzan's thrust MANGLES you!
Darzan has quite a few wounds.

<475hp 321m 395mv> two_handed
Darzan trips you and you go down!
Darzan's trip scratches you.
Darzan has quite a few wounds.

<474hp 321m 395mv> two_handed
Darzan braces against his armor to perform a two-handed set parry.
Darzan awkwardly parries your acidic bite with a loud clang.
Your acidic bite MUTILATES Darzan!
Darzan's slash MASSACRES you!
Darzan's slash DISMEMBERS you!
Darzan has quite a few wounds.

<345hp 321m 395mv> two_handed fl

You regain your balance.
Darzan has quite a few wounds.

<345hp 321m 395mv> two_handed You flee from combat!
The Wall of the Abyss
| You hang onto some steps leading down into utter darkness.
| There is an exit leading up as well, though you'll have to
| open the tiny rock again.
|
@ |
|
|
|
|
---------+

[Exits: up down]
A cleric is backed against a wall, terrified of the image.

<345hp 321m 394mv> no opponent quaff perf

Comments

  1. I'd like to point out I was also on the backside of errantry. Yet ..

    Your heavenly wrath maims Darzan!

    Errantry is supposed to improve wrath. Yet, it's doing squat.
    1. Sanc, protection, saves, and probably also a low roll compounded by you lacking a decent affbreak (an assumption, but if you don't have 14-15 affbreak, after reading the helpfile that says it has "dependency", then you definitely shouldn't be complaining about its damage).

      Wrath also has secondary functions - it casts curse, saps movement points. Even if you completely cock it up, its not doing "squat".
    2. "As a solitary knight-errant, paladins can commune wrath with greater power than
      they are normally capable of."

      You're saying I should be doing mauls without errantry then?

      Since when does wrath sap movement points? That's new on me and certainly not in the help file. As to curse. Yes, it does curse, as a secondary affect that doesn't happen all the time. So not something to rely on mid combat against a class that can beef up their damage from "mutilates" to "***Demolishes***" with a single spell.

      Also - the dependency -

      "Dependency: low"

      You're saying for a "low dependency" I need to have 14 to 15 aff breaks? Which, by the way, dependencies don't stack, so you're looking for me to have one of the best afflictive break items in the game to make it so "I can complain about damage".


      So yes. My paladins abilities are doing "squat" next to his dark knight abilities. See above log for any other questions you may have.

      And to be clear, since you missed what I was saying entirely - I wasn't saying that 'wrath wasn't doing squat', I was saying that errantry wasn't doing anything to improve my wrath damage. As it is supposed to do.

      Oh yes! And two low rolls back to back. Devastates. Maim. Totes worth it for two and a half rounds of lag. Cool beans.
    3. So I take it you have never heard of the floating belt
    [reply to Marest]
  2. this is a skill that lasts 6 minutes, regenerates its own mana and if you do run out of mana it only drains you for 90 seconds at which time just hop on your nitemare. but im just a carebear whining, yall don't hear me tho.
      [reply to ottif]

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