Ye Olde Abandoned Realms Logs

Krug vs Lutha 2

posted on 2015-05-15 00:42:16
You yell 'Begin.'

{1001hp}{281m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) l
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]

{1001hp}{281m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) wher
Players near you in Mount Saidian:
<PK> Lutha The Castle Gates
<PK> Krug Celestyn Street

{1001hp}{281m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.

{1001hp}{281m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]
(White Aura) A female citizen of the town saunters about.

{1001hp}{281m}{431mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{1001hp}{281m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) murder lutha
They aren't here.

{1001hp}{281m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{1001hp}{281m}{429mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) murder lutha
They aren't here.

{1001hp}{281m}{429mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{1001hp}{281m}{427mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) murder lutha
They aren't here.

{1001hp}{281m}{427mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
The Banquet Hall
| You are in the grand hall of the town's castle, where
| the king hosts many banquets and other performances.
* * *| It is a wide hall with an open roof, letting in light.
| | || A raised dias in the centre of the room provides a view
+ @ +| over the town. Underneath the dias is an enormous trapdoor
| | || with a thick iron padlock keeping it firmly closed. The
+-+-+-+-+| castle entrance is to the south while northwards leads
| | | to a spiral staircase.
+-+-+-+)*|
---------+

[Exits: north south (trapdoor)]
An enormous banquet table has been set up here, laden with food.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.

{1001hp}{281m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) murder lutha
They aren't here.

{1001hp}{281m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) sca
You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
(White Aura) Lutha the Holy Lady is here.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 4 (south) ***
(White Aura) A female citizen of the town saunters about.
*** Range 5 (south) ***
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
*** Range 6 (south) ***
An avian cityguard is here, protecting the town from intruders.
You scan down.

{1001hp}{281m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) wher
Players near you in Mount Saidian:
<PK> Lutha The Castle Gates
<PK> Krug The Banquet Hall

{1001hp}{281m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) s
murder lutha
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{1001hp}{281m}{425mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) They aren't here.

{1001hp}{281m}{425mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) n
The Banquet Hall
| You are in the grand hall of the town's castle, where
| the king hosts many banquets and other performances.
* * *| It is a wide hall with an open roof, letting in light.
| | || A raised dias in the centre of the room provides a view
+ @ +| over the town. Underneath the dias is an enormous trapdoor
| | || with a thick iron padlock keeping it firmly closed. The
+-+-+-+-+| castle entrance is to the south while northwards leads
| | | to a spiral staircase.
+-+-+-+)*|
---------+

[Exits: north south (trapdoor)]
An enormous banquet table has been set up here, laden with food.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.

{1001hp}{281m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) murder lutha
They aren't here.

{1001hp}{281m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) s
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]
(White Aura) Lutha the Holy Lady is here.

{1001hp}{281m}{423mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(calm) s
You yell 'Help! I am being attacked by Lutha!'
Your shield absorbs the impact of Lutha's freezing bite easily.
Lutha is in excellent condition.

{1001hp}{281m}{423mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) murder lutha
No way! You are still fighting!
Lutha is in excellent condition.

{1001hp}{281m}{423mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) You do the best you can!
Lutha is in excellent condition.

{1001hp}{281m}{423mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive)
Your corrosion decimates Lutha!
Your corrosion mauls Lutha.
Your corrosion misses Lutha.
Lutha's shield absorbs the impact of your corrosion easily.
You block Lutha's attack with your shield.
Lutha has a few scratches.

{1001hp}{281m}{419mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) di
Your kicked dirt misses Lutha.
Lutha has a few scratches.

{1001hp}{281m}{419mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) Lutha has fled!

{1001hp}{281m}{419mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
murder lutha

You yell 'Help! I am being attacked by Lutha!'
Lutha's freezing bite MANGLES you!
You manage to dodge Lutha's freezing bite with a lot of effort.
Lutha's shield wobbles and barely deflects your corrosion.
Lutha blocks your attack with her shield.
Your corrosion mauls Lutha.
You parry Lutha's freezing bite.
Lutha's freezing bite MASSACRES you!
Lutha has a few scratches.

{843hp}{292m}{430mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) You scan all around.
You scan north.
*** Range 1 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
(White Aura) Arghon is here, quietly admiring his surroundings.
You scan south.
*** Range 1 (south) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 3 (south) ***
(White Aura) A female citizen of the town saunters about.
*** Range 4 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
*** Range 6 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) Sayton is here, admiring the castle's decor.
Lutha has a few scratches.

{843hp}{292m}{430mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) You do the best you can!
Lutha has a few scratches.

{843hp}{292m}{430mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive)
Your corrosion decimates Lutha!
Your corrosion devastates Lutha!
Your corrosion devastates Lutha!
Your corrosion mauls Lutha.
Your shield absorbs the impact of Lutha's freezing bite easily.
Lutha has some small wounds and bruises.

{843hp}{292m}{426mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) rake
You fail to rake Lutha.
Lutha has some small wounds and bruises.

{843hp}{292m}{426mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) Lutha narrows her eyes.
Lutha's heavenly wrath MASSACRES you!
Lutha has some small wounds and bruises.

{774hp}{292m}{415mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive)
Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
Lutha awkwardly parries your corrosion with a loud clang.
You parry Lutha's freezing bite.
Lutha has quite a few wounds.

{774hp}{292m}{411mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) bod

Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
Lutha's chill *** DEMOLISHES *** you!
Your shield absorbs the impact of Lutha's freezing bite easily.
Lutha has quite a few wounds.

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive)
Lutha has fled!

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) But you aren't fighting anyone!

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) bod
But you aren't fighting anyone!

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) bod lutha
They aren't here.

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) bod lutha
They aren't here.

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{666hp}{292m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{666hp}{292m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{666hp}{292m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 2 (east) ***
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (east) ***
An avian cityguard is here, protecting the town from intruders.
An avian watchtower guard is here, guarding the town from intruders.
You scan south.
*** Range 2 (south) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 6 (south) ***
An avian cityguard is here, protecting the town from intruders.
You scan west.
*** Range 1 (west) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (west) ***
An avian cityguard is here, protecting the town from intruders.
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (west) ***
An avian watchtower guard is here, guarding the town from intruders.

{666hp}{292m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha The Book Store
<PK> Krug The Castle Gates

{666hp}{292m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{666hp}{292m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
(White Aura) Arghon is here, quietly admiring his surroundings.
You scan south.
*** Range 1 (south) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 3 (south) ***
(White Aura) A female citizen of the town saunters about.
*** Range 4 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 6 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) Sayton is here, admiring the castle's decor.

{666hp}{292m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{666hp}{292m}{401mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{666hp}{292m}{400mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]
(White Aura) A female citizen of the town saunters about.

{666hp}{292m}{399mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 4 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 1 (east) ***
(White Aura) Vorser the Kitten Wrangler is here, looking after his purring pets.
You scan south.
*** Range 1 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 3 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
*** Range 4 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.

{666hp}{292m}{399mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.

{666hp}{292m}{398mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 2 (east) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 3 (east) ***
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 1 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
*** Range 3 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 2 (west) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 3 (west) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
*** Range 4 (west) ***
(White Aura) Eldyn is here, busy delivering messages to the town.

{666hp}{292m}{398mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{666hp}{292m}{396mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
murder lutha
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.

{690hp}{297m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) They aren't here.

{690hp}{297m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
The Book Store
+ S *| This is the book store of the town. At the rear of the
| | || shop, shelves are lined with dozens and dozens of books.
f-+-+-+-+| Their content ranges from history to science, even to
| | || combat and magic. A dust-covered glass lantern hangs
+ @ S-+| down from the ceiling, seemingly never lit. There is
| || a door leading back out onto Kersh Road to the north.
+ S-+|
| ||
+ +|
---------+

[Exits: north]
(White Aura) Zacharus the Librarian is here, arranging the books.

{690hp}{297m}{433mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{433mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.

{690hp}{297m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha The Armory
<PK> Krug Kersh Road
An avian cityguard flies west.

{690hp}{297m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{690hp}{297m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.

{690hp}{297m}{428mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Yilhet Road
+-* +| You are travelling down a smaller road which branches
| || off from Celestyn Street. It is equally as expensively
*-S + +| laden with cobblestones, whitewashes and polished until
| | || they shine. To the east the road continues, while back
+-+-@-+-+| west takes you back onto the main street. The air here
| | || is quite thin and chilly, with a light breeze blowing
S-+ S +| in from above to the east.
| ||
S-+-S +|
---------+

[Exits: east west]

{690hp}{297m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Yilhet Road
* + | You have reached the end of Yilhet Road. There are various
| | | shops all around you. Pounding noises from inside the smithy
*-S + + | come from the north, while to the south, you can hear what
| | | | sounds like a hammer hitting an anvil. The road continues
+-+-@-+-f| back westwards heading towards Celestyn Street. The air
| | | | is thin here and yet not unpleasant.
+ S + |
| | |
+-S + |
---------+

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.

{690hp}{297m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
The Smithy
+ +-+ | This is the smithy of the town of Liberty. People come
| | | to visit here when they wish to get their own weapon forged.
* + | It is also said that fine armor is made here. A hammer
| | | and anvil rests in the centre of the room, while at its
*-S @ + | side sits a cauldron of molten lava ready for a blunt blade
| | | | to be dipped into. Yilhet Road is through the doorway to
+-+-+-+-f| the south. There is a hatch on the western wall that appears
| | | | to have been opened quite recently.
+ S + |
---------+

[Exits: south (hatch)]
(White Aura) A handmaid of gold is here, assisting the smith.
(White Aura) Bemora the Smith is here, crafting a fine weapon.

{690hp}{297m}{422mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{422mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
s
Yilhet Road
* + | You have reached the end of Yilhet Road. There are various
| | | shops all around you. Pounding noises from inside the smithy
*-S + + | come from the north, while to the south, you can hear what
| | | | sounds like a hammer hitting an anvil. The road continues
+-+-@-+-f| back westwards heading towards Celestyn Street. The air
| | | | is thin here and yet not unpleasant.
+ S + |
| | |
+-S + |
---------+

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.

{690hp}{297m}{420mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
The Armory
*-S + + | This dwelling is so organized it looks like a perfectly
| | | | preserved representation of what a brand new working armoury
+-+-+-+-f| looks like. The only descrepancy is the fact that the coals
| | | | are still white hot, and the metal lining all the walls
+ @ + | is brand new, and waiting to be worked. Unusual looking
| | | racks hold all sorts of shining metallic instruments, which
+-S + | would put a torturer to shame. A silver looking anvil is
| | | set up, off to one side, giving the other side of the room
+ + | quite a large open space.
---------+

[Exits: north]
(White Aura) Lutha the Holy Lady is here.
(White Aura) Elmend the Armorer is here working on his templates.

{690hp}{297m}{418mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) They aren't here.

{690hp}{297m}{418mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Yilhet Road
<PK> Krug The Armory

{690hp}{297m}{418mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{418mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Yilhet Road
* + | You have reached the end of Yilhet Road. There are various
| | | shops all around you. Pounding noises from inside the smithy
*-S + + | come from the north, while to the south, you can hear what
| | | | sounds like a hammer hitting an anvil. The road continues
+-+-@-+-f| back westwards heading towards Celestyn Street. The air
| | | | is thin here and yet not unpleasant.
+ S + |
| | |
+-S + |
---------+

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.

{690hp}{297m}{416mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{416mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Yilhet Road
+-* +| You are travelling down a smaller road which branches
| || off from Celestyn Street. It is equally as expensively
*-S + +| laden with cobblestones, whitewashes and polished until
| | || they shine. To the east the road continues, while back
+-+-@-+-+| west takes you back onto the main street. The air here
| | || is quite thin and chilly, with a light breeze blowing
S-+ S +| in from above to the east.
| ||
S-+-S +|
---------+

[Exits: east west]

{690hp}{297m}{414mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
murder lutha
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.

{690hp}{297m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
An avian cityguard flies west.

{690hp}{297m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
They aren't here.

{690hp}{297m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) Players near you in Mount Saidian:
<PK> Lutha The Smithy
<PK> Krug Torin Square

{690hp}{297m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (north) ***
(White Aura) A female citizen of the town saunters about.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 1 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
*** Range 3 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) A female citizen of the town saunters about.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.

{690hp}{297m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{690hp}{297m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.

{690hp}{297m}{410mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Weapon Shop
*-+-+-+-+| Dominating this soot engulfed chamber is a gigantic midnight
| | black anvil, bolted to the concrete floor in the middle
+-+-+-+-+| of the room. Tongs of every shape and size are littered
| | | on every available space, including the floor and the
+ @-* | many shelves and cabinets surrounding the anvil and the
| | work area. Barrels of various construction line the
S *-S| back wall, all filled with some sort of dirty liquid.
| | | A foul smell coats the mouth of all who enter, not unlike
+-+-+-+-+| that of hot oil.
---------+

[Exits: east]
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.

{690hp}{297m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{690hp}{297m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
murder lutha
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.

{690hp}{297m}{408mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) They aren't here.

{690hp}{297m}{408mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{690hp}{297m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) Lutha the Holy Lady is here.

{690hp}{297m}{406mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e

You yell 'Help! I am being attacked by Lutha!'
You block Lutha's attack with your shield.
You block Lutha's attack with your shield.
No way! You are still fighting!
Lutha has a few scratches.

{690hp}{297m}{406mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) w
No way! You are still fighting!
Lutha has a few scratches.

{690hp}{297m}{406mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive)
Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
You block Lutha's attack with your shield.
Lutha has some small wounds and bruises.

{690hp}{297m}{402mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(evasive) bod
Your bodyslam misses Lutha.
You fall flat on your face!
Lutha has some small wounds and bruises.

{690hp}{297m}{402mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha narrows her eyes.
Lutha's heavenly wrath DISMEMBERS you!
Lutha has some small wounds and bruises.

{629hp}{297m}{392mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Your corrosion mauls Lutha.
Your corrosion misses Lutha.
Lutha's shield wobbles and barely deflects your corrosion.
Lutha's shield wobbles and barely deflects your corrosion.
You awkwardly parry Lutha's freezing bite with a loud clang.
You parry Lutha's freezing bite.
Lutha's freezing bite MASSACRES you!
Lutha has some small wounds and bruises.

{556hp}{297m}{388mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
mania
mania
Lutha has some small wounds and bruises.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Your corrosion misses Lutha.
You block Lutha's attack with your shield.
You parry Lutha's freezing bite.
Lutha has some small wounds and bruises.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) bod
You work yourself into a maniacal frenzy!
Lutha has some small wounds and bruises.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) Lutha has fled!

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
murder lutha
But you aren't fighting anyone!

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 4 (north) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 1 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 2 (south) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
*** Range 3 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) A female citizen of the town saunters about.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha The Book Store
<PK> Krug Torin Square

{570hp}{304m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) we
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.

{570hp}{304m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.

{570hp}{304m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{570hp}{304m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
s
They aren't here.

{570hp}{304m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) The Book Store
+ S *| This is the book store of the town. At the rear of the
| | || shop, shelves are lined with dozens and dozens of books.
f-+-+-+-+| Their content ranges from history to science, even to
| | || combat and magic. A dust-covered glass lantern hangs
+ @ S-+| down from the ceiling, seemingly never lit. There is
| || a door leading back out onto Kersh Road to the north.
+ S-+|
| ||
+ +|
---------+

[Exits: north]
(White Aura) Lutha the Holy Lady is here.
(White Aura) Zacharus the Librarian is here, arranging the books.

{570hp}{304m}{429mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
You yell 'Help! I am being attacked by Lutha!'
You manage to dodge Lutha's freezing bite with a lot of effort.
Lutha has a few scratches.

{570hp}{304m}{429mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) You do the best you can!
Lutha has a few scratches.

{570hp}{304m}{429mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha awkwardly parries your corrosion with a loud clang.
Lutha blocks your attack with her shield.
Missing everything makes you madder.
You parry Lutha's freezing bite.
Lutha has a few scratches.

{570hp}{304m}{425mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) hobb
You strike Lutha with your weapon and attempt to hobble her.
Your hobble hits Lutha.
Lutha has a few scratches.

{570hp}{304m}{425mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha narrows her eyes.
Lutha's heavenly wrath MASSACRES you!
Lutha has a few scratches.

{503hp}{304m}{414mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
You deliver a blow of devastating force!
Your corrosion MUTILATES Lutha!
Your corrosion decimates Lutha!
Lutha parries your corrosion.
Lutha's freezing bite MASSACRES you!
You deflect Lutha's freezing bite aside in an ungraceful parry.
Lutha has some small wounds and bruises.

{433hp}{304m}{410mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
Your corrosion decimates Lutha!
Lutha's freezing bite MASSACRES you!
Lutha's freezing bite misses you.
Lutha has quite a few wounds.

{366hp}{304m}{406mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) bod
Your bodyslam misses Lutha.
You fall flat on your face!
Lutha has quite a few wounds.

{366hp}{304m}{406mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha's shield wobbles and barely deflects your corrosion.
Your corrosion decimates Lutha!
Lutha's shield wobbles and barely deflects your corrosion.
You parry Lutha's freezing bite.
Lutha has quite a few wounds.

{366hp}{304m}{402mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha has fled!

{366hp}{304m}{402mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
murder lutha
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.

{366hp}{304m}{401mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Lutha yells 'Help! I am being attacked by Krug!'
Lutha's shield wobbles and barely deflects your corrosion.
Lutha's shield jolts under your corrosion, but holds.
Your corrosion devastates Lutha!
Lutha deflects your corrosion aside in an ungraceful parry.
Lutha has quite a few wounds.

{366hp}{304m}{401mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha has fled!

{366hp}{304m}{401mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
It starts to rain.

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Zaria the Jeweller is here, watching her counter closely.
You scan east.
*** Range 1 (east) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 5 (east) ***
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 1 (south) ***
(White Aura) Zacharus the Librarian is here, arranging the books.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
An avian cityguard is here, protecting the town from intruders.

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha Weapon Shop
<PK> Krug Kersh Road

{384hp}{312m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{432mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.

{384hp}{312m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha Weapon Shop
<PK> Krug Torin Square

{384hp}{312m}{430mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{384hp}{312m}{429mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{428mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{384hp}{312m}{427mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.

{384hp}{312m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{426mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Yilhet Road
+-* +| You are travelling down a smaller road which branches
| || off from Celestyn Street. It is equally as expensively
*-S + +| laden with cobblestones, whitewashes and polished until
| | || they shine. To the east the road continues, while back
+-+-@-+-+| west takes you back onto the main street. The air here
| | || is quite thin and chilly, with a light breeze blowing
S-+ S +| in from above to the east.
| ||
S-+-S +|
---------+

[Exits: east west]

{384hp}{312m}{424mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Yilhet Road
* + | You have reached the end of Yilhet Road. There are various
| | | shops all around you. Pounding noises from inside the smithy
*-S + + | come from the north, while to the south, you can hear what
| | | | sounds like a hammer hitting an anvil. The road continues
+-+-@-+-f| back westwards heading towards Celestyn Street. The air
| | | | is thin here and yet not unpleasant.
+ S + |
| | |
+-S + |
---------+

[Exits: north east south west]

{384hp}{312m}{422mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Yilhet Road
+-* +| You are travelling down a smaller road which branches
| || off from Celestyn Street. It is equally as expensively
*-S + +| laden with cobblestones, whitewashes and polished until
| | || they shine. To the east the road continues, while back
+-+-@-+-+| west takes you back onto the main street. The air here
| | || is quite thin and chilly, with a light breeze blowing
S-+ S +| in from above to the east.
| ||
S-+-S +|
---------+

[Exits: east west]

{384hp}{312m}{420mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.

{384hp}{312m}{418mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{384hp}{312m}{417mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{416mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
murder lutha
Weapon Shop
*-+-+-+-+| Dominating this soot engulfed chamber is a gigantic midnight
| | black anvil, bolted to the concrete floor in the middle
+-+-+-+-+| of the room. Tongs of every shape and size are littered
| | | on every available space, including the floor and the
+ @-* | many shelves and cabinets surrounding the anvil and the
| | work area. Barrels of various construction line the
S *-S| back wall, all filled with some sort of dirty liquid.
| | | A foul smell coats the mouth of all who enter, not unlike
+-+-+-+-+| that of hot oil.
---------+

[Exits: east]
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.

{384hp}{312m}{415mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{384hp}{312m}{415mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{414mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
murder lutha
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{384hp}{312m}{413mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
They aren't here.

{384hp}{312m}{413mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Players near you in Mount Saidian:
<PK> Lutha Castle Entryway
<PK> Krug Arkhalis Street

{384hp}{312m}{413mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{384hp}{312m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{412mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
murder lutha
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{384hp}{312m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{384hp}{312m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
(White Aura) Arghon is here, quietly admiring his surroundings.
You scan south.
*** Range 1 (south) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 5 (south) ***
An avian cityguard is here, protecting the town from intruders.
*** Range 6 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) Sayton is here, admiring the castle's decor.

{384hp}{312m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha A Guardpost
<PK> Krug Castle Entryway

{384hp}{312m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
The Banquet Hall
| You are in the grand hall of the town's castle, where
| the king hosts many banquets and other performances.
* * *| It is a wide hall with an open roof, letting in light.
| | || A raised dias in the centre of the room provides a view
+ @ +| over the town. Underneath the dias is an enormous trapdoor
| | || with a thick iron padlock keeping it firmly closed. The
+-+-+-+-+| castle entrance is to the south while northwards leads
| | | to a spiral staircase.
+-+-+-+)*|
---------+

[Exits: north south (trapdoor)]
An enormous banquet table has been set up here, laden with food.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.

{384hp}{312m}{408mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{384hp}{312m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
w
The Western Corridor
*-* * | You are in a corridor in the western wing of the castle.
| | | The walls have been painted white and adorned with expensive
+ * | looking paintings. A soft velvet carpet stretches off to
| | | the west and east like the tongue of some giant dragon.
*-+-@-+-+| Brass sculptures and ornamental swords have been pushed
| | | up against the walls. The hallway continues east and west.
*(+-+-+|
| |
+-* |
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{384hp}{312m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) The Western Corridor
*-* *| You are in a corridor in the western wing of the castle.
| || It has been decorated beautifully, with large classical
+ *| paintings lining the walls and expensive fabric making
| || up the carpet. The high roof of this hallway is strangely
*-@-+-+| wide open, allowing all forms of bad weather and flying
| || creatures to descend straight in. The hallway turns here,
*(+-+| heading off northwards. There are rooms off to the south
|| and west.
+-*|
---------+

[Exits: north east south west]

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
murder lutha
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A cook is here, hard at work.
(White Aura) A cook is here, hard at work.
(White Aura) A cook is here, hard at work.
(White Aura) A cook is here, hard at work.
You scan east.
*** Range 1 (east) ***
(White Aura) A female citizen of the town saunters about.
*** Range 5 (east) ***
(White Aura) Arghon is here, quietly admiring his surroundings.
You scan south.
*** Range 1 (south) ***
(White Aura) Lutha the Holy Lady is here.
(White Aura) An avian archer is here, protecting the castle from attack.
You scan west.
*** Range 1 (west) ***
(White Aura) Sayton is here, admiring the castle's decor.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{384hp}{312m}{403mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
A Guardpost
+ *| This is one of the two outposts of the castle. A window
| || has been cut out of the stone wall to the south, its
*-+-+-+| long but narrow slit providing a perfect vantage point
| || for casting arrows at enemies without fear of retaliation.
@(+-+| Few would dare launch an attack on the castle, for legend
|| tells it has a wrath to match its beauty. A hallway is
+-*| to the north.
||
*|
---------+

[Exits: north]
(White Aura) Lutha the Holy Lady is here.
(White Aura) An avian archer is here, protecting the castle from attack.

{384hp}{312m}{402mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
Lutha yells 'Help! I am being attacked by Krug!'
Your corrosion decimates Lutha!
Lutha parries your corrosion.
Your corrosion decimates Lutha!
Lutha has a few scratches.

{384hp}{312m}{402mv}/{7506gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
You relax your posture as your resolve fades.
The castle bells toll twelve times as noon approaches.
Lutha has a few scratches.

{392hp}{317m}{434mv}/{7506gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha narrows her eyes.
Lutha's heavenly wrath *** DEMOLISHES *** you!
You feel unclean.
Your corrosion mauls Lutha.
Lutha parries your corrosion.
You deflect Lutha's freezing bite aside in an ungraceful parry.
You grip your shield firmly, staving off Lutha's freezing bite.
Lutha has some small wounds and bruises.

{272hp}{317m}{418mv}/{7506gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) flee
You flee from combat!
The Western Corridor
*-* *| You are in a corridor in the western wing of the castle.
| || It has been decorated beautifully, with large classical
+ *| paintings lining the walls and expensive fabric making
| || up the carpet. The high roof of this hallway is strangely
*-@-+-+| wide open, allowing all forms of bad weather and flying
| || creatures to descend straight in. The hallway turns here,
*(+-+| heading off northwards. There are rooms off to the south
|| and west.
+-*|
---------+

[Exits: north east south west]

{272hp}{317m}{417mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
The Western Corridor
*-* * | You are in a corridor in the western wing of the castle.
| | | The walls have been painted white and adorned with expensive
+ * | looking paintings. A soft velvet carpet stretches off to
| | | the west and east like the tongue of some giant dragon.
*-+-@-+-+| Brass sculptures and ornamental swords have been pushed
| | | up against the walls. The hallway continues east and west.
*(+-+-+|
| |
+-* |
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{272hp}{317m}{415mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.

{272hp}{317m}{413mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
s
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.

{272hp}{317m}{411mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{272hp}{317m}{410mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) tena
You prepare your resolve and stand ready for battle.

{272hp}{257m}{410mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{272hp}{257m}{410mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{272hp}{257m}{410mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
(White Aura) Lutha the Holy Lady is here.
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.

{272hp}{257m}{409mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.

{272hp}{257m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s

The impatient clashing of knifes and forks is heard nearby.

{272hp}{257m}{407mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
(White Aura) A female citizen of the town saunters about.

{272hp}{257m}{405mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
Lutha yells 'Help! I am being attacked by Krug!'
Your corrosion mauls Lutha.
Lutha blocks your attack with her shield.
Your corrosion devastates Lutha!
Lutha has some small wounds and bruises.

{272hp}{257m}{405mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) s

Lutha blocks your attack with her shield.
Your corrosion decimates Lutha!
You block Lutha's attack with your shield.
Lutha has some small wounds and bruises.

{272hp}{257m}{401mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive)
Lutha narrows her eyes.
Lutha's heavenly wrath DISEMBOWELS you!
Lutha has some small wounds and bruises.

{226hp}{257m}{390mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) rage
No way! You are still fighting!
Lutha has some small wounds and bruises.

{226hp}{257m}{390mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) You feel your veins course with power as the madness engulfs you!
Lutha has some small wounds and bruises.

{609hp}{257m}{390mv}/{7506gld}\{23220tnl}/{blade}\{defensive}/(aggressive) bod

Your fury DISMEMBERS Lutha!
Your shield smash devastates Lutha!
Lutha's freezing bite DISMEMBERS you!
Your flames hit Lutha.
A frostbrand sword sizzles and is consumed by the flames!
Lutha's punch mauls you.
Lutha has quite a few wounds.

{533hp}{257m}{390mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) You slam into Lutha, knocking her senseless!
Your bodyslam devastates Lutha!
Lutha has quite a few wounds.

{533hp}{257m}{390mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) bod

Lutha blocks your attack with her shield.
Lutha's shield jolts under your corrosion, but holds.
Your fury devastates Lutha!
Lutha's shield jolts under your shield smash, but holds.
Lutha's punch decimates you!
Lutha has quite a few wounds.

{508hp}{257m}{390mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive)
Your fury *** DEMOLISHES *** Lutha!
Lutha blocks your attack with her shield.
Lutha's punch mauls you.
Lutha has some big nasty wounds and scratches.

{486hp}{257m}{390mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) You slam into Lutha, knocking her senseless!
Your bodyslam maims Lutha!
Lutha has some big nasty wounds and scratches.

{486hp}{257m}{390mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) bod

Your corrosion misses Lutha.
Your fury MANGLES Lutha!
Your shield smash devastates Lutha!
Lutha's punch mauls you.
You deflect Lutha's punch aside in an ungraceful parry.
Lutha's punch mauls you.
Lutha looks pretty hurt.

{512hp}{261m}{434mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) bers

Lutha blocks your attack with her shield.
Your fury maims Lutha!
Your shield smash devastates Lutha!
Lutha's punch mauls you.
Lutha's punch mauls you.
Lutha looks pretty hurt.

{467hp}{261m}{434mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive) Your bodyslam misses Lutha.
You fall flat on your face!
Lutha looks pretty hurt.

{467hp}{261m}{434mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive)
Your fury MASSACRES Lutha!
Your shield smash devastates Lutha!
Lutha's punch decimates you!
Lutha's punch mauls you.
Lutha is in awful condition.

{421hp}{261m}{434mv}/{7506gld}\{23220tnl}/{none}\{unarmed}/(aggressive)
Lutha has fled!

{421hp}{261m}{434mv}/{7506gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
murder lutha

Your fury does UNSPEAKABLE things to an avian cityguard!
Your shield smash *** DEMOLISHES *** an avian cityguard!
An avian cityguard yells 'Krug! Now you die!'
An avian cityguard's slash misses you.
An avian cityguard's slash misses you.
Your fury <<< ERADICATES >>> an avian cityguard!
An avian cityguard is DEAD!!
You hear an avian cityguard's death cry.
You get 75 gold coins from the corpse of an avian cityguard.
Diocletian gives you 20 gold coins for your sacrifice.
An avian cityguard is in excellent condition.

{421hp}{261m}{434mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive) Your pulse races as you are consumed by rage!
Your blazing ember MUTILATES an avian cityguard!
Your corrosion *** DEMOLISHES *** an avian cityguard!
An avian cityguard has some small wounds and bruises.

{504hp}{131m}{217mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive) aff

You parry an avian cityguard's slash with an easy flourish.
Your fury does UNSPEAKABLE things to an avian cityguard!
Your shield smash *** DEMOLISHES *** an avian cityguard!
An avian cityguard is in awful condition.

{504hp}{131m}{217mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive) They aren't here.
An avian cityguard is in awful condition.

{504hp}{131m}{217mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive) They aren't here.
An avian cityguard is in awful condition.

{504hp}{131m}{217mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive) You are affected by the following:
Skill: berserk : modifies save vs mental by 10 for 6 hours
: modifies armor class by -50 for 6 hours
: modifies damroll by 10 for 6 hours
: modifies hitroll by 1 for 6 hours
Skill: rage : modifies save vs mental by 15 for 2 hours
: modifies save vs afflictive by 6 for 2 hours
: modifies health by 383 for 2 hours
: modifies damroll by 15 for 2 hours
: modifies strength by 6 for 2 hours
Power: tenacity : modifies save vs spell by 8 for 4 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Skill: mania : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Power: cognizance : lasts for 29 hours
: lasts for 29 hours
An avian cityguard is in awful condition.

{504hp}{131m}{217mv}/{7601gld}\{23220tnl}/{none}\{mob}/(aggressive)
You thrust an avian cityguard's slash aside in a skillful parry.
Your fury *** DEMOLISHES *** an avian cityguard!
An avian cityguard is DEAD!!
You hear an avian cityguard's death cry.
You get 68 gold coins from the corpse of an avian cityguard.
Diocletian gives you 20 gold coins for your sacrifice.

{504hp}{131m}{217mv}/{7689gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) aff
You are affected by the following:
Skill: berserk : modifies save vs mental by 10 for 6 hours
: modifies armor class by -50 for 6 hours
: modifies damroll by 10 for 6 hours
: modifies hitroll by 1 for 6 hours
Skill: rage : modifies save vs mental by 15 for 2 hours
: modifies save vs afflictive by 6 for 2 hours
: modifies health by 383 for 2 hours
: modifies damroll by 15 for 2 hours
: modifies strength by 6 for 2 hours
Power: tenacity : modifies save vs spell by 8 for 4 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Skill: mania : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Power: cognizance : lasts for 29 hours
: lasts for 29 hours

{504hp}{131m}{217mv}/{7689gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 2 (east) ***
An avian cityguard is here, protecting the town from intruders.
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (east) ***
An avian watchtower guard is here, guarding the town from intruders.
You scan south.
*** Range 3 (south) ***
(White Aura) Lutha the Holy Lady is here.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 4 (south) ***
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 6 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 2 (west) ***
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (west) ***
An avian cityguard is here, protecting the town from intruders.
An avian watchtower guard is here, guarding the town from intruders.

{504hp}{131m}{217mv}/{7689gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha The Book Store
<PK> Krug The Castle Gates
Your fury *** DEMOLISHES *** a female citizen!
Missing everything makes you madder.
A female citizen is DEAD!!
You hear a female citizen's death cry.
You get 8 gold coins from the corpse of a female citizen.
Diocletian gives you 6 gold coins for your sacrifice.

{504hp}{131m}{217mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{504hp}{131m}{216mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{504hp}{131m}{215mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
murder lutha
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{504hp}{131m}{214mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{504hp}{131m}{214mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.

{504hp}{131m}{212mv}/{7703gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n

You deliver a blow of devastating force!
Your fury >>> ANNIHILATES <<< an avian cityguard!
Your shield smash *** DEMOLISHES *** an avian cityguard!
An avian cityguard yells 'Krug! Now you die!'
An avian cityguard's slash misses you.
You thrust an avian cityguard's slash aside in a skillful parry.
Your fury <<< ERADICATES >>> an avian cityguard!
An avian cityguard is DEAD!!
You hear an avian cityguard's death cry.
You get 96 gold coins from the corpse of an avian cityguard.
Diocletian gives you 20 gold coins for your sacrifice.
An avian cityguard is in excellent condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(aggressive) No way! You are still fighting!
An avian cityguard is in excellent condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(aggressive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 6 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan south.
*** Range 1 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Noil the alchemist is here brewing potions.
An avian cityguard is in excellent condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(aggressive) sca

You parry an avian cityguard's slash.
Your fury === OBLITERATES === an avian cityguard!
Your shield smash *** DEMOLISHES *** an avian cityguard!
An avian cityguard has quite a few wounds.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(aggressive) You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 6 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan south.
*** Range 1 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Noil the alchemist is here brewing potions.
An avian cityguard has quite a few wounds.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha The Jeweller's Store
<PK> Krug Celestyn Street
An avian cityguard has quite a few wounds.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(evasive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 6 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan south.
*** Range 1 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Noil the alchemist is here brewing potions.
An avian cityguard has quite a few wounds.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(evasive)
You thrust an avian cityguard's slash aside in a skillful parry.
Your fury <<< ERADICATES >>> an avian cityguard!
Your shield smash *** DEMOLISHES *** an avian cityguard!
An avian cityguard is in awful condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Yilhet Road
<PK> Krug Celestyn Street
An avian cityguard is in awful condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(evasive) aff
You are affected by the following:
Skill: berserk : modifies save vs mental by 10 for 6 hours
: modifies armor class by -50 for 6 hours
: modifies damroll by 10 for 6 hours
: modifies hitroll by 1 for 6 hours
Skill: rage : modifies save vs mental by 15 for 2 hours
: modifies save vs afflictive by 6 for 2 hours
: modifies health by 383 for 2 hours
: modifies damroll by 15 for 2 hours
: modifies strength by 6 for 2 hours
Power: tenacity : modifies save vs spell by 8 for 4 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Skill: mania : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Power: cognizance : lasts for 29 hours
: lasts for 29 hours
An avian cityguard is in awful condition.

{504hp}{131m}{212mv}/{7819gld}\{23220tnl}/{none}\{mob}/(evasive)
You deflect an avian cityguard's slash aside in an ungraceful parry.
Your fury *** DEMOLISHES *** an avian cityguard!
An avian cityguard is DEAD!!
You hear an avian cityguard's death cry.
You get 103 gold coins from the corpse of an avian cityguard.
Diocletian gives you 20 gold coins for your sacrifice.

{504hp}{131m}{212mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
Your mania ends.

{521hp}{139m}{266mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{521hp}{139m}{266mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{521hp}{139m}{264mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{521hp}{139m}{263mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{521hp}{139m}{262mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 3 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan south.
*** Range 2 (south) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.

{521hp}{139m}{262mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 2 (east) ***
An avian cityguard is here, protecting the town from intruders.
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (east) ***
An avian watchtower guard is here, guarding the town from intruders.
You scan south.
*** Range 3 (south) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 6 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 2 (west) ***
An avian battlement guard is here, keeping the walls secure.
*** Range 3 (west) ***
An avian cityguard is here, protecting the town from intruders.
An avian watchtower guard is here, guarding the town from intruders.

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
Lutha limps in.

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha The Castle Gates
<PK> Krug The Castle Gates

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
Lutha limps west.

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{521hp}{139m}{261mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
The Northern Battlements
+ * | You are on the battlements of the town. A tall wooden
| | | fence has been put up to keep out intruders. Ladders
*-+-+-+-+| lean up the sides of the fence for archers to scale,
| | shooting down upon intruders before they can even scale
+-+-@-+-+| the mountain. A large flag is draped over the side of
| | | the fence. It bears upon it the image of a golden sun.
+ +-* | The battlements continue west and eastwards leads to
| | | the Castle Gates.
+ *-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{521hp}{139m}{259mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
w
They aren't here.

{521hp}{139m}{259mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) The Northern Battlements
+ *| You are on the battlements of the town. A tall wooden
| || fence has been put up to keep out intruders. Ladders
*-+-+-+| lean up the sides of the fence for archers to scale,
| | shooting down upon intruders before they can even scale
+-@-+-+| the mountain. A large flag is draped over the side of
| || the fence. It bears upon it the image of a golden sun.
+ +-*| To the west is a watchtower while east of here the battlements
| || continue.
+ *|
---------+

[Exits: east west]
(White Aura) Lutha the Holy Lady is here.
An avian battlement guard is here, keeping the walls secure.

{521hp}{139m}{257mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
Lutha yells 'Help! I am being attacked by Krug!'
Lutha thrusts your corrosion aside in a skillful parry.
Lutha parries your shield smash with an easy flourish.
You fail to rake Lutha.
Lutha looks pretty hurt.

{521hp}{139m}{257mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) sbod

Lutha thrusts your corrosion aside in a skillful parry.
Lutha braces against her armor to perform a two-handed set parry.
Lutha deflects your corrosion aside in an ungraceful parry.
Your shield smash maims Lutha!
Lutha's charge DISEMBOWELS you!
Lutha's charge DISEMBOWELS you!
Lutha looks pretty hurt.

{432hp}{139m}{257mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha has fled!
Lutha limps west.

{432hp}{139m}{257mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) That makes no sense.

{432hp}{139m}{257mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
Lutha limps in.

{432hp}{139m}{257mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Northwest Watchtower
| A watchtower has been set up here, overlooking the battlements
| of the town. It provides a perfect view of the plains of
| the north and in the distance the lights of Seringale. Combined
| with the southwest watchtower this provides opportunity to
@-+-+| catch an invading army in a deadly crossfire of arrows before
| | they can even scale the mountain. A fiery beacon provides
+ | illumination of the valley, making it easy to watch over
| | the town at night.
+ |
---------+

[Exits: east south]
An avian watchtower guard is here, guarding the town from intruders.

{432hp}{139m}{255mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{432hp}{139m}{255mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
The Northern Battlements
+ *| You are on the battlements of the town. A tall wooden
| || fence has been put up to keep out intruders. Ladders
*-+-+-+| lean up the sides of the fence for archers to scale,
| | shooting down upon intruders before they can even scale
+-@-+-+| the mountain. A large flag is draped over the side of
| || the fence. It bears upon it the image of a golden sun.
+ +-*| To the west is a watchtower while east of here the battlements
| || continue.
+ *|
---------+

[Exits: east west]
An avian battlement guard is here, keeping the walls secure.

{432hp}{139m}{253mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
e
They aren't here.

{432hp}{139m}{253mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) The Northern Battlements
+ * | You are on the battlements of the town. A tall wooden
| | | fence has been put up to keep out intruders. Ladders
*-+-+-+-+| lean up the sides of the fence for archers to scale,
| | shooting down upon intruders before they can even scale
+-+-@-+-+| the mountain. A large flag is draped over the side of
| | | the fence. It bears upon it the image of a golden sun.
+ +-* | The battlements continue west and eastwards leads to
| | | the Castle Gates.
+ *-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{432hp}{139m}{251mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{432hp}{139m}{251mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha Arkhalis Street
<PK> Krug The Northern Battlements

{432hp}{139m}{251mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]

{432hp}{139m}{249mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{432hp}{139m}{247mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
The Banquet Hall
| You are in the grand hall of the town's castle, where
| the king hosts many banquets and other performances.
* * *| It is a wide hall with an open roof, letting in light.
| | || A raised dias in the centre of the room provides a view
+ @ +| over the town. Underneath the dias is an enormous trapdoor
| | || with a thick iron padlock keeping it firmly closed. The
+-+-+-+-+| castle entrance is to the south while northwards leads
| | | to a spiral staircase.
+-+-+-+)*|
---------+

[Exits: north south (trapdoor)]
An enormous banquet table has been set up here, laden with food.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.

{432hp}{139m}{246mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Castle Entryway
* * *| You are in the foyer of the town of Liberty's grand castle.
| | || It has been very well decorated, its walls splashed with
+ * +| colourful paintings and its floor with lavish carpets. There
| | || are busts scuplted from bronze in each corner of the room.
+-+-@-+-+| Small corridors branch off to the east and west, while to
2 | || the north is the banquet hall of the castle.
+-+-+-+)*|
| |
+-* |
---------+

[Exits: north east south west]

{432hp}{139m}{245mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
s
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]

{432hp}{139m}{243mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{432hp}{139m}{242mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{432hp}{139m}{241mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Players near you in Mount Saidian:
<PK> Lutha The Book Store
<PK> Krug Arkhalis Street

{432hp}{139m}{241mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.

{432hp}{139m}{240mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
A female citizen flies west.

{432hp}{139m}{240mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{432hp}{139m}{238mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.

{447hp}{148m}{290mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w

Lutha walks in.
The West Gate of the Town of Liberty
+ | You are standing at the entrance of a huge town. A pair of
| | enormous gates adorned with gems and fine jewels have been
+ S | left wide open in invitation. As you look around, you realize
| | | that the inhabitants of this place must be wealthy indeed..
f-@-+-+| Few places in Serin contain such beautiful and huge buildings.
| | | Kersh Road is just off to the east of here, while a trail
+ S | to the south leads down into the valley.
| |
+ |
---------+

[Exits: north east south west]

{447hp}{148m}{288mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.

{447hp}{148m}{286mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{286mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
Lutha walks in.

{447hp}{148m}{286mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha

Lutha walks east.
They aren't here.

{447hp}{148m}{286mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{286mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{447hp}{148m}{284mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
murder lutha
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.

{447hp}{148m}{282mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
They aren't here.

{447hp}{148m}{282mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Players near you in Mount Saidian:
<PK> Lutha House of Music
<PK> Krug Torin Square

{447hp}{148m}{282mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{282mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]

{447hp}{148m}{280mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
murder lutha
Celestyn Street
+-+-+-+-+| You are travelling down the main street of the town. The
| | || road you walk along is very wide, created with cobblestones
S S-+ S| painted a brilliant white. The fresh mountain air that breezes
| | through this place makes it a very pleasant journey. To the
S-@-S | east and west you see huge buildings. Beautiful music comes
| | from within them. Celestyn street continues to the north
F-+ | and south. In the distance to the north you see a tall castle.
| |
+ |
---------+

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.
A male citizen flies north.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 2 (north) ***
(White Aura) A female citizen of the town saunters about.
You scan east.
*** Range 1 (east) ***
(White Aura) Lutha the Holy Lady is here.
(White Aura) A musician is here, learning from Layetlan.
(White Aura) Layetlan the minstrel is here, selling her instruments.
You scan south.
*** Range 1 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Tasenther the tailor is here, ready to fit somebody.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Lutha walks in.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha

Lutha walks north.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{278mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
n
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.

{447hp}{148m}{276mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.

{447hp}{148m}{274mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
A male citizen flies in.

{447hp}{148m}{274mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 3 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
An avian cityguard is here, protecting the town from intruders.

{447hp}{148m}{274mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{447hp}{148m}{273mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{447hp}{148m}{272mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 3 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan south.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A female citizen of the town saunters about.
*** Range 5 (south) ***
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.

{447hp}{148m}{272mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{447hp}{148m}{272mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha The Northern Battlements
<PK> Krug Arkhalis Street

{447hp}{148m}{272mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]

{447hp}{148m}{271mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{447hp}{148m}{270mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{447hp}{148m}{269mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher

You relax your muscles as the insanity stops.

{81hp}{156m}{323mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) Players near you in Mount Saidian:
<PK> Lutha The Western Battlements
<PK> Krug Arkhalis Street

{81hp}{156m}{323mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A female citizen of the town saunters about.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.
A female citizen flies south.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) l
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{156m}{322mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{81hp}{156m}{320mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.

{81hp}{156m}{318mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{81hp}{156m}{317mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]

{81hp}{156m}{316mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) bers
You get a little madder.

{81hp}{156m}{316mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{81hp}{156m}{315mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.

{81hp}{156m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) rage luth
They aren't here.

{81hp}{156m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) rage luth
rage luth
They aren't here.

{81hp}{156m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
They aren't here.

{81hp}{156m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) trophy bear
wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{156m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) You construct a grim trophy and stake it into the ground.

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
Your regeneration increases!

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) They aren't here.

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sca
You scan all around.
You scan north.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
You scan south.
*** Range 1 (south) ***
(White Aura) A female citizen of the town saunters about.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) murder lutha
They aren't here.

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{314mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{81hp}{96m}{312mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A grim trophy of a bear skin has been staked into the ground here.
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) sl
Your body relaxes as you fall into slumber.
You go to sleep.

{81hp}{96m}{310mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) gr
[50 Ber] Krug 8% hp 28% mana 71% mv 613180 xp Damage per round: 230
* [22 Pet] A pit bull 100% hp 100% mana 100% mv 10048 tnl (ghost)

{144hp}{119m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wake
You wake and stand up.

{144hp}{119m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) tena
You prepare your resolve and stand ready for battle.

{144hp}{59m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
aff
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{144hp}{59m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
You are affected by the following:
Skill: bear regeneration: lasts for 1 rounds
Power: tenacity : modifies save vs spell by 8 for 5 hours
Skill: grim trophy : lasts for 4 hours
Skill: berserk : modifies save vs mental by 10 for 2 hours
: modifies armor class by -50 for 2 hours
: modifies damroll by 10 for 2 hours
: modifies hitroll by 1 for 2 hours
Spell: curse : modifies save vs spell by -6 for 25 hours
: modifies hitroll by -6 for 25 hours
Skill: warcry : modifies save vs afflictive by 6 for 11 hours
: modifies hitroll by 6 for 11 hours
Power: cognizance : lasts for 25 hours
: lasts for 25 hours

{144hp}{59m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug Torin Square

{144hp}{59m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
A female citizen flies west.
A male citizen flies north.

{144hp}{59m}{379mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.

{144hp}{59m}{377mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Celestyn Street
+-+-+-+-+| You are travelling down the main street of the town. The
| | || road you walk along is very wide, created with cobblestones
S S-+ S| painted a brilliant white. The fresh mountain air that breezes
| | through this place makes it a very pleasant journey. To the
S-@-S | east and west you see huge buildings. Beautiful music comes
| | from within them. Celestyn street continues to the north
F-+ | and south. In the distance to the north you see a tall castle.
| |
+ |
---------+

[Exits: north east south west]

{144hp}{59m}{375mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Celestyn Street
S-+ | You are travelling down a huge street. There is vast amounts
| | of open space all around you, emphasising a lack of citizens
S-+-S | wandering around the town. Perhaps they themselves adventure
| | in far off lands. The town has obviously been left well guarded
F-@ | and in tidy shape. To the west, you see a small store. The
| | smell of fresh fruit breezes in from its direction.
+ |
| |
x |
---------+

[Exits: north south west]

{144hp}{59m}{373mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
The South Gate of the Town of Liberty
S-+-S | You are standing at the entrance of a huge town. A pair of
| | enormous gates adorned with gems and fine jewels have been
F-+ | left wide open in invitation. As you look around, you realize
| | that the inhabitants of this place must be wealthy indeed..
@ | Few places in Serin contain such beautiful and huge buildings.
| | Celestyn Street runs north of here while to the south there
x | is a trail leading down the mountainside.
|
|
---------+

[Exits: north south]
(White Aura) A male citizen of the town is wandering around.

{144hp}{59m}{371mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
An enormous jewel-encrusted gate creaks slightly as it shudders in the wind.

{144hp}{59m}{371mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) s
Top of the Mountain
F-+ | You are standing at the top of the mountain. The air here
| | is so thin it leaves you gasping for breath. A chilly wind
+ | blows in from the east. It bites your shoulders as it passes
| | by. To the north you see what seems to be the entrance to
@ | a city, while a trail leads down the mountain towards the
| plains north of Seringale. It is very well travelled.
|
|
|
---------+

[Exits: north down]
A marble pillar stands here, marking the southern boundary of the city.

{144hp}{59m}{367mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
The rocky ledge does not extend further to the west.
Your regeneration returns to normal.

{144hp}{59m}{367mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
The South Gate of the Town of Liberty
S-+-S | You are standing at the entrance of a huge town. A pair of
| | enormous gates adorned with gems and fine jewels have been
F-+ | left wide open in invitation. As you look around, you realize
| | that the inhabitants of this place must be wealthy indeed..
@ | Few places in Serin contain such beautiful and huge buildings.
| | Celestyn Street runs north of here while to the south there
x | is a trail leading down the mountainside.
|
|
---------+

[Exits: north south]
(White Aura) A male citizen of the town is wandering around.

{144hp}{59m}{363mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) wher
Players near you in Mount Saidian:
<PK> Lutha Southwest Watchtower
<PK> Krug The South Gate of the Town of Liberty

{144hp}{59m}{363mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Celestyn Street
S-+ | You are travelling down a huge street. There is vast amounts
| | of open space all around you, emphasising a lack of citizens
S-+-S | wandering around the town. Perhaps they themselves adventure
| | in far off lands. The town has obviously been left well guarded
F-@ | and in tidy shape. To the west, you see a small store. The
| | smell of fresh fruit breezes in from its direction.
+ |
| |
x |
---------+

[Exits: north south west]

{144hp}{59m}{361mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Celestyn Street
+-+-+-+-+| You are travelling down the main street of the town. The
| | || road you walk along is very wide, created with cobblestones
S S-+ S| painted a brilliant white. The fresh mountain air that breezes
| | through this place makes it a very pleasant journey. To the
S-@-S | east and west you see huge buildings. Beautiful music comes
| | from within them. Celestyn street continues to the north
F-+ | and south. In the distance to the north you see a tall castle.
| |
+ |
---------+

[Exits: north east south west]

{144hp}{59m}{359mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Celestyn Street
S *-S +| You are on the main street of the town. The road has been
| | || paved with cobblestones, delicately painted white and swept
+-+-+-+-+| clean. It looks almost as if nobody has even ever set foot
| | || on it. To the west is the alchemist's store, while north
S S-@ S| and south continues along Celestyn Street. The fresh mountain
| | air here is very warm and carries a calming scent upon it.
S-+-S |
| |
F-+ |
---------+

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.

{144hp}{59m}{357mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) n
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A grim trophy of a bear skin has been staked into the ground here.
A magnificent fountain of water flows here.

{144hp}{59m}{355mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
A female citizen flies east.

{144hp}{59m}{353mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w

Lutha walks in.
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]

{144hp}{59m}{351mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) w
The West Gate of the Town of Liberty
+ | You are standing at the entrance of a huge town. A pair of
| | enormous gates adorned with gems and fine jewels have been
+ S | left wide open in invitation. As you look around, you realize
| | | that the inhabitants of this place must be wealthy indeed..
f-@-+-+| Few places in Serin contain such beautiful and huge buildings.
| | | Kersh Road is just off to the east of here, while a trail
+ S | to the south leads down into the valley.
| |
+ |
---------+

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.

{144hp}{59m}{349mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Kersh Road
+ +-*| You are at the end of Kersh Road, one of the smaller
| || roads branching off from Celestyn Street. It has been
+ S *| paved with the rarest of valuable stones, carefully chosen
| | || from the best harvests. The air here is thin and yet
f-+-@-+-+| its warmth and freshness makes it a very comfortable
| | || place to be. Kersh Road continues to the east while shops
+ S S-+| are all around you.
| ||
+ S-+|
---------+

[Exits: north east south west]

{144hp}{59m}{347mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e
Kersh Road
+ +-* | You are travelling on a smaller road which branches off
| | | from Celestyn Street. Its surface has been paved with
+ S *-S| precious stones, imported from the most valuable ore
| | | | mines. They have been arranged in a uniform cobblestone
+-+-@-+-+| pattern and kept as clean as a whistle. The town square
| | | | is to the east while Kersh Road continues westwards.
+ S S-+ |
| | |
+ S-+-S|
---------+

[Exits: east west]
(White Aura) A female citizen of the town saunters about.

{144hp}{59m}{345mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) rage luth
They aren't here.

{144hp}{59m}{345mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive) e

Lutha walks in.

{144hp}{59m}{345mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(evasive)
You yell 'Help! Lutha just charged into me!'
Your shield jolts under Lutha's slash, but holds.
Lutha's charge attack misses you.
Your corrosion devastates Lutha!
You dodge Lutha's charge.
Lutha has some small wounds and bruises.

{144hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(evasive) rage
No way! You are still fighting!
Lutha has some small wounds and bruises.

{144hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(evasive) You feel your veins course with power as the madness engulfs you!
Lutha has some small wounds and bruises.

{527hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(evasive)
Lutha thrusts your corrosion aside in a skillful parry.
Lutha parries your corrosion with an easy flourish.
Lutha parries your shield smash.
Lutha's slash MUTILATES you!
Lutha's charge MUTILATES you!
Lutha has some small wounds and bruises.

{446hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(evasive) bod
You slam into Lutha, knocking her senseless!
Your bodyslam decimates Lutha!
Lutha has some small wounds and bruises.

{446hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Your corrosion misses Lutha.
Lutha braces against her armor to perform a two-handed set parry.
Lutha parries your corrosion.
Lutha parries your shield smash with an easy flourish.
Lutha's slash DISEMBOWELS you!
Lutha has some small wounds and bruises.

{395hp}{59m}{345mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) war

The lightning has stopped.
The castle bells toll once as the evening begins.
Lutha has some small wounds and bruises.

{451hp}{65m}{398mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha thrusts your corrosion aside in a skillful parry.
You rake Lutha's weapon aside!
Lutha braces against her armor to perform a two-handed set parry.
Lutha deflects your shield smash aside in an ungraceful parry.
Their primary weapon is already raked aside.
Lutha's primary weapon has been raked aside!
Lutha's primary weapon has been raked aside!
Lutha has some small wounds and bruises.

{451hp}{65m}{398mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) You already feel righteous.
Lutha has some small wounds and bruises.

{451hp}{65m}{398mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) Lutha narrows her eyes.
Lutha's heavenly wrath DISMEMBERS you!
You learn from your mistakes, and your flurry skill improves.
Lutha has some small wounds and bruises.

{397hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) bod lutha
You slam into Lutha, knocking her senseless!
Your bodyslam decimates Lutha!
Lutha has some small wounds and bruises.

{397hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Your fury devastates Lutha!
Lutha braces against her armor to perform a two-handed set parry.
Lutha deflects your shield smash aside in an ungraceful parry.
You fail to rake Lutha.
Lutha's slash MUTILATES you!
Lutha's slash MUTILATES you!
Lutha has some small wounds and bruises.

{317hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha parries your corrosion with an easy flourish.
Lutha braces against her armor to perform a two-handed set parry.
Lutha deflects your shield smash aside in an ungraceful parry.
Lutha's charge maims you!
Lutha's charge maims you!
Lutha has some small wounds and bruises.

{245hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) bers
You get a little madder.
Lutha has some small wounds and bruises.

{245hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Your corrosion misses Lutha.
Your fury maims Lutha!
Lutha thrusts your shield smash aside in a skillful parry.
Lutha's charge DISEMBOWELS you!
Lutha's thrust MASSACRES you!
Lutha's charge misses you.
Lutha has quite a few wounds.

{128hp}{65m}{387mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha has fled!
Lutha walks east.

{128hp}{65m}{387mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{387mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{387mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) e
Torin Square
+-* | You are travelling on the main road of the town of Liberty.
| | The road has been well looked after and paved with bright
S *-S +| white cobblestones. There is a strange magical quality
| | || to its perfectly preserved surface. To the north you see
+-+-@-+-+| the entryway to a large castle. Smaller roads lead off
| | || to the east and west, with important shops upon them.
S S-+ S|
| |
S-+-S |
---------+

[Exits: north east south west]
A grim trophy of a bear skin has been staked into the ground here.
A magnificent fountain of water flows here.
(White Aura) A female citizen of the town saunters about.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
Your regeneration increases!

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
An avian cityguard is here, protecting the town from intruders.
You scan south.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
An avian cityguard is here, protecting the town from intruders.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
A female citizen flies west.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) wher
Players near you in Mount Saidian:
<PK> Lutha Weapon Shop
<PK> Krug Torin Square

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) sca
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 5 (north) ***
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
A guest of the castle is here waiting for the feast to begin.
You scan east.
*** Range 3 (east) ***
An avian cityguard is here, protecting the town from intruders.
You scan south.
*** Range 2 (south) ***
(White Aura) A male citizen of the town is wandering around.
*** Range 4 (south) ***
(White Aura) A male citizen of the town is wandering around.
You scan west.
*** Range 1 (west) ***
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
*** Range 3 (west) ***
An avian cityguard is here, protecting the town from intruders.

{128hp}{65m}{385mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
+-+-+-+-+| You are travelling down the main street of the town of
| | Liberty, not far from the castle. The road has been paved
+-* | with cobblestones, shaped round and arranged in a uniform
| | pattern. It has been kept immaculately clean, free of
S @-S +| all dust and other pollutants. So clean in fact that
| | || it almost seems it has never been stepped on. The town
+-+-+-+-+| square is off to the south.
| | ||
S S-+ S|
---------+

[Exits: north east south]

{128hp}{65m}{384mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.

{128hp}{65m}{383mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) n
The Castle Gates
| The huge gates of the castle tower high above you.
+ * +| They are made of the most beautiful white ivory,
| | || carefully carved into long rods that interweave each
+-+-+-+-+| other for strength. The gates are left open at all
| 7 | times in welcome to visitors. No guard seems to be

+-+-@-+-+| present to prevent intruders. The foyer of the castle
| | is to the north while south leads out onto Arkhalis
+-* | Street. The battlements of the town are to the east
| | and west.
*-S |
---------+

[Exits: north east south west]

{128hp}{65m}{382mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) s
Arkhalis Street
| You are travelling along Arkhalis Street, part of the
+-+-+-+-+| main street running straight through the town of Liberty.
2 | 7 | The road has been carefully paved with cobblestones,

+-+-+-+-+| their round surfaces glowing even in the weakest of light.
| | To the west of here is the weapon shop, dull noises coming
+-@ | from within. North leads towards the castle, while the
| | street continues southwards heading to the town square.
S *-S +|
| | ||
+-+-+-+-+|
---------+

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.

{128hp}{65m}{381mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
They aren't here.

{128hp}{65m}{381mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) w
Weapon Shop
*-+-+-+-+| Dominating this soot engulfed chamber is a gigantic midnight
| | black anvil, bolted to the concrete floor in the middle
+-+-+-+-+| of the room. Tongs of every shape and size are littered
| | | on every available space, including the floor and the
+ @-* | many shelves and cabinets surrounding the anvil and the
| | work area. Barrels of various construction line the
S *-S| back wall, all filled with some sort of dirty liquid.
| | | A foul smell coats the mouth of all who enter, not unlike
+-+-+-+-+| that of hot oil.
---------+

[Exits: east]
(White Aura) Lutha the Holy Lady is here.
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
Lutha yells 'Help! I am being attacked by Krug!'
Your fury MUTILATES Lutha!
Your shield smash maims Lutha!
Lutha has some small wounds and bruises.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha parries your corrosion with an easy flourish.
You rake Lutha's weapon aside!
Your shield smash devastates Lutha!
Lutha's primary weapon has been raked aside!
Lutha's primary weapon has been raked aside!
Lutha has quite a few wounds.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha has fled!
Lutha walks east.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive)
Your regeneration returns to normal.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) bod
e

Lutha walks in.

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) murder lutha
But you aren't fighting anyone!

{128hp}{65m}{380mv}/{7942gld}\{23220tnl}/{no opponent}\{no opponent}/(aggressive) You yell 'Help! Lutha just charged into me!'
Lutha's charge attack DISEMBOWELS you!
No way! You are still fighting!
Lutha has quite a few wounds.

{78hp}{65m}{380mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) You do the best you can!
Your fury MUTILATES Lutha!
Lutha parries your shield smash with an easy flourish.
Lutha's slash DISEMBOWELS you!
Lutha's slash MUTILATES you!
Lutha has quite a few wounds.

{-8hp}{65m}{380mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Lutha thrusts your corrosion aside in a skillful parry.
Lutha thrusts your corrosion aside in a skillful parry.
Lutha parries your shield smash.
Lutha's charge DISEMBOWELS you!
Lutha's charge misses you.
Flaming gauntlets suddenly flares up and Lutha's hands catch on fire.
Lutha's burning hands injure you.
Lutha has quite a few wounds.

{35hp}{69m}{433mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) bod
You slam into Lutha, knocking her senseless!
Your bodyslam decimates Lutha!
Lutha has quite a few wounds.

{35hp}{69m}{433mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive)
Your corrosion misses Lutha.
Your shield smash maims Lutha!
Lutha's charge devastates you!
Lutha has quite a few wounds.

{4hp}{69m}{433mv}/{7942gld}\{23220tnl}/{shaft}\{two_handed}/(aggressive) bod

Lutha parries your corrosion.
Lutha braces against her armor to perform a two-handed set parry.
Lutha parries your corrosion.
Lutha braces against her armor to perform a two-handed set parry.
Lutha awkwardly parries your shield smash with a loud clang.
Lutha's slash DISEMBOWELS you!
You have yielded to Lutha.
[WARLORD] Aragmon the cyclops: 'Krug has been defeated by Lutha.'
[WARLORD] Aragmon the cyclops: 'The duel lasted 6 minutes and 17 seconds.'
You slip unconscious as Lutha stops short of a killing blow.
You have been mortally wounded!!
You are too hurt to do anything for a while.
Tags: #warlord

Comments

  1. Krug, I think you lost because you kept getting held up. If someone, for you as a warlord, is using an ice weapon, flee and sleep to get rid of mania and wake for a rage to get rid of the ice weapon. Bodyslam a few times and then chase. You won't attack the creatures and you'll still have the extra damage without all the attacking shit creatures along the way.
      [reply to Faelon]

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