[824hp 658m 394mv] [0/100] [no opponent>no opponent] fbal
You lost your concentration.
[824hp 651m 394mv] [0/100] [no opponent>no opponent] Your fireball *** DEVASTATES *** a refugee!
Your fireball *** DEVASTATES *** a human city guard!
Your fireball *** DEMOLISHES *** a dwarven city guard!
Your fireball *** DEMOLISHES *** a dwarven city guard!
Your fireball *** DEVASTATES *** a gnomish city guard!
Your fireball *** DEMOLISHES *** a duergar city guard!
A dwarven city guard's punch hits you.
A dwarven city guard's punch hits you.
A gnomish city guard's punch hits you.
A gnomish city guard's punch hits you.
A duergar city guard's punch misses you.
A duergar city guard's punch injures you.
A human city guard's punch hits you.
A human city guard's punch misses you.
A dwarven city guard's punch hits you.
A dwarven city guard's punch grazes you.
A refugee's punch mauls you.
Your punch DISEMBOWELS a refugee!
A refugee has some big nasty wounds and scratches.
[716hp 636m 394mv] [0/208] [none>mob]
A dwarven city guard's punch misses you.
A dwarven city guard's punch misses you.
A gnomish city guard's punch misses you.
A gnomish city guard's punch hits you.
A duergar city guard's punch injures you.
A duergar city guard's punch misses you.
A human city guard's punch misses you.
A human city guard's punch misses you.
A dwarven city guard's punch misses you.
A dwarven city guard's punch misses you.
A refugee's punch devastates you!
Your punch DISEMBOWELS a refugee!
Your punch maims a refugee!
Your punch DISEMBOWELS a refugee!
A refugee is DEAD!!
You hear a refugee's death cry.
The Overlord gives you 15 gold coins for your sacrifice.
A human city guard has some big nasty wounds and scratches.
[664hp 636m 394mv] [0/260] [none>mob]
Morzan walks in.
A large wolf walks in.
Khala the timber wolf walks in.
A wild boar walks in.
A dwarven city guard's punch injures you.
A dwarven city guard's punch injures you.
A gnomish city guard's punch hits you.
A gnomish city guard's punch injures you.
A duergar city guard's punch injures you.
A duergar city guard's punch hits you.
A human city guard's punch misses you.
A human city guard's punch misses you.
A dwarven city guard's punch misses you.
A dwarven city guard's punch injures you.
Your punch maims a human city guard!
Your punch MUTILATES a human city guard!
A human city guard is in awful condition.
[574hp 636m 394mv] [0/350] [none>mob]
Morzan's pierce *** DEMOLISHES *** you!
A dwarven city guard's punch misses you.
A dwarven city guard's punch hits you.
A gnomish city guard's punch injures you.
A gnomish city guard's punch hits you.
A duergar city guard's punch misses you.
A duergar city guard's punch injures you.
A human city guard's punch injures you.
A human city guard's punch misses you.
A dwarven city guard's punch misses you.
A dwarven city guard's punch misses you.
Morzan's pierce *** DEVASTATES *** you!
Your punch DISEMBOWELS a human city guard!
A wild boar's charge DISEMBOWELS you!
A wild boar's charge MUTILATES you!
A large wolf's bite MUTILATES you!
A large wolf's bite DISEMBOWELS you!
A human city guard is DEAD!!
A human city guard's heart is torn from his chest.
The link with your cabal power has been severed!
You get 67 gold coins from the corpse of a human city guard.
The Overlord gives you 15 gold coins for your sacrifice.
A wild boar is in excellent condition.
[90hp 636m 394mv] [0/834] [none>mob] get banner
You get a war banner of Seringale.
A wild boar is in excellent condition.
[90hp 636m 394mv] [0/834] [none>mob] fle
You flee from combat!
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east is the West Gate of Seringale and to the
+| west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+
[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'
[90hp 636m 392mv] [0/834] [no opponent>no opponent] scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
A dwarven city guard of seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A duergar city guard of seringale stands watch here.
*** Range 2 (east) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 3 (east) ***
A drow city guard of Seringale stands watch here.
*** Range 4 (east) ***
A drow city guard of seringale stands watch here.
You scan west.
[90hp 636m 392mv] [0/834] [no opponent>no opponent]
Morzan walks in.
A wild boar walks in.
Khala the timber wolf walks in.
A large wolf walks in.
[90hp 636m 392mv] [0/834] [no opponent>no opponent] west
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+
[Exits: east west]
[90hp 636m 390mv] [0/834] [no opponent>no opponent] west
A trail through the light forest
f-o-o | You are on a trail leading east and west through the dense
| | | forest. To the east, the forest gradually seems to become
f o | lighter.
| |
f-f-@-f-o|
|
|
|
|
---------+
[Exits: east west]
[90hp 636m 387mv] [0/834] [no opponent>no opponent] scan all
You scan all around.
You scan east.
*** Range 2 (east) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 3 (east) ***
A dwarven city guard of seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A duergar city guard of seringale stands watch here.
*** Range 4 (east) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 5 (east) ***
A drow city guard of Seringale stands watch here.
*** Range 6 (east) ***
A drow city guard of seringale stands watch here.
You scan west.
[90hp 636m 387mv] [0/834] [no opponent>no opponent] east
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+
[Exits: east west]
[90hp 636m 384mv] [0/834] [no opponent>no opponent] east
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east is the West Gate of Seringale and to the
+| west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+
[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
[90hp 636m 382mv] [0/834] [no opponent>no opponent] east
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+
[Exits: east west]
The torn-out heart of a human city guard is lying here.
A dwarven city guard of seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A duergar city guard of seringale stands watch here.
[90hp 636m 380mv] [0/834] [no opponent>no opponent] scan all
A dwarven city guard walks east.
A gnomish city guard walks east.
A dwarven city guard yells 'Exphlament! Now you die!'
A dwarven city guard's punch misses you.
A dwarven city guard's punch misses you.
A duergar city guard yells 'Exphlament! Now you die!'
A duergar city guard's punch misses you.
A duergar city guard's punch hits you.
A dwarven city guard has some big nasty wounds and scratches.
[79hp 636m 380mv] [0/845] [none>mob] east
You scan all around.
You scan east.
*** Range 1 (east) ***
A half-elf city guard of seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 2 (east) ***
A drow city guard of Seringale stands watch here.
*** Range 3 (east) ***
A drow city guard of seringale stands watch here.
You scan west.
*** Range 1 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A dwarven city guard has some big nasty wounds and scratches.
[79hp 636m 380mv] [0/845] [none>mob] east
No way! You are still fighting!
A dwarven city guard has some big nasty wounds and scratches.
[79hp 636m 380mv] [0/845] [none>mob] No way! You are still fighting!
A dwarven city guard has some big nasty wounds and scratches.
[79hp 636m 380mv] [0/845] [none>mob] fle
You flee from combat!
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S S| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+
[Exits: north east south west]
A half-elf city guard of seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard yells 'Exphlament is attacking the guards!'
A gate guard screams and attacks!
A gate guard's punch mauls you.
A gate guard's punch decimates you!
A gate guard is in excellent condition.
[28hp 636m 378mv] [0/896] [none>mob] scan all
A gate guard yells 'Exphlament! You shall pay!'
A gate guard's punch decimates you!
A gate guard's punch devastates you!
The link with your cabal power has been severed!
A gnomish city guard yells 'Exphlament! Now you die!'
A dwarven city guard yells 'Time to die, Exphlament!'
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
[1hp 1m 394mv] [0/923] [no opponent>no opponent]
Morzan tells you 'You naked?'
[1hp 1m 394mv] [0/923] [no opponent>no opponent] waggle
Exphlament wiggles her body vigorously, jiggling everything.
[1hp 1m 394mv] [0/923] [no opponent>no opponent]
Morzan shakes his head in dismay.
[1hp 1m 394mv] [0/923] [no opponent>no opponent]
Morzan growls out his words quietly 'What were you doing?'
[1hp 1m 394mv] [0/923] [no opponent>no opponent] get all corpse
Morzan boggles at the concept.
[1hp 1m 394mv] [0/923] [no opponent>no opponent] You get some studded leather sleeves from the corpse of Exphlamen
t.
You get a pair of studded leather leggings from the corpse of Exphlament.
You get a war banner of Seringale from the corpse of Exphlament.
You get 97 gold coins from the corpse of Exphlament.
[12hp 10m 394mv] [0/912] [no opponent>no opponent] say Getting a banner yah ninny.
You say 'Getting a banner yah ninny.'
[12hp 10m 394mv] [0/912] [no opponent>no opponent] pat mor
You pat Morzan on his head.
Morzan sighs.
[55hp 71m 394mv] [0/869] [no opponent>no opponent]
Morzan walks in.
Khala the timber wolf walks in.
[55hp 71m 394mv] [0/869] [no opponent>no opponent]
The link with your cabal power has been severed!
[66hp 80m 394mv] [0/858] [no opponent>no opponent] defe
You squat down and drop your load.
[66hp 80m 394mv] [0/858] [no opponent>no opponent] sta
Morzan looks at you.
[66hp 80m 394mv] [0/858] [no opponent>no opponent] sac dung
You stand up.
Morzan frowns.
[66hp 80m 394mv] [0/858] [no opponent>no opponent] The Overlord gives you one gold coin for your sacrifice.
With a loud clap, the feces evaporates into a cloud of gas.
A pile of Exphlament's dung's immortal fart grazes you.
[58hp 80m 394mv] [0/866] [no opponent>no opponent] dinv
Your eyes tingle.
[58hp 75m 394mv] [0/866] [no opponent>no opponent]
Morzan looks at you.
[58hp 75m 394mv] [0/866] [no opponent>no opponent] eat heart
You eat the heart of a human city guard.
You feel a little better.
You are full.
[62hp 75m 394mv] [0/862] [no opponent>no opponent] eq
You are using:
<used as light> (Glowing) a war banner of Seringale
<worn on finger> Nothing.
<worn on finger> Nothing.
<worn around neck> Nothing.
<worn around neck> Nothing.
<worn on head> Nothing.
<worn on torso> Nothing.
<worn on arms> some studded leather sleeves
<worn on hands> Nothing.
<worn on legs> a pair of studded leather leggings
<worn on feet> Nothing.
<worn about body> Nothing.
<worn about waist> Nothing.
<worn around wrist> Nothing.
<worn around wrist> Nothing.
<wielded> Nothing.
<floating nearby> Nothing.
[62hp 75m 394mv] [0/862] [no opponent>no opponent] prot
You feel aligned with darkness.
[62hp 40m 394mv] [0/862] [no opponent>no opponent] sl
[88hp 64m 394mv] [0/836] [no opponent>no opponent] say You lost?
You say 'You lost?'
[88hp 64m 394mv] [0/836] [no opponent>no opponent] poke mor
You poke him in the ribs.
[88hp 64m 394mv] [0/836] [no opponent>no opponent]
Morzan shakes his head.
[88hp 64m 394mv] [0/836] [no opponent>no opponent] l morz
Intense emerald colored eyes flicker around, head on a swivel as this
figure tries to remain aware of his surroundings. Coarse black hair hangs
back looking as if it had been cut short at one point but was just at the
point of being out of control. Several days growth of beard cover his face
the black hair dotted with silver in spite of his young age. Tall yet lean,
he appears underweight as if he had been living off the land and not had
enough to eat lately... Lastly his left arm appears to be marked up with
some strange symbols some kind of tattoo...
He has begun to do some traveling.
Morzan is in excellent condition.
Morzan is using:
<used as light> (Glowing) (Humming) a banner of blood
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of wounding
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> (Humming) a pair of rough spiked demonskin gauntlets
<worn on legs> (Glowing) silver wide brimmed leggings
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> (Glowing) a fine rain poncho
<worn about waist> a dragonwing war girdle of unerring flight
<worn around wrist> (Humming) a frost burned bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded two-handed> the Colossal tree branch-bow
<stored in quiver> ranger arrows (82)
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword
[88hp 64m 394mv] [0/836] [no opponent>no opponent]
Morzan growls quietly 'This one prefers the forests.'
[88hp 64m 394mv] [0/836] [no opponent>no opponent]
Khala the timber wolf pounces around menacingly.
[88hp 64m 394mv] [0/836] [no opponent>no opponent]
Morzan growls quietly 'And speaks to another.'
[88hp 64m 394mv] [0/836] [no opponent>no opponent]
Morzan snickers softly.
[88hp 64m 394mv] [0/836] [no opponent>no opponent] say Which one?
You say 'Which one?'
Morzan peers around himself intently.
[102hp 72m 394mv] [0/822] [no opponent>no opponent]
Morzan growls quietly 'This one...?'
[102hp 72m 394mv] [0/822] [no opponent>no opponent] say Which one?
You say 'Which one?'
[102hp 72m 394mv] [0/822] [no opponent>no opponent]
Morzan growls quietly 'This one is a wolf, it is sorry it speaks funny.'
[102hp 72m 394mv] [0/822] [no opponent>no opponent]
Morzan huffs and crosses his arms pointedly.
[102hp 72m 394mv] [0/822] [no opponent>no opponent] say What?
You say 'What?'
[102hp 72m 394mv] [0/822] [no opponent>no opponent] say Which one?
You say 'Which one?'
[102hp 72m 394mv] [0/822] [no opponent>no opponent]
Morzan sighs.
[102hp 72m 394mv] [0/822] [no opponent>no opponent]
The link with your cabal power has been severed!
[112hp 84m 394mv] [0/812] [no opponent>no opponent]
Morzan growls quietly 'This one is me.'
[112hp 84m 394mv] [0/812] [no opponent>no opponent] say Was that hard?
You say 'Was that hard?'
[112hp 84m 394mv] [0/812] [no opponent>no opponent] pat mor
You pat Morzan on his head.
[112hp 84m 394mv] [0/812] [no opponent>no opponent]
Morzan peers around himself intently.
[112hp 84m 394mv] [0/812] [no opponent>no opponent] say Maybe I'll learn you to speak.
You say 'Maybe I'll learn you to speak.'
[112hp 84m 394mv] [0/812] [no opponent>no opponent]
Morzan snorts derisively.
[112hp 84m 394mv] [0/812] [no opponent>no opponent] say What else do dogs do.
You say 'What else do dogs do.'
[112hp 84m 394mv] [0/812] [no opponent>no opponent]
Morzan growls quietly 'This one will not change.'
[112hp 84m 394mv] [0/812] [no opponent>no opponent] say Do you sit?
You say 'Do you sit?'
[125hp 102m 394mv] [0/799] [no opponent>no opponent] say Beg?
You say 'Beg?'
[125hp 102m 394mv] [0/799] [no opponent>no opponent] pat mor
You pat Morzan on his head.
[125hp 102m 394mv] [0/799] [no opponent>no opponent] sl
You go to sleep.
###########And I equip, and than find him in the slith village, and lure him to ford########
[929hp 665m 387mv] [0/100] [no opponent>no opponent] c comp guard morzan
A tough guard growls and his features contort in anger.
[929hp 635m 387mv] [0/100] [no opponent>no opponent] east
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the dirt
o-o-o-o-o| on the ground clearly enough to spot a few ants crawling
| | | | || about. Several centipede infested trees are lying about
o-o-@-f-f| in front of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+
[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
[929hp 635m 386mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
Hireg the dwarf is here, running for his life.
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[929hp 635m 386mv] [0/100] [no opponent>no opponent] west
scan all
A muddy ground
o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-f-f| than you was recently here.
| |
+ |
| |
o |
---------+
[Exits: north east west]
A small campfire is almost burned out.
[929hp 635m 385mv] [0/100] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 3 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
[929hp 635m 385mv] [0/100] [no opponent>no opponent] west
scan all
A muddy ground
o-o-o| The mud here is extremely viscous. Your feet sink in
| | || at least six inches as you try to make your away across
o-o-o-o-o| this miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-f| than you was recently here.
| ||
o +|
| ||
o o|
---------+
[Exits: north east west]
[929hp 635m 384mv] [0/100] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 2 (north) ***
A tough looking guard is here.
A pikeman stands steady at his position.
You scan east.
*** Range 2 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (east) ***
A small female dances lightly among the trees.
*** Range 6 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
[929hp 635m 384mv] [0/100] [no opponent>no opponent] east
scan all
A muddy ground
o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-f-f| than you was recently here.
| |
+ |
| |
o |
---------+
[Exits: north east west]
A small campfire is almost burned out.
[929hp 635m 383mv] [0/100] [no opponent>no opponent] where
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 3 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
[929hp 635m 383mv] [0/100] [no opponent>no opponent] Players near you in The Ford:
<PK> Exphlament A muddy ground
<PK> Morzan A high grassland
[929hp 635m 383mv] [0/100] [no opponent>no opponent] where
Players near you in The Ford:
<PK> Exphlament A muddy ground
<PK> Morzan A high grassland
[929hp 635m 383mv] [0/100] [no opponent>no opponent] north
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+
[Exits: north east south west]
A tough looking guard is here.
[929hp 635m 382mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 6 (west) ***
A pikeman stands steady at his position.
[929hp 635m 382mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 6 (west) ***
A pikeman stands steady at his position.
[929hp 635m 382mv] [0/100] [no opponent>no opponent] where
Players near you in The Ford:
<PK> Exphlament A lighter area
<PK> Morzan A lighter area
[929hp 635m 382mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 6 (west) ***
A pikeman stands steady at his position.
A tough guard carefully sniffs the air.
A tough guard walks north.
[929hp 635m 382mv] [0/100] [no opponent>no opponent] quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[929hp 635m 382mv] [0/100] [no opponent>no opponent] north
scan all
A muddy ground
| The mud here is extremely viscous. Your feet sink in
| at least six inches as you try to make your away across
o-o-o| this miserable predicament. There are rather large footprints
| | || crisscrossing the area, a sign that something much bigger
o-@-o-o| than you was recently here.
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-f-f|
---------+
[Exits: north east south west]
A tough looking guard is here.
[929hp 635m 381mv] [0/100] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
The giant lieutenant is here guarding the borders.
*** Range 5 (east) ***
A wild horse rears up at you.
A buzzard is here, feeding on a carcass of a rabbit.
You scan south.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
A pikeman stands steady at his position.
[929hp 635m 381mv] [0/100] [no opponent>no opponent] aff
You are affected by the following:
Spell: sanctuary : lasts for 1 hours
Spell: compulsion : lasts for 16 hours
Spell: fly : lasts for 2 hours
Spell: protection : modifies save vs spell by 1 for 17 hours
Skill: unholy armor : modifies armor class by 115 permanently
Spell: detect invis : lasts for 32 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
Spell: nightmare : lasts for 0 hours
Spell: change sex : modifies sex by 1 for 2 hours
Morzan gallops in on a black Asc'Liena stallion.
Khala the timber wolf walks in.
[929hp 635m 381mv] [0/100] [no opponent>no opponent]
The link with your cabal power has been severed!
You feel able to call another nightmare.
A tough guard yells 'Time to die, Morzan!'
[929hp 645m 394mv] [0/100] [no opponent>no opponent]
Khala the timber wolf's bite mauls a tough guard.
Khala the timber wolf's bite wounds a tough guard.
Morzan's slash MUTILATES a tough guard!
Morzan's slash DISEMBOWELS a tough guard!
A wild boar's charge devastates a tough guard!
A large wolf's bite devastates a tough guard!
A large wolf's bite devastates a tough guard!
[929hp 645m 394mv] [0/100] [no opponent>no opponent] murder morz
Morzan yells 'Help! I am being attacked by Exphlament!'
Your turmoil maims Morzan!
Your turmoil devastates Morzan!
Morzan has a few scratches.
[929hp 645m 394mv] [0/100] [blade>defensive]
Khala the timber wolf's bite decimates a tough guard!
Khala the timber wolf's bite mauls a tough guard.
Morzan's slash DISEMBOWELS a tough guard!
Morzan's slash misses a tough guard.
Your turmoil maims Morzan!
Morzan deflects your turmoil aside in an ungraceful parry.
A wild boar's charge decimates a tough guard!
A wild boar's charge maims a tough guard!
A large wolf's bite decimates a tough guard!
A large wolf's bite maims a tough guard!
Morzan has some small wounds and bruises.
[929hp 645m 394mv] [0/100] [blade>defensive]
Morzan has fled!
Morzan gallops west on a black Asc'Liena stallion.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] blnd
Cast the blindness spell on whom?
[929hp 645m 394mv] [0/100] [no opponent>no opponent]
A tough guard's slash MANGLES a large wolf!
A large wolf's bite devastates a tough guard!
A large wolf's bite decimates a tough guard!
Khala the timber wolf's bite wounds a tough guard.
A large wolf has fled!
[929hp 645m 394mv] [0/100] [no opponent>no opponent]
A wild boar's charge maims a tough guard!
A wild boar's charge maims a tough guard!
Khala the timber wolf's bite decimates a tough guard!
[929hp 645m 394mv] [0/100] [no opponent>no opponent]
Morzan gallops in on a black Asc'Liena stallion.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] target morzan
$$ will now be substituted with : morzan
[929hp 645m 394mv] [0/100] [no opponent>no opponent] 22
Morzan gallops east on a black Asc'Liena stallion.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] I don't think much is to be achieved by that.
[929hp 645m 394mv] [0/100] [no opponent>no opponent]
A wild boar's charge maims a tough guard!
Khala the timber wolf's bite mauls a tough guard.
Khala the timber wolf's bite wounds a tough guard.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, ferocious wolf is here.
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
The giant lieutenant is here guarding the borders.
*** Range 5 (east) ***
A wild horse rears up at you.
A buzzard is here, feeding on a carcass of a rabbit.
You scan south.
*** Range 1 (south) ***
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
A pikeman stands steady at his position.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] 2
They aren't here.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, ferocious wolf is here.
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
The giant lieutenant is here guarding the borders.
*** Range 5 (east) ***
A wild horse rears up at you.
A buzzard is here, feeding on a carcass of a rabbit.
You scan south.
*** Range 1 (south) ***
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
A pikeman stands steady at his position.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] 2
A tough guard's slash DISMEMBERS Khala the timber wolf!
A wild boar's charge devastates a tough guard!
A wild boar's charge devastates a tough guard!
Khala the timber wolf's bite mauls a tough guard.
Khala the timber wolf has fled!
Khala the timber wolf walks west.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] They aren't here.
[929hp 645m 394mv] [0/100] [no opponent>no opponent] south
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+
[Exits: north east south west]
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
[929hp 645m 393mv] [0/100] [no opponent>no opponent] 2
Morzan yells 'Help! I am being attacked by Exphlament!'
Your turmoil MUTILATES Morzan!
Morzan awkwardly parries your turmoil with a loud clang.
Morzan has some small wounds and bruises.
[929hp 645m 393mv] [0/100] [blade>defensive] blnd
Morzan's slash devastates you!
You parry Morzan's slash.
Your turmoil devastates Morzan!
Your turmoil maims Morzan!
Morzan parries your turmoil.
Morzan has quite a few wounds.
[898hp 645m 393mv] [0/131] [blade>defensive]
Morzan kicks dirt in your eyes!
Morzan's kicked dirt scratches you.
You can't see a thing!
[895hp 645m 393mv] [0/134] [unknown>unknown] You fail to blind someone.
[895hp 630m 393mv] [0/134] [unknown>unknown]
Someone's slash decimates you!
Someone nimbly dodges your turmoil with a practiced maneuver.
Someone's charge injures you.
You parry someone's charge with an easy flourish.
[852hp 630m 393mv] [0/177] [unknown>unknown] c cont
You lost your concentration.
[852hp 620m 393mv] [0/177] [unknown>unknown]
You brace against your armor to perform a two-handed set parry.
You deflect someone's slash aside in an ungraceful parry.
Someone's slash decimates you!
Someone parries your turmoil.
Someone parries your turmoil.
Someone's charge injures you.
You brace against your armor to perform a two-handed set parry.
You parry someone's charge.
[813hp 620m 393mv] [0/216] [unknown>unknown] fle
Someone spins about while launching a volley of javelins.
Someone's pierce misses you.
You brace against your armor to perform a two-handed set parry.
You awkwardly parry someone's pierce with a loud clang.
Someone's pierce decimates you!
[786hp 620m 393mv] [0/243] [unknown>unknown] You flee from combat!
Someone throws something at you.
Someone's pierce mauls you.
You can't see a thing!
[765hp 620m 392mv] [0/264] [no opponent>no opponent] unho
Someone yells 'Morzan! Now you die!'
[765hp 620m 392mv] [0/264] [no opponent>no opponent] Vengeance of the Eternal Army surges through your forsaken so
ul.
[765hp 600m 392mv] [0/264] [no opponent>no opponent] aff
You are affected by the following:
Spell: unholy strength: modifies damroll by 2 for 12 hours
: modifies hitroll by 2 for 12 hours
Skill: dirt kicking : modifies hitroll by -6 for up to 3 rounds
Spell: sanctuary : lasts for 0 hours
Spell: compulsion : lasts for 15 hours
Spell: fly : lasts for 1 hours
Spell: protection : modifies save vs spell by 1 for 16 hours
Skill: unholy armor : modifies armor class by 115 permanently
Spell: detect invis : lasts for 31 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
Spell: change sex : modifies sex by 1 for 1 hours
[765hp 600m 392mv] [0/264] [no opponent>no opponent] c ab
The demonic haze surrounding you grows darker.
[765hp 590m 392mv] [19/264] [no opponent>no opponent] c ab
Someone yells 'Aaaaaaahhhhhhwwwoooooooooo!'
[765hp 590m 392mv] [19/264] [no opponent>no opponent] The demonic haze surrounding you grows darker.
[765hp 580m 392mv] [40/264] [no opponent>no opponent] c ab
The link with your cabal power has been severed!
The white aura around your body fades.
[782hp 571m 394mv] [40/247] [no opponent>no opponent]
Someone yells 'Morzan! Now you die!'
[782hp 571m 394mv] [40/247] [no opponent>no opponent] quaff purp
The demonic haze surrounding you grows darker.
[782hp 561m 394mv] [63/247] [no opponent>no opponent] scan all
You rub the dirt out of your eyes, but they're still watering.
[782hp 561m 394mv] [63/247] [no opponent>no opponent] You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[782hp 561m 394mv] [63/247] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large wolf is here, fighting a tough guard.
(White Aura) Morzan is here on the back of a black Asc'Liena stallion, fighting a tough guard.
A tough guard is here, fighting Morzan.
*** Range 3 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
Hireg the dwarf is here, running for his life.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
[782hp 561m 394mv] [63/247] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large wolf is here, fighting a tough guard.
(White Aura) Morzan is here on the back of a black Asc'Liena stallion, fighting a tough guard.
A tough guard is here, fighting Morzan.
*** Range 3 (north) ***
A giant bombardier is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
[782hp 561m 394mv] [63/247] [no opponent>no opponent] north
The Ford
Everything is in a blur right now.
(Charmed) A large wolf is here, fighting a tough guard.
(White Aura) Morzan is here on the back of a black Asc'Liena stallion, fighting a tough guard.
A tough guard is here, fighting Morzan.
Morzan scans all around.
[782hp 561m 393mv] [63/247] [no opponent>no opponent] 2
Morzan yells 'Help! I am being attacked by Exphlament!'
Morzan's shield wobbles and barely deflects your turmoil.
Your turmoil DISEMBOWELS Morzan!
Morzan has quite a few wounds.
[782hp 566m 393mv] [63/247] [unknown>unknown]
Your eyes stop watering.
Morzan's slash MUTILATES a tough guard!
Morzan's slash MUTILATES a tough guard!
Morzan's bite decimates a tough guard!
Morzan dances around your turmoil, easily dodging it.
Morzan parries your turmoil.
A large wolf's bite devastates a tough guard!
Morzan has quite a few wounds.
[782hp 566m 393mv] [63/247] [blade>defensive]
Morzan starts aiming at you.
Morzan has quite a few wounds.
[782hp 566m 393mv] [63/247] [blade>defensive] blnd
Morzan appears to be blinded.
Morzan has quite a few wounds.
[782hp 551m 393mv] [63/247] [blade>defensive]
Morzan's slash mauls you.
Morzan blocks your attack with his shield.
A large wolf's bite decimates a tough guard!
A large wolf's bite devastates a tough guard!
Morzan has quite a few wounds.
[782hp 551m 393mv] [39/247] [blade>defensive]
Morzan kicks dirt in your eyes!
Morzan's kicked dirt scratches you.
You can't see a thing!
[782hp 551m 393mv] [35/247] [unknown>unknown]
You parry someone's slash.
Someone's slash decimates you!
A Gules Lion rampant flutters in an unseen wind.
Someone's heavenly wrath devastates you!
Someone blocks your attack with his shield.
Someone dances around your turmoil, easily dodging it.
Someone dodges your turmoil.
Someone's bite decimates someone!
Someone's bite devastates someone!
[760hp 551m 387mv] [0/269] [unknown>unknown] pson
Someone turns slightly green, but it passes.
[760hp 541m 387mv] [0/269] [unknown>unknown]
Someone's slash mauls you.
Someone's slash mauls you.
Someone blocks your attack with his shield.
Someone manages to dodge your turmoil with a lot of effort.
Someone's bite maims someone!
Someone's bite decimates someone!
[712hp 541m 387mv] [0/317] [unknown>unknown] c solid
The link with your cabal power has been severed!
[712hp 441m 387mv] [0/317] [unknown>unknown]
Someone tries to disarm you, but fails.
[712hp 441m 387mv] [0/317] [unknown>unknown]
You rub the dirt out of your eyes, but they're still watering.
You parry Morzan's slash.
Morzan's weapon advantage overcomes your parry attempt.
Morzan's slash devastates you!
Morzan thrusts your turmoil aside in a skillful parry.
A large wolf's bite decimates a tough guard!
Morzan has quite a few wounds.
[682hp 441m 387mv] [0/347] [unknown>unknown] fell
You fail to drain their vitality.
Your black lightning DISMEMBERS Morzan!
Morzan has quite a few wounds.
[682hp 426m 387mv] [0/347] [unknown>unknown]
Morzan's slash mauls you.
Morzan parries your turmoil with an easy flourish.
A large wolf's bite decimates a tough guard!
A large wolf's bite devastates a tough guard!
Morzan has quite a few wounds.
[658hp 426m 387mv] [0/371] [unknown>unknown] fell
You fail to drain their vitality.
Your black lightning DISEMBOWELS Morzan!
Morzan has quite a few wounds.
[658hp 411m 387mv] [0/371] [unknown>unknown]
Morzan has fled!
Morzan gallops west on a black Asc'Liena stallion.
The link with your cabal power has been severed!
You slowly float to the ground.
Your body feels familiar again.
[671hp 401m 394mv] [0/358] [no opponent>no opponent]
A large wolf's bite devastates a tough guard!
[671hp 401m 394mv] [0/358] [no opponent>no opponent] w
The Ford
Everything is in a blur right now.
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
[671hp 401m 392mv] [0/358] [no opponent>no opponent] 2
They aren't here.
[671hp 401m 392mv] [0/358] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
A tough looking guard is here.
A pikeman stands steady at his position.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
You scan south.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 5 (west) ***
A pikeman stands steady at his position.
[671hp 401m 392mv] [0/358] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
A tough looking guard is here.
A pikeman stands steady at his position.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
You scan south.
*** Range 1 (south) ***
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 5 (west) ***
A pikeman stands steady at his position.
[671hp 401m 392mv] [0/358] [no opponent>no opponent]
Your eyes stop watering.
[671hp 401m 392mv] [0/358] [no opponent>no opponent] south
2
A muddy ground
o-o-o| The mud here is extremely viscous. Your feet sink in
| | || at least six inches as you try to make your away across
o-o-o-o-o| this miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-f| than you was recently here.
| ||
o +|
| ||
o o|
---------+
[Exits: north east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Morzan gallops north on a black Asc'Liena stallion.
[671hp 401m 390mv] [0/358] [no opponent>no opponent] They aren't here.
[671hp 401m 390mv] [0/358] [no opponent>no opponent] north
A muddy ground
o-o| The mud here is extremely viscous. Your feet sink in
| || at least six inches as you try to make your away across
o-o-o| this miserable predicament. There are rather large footprints
| | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | ||
o-o-o-o-f|
| ||
o +|
---------+
[Exits: north east south west]
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
[671hp 401m 388mv] [0/358] [no opponent>no opponent] 2
They aren't here.
[671hp 401m 388mv] [0/358] [no opponent>no opponent] east
2
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+
[Exits: north east south west]
A tough looking guard is here.
[671hp 401m 386mv] [0/358] [no opponent>no opponent] scan all
They aren't here.
[671hp 401m 386mv] [0/358] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, ferocious wolf is here.
*** Range 2 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 6 (west) ***
A pikeman stands steady at his position.
[671hp 401m 386mv] [0/358] [no opponent>no opponent] west
2
A muddy ground
o-o| The mud here is extremely viscous. Your feet sink in
| || at least six inches as you try to make your away across
o-o-o| this miserable predicament. There are rather large footprints
| | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | ||
o-o-o-o-f|
| ||
o +|
---------+
[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
[671hp 401m 384mv] [0/358] [no opponent>no opponent] Morzan yells 'Help! I am being attacked by Exphlament!'
Morzan dodges your turmoil.
Morzan has quite a few wounds.
[671hp 401m 384mv] [0/358] [blade>defensive] scan all
Morzan's slash decimates you!
Morzan's slash decimates you!
Morzan's shield absorbs the impact of your turmoil easily.
Your turmoil DISEMBOWELS Morzan!
You brace against your armor to perform a two-handed set parry.
You parry a wild boar's charge.
A wild boar's charge injures you.
Morzan has quite a few wounds.
[605hp 406m 384mv] [0/424] [blade>defensive]
Morzan's foot catches in the dirt and he barely stays mounted.
Morzan's kicked dirt misses you.
Morzan has quite a few wounds.
[605hp 406m 384mv] [0/424] [blade>defensive] You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
A tough looking guard is here.
A pikeman stands steady at his position.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 5 (west) ***
A pikeman stands steady at his position.
Morzan has quite a few wounds.
[605hp 406m 384mv] [0/424] [blade>defensive] harm
Your harm spell MASSACRES Morzan!
Morzan has some big nasty wounds and scratches.
[605hp 371m 384mv] [0/424] [blade>defensive]
Morzan's slash devastates you!
Morzan's slash decimates you!
Morzan blocks your attack with his shield.
Your wild turmoil misses Morzan.
A wild boar's charge injures you.
A wild boar's charge injures you.
Morzan has some big nasty wounds and scratches.
[519hp 371m 384mv] [0/510] [blade>defensive] blnd
You fail to blind Morzan.
Morzan has some big nasty wounds and scratches.
[519hp 356m 384mv] [0/510] [blade>defensive]
You brace against your armor to perform a two-handed set parry.
You deflect Morzan's slash aside in an ungraceful parry.
Morzan's slash mauls you.
Morzan's bite mauls you.
Morzan awkwardly parries your turmoil with a loud clang.
You parry a wild boar's charge with an easy flourish.
You parry a wild boar's charge with an easy flourish.
Morzan has some big nasty wounds and scratches.
[474hp 356m 384mv] [0/555] [blade>defensive] blnd
Morzan has fled!
Morzan gallops east on a black Asc'Liena stallion.
A wild boar has fled!
[474hp 356m 384mv] [0/555] [no opponent>no opponent] Cast the blindness spell on whom?
[474hp 356m 384mv] [0/555] [no opponent>no opponent] east
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+
[Exits: north east south west]
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Morzan gallops east on a black Asc'Liena stallion.
[474hp 356m 382mv] [0/555] [no opponent>no opponent] 2
They aren't here.
[474hp 356m 382mv] [0/555] [no opponent>no opponent] east
A lighter area
o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-o-f-f-f|
| |
+ |
---------+
[Exits: north east south west]
[474hp 356m 380mv] [0/555] [no opponent>no opponent] 2
scan all
They aren't here.
[474hp 356m 380mv] [0/555] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
*** Range 1 (south) ***
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A challenger raises his voice in a mighty battlecry!
A tough guard yells 'Morzan! Now you die!'
[474hp 356m 380mv] [0/555] [no opponent>no opponent] south
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the dirt
o-o-o-o-o| on the ground clearly enough to spot a few ants crawling
| | | | || about. Several centipede infested trees are lying about
o-o-@-f-f| in front of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+
[Exits: north east south west]
A tough guard is here, fighting Morzan.
(White Aura) Morzan is here on the back of a black Asc'Liena stallion, fighting a tough guard.
A vicious warrior is here, brandishing his sword.
[474hp 356m 378mv] [0/555] [no opponent>no opponent] 2
Morzan yells 'Help! I am being attacked by Exphlament!'
Morzan dodges your turmoil.
Your turmoil DISMEMBERS Morzan!
Morzan has quite a few wounds.
[474hp 361m 378mv] [0/555] [blade>defensive]
A tough guard sends Morzan sprawling from the back of his mount with a powerful bash.
A tough guard's bash decimates Morzan!
Morzan has quite a few wounds.
[474hp 361m 378mv] [0/555] [blade>defensive]
Morzan's slash MUTILATES a tough guard!
Your turmoil DISMEMBERS Morzan!
Morzan has some big nasty wounds and scratches.
[474hp 363m 378mv] [0/555] [blade>defensive] blnd
You fail to blind Morzan.
The link with your cabal power has been severed!
The white aura around your body fades.
Morzan has some big nasty wounds and scratches.
[483hp 336m 394mv] [0/546] [blade>defensive]
Morzan rises back to his feet.
Morzan awkwardly parries your turmoil with a loud clang.
Morzan has some big nasty wounds and scratches.
[483hp 336m 394mv] [0/546] [blade>defensive]
Morzan has fled!
[483hp 336m 394mv] [0/546] [no opponent>no opponent] quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[483hp 336m 394mv] [0/546] [no opponent>no opponent]
A tough guard yells 'Morzan! Now you die!'
[483hp 336m 394mv] [0/546] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant bombardier is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[483hp 336m 394mv] [0/546] [no opponent>no opponent]
Morzan has fled!
Morzan walks south.
[483hp 336m 394mv] [0/546] [no opponent>no opponent] 2
They aren't here.
[483hp 336m 394mv] [0/546] [no opponent>no opponent] south
2
In the darkness
o-o-o-o-o| It is almost pitch black here. You can hear water dripping
| | | | || in the background - echoing in the distance. The damp moisture
o-o-f-f-f| feels like an atmosphere of a large cave. You notice that
| | the ground is unusually hard.
@ |
| |
o |
| |
o-o-o |
---------+
[Exits: north south]
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
Morzan walks north.
[483hp 336m 392mv] [0/546] [no opponent>no opponent]
A tough guard yells 'Morzan! Now you die!'
[483hp 336m 392mv] [0/546] [no opponent>no opponent] They aren't here.
[483hp 336m 392mv] [0/546] [no opponent>no opponent] south
In the darkness
o-o-f-f-f| It is almost pitch black here. You can hear water dripping
| | in the background - echoing in the distance. The damp moisture
+ | feels like an atmosphere of a large cave. You notice that
| | the ground is unusually hard.
@ |
| |
o-o-o |
|
|
---------+
[Exits: north south]
[483hp 336m 390mv] [0/546] [no opponent>no opponent] 2
They aren't here.
[483hp 336m 390mv] [0/546] [no opponent>no opponent] north
2
In the darkness
o-o-o-o-o| It is almost pitch black here. You can hear water dripping
| | | | || in the background - echoing in the distance. The damp moisture
o-o-f-f-f| feels like an atmosphere of a large cave. You notice that
| | the ground is unusually hard.
@ |
| |
o |
| |
o-o-o |
---------+
[Exits: north south]
[483hp 336m 388mv] [0/546] [no opponent>no opponent] north
2
They aren't here.
[483hp 336m 388mv] [0/546] [no opponent>no opponent] A small forest
o-o-o-o-o| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the dirt
o-o-o-o-o| on the ground clearly enough to spot a few ants crawling
| | | | || about. Several centipede infested trees are lying about
o-o-@-f-f| in front of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+
[Exits: north east south west]
A tough looking guard is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A vicious warrior is here, brandishing his sword.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] scan all
They aren't here.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant bombardier is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant bombardier is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant bombardier is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] where
Players near you in The Ford:
<PK> Exphlament A small forest
<PK> Morzan A lighter area
[483hp 336m 386mv] [0/546] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (north) ***
A giant bombardier is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
(Invis) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
[483hp 336m 386mv] [0/546] [no opponent>no opponent]
A tough guard listens carefully for some sounds.
A tough guard crawls west.
[483hp 336m 386mv] [0/546] [no opponent>no opponent] west
A muddy ground
o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-f-f| than you was recently here.
| |
+ |
| |
o |
---------+
[Exits: north east west]
A small campfire is almost burned out.
A tough looking guard is here.
[483hp 336m 384mv] [0/546] [no opponent>no opponent] c 'summon' morzan
You lost your concentration.
[483hp 321m 384mv] [0/546] [no opponent>no opponent] scan all
c 'summon' morzan
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
You scan east.
*** Range 1 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
[483hp 321m 384mv] [0/546] [no opponent>no opponent] Morzan arrives suddenly.
A tough guard yells 'Morzan! Now you die!'
[483hp 291m 384mv] [0/546] [no opponent>no opponent] 2
Morzan yells 'Help! I am being attacked by Exphlament!'
Your turmoil misses Morzan.
Your turmoil misses Morzan.
Morzan has fled!
[483hp 291m 384mv] [0/546] [no opponent>no opponent] scan all
A tough guard yells 'Morzan! Now you die!'
[483hp 291m 384mv] [0/546] [no opponent>no opponent]
A tough guard sends Morzan sprawling with a powerful bash.
A tough guard's bash mauls Morzan.
[483hp 291m 384mv] [0/546] [no opponent>no opponent] 2
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
*** Range 3 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
Morzan's slash MUTILATES a tough guard!
Morzan's slash MUTILATES a tough guard!
[483hp 291m 384mv] [0/546] [no opponent>no opponent] Morzan yells 'Help! I am being attacked by Exphlament!'
Your turmoil devastates Morzan!
Your turmoil MUTILATES Morzan!
Morzan has some big nasty wounds and scratches.
[483hp 299m 384mv] [0/546] [blade>defensive] ibal
Morzan's slash DISEMBOWELS a tough guard!
Morzan's shield wobbles and barely deflects your turmoil.
Morzan blocks your attack with his shield.
A tough guard is DEAD!!
You hear a tough guard's death cry.
Morzan gets 362 gold coins from the corpse of a tough guard.
Morzan has some big nasty wounds and scratches.
[483hp 299m 384mv] [0/546] [blade>defensive]
Morzan rises back to his feet.
Morzan has some big nasty wounds and scratches.
[483hp 299m 384mv] [0/546] [blade>defensive] Your iceball DISMEMBERS Morzan!
Morzan has fled!
[483hp 284m 384mv] [0/546] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 3 (north) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
(Invis) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
[483hp 284m 384mv] [0/546] [no opponent>no opponent] 2
They aren't here.
[483hp 284m 384mv] [0/546] [no opponent>no opponent] east
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little
| | | | || dead or decaying leaves on the ground. You can see the dirt
o-o-o-o-o| on the ground clearly enough to spot a few ants crawling
| | | | || about. Several centipede infested trees are lying about
o-o-@-f-f| in front of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+
[Exits: north east south west]
A proud, powerful looking black stallion stomps its feet restlessly.
A vicious warrior is here, brandishing his sword.
[483hp 284m 382mv] [0/546] [no opponent>no opponent] west
A muddy ground
o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-f-f| than you was recently here.
| |
+ |
| |
o |
---------+
[Exits: north east west]
The corpse of a tough guard is lying here.
A small campfire is almost burned out.
[483hp 284m 380mv] [0/546] [no opponent>no opponent] north
north
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+
[Exits: north east south west]
[483hp 284m 378mv] [0/546] [no opponent>no opponent] north
A muddy ground
| The mud here is extremely viscous. Your feet sink in
| at least six inches as you try to make your away across
o-o-o| this miserable predicament. There are rather large footprints
| | || crisscrossing the area, a sign that something much bigger
o-@-o-o| than you was recently here.
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-f-f|
---------+
[Exits: north east south west]
The giant lieutenant is here guarding the borders.
[483hp 284m 376mv] [0/546] [no opponent>no opponent] scan all
Along the foothills
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
@-o-o|
| | ||
o-o-o-o|
| | | ||
o-o-o-o-o|
---------+
[Exits: east south]
A giant footman is here, ready for battle.
[483hp 284m 374mv] [0/546] [no opponent>no opponent] east
east
You scan all around.
You scan east.
*** Range 1 (east) ***
A giant bombardier is here.
*** Range 4 (east) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (east) ***
A wild horse rears up at you.
You scan south.
*** Range 1 (south) ***
The giant lieutenant is here guarding the borders.
The sun slowly disappears in the west.
You have become better at fast healing!
The link with your cabal power has been severed!
[501hp 280m 394mv] [0/528] [no opponent>no opponent] Along the foothills
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-@-o-o|
| | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+
[Exits: east south west]
A giant bombardier is here.
[501hp 280m 392mv] [0/528] [no opponent>no opponent] east
Along the foothills
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+
[Exits: east south west]
[501hp 280m 390mv] [0/528] [no opponent>no opponent] east
east
A high grassland
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-~|
---------+
[Exits: east south west]
[501hp 280m 388mv] [0/528] [no opponent>no opponent] A high grassland
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
| constantly chirp as you move through the grass. A faint
| stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-~|
| | | | ||
o-o-o-~-~|
---------+
[Exits: east south west]
A giant mercenary peeks out from behind the bushes.
[501hp 280m 386mv] [0/528] [no opponent>no opponent] east
A high grassland
x-x o| Wild grass standing four feet tall surrounds you, making
| || it extremely difficult to move around and see. Crickets
o-o| constantly chirp as you move through the grass. A faint
|| stink of a nearby swamp reaches your nostrils.
o-o-@-o-~|
| | | | ||
o-o-o-~-~|
| | | | |
o-o-~-~ |
---------+
[Exits: east south west]
[501hp 280m 384mv] [0/528] [no opponent>no opponent] east
A dried up riverbed
x-x-x o-o| The remains of a once moving stream is here. The dirt on
| | || the ground is cracked with the lack of moisture to this
o-o-o| certain area as pebbles seem to be scattered about. Lush
| || grass surrounds this riverbed so you wonder what keeps this
o-o-@-~-~| area so dry.
| | | | |
o-o-~-~ |
| | | |
o-~-~ |
---------+
[Exits: east south west]
A wild horse rears up at you.
[501hp 280m 382mv] [0/528] [no opponent>no opponent] east
Along a small stream
x-x o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | || of fish swim lazily about here.
o-o-@-~-~|
| | | |
o-~-~ |
| | |
~-~ |
---------+
[Exits: north east south west]
[501hp 280m 379mv] [0/528] [no opponent>no opponent] north
east
Along a small stream
x o-o-o-o| The water is clear, cold and refreshing. It only seems to be
| | | | || a few feet deep at the most. The water runs rapidly along its
o-o-o-o-o| course running over rather large pebbles with ease. A few varieties
| | | || of fish swim lazily about here.
o-~-@-~-~|
| | |
~-~ |
| |
~ |
---------+
[Exits: north east west]
[501hp 280m 375mv] [0/528] [no opponent>no opponent] east
A lush valley
x-x | To either side of you, snow-capped mountains stand majestically
| | | in the distance. The valley is full of vegetation and wildlife.
x o-o-o-o| The long grass bends with the gentle breeze blown in from
| | | | || the mountainside as antelope gallop across gracefully.
o-o-@-o-o|
| | | ||
o-~-~-~-~|
| | |
~-~ |
---------+
[Exits: north east south west]
Hireg the dwarf is here, running for his life.
[501hp 280m 372mv] [0/528] [no opponent>no opponent] where
A lush valley
x | To either side of you, snow-capped mountains stand majestically
| | in the distance. The valley is full of vegetation and wildlife.
o-o-o-o-o| The long grass bends with the gentle breeze blown in from the
| | | | || mountainside as antelope gallop across gracefully. Nearby a
o-o-@-o-o| small stream bubbles merrily.
| | | | ||
~-~-~-~-~|
| |
~ |
---------+
[Exits: north east south west]
[501hp 280m 370mv] [0/528] [no opponent>no opponent] east
A lush valley
| To either side of you, snow-capped mountains stand majestically
| in the distance. The valley is full of vegetation and wildlife.
o-o-o-o | The long grass bends with the gentle breeze blown in from
| | | | | the mountainside as antelope gallop across gracefully.
o-o-@-o-o| To the south you can see a small stream.
| | | | |
~-~-~-~ |
|
|
---------+
[Exits: north east south west]
A black wasp flies aimlessly about.
[501hp 280m 368mv] [0/528] [no opponent>no opponent] east
Players near you in The Ford:
<PK> Exphlament A lush valley
<PK> Morzan The base of the mountain
[501hp 280m 368mv] [0/528] [no opponent>no opponent] east
A lush valley
| To either side of you, snow-capped mountains stand majestically
| in the distance. The valley is full of vegetation and wildlife.
o-o-o | The long grass bends with the gentle breeze blown in from
| | | | the mountainside as antelope gallop across gracefully. To
o-o-@-o-o| the south you can see a small stream.
| | | |
~-~-~ |
|
|
---------+
[Exits: north east south west]
[501hp 280m 366mv] [0/528] [no opponent>no opponent] east
A beaten trail
o| You are on a dirt trail with vegetation that has been trampled
|| over around you. Whether it be from being or beast - you cannot
o-o o| tell. Small, green shrubs lie sparsely all around as you trod
| | || cautiously upon this path.
o-o-@-o-o|
| | |
~-~ |
|
|
---------+
[Exits: east west]
[501hp 280m 364mv] [0/528] [no opponent>no opponent] east
A beaten trail
o-o| You are on a dirt trail with vegetation that has been trampled
| | over around you. Whether it be from being or beast - you cannot
o o | tell. Small, green shrubs lie sparsely all around as you trod
| | | cautiously upon this path.
o-o-@-o |
| |
~ |
|
|
---------+
[Exits: east west]
A white mountain goat jumps from cliff to cliff here.
[501hp 280m 362mv] [0/528] [no opponent>no opponent] The base of the mountain
o-o-o| You near the bottom of a mountain. A cliff spans in front
| | of you that is too steep to climb down. The fast moving clouds
o | give indication of the strong wind present. The path to the
| | south continues the descent to the base of the mountain.
o-o-@ |
|
|
|
|
---------+
[Exits: north west]
[501hp 280m 360mv] [0/528] [no opponent>no opponent] north
north
Alas, you cannot go that way.
[501hp 280m 360mv] [0/528] [no opponent>no opponent] The base of the mountain
| You near the bottom of a mountain. A cliff spans in front
| of you that is too steep to climb down. The fast moving clouds
o-o-o| give indication of the strong wind present. The path to the
| | south continues the descent to the base of the mountain.
@ |
| |
o-o-o |
|
|
---------+
[Exits: north south]
A young bear is here, looking for something to eat.
[501hp 280m 358mv] [0/528] [no opponent>no opponent] east
The base of the mountain
| You near the bottom of a mountain. A cliff spans in front
| of you that is too steep to climb down. The fast moving
| clouds give indication of the strong wind present. The path
| to the south continues the descent to the base of the mountain.
@-o-o|
| |
o |
| |
o-o-o |
---------+
[Exits: east south]
[501hp 280m 356mv] [0/528] [no opponent>no opponent] east
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A strong
| wind blows the cold air from the mountains toward you. In the
| distance you can see the peaks of numerous snow-capped mountain
o-@-o-o| tops.
| |
o |
| |
o-o |
---------+
[Exits: east west]
A white mountain goat jumps from cliff to cliff here.
[501hp 280m 354mv] [0/528] [no opponent>no opponent] east
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A strong
| wind blows the cold air from the mountains toward you. In the
| distance you can see the peaks of numerous snow-capped mountain
o-o-@-o-o| tops.
| |
o |
| |
o |
---------+
[Exits: east west]
[501hp 280m 352mv] [0/528] [no opponent>no opponent] east
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of
| plant life are occasional lichens growing on rocks nearby.
| A strong wind blows the cold air from the mountains toward
| you. In the distance you can see the peaks of numerous
o-o-@-o-o| snow-capped mountain tops.
||
x|
|
|
---------+
[Exits: east west]
[501hp 280m 350mv] [0/528] [no opponent>no opponent] east
A rocky mountain path
| Vegetation is extremely scarce here. The only signs of plant
| life are occasional lichens growing on rocks nearby. A
| strong wind blows the cold air from the mountains toward
| you. In the distance you can see the peaks of numerous
o-o-@-o | snow-capped mountain tops.
| |
x |
|
|
---------+
[Exits: east west]
[501hp 280m 348mv] [0/528] [no opponent>no opponent] east
south
A fertile valley
| Plant life blossoms about you. Trees and shrubs grow with
| no resistance as they are nestled in the valley, safe from
| many of the harsher elements of the mountains. Vines wrap
| the full length of trees but struggling to peek out from under
o-o-@ | them is a beautiful flower. The ground appears to be heavily
| | disturbed in spots, but overall is covered evenly with a thick
x | layer of flora.
|
|
---------+
[Exits: south west]
[501hp 280m 346mv] [0/528] [no opponent>no opponent] up
Vegetation surrounds you.
[501hp 280m 346mv] [0/528] [no opponent>no opponent] Down into a valley
| The way opens into a secluded valley, small in size. Sprouts
| of green and long standing trees speckle the valley floor.
o-o-o | The edges of the mountain rise up around you but the slopes
| | are far too difficult to climb. The further you get into the
@ | valley, the thicker the plant life becomes. You can climb
| back up to the overlook or move north, further into the valley.
|
|
|
---------+
[Exits: north up]
[501hp 280m 342mv] [0/528] [no opponent>no opponent] east
View of a valley
| From here you can see the rich green of a secluded valley
| beneath you. Despite the barren rock around you, tiny
| flora have begun to creep there way up, struggling to
| find a root hold amidst the stone. The anchoring of a
@ | bridge can be see south of you.
| |
x-x-x|
|
|
---------+
[Exits: south down]
[501hp 280m 336mv] [0/528] [no opponent>no opponent] east
You can see the gorge and bridge.
[501hp 280m 336mv] [0/528] [no opponent>no opponent] south
You can see the gorge and bridge.
[501hp 280m 336mv] [0/528] [no opponent>no opponent] east
West of a bridge
| The path stops abruptly at the edge of a dangerous chasm.
| A rope suspension bridge has been built where the path
x | ends so it is possible to continue. The bridge seems relatively
| | stable from here, even if the ropes look aged. Sharp wind
@-x-x| thrashes against you, whipping up dust as it rushes past.
| Deep green can barely be seen somewhere north of you.
| You can brave the bridge east or follow the path back
| down.
|
---------+
[Exits: north east down]
[501hp 280m 330mv] [0/528] [no opponent>no opponent] east
A bridge between two mountains
| Aged ropes creak excessively with your movement. Looking
| through the wooden panels that create your footing it
x | is possible to see a thousand feet down. Rough, jagged
| | rocks await any wary adventurer that decides to not use
x-@-x-x| the relative safety of the bridge. Wind buffets against
| you, threatening to introduce you to the rocks far below.
| The bridge spans east and west.
|
|
---------+
[Exits: east west]
An engraving has been scratched onto the keystone of the bridge.
A bearded vulture is perched on the bridge.
[501hp 280m 324mv] [0/528] [no opponent>no opponent] east
A bridge between two mountains
| Aged ropes creak excessively with your movement. Looking
| through the wooden panels that create your footing it is
x | possible to see a thousand feet down. Rough, jagged rocks
| | await any wary adventurer that decides to not use the relative
x-x-@-x | safety of the bridge. Wind buffets against you, threatening
| to introduce you to the rocks far below. The bridge spans
| east and west.
|
|
---------+
[Exits: east west]
A bearded vulture is perched on the bridge.
[501hp 280m 318mv] [0/528] [no opponent>no opponent] down
East of a bridge
| The path stops abruptly at the edge of a dangerous chasm.
| A rope suspension bridge has been built where the path ends
| so it is possible to continue. The bridge seems relatively
| stable from here, even if the ropes look aged. Sharp wind
x-x-@ | thrashes against you, whipping up dust as it rushes past.
| You can brave the bridge west or follow the path back down.
|
|
|
---------+
[Exits: west down]
[501hp 280m 312mv] [0/528] [no opponent>no opponent] 2
Path on the mountain
f-x-f| Cool air blows by as the trail snakes its way upward through
| | the trees. A large field can be seen to the north through
x | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
@-x-x| in place. It is possible to follow the path east or take
| the steeper path up.
|
|
|
---------+
[Exits: east up]
An ocelot is sleeping here, resting for its next hunt.
[501hp 280m 306mv] [0/528] [no opponent>no opponent] north
They aren't here.
[501hp 280m 306mv] [0/528] [no opponent>no opponent] where
Thick underbrush prevents you from wandering off the trail.
[501hp 280m 306mv] [0/528] [no opponent>no opponent] east
Players near you in The Common:
<PK> Exphlament Path on the mountain
<PK> Morzan The Western Common
[501hp 280m 306mv] [0/528] [no opponent>no opponent] Path on the mountain
f-x-f | Cool air blows by as the trail snakes its way upward through
| | the trees. A large field can be seen to the north through
x | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
x-@-x | in place. It is possible to move toward the field to the
| north or continue up the mountain to the west.
|
|
|
---------+
[Exits: north east west]
A very large warning sign has been posted here.
[501hp 280m 300mv] [0/528] [no opponent>no opponent] north
Path on the mountain
f-f-f-z| Cool air blows by as the trail snakes its way upward through
| | | | the trees. A large field can be seen to the north through
f-x-f | the trees swaying in the breeze. Thick underbrush surrounds
| | the path on both sides, seeming to force the path to stay
@ | in place. It is possible to continue up the mountain to
| | the south.
x-x-x |
|
|
---------+
[Exits: north south]
[501hp 280m 294mv] [0/528] [no opponent>no opponent] north
north
The base of a mountain path
+-f-f-f | You are in a rather muddy wetland, an expanse of green
| | | | | that stretches far and wide. Some of the water from the
+ f-f-f-z| nearby river has been absorbed into the soil, giving the
| | | | | ground a rather soggy texture. Ponds are shrouded by small
* f-@-f | thin trees and bushes that group around in thick clusters.
| | The tops of a large city can be seen over the hills to
x | the north. A thin path runs west and east along the edge
| | of the field, it also branches south onto a wooded mountain.
x-x-x |
---------+
[Exits: north east south west]
A boar is here, searching through the mud.
[501hp 280m 288mv] [0/528] [no opponent>no opponent] west
The Inner Common
f-f-f | You are in a rather muddy wetland, an expanse of green that
| | | | stretches far and wide. Some of the water from the nearby
+-f-f-f | river has been absorbed into the soil, giving the ground
| | | | | a rather soggy texture. Ponds are shrouded by small thin
+ f-@-f-z| trees and bushes that group around in thick clusters.
| | | | |
* f-x-f |
| | |
x x |
---------+
[Exits: north east south west]
[501hp 280m 284mv] [0/528] [no opponent>no opponent] west
The Western Common
o f-f-f| You are in a rather muddy wetland, an expanse of green
| | | || that stretches far and wide. Some of the water from the
o-+-f-f-f| nearby river has been absorbed into the soil, giving the
| | | || ground a rather soggy texture. Ponds are shrouded by small
F-+ @-f-f| thin trees and bushes that group around in thick clusters.
| | | | || The tops of a large city can be seen over the hills to
* * f-x-f| the north. The thin path skirts the field north and south,
| | | while the top of an inn rises above a nasty patch of brambles.
x-x x |
---------+
[Exits: north east south]
A boar is here, searching through the mud.
[501hp 280m 281mv] [0/528] [no opponent>no opponent] north
The brambles are not very inviting.
[501hp 280m 281mv] [0/528] [no opponent>no opponent] west
A muddy wetland
o f-f-f| You are at the western edge of a rather muddy wetland,
| | | || an expanse of green that stretches far and wide. Some
o f-f-f| of the water from the nearby river has been absorbed
| | | || into the soil, giving the ground a rather soggy texture.
o-+-@-f-f| Ponds are shrouded by small thin trees and bushes that
| | | || group around in thick clusters. Field southward. A shaky
F-+ f-f-f| bridge leads back west and a thin, natural path skirts
| | | | || the field southward.
* * f-x-f|
---------+
[Exits: north east south west]
[501hp 280m 278mv] [0/528] [no opponent>no opponent] west
A cobbled path
o f-f| Worn stones show the constant use of the cobbled path,
| | || but it in overall good repair. A dirt path picks up to
o f-f| the east as it cuts through the commons. Wooden walls
| | || stand out against the surroundings to the south, just
o-@-f-f| past the cobbled path. A shaky bridge has been built
| | || east, leading over muddied ground into a wet-looking
*-F-+ f-f| field.
| | | ||
*-* * f-x|
---------+
[Exits: east south west]
(Glowing) A post on the bridge has been illuminated with a fire torch.
[501hp 280m 276mv] [0/528] [no opponent>no opponent]
Pirap the messenger flies in.
[501hp 280m 276mv] [0/528] [no opponent>no opponent] north
A turn in the path
o f| Worn stones show the constant use of the cobbled path,
| || but it in overall good repair. Nothing blocks the view
o f| of the wide open sky or a pair of mountains off to the
| || southwest. A large grassy hill can be seen to the west
~ @-+-f| overlooking the path. The cobbled slope heads to the
| | || north, where it disappears past a hill. It also curves
~<*-F-+ f| to the east with the river, heading into an open, grassy
| | || field.
*-* * f|
---------+
[Exits: north east]
[501hp 280m 274mv] [0/528] [no opponent>no opponent] Along a marked path
+ | Worn stones show the constant use of the cobbled path,
| | but it in overall good repair. Nothing blocks the view
o f| of the wide open sky or a pair of mountains off to the
| || southwest. A large grassy hill can be seen to the south
@ f| overlooking the path. The cobbled path slopes up to the
| || north, where just beyond the city of Seringale rises.
o-+-f| It also leads to the south, curving into an open, grassy
| || field.
~<*-F-+ f|
---------+
[Exits: north south]
[501hp 280m 272mv] [0/528] [no opponent>no opponent] north
2
Atop a small hillock
+ | The view from atop this hill looks over the large city
| | of Seringale to the north. Large banners speckle the
+ | battlements that surround the city, and past them the
| | ever busy streets carve their way through the equally
@ f| busy shops, temples, and guilds. The path north of you
| || leads right up to Seringale's southern gate. The cobbled
o f| path also heads back down the hill to the south.
| ||
o-+-f|
---------+
[Exits: north south]
[501hp 280m 270mv] [0/528] [no opponent>no opponent] They aren't here.
[501hp 280m 270mv] [0/528] [no opponent>no opponent] north
Outside the South Gate
+ | You are outside the South Gate of Seringale. Before you is
| | a great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans
@ | tall. You see the entrance into the city of Seringale to
| | the north and a path leading south towards a large grassy
o | field.
| |
o |
---------+
[Exits: north south]
A goblin lieutenant stands here, attempting to get his men in order.
A goblin lieutenant stands here, attempting to get his men in order.
[501hp 280m 268mv] [0/528] [no opponent>no opponent] north
where
Inside the South Gate
+ | You are inside the South Gate of Seringale. All around you
| | are people travelling in and out of the city. The great
+ | wall of Seringale soars over your head at over 30 spans
| | tall. You see the city to the north, the south gate to the
@ | south, and the battlement of the city above you.
| |
+ |
| |
o |
---------+
[Exits: north south up]
A goblin lieutenant stands here, attempting to get his men in order.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
[501hp 280m 266mv] [0/528] [no opponent>no opponent] north
Players near you in Seringale:
<PK> Exphlament Inside the South Gate
<PK> Morzan The South Main Street
[501hp 280m 266mv] [0/528] [no opponent>no opponent] north
The South Main Street
+ | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. Although the street is
+ | wide, it is very poorly lit, so it is very gloomy and dim
| | here. All around you are beggars and panhandlers dressed
@ | in filthy clothing. The buildings surrounding you are old
| | and run down. They seem like they have been made ages ago.
+ | The once bright red bricks that the buildings are made of
| | are now only pale, brittle chunks barely holding the walls
+ | of the buildings together. You see the Main Street continues
---------+ to the north and the south.
[Exits: north south]
[501hp 280m 264mv] [0/528] [no opponent>no opponent] north
A Small Bridge
+-+-o | You are on a small bridge in Seringale. A river flows beneath
| | | the bridge slowly. Splinters line the small wooden railings
*-* + | that are mounted on both sides of the bridge. The wooden
| | planks of the bridge hangs on to the frame of the bridge
@ | loosely, ready to come apart at any moment. The thick ropes
| | tying the planks together are old and worn, about to snap
+ | at will. The Main Street continues to the north and south
| | and a ladder leads down the bridge into the river below
+ | you.
---------+
[Exits: north south down]
[501hp 280m 262mv] [0/528] [no opponent>no opponent] north
The South Main Street
S-+-S | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. Although the street is
+-+-o | wide, it is very poorly lit, so it is very gloomy and dim
| | | here. All around you are filthy beggars and panhandlers dressed
*-* @ | in filthy clothing. The buildings surrounding you are old
| | and run down. They seem like they have been made ages ago.
+ | The once bright red bricks that the buildings are made of
| | are now only pale, brittle chunks barely holding the walls
+ | of the buildings together. You see the Main Street continues
---------+ to the north and the south.
[Exits: north south]
The goblin extermination enforcer is here hunting down goblins.
The goblin extermination enforcer says 'Arrrgh! Those pesky goblins keep attacking us from the south.'
The goblin extermination enforcer says 'We'll pay you good gold if you kill 'em and bring me some trophies.'
[501hp 280m 260mv] [0/528] [no opponent>no opponent] north
The South Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| || with lots of space to both sides. Although the street is
S-+-S +| wide, it is very poorly lit, so it is very gloomy and dim
| | here. All around you are beggars and panhandlers dressed
+-@-o | in filthy clothing. The buildings surrounding you are old
| | | and run down. They seem like they have been made ages ago.
*-* + | The once bright red bricks that the buildings are made of
| | are now only pale, brittle chunks barely holding the walls
+ | of the buildings together. You see the entrance to the Necromancer
---------+ Guild to the west and the Main Street continues to the north
and the south.
[Exits: north east south west]
[501hp 280m 258mv] [0/528] [no opponent>no opponent] north
scan all
The South Main Street
S S-+-S | You are on the Main Street of Seringale. It is a wide street
| | | with lots of space to both sides. Although the street is
+-+-+-+-+| wide, it is very poorly lit, so it is very gloomy and dim
| || here. All around you are beggars and panhandlers dressed
S-@-S +| in filthy clothing. The buildings surrounding you are old
| | and run down. They seem like they have been made ages ago.
+-+-o | The once bright red bricks that the buildings are made of
| | | are now only pale, brittle chunks barely holding the walls
*-* + | of the buildings together. You see the South Square to the
---------+ north, entrances to taverns on both side of the street and
the Main Street continues to the south.
[Exits: north east south west]
[501hp 280m 256mv] [0/528] [no opponent>no opponent] north
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between a
S S-+-S | few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You see
+-+-@-+-+| the Main Street to the north and the south, the South Road
| || to the east and west.
S-+-S +|
| |
+-+-o |
---------+
[Exits: north east south west]
[501hp 280m 254mv] [0/528] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
A gnomish city guard of Seringale stands watch here.
*** Range 2 (north) ***
A halfling citizen of Seringale strolls about.
*** Range 3 (north) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
*** Range 4 (north) ***
A filthy beggar is here asking for your spare gold.
You scan east.
You scan south.
*** Range 3 (south) ***
The goblin extermination enforcer is here hunting down goblins.
*** Range 6 (south) ***
A goblin lieutenant stands here, attempting to get his men in order.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan west.
[501hp 280m 254mv] [0/528] [no opponent>no opponent] north
The Main Street
S-+-S | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| ||
S-+-S +|
---------+
[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.
[501hp 280m 252mv] [0/528] [no opponent>no opponent] north
The Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-S | of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+
[Exits: north east south west]
A halfling citizen of Seringale strolls about.
Morzan walks in.
A large wolf walks in.
A wild boar walks in.
Khala the timber wolf walks in.
[501hp 280m 250mv] [0/528] [no opponent>no opponent] north
north
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| | You see a shop with a sign of a sewing needle to the east
S-@-S | and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+
[Exits: north east south west]
The night has begun.
The link with your cabal power has been severed!
You are hungry.
The white aura around your body fades.
[519hp 267m 302mv] [0/510] [no opponent>no opponent] north
South of Market Square
S *-+-* F| You are south of Market Square. A marvellous fountain has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
F *-@-* S| from the traffic constantly passing over it. A path leads
| | east and west around the fountain, while the main street
S-+-S | continues to the south.
| |
S-+-* |
---------+
[Exits: east south west]
A filthy beggar is here asking for your spare gold.
[519hp 267m 300mv] [0/510] [no opponent>no opponent] where
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.
A beggar walks south.
[519hp 267m 300mv] [0/510] [no opponent>no opponent] north
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.
[519hp 267m 300mv] [0/510] [no opponent>no opponent] Players near you in Seringale:
<PK> Exphlament South of Market Square
<PK> Morzan The Main Street
Morzan walks in.
A large wolf walks in.
A wild boar walks in.
Khala the timber wolf walks in.
[519hp 267m 300mv] [0/510] [no opponent>no opponent] east
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.
[519hp 267m 300mv] [0/510] [no opponent>no opponent] Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || fountain has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
*-+-@ S S| from the traffic constantly passing over it. You see a path
| | around the square to the west and north.
S-+-S |
| |
S-+-* |
---------+
[Exits: north west]
A filthy beggar is here asking for your spare gold.
[519hp 267m 299mv] [0/510] [no opponent>no opponent] north
East of Market Square
S-+-S | You are east of Market Square. A marvellous fountain has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
+ @-+-+| from the traffic constantly passing over it. A path leads
| | | || north and south around the fountain, while the common road
*-+-* S S| continues to the east.
| |
S-+-S |
---------+
[Exits: north east south]
A filthy beggar is here asking for your spare gold.
[519hp 267m 298mv] [0/510] [no opponent>no opponent] north
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | fountain has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing with clear drinkable water.
| | Unfortunately it is ringed by a spiked iron fence. The
*-+-@ F +| road is well worn from the traffic constantly passing
| | | || over it. You see a path around the square to the west
+ +-+-+| and the south.
| | | ||
*-+-* S S|
---------+
[Exits: south west]
A stone giant citizen of Seringale wanders about.
[519hp 267m 297mv] [0/510] [no opponent>no opponent] west
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous fountain
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. Unfortunately
| | it is ringed by a spiked iron fence. The road is well
S *-@-* F| worn from the traffic constantly passing over it. A path
| | | || leads east and west around the fountain, while the main
+-+ +-+| street continues to the north.
| | | ||
F *-+-* S|
---------+
[Exits: north east west]
[519hp 267m 296mv] [0/510] [no opponent>no opponent] quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[519hp 267m 296mv] [0/510] [no opponent>no opponent] east
scan all
2
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | fountain has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing with clear drinkable water.
| | Unfortunately it is ringed by a spiked iron fence. The
*-+-@ F +| road is well worn from the traffic constantly passing
| | | || over it. You see a path around the square to the west
+ +-+-+| and the south.
| | | ||
*-+-* S S|
---------+
[Exits: south west]
A stone giant citizen of Seringale wanders about.
[519hp 267m 295mv] [0/510] [no opponent>no opponent] south
You scan all around.
You scan south.
*** Range 2 (south) ***
A filthy beggar is here asking for your spare gold.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
[519hp 267m 295mv] [0/510] [no opponent>no opponent] where
They aren't here.
[519hp 267m 295mv] [0/510] [no opponent>no opponent] East of Market Square
S-+-S | You are east of Market Square. A marvellous fountain has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
+ @-+-+| from the traffic constantly passing over it. A path leads
| | | || north and south around the fountain, while the common road
*-+-* S S| continues to the east.
| |
S-+-S |
---------+
[Exits: north east south]
[519hp 267m 294mv] [0/510] [no opponent>no opponent] Players near you in Seringale:
<PK> Exphlament East of Market Square
<PK> Trinne Temple of Light
<PK> Morzan North of Market Square
[519hp 267m 294mv] [0/510] [no opponent>no opponent] north
2
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | fountain has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing with clear drinkable water.
| | Unfortunately it is ringed by a spiked iron fence. The
*-+-@ F +| road is well worn from the traffic constantly passing
| | | || over it. You see a path around the square to the west
+ +-+-+| and the south.
| | | ||
*-+-* S S|
---------+
[Exits: south west]
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
A stone giant citizen of Seringale wanders about.
Moroni the citizen of Seringale says 'You want bash wif Moroni?'
[519hp 267m 293mv] [0/510] [no opponent>no opponent]
Morzan walks south.
A large wolf walks south.
A wild boar walks south.
Khala the timber wolf walks south.
[519hp 267m 293mv] [0/510] [no opponent>no opponent] They aren't here.
[519hp 267m 293mv] [0/510] [no opponent>no opponent] south
2
East of Market Square
S-+-S | You are east of Market Square. A marvellous fountain has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
+ @-+-+| from the traffic constantly passing over it. A path leads
| | | || north and south around the fountain, while the common road
*-+-* S S| continues to the east.
| |
S-+-S |
---------+
[Exits: north east south]
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
Morzan's slash mauls you.
Morzan has some big nasty wounds and scratches.
[495hp 267m 292mv] [0/534] [blade>defensive] You do the best you can!
You parry Morzan's slash.
Morzan's slash devastates you!
Morzan nimbly dodges your turmoil with a practiced maneuver.
Your turmoil MUTILATES Morzan!
A wild boar's charge injures you.
You parry a wild boar's charge with an easy flourish.
A large wolf's bite injures you.
You parry a large wolf's bite.
Morzan looks pretty hurt.
[436hp 275m 292mv] [0/593] [blade>defensive] fbal
Khala the timber wolf yells 'Help! Exphlament just filled the room with fire!'
Your fireball *** DEVASTATES *** Khala the timber wolf!
Your fireball *** DEMOLISHES *** a wild boar!
Your fireball *** DEVASTATES *** a large wolf!
Your fireball DISEMBOWELS Morzan!
Morzan looks pretty hurt.
[436hp 260m 292mv] [0/593] [blade>defensive] fbal
Morzan has fled!
Morzan walks north.
Khala the timber wolf has fled!
Khala the timber wolf walks east.
A wild boar has fled!
A wild boar walks north.
A large wolf has fled!
A large wolf walks south.
[436hp 260m 292mv] [0/593] [no opponent>no opponent]
Morzan walks in.
A wild boar walks in.
[436hp 260m 292mv] [0/593] [no opponent>no opponent] scan all
A wild boar yells 'Help! Exphlament just filled the room with fire!'
Your fireball *** DEVASTATES *** a wild boar!
Morzan yells 'Help! Exphlament just filled the room with fire!'
Your fireball MASSACRES Morzan!
A wild boar has quite a few wounds.
[436hp 245m 292mv] [0/593] [none>mob]
Morzan has fled!
Morzan limps east.
A wild boar has fled!
A wild boar walks north.
[436hp 245m 292mv] [0/593] [no opponent>no opponent] 2
east
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, wild boar grunts softly here.
A stone giant citizen of Seringale wanders about.
You scan east.
*** Range 1 (east) ***
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
*** Range 3 (east) ***
A dwarven city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
(Charmed) A large, ferocious wolf is here.
[436hp 245m 292mv] [0/593] [no opponent>no opponent] 2
They aren't here.
Morzan limps in.
Khala the timber wolf walks in.
[436hp 245m 292mv] [0/593] [no opponent>no opponent] The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* F +-*| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* S S +|
| |
+-S |
---------+
[Exits: north east south west]
[436hp 245m 290mv] [0/593] [no opponent>no opponent] They aren't here.
[436hp 245m 290mv] [0/593] [no opponent>no opponent] west
2
East of Market Square
S-+-S | You are east of Market Square. A marvellous fountain has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
+ @-+-+| from the traffic constantly passing over it. A path leads
| | | || north and south around the fountain, while the common road
*-+-* S S| continues to the east.
| |
S-+-S |
---------+
[Exits: north east south]
[436hp 245m 288mv] [0/593] [no opponent>no opponent] scan all
They aren't here.
[436hp 245m 288mv] [0/593] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, wild boar grunts softly here.
A stone giant citizen of Seringale wanders about.
You scan east.
*** Range 3 (east) ***
A dwarven city guard of Seringale stands watch here.
You scan south.
[436hp 245m 288mv] [0/593] [no opponent>no opponent] where
Players near you in Seringale:
<PK> Exphlament East of Market Square
<PK> Trinne The Main Street
<PK> Morzan The West Common Road
[436hp 245m 288mv] [0/593] [no opponent>no opponent] south
west
Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || fountain has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
*-+-@ S S| from the traffic constantly passing over it. You see a path
| | around the square to the west and north.
S-+-S |
| |
S-+-* |
---------+
[Exits: north west]
[436hp 245m 287mv] [0/593] [no opponent>no opponent] South of Market Square
S *-+-* F| You are south of Market Square. A marvellous fountain has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. Unfortunately
| | | || it is ringed by a spiked iron fence. The road is well worn
F *-@-* S| from the traffic constantly passing over it. A path leads
| | east and west around the fountain, while the main street
S-+-S | continues to the south.
| |
S-+-* |
---------+
[Exits: east south west]
[436hp 245m 286mv] [0/593] [no opponent>no opponent] west
north
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || fountain has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || Unfortunately it is ringed by a spiked iron fence. The
S F @-+-*| road is well worn from the traffic constantly passing
| | over it. You see a path around the square to the east
S-+-S| and north.
| |
S-+-*|
---------+
[Exits: north east]
[436hp 245m 285mv] [0/593] [no opponent>no opponent] west
West of Market Square
S-+-S| You are west of Market Square. A marvellous fountain
| | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. A spiked iron
| | | || fence rings the fountain, with a hole in it the size
+-+-@ +| of a giant's head. The road is well worn from the traffic
| | | || constantly passing over it. A path leads north and south
S F *-+-*| around the fountain, while the common road continues
| | to the west.
S-+-S|
---------+
[Exits: north south west]
[436hp 245m 284mv] [0/593] [no opponent>no opponent] west
The West Common Road
S-+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
* S F *-+|
||
S-+|
---------+
[Exits: north east south west]
[436hp 245m 282mv] [0/593] [no opponent>no opponent] west
west
The West Common Road
| You are on the Common Road of Seringale. All around you
| are busy people hurrying along minding their own business.
S S S S *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | | ||
*-* S F *|
|
|
---------+
[Exits: north east south west]
[436hp 245m 280mv] [0/593] [no opponent>no opponent] west
The Western Monument
| Raised in the middle of the Common Road is a granite pillar,
| the Western Monument. Several glyphs and words have been
S S S S S| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | | || this path. The road continues east and west, and the Scroll
*-* S F| Shop is to the north.
|
|
---------+
[Exits: north east south west]
[436hp 245m 278mv] [0/593] [no opponent>no opponent] west
The West Common Road
| You are on the Common Road of Seringale. All around you are
| busy people hurrying along minding their own business. You
S S S S S| see a shop with a sign of a silver wand shooting sparks on
| | | | || the north, the stables of an inn to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
+ *-* S|
| |
f-f |
---------+
[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
[436hp 245m 276mv] [0/593] [no opponent>no opponent] The West Common Road
+ | You are on the Common Road of Seringale. All around you are
| | busy people hurrying along minding their own business. You
+ S S S S| see a small shop with a sign of a glowing staff to the north,
| | | | || and the Common Road leads to the east and west.
+-+-@-+-+|
| | | ||
+ + *-*|
| | |
+ f-f |
---------+
[Exits: north east west]
[436hp 245m 274mv] [0/593] [no opponent>no opponent] west
The West Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+ S S S| You see the Common Road to the east, a small fishing shop
| | | || to the north, the entrance of a park to the south, and
+-+-@-+-+| the Western Gate to the west.
| | ||
+ + *|
| | |
+ f-f |
---------+
[Exits: north east south west]
A halfling city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
[436hp 245m 272mv] [0/593] [no opponent>no opponent] scan all
west
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S S| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+
[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'We're serious about our laws here, Exphlament. You can read all about them in the Cityguard Hea
dquarters.'
A gate guard says 'Cityguard Headquarters is located just off of North Main Street. Have a look at the sign there.
'
[436hp 245m 270mv] [0/593] [no opponent>no opponent] west
You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
A halfling city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
*** Range 3 (east) ***
A long-haired lanky man with piercing blue eyes stands here.
*** Range 5 (east) ***
(White Aura) Trinne the Holy Patriarch of Healing is here.
You scan south.
*** Range 1 (south) ***
A drow city guard of seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
A human city guard of Seringale stands watch here.
*** Range 5 (south) ***
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 1 (west) ***
A refugee is here, wandering through the streets.
*** Range 4 (west) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 5 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
[436hp 245m 270mv] [0/593] [no opponent>no opponent] Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+
[Exits: east west]
A refugee is here, wandering through the streets.
[436hp 245m 268mv] [0/593] [no opponent>no opponent] west
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+
[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
[436hp 245m 266mv] [0/593] [no opponent>no opponent] west
west
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+
[Exits: east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'
[436hp 245m 264mv] [0/593] [no opponent>no opponent] A trail through the light forest
f-o-o | You are on a trail leading east and west through the dense
| | | forest. To the east, the forest gradually seems to become
f o | lighter.
| |
f-f-@-f-o|
|
|
|
|
---------+
[Exits: east west]
[436hp 245m 261mv] [0/593] [no opponent>no opponent] west
scan all
A trail through the light forest
f-o-o-o| You are on a trail leading east and west through the dense
| | | | forest. To the east, the forest gradually seems to become
f o-o | lighter.
| |
f-f-@-f-f|
| |
f |
| |
f-f |
---------+
[Exits: east west]
[436hp 245m 258mv] [0/593] [no opponent>no opponent] west
A trail through the light forest
f-o-o| You are on a trail leading east and west through the dense
| | || forest. To the east, the forest gradually seems to become
f o-o| lighter. A small path leads north.
| |
f-f-@-f-f|
| |
f |
| |
f-f-f |
---------+
[Exits: north east west]
Some blackberries grow on a bush nearby.
[436hp 245m 255mv] [0/593] [no opponent>no opponent] west
The link with your cabal power has been severed!
You are hungry.
[445hp 227m 309mv] [0/584] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 2 (north) ***
A fallow deer is grazing peacefully here.
*** Range 4 (north) ***
The ringmaster is here, touting his shows.
You scan east.
*** Range 3 (east) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 5 (east) ***
A refugee is here, wandering through the streets.
*** Range 6 (east) ***
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan west.
*** Range 3 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
Morzan the Wrath of Nature, Archon of Valour is here.
A brown fox is here, looking for some rabbits to chew up.
[445hp 227m 309mv] [0/584] [no opponent>no opponent] A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | silhouettes against the moon to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+
[Exits: east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
[445hp 227m 306mv] [0/584] [no opponent>no opponent] west
A trail through the dense forest
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+
[Exits: east west]
[445hp 227m 303mv] [0/584] [no opponent>no opponent] west
A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge that
| they completely block out the moonlight, and the forest
| remains in total darkness. A small path leads south
f-f-@-f-f| through the trees.
| | ||
f f f|
| | ||
f f-f-f|
---------+
[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
[445hp 227m 300mv] [0/584] [no opponent>no opponent] 2
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+
[Exits: east west]
[445hp 227m 297mv] [0/584] [no opponent>no opponent] west
west
They aren't here.
[445hp 227m 297mv] [0/584] [no opponent>no opponent] A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+
[Exits: east south west]
[445hp 227m 294mv] [0/584] [no opponent>no opponent] west
A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+
[Exits: east west]
[445hp 227m 291mv] [0/584] [no opponent>no opponent] west
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+
[Exits: north east south up]
A colossal tree blocks the way westwards.
[445hp 227m 288mv] [0/584] [no opponent>no opponent] north
You collide forcefully into the side of a gargantuan tree.
[445hp 227m 288mv] [0/584] [no opponent>no opponent] The narrow trail
| This trail looks much spookier than any other that you
| have seen. The usual animal claw marks and bites on the
f-f-f-f | trees are increasing in frequency. The trail continues
| | north. There is the heavy smell of a swamp nearby and
@ | you can see a fish leap out to catch a bug.
| |
f f-f-f|
| | ||
f-f-f f|
---------+
[Exits: north south]
[445hp 227m 285mv] [0/584] [no opponent>no opponent] north
west
The narrow trail
| This area of the trail is also very peculiar. You can
| sense no signs of animal life what so ever. The structure
| of the surrounding trees forces the path to make a sharp
| turn to the east.
f-f-@-f |
| |
f |
| |
f-f-f|
---------+
[Exits: east south west]
[445hp 227m 282mv] [0/584] [no opponent>no opponent] west
Entrance to Drkshtyre Wood
| The forest begins to thicken. Black oak surrounds you
| in constant embrace. Further down the path, it is darker
| - the light dimmer. Several animals run by the trailside.
| A feeling of peace wrought all around you.
f-f-@-f-f|
| |
f |
| |
f-f|
---------+
[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) The Grandmaster of Treants is here.
[445hp 227m 279mv] [0/584] [no opponent>no opponent] west
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge
| red oak forest. There is an ancient feel to this place,
| as if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here.
f-f-@-f-f| On the side of the trail, are large border stones similar
|| to large pearls.
f|
||
f|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[445hp 227m 276mv] [0/584] [no opponent>no opponent] The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[445hp 227m 273mv] [0/584] [no opponent>no opponent] east
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge
| red oak forest. There is an ancient feel to this place,
| as if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here.
f-f-@-f-f| On the side of the trail, are large border stones similar
|| to large pearls.
f|
||
f|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[445hp 227m 270mv] [0/584] [no opponent>no opponent] east
Entrance to Drkshtyre Wood
| The forest begins to thicken. Black oak surrounds you
| in constant embrace. Further down the path, it is darker
| - the light dimmer. Several animals run by the trailside.
| A feeling of peace wrought all around you.
f-f-@-f-f|
| |
f |
| |
f-f|
---------+
[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) The Grandmaster of Treants is here.
[445hp 227m 267mv] [0/584] [no opponent>no opponent] fbal
A large wolf yells 'Help! Exphlament just filled the room with fire!'
Your fireball <<< ERADICATES >>> a large wolf!
The Grandmaster of Treants yells 'Help! Exphlament just filled the room with fire!'
Your fireball *** DEVASTATES *** the Grandmaster of Treants!
A large wolf has fled!
The Grandmaster of Treants has a few scratches.
[445hp 212m 267mv] [0/584] [none>defensive] scan all
The Grandmaster of Treants's slash decimates you!
The Grandmaster of Treants's slash decimates you!
The Grandmaster of Treants blocks your attack with his shield.
The Grandmaster of Treants blocks your attack with his shield.
The Grandmaster of Treants has a few scratches.
[395hp 212m 267mv] [0/634] [none>defensive] fle
scan all
The Grandmaster of Treants's kicked dirt misses you.
The Grandmaster of Treants has a few scratches.
[395hp 212m 267mv] [0/634] [none>defensive] You scan all around.
You scan east.
*** Range 1 (east) ***
(Charmed) A large, ferocious wolf is here.
You scan west.
*** Range 1 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
The Grandmaster of Treants has a few scratches.
[395hp 212m 267mv] [0/634] [none>defensive] You flee from combat!
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge
| red oak forest. There is an ancient feel to this place,
| as if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here.
f-f-@-f-f| On the side of the trail, are large border stones similar
|| to large pearls.
f|
||
f|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[395hp 212m 264mv] [0/634] [no opponent>no opponent] west
You scan all around.
You scan east.
*** Range 1 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 2 (east) ***
(Charmed) A large, ferocious wolf is here.
You scan west.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
[395hp 212m 264mv] [0/634] [no opponent>no opponent] The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+
[Exits: east west]
A sapling is here, trying to find sunlight.
[395hp 212m 261mv] [0/634] [no opponent>no opponent] west
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[395hp 212m 258mv] [0/634] [no opponent>no opponent] where
west
Players near you in Drkshtyre Wood:
<PK> Exphlament The main path in Drkshtyre Wood
[395hp 212m 258mv] [0/634] [no opponent>no opponent] The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red oak
| forest. There is an ancient feel to this place, as if the trees
| are actually alive and kicking. The feeling of strange eyes constantly
| watching is evident here. On the side of the trail, are large
f-f-@-f-f| border stones similar to large pearls.
| |
f |
| |
f |
---------+
[Exits: east west]
A sapling is here, trying to find sunlight.
[395hp 212m 255mv] [0/634] [no opponent>no opponent] scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 5 (east) ***
(Charmed) A large, ferocious wolf is here.
You scan west.
*** Range 1 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A sapling is here, trying to find sunlight.
[395hp 212m 255mv] [0/634] [no opponent>no opponent] east
scan all
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+
[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
[395hp 212m 252mv] [0/634] [no opponent>no opponent] You scan all around.
You scan east.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 4 (east) ***
(White Aura) Trinne the Holy Patriarch of Healing is here.
(Charmed) A large, ferocious wolf is here.
You scan west.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
[395hp 212m 252mv] [0/634] [no opponent>no opponent] fbal
Your fireball === OBLITERATES === a blood-sucking spider!
Your fireball >>> ANNIHILATES <<< a sapling!
A sapling is DEAD!!
You hear a sapling's death cry.
A blood-sucking spider is DEAD!!
The link with your cabal power has been severed!
You get 23 gold coins from the corpse of a blood-sucking spider.
The Overlord gives you 14 gold coins for your sacrifice.
The Overlord gives you 5 gold coins for your sacrifice.
[395hp 197m 252mv] [0/634] [no opponent>no opponent] scan all
where
You scan all around.
You scan east.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 4 (east) ***
(Charmed) A large, ferocious wolf is here.
You scan west.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
[395hp 197m 252mv] [0/634] [no opponent>no opponent] who
Players near you in Drkshtyre Wood:
<PK> Exphlament The main path in Drkshtyre Wood
[395hp 197m 252mv] [0/634] [no opponent>no opponent] [ Quasi ] Rugorn the Oracle of Meteors
[50 Human Dkn] <PK> [LEGION] (Dreadlord) Exphlament the Unholy Lady
[ Human ] Larsa the Hated
[ Undea ] <PK> [WARLORD] Sylos Greenwood the Eternal Defender
[ Human ] <PK> Trinne the Holy Patriarch of Healing
[ Beast ] <PK> [KNIGHT] Sir Morzan the Wrath of Nature, Archon of Valour
Players found: 6
There are 6 characters on; the most on this past month was 14.
[395hp 197m 252mv] [0/634] [no opponent>no opponent] where
Players near you in Drkshtyre Wood:
<PK> Exphlament The main path in Drkshtyre Wood
fucker-----><PK> Trinne Entrance to Drkshtyre Wood
#########At this point I realise I am just wasting mana, and he recalled, not camo#######
fucking run time
#######And because I am slippery as fuck for a fat chick I get away to heal up. Round 3##########
[Exits: north west]
[878hp 297m 321mv] [62/151] [no opponent>no opponent] where
north
Players near you in Valour:
<PK> Exphlament The Knight's Path
<PK> Trinne East Gate of City of Valour
[878hp 297m 321mv] [62/151] [no opponent>no opponent] The Knight's Path
+ | This beautiful path has been carefully constructed to be as
| | pristine and flawless as possible. The wind whistles with a
+-+-+ | calm cool breeze, as the scent of flowers hang within the air.
| | Huge weeping willows cast a shadow upon the path adding to
@ | the pristine look of castle Valour. Gardens of white and red
| | roses can be seen through the willow trees. A layer of golden
!-! | sand has been sprinkled across the path.
| |
! |
---------+
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
[878hp 297m 318mv] [62/151] [no opponent>no opponent] north
The Outer Gates of Castle Valour
+ | The tall golden gates of castle Valour lay open here, welcoming
| | the Knights of Valour home. To outsiders, these gates are
+ | the outer defences that close off the path up to the main
| | gate of the castle. Castle Valour is viewable from here,
+-+-@ | in the near distance. The outer grounds are open to the public,
| | but they must take care not to stray into the castle.
! |
| |
!-! |
---------+
[Exits: north south west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A warning has been inscribed on the gates.
A knight of the Holy Cross patrols the area diligently.
A tough looking guard is here.
A knight of the Holy Cross patrols the area diligently.
A knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
A Knight of the Holy Cross looks at you sternly.
A Knight of the Holy Cross looks at you sternly.
[878hp 297m 316mv] [62/151] [no opponent>no opponent] c comp guard trinne <-----fuck you trinne, stay out of this.
A tough guard growls and his features contort in anger.
[878hp 267m 316mv] [62/151] [no opponent>no opponent] where
Players near you in Valour:
<PK> Exphlament The Outer Gates of Castle Valour
[878hp 267m 316mv] [62/151] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 3 (north) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 5 (north) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 6 (north) ***
A knight of the Holy Cross patrols the area diligently.
You scan south.
You scan west.
*** Range 1 (west) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 4 (west) ***
A knight of the Holy Cross patrols the area diligently.
*** Range 5 (west) ***
A valourian sentry stands on duty, guarding the bridge.
[878hp 267m 316mv] [62/151] [no opponent>no opponent] where
Players near you in Valour:
<PK> Exphlament The Outer Gates of Castle Valour
[878hp 267m 316mv] [62/151] [no opponent>no opponent] where
A tough guard carefully checks the ground for tracks.
[878hp 267m 316mv] [62/151] [no opponent>no opponent] Players near you in Valour:
<PK> Exphlament The Outer Gates of Castle Valour
[878hp 267m 316mv] [62/151] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 4 (north) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 5 (north) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 6 (north) ***
A knight of the Holy Cross patrols the area diligently.
You scan south.
You scan west.
*** Range 1 (west) ***
A valourian sentry stands on duty, guarding the bridge.
*** Range 4 (west) ***
A knight of the Holy Cross patrols the area diligently.
*** Range 5 (west) ***
A valourian sentry stands on duty, guarding the bridge.
[878hp 267m 316mv] [62/151] [no opponent>no opponent] where
Players near you in Valour:
<PK> Exphlament The Outer Gates of Castle Valour
[878hp 267m 316mv] [62/151] [no opponent>no opponent] where
Players near you in Valour:
<PK> Exphlament The Outer Gates of Castle Valour
[878hp 267m 316mv] [62/151] [no opponent>no opponent] south
The Knight's Path
+ | This beautiful path has been carefully constructed to be as
| | pristine and flawless as possible. The wind whistles with a
+-+-+ | calm cool breeze, as the scent of flowers hang within the air.
| | Huge weeping willows cast a shadow upon the path adding to
@ | the pristine look of castle Valour. Gardens of white and red
| | roses can be seen through the willow trees. A layer of golden
!-! | sand has been sprinkled across the path.
| |
! |
---------+
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
[878hp 267m 314mv] [62/151] [no opponent>no opponent] south
The Knight's Path
+-+-+ | This beautiful path has been carefully constructed to
| | be as pristine and flawless as possible. The wind whistles
! | with a calm cool breeze, as the scent of flowers hang
| | within the air. Huge weeping willows cast a shadow upon
!-@ | the path adding to the pristine look of castle Valour.
| | Gardens of white and red roses can be seen through the
! | willow trees. A layer of golden sand has been sprinkled
| | across the path.
!-!-!-!|
---------+
[Exits: north west]
[878hp 267m 311mv] [62/151] [no opponent>no opponent] aff
You are affected by the following:
Spell: compulsion : lasts for 16 hours
Spell: fly : lasts for 4 hours
Spell: nightmare : lasts for 29 hours
Skill: unholy armor : modifies armor class by 115 permanently
Spell: detect invis : lasts for 2 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
[878hp 267m 311mv] [62/151] [no opponent>no opponent] west
The Knight's Path
+-+-+-+ | This beautiful path has been carefully constructed to
| | be as pristine and flawless as possible. The wind whistles
! | with a calm cool breeze, as the scent of flowers hang
| | within the air. Huge weeping willows cast a shadow upon
@-! | the path adding to the pristine look of castle Valour.
| | Gardens of white and red roses can be seen through the
! | willow trees. A layer of golden sand has been sprinkled
| | across the path.
!-!-!|
---------+
[Exits: east south]
[878hp 267m 308mv] [62/151] [no opponent>no opponent] south
The Knight's Path
! | This beautiful path has been carefully constructed to
| | be as pristine and flawless as possible. The wind whistles
!-! | with a calm cool breeze, as the scent of flowers hang
| | within the air. Huge weeping willows cast a shadow upon
@ | the path adding to the pristine look of castle Valour.
| | Gardens of white and red roses can be seen through the
!-!-!| willow trees. A layer of golden sand has been sprinkled
| across the path.
|
---------+
[Exits: north south]
[878hp 267m 305mv] [62/151] [no opponent>no opponent] south
The Knight's Path
!-! | This beautiful path has been carefully constructed to
| | be as pristine and flawless as possible. The wind whistles
! | with a calm cool breeze, as the scent of flowers hang
| | within the air. Huge weeping willows cast a shadow upon
@-!-!| the path adding to the pristine look of castle Valour.
| Gardens of white and red roses can be seen through the
| willow trees. A layer of golden sand has been sprinkled
| across the path.
|
---------+
[Exits: north east]
[878hp 267m 302mv] [62/151] [no opponent>no opponent] where
east
Players near you in Valour:
<PK> Exphlament The Knight's Path
<PK> Trinne East Gate of City of Valour
[878hp 267m 302mv] [62/151] [no opponent>no opponent] east
The Knight's Path
!-! | This beautiful path has been carefully constructed to
| | be as pristine and flawless as possible. The wind whistles
! | with a calm cool breeze, as the scent of flowers hang
| | within the air. Huge weeping willows cast a shadow upon
!-@-!-!| the path adding to the pristine look of castle Valour.
| Gardens of white and red roses can be seen through the
| willow trees. A layer of golden sand has been sprinkled
| across the path.
|
---------+
[Exits: east west]
[878hp 267m 299mv] [62/151] [no opponent>no opponent] east
The Knight's Path
!-! *-*| This beautiful path has been carefully constructed to
| || be as pristine and flawless as possible. The wind whistles
! *| with a calm cool breeze, as the scent of flowers hang
| || within the air. Huge weeping willows cast a shadow upon
!-!-@-!-+| the path adding to the pristine look of castle Valour.
| Gardens of white and red roses can be seen through the
| willow trees. A layer of golden sand has been sprinkled
| across the path.
|
---------+
[Exits: east west]
[878hp 267m 296mv] [62/151] [no opponent>no opponent] east
The Knight's Path
*-*-*| This beautiful path has been carefully constructed to be
| | as pristine and flawless as possible. The wind whistles
* | with a calm cool breeze, as the scent of flowers hang within
| | the air. Huge weeping willows cast a shadow upon the path
!-!-@-+ | adding to the pristine look of castle Valour. Gardens of
| white and red roses can be seen through the willow trees.
| A layer of golden sand has been sprinkled across the path.
|
|
---------+
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Begone heathen, for death awaits you!'
Salania the Squire of Knights growls at you. Hey, two can play it that way!
[878hp 267m 293mv] [62/151] [no opponent>no opponent] east
The Castle Moat
*-*-* | This is the castle moat, just a few strides away from the
| | main entrance of castle Valour. The portcullis is raised in
* | preparation for the passage of the Knights. A strong breeze
| | blows unwanted visitors back away from the entrance ahead.
!-!-@ | The water in the moat is crystal clear, with dolphins swimming
| around playfully within. To the north is the large gate of
| Castle Valour, guarded by a heavily armored figure.
|
|
---------+
[Exits: north west]
[878hp 267m 291mv] [62/151] [no opponent>no opponent] scan all
A plunge into the waters below is the only thing found east of here.
[878hp 267m 291mv] [62/151] [no opponent>no opponent] You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) The holy Knight of Valour is here protecting the shrine.
You scan west.
*** Range 1 (west) ***
(White Aura) Salania the Squire of Knights is here heeding a warning.
[878hp 267m 291mv] [62/151] [no opponent>no opponent] quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[878hp 267m 291mv] [62/151] [no opponent>no opponent] north
where
The Castle Gates
*-*-* | Here, the looming gate of the castle reaches dozens of feet
| | above you, and is wide enough to let ten or more people walk
*-*-* | in side by side. The actual gate itself is made of mithril,
| | and weighs enough to crush anyone caught under it in a heartbeat.
@ | If not for the banners and flags hanging from the wall above
| | the gate, it would seem a ominous thing indeed. To the north
!-!-+ | the main courtyard is visible.
|
|
---------+
[Exits: north south]
(White Aura) The holy Knight of Valour is here protecting the shrine.
Holy Knight yells 'You don't belong here, Exphlament!'
You parry Holy Knight's arrow with an easy flourish.
Holy Knight's arrow injures you.
Holy Knight is in excellent condition.
[878hp 267m 290mv] [46/151] [none>mob] Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne East Gate of City of Valour
Holy Knight is in excellent condition.
[878hp 267m 290mv] [46/151] [none>mob]
You parry Holy Knight's arrow.
You thrust Holy Knight's arrow aside in a skillful parry.
You parry Holy Knight's arrow with an easy flourish.
Your wild turmoil MANGLES Holy Knight!
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has a few scratches.
[878hp 267m 290mv] [46/151] [none>mob] blnd
Holy Knight appears to be blinded.
Holy Knight has a few scratches.
[878hp 252m 290mv] [46/151] [none>mob]
Holy Knight's heavenly wrath devastates you!
Holy Knight has a few scratches.
[878hp 252m 284mv] [14/151] [none>mob] ibal
You thrust Holy Knight's arrow aside in a skillful parry.
You brace against your armor to perform a two-handed set parry.
You deflect Holy Knight's arrow aside in an ungraceful parry.
Your turmoil decimates Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has a few scratches.
[878hp 252m 284mv] [14/151] [none>mob] Your iceball *** DEMOLISHES *** Holy Knight!
Holy Knight has a few scratches.
[878hp 237m 284mv] [14/151] [none>mob] ibal
You parry Holy Knight's arrow with an easy flourish.
Your turmoil maims Holy Knight!
Your turmoil misses Holy Knight.
Holy Knight has a few scratches.
[878hp 237m 284mv] [14/151] [none>mob] where
The link with your cabal power has been severed!
Holy Knight has a few scratches.
[878hp 237m 337mv] [14/151] [none>mob] Your iceball DISMEMBERS Holy Knight!
Holy Knight narrows his eyes.
You feel unclean.
Holy Knight has a few scratches.
[878hp 222m 337mv] [14/151] [none>mob]
Holy Knight's heavenly wrath decimates you!
Holy Knight has a few scratches.
[864hp 222m 332mv] [0/165] [none>mob]
You parry Holy Knight's arrow with an easy flourish.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil MUTILATES Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has a few scratches.
[864hp 222m 332mv] [0/165] [none>mob] Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
Holy Knight has a few scratches.
[864hp 222m 332mv] [0/165] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
Holy Knight has a few scratches.
[864hp 222m 332mv] [0/165] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
Holy Knight has a few scratches.
[864hp 222m 332mv] [0/165] [none>mob] ibal
Your iceball MASSACRES Holy Knight!
Holy Knight has some small wounds and bruises.
[864hp 207m 332mv] [0/165] [none>mob]
You thrust Holy Knight's arrow aside in a skillful parry.
Holy Knight's arrow injures you.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil devastates Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has some small wounds and bruises.
[849hp 207m 332mv] [0/180] [none>mob] where
ibal
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
Holy Knight has some small wounds and bruises.
[849hp 207m 332mv] [0/180] [none>mob] Your iceball MANGLES Holy Knight!
Holy Knight's arrow wounds you.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil MUTILATES Holy Knight!
Holy Knight has some small wounds and bruises.
[832hp 192m 332mv] [0/197] [none>mob] where
ibal
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Holy Knight's arrow with a loud clang.
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Holy Knight's arrow with a loud clang.
Holy Knight's arrow wounds you.
Your wild turmoil injures Holy Knight.
Your turmoil MUTILATES Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 192m 332mv] [0/215] [none>mob] Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne East Gate of City of Valour
Holy Knight has some small wounds and bruises.
[814hp 192m 332mv] [0/215] [none>mob] Your iceball DISMEMBERS Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 177m 332mv] [0/215] [none>mob] where
ibal
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil MUTILATES Holy Knight!
Your turmoil maims Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 177m 332mv] [0/215] [none>mob] Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne The Eastern Promenade
Holy Knight has some small wounds and bruises.
[814hp 177m 332mv] [0/215] [none>mob] Your iceball MASSACRES Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 162m 332mv] [0/215] [none>mob] where
You thrust Holy Knight's arrow aside in a skillful parry.
Your wild turmoil injures Holy Knight.
Your turmoil devastates Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 162m 332mv] [0/215] [none>mob] Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne The Arch of Saint Avangulen
<PK> Morzan The Walk of Pride
Holy Knight has some small wounds and bruises.
[814hp 162m 332mv] [0/215] [none>mob] fle
You couldn't escape!
Holy Knight has some small wounds and bruises.
[814hp 162m 332mv] [0/215] [none>mob]
You brace against your armor to perform a two-handed set parry.
You deflect Holy Knight's arrow aside in an ungraceful parry.
Your turmoil maims Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 162m 332mv] [0/215] [none>mob] fle
You flee from combat!
The Main Courtyard
| In the centre of this vast open place stands a fountain of
| the upmost beauty and craftsmanship. Red, white and black
*-*-* | rose bushes grow around it, making it a sight of awe indeed.
| | The perimeter of the courtyard is paved with blocks of smooth
*-@-* | granite for a walking path. A bit farther inside the courtyard
| | are hoof prints of great horses, that lead to a bright stable
* | to the east. The walking path that circles the compound leads
| | to only one giant oak door, to the west.
!-!-+ |
---------+
[Exits: east south west]
[814hp 162m 331mv] [0/215] [no opponent>no opponent] unho
Vengeance of the Eternal Army surges through your forsaken soul.
[814hp 142m 331mv] [0/215] [no opponent>no opponent] south
The Castle Gates
*-*-* | Here, the looming gate of the castle reaches dozens of feet
| | above you, and is wide enough to let ten or more people walk
*-*-* | in side by side. The actual gate itself is made of mithril,
| | and weighs enough to crush anyone caught under it in a heartbeat.
@ | If not for the banners and flags hanging from the wall above
| | the gate, it would seem a ominous thing indeed. To the north
!-!-+ | the main courtyard is visible.
|
|
---------+
[Exits: north south]
(White Aura) The holy Knight of Valour is here protecting the shrine.
Holy Knight yells 'You don't belong here, someone!'
You parry Holy Knight's arrow with an easy flourish.
You thrust Holy Knight's arrow aside in a skillful parry.
You parry Holy Knight's arrow.
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 148m 330mv] [0/215] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne The Arch of Saint Avangulen
<PK> Morzan The Knight's Path
Holy Knight has some small wounds and bruises.
[814hp 148m 330mv] [0/215] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne The Arch of Saint Avangulen
<PK> Morzan The Knight's Path
Holy Knight has some small wounds and bruises.
[814hp 148m 330mv] [0/215] [none>mob]
You parry Holy Knight's arrow with an easy flourish.
You parry Holy Knight's arrow.
Your turmoil DISEMBOWELS Holy Knight!
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 155m 330mv] [0/215] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne The Arch of Saint Avangulen
<PK> Morzan The Knight's Path
Holy Knight has some small wounds and bruises.
[814hp 155m 330mv] [0/215] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne Bridge over the Bay of Sarich
<PK> Morzan The Knight's Path
You thrust Holy Knight's arrow aside in a skillful parry.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil MUTILATES Holy Knight!
Holy Knight has some small wounds and bruises.
[814hp 163m 330mv] [0/215] [none>mob] where
Players near you in The Holy Altar:
<PK> Exphlament The Castle Gates
<PK> Trinne Bridge over the Bay of Sarich
<PK> Morzan The Castle Moat
Holy Knight has some small wounds and bruises.
[814hp 163m 330mv] [0/215] [none>mob] scan all
The link with your cabal power has been severed!
The white aura around your body fades.
Holy Knight has some small wounds and bruises.
[814hp 141m 383mv] [0/215] [none>mob] You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a golden Asc'Liena stallion.
Holy Knight has some small wounds and bruises.
[814hp 141m 383mv] [0/215] [none>mob]
You parry Holy Knight's arrow with an easy flourish.
Holy Knight's arrow misses you.
Your turmoil DISEMBOWELS Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has quite a few wounds.
[814hp 149m 383mv] [0/215] [none>mob] fle
You flee from combat!
The Castle Moat
*-*-* | This is the castle moat, just a few strides away from the
| | main entrance of castle Valour. The portcullis is raised in
* | preparation for the passage of the Knights. A strong breeze
| | blows unwanted visitors back away from the entrance ahead.
!-!-@ | The water in the moat is crystal clear, with dolphins swimming
| around playfully within. To the north is the large gate of
| Castle Valour, guarded by a heavily armored figure.
|
|
---------+
[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is riding on the back of a golden Asc'Liena stallion.
Morzan gallops north on a golden Asc'Liena stallion.
A wild boar walks north.
Khala the timber wolf walks north.
A large wolf walks north.
[814hp 149m 382mv] [0/215] [no opponent>no opponent] quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
[814hp 149m 382mv] [0/215] [no opponent>no opponent]
Morzan gallops in on a golden Asc'Liena stallion.
A large wolf walks in.
Khala the timber wolf walks in.
A wild boar walks in.
[814hp 149m 382mv] [0/215] [no opponent>no opponent] scan all
Morzan hurls a javelin as he closes in to attack you.
You thrust Morzan's pierce aside in a skillful parry.
You parry Morzan's slash with an easy flourish.
Morzan is in excellent condition.
[814hp 149m 382mv] [0/215] [blade>defensive] You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) The holy Knight of Valour is here protecting the shrine.
You scan west.
*** Range 1 (west) ***
(White Aura) Salania the Squire of Knights is here heeding a warning.
Morzan's slash MUTILATES you!
You parry Morzan's slash.
Morzan awkwardly parries your turmoil with a loud clang.
Your turmoil DISEMBOWELS Morzan!
Morzan parries your turmoil.
You parry a wild boar's charge.
You parry a wild boar's charge.
A large wolf's bite wounds you.
You brace against your armor to perform a two-handed set parry.
You deflect a large wolf's bite aside in an ungraceful parry.
Morzan has a few scratches.
[756hp 156m 382mv] [0/273] [blade>defensive] blnd
You fail to blind Morzan.
Morzan has a few scratches.
[756hp 141m 382mv] [0/273] [blade>defensive]
Morzan's slash MUTILATES you!
Morzan's slash maims you!
Your turmoil devastates Morzan!
Your turmoil MUTILATES Morzan!
You thrust a wild boar's charge aside in a skillful parry.
A wild boar's charge wounds you.
You parry a large wolf's bite with an easy flourish.
You parry a large wolf's bite with an easy flourish.
Morzan has some small wounds and bruises.
[662hp 147m 382mv] [0/367] [blade>defensive] pson
Morzan's foot catches in the dirt and he barely stays mounted.
Morzan's kicked dirt misses you.
Morzan has some small wounds and bruises.
[662hp 147m 382mv] [0/367] [blade>defensive] Morzan turns slightly green, but it passes.
Morzan has some small wounds and bruises.
[662hp 137m 382mv] [0/367] [blade>defensive]
You brace against your armor to perform a two-handed set parry.
You deflect Morzan's slash aside in an ungraceful parry.
You parry Morzan's slash with an easy flourish.
Your turmoil maims Morzan!
Morzan blocks your attack with his shield.
Morzan dodges your turmoil.
A wild boar's charge wounds you.
You thrust a wild boar's charge aside in a skillful parry.
A large wolf's bite misses you.
You parry a large wolf's bite with an easy flourish.
Morzan has some small wounds and bruises.
[642hp 143m 382mv] [0/387] [blade>defensive] ibal
Your iceball === OBLITERATES === a wild boar!
A golden Asc'Liena stallion yells 'Help! Exphlament just filled the room with ice!'
Your iceball === OBLITERATES === a golden Asc'Liena stallion!
Khala the timber wolf yells 'Help! Exphlament just filled the room with ice!'
Your iceball *** DEVASTATES *** Khala the timber wolf!
Your iceball *** DEVASTATES *** a large wolf!
Your iceball *** DEMOLISHES *** Morzan!
Morzan has quite a few wounds.
[642hp 128m 382mv] [0/387] [blade>defensive]
You thrust Khala the timber wolf's bite aside in a skillful parry.
You parry Khala the timber wolf's bite with an easy flourish.
You parry Morzan's slash.
Morzan's slash devastates you!
Morzan manages to dodge your turmoil with a lot of effort.
Morzan's shield absorbs the impact of your turmoil easily.
You brace against your armor to perform a two-handed set parry.
You parry a wild boar's charge.
You thrust a wild boar's charge aside in a skillful parry.
A large wolf's bite wounds you.
You parry a large wolf's bite with an easy flourish.
Morzan has quite a few wounds.
[592hp 128m 382mv] [0/437] [blade>defensive] ibal
Morzan has fled!
Morzan gallops north on a golden Asc'Liena stallion.
A wild boar has fled!
A wild boar walks north.
Khala the timber wolf has fled!
Khala the timber wolf walks west.
A large wolf has fled!
A large wolf walks west.
[592hp 128m 382mv] [0/437] [no opponent>no opponent]
[592hp 113m 382mv] [0/437] [no opponent>no opponent]
Morzan walks in.
A wild boar walks in.
[592hp 113m 382mv] [0/437] [no opponent>no opponent] scan all
ibal
Morzan kicks dirt in your eyes!
Morzan's kicked dirt scratches you.
You can't see a thing!
[589hp 113m 382mv] [0/440] [unknown>unknown] You scan all around.
You scan north.
You scan west.
[589hp 113m 382mv] [0/440] [unknown>unknown] Someone yells 'Help! Exphlament just filled the room with ice!'
Your iceball === OBLITERATES === someone!
Your iceball *** DEMOLISHES *** someone!
Someone's slash MUTILATES you!
Someone's slash devastates you!
Someone's shield wobbles and barely deflects your turmoil.
You parry someone's charge with an easy flourish.
You parry someone's charge with an easy flourish.
[519hp 98m 382mv] [0/510] [unknown>unknown] ibal
Someone's slash misses you.
Someone blocks your attack with his shield.
Someone thrusts your turmoil aside in a skillful parry.
Someone's charge injures you.
You parry someone's charge with an easy flourish.
[504hp 98m 382mv] [0/525] [unknown>unknown] Your iceball >>> ANNIHILATES <<< someone!
Your iceball *** DEMOLISHES *** someone!
Someone is DEAD!!
You hear someone's death cry.
[504hp 83m 382mv] [0/525] [unknown>unknown] ibal
Someone has fled!
Someone walks north.
[504hp 83m 382mv] [0/525] [no opponent>no opponent]
You rub the dirt out of your eyes, but they're still watering.
The link with your cabal power has been severed!
You no longer see invisible objects.
[516hp 75m 394mv] [0/513] [no opponent>no opponent]
[516hp 60m 394mv] [0/513] [no opponent>no opponent] scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
(White Aura) The holy Knight of Valour is here protecting the shrine.
You scan west.
*** Range 1 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large timber wolf with silver markings and black-tipped ears is here.
(White Aura) Salania the Squire of Knights is here heeding a warning.
[516hp 60m 394mv] [0/513] [no opponent>no opponent] north
The Holy Altar
Everything is in a blur right now.
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
(White Aura) The holy Knight of Valour is here protecting the shrine.
Holy Knight yells 'You don't belong here, someone!'
You parry Holy Knight's arrow.
Holy Knight's arrow wounds you.
Holy Knight has quite a few wounds.
[497hp 60m 393mv] [0/532] [unknown>unknown] ibal
You lost your concentration.
Morzan scans south.
Holy Knight has quite a few wounds.
[497hp 53m 393mv] [0/532] [unknown>unknown] ibal
Morzan hurls a javelin as he closes in to attack you.
Morzan's pierce maims you!
Morzan's slash maims you!
You parry Holy Knight's arrow with an easy flourish.
Morzan's slash MUTILATES you!
Morzan's weapon advantage overcomes your parry attempt.
Morzan's slash maims you!
Your turmoil MUTILATES Holy Knight!
Your turmoil DISMEMBERS Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has quite a few wounds.
[357hp 67m 393mv] [0/672] [unknown>unknown] Your iceball maims Morzan!
Your iceball MASSACRES a golden Asc'Liena stallion!
Your iceball maims Holy Knight!
Holy Knight has quite a few wounds.
[357hp 52m 393mv] [0/672] [unknown>unknown]
You brace against your armor to perform a two-handed set parry.
You awkwardly parry a golden Asc'Liena stallion's charge with a loud clang.
You parry Holy Knight's arrow.
Holy Knight's arrow wounds you.
Morzan's slash maims you!
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has quite a few wounds.
[304hp 57m 393mv] [0/725] [unknown>unknown]
Morzan has fled!
Morzan walks south.
Holy Knight has quite a few wounds.
[304hp 57m 393mv] [0/725] [unknown>unknown]
Holy Knight narrows his eyes.
You feel a brief tingling sensation.
Holy Knight has quite a few wounds.
[304hp 57m 393mv] [0/725] [unknown>unknown]
Morzan walks in.
Holy Knight has quite a few wounds.
[304hp 57m 393mv] [0/725] [unknown>unknown]
Your eyes stop watering.
A golden Asc'Liena stallion's charge injures you.
You thrust Holy Knight's arrow aside in a skillful parry.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has quite a few wounds.
[290hp 65m 393mv] [0/739] [none>mob]
You brace against your armor to perform a two-handed set parry.
You deflect Morzan's arrow aside in an ungraceful parry.
Holy Knight has quite a few wounds.
[290hp 65m 393mv] [0/739] [none>mob] fle
You couldn't escape!
Holy Knight has quite a few wounds.
[290hp 65m 393mv] [0/739] [none>mob]
A golden Asc'Liena stallion's kick injures you.
Holy Knight has quite a few wounds.
[274hp 65m 393mv] [0/755] [none>mob] fle
You couldn't escape!
Holy Knight has quite a few wounds.
[274hp 65m 393mv] [0/755] [none>mob] fle
You flee from combat!
The Main Courtyard
| In the centre of this vast open place stands a fountain of
| the upmost beauty and craftsmanship. Red, white and black
*-*-* | rose bushes grow around it, making it a sight of awe indeed.
| | The perimeter of the courtyard is paved with blocks of smooth
*-@-* | granite for a walking path. A bit farther inside the courtyard
| | are hoof prints of great horses, that lead to a bright stable
* | to the east. The walking path that circles the compound leads
| | to only one giant oak door, to the west.
!-!-+ |
---------+
[Exits: east south west]
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] 2
They aren't here.
[274hp 65m 392mv] [0/755] [no opponent>no opponent] aff
You are affected by the following:
Spell: sanctuary : lasts for 0 hours
Spell: unholy strength: modifies damroll by 2 for 9 hours
: modifies hitroll by 2 for 9 hours
Spell: curse : modifies save vs spell by -6 for 28 hours
: modifies hitroll by -6 for 28 hours
Spell: compulsion : lasts for 13 hours
Spell: fly : lasts for 1 hours
Spell: nightmare : lasts for 26 hours
Skill: unholy armor : modifies armor class by 115 permanently
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
[274hp 65m 392mv] [0/755] [no opponent>no opponent] c ab
The demonic haze surrounding you grows darker.
[274hp 55m 392mv] [23/755] [no opponent>no opponent] s
The Castle Gates
*-*-* | Here, the looming gate of the castle reaches dozens of feet
| | above you, and is wide enough to let ten or more people walk
*-*-* | in side by side. The actual gate itself is made of mithril,
| | and weighs enough to crush anyone caught under it in a heartbeat.
@ | If not for the banners and flags hanging from the wall above
| | the gate, it would seem a ominous thing indeed. To the north
!-!-+ | the main courtyard is visible.
|
|
---------+
[Exits: north south]
(White Aura) Morzan the Wrath of Nature, Archon of Valour is here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
(White Aura) The holy Knight of Valour is here protecting the shrine.
Holy Knight yells 'You don't belong here, someone!'
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Holy Knight's arrow with a loud clang.
Holy Knight's arrow misses you.
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Holy Knight's arrow with a loud clang.
Holy Knight has quite a few wounds.
[274hp 55m 391mv] [23/755] [none>mob]
A golden Asc'Liena stallion screams and attacks you!
A golden Asc'Liena stallion's charge injures you.
Holy Knight has quite a few wounds.
[274hp 55m 391mv] [10/755] [none>mob] ibal
Morzan yells 'Help! Exphlament just filled the room with ice!'
Your iceball DISEMBOWELS Morzan!
Your iceball MANGLES a golden Asc'Liena stallion!
Your iceball DISEMBOWELS Holy Knight!
Morzan wears a Knight Melancholic's shield as a shield.
Morzan readies some yew ranger javelins behind his shield.
You thrust a golden Asc'Liena stallion's charge aside in a skillful parry.
You parry Holy Knight's arrow with an easy flourish.
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Holy Knight's arrow with a loud clang.
You parry Morzan's cleave with an easy flourish.
Your turmoil DISMEMBERS Holy Knight!
Your turmoil MUTILATES Holy Knight!
Holy Knight has quite a few wounds.
[274hp 50m 391mv] [10/755] [none>mob] ibal
You parry a golden Asc'Liena stallion's charge with an easy flourish.
You parry Holy Knight's arrow.
You thrust Morzan's cleave aside in a skillful parry.
Morzan's cleave maims you!
Your turmoil DISMEMBERS Holy Knight!
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has quite a few wounds.
[250hp 62m 391mv] [0/779] [none>mob] Your iceball MASSACRES Morzan!
Your iceball *** DEVASTATES *** a golden Asc'Liena stallion!
Your iceball MASSACRES Holy Knight!
Holy Knight has quite a few wounds.
[250hp 47m 391mv] [0/779] [none>mob] ibal
The link with your cabal power has been severed!
The white aura around your body fades.
The white aura around Morzan's body fades.
Holy Knight has quite a few wounds.
[250hp 25m 394mv] [0/779] [none>mob]
Morzan has fled!
Morzan limps north.
Holy Knight has quite a few wounds.
[250hp 25m 394mv] [0/779] [none>mob]
You thrust a golden Asc'Liena stallion's charge aside in a skillful parry.
You thrust Holy Knight's arrow aside in a skillful parry.
Your turmoil MUTILATES Holy Knight!
Holy Knight has quite a few wounds.
[250hp 28m 394mv] [0/779] [none>mob] Your iceball === OBLITERATES === a golden Asc'Liena stallion!
Your iceball MANGLES Holy Knight!
Holy Knight has quite a few wounds.
[250hp 13m 394mv] [0/779] [none>mob]
Holy Knight narrows his eyes.
Holy Knight's lightning bolt *** DEMOLISHES *** you!
Holy Knight has quite a few wounds.
[128hp 13m 394mv] [0/901] [none>mob] fle
Morzan limps in.
You parry a golden Asc'Liena stallion's charge.
You parry Holy Knight's arrow.
You parry Holy Knight's arrow with an easy flourish.
Your turmoil maims Holy Knight!
Your turmoil DISMEMBERS Holy Knight!
Your turmoil DISEMBOWELS Holy Knight!
Holy Knight has quite a few wounds.
[128hp 26m 394mv] [0/901] [none>mob]
Morzan hurls a javelin as he closes in to attack you.
Morzan's pierce DISMEMBERS you!
Morzan's cleave MASSACRES you!
You parry Morzan's cleave.
You are incapacitated and will slowly die, if not aided.
Holy Knight has quite a few wounds.
[-5hp 26m 394mv] [0/1034] [none>mob] You are hurt far too bad for that.
Holy Knight has quite a few wounds.
[-5hp 26m 394mv] [0/1034] [none>mob] quaff purp
You are hurt far too bad for that.
Holy Knight has quite a few wounds.
[-5hp 26m 394mv] [0/1034] [none>mob] fle
You are hurt far too bad for that.
Holy Knight has quite a few wounds.
[-5hp 26m 394mv] [0/1034] [none>mob]
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
[1hp 1m 394mv] [0/923] [no opponent>no opponent] quit
[LEGION] A Shadowdemon Guardian: 'Farewell Exphlament, the darkness will consume you.'
You have escaped from the abandoned realms.
RoATerm: Connection failure (disconnecting).
########Awesome fights man, I really enjoyed that. I will get you all eventually.########
[reply to Helana]
[reply to Morzan]
[reply to jaux]
as for exphlament i had some doubts about your pk ability but I got to say seeing you go from naked to almost killing someone (twice) who was geared to the teeth impressed me a lot. you are getting better, you ALWAYS defend and you RP pretty damn good (at least 1 on 1 with legion hopefuls) keep up the good work
jaux 0 , 0 , 0 . Guild guardians are also "standing in front of a door" and do not auto engage when attacked. Making them not auto engage could prevent guardian sitting, just a thought.
[reply to ottif][reply to Exphlament]