Ye Olde Abandoned Realms Logs

Gretya vs Darzavius

posted on 2014-08-12 07:50:07
<885/885hp 686/805m 289/394mv 21060tnl no opponent no opponent calm field> u
The Front Stairs

[Exits: north down]
A wild boar walks in.
A large wolf walks in.

<885/885hp 686/805m 288/394mv 21060tnl no opponent no opponent calm inside> u
Alas, you cannot go that way.

<885/885hp 686/805m 288/394mv 21060tnl no opponent no opponent calm inside> n
The Vestibule

[Exits: north south]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Translucent) Darzavius is resting here.
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.
You feel a sudden shiver run down your spine as you enter the mansion.

<885/885hp 686/805m 287/394mv 21060tnl no opponent no opponent calm inside> hand shake darzavius
That person is not present.
Darzavius stands up.

<885/885hp 686/805m 287/394mv 21060tnl no opponent no opponent calm inside> hand shake darz
That person is not present.
Darzavius gallantly tips his hat.

<885/885hp 686/805m 287/394mv 21060tnl no opponent no opponent calm inside> handshake darz
You offer to shake hands with Darzavius.

<885/885hp 686/805m 287/394mv 21060tnl no opponent no opponent calm inside>
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

<885/885hp 701/805m 342/394mv 21060tnl no opponent no opponent calm inside> curt
You curtsey to your audience.

<885/885hp 701/805m 342/394mv 21060tnl no opponent no opponent calm inside>
Darzavius accepts your handshake.

<885/885hp 701/805m 342/394mv 21060tnl no opponent no opponent calm inside> smile
You smile happily.

<885/885hp 701/805m 342/394mv 21060tnl no opponent no opponent calm inside> n
The Grand Hallway

[Exits: north east south west]
An ancient casket has been laid to rest here.
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 341/394mv 21060tnl no opponent no opponent calm inside> w
The Grand Hallway

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 340/394mv 21060tnl no opponent no opponent calm inside> w
w
The Grand Hallway

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 339/394mv 21060tnl no opponent no opponent calm inside> The Grand Hallway

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 338/394mv 21060tnl no opponent no opponent calm inside> w
The Western Corridor

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 337/394mv 21060tnl no opponent no opponent calm inside> w
Alas, you cannot go that way.

<885/885hp 701/805m 337/394mv 21060tnl no opponent no opponent calm inside> n
The Western Corridor

[Exits: north south]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 336/394mv 21060tnl no opponent no opponent calm inside> n
n
The Western Corridor

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 335/394mv 21060tnl no opponent no opponent calm inside> n
n
The Western Corridor

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 334/394mv 21060tnl no opponent no opponent calm inside> n
n
The Western Corridor

[Exits: north south west]
A ghostly creature from the Churel tribe of vampires floats before you.
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 333/394mv 21060tnl no opponent no opponent calm inside> n
The Western Corridor

[Exits: north south]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 332/394mv 21060tnl no opponent no opponent calm inside> n
The Western Corridor

[Exits: north east south]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 331/394mv 21060tnl no opponent no opponent calm inside> n
The End of the Western Corridor

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 330/394mv 21060tnl no opponent no opponent calm inside> Alas, you cannot go that way.

<885/885hp 701/805m 330/394mv 21060tnl no opponent no opponent calm inside> e
Alas, you cannot go that way.

<885/885hp 701/805m 330/394mv 21060tnl no opponent no opponent calm inside> e
Alas, you cannot go that way.

<885/885hp 701/805m 330/394mv 21060tnl no opponent no opponent calm inside> The Pantry

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 329/394mv 21060tnl no opponent no opponent calm inside> The Kitchen

[Exits: east south west]
There is a beautiful girl here dancing about the room.
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 328/394mv 21060tnl no opponent no opponent calm inside> e
The Kitchen

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 327/394mv 21060tnl no opponent no opponent calm inside> e
The Kitchen

[Exits: east south west]
A member of the clan known as Talamaur is here.
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 326/394mv 21060tnl no opponent no opponent calm inside> n
Alas, you cannot go that way.

<885/885hp 701/805m 326/394mv 21060tnl no opponent no opponent calm inside> e
The Kitchen

[Exits: (north) east south west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 325/394mv 21060tnl no opponent no opponent calm inside> n
The door is closed.

<885/885hp 701/805m 325/394mv 21060tnl no opponent no opponent calm inside> op n
n
You open the door north of you.

<885/885hp 701/805m 325/394mv 21060tnl no opponent no opponent calm inside> The Back of the Mansion

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 324/394mv 21060tnl no opponent no opponent calm inside> e
Behind the Mansion

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 323/394mv 21060tnl no opponent no opponent calm field> e
Behind the Mansion

[Exits: east west]
A member of the clan known as Talamaur is here.

<885/885hp 701/805m 321/394mv 21060tnl no opponent no opponent calm field> w
w
Behind the Mansion

[Exits: east west]

<885/885hp 701/805m 319/394mv 21060tnl no opponent no opponent calm field> The Back of the Mansion

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 701/805m 318/394mv 21060tnl no opponent no opponent calm inside> af
You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 23 hours
Power: tenacity : modifies save vs spell by 8 for 3 hours
Beast: wolves : unavailable for 19 hours
Skill: warcry : modifies save vs afflictive by 6 for 21 hours
: modifies hitroll by 6 for 21 hours
Beast: boars : unavailable for 5 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 15 hours
Power: cognizance : lasts for 16 hours
: lasts for 16 hours

<885/885hp 701/805m 318/394mv 21060tnl no opponent no opponent calm inside> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Vestibule

<885/885hp 701/805m 318/394mv 21060tnl no opponent no opponent calm inside> e
Behind the Mansion

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 701/805m 317/394mv 21060tnl no opponent no opponent calm field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Vestibule

<885/885hp 701/805m 317/394mv 21060tnl no opponent no opponent calm field> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (112 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 885/885 |
| Sex: Female Alignment: Neutral Mana: 701/805 |
| Class: Ranger Ethos: Neutral Move: 317/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 329/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 36/36 |
| Consti: 18 (18+0) Gold: 6068 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 236 Saving Throws |
| Hitroll: 25 Vs Bash: 248 Afflictive: 59 |
| Damroll: 39 Vs Slash: 257 Maledictive: 79 |
| Vs Magic: 190 Mental: 48 |
\==========================================================-/
You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 23 hours
Power: tenacity : modifies save vs spell by 8 for 3 hours
Beast: wolves : unavailable for 19 hours
Skill: warcry : modifies save vs afflictive by 6 for 21 hours
: modifies hitroll by 6 for 21 hours
Beast: boars : unavailable for 5 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 15 hours
Power: cognizance : lasts for 16 hours
: lasts for 16 hours

<885/885hp 701/805m 317/394mv 21060tnl no opponent no opponent calm field>
The night has begun.

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> challenge darz stun
You have challenged Darzavius to a fight to the stun in Mansion of the Malevolent.
Darzavius has five hours to accept or decline.

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> sl
Your body relaxes as you fall into slumber.
You go to sleep.

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> r
You wake up and start resting.

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> wa
You stand up.

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<885/885hp 715/805m 372/394mv 21060tnl no opponent no opponent calm field> w
The Back of the Mansion

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Grand Hallway

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Grand Hallway

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside>
Darzavius yells 'Ready?'

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (112 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 885/885 |
| Sex: Female Alignment: Neutral Mana: 715/805 |
| Class: Ranger Ethos: Neutral Move: 371/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 329/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 36/36 |
| Consti: 18 (18+0) Gold: 6068 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 236 Saving Throws |
| Hitroll: 25 Vs Bash: 248 Afflictive: 51 |
| Damroll: 39 Vs Slash: 257 Maledictive: 71 |
| Vs Magic: 190 Mental: 40 |
\==========================================================-/
You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 22 hours
Beast: wolves : unavailable for 18 hours
Skill: warcry : modifies save vs afflictive by 6 for 20 hours
: modifies hitroll by 6 for 20 hours
Beast: boars : unavailable for 4 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 14 hours
Power: cognizance : lasts for 15 hours
: lasts for 15 hours

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside> y you must accept
You yell 'You must accept.'

<885/885hp 715/805m 371/394mv 21060tnl no opponent no opponent calm inside> tena
You prepare your resolve and stand ready for battle.

<885/885hp 655/805m 371/394mv 21060tnl no opponent no opponent calm inside> whe
whe

Darzavius yells 'I have.'

<885/885hp 655/805m 371/394mv 21060tnl no opponent no opponent calm inside> Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Eastern Hallway

<885/885hp 655/805m 371/394mv 21060tnl no opponent no opponent calm inside> Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Eastern Hallway

<885/885hp 655/805m 371/394mv 21060tnl no opponent no opponent calm inside>
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> y you have not
You yell 'You have not.'

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> y accept duel
You yell 'Accept duel.'

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> who
[50 H-Elf Ran] <PK> [WARLORD] (Proven) Gretya the Wrath of Nature
[ Avian ] <PK> Amiendre the Mistress of the Miyama Ryu
[ Naga ] Yarbok the Circumventor
[ Human ] Gerthazak Goralon the Dark Knight
[ Drow ] <PK> Darzavius the King of Devils, Destroyer of Golems
Players found: 5
There are 5 characters on; the most on this past month was 18.

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya The Back of the Mansion
<PK> Darzavius The Eastern Hallway

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 4 hours
Skill: barkskin : modifies armor class by 75 for 21 hours
Beast: wolves : unavailable for 17 hours
Skill: warcry : modifies save vs afflictive by 6 for 19 hours
: modifies hitroll by 6 for 19 hours
Beast: boars : unavailable for 3 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 13 hours
Power: cognizance : lasts for 14 hours
: lasts for 14 hours

<885/885hp 673/805m 394/394mv 21060tnl no opponent no opponent calm inside> e
Behind the Mansion

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 673/805m 393/394mv 21060tnl no opponent no opponent calm field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Eastern Hallway

<885/885hp 673/805m 393/394mv 21060tnl no opponent no opponent calm field>
Darzavius yells 'I Have.'

<885/885hp 673/805m 393/394mv 21060tnl no opponent no opponent calm field> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 4 hours
Skill: barkskin : modifies armor class by 75 for 21 hours
Beast: wolves : unavailable for 17 hours
Skill: warcry : modifies save vs afflictive by 6 for 19 hours
: modifies hitroll by 6 for 19 hours
Beast: boars : unavailable for 3 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 13 hours
Power: cognizance : lasts for 14 hours
: lasts for 14 hours

<885/885hp 673/805m 393/394mv 21060tnl no opponent no opponent calm field> challenge darz stun
You're already in a challenge.

<885/885hp 673/805m 393/394mv 21060tnl no opponent no opponent calm field> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 3 hours
Skill: barkskin : modifies armor class by 75 for 20 hours
Beast: wolves : unavailable for 16 hours
Skill: warcry : modifies save vs afflictive by 6 for 18 hours
: modifies hitroll by 6 for 18 hours
Beast: boars : unavailable for 2 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 12 hours
Power: cognizance : lasts for 13 hours
: lasts for 13 hours

<885/885hp 688/805m 394/394mv 21060tnl no opponent no opponent calm field> w
The Back of the Mansion

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<885/885hp 688/805m 393/394mv 21060tnl no opponent no opponent calm inside> w
Alas, you cannot go that way.

<885/885hp 688/805m 393/394mv 21060tnl no opponent no opponent calm inside> s
The Kitchen

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 392/394mv 21060tnl no opponent no opponent calm inside> y oh ok I am ready
You yell 'Oh ok I am ready.'

<885/885hp 688/805m 392/394mv 21060tnl no opponent no opponent calm inside> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya The Kitchen
<PK> Darzavius The Grand Hallway

<885/885hp 688/805m 392/394mv 21060tnl no opponent no opponent calm inside> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 3 hours
Skill: barkskin : modifies armor class by 75 for 20 hours
Beast: wolves : unavailable for 16 hours
Skill: warcry : modifies save vs afflictive by 6 for 18 hours
: modifies hitroll by 6 for 18 hours
Beast: boars : unavailable for 2 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 12 hours
Power: cognizance : lasts for 13 hours
: lasts for 13 hours

<885/885hp 688/805m 392/394mv 21060tnl no opponent no opponent calm inside> e
The Kitchen

[Exits: east south west]
A ghostly creature from the Churel tribe of vampires floats before you.
A large wolf walks in.
A wild boar walks in.

<885/885hp 688/805m 391/394mv 21060tnl no opponent no opponent calm inside> sca
You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
There is a beautiful girl here dancing about the room.
*** Range 2 (south) ***
A butler stands here making sure the guests of the house are taken care of.
*** Range 4 (south) ***
A butler stands here making sure the guests of the house are taken care of.
You scan west.
*** Range 2 (west) ***
A member of the clan known as Talamaur is here.
*** Range 3 (west) ***
(White Aura) A snarling dhampir is here, hunting both the living and the undead.
*** Range 4 (west) ***
There is a beautiful girl here dancing about the room.
Darzavius yells 'Ok.'

<885/885hp 688/805m 391/394mv 21060tnl no opponent no opponent calm inside> s
The Kitchen

[Exits: north south west]
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 390/394mv 21060tnl no opponent no opponent calm inside> s
s
The Kitchen

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<885/885hp 688/805m 389/394mv 21060tnl no opponent no opponent calm inside> sca
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 388/394mv 21060tnl no opponent no opponent calm inside> You scan all around.
You scan north.
*** Range 1 (north) ***
A butler stands here making sure the guests of the house are taken care of.
*** Range 2 (north) ***
There is a beautiful girl here dancing about the room.
*** Range 3 (north) ***
A ghostly creature from the Churel tribe of vampires floats before you.
You scan south.
*** Range 1 (south) ***
A butler stands here making sure the guests of the house are taken care of.
*** Range 3 (south) ***
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Translucent) Darzavius is here.
*** Range 4 (south) ***
A ghostly creature from the Churel tribe of vampires floats before you.

<885/885hp 688/805m 388/394mv 21060tnl no opponent no opponent calm inside> s
The Eastern Hallway

[Exits: north south west]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Translucent) Darzavius is here.
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.
Darzavius gets a purple potion from a Big Ol'Pack Sack.

<885/885hp 688/805m 387/394mv 21060tnl no opponent no opponent calm inside> s

Darzavius quaffs a purple potion.
Darzavius is surrounded by a white aura.

<885/885hp 688/805m 387/394mv 21060tnl no opponent no opponent calm inside> murder Darzavius
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 386/394mv 21060tnl no opponent no opponent calm inside> n
They aren't here.

<885/885hp 688/805m 386/394mv 21060tnl no opponent no opponent calm inside> murder Darzavius
The Eastern Hallway

[Exits: north south west]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Translucent) (White Aura) Darzavius is here.
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<885/885hp 688/805m 385/394mv 21060tnl no opponent no opponent calm inside>
An undead slave walks north.
A stone golem walks north.
A flesh golem walks north.
A zombie of a rugged looking slith lumbers north.
A zombie of a tired old innkeeper lumbers north.
A zombie of a rugged looking slith lumbers north.

<885/885hp 688/805m 385/394mv 21060tnl no opponent no opponent calm inside> They aren't here.

<885/885hp 688/805m 385/394mv 21060tnl no opponent no opponent calm inside> murder Darzavius
They aren't here.

<885/885hp 688/805m 385/394mv 21060tnl no opponent no opponent calm inside> n
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 384/394mv 21060tnl no opponent no opponent calm inside> murder Darzavius
n
They aren't here.

<885/885hp 688/805m 384/394mv 21060tnl no opponent no opponent calm inside> murder Darzavius
The Kitchen

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<885/885hp 688/805m 383/394mv 21060tnl no opponent no opponent calm inside> n
murder Darzavius
They aren't here.

<885/885hp 688/805m 383/394mv 21060tnl no opponent no opponent calm inside> The Kitchen

[Exits: north south west]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<885/885hp 688/805m 382/394mv 21060tnl no opponent no opponent calm inside> n

Darzavius utters the words, 'candusie ruyz'.
You yell 'Die! Darzavius, you sorcerous dog!'
Darzavius's rend life MASSACRES you!
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You stumble and barely manage to dodge a zombie of a rugged looking slith's punch.
You block Darzavius's attack with your shield.
Your thrust DISEMBOWELS Darzavius!
Your thrust MUTILATES Darzavius!
You nimbly dodge an undead slave's punch with a practiced maneuver.
A wild boar's charge wounds Darzavius.
You dodge a flesh golem's slash.
You stumble and barely manage to dodge a flesh golem's slash.
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You manage to dodge a zombie of a rugged looking slith's punch with a lot of effort.
You dance around a zombie of a tired old innkeeper's divine power and easily dodge it.
You parry a zombie of a tired old innkeeper's divine power with an easy flourish.
You dance around a zombie of a tired old innkeeper's divine power and easily dodge it.
Your shield absorbs the impact of a stone golem's pierce easily.
You dodge a stone golem's pierce.
Darzavius has some small wounds and bruises.

<814/885hp 688/805m 382/394mv 21060tnl shaft two_handed aggressive inside> murder Darzavius
You do the best you can!
Darzavius has some small wounds and bruises.

<814/885hp 688/805m 382/394mv 21060tnl shaft two_handed aggressive inside> No way! You are still fighting!
Darzavius has some small wounds and bruises.

<814/885hp 688/805m 382/394mv 21060tnl shaft two_handed aggressive inside> You do the best you can!
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
Darzavius has some small wounds and bruises.

<823/885hp 697/805m 394/394mv 21060tnl shaft two_handed aggressive inside>
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
A zombie of a rugged looking slith's punch wounds you.
Darzavius's slash decimates you!
Darzavius's slash decimates you!
Darzavius parries your thrust.
Your thrust MUTILATES Darzavius!
A large wolf's bite wounds Darzavius.
A large wolf's bite wounds Darzavius.
You nimbly dodge an undead slave's punch with a practiced maneuver.
You awkwardly parry a flesh golem's slash with a loud clang.
You dance around a flesh golem's slash and easily dodge it.
You dance around a zombie of a rugged looking slith's punch and easily dodge it.
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You awkwardly parry a zombie of a tired old innkeeper's divine power with a loud clang.
You deflect a zombie of a tired old innkeeper's divine power aside in an ungraceful parry.
You manage to dodge a zombie of a tired old innkeeper's divine power with a lot of effort.
A stone golem's pierce misses you.
You parry a stone golem's pierce.
Darzavius has some small wounds and bruises.

<750/885hp 697/805m 394/394mv 21060tnl shaft two_handed aggressive inside>
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has some small wounds and bruises.

<683/885hp 697/805m 394/394mv 21060tnl shaft two_handed aggressive inside> fle
You flee from combat!
The Kitchen

[Exits: north east south west]
A rusted spigot is still gushing fresh water.
A member of the clan known as Talamaur is here.
A large wolf walks in.
A wild boar walks in.

<683/885hp 697/805m 393/394mv 21060tnl no opponent no opponent aggressive inside> w
The Kitchen

[Exits: north east south west]
A butler stands here making sure the guests of the house are taken care of.
A wild boar walks in.
A large wolf walks in.

<683/885hp 697/805m 392/394mv 21060tnl no opponent no opponent aggressive inside> w
The Kitchen

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<683/885hp 697/805m 391/394mv 21060tnl no opponent no opponent aggressive inside> w
The Kitchen

[Exits: north east south]
A ghostly creature from the Churel tribe of vampires floats before you.
A wild boar walks in.
A large wolf walks in.

<683/885hp 697/805m 390/394mv 21060tnl no opponent no opponent aggressive inside> w
Alas, you cannot go that way.

<683/885hp 697/805m 390/394mv 21060tnl no opponent no opponent aggressive inside> rem
Remove what?

<683/885hp 697/805m 390/394mv 21060tnl no opponent no opponent aggressive inside> s
s
The Kitchen

[Exits: north east south]
A large wolf walks in.
A wild boar walks in.

<683/885hp 697/805m 389/394mv 21060tnl no opponent no opponent aggressive inside> s
The Western Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<683/885hp 697/805m 388/394mv 21060tnl no opponent no opponent aggressive inside> The Western Hallway

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<683/885hp 697/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> rem wyv
rem wyv
You remove a wyvern's eye from your finger.

<683/885hp 697/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> You remove a wyvern's eye from your finger.

<683/885hp 697/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> wear fing
wear fing
You wear a dragonwing bloodsteel fingerspike of unerring flight on your left finger.

<683/885hp 697/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> s
You wear a dragonwing bloodsteel fingerspike of unerring flight on your right finger.

<683/885hp 697/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> s
The Western Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<683/885hp 697/805m 386/394mv 21060tnl no opponent no opponent aggressive inside> The Western Hallway

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<683/885hp 697/805m 385/394mv 21060tnl no opponent no opponent aggressive inside>
A zombie of a rugged looking slith lumbers in.
A zombie of a tired old innkeeper lumbers in.
A zombie of a rugged looking slith lumbers in.
A flesh golem walks in.
A stone golem walks in.
An undead slave walks in.

<683/885hp 697/805m 385/394mv 21060tnl no opponent no opponent aggressive inside> rem bro

Darzavius scans all around.

<683/885hp 697/805m 385/394mv 21060tnl no opponent no opponent aggressive inside> You remove a brown cloak from your neck.
Darzavius utters the words, 'candusie ruyz'.
You yell 'Die! Darzavius, you sorcerous dog!'
Darzavius's rend life MASSACRES you!
Darzavius has some small wounds and bruises.

<615/885hp 697/805m 385/394mv 21060tnl shaft two_handed aggressive inside> n

You block a zombie of a rugged looking slith's attack with your shield.
A zombie of a rugged looking slith's punch misses you.
You block Darzavius's attack with your shield.
Darzavius parries your thrust.
Darzavius parries your thrust.
You parry an undead slave's punch.
A wild boar's charge mauls Darzavius.
You grip your shield firmly, staving off a flesh golem's slash.
You block a flesh golem's attack with your shield.
You parry a zombie of a rugged looking slith's punch with an easy flourish.
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
You manage to dodge a zombie of a tired old innkeeper's divine power with a lot of effort.
Your shield jolts under a zombie of a tired old innkeeper's divine power, but holds.
You awkwardly parry a zombie of a tired old innkeeper's divine power with a loud clang.
You block a stone golem's attack with your shield.
A stone golem's pierce maims you!
Darzavius has some small wounds and bruises.

<579/885hp 697/805m 385/394mv 21060tnl shaft two_handed aggressive inside> No way! You are still fighting!
Darzavius has some small wounds and bruises.

<579/885hp 697/805m 385/394mv 21060tnl shaft two_handed aggressive inside> fle
You flee from combat!
The Grand Hallway

[Exits: north east west]
A large wolf walks in.

<579/885hp 697/805m 384/394mv 21060tnl no opponent no opponent aggressive inside> n
The Western Hallway

[Exits: north south]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Translucent) (White Aura) Darzavius is here.
A large wolf walks in.

<579/885hp 697/805m 383/394mv 21060tnl no opponent no opponent aggressive inside> n
n
The Western Hallway

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
A large wolf walks in.

<579/885hp 697/805m 382/394mv 21060tnl no opponent no opponent aggressive inside> n
n
n
The Western Hallway

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 381/394mv 21060tnl no opponent no opponent aggressive inside> The Western Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 380/394mv 21060tnl no opponent no opponent aggressive inside> e
e
The Kitchen

[Exits: north east south]
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 379/394mv 21060tnl no opponent no opponent aggressive inside> e
The Kitchen

[Exits: north east south]
A ghostly creature from the Churel tribe of vampires floats before you.
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 378/394mv 21060tnl no opponent no opponent aggressive inside> The Kitchen

[Exits: north east south west]
(White Aura) A snarling dhampir is here, hunting both the living and the undead.
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 377/394mv 21060tnl no opponent no opponent aggressive inside> The Kitchen

[Exits: north east south west]
A butler stands here making sure the guests of the house are taken care of.
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 376/394mv 21060tnl no opponent no opponent aggressive inside> rem brown
The Kitchen

[Exits: north east south west]
A rusted spigot is still gushing fresh water.
A member of the clan known as Talamaur is here.
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 375/394mv 21060tnl no opponent no opponent aggressive inside> e
e
e
You remove a brown cloak from your neck.

<579/885hp 697/805m 375/394mv 21060tnl no opponent no opponent aggressive inside> The Kitchen

[Exits: north south west]
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 374/394mv 21060tnl no opponent no opponent aggressive inside> Alas, you cannot go that way.

<579/885hp 697/805m 374/394mv 21060tnl no opponent no opponent aggressive inside> Alas, you cannot go that way.

<579/885hp 697/805m 374/394mv 21060tnl no opponent no opponent aggressive inside> wear
Wear, wield, or hold what?

<579/885hp 697/805m 374/394mv 21060tnl no opponent no opponent aggressive inside> s
The Kitchen

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 373/394mv 21060tnl no opponent no opponent aggressive inside> s
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 372/394mv 21060tnl no opponent no opponent aggressive inside> s
The Eastern Hallway

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 371/394mv 21060tnl no opponent no opponent aggressive inside> s
s
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<579/885hp 697/805m 370/394mv 21060tnl no opponent no opponent aggressive inside> The Eastern Hallway

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<579/885hp 697/805m 369/394mv 21060tnl no opponent no opponent aggressive inside>
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

<591/885hp 707/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> wear skin
You wear a cloak made of skin around your neck.

<591/880hp 707/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> wear skin
You wear a cloak made of skin around your neck.

<591/875hp 707/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> wear skin
You do not have that item.

<591/875hp 707/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> n
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<591/875hp 707/805m 393/394mv 21060tnl no opponent no opponent aggressive inside> n
The Eastern Hallway

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<591/875hp 707/805m 392/394mv 21060tnl no opponent no opponent aggressive inside> n
The Eastern Hallway

[Exits: north south]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) Darzavius is here.
A wild boar walks in.
A large wolf walks in.

<591/875hp 707/805m 391/394mv 21060tnl no opponent no opponent aggressive inside> n

A zombie of a rugged looking slith lumbers south.
A zombie of a tired old innkeeper lumbers south.
A zombie of a rugged looking slith lumbers south.
A flesh golem walks south.
A stone golem walks south.
An undead slave walks south.

<591/875hp 707/805m 391/394mv 21060tnl no opponent no opponent aggressive inside> The Kitchen

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<591/875hp 707/805m 390/394mv 21060tnl no opponent no opponent aggressive inside> s
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<591/875hp 707/805m 389/394mv 21060tnl no opponent no opponent aggressive inside> murder Darzavius
s
murder Darzavius
They aren't here.

<591/875hp 707/805m 389/394mv 21060tnl no opponent no opponent aggressive inside> s
murder Darzavius
The Eastern Hallway

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<591/875hp 707/805m 388/394mv 21060tnl no opponent no opponent aggressive inside> They aren't here.

<591/875hp 707/805m 388/394mv 21060tnl no opponent no opponent aggressive inside> The Eastern Hallway

[Exits: north south]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.
A wild boar walks in.
A large wolf walks in.

<591/875hp 707/805m 387/394mv 21060tnl no opponent no opponent aggressive inside> s
murder Darzavius
Darzavius yells 'Help! I am being attacked by Gretya!'
Your thrust MUTILATES Darzavius!
Darzavius has quite a few wounds.

<591/875hp 707/805m 387/394mv 21060tnl shaft two_handed aggressive inside>
You awkwardly parry a zombie of a rugged looking slith's punch with a loud clang.
You dodge a zombie of a rugged looking slith's punch.
You dodge Darzavius's slash.
Darzavius deflects your thrust aside in an ungraceful parry.
Darzavius deflects your thrust aside in an ungraceful parry.
A large wolf's bite mauls Darzavius.
You nimbly dodge an undead slave's punch with a practiced maneuver.
A wild boar's charge mauls Darzavius.
A wild boar's charge wounds Darzavius.
You thrust a flesh golem's slash aside in a skillful parry.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
You deflect a zombie of a rugged looking slith's punch aside in an ungraceful parry.
You parry a zombie of a tired old innkeeper's divine power.
You deflect a zombie of a tired old innkeeper's divine power aside in an ungraceful parry.
You stumble and barely manage to dodge a zombie of a tired old innkeeper's divine power.
You parry a stone golem's pierce with an easy flourish.
You stumble and barely manage to dodge a stone golem's pierce.
Darzavius has quite a few wounds.

<591/875hp 707/805m 387/394mv 21060tnl shaft two_handed aggressive inside> flee

Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has quite a few wounds.

<524/875hp 707/805m 387/394mv 21060tnl shaft two_handed aggressive inside> No way! You are still fighting!
Darzavius has quite a few wounds.

<524/875hp 707/805m 387/394mv 21060tnl shaft two_handed aggressive inside> You do the best you can!
Darzavius has quite a few wounds.

<524/875hp 707/805m 387/394mv 21060tnl shaft two_handed aggressive inside> You flee from combat!
The Eastern Hallway

[Exits: north south]
A wild boar walks in.

<524/875hp 707/805m 386/394mv 21060tnl no opponent no opponent aggressive inside> s
The Grand Hallway

[Exits: north east west]
A ghostly creature from the Churel tribe of vampires floats before you.
A wild boar walks in.

<524/875hp 707/805m 385/394mv 21060tnl no opponent no opponent aggressive inside> n
n
The Eastern Hallway

[Exits: north south]
A wild boar walks in.

<524/875hp 707/805m 384/394mv 21060tnl no opponent no opponent aggressive inside> murder Darzavius
The Eastern Hallway

[Exits: north south]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.
A wild boar walks in.
Darzavius utters the words, 'candusie ruyz'.
You yell 'Die! Darzavius, you sorcerous dog!'
Darzavius's rend life MASSACRES you!
Darzavius has quite a few wounds.

<454/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside> You do the best you can!
Darzavius has quite a few wounds.

<454/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside>
You dodge a zombie of a rugged looking slith's punch.
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
Darzavius's slash devastates you!
Darzavius's slash decimates you!
Darzavius parries your thrust.
You awkwardly parry an undead slave's punch with a loud clang.
A wild boar's charge wounds Darzavius.
A wild boar's charge wounds Darzavius.
You parry a flesh golem's slash.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
You dodge a zombie of a rugged looking slith's punch.
You dance around a zombie of a rugged looking slith's punch and easily dodge it.
You parry a zombie of a tired old innkeeper's divine power.
Your shield jolts under a zombie of a tired old innkeeper's divine power, but holds.
You thrust a zombie of a tired old innkeeper's divine power aside in a skillful parry.
You dodge a stone golem's pierce.
You awkwardly parry a stone golem's pierce with a loud clang.
Darzavius has quite a few wounds.

<400/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside>
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has quite a few wounds.

<330/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside>
You parry a zombie of a rugged looking slith's punch.
You block a zombie of a rugged looking slith's attack with your shield.
You parry Darzavius's slash.
Your thrust maims Darzavius!
You parry an undead slave's punch with an easy flourish.
A wild boar's charge mauls Darzavius.
You parry a flesh golem's slash.
You block a flesh golem's attack with your shield.
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You nimbly dodge a zombie of a tired old innkeeper's divine power with a practiced maneuver.
You awkwardly parry a zombie of a tired old innkeeper's divine power with a loud clang.
You dodge a zombie of a tired old innkeeper's divine power.
A stone golem's pierce MUTILATES you!
You grip your shield firmly, staving off a stone golem's pierce.
Darzavius has quite a few wounds.

<290/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside> flee
You couldn't escape!
flee
Darzavius has quite a few wounds.

<290/875hp 707/805m 383/394mv 21060tnl shaft two_handed aggressive inside> You flee from combat!
The Eastern Hallway

[Exits: north south west]
(Charmed) A large, ferocious wolf is here.
A butler stands here making sure the guests of the house are taken care of.
A wild boar walks in.

<290/875hp 707/805m 382/394mv 21060tnl no opponent no opponent aggressive inside> s
The Eastern Hallway

[Exits: north south]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.
A wild boar walks in.
A large wolf walks in.

<290/875hp 707/805m 381/394mv 21060tnl no opponent no opponent aggressive inside> murder Darzavius
Darzavius yells 'Help! I am being attacked by Gretya!'
You hurl a javelin as you close in to attack Darzavius.
Your pierce misses Darzavius.
Your thrust MUTILATES Darzavius!
Your thrust misses Darzavius.
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has some big nasty wounds and scratches.

<220/875hp 707/805m 381/394mv 21060tnl shaft two_handed aggressive inside>
You parry a zombie of a rugged looking slith's punch with an easy flourish.
You dodge a zombie of a rugged looking slith's punch.
You block Darzavius's attack with your shield.
You dodge Darzavius's slash.
Your thrust DISEMBOWELS Darzavius!
A large wolf's bite mauls Darzavius.
You grip your shield firmly, staving off an undead slave's punch.
A wild boar's charge wounds Darzavius.
A flesh golem's slash decimates you!
You block a flesh golem's attack with your shield.
You block a zombie of a rugged looking slith's attack with your shield.
You parry a zombie of a rugged looking slith's punch.
You nimbly dodge a zombie of a tired old innkeeper's divine power with a practiced maneuver.
A zombie of a tired old innkeeper's divine power devastates you!
You thrust a zombie of a tired old innkeeper's divine power aside in a skillful parry.
You parry a stone golem's pierce.
A stone golem's pierce devastates you!
Darzavius has some big nasty wounds and scratches.

<130/875hp 707/805m 381/394mv 21060tnl shaft two_handed aggressive inside> flee
You couldn't escape!
flee
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has some big nasty wounds and scratches.

<59/875hp 707/805m 381/394mv 21060tnl shaft two_handed aggressive inside> You flee from combat!
The Eastern Hallway

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<59/875hp 707/805m 380/394mv 21060tnl no opponent no opponent aggressive inside> n
The Eastern Hallway

[Exits: north south]
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.
A wild boar walks in.
A large wolf walks in.

<59/875hp 707/805m 379/394mv 21060tnl no opponent no opponent aggressive inside> n
n
The Eastern Hallway

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<59/875hp 707/805m 378/394mv 21060tnl no opponent no opponent aggressive inside> n
The Eastern Hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<59/875hp 707/805m 377/394mv 21060tnl no opponent no opponent aggressive inside> n
The Kitchen

[Exits: north south west]
A butler stands here making sure the guests of the house are taken care of.
A large wolf walks in.
A wild boar walks in.

<59/875hp 707/805m 376/394mv 21060tnl no opponent no opponent aggressive inside> n
The Kitchen

[Exits: north south west]
There is a beautiful girl here dancing about the room.
A wild boar walks in.
A large wolf walks in.

<59/875hp 707/805m 375/394mv 21060tnl no opponent no opponent aggressive inside> n
The Kitchen

[Exits: east south west]
A ghostly creature from the Churel tribe of vampires floats before you.
A large wolf walks in.
A wild boar walks in.

<59/875hp 707/805m 374/394mv 21060tnl no opponent no opponent aggressive inside>
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
The boars wait in the thickets again.

<70/875hp 725/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> Alas, you cannot go that way.

<70/875hp 725/805m 394/394mv 21060tnl no opponent no opponent aggressive inside> w
The Kitchen

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<70/875hp 725/805m 393/394mv 21060tnl no opponent no opponent aggressive inside> n
The Back of the Mansion

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<70/875hp 725/805m 392/394mv 21060tnl no opponent no opponent aggressive inside> e
e
Behind the Mansion

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<70/875hp 725/805m 391/394mv 21060tnl no opponent no opponent aggressive field> Behind the Mansion

[Exits: east west]
A member of the clan known as Talamaur is here.

<70/875hp 725/805m 389/394mv 21060tnl no opponent no opponent aggressive field> herb
You search the area for some herbs.
You feel much better.

<274/875hp 675/805m 389/394mv 21060tnl no opponent no opponent aggressive field> w
whe
Behind the Mansion

[Exits: east west]

<274/875hp 675/805m 387/394mv 21060tnl no opponent no opponent aggressive field> Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Eastern Hallway

<274/875hp 675/805m 387/394mv 21060tnl no opponent no opponent aggressive field> e
Behind the Mansion

[Exits: east west]
A member of the clan known as Talamaur is here.

<274/875hp 675/805m 385/394mv 21060tnl no opponent no opponent aggressive field> du knif
You stop using some yew ranger javelins.
You stop using the platinum spiked shield as a shield.
You wield a dragon's tooth knife in your off-hand.
A dragon's tooth knife feels like a part of you!

<274/865hp 675/805m 385/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<274/865hp 675/805m 385/394mv 21060tnl no opponent no opponent aggressive field> e
Behind the Mansion

[Exits: east west]

<274/865hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> wear ston
You retrieve a pearly white stone from next to you and put it away.
You release a speckled green stone and it floats next to you.

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Eastern Corridor

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Eastern Corridor

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Eastern Corridor

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> r
You rest.

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> sl
Your body relaxes as you fall into slumber.
You go to sleep.

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> gr
[50 Ran] Gretya 31% hp 83% mana 97% mv 556140 xp Damage per round: 125
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<274/860hp 675/805m 383/394mv 21060tnl no opponent no opponent aggressive field> r
You wake up and start resting.

<332/860hp 753/805m 394/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Vestibule

<332/860hp 753/805m 394/394mv 21060tnl no opponent no opponent aggressive field> wa
You stand up.

<332/860hp 753/805m 394/394mv 21060tnl no opponent no opponent aggressive field> tena
You prepare your resolve and stand ready for battle.

<332/860hp 693/805m 394/394mv 21060tnl no opponent no opponent aggressive field> w
whe
whe
l
Behind the Mansion

[Exits: east west]
A member of the clan known as Talamaur is here.
A talamaur peers at you intently.

<332/860hp 693/805m 392/394mv 21060tnl no opponent no opponent aggressive field> Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 392/394mv 21060tnl no opponent no opponent aggressive field> Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 392/394mv 21060tnl no opponent no opponent aggressive field> Behind the Mansion
The weeds have overtaken what used to be a very nice yard. There is a
little trail cut out through the tall weeds that has been traveled upon
quite a bit, and seemingly recent. Off in the corner of the yard you can
see a small fenced in area with a single row of tombstones.

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A venomous king cobra is here, ready to strike.
A member of the clan known as Talamaur is here.

<332/860hp 693/805m 392/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 392/394mv 21060tnl no opponent no opponent aggressive field> e
Behind the Mansion

[Exits: east west]

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> r
You rest.

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 5 hours
Skill: herb : lasts for 10 hours
Skill: barkskin : modifies armor class by 75 for 16 hours
Beast: wolves : unavailable for 12 hours
Skill: warcry : modifies save vs afflictive by 6 for 14 hours
: modifies hitroll by 6 for 14 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 8 hours
Power: cognizance : lasts for 9 hours
: lasts for 9 hours

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Grand Hallway

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> r
You are already resting.

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (112 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 332/860 |
| Sex: Female Alignment: Neutral Mana: 693/805 |
| Class: Ranger Ethos: Neutral Move: 390/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 329/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 36/36 |
| Consti: 18 (18+0) Gold: 6068 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 39 Armor Vs Pierce: 216 Saving Throws |
| Off-H: 35 Vs Bash: 235 Afflictive: 59 |
| Damroll: 34 Vs Slash: 239 Maledictive: 48 |
| Off-H: 32 Vs Magic: 213 Mental: 48 |
\==========================================================-/
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 5 hours
Skill: herb : lasts for 10 hours
Skill: barkskin : modifies armor class by 75 for 16 hours
Beast: wolves : unavailable for 12 hours
Skill: warcry : modifies save vs afflictive by 6 for 14 hours
: modifies hitroll by 6 for 14 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
Skill: keen sight : lasts for 8 hours
Power: cognizance : lasts for 9 hours
: lasts for 9 hours

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> camp
You can't do that while resting.

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Western Corridor

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> wa
You stand up.

<332/860hp 693/805m 390/394mv 21060tnl no opponent no opponent aggressive field> camp
You have built a campfire.

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> whe
sl
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Pantry

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> Your body relaxes as you fall into slumber.
You go to sleep.

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> r
You wake up and start resting.

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> whe
Players near you in Mansion of the Malevolent:
<PK> Gretya Behind the Mansion
<PK> Darzavius The Kitchen

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> sl
You go to sleep.

<332/860hp 693/805m 340/394mv 21060tnl no opponent no opponent aggressive field> r
You wake up and start resting.

<425/860hp 773/805m 394/394mv 21060tnl no opponent no opponent aggressive field> wa
You stand up.

<425/860hp 773/805m 394/394mv 21060tnl no opponent no opponent aggressive field> tena
You prepare your resolve and stand ready for battle.

<425/860hp 713/805m 394/394mv 21060tnl no opponent no opponent aggressive field> releas wolf
murder Darzavius

An undead slave walks in.
A stone golem walks in.
A flesh golem walks in.
A zombie of a rugged looking slith lumbers in.
A zombie of a tired old innkeeper lumbers in.
A zombie of a rugged looking slith lumbers in.

<425/860hp 713/805m 394/394mv 21060tnl no opponent no opponent aggressive field> murder Darzavius

Darzavius utters the words, 'candusie ruyz'.
You yell 'Die! Darzavius, you sorcerous dog!'
Darzavius's rend life MASSACRES you!
Darzavius has some small wounds and bruises.

<356/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field>
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You dance around a zombie of a rugged looking slith's punch and easily dodge it.
Darzavius's slash devastates you!
Darzavius's slash decimates you!
Your thrust misses Darzavius.
Darzavius parries your pierce.
Your thrust MUTILATES Darzavius!
Darzavius parries your pierce.
A quick swipe of your off-hand weapon parries an undead slave's punch aside easily.
You parry a flesh golem's slash with a hasty swing from your off-hand weapon.
You dodge a flesh golem's slash.
You thrust a zombie of a rugged looking slith's punch aside in a skillful parry.
You dance around a zombie of a rugged looking slith's punch and easily dodge it.
You dual parry a zombie of a tired old innkeeper's divine power.
You dodge a zombie of a tired old innkeeper's divine power.
A quick swipe of your off-hand weapon parries a zombie of a tired old innkeeper's divine power aside easily.
You dodge a stone golem's pierce.
A stone golem's pierce MUTILATES you!
Darzavius has some small wounds and bruises.

<262/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field> You send a large wolf back home.
A large wolf slowly fades away.
Darzavius has some small wounds and bruises.

<262/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field> You do the best you can!
Darzavius has some small wounds and bruises.

<262/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field> You do the best you can!
Darzavius has some small wounds and bruises.

<262/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field>
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life MASSACRES you!
Darzavius has some small wounds and bruises.

<196/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field>
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You dodge a zombie of a rugged looking slith's punch.
You parry Darzavius's slash.
You awkwardly parry Darzavius's slash with a loud clang.
Your thrust DISEMBOWELS Darzavius!
Your pierce decimates Darzavius!
Your thrust misses Darzavius.
A bear roars as he comes to Gretya's defense!
A large grizzly bear now follows you.
You stumble and barely manage to dodge an undead slave's punch.
You dance around a flesh golem's slash and easily dodge it.
You thrust a flesh golem's slash aside in a skillful parry.
You nimbly dodge a zombie of a rugged looking slith's punch with a practiced maneuver.
You dodge a zombie of a rugged looking slith's punch.
You dodge a zombie of a tired old innkeeper's divine power.
You dodge a zombie of a tired old innkeeper's divine power.
You parry a zombie of a tired old innkeeper's divine power.
A large grizzly bear jumps in front of you!
A stone golem's pierce MASSACRES a large grizzly bear!
A stone golem's pierce MUTILATES you!
Darzavius has quite a few wounds.

<159/860hp 713/805m 394/394mv 21060tnl shaft two_handed aggressive field> flee
You flee from combat!
Behind the Mansion

[Exits: east west]
A member of the clan known as Talamaur is here.

<159/860hp 713/805m 392/394mv 21060tnl no opponent no opponent aggressive field> e
murder Darzavius
Behind the Mansion

[Exits: east west]
A campfire here burns cheerfully.
(Charmed) (Translucent) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A zombie of a rugged looking slith stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Translucent) (White Aura) Darzavius is here.

<159/860hp 713/805m 390/394mv 21060tnl no opponent no opponent aggressive field>
Darzavius utters the words, 'candusie ruyz'.
You yell 'Die! Darzavius, you sorcerous dog!'
Darzavius's rend life MASSACRES you!
A zombie of a rugged looking slith's punch wounds you.
You dual parry a zombie of a rugged looking slith's punch.
Darzavius's slash devastates you!
Darzavius's slash devastates you!
Your thrust DISEMBOWELS Darzavius!
Darzavius awkwardly parries your thrust with a loud clang.
Your pierce devastates Darzavius!
You dodge an undead slave's punch.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
You thrust a flesh golem's slash aside in a skillful parry.
You dance around a zombie of a rugged looking slith's punch and easily dodge it.
A quick swipe of your off-hand weapon parries a zombie of a rugged looking slith's punch aside easily.
You dodge a zombie of a tired old innkeeper's divine power.
You manage to dodge a zombie of a tired old innkeeper's divine power with a lot of effort.
A zombie of a tired old innkeeper's divine power misses you.
A stone golem's pierce MUTILATES you!
You have yielded to Darzavius.
You slip unconscious as a stone golem stops short of a killing blow.
You have been mortally wounded!!
A large grizzly bear stops following you.
A wild boar stops following you.
You are too hurt to do anything for a while.



Good fight I hope we get to do it more.

Comments

  1. neither gnome, nor double kll
      [reply to Darzavius]
    1. But she did poke her?
        [reply to Eldroc]

      Post a New Comment