Ye Olde Abandoned Realms Logs

Pok v Exphlament

posted on 2015-08-31 00:49:06
You tell Exphlament 'You busy?'
Exphlament tells you 'Always, even when I do nothing, I am busy.'
You tell Exphlament 'Too many words.'
You tell Exphlament 'How can I get you to help me?'
Exphlament tells you 'Kneel.'
You tell Exphlament 'Look for help killing.'
You tell Exphlament 'Why you like me to kneel?'
Exphlament tells you 'You could start with not asking questions.'
You tell Exphlament 'I have idea. I fight you. If I win, you help me kill medic in mudfall.'
You tell Exphlament 'What you think for idea.'

who
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 251/358 370/370 5489 531161 (.) (.) calm/11am (day)/inside><>

who
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] (OUTLAW) Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 266/358 294/370 5522 531161 (.) (.) active/1pm (day)/road><>

...
where
Players near you in Darkhaven:
<PK> Exphlament The Sepulcher of Legion
<PK> Pok A Lacramose Temple
<993/993 308/358 361/370 6518 531161 (.) (.) active/7pm (dusk)/inside><>

sit
You sit down.
<993/993 308/358 361/370 6518 531161 (.) (.) active/7pm (dusk)/inside><>

scan a
You scan all around.
You scan east.
You scan south.
*** Range 2 (south) ***
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
You scan west.
<993/993 308/358 361/370 6518 531161 (.) (.) active/7pm (dusk)/inside><>

o all sit
A killer flytrap sits down on the ground.
Domar the trainee sits down on the ground.
Ok.
<993/993 308/358 361/370 6518 531161 (.) (.) active/7pm (dusk)/inside><>

where

who
Players near you in Darkhaven:
<PK> Exphlament A Sacred Undercroft
<PK> Pok A Lacramose Temple
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

wake
You stand up.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

mania
You work yourself into a maniacal frenzy!
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

sit

l
You sit down.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>
A Lacramose Temple
The eerie wail of a lost spirit fills the air as the musty atmosphere causes
you to cough violently. The red drapery is covered with a very thick layer of
grey dust. The feeling in the air is meditative and quiet, almost sad at
what this temple is all about - even if people aren't entirely sure why.
A silver moon is drawn in the background of the wall encased in a gold and
ivory casing. Spears and thrown in between the curves of the moon. The
symbol means nothing to you.

[Exits: east south west]
The sliced-off fingers of an occultist are lying here.
A torn black robe is here.
The splattered brains of an occultist are lying here.
(Charmed) A killer flytrap is resting here.
(Charmed) Domar the trainee is sitting here.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

scan a
You scan all around.
You scan east.
You scan south.
*** Range 2 (south) ***
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
You scan west.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

where

Exphlament walks in.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>
Players near you in Darkhaven:
<PK> Exphlament A Lacramose Temple
<PK> Pok A Lacramose Temple
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

Exphlament walks south.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

scan s
You scan south.
*** Range 2 (south) ***
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

where
Players near you in Darkhaven:
<PK> Exphlament At the North Gate
<PK> Pok A Lacramose Temple
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

wake
You stand up.
<993/993 315/358 370/370 6518 531161 (.) (.) active/8pm (night)/inside><>

s

s
Entrance of a Lacramose Temple
The eerie wail of a lost spirit fills the air as the musty atmosphere causes
you to cough violently. The red drapery is covered with a very thick layer of
grey dust. The feeling in the air is meditative and quiet, almost sad at
what this temple is all about - even if people aren't entirely sure why.
A silver moon is drawn in the background of the wall encased in a gold and
ivory casing. Spears are thrown in between the curves of the moon. The
symbol means nothing to you.

[Exits: north south]
A torn black robe is here.
The pulled-out eyes of an occultist are lying here.
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
The sliced-off arm of a Darkhaven Outlaw is lying here.
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 315/358 369/370 6518 531161 (.) (.) active/8pm (night)/inside><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 315/358 368/370 6518 531161 (.) (.) active/8pm (night)/city><>

w

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 315/358 366/370 6518 531161 (.) (.) active/8pm (night)/city><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 315/358 364/370 6518 531161 (.) (.) active/8pm (night)/city><>

w

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 370/370 6518 531161 (.) (.) active/9pm (night)/city><>

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 368/370 6518 531161 (.) (.) active/9pm (night)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 366/370 6518 531161 (.) (.) active/9pm (night)/city><>

n

n
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 364/370 6518 531161 (.) (.) active/9pm (night)/city><>
Outside the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 362/370 6518 531161 (.) (.) active/9pm (night)/city><>

n
Beyond the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 360/370 6518 531161 (.) (.) active/9pm (night)/city><>

n
Haze in the distance
Gray fog seems to lift from nowhere in particular totally obscuring the
view in front of you. The noises of what could be a city seems to come from
within. You can go back from where the path came from or you can continue.

[Exits: north south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 358/370 6518 531161 (.) (.) active/9pm (night)/road><>

n
Lush, Green Grass
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: south west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 356/370 6518 531161 (.) (.) active/9pm (night)/road><>

scan a
You scan all around.
You scan south.
You scan west.
<993/993 322/358 356/370 6518 531161 (.) (.) active/9pm (night)/road><>

where
Players near you in Outerlimits:
<PK> Exphlament Living Oak
<PK> Pok Lush, Green Grass
<993/993 322/358 356/370 6518 531161 (.) (.) active/9pm (night)/road><>

w

n
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 354/370 6518 531161 (.) (.) active/9pm (night)/road><>

n
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 352/370 6518 531161 (.) (.) active/9pm (night)/road><>

e
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 350/370 6518 531161 (.) (.) active/9pm (night)/road><>

e
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 348/370 6518 531161 (.) (.) active/9pm (night)/road><>

e
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 346/370 6518 531161 (.) (.) active/9pm (night)/road><>

e
Living Oak
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 344/370 6518 531161 (.) (.) active/9pm (night)/road><>

Someone quaffs a purple potion.
Someone is surrounded by a white aura.
<993/993 322/358 344/370 6518 531161 (.) (.) active/9pm (night)/road><>
Broken Shrines
You tread upon what seems like to be an old place of worship. Several
altars are laid out here with some broken pedestals in between. They are
solely made of a bluish type of rock that you have not seen before.
Crows from a distance gaze down and scream shrilly in the moist air.

[Exits: west]
A foul looking crow crawls around here.
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 342/370 6518 531161 (.) (.) active/9pm (night)/road><>

w

w

w
Living Oak
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
Someone scans all around.
<993/993 322/358 340/370 6518 531161 (.) (.) active/9pm (night)/road><>
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 338/370 6518 531161 (.) (.) active/9pm (night)/road><>

w
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 336/370 6518 531161 (.) (.) active/9pm (night)/road><>
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 334/370 6518 531161 (.) (.) active/9pm (night)/road><>

s

s
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 332/370 6518 531161 (.) (.) active/9pm (night)/road><>

w

w
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 330/370 6518 531161 (.) (.) active/9pm (night)/road><>
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 328/370 6518 531161 (.) (.) active/9pm (night)/road><>
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 326/370 6518 531161 (.) (.) active/9pm (night)/road><>

get dust sack
You get magic dust from a Big Ol'Pack Sack.
<993/993 322/358 326/370 6518 531161 (.) (.) active/9pm (night)/road><>

eat dust
You eat magic dust.
Your eyes tingle.
<993/993 322/358 326/370 6518 531161 (.) (.) active/9pm (night)/road><>

w

n

n

where
Over some fields
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 324/370 6518 531161 (.) (.) active/9pm (night)/field><>
A gravel road
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
A foul looking crow crawls around here.
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 322/370 6518 531161 (.) (.) active/9pm (night)/field><>
A gravel road
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 320/370 6518 531161 (.) (.) active/9pm (night)/field><>

get vial sack
Players near you in Outerlimits:
<PK> Exphlament A wilderness trail
<PK> Pok A gravel road
<993/993 322/358 320/370 6518 531161 (.) (.) active/9pm (night)/field><>
You get a vial of crimson blood from a Big Ol'Pack Sack.
<993/993 322/358 320/370 6518 531161 (.) (.) active/9pm (night)/field><>

quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<993/993 322/358 320/370 6518 531161 (.) (.) active/9pm (night)/field><>

A foul crow flies in.
A foul crow flies in.
A foul crow flies in.
<993/993 322/358 320/370 6518 531161 (.) (.) active/9pm (night)/field><>

s

s
A gravel road
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 318/370 6518 531161 (.) (.) active/9pm (night)/field><>
Over some fields
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 316/370 6518 531161 (.) (.) active/9pm (night)/field><>

dash e
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
Domar the trainee walks in.


The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.


The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.


Lush, Green Grass
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: south west]
Domar the trainee walks in.
A killer flytrap walks in.


You come to a stop with a clatter.
Lucky it wasn't any harder.
Your run comes to a sudden halt as you smash into the wall.
<993/993 322/358 308/370 6518 531161 (.) (.) active/9pm (night)/road><>

scan w
You scan west.
<993/993 322/358 308/370 6518 531161 (.) (.) active/9pm (night)/road><>

w

w
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 306/370 6518 531161 (.) (.) active/9pm (night)/road><>

w
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 304/370 6518 531161 (.) (.) active/9pm (night)/road><>
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 322/358 302/370 6518 531161 (.) (.) active/9pm (night)/road><>

where
Players near you in Outerlimits:
<PK> Exphlament A wilderness trail
<PK> Pok A Tall Grass Field
<993/993 322/358 302/370 6518 531161 (.) (.) active/9pm (night)/road><>

w
Over some fields
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 322/358 300/370 6518 531161 (.) (.) active/9pm (night)/field><>

where
Players near you in Outerlimits:
<PK> Exphlament A wilderness trail
<PK> Pok Over some fields
<993/993 328/358 350/370 6518 531161 (.) (.) active/10pm (night)/field><>

e

e
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 328/358 348/370 6518 531161 (.) (.) calm/10pm (night)/road><>

scan e
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 328/358 346/370 6518 531161 (.) (.) calm/10pm (night)/road><>
You scan east.
<993/993 328/358 346/370 6518 531161 (.) (.) calm/10pm (night)/road><>

e
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 328/358 344/370 6518 531161 (.) (.) calm/10pm (night)/road><>

scan n
You scan north.
<993/993 328/358 344/370 6518 531161 (.) (.) calm/10pm (night)/road><>

n

n
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
Domar the trainee walks in.
A killer flytrap walks in.
<993/993 328/358 342/370 6518 531161 (.) (.) calm/10pm (night)/road><>

scan e
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east south]
A killer flytrap walks in.
Domar the trainee walks in.
<993/993 328/358 340/370 6518 531161 (.) (.) calm/10pm (night)/road><>
You scan east.
*** Range 2 (east) ***
(Invis) (White Aura) Exphlament the Unholy Lady is here.
*** Range 3 (east) ***
A foul looking crow crawls around here.
<993/993 328/358 340/370 6518 531161 (.) (.) calm/10pm (night)/road><>

dash e
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
Domar the trainee walks in.
A killer flytrap walks in.


A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
(Invis) (White Aura) Exphlament the Unholy Lady is here.
A killer flytrap walks in.
Domar the trainee walks in.


Exphlament yells 'Help! Pok just dashed into me!'
Your thunder tackle DISEMBOWELS Exphlament!
Exphlament has quite a few wounds.
<993/993 328/358 336/370 6518 531161 (*) (/) calm/10pm (night)/road><>

Exphlament utters the words, 'ablggar bjrxabrat'.
The demonic haze surrounding Exphlament grows darker.
Exphlament has quite a few wounds.
<993/993 328/358 336/370 6518 531161 (*) (/) calm/10pm (night)/road><>

Your disease maims Exphlament!
Exphlament fades into existence.
[** ] You dodge Exphlament's freezing bite.
Domar the trainee's beating decimates Exphlament!
Exphlament has quite a few wounds.
<993/993 328/358 332/370 6518 531161 (*) (/) evasive/10pm (night)/road><>

Domar the trainee carefully considers Exphlament.
Domar the trainee sets off for the guildhall.
Exphlament has quite a few wounds.
<993/993 328/358 332/370 6518 531161 (*) (/) evasive/10pm (night)/road><>

Exphlament has fled!
Exphlament walks west.
<993/993 328/358 332/370 6518 531161 (.) (.) evasive/10pm (night)/road><>

untarget
You remove your current target. $$ will no longer be substituted.
<993/993 328/358 332/370 6518 531161 (.) (.) evasive/10pm (night)/road><>

l
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
(Charmed) A killer flytrap is here, snapping at passing insects.
<993/993 328/358 332/370 6518 531161 (.) (.) evasive/10pm (night)/road><>

w

w
A wilderness trail
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
<993/993 328/358 330/370 6518 531161 (.) (.) evasive/10pm (night)/road><>

s
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east south]
A killer flytrap walks in.
<993/993 335/358 370/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

s
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
A killer flytrap walks in.
<993/993 335/358 368/370 6518 531161 (.) (.) evasive/11pm (night)/road><>
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
<993/993 335/358 366/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

t exphlament Help me kill medic.
You tell Exphlament 'Help me kill medic.'
<993/993 335/358 366/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

where
Players near you in Outerlimits:
<PK> Pok The open plains
<993/993 335/358 366/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

w

w
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
<993/993 335/358 364/370 6518 531161 (.) (.) evasive/11pm (night)/road><>
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
<993/993 335/358 362/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

where
Players near you in Outerlimits:
<PK> Pok A Tall Grass Field
<993/993 335/358 362/370 6518 531161 (.) (.) evasive/11pm (night)/road><>

e

The white aura around your body fades.
Your mania ends.
<993/993 344/358 370/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>

e
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A killer flytrap walks in.
<993/993 344/358 368/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
A killer flytrap walks in.
<993/993 344/358 366/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>

e
Lush, Green Grass
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: south west]
A killer flytrap walks in.
<993/993 344/358 364/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>

s

s
Haze in the distance
Gray fog seems to lift from nowhere in particular totally obscuring the
view in front of you. The noises of what could be a city seems to come from
within. You can go back from where the path came from or you can continue.

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 362/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>
Beyond the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 360/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s

s
Outside the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 358/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 356/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

where
Players near you in Darkhaven:
<PK> Exphlament Shop of Horrors
<PK> Pok At the North Gate
<993/993 344/358 356/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s

s
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 354/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
A killer flytrap walks in.
<993/993 344/358 352/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

where exphlament
<PK> Exphlament Shop of Horrors
<993/993 344/358 352/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
A killer flytrap walks in.
<993/993 344/358 350/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s

s
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south]
An assassin is here skulking about.
A killer flytrap walks in.
<993/993 344/358 348/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A meditationist walks slowly about chanting mantras.
A killer flytrap walks in.
<993/993 344/358 346/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
A killer flytrap walks in.
<993/993 344/358 344/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 342/370 6518 531161 (.) (.) evasive/12am (midnight)/road><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
A killer flytrap walks in.
<993/993 344/358 340/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
An assassin is here skulking about.
A killer flytrap walks in.
<993/993 344/358 338/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
A killer flytrap walks in.
<993/993 344/358 336/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A killer flytrap walks in.
<993/993 344/358 334/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

where
You break your objective tracking.
Players near you in Darkhaven:
<PK> Exphlament Shop of Horrors
<PK> Pok An opening in the fog
<993/993 344/358 334/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

where exphlament
<PK> Exphlament Shop of Horrors
<993/993 344/358 334/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

e

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east west]
A killer flytrap walks in.
<993/993 344/358 332/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east south west]
A killer flytrap walks in.
<993/993 344/358 330/370 6518 531161 (.) (.) evasive/12am (midnight)/city><>

s
Shop of Horrors
You never knew a flower shop could be creepy, but this one definitely is.
Rows of orchids, pitcher plants and flytraps are silhouetted by the dull red
light that seeps from guttering lamps in the corners of the room. The floor
is awash with some kind of mist, which swirls and bubbles as if creatures
are crawling around in it, hidden from view. The sounds of scrabbling claws
and hollow sighs and moans fill the air - yet as you look around, all is
silent. Only the black shapes of flowers, almost animalistic in form,
appear to watch you as you make your way around the room.

[Exits: north]
Exphlament is sleeping here.
A bespectacled little man creeps around the shop, watering his plants.
A killer flytrap walks in.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

l
Shop of Horrors
You never knew a flower shop could be creepy, but this one definitely is.
Rows of orchids, pitcher plants and flytraps are silhouetted by the dull red
light that seeps from guttering lamps in the corners of the room. The floor
is awash with some kind of mist, which swirls and bubbles as if creatures
are crawling around in it, hidden from view. The sounds of scrabbling claws
and hollow sighs and moans fill the air - yet as you look around, all is
silent. Only the black shapes of flowers, almost animalistic in form,
appear to watch you as you make your way around the room.

[Exits: north]
(Charmed) A killer flytrap is here, snapping at passing insects.
Exphlament is sleeping here.
A bespectacled little man creeps around the shop, watering his plants.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

sit
You sit down.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

wake exphlament
Exphlament wakes and stands up.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

shrug
You shrug.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

l
Shop of Horrors
You never knew a flower shop could be creepy, but this one definitely is.
Rows of orchids, pitcher plants and flytraps are silhouetted by the dull red
light that seeps from guttering lamps in the corners of the room. The floor
is awash with some kind of mist, which swirls and bubbles as if creatures
are crawling around in it, hidden from view. The sounds of scrabbling claws
and hollow sighs and moans fill the air - yet as you look around, all is
silent. Only the black shapes of flowers, almost animalistic in form,
appear to watch you as you make your way around the room.

[Exits: north]
(Charmed) A killer flytrap is here, snapping at passing insects.
Exphlament the Unholy Lady is here.
A bespectacled little man creeps around the shop, watering his plants.
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

where
Players near you in Darkhaven:
<PK> Exphlament Shop of Horrors
<PK> Pok Shop of Horrors
<993/993 344/358 329/370 6518 531161 (.) (.) evasive/12am (midnight)/inside><>

say You too quiet

Exphlament walks north.
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>
You say 'You too quiet.'
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>

wake
You stand up.
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>

t exphlament You too quiet
You tell Exphlament 'You too quiet.'
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>

wake
You are already standing.
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>

where
Players near you in Darkhaven:
<PK> Exphlament Misty Lane
<PK> Pok Shop of Horrors
<993/993 351/358 370/370 6518 531161 (.) (.) evasive/1am (night)/inside><>

n
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east south west]
(White Aura) Exphlament the Unholy Lady is here.
A killer flytrap walks in.
<993/993 351/358 369/370 6518 531161 (.) (.) evasive/1am (night)/city><>

w

w
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east west]
A killer flytrap walks in.
<993/993 351/358 367/370 6518 531161 (.) (.) evasive/1am (night)/city><>
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A killer flytrap walks in.
<993/993 351/358 365/370 6518 531161 (.) (.) evasive/1am (night)/city><>

get vial sack
You get a vial of crimson blood from a Big Ol'Pack Sack.
<993/993 351/358 365/370 6518 531161 (.) (.) evasive/1am (night)/city><>

quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<993/993 351/358 365/370 6518 531161 (.) (.) evasive/1am (night)/city><>

e

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east west]
A killer flytrap walks in.
Exphlament walks in.
<993/993 351/358 363/370 6518 531161 (.) (.) evasive/1am (night)/city><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east south west]
A killer flytrap walks in.
<993/993 351/358 361/370 6518 531161 (.) (.) evasive/1am (night)/city><>

scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan south.
*** Range 1 (south) ***
A bespectacled little man creeps around the shop, watering his plants.
You scan west.
*** Range 1 (west) ***
(White Aura) Exphlament the Unholy Lady is here.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
*** Range 4 (west) ***
A Darkhaven guard stalks the area.
*** Range 5 (west) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
<993/993 351/358 361/370 6518 531161 (.) (.) evasive/1am (night)/city><>

Exphlament walks in.
<993/993 351/358 361/370 6518 531161 (.) (.) evasive/1am (night)/city><>

[** ] You block Exphlament's attack with your shield.
[** ] You parry Exphlament's freezing bite.
Your disease MUTILATES Exphlament!
[* ] Exphlament blocks your attack with her shield.
[** ] You dodge Exphlament's chill.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

get vial sack
You get a vial of crimson blood from a Big Ol'Pack Sack.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

dirt
Your kicked dirt misses Exphlament.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

Your disease MUTILATES Exphlament!
[** ] Exphlament blocks your attack with her shield.
[** ] You dodge Exphlament's chill.
[* ] You parry Exphlament's chill.
[***] You parry Exphlament's chill.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

Exphlament utters the words, 'noselacri'.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

Your disease DISEMBOWELS Exphlament!
[* ] Exphlament parries your disease.
[** ] You block Exphlament's attack with your shield.
[* ] You dodge Exphlament's freezing bite.
Exphlament has quite a few wounds.
<993/993 351/358 361/370 6518 531161 (*) (/) evasive/1am (night)/city><>

Exphlament has fled!
Exphlament walks west.
<993/993 351/358 361/370 6518 531161 (.) (.) evasive/1am (night)/city><>

dash w
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east west]
A killer flytrap walks in.


An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A killer flytrap walks in.


Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A killer flytrap walks in.


Your thunder tackle MANGLES a Darkhaven Outlaw!
Your thunder tackle MANGLES a Darkhaven Outlaw!
A Darkhaven Outlaw has some small wounds and bruises.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>

A Darkhaven Outlaw tries to disarm your shield, but fails.
A Darkhaven Outlaw has some small wounds and bruises.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>

[***] You parry a Darkhaven Outlaw's slash.
[***] You dodge a Darkhaven Outlaw's slash.
[** ] You dodge a Darkhaven Outlaw's slash.
[***] You dodge a Darkhaven Outlaw's stab.
Your disease MASSACRES a Darkhaven Outlaw!
Your disease MANGLES a Darkhaven Outlaw!
A killer flytrap's chomp decimates a Darkhaven Outlaw!
A killer flytrap's chomp misses a Darkhaven Outlaw.
A Darkhaven Outlaw has quite a few wounds.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>


l
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
(Charmed) A killer flytrap is here, fighting a Darkhaven Outlaw.
A Darkhaven Outlaw is here, fighting YOU!
A Darkhaven Outlaw is here, fighting YOU!
A Darkhaven Outlaw has quite a few wounds.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>

scan a
You scan all around.
You scan north.
*** Range 1 (north) ***
An Alchemist is sleeping here.
You scan east.
*** Range 4 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
*** Range 4 (west) ***
An assassin is here skulking about.
*** Range 5 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven Outlaw has quite a few wounds.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>

[***] You parry a Darkhaven Outlaw's slash.
[***] You parry a Darkhaven Outlaw's beating.
[***] You parry a Darkhaven Outlaw's slash.
Your disease misses a Darkhaven Outlaw.
Your disease MANGLES a Darkhaven Outlaw!
A Darkhaven Outlaw has quite a few wounds.
<993/993 351/358 355/370 6518 531161 (*) (/) evasive/1am (night)/city><>

A Darkhaven Outlaw's trip misses you.
A Darkhaven Outlaw has quite a few wounds.
<993/993 355/358 370/370 6518 531161 (*) (/) evasive/2am (night)/city><>

mania

[** ] You dodge a Darkhaven Outlaw's slash.
[***] You dodge a Darkhaven Outlaw's stab.
[***] You parry a Darkhaven Outlaw's slash.
[***] You parry a Darkhaven Outlaw's slash.
Your disease MASSACRES a Darkhaven Outlaw!
A killer flytrap's chomp decimates a Darkhaven Outlaw!
A killer flytrap's chomp decimates a Darkhaven Outlaw!
A Darkhaven Outlaw has some big nasty wounds and scratches.
<993/993 355/358 370/370 6518 531161 (*) (/) evasive/2am (night)/city><>
You work yourself into a maniacal frenzy!
A Darkhaven Outlaw has some big nasty wounds and scratches.
<993/993 355/358 370/370 6518 531161 (*) (/) aggressive/2am (night)/city><>

A Darkhaven Outlaw tries to disarm you, but fails.
A Darkhaven Outlaw has some big nasty wounds and scratches.
<993/993 355/358 370/370 6518 531161 (*) (/) aggressive/2am (night)/city><>

[***] You block a Darkhaven Outlaw's attack with your shield.
[***] You dodge a Darkhaven Outlaw's stab.
[** ] You parry a Darkhaven Outlaw's stab.
A Darkhaven Outlaw's slash injures you.
Your disease MASSACRES a Darkhaven Outlaw!
Your disease MANGLES a Darkhaven Outlaw!
Your disease MASSACRES a Darkhaven Outlaw!
A killer flytrap's chomp maims a Darkhaven Outlaw!
A killer flytrap's chomp maims a Darkhaven Outlaw!
A Darkhaven Outlaw is in awful condition.
<978/993 355/358 366/370 6518 531161 (*) (/) aggressive/2am (night)/city><>

l
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
(Charmed) A killer flytrap is here, fighting a Darkhaven Outlaw.
A Darkhaven Outlaw is here, fighting YOU!
A Darkhaven Outlaw is here, fighting YOU!
A Darkhaven Outlaw is in awful condition.
<978/993 355/358 366/370 6518 531161 (*) (/) aggressive/2am (night)/city><>

where
Players near you in Darkhaven:
<PK> Exphlament Dravanoth Way
<PK> Pok Misty Lane
A Darkhaven Outlaw is in awful condition.
<978/993 355/358 366/370 6518 531161 (*) (/) aggressive/2am (night)/city><>

scan a
You scan all around.
You scan north.
*** Range 1 (north) ***
An Alchemist is sleeping here.
You scan east.
*** Range 4 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
*** Range 4 (west) ***
An assassin is here skulking about.
*** Range 5 (west) ***
A Darkhaven guard stalks the area.
[* ] You block a Darkhaven Outlaw's attack with your shield.
[***] You parry a Darkhaven Outlaw's slash.
[***] You parry a Darkhaven Outlaw's slash.
[** ] You parry a Darkhaven Outlaw's stab.
Your disease misses a Darkhaven Outlaw.
Missing everything makes you madder.
A killer flytrap's chomp maims a Darkhaven Outlaw!
A Darkhaven Outlaw is DEAD!!
A Darkhaven Outlaw's eyes are pulled out of his head.
You get 294 gold coins from the corpse of a Darkhaven Outlaw.
The Overlord gives you 29 gold coins for your sacrifice.
<978/993 355/358 362/370 6841 531161 (.) (.) aggressive/2am (night)/city><>

l

A Darkhaven Outlaw's trip misses you.
A Darkhaven Outlaw has a few scratches.
<978/993 355/358 362/370 6841 531161 (*) (/) aggressive/2am (night)/city><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
The pulled-out eyes of a Darkhaven Outlaw are lying here.
(Charmed) A killer flytrap is here, snapping at passing insects.
A Darkhaven Outlaw is here, fighting YOU!
A Darkhaven Outlaw has a few scratches.
<978/993 355/358 362/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

[* ] You block a Darkhaven Outlaw's attack with your shield.
You deliver a blow of devastating force!
Your disease MANGLES a Darkhaven Outlaw!
Your disease MANGLES a Darkhaven Outlaw!
A killer flytrap's chomp misses a Darkhaven Outlaw.
A Darkhaven Outlaw has quite a few wounds.
<978/993 355/358 358/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

scan a
You scan all around.
You scan north.
*** Range 1 (north) ***
An Alchemist is sleeping here.
You scan east.
*** Range 4 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
*** Range 4 (west) ***
An assassin is here skulking about.
*** Range 5 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven Outlaw has quite a few wounds.
<978/993 355/358 358/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

A Darkhaven Outlaw's stab injures you.
Your disease MANGLES a Darkhaven Outlaw!
A Darkhaven Outlaw has quite a few wounds.
<965/993 355/358 354/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

A Darkhaven Outlaw tries to disarm your shield, but fails.
A Darkhaven Outlaw has quite a few wounds.
<965/993 355/358 354/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

[***] You parry a Darkhaven Outlaw's stab.
Your disease MASSACRES a Darkhaven Outlaw!
Your disease MASSACRES a Darkhaven Outlaw!
Your disease MANGLES a Darkhaven Outlaw!
A killer flytrap's chomp devastates a Darkhaven Outlaw!
A Darkhaven Outlaw looks pretty hurt.
<965/993 355/358 350/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

alias 3 murder exphlament
3 is now realiased to 'murder exphlament'.
A Darkhaven Outlaw looks pretty hurt.
<965/993 355/358 350/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

[** ] You parry a Darkhaven Outlaw's slash.
Your disease MANGLES a Darkhaven Outlaw!
A killer flytrap's chomp decimates a Darkhaven Outlaw!
A killer flytrap's chomp devastates a Darkhaven Outlaw!
A Darkhaven Outlaw is in awful condition.
<965/993 355/358 346/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

A Darkhaven Outlaw tries to disarm your shield, but fails.
A Darkhaven Outlaw is in awful condition.
<965/993 355/358 346/370 6841 531161 (*) (/) aggressive/2am (night)/city><>

[***] You dodge a Darkhaven Outlaw's stab.
[***] You parry a Darkhaven Outlaw's slash.
Your disease MASSACRES a Darkhaven Outlaw!
A Darkhaven Outlaw is DEAD!!
You hear a Darkhaven Outlaw's death cry.
You get 330 gold coins from the corpse of a Darkhaven Outlaw.
The Overlord gives you 29 gold coins for your sacrifice.
<965/993 355/358 342/370 7200 531161 (.) (.) aggressive/2am (night)/city><>

alias 4 where exphlament
4 is now aliased to 'where exphlament'.
<979/993 358/358 370/370 7200 531161 (.) (.) evasive/3am (night)/city><>

4
You didn't find any exphlament.
<979/993 358/358 370/370 7200 531161 (.) (.) evasive/3am (night)/city><>

w
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
A Darkhaven guard stalks the area.
A killer flytrap walks in.
<979/993 358/358 368/370 7200 531161 (.) (.) evasive/3am (night)/city><>

where
Players near you in Darkhaven:
<PK> Pok Misty Lane
<979/993 358/358 368/370 7200 531161 (.) (.) evasive/3am (night)/city><>

e

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
You see 2 of a set of crimson-tinged armor here.
You see 2 of a vicious longsword here.
The pulled-out eyes of a Darkhaven Outlaw are lying here.
A killer flytrap walks in.
<979/993 358/358 366/370 7200 531161 (.) (.) evasive/3am (night)/city><>
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A killer flytrap walks in.
<979/993 358/358 364/370 7200 531161 (.) (.) evasive/3am (night)/city><>

who
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<979/993 358/358 364/370 7200 531161 (.) (.) evasive/3am (night)/city><>

n

n

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
An assassin is here skulking about.
A killer flytrap walks in.
<979/993 358/358 362/370 7200 531161 (.) (.) evasive/3am (night)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
A killer flytrap walks in.
<979/993 358/358 360/370 7200 531161 (.) (.) evasive/3am (night)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
A killer flytrap walks in.
<979/993 358/358 358/370 7200 531161 (.) (.) evasive/3am (night)/city><>

n

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
A killer flytrap walks in.
<979/993 358/358 356/370 7200 531161 (.) (.) evasive/3am (night)/road><>
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
A killer flytrap walks in.
<979/993 358/358 354/370 7200 531161 (.) (.) evasive/3am (night)/city><>

w

w
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A killer flytrap walks in.
<979/993 358/358 352/370 7200 531161 (.) (.) evasive/3am (night)/city><>
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
A killer flytrap walks in.
<979/993 358/358 350/370 7200 531161 (.) (.) evasive/3am (night)/city><>

w

w
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A sneaky thief is here, stealing your gold purse.
A killer flytrap walks in.
<979/993 358/358 348/370 7200 531161 (.) (.) evasive/3am (night)/city><>
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A female prostitute gives you a lusty look.
A killer flytrap walks in.
A female prostitute says 'Hey sugar, can I help you with anything?'
<979/993 358/358 346/370 7200 531161 (.) (.) evasive/3am (night)/city><>

w
Town Square
The bustle of people and business is apparent here. People have gathered
here for social events and business transactions. The brick is elegantly
designed into a colorful hexagonal pattern which surrounds a statue of a
weird, almost sinister looking creature. A few birds fly about looking for
a possible snack dropped carelessly upon the ground.

[Exits: north east south west]
A killer flytrap walks in.
<979/993 358/358 344/370 7200 531161 (.) (.) evasive/3am (night)/city><>

where
Players near you in Darkhaven:
<PK> Pok Town Square
<979/993 358/358 344/370 7200 531161 (.) (.) evasive/3am (night)/city><>

rest

The night is about to end.
The white aura around your body fades.
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>
You rest.
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>

whre
I don't think much is to be achieved by that.
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>

where
Players near you in Darkhaven:
<PK> Pok Town Square
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>

skills

Level 1: axe 100% dagger 100%
flail 48% mace 100%
polearm 100% shield block 100%
spear 100% sword 100%
enhanced damage 100% hand to hand 82%
parry 100% headbutt 100%
Level 4: mania 100% infuriate 88%
Level 6: fast healing 57%
Level 7: second attack 100% lore 41%
Level 8: dirt kicking 64% rage 100%
defiance 100%
Level 10: relax 58% swing 43%
Level 12: roar 36%
Level 13: dash 32% charge 32%
Level 15: trip 36%
Level 16: berserk 39% haggle 35%
bodyslam 100%
Level 17: dual wield 100% thunderclash 32%
Level 18: meditation 90%
Level 19: third attack 95%
Level 20: warcry 47% rampage 34%
Level 21: concentration 100% dodge 100%
Level 23: sideswipe 34% lash 32%
Level 25: barrage 39% throw 32%
Level 27: overhead crush 32%
Level 31: wild smash 32%
Level 32: windmill cleave 32%
Level 35: hobble 100% grim trophy 40%
bear regeneration 32% puma speed 32%
wolf hearing 32% hawk eyesight 32%
Level 36: flurry 100%
Level 37: rake 35%
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>

wake
You stand up.
<991/993 358/358 370/370 7200 531161 (.) (.) evasive/4am (night)/city><>

e

e

e
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A female prostitute gives you a lusty look.
A killer flytrap walks in.
A female prostitute says 'Hey sugar, can I help you with anything?'
A female prostitute winks suggestively at you.
<991/993 358/358 368/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A sneaky thief is here, stealing your gold purse.
A killer flytrap walks in.
<991/993 358/358 366/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
A killer flytrap walks in.
<991/993 358/358 364/370 7200 531161 (.) (.) evasive/4am (night)/city><>

e
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A killer flytrap walks in.
<991/993 358/358 362/370 7200 531161 (.) (.) evasive/4am (night)/city><>

e
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
A killer flytrap walks in.
<991/993 358/358 360/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A meditationist walks slowly about chanting mantras.
A killer flytrap walks in.
<991/993 358/358 358/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south]
An assassin is here skulking about.
A killer flytrap walks in.
<991/993 358/358 356/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
A killer flytrap walks in.
<991/993 358/358 354/370 7200 531161 (.) (.) evasive/4am (night)/city><>

where
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
A killer flytrap walks in.
<991/993 358/358 352/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Players near you in Darkhaven:
<PK> Pok Coral Way
<991/993 358/358 352/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A killer flytrap walks in.
<991/993 358/358 350/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: north south]
A killer flytrap walks in.
<991/993 358/358 348/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n
Outside the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
A killer flytrap walks in.
<991/993 358/358 346/370 7200 531161 (.) (.) evasive/4am (night)/city><>

where
Players near you in Outerlimits:
<PK> Pok Outside the Gates
<991/993 358/358 346/370 7200 531161 (.) (.) evasive/4am (night)/city><>

s

s
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: north south]
A killer flytrap walks in.
<991/993 358/358 344/370 7200 531161 (.) (.) evasive/4am (night)/city><>

s
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A killer flytrap walks in.
<991/993 358/358 342/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
A killer flytrap walks in.
<991/993 358/358 340/370 7200 531161 (.) (.) evasive/4am (night)/city><>

s

e
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
A killer flytrap walks in.
<991/993 358/358 338/370 7200 531161 (.) (.) evasive/4am (night)/city><>

e

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
A killer flytrap walks in.
<991/993 358/358 336/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
A killer flytrap walks in.
<991/993 358/358 334/370 7200 531161 (.) (.) evasive/4am (night)/city><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
A killer flytrap walks in.
<991/993 358/358 332/370 7200 531161 (.) (.) evasive/4am (night)/city><>

n

n
Entrance of a Lacramose Temple
The eerie wail of a lost spirit fills the air as the musty atmosphere causes
you to cough violently. The red drapery is covered with a very thick layer of
grey dust. The feeling in the air is meditative and quiet, almost sad at
what this temple is all about - even if people aren't entirely sure why.
A silver moon is drawn in the background of the wall encased in a gold and
ivory casing. Spears are thrown in between the curves of the moon. The
symbol means nothing to you.

[Exits: north south]
A torn black robe is here.
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A killer flytrap walks in.
<991/993 358/358 331/370 7200 531161 (.) (.) evasive/4am (night)/inside><>
A Lacramose Temple
The eerie wail of a lost spirit fills the air as the musty atmosphere causes
you to cough violently. The red drapery is covered with a very thick layer of
grey dust. The feeling in the air is meditative and quiet, almost sad at
what this temple is all about - even if people aren't entirely sure why.
A silver moon is drawn in the background of the wall encased in a gold and
ivory casing. Spears and thrown in between the curves of the moon. The
symbol means nothing to you.

[Exits: east south west]
A torn black robe is here.
A killer flytrap walks in.
<991/993 358/358 330/370 7200 531161 (.) (.) evasive/4am (night)/inside><>

w
A Lacramose Temple
The eerie wail of a lost spirit fills the air as the musty atmosphere causes
you to cough violently. The red drapery is covered with a very thick layer of
grey dust. The feeling in the air is meditative and quiet, almost sad at
what this temple is all about - even if people aren't entirely sure why.
A silver moon is drawn in the background of the wall encased in a gold and
ivory casing. Spears are thrown in between the curves of the moon. The
symbol means nothing to you.

[Exits: north east]
A killer flytrap walks in.
<991/993 358/358 329/370 7200 531161 (.) (.) evasive/4am (night)/inside><>

n

n
Of Darkened Ivory
You are caught in a ivory hall made with nothing but IVORY! A strange
feeling creeps over you for a hall of this type would make a grandiose
impression - but it doesn't. More careful inspection gives rise to
a darkened taint in the bright white ivory of the room. Statuettes stand
disdainfully on either side of you as the purple drapes hang lazily to
the side. This room has no light source and seems to be magically lighted.

[Exits: north east south]
A torn black robe is here.
A killer flytrap walks in.
<991/993 358/358 328/370 7200 531161 (.) (.) evasive/4am (night)/inside><>
The Holylight
You are caught in a blinding flash of light from the heavens above. Not
sure if it is malicious or goodly, the one thing that is evident is that it
is divine. The room is sparse except for a rather large silver alter with
an ankh at the very top. Within the center is a smoking cauldron filled
with components that are fetid at best. The entire room is filled with this
noisome mist.

[Exits: east south]
A killer flytrap walks in.
<991/993 358/358 327/370 7200 531161 (.) (.) evasive/4am (night)/inside><>

e
A Tainted Room
Corpses hang unceremoniously in random fashion from the ceiling. Caked with
blood, these corpses have only been recently skinned - the victims probably
alive while the ritual was going on. The dark marble floor is stained with
the dark red color of human blood - but none is seen upon the floor itself.
There must be a drainage system somewhere ...but where? and to what
purpose?

[Exits: east west]
A killer flytrap walks in.
<991/993 358/358 326/370 7200 531161 (.) (.) evasive/4am (night)/inside><>

e
A Deadend
You are at an abrupt ending that radiates with an insurmountable evil which
makes you shiver at the thought. A black brick wall stands unceremoniously
in front of you. The musty cold air feels damp to the touch and prickly
to the skin. Rats scurry about as several alters of foreign origin stand
here.

[Exits: west down]
A killer flytrap walks in.
<991/993 358/358 325/370 7200 531161 (.) (.) evasive/4am (night)/road><>

scan d
You scan down.
*** Range 1 (down) ***
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
<991/993 358/358 325/370 7200 531161 (.) (.) evasive/4am (night)/road><>

l down
Entrance to the Mausoleum
Stone walls run from east to west and north to south. A path diverts
around the graves, but deep tracks have been lazily grooved into their
surface. In the centre of this place, the tombstones line up neatly side by
side. The victims have been buried head to head, the places their feet
would be facing away from the middle. Some of the tombstones have developed
crack markings in their surface from age. All of them are nameless, simply
signifying that something lies beneath. The centre grave appears to have
been left open, seemingly prepared ready for its next resident. Deep, thick
scratch markings on its surface also suggest its former inhabitant has woken
from the eternal slumber and got back out.

(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
<991/993 358/358 325/370 7200 531161 (.) (.) evasive/4am (night)/road><>

where
Players near you in Darkhaven:
<PK> Pok A Deadend
<991/993 358/358 325/370 7200 531161 (.) (.) evasive/4am (night)/road><>

wh
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<991/993 358/358 325/370 7200 531161 (.) (.) evasive/4am (night)/road><>

The day has begun.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/5am (dawn)/road><>

aff
You are affected by the following:
Skill: mania : lasts for 0 hours
Spell: detect invis : lasts for 2 hours
Skill: warcry : modifies save vs afflictive by 5 for 0 hours
: modifies hitroll by 5 for 0 hours
Skill: guild commission: lasts for 74 hours
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/5am (dawn)/road><>

w

w
A Tainted Room
Corpses hang unceremoniously in random fashion from the ceiling. Caked with
blood, these corpses have only been recently skinned - the victims probably
alive while the ritual was going on. The dark marble floor is stained with
the dark red color of human blood - but none is seen upon the floor itself.
There must be a drainage system somewhere ...but where? and to what
purpose?

[Exits: east west]
A killer flytrap walks in.
<993/993 358/358 369/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>
The Holylight
You are caught in a blinding flash of light from the heavens above. Not
sure if it is malicious or goodly, the one thing that is evident is that it
is divine. The room is sparse except for a rather large silver alter with
an ankh at the very top. Within the center is a smoking cauldron filled
with components that are fetid at best. The entire room is filled with this
noisome mist.

[Exits: east south]
A killer flytrap walks in.
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

where

who
Players near you in Darkhaven:
<PK> Pok The Holylight
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

rest
You rest.
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

where
Players near you in Darkhaven:
<PK> Pok The Holylight
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

where
Players near you in Darkhaven:
<PK> Pok The Holylight
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

who
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/5am (dawn)/inside><>

You are hungry.
Your mania ends.
Your warcry wears off.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

wake
You stand up.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

mania
You work yourself into a maniacal frenzy!
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

eat bread
You eat some bread with raisins.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

where
Players near you in Darkhaven:
<PK> Exphlament Coral Way
<PK> Pok The Holylight
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

who
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 4
There are 4 characters on; the most on this past month was 14.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

where
Players near you in Darkhaven:
<PK> Exphlament Coral Way
<PK> Pok The Holylight
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/inside><>

t exphlament Any thought yet?

Exphlament has summoned you!
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
(White Aura) Exphlament the Unholy Lady is here.
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/city><>
You tell Exphlament 'Any thought yet?'
<993/993 358/358 370/370 7200 531161 (.) (.) evasive/6am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<993/993 358/358 368/370 7200 531161 (.) (.) evasive/6am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<993/993 358/358 366/370 7200 531161 (.) (.) evasive/6am (day)/city><>

quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<993/993 358/358 366/370 7200 531161 (.) (.) evasive/6am (day)/city><>

e

Exphlament walks in.
<993/993 358/358 366/370 7200 531161 (.) (.) evasive/6am (day)/city><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<993/993 358/358 364/370 7200 531161 (.) (.) evasive/6am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: south west]
A meditationist walks slowly about chanting mantras.
<993/993 358/358 362/370 7200 531161 (.) (.) evasive/6am (day)/city><>

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
(White Aura) Exphlament the Unholy Lady is here.
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<993/993 358/358 360/370 7200 531161 (.) (.) evasive/6am (day)/city><>

3
Exphlament yells 'Help! I am being attacked by Pok!'
[** ] Exphlament parries your disease.
Your disease MUTILATES Exphlament!
Exphlament has some small wounds and bruises.
<993/993 358/358 360/370 7200 531161 (*) (/) aggressive/6am (day)/city><>

Your disease MUTILATES Exphlament!
[* ] Exphlament blocks your attack with her shield.
[** ] You block Exphlament's attack with your shield.
[** ] You dodge Exphlament's chill.
Exphlament has some small wounds and bruises.
<993/993 358/358 356/370 7200 531161 (*) (/) aggressive/6am (day)/city><>

It starts to rain.
Exphlament has some small wounds and bruises.
<993/993 358/358 370/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

Exphlament has fled!
Exphlament walks west.
<993/993 358/358 370/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

w

3
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<993/993 358/358 368/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
They aren't here.
<993/993 358/358 368/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

w

3
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
(White Aura) Exphlament the Unholy Lady is here.
<993/993 358/358 366/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

w

3
Exphlament yells 'Help! I am being attacked by Pok!'
[* ] Exphlament parries your disease.
Your disease DISEMBOWELS Exphlament!
Exphlament has some small wounds and bruises.
<993/993 358/358 366/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

[** ] Exphlament blocks your attack with her shield.
Your disease maims Exphlament!
[* ] Exphlament blocks your attack with her shield.
[** ] You parry Exphlament's freezing bite.
Exphlament has quite a few wounds.
<993/993 358/358 362/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

Exphlament utters the words, 'uqzbarr'.
Exphlament's iceball *** DEMOLISHES *** you!
Exphlament has quite a few wounds.
<890/993 358/358 362/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
No way! You are still fighting!
Exphlament has quite a few wounds.
<890/993 358/358 362/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
You do the best you can!
Exphlament has quite a few wounds.
<890/993 358/358 362/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

[** ] Exphlament blocks your attack with her shield.
Your disease MUTILATES Exphlament!
Exphlament's freezing bite MUTILATES you!
Exphlament has quite a few wounds.
<853/993 358/358 358/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

Exphlament utters the words, 'uqzbarr'.
Exphlament's iceball MANGLES you!
Exphlament has quite a few wounds.
<771/993 358/358 358/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

swipe
You take a vicious swipe at Exphlament with your shield.
Your sideswipe misses Exphlament.
Exphlament has quite a few wounds.
<771/993 358/358 358/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

[* ] Exphlament parries your disease.
Your disease MUTILATES Exphlament!
[***] You block Exphlament's attack with your shield.
[* ] You block Exphlament's attack with your shield.
Exphlament has quite a few wounds.
<771/993 358/358 354/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

Exphlament utters the words, 'uqzbarr'.
Exphlament's iceball MANGLES you!
Exphlament has quite a few wounds.
<680/993 358/358 354/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

2

Your disease DISEMBOWELS Exphlament!
[** ] You block Exphlament's attack with your shield.
Exphlament has quite a few wounds.
<680/993 358/358 350/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
You see no polearm here.
Exphlament utters the words, 'uqzbarr'.
Exphlament's iceball MASSACRES you!
Exphlament has quite a few wounds.
<602/993 358/358 350/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
You stop using a faded kite shield as a shield.
Exphlament has quite a few wounds.
<602/983 358/358 350/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
You stop wielding a skull-headed mace.
You wield a chaos-bound polearm.
A chaos-bound polearm feels like a part of you!
Exphlament has quite a few wounds.
<602/983 358/358 350/370 7200 531161 (*) (/) aggressive/7am (day)/city><>

flee

Your turmoil maims Exphlament!
Your turmoil MUTILATES Exphlament!
Your turmoil DISMEMBERS Exphlament!
[** ] You dodge Exphlament's freezing bite.
Exphlament has some big nasty wounds and scratches.
<602/983 358/358 346/370 7200 531161 (*) (/) aggressive/7am (day)/city><>
You flee from combat!
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<602/983 358/358 344/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<602/983 358/358 342/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

w

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<602/983 358/358 340/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<602/983 358/358 338/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
They aren't here.
<602/983 358/358 338/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

w

3
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
(White Aura) Exphlament the Unholy Lady is here.
Exphlament walks north.
<602/983 358/358 336/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
They aren't here.
<602/983 358/358 336/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
<602/983 358/358 334/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3
They aren't here.
<602/983 358/358 334/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

n

3
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
(White Aura) Exphlament the Unholy Lady is here.
<602/983 358/358 332/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

Exphlament walks south.
<602/983 358/358 332/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

n
They aren't here.
<602/983 358/358 332/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: (north) south]
<602/983 358/358 330/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
They aren't here.
<602/983 358/358 330/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

s

3
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
<602/983 358/358 328/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3
They aren't here.
<602/983 358/358 328/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

s
They aren't here.
<602/983 358/358 328/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
<602/983 358/358 326/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3

s
They aren't here.
<602/983 358/358 326/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
<602/983 358/358 324/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

3
They aren't here.
<602/983 358/358 324/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

e

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<602/983 358/358 322/370 7200 531161 (.) (.) aggressive/7am (day)/city><>
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<602/983 358/358 320/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<602/983 358/358 318/370 7200 531161 (.) (.) aggressive/7am (day)/city><>

The white aura around your body fades.
You no longer see invisible objects.
<614/983 358/358 368/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<614/983 358/358 366/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

e
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

scan a
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A meditationist walks slowly about chanting mantras.
You scan west.
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

4
<PK> Exphlament Entrance to the Ranger's guild
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

3
They aren't here.
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

l

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: north east west]
A black robed figure stands mystically before you.
A meditationist walks slowly about chanting mantras.
<614/983 358/358 364/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<614/983 358/358 362/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

w
Larken Road
This seems to be the more residential area of the city. However, it seems
very quiet and deserted. Domestic pets run freely about causing much noise
and commotion. Fruit vendors line either side of the street trying to make
a sale.

[Exits: east west]
<614/983 358/358 360/370 7200 531161 (.) (.) aggressive/8am (day)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
<614/983 358/358 358/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

s

s
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south]
An assassin is here skulking about.
<614/983 358/358 356/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

3
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A meditationist walks slowly about chanting mantras.
<614/983 358/358 354/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

s
They aren't here.
<614/983 358/358 354/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

s

3
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
<614/983 358/358 352/370 7200 531161 (.) (.) aggressive/8am (day)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<614/983 358/358 350/370 7200 531161 (.) (.) aggressive/8am (day)/road><>
They aren't here.
<614/983 358/358 350/370 7200 531161 (.) (.) evasive/8am (day)/road><>

s

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
<614/983 358/358 348/370 7200 531161 (.) (.) evasive/8am (day)/city><>

3
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<614/983 358/358 346/370 7200 531161 (.) (.) evasive/8am (day)/city><>
They aren't here.
<614/983 358/358 346/370 7200 531161 (.) (.) evasive/8am (day)/city><>

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
<614/983 358/358 344/370 7200 531161 (.) (.) evasive/8am (day)/city><>

4
<PK> Exphlament Bay Side Road
<614/983 358/358 344/370 7200 531161 (.) (.) evasive/8am (day)/city><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<614/983 358/358 342/370 7200 531161 (.) (.) evasive/8am (day)/city><>

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<614/983 358/358 340/370 7200 531161 (.) (.) evasive/8am (day)/city><>

3
They aren't here.
<614/983 358/358 340/370 7200 531161 (.) (.) evasive/8am (day)/city><>

s
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
An assassin is here skulking about.
<614/983 358/358 338/370 7200 531161 (.) (.) evasive/8am (day)/city><>

4
<PK> Exphlament The House of Nightblades
<614/983 358/358 338/370 7200 531161 (.) (.) evasive/8am (day)/city><>

s

s
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<614/983 358/358 336/370 7200 531161 (.) (.) evasive/8am (day)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south west]
<614/983 358/358 334/370 7200 531161 (.) (.) evasive/8am (day)/city><>

w

3
The House of Nightblades
All sorts of blades lie about. The floor is brown from the dried clay of
the pots these weapons were cooled in. A fireplace to the far end of the
room is full of charred, blackened logs. In the background you hear sounds
of splashing water.

[Exits: east]
Exphlament the Unholy Lady is here.
A leather-clad assassin is poised nearby a counter.
<614/983 358/358 333/370 7200 531161 (.) (.) evasive/8am (day)/inside><>
Exphlament yells 'Help! I am being attacked by Pok!'
[***] Exphlament blocks your attack with her shield.
[* ] Exphlament parries your turmoil.
Missing everything makes you madder.
Exphlament has some big nasty wounds and scratches.
<614/983 358/358 333/370 7200 531161 (*) (/) aggressive/8am (day)/inside><>

[* ] Exphlament blocks your attack with her shield.
You deliver a blow of devastating force!
Your turmoil === OBLITERATES === Exphlament!
Exphlament's freezing bite MUTILATES you!
Exphlament has some big nasty wounds and scratches.
<575/983 358/358 329/370 7200 531161 (*) (/) aggressive/8am (day)/inside><>

2

Exphlament has fled!
Exphlament walks east.
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>
You see no polearm here.
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>
You do not have that item.
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>
You do not have that item.
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>

1
You see no mace here.
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>
You stop wielding a chaos-bound polearm.
You wield a skull-headed mace.
A skull-headed mace feels like a part of you!
<575/983 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>

e
You wear a faded kite shield as a shield.
<575/993 358/358 329/370 7200 531161 (.) (.) aggressive/8am (day)/inside><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south west]
<575/993 358/358 328/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

n

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<575/993 358/358 326/370 7200 531161 (.) (.) aggressive/8am (day)/city><>
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
An assassin is here skulking about.
<575/993 358/358 324/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

3
They aren't here.
<575/993 358/358 324/370 7200 531161 (.) (.) aggressive/8am (day)/city><>

4
<PK> Exphlament Coral Way
<588/993 358/358 370/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

n

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<588/993 358/358 368/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<588/993 358/358 366/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

3

n
They aren't here.
<588/993 358/358 366/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
<588/993 358/358 364/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
<PK> Exphlament A large alley
<588/993 358/358 364/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<588/993 358/358 362/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

n

n
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
<588/993 358/358 360/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A meditationist walks slowly about chanting mantras.
<588/993 358/358 358/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
<PK> Exphlament Flourantine Way
<588/993 358/358 358/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

s
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
<588/993 358/358 356/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

3
They aren't here.
<588/993 358/358 356/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

w
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
<588/993 358/358 354/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

w
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north east west]
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
<588/993 358/358 352/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
<PK> Exphlament Misty Lane
<588/993 358/358 352/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

w

w
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A sneaky thief is here, stealing your gold purse.
<588/993 358/358 350/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: east south west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.
<588/993 358/358 348/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
<PK> Exphlament Within the docks
<588/993 358/358 348/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

w
Town Square
The bustle of people and business is apparent here. People have gathered
here for social events and business transactions. The brick is elegantly
designed into a colorful hexagonal pattern which surrounds a statue of a
weird, almost sinister looking creature. A few birds fly about looking for
a possible snack dropped carelessly upon the ground.

[Exits: north east south west]
<588/993 358/358 346/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

s

s
Flourantine Way
This road runs off from Misty Way. The air here is fresher and cleaner. The
mist is almost completely gone, though the dark fog is constantly hanging
within. To the north is a series of buildings and to the south is an area
that is extremely dark.

[Exits: north south west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
<588/993 358/358 344/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
Flourantine Way
This road runs off from Misty Way. The air here is fresher and cleaner. The
mist is almost completely gone, though the dark fog is constantly hanging
within. To the north is a series of buildings and to the south is an area
that is extremely dark.

[Exits: north south west]
<588/993 358/358 342/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
<PK> Exphlament A Boating Dock
<588/993 358/358 342/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

s

s
Flourantine Way
This road runs off from Misty Way. The air here is fresher and cleaner. The
mist is almost completely gone, though the dark fog is constantly hanging
within. To the north is a series of buildings and to the south is an area
that is extremely dark.

[Exits: north east south]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
<588/993 358/358 340/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

4
Flourantine Way
This road runs off from Misty Way. The air here is fresher and cleaner. The
mist is almost completely gone, though the dark fog is constantly hanging
within. To the north is a series of buildings and to the south is an area
that is extremely dark.

[Exits: north south]
<588/993 358/358 338/370 7200 531161 (.) (.) aggressive/9am (day)/city><>
<PK> Exphlament A Boating Dock
<588/993 358/358 338/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

s
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bustle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A Darkhaven guard stalks the area.
An assassin is here skulking about.
<588/993 358/358 336/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

w

w
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east south west]
A Darkhaven guard stalks the area.
<588/993 358/358 334/370 7200 531161 (.) (.) aggressive/9am (day)/road><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
<588/993 358/358 332/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

w

Exphlament walks in.
<588/993 358/358 332/370 7200 531161 (.) (.) aggressive/9am (day)/road><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east west]
<588/993 358/358 330/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

4
<PK> Exphlament Misty Lane
<588/993 358/358 330/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

3
They aren't here.
<588/993 358/358 330/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

3
They aren't here.
<588/993 358/358 330/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
<588/993 358/358 328/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

3

e
They aren't here.
<588/993 358/358 328/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

3
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east south west]
A Darkhaven guard stalks the area.
<588/993 358/358 326/370 7200 531161 (.) (.) aggressive/9am (day)/road><>
They aren't here.
<588/993 358/358 326/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

4
<PK> Exphlament Bay Side Road
<588/993 358/358 326/370 7200 531161 (.) (.) aggressive/9am (day)/road><>

e

e
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bustle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
A Darkhaven guard stalks the area.
An assassin is here skulking about.
<588/993 358/358 324/370 7200 531161 (.) (.) aggressive/9am (day)/city><>

The white aura around your body fades.
Your mania ends.
<600/993 358/358 370/370 7200 531161 (.) (.) aggressive/10am (day)/city><>
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
<600/993 358/358 368/370 7200 531161 (.) (.) aggressive/10am (day)/road><>

4
<PK> Exphlament Coral Way
<600/993 358/358 368/370 7200 531161 (.) (.) aggressive/10am (day)/road><>

e

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: east south west]
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
<600/993 358/358 366/370 7200 531161 (.) (.) aggressive/10am (day)/road><>

4
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
<600/993 358/358 364/370 7200 531161 (.) (.) aggressive/10am (day)/city><>
<PK> Exphlament Coral Way
<600/993 358/358 364/370 7200 531161 (.) (.) aggressive/10am (day)/city><>

e

e
Misty Lane
This road is made of a wide greyish brick. You cannot see 6 feet in front
of you. The air is thick with fog and mist. You can hear the clanging of
ship bells coming from the harbor. There is virtually no sound. It makes
you very uneasy.

[Exits: north east west]
You see 2 of a set of crimson-tinged armor here.
You see 2 of a vicious longsword here.
A Darkhaven guard stalks the area.
<600/993 358/358 362/370 7200 531161 (.) (.) aggressive/10am (day)/city><>

n
An opening in the fog
The fog lifts considerably here. You can see the morning sun shining through
the clouds. Buildings are all around and for the first time you notice the
bussle of business. You can continue east or west. Another street is to the
north and south.

[Exits: north east south west]
An assassin is here skulking about.
<600/993 358/358 360/370 7200 531161 (.) (.) aggressive/10am (day)/city><>

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<600/993 358/358 358/370 7200 531161 (.) (.) evasive/10am (day)/city><>

4
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<600/993 358/358 356/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n
<PK> Exphlament At the North Gate
<600/993 358/358 356/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven guard stalks the area.
<600/993 358/358 354/370 7200 531161 (.) (.) evasive/10am (day)/city><>
Bay Side Road
This road extends north and south. It is cluttered with litter which blown
around in the string winds of the nearby sea. Merchants walk about in their
wagons full of fish and shellfish. The air is thick of that salty smell of
sea food.

[Exits: north south]
<600/993 358/358 352/370 7200 531161 (.) (.) evasive/10am (day)/road><>

n

4
Dravanoth Way
This street was created of the finest brick. Very regal looking compared to
that of the other streets. Some sort of public hall lies to the near west
and to the distant east you see a plain looking fountain. The buildings here
are tall and narrow. Citizens look out from their homes through the window
- they look very scared. Despite the regal outlook of things here, poverty
is distinctly present.

[Exits: north south west]
A slimy looking fountain is here.
<600/993 358/358 350/370 7200 531161 (.) (.) evasive/10am (day)/city><>
You didn't find any exphlament.
<600/993 358/358 350/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n

n

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A meditationist walks slowly about chanting mantras.
<600/993 358/358 348/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south]
An assassin is here skulking about.
<600/993 358/358 346/370 7200 531161 (.) (.) evasive/10am (day)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south west]
<600/993 358/358 344/370 7200 531161 (.) (.) evasive/10am (day)/city><>
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
A sneaky thief is here, stealing your gold purse.
<600/993 358/358 342/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n

n
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north south]
<600/993 358/358 340/370 7200 531161 (.) (.) evasive/10am (day)/city><>
At the North Gate
You reach the northern end of the city. Ahead of you, you can see a dim
forest with some sunlight bursting through the canopy. The only thing that
stands in your way are a pair of big, thick, metal gates. You almost feel
relieved leaving this city.

[Exits: north south]
<600/993 358/358 338/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n
Outside the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
<600/993 358/358 336/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n

4
Beyond the Gates
You are completely lost in this insane fog. You know that there is a city
somewhere. You can hear it. You can smell it. You can taste the salt in
the air. But where is it? You begin to wonder, is this fog entirely
natural?

[Exits: north south]
<600/993 358/358 334/370 7200 531161 (.) (.) evasive/10am (day)/city><>
<PK> Exphlament The edge of the Dragon Sea
<600/993 358/358 334/370 7200 531161 (.) (.) evasive/10am (day)/city><>

n
Haze in the distance
Gray fog seems to lift from nowhere in particular totally obscuring the
view in front of you. The noises of what could be a city seems to come from
within. You can go back from where the path came from or you can continue.

[Exits: north south]
<600/993 358/358 332/370 7200 531161 (.) (.) evasive/10am (day)/road><>

n
Lush, Green Grass
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: south west]
<600/993 358/358 330/370 7200 531161 (.) (.) evasive/10am (day)/road><>

4
<PK> Exphlament An unstable rope bridge over Dragon Sea
<600/993 358/358 330/370 7200 531161 (.) (.) evasive/10am (day)/road><>

w

w
The open plains
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east west]
<600/993 358/358 328/370 7200 531161 (.) (.) evasive/10am (day)/road><>

w
The Underbrush
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
A foul looking crow crawls around here.
<600/993 358/358 326/370 7200 531161 (.) (.) evasive/10am (day)/road><>

w

w
A Tall Grass Field
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: east west]
<600/993 358/358 324/370 7200 531161 (.) (.) evasive/10am (day)/road><>

n
Over some fields
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north east]
<600/993 358/358 322/370 7200 531161 (.) (.) evasive/10am (day)/field><>

n

n
Alas, you cannot go that way.
<600/993 358/358 322/370 7200 531161 (.) (.) evasive/10am (day)/field><>
A gravel road
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
A foul looking crow crawls around here.
<600/993 358/358 320/370 7200 531161 (.) (.) evasive/10am (day)/field><>
A gravel road
A worn gravel path is here, that seems to have been at one point widely
traveled. Now it seems all, but abandoned. Run down buildings stand
as best they can on either side of you and you see the occasional
wanderings of a wild boar here and there. The road is very mountainous
but maintains the grassy terrain.

[Exits: north south]
A foul looking crow crawls around here.
<600/993 358/358 318/370 7200 531161 (.) (.) evasive/10am (day)/field><>
A small path
A path turns away from the flow of the water and forests, and into a
lighter, clearer area. The sun shines fully impeded here creating a rich
grassy area upon which you stand. In the distance you can see a gravel
road not too far away, and in the opposite direction, a large river.

[Exits: south west]
<600/993 358/358 316/370 7200 531161 (.) (.) evasive/10am (day)/field><>

quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<600/993 358/358 316/370 7200 531161 (.) (.) evasive/10am (day)/field><>

mania
You work yourself into a maniacal frenzy!
<600/993 358/358 316/370 7200 531161 (.) (.) evasive/10am (day)/field><>

w

w
A small path
A path turns away from the flow of the water and forests, and into a
lighter, clearer area. The sun shines fully impeded here creating a rich
grassy area upon which you stand. In the distance you can see a gravel
road not too far away, and in the opposite direction, a large river.

[Exits: east west]
<600/993 358/358 314/370 7200 531161 (.) (.) evasive/10am (day)/field><>
The roar of water
You are in a grove of trees in a wooded area that grows in the edge of
the Dragon Sea delta. Through the trees, you can see the river that flows into
the Dragon Sea only a short distance away. White caps are easily visible
from this distance as are gulls that hover right above the surface.

[Exits: north east]
<600/993 358/358 312/370 7200 531161 (.) (.) evasive/10am (day)/field><>

n

n
The edge of the Dragon Sea
You are in a grove of trees in a wooded area that grows in the edge of
the Dragon Sea delta. Through the trees, you can see the river that flows into
the Dragon Sea only a short distance away. White caps are easily visible
from this distance as are gulls that hover right above the surface.

[Exits: north south]
A foul looking crow crawls around here.
<600/993 358/358 310/370 7200 531161 (.) (.) evasive/10am (day)/field><>
The edge of the Dragon Sea
You are in a grove of trees in a wooded area that grows in the edge of
the Dragon Sea delta. Through the trees, you can see the river that flows into
the Dragon Sea only a short distance away. White caps are easily visible
from this distance as are gulls that hover right above the surface.

[Exits: north south]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
<600/993 358/358 308/370 7200 531161 (.) (.) evasive/10am (day)/field><>

n
A turn in the wilderness
Ahead of you, you see a very unstable bridge swaying in the wind. The
roar of water can be heard distinctly here, like that of an upcoming
waterfall. Water vapors are spewed into the air creating a very damp and
moist atmosphere. A trail leads south hugging the coast of the Dragon Sea.

[Exits: south west]
A foul looking crow crawls around here.
<600/993 358/358 306/370 7200 531161 (.) (.) evasive/10am (day)/field><>

w
The end of a bridge
Churning water of a large river stands before you and the other side.
A crudely built bridge is here, swaying in the wind. If you wish to cross
the bridge is the only way - one false move and it could mean your death.

[Exits: east west]
<600/993 358/358 304/370 7200 531161 (.) (.) evasive/10am (day)/field><>

where
Players near you in Outerlimits:
<PK> Pok The end of a bridge
<600/993 358/358 304/370 7200 531161 (.) (.) evasive/10am (day)/field><>

w

w
An unstable rope bridge over Dragon Sea
Churning water of a large river stands before you and the other side.
A crudely built bridge is here, swaying in the wind. If you wish to cross
the bridge is the only way - one false move and it could mean your death.

[Exits: east west]
<600/993 358/358 302/370 7200 531161 (.) (.) evasive/10am (day)/field><>
The beginnings to a bridge
Churning water of a large river stands before you and the other side.
A crudely built bridge is here, swaying in the wind. If you wish to cross
the bridge is the only way - one false move and it could mean your death.

[Exits: east west]
<600/993 358/358 300/370 7200 531161 (.) (.) evasive/10am (day)/field><>

w

n
A marshland
The air around you is moist and filled with the odor of decaying tissue.
Your feet slip a few inches into the murky water below you as water snakes
slither around in search of prey. Thin tangles vines hang from the trees
like deadly serpents waiting to strike. It feels very old here.

[Exits: north east]
<600/993 358/358 298/370 7200 531161 (.) (.) evasive/10am (day)/field><>

where
Dankbark Forest
Long, moss covered branches block almost all the light coming from the
sun, leaving pockets of inky blackness. The close-growing trees are covered
generously in a pale gray fungus, which gives off a faint odour of rot and
decay. The heights of the trees are lost in shadows, but from the width of
the trunks, they probably reach to the heavens. Pockets of ants,
nightcrawlers, and other larvae skitter along the fungii and leaves that
surround you. Wisps of spider webs hang from the odd branch, giving an odd
hairy look to them. The ground underfoot is spongy with vegetation, both
living, and decaying.

[Exits: east south west]
<600/993 358/358 296/370 7200 531161 (.) (.) evasive/10am (day)/forest><>
Players near you in Dankbark Forest:
<PK> Pok Dankbark Forest
<600/993 358/358 296/370 7200 531161 (.) (.) evasive/10am (day)/forest><>

s
A marshland
The air around you is moist and filled with the odor of decaying tissue.
Your feet slip a few inches into the murky water below you as water snakes
slither around in search of prey. Thin tangles vines hang from the trees
like deadly serpents waiting to strike. It feels very old here.

[Exits: north east]
<600/993 358/358 294/370 7200 531161 (.) (.) evasive/10am (day)/field><>

who
[ Human ] <PK> [LEGION] Exphlament the Unholy Lady
[46 Fire Ber] <PK> Pok the Stronghold of Fury
[ Human ] Hanh the Disciple of the Unexplained
Players found: 3
There are 3 characters on; the most on this past month was 14.
<600/993 358/358 294/370 7200 531161 (.) (.) evasive/10am (day)/field><>

t exphlament This too waste of time. I go back to medic, you know where to find me.
You tell Exphlament 'This too waste of time. I go back to medic, you know where to find me.'
<615/993 358/358 344/370 7200 531161 (.) (.) evasive/11am (day)/field><>

...

e
A Mud-Covered Field
The mud covering this open field is mostly dry. A few of the remaining
blades of crabgrass remain green, but most are brown and wilted. An
overwhelming stench of sulfur permeates the area, apparently wafting from
the glistening mud pond to the northeast.

[Exits: north east south west]
The berserker guild banner is staked into the ground here.
<698/993 343/358 198/370 12880 531161 (.) (.) evasive/5pm (day)/field><>

where
Players near you in The Mudfall:
<PK> Pok A Mud-Covered Field
<698/993 343/358 198/370 12880 531161 (.) (.) evasive/5pm (day)/field><>

invite exphlament
You invite Exphlament to join your group.
<698/993 343/358 198/370 12880 531161 (.) (.) evasive/5pm (day)/field><>

rest
You rest.
Tags: #no-death

Comments

  1. Good job Pok
      [reply to xanthas]
    1. Fight the power!
        [reply to m1coftw]
      1. It's embarrassing how many one prac'd skills Pok still has and at least is doing something. Good job on the logs, Pok.
          [reply to kento]

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