Ye Olde Abandoned Realms Logs

Gretya vs Kewlin

posted on 2014-08-12 17:36:03
<860/860hp 768/805m 362/394mv 21060tnl no opponent no opponent calm city>
Kewlin gallantly tips his hat.

<860/860hp 768/805m 362/394mv 21060tnl no opponent no opponent calm city>
Kewlin accepts your handshake.

<860/860hp 768/805m 362/394mv 21060tnl no opponent no opponent calm city> challenge kewlin stun
You have challenged Kewlin to a fight to the stun.
Kewlin has five hours to accept or decline.
The Juggernaut says 'Gretya has challenged Kewlin to a fight to the stun in the arena.'

<860/860hp 768/805m 362/394mv 21060tnl no opponent no opponent calm city> l kewl
There's a little something not quite right about the half-elf in front of
you. His arms and legs are where they should be, his head's on straight.
He could use a haircut, but that's nothing really out of place. He's not
quite as tall as some other men and there's a bit of a point to his ears,
but then it's no crime to be of mixed race and half-elves are a copper a
dozen. He looks normal, but there is a strangeness in the way his head
turns too far when he is looking at something, in the way he hauls his
weapons around or in the strange tic of his left leg and shoulder. When he
speaks, there is a twang to his words, marking him as not quite from around
here. A bit of scuff on his chin proves that he hasn't shaven recently,
though it can't be quite called a full beard yet.
He is an experienced explorer.
Kewlin is in excellent condition.

Kewlin is using:
<used as light> (Magical) (Glowing) the Orb of Precision
<worn on finger> (Humming) a band of destruction
<worn on finger> (Humming) an iron-clad ring
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn on head> (Magical) a helm of Justice
<worn on torso> black steel plate armor
<worn on arms> some arm plates of dark oak
<worn on hands> (Glowing) a pair of lethal leather gloves
<worn on legs> (Glowing) a pair of spiked steel leggings
<worn on feet> (Magical) (Glowing) a pair of living wood boots
<worn as shield> (Glowing) turtle Dragon Shell
<worn about body> a dragonblood pleated leather backpack of evisceration (open)
<worn about waist> (Glowing) (Humming) a girdle of conquest
<worn around wrist> (Magical) a bone bracelet
<worn around wrist> (Magical) (Glowing) a living wood wrist guard
<wielded> (Invis) (Magical) a marmalade orb
<floating nearby> (Humming) an incredibly dense and unforgiving tome
<tattooed> a flaming fist grasping a cudgel

<860/860hp 768/805m 362/394mv 21060tnl no opponent no opponent calm city>
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin has accepted your challenge.
The Juggernaut says 'Kewlin has accepted Gretya's challenge.'

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin says 'Shoot.'

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin says 'Hungry.'

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city> in
You are carrying:
(Magical) (Glowing) a woodcrafted ranger bow
(Invis) (Magical) a marmalade orb
some yew ranger javelins (30)
(Magical) a seashell ring
(Magical) the platinum spiked shield
(Magical) (Glowing) (Humming) a Whip of Torture
(Glowing) a starfoil razorsword
(Glowing) (Humming) a bejewelled battle axe
a Big Ol'Pack Sack (open)

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin eats a grey trout.

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city> l in sac
A Big Ol'Pack Sack holds:
a tin canteen
( 4) ground-up bones of a vampire bat
(Humming) a rod of mind spectres
some yew ranger javelins (21)
(Magical) (Glowing) a dark red potion
( 2) (Magical) a wyvern's eye
( 2) (Magical) a brown cloak
(Magical) a pearly white stone
a deep red stone
(Glowing) a fiery dagger
some yew ranger javelins (8)
(Magical) a heavy woolen robe
( 2) (Magical) a dragon's eye
( 2) (Magical) a griffin's eye
(Glowing) some arrows of Griffon Flight (23)
(Glowing) an icicle
(Glowing) a water cube

<860/860hp 779/805m 394/394mv 21060tnl no opponent no opponent calm city> bark
Your skin becomes covered with tough oak bark.

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin says 'That'll have to serve.'

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin looks in a dragonblood pleated leather backpack of evisceration.

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin grimaces painfully at the thought.

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city> gig
You giggle.

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city> op d
You open the door below you.

<860/860hp 729/805m 394/394mv 21060tnl no opponent no opponent calm city> d
af
Centre of the Arena

[Exits: north east west up]
A wild boar walks in.
A large wolf walks in.

<860/860hp 729/805m 392/394mv 21060tnl no opponent no opponent calm city> You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 24 hours
Beast: boars : unavailable for 9 hours
Beast: wolves : unavailable for 6 hours
Skill: warcry : modifies save vs afflictive by 6 for 8 hours
: modifies hitroll by 6 for 8 hours
Skill: keen sight : lasts for 5 hours
Power: cognizance : lasts for 5 hours
: lasts for 5 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

<860/860hp 742/805m 394/394mv 21060tnl no opponent no opponent calm city> eq
You are using:
<used as light> (Magical) (Glowing) the rod of neutrality
<worn on finger> a dragonwing bloodsteel fingerspike of unerring flight
<worn on finger> a dragonwing bloodsteel fingerspike of unerring flight
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn on head> a helm of dark oak
<worn on ear> a shadowy bone earring
<worn on torso> a living wood torso
<worn on arms> (Humming) a pair of spiked steel bracers
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> some dark oak leg plates
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> (Magical) a beautiful gown of white samite
<worn about waist> an onyx-black stonesteel belt of reflexes
<worn around wrist> a living wood wrist guard
<worn around wrist> (Magical) a bone bracelet
<wielded> (Humming) a spiked mithril trident
<dual wielded> a dragon's tooth knife
<stored in quiver> (Invis) (Magical) (Glowing) shafts of pure green light (19)
<floating nearby> (Magical) (Humming) a speckled green stone

<860/860hp 742/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin walks in.

<860/860hp 742/805m 394/394mv 21060tnl no opponent no opponent calm city>
Kewlin closes the door above you.

<860/860hp 742/805m 394/394mv 21060tnl no opponent no opponent calm city> close u
It's already closed.

<860/860hp 742/805m 394/394mv 21060tnl no opponent no opponent calm city> w
The Path of War

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<860/860hp 742/805m 392/394mv 21060tnl no opponent no opponent calm city> w
w
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<860/860hp 742/805m 390/394mv 21060tnl no opponent no opponent calm city> w
The Path of War

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<860/860hp 742/805m 388/394mv 21060tnl no opponent no opponent calm city> Alas, you cannot go that way.

<860/860hp 742/805m 388/394mv 21060tnl no opponent no opponent calm city> tena
You prepare your resolve and stand ready for battle.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> whe
y I am ready
whe
Players near you in Seringale:
<PK> Kewlin The Path of War
<PK> Gretya The Path of War

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> You yell 'I am ready.'

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> Players near you in Seringale:
<PK> Kewlin The Path of War
<PK> Gretya The Path of War

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> gr
[50 Ran] Gretya 100% hp 84% mana 98% mv 556140 xp Damage per round: 204
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
Kewlin yells 'Me too.'

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
Kewlin walks in.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
Kewlin quaffs a Defender potion.
Kewlin is surrounded by a white aura.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
Kewlin gets a Defender potion from a dragonblood pleated leather backpack of evisceration.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
Kewlin walks east.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca e
You scan east.
*** Range 2 (east) ***
(White Aura) Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca e
You scan east.
*** Range 2 (east) ***
(White Aura) Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca e
You scan east.
*** Range 1 (east) ***
(White Aura) Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> sca e
You scan east.
*** Range 1 (east) ***
(White Aura) Kewlin is here.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city> Kewlin walks in.

<860/860hp 682/805m 388/394mv 21060tnl no opponent no opponent calm city>
You yell 'Help! I am being attacked by Kewlin!'
Kewlin's charge misses you.
Kewlin's charge DISEMBOWELS you!
Kewlin is in excellent condition.

<813/860hp 682/805m 388/394mv 21060tnl shaft defensive evasive city>
Your thrust devastates Kewlin!
Kewlin blocks your attack with his shield.
Kewlin blocks your attack with his shield.
You stumble and barely manage to dodge Kewlin's charge.
You stumble and barely manage to dodge Kewlin's charge.
Kewlin has a few scratches.

<813/860hp 682/805m 388/394mv 21060tnl shaft defensive aggressive city>
Kewlin tries to disarm you, but fails.
Kewlin has a few scratches.

<813/860hp 682/805m 388/394mv 21060tnl shaft defensive aggressive city> dirt
Your kicked dirt misses Kewlin.
Kewlin parries your thrust.
Kewlin parries your pierce.
Kewlin's shield absorbs the impact of your thrust easily.
You stumble and barely manage to dodge Kewlin's charge.
You parry Kewlin's charge.
A wild boar's charge wounds Kewlin.
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.
Kewlin has a few scratches.

<824/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city>
Kewlin's shield absorbs the impact of your thrust easily.
Kewlin's charge DISEMBOWELS you!
Kewlin's riposte DISMEMBERS a large wolf!
A large wolf's bite wounds Kewlin.
Kewlin has a few scratches.

<779/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city>
Kewlin disarms you and sends your secondary weapon flying!
Kewlin grips his shield firmly, staving off your thrust.
Kewlin dodges your thrust.
Kewlin's charge DISEMBOWELS you!
Kewlin's charge DISEMBOWELS you!
You parry Kewlin's charge.
Kewlin has a few scratches.

<689/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city>
Kewlin deflects your thrust aside in an ungraceful parry.
You awkwardly parry Kewlin's charge with a loud clang.
You awkwardly parry Kewlin's charge with a loud clang.
Kewlin has a few scratches.

<689/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city> fle
You couldn't escape!
flee
Kewlin has a few scratches.

<689/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city> You couldn't escape!
flee
Kewlin has a few scratches.

<689/860hp 688/805m 394/394mv 21060tnl shaft defensive aggressive city> You flee from combat!
The Path of War

[Exits: south west]
A wild boar walks in.

<689/860hp 688/805m 392/394mv 21060tnl no opponent no opponent aggressive city> e
s
Alas, you cannot go that way.

<689/860hp 688/805m 392/394mv 21060tnl no opponent no opponent aggressive city> The Path of War

[Exits: north east]
(White Aura) Kewlin is here.
A wild boar walks in.

<689/860hp 688/805m 390/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of War

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
A wild boar walks in.

<689/860hp 688/805m 388/394mv 21060tnl no opponent no opponent aggressive city> e
e
e
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 386/394mv 21060tnl no opponent no opponent aggressive city> e
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 384/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 382/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 380/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin walks in.

<689/860hp 688/805m 380/394mv 21060tnl no opponent no opponent aggressive city> du kni
You wield a dragon's tooth knife in your off-hand.
A dragon's tooth knife feels like a part of you!

<689/860hp 688/805m 380/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 378/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of Defence

[Exits: east west]
(White Aura) Kewlin is here.
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 376/394mv 21060tnl no opponent no opponent aggressive city> w
w

Kewlin walks east.
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 374/394mv 21060tnl no opponent no opponent aggressive city> eq
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 372/394mv 21060tnl no opponent no opponent aggressive city> You are using:
<used as light> (Magical) (Glowing) the rod of neutrality
<worn on finger> a dragonwing bloodsteel fingerspike of unerring flight
<worn on finger> a dragonwing bloodsteel fingerspike of unerring flight
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn on head> a helm of dark oak
<worn on ear> a shadowy bone earring
<worn on torso> a living wood torso
<worn on arms> (Humming) a pair of spiked steel bracers
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> some dark oak leg plates
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> (Magical) a beautiful gown of white samite
<worn about waist> an onyx-black stonesteel belt of reflexes
<worn around wrist> a living wood wrist guard
<worn around wrist> (Magical) a bone bracelet
<wielded> (Humming) a spiked mithril trident
<dual wielded> a dragon's tooth knife
<stored in quiver> (Invis) (Magical) (Glowing) shafts of pure green light (19)
<floating nearby> (Magical) (Humming) a speckled green stone

<689/860hp 688/805m 372/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 370/394mv 21060tnl no opponent no opponent aggressive city> e
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 368/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 366/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of Defence

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 364/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 362/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan east.
You scan west.

<689/860hp 688/805m 362/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of Defence

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 360/394mv 21060tnl no opponent no opponent aggressive city> w
sca
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<689/860hp 688/805m 358/394mv 21060tnl no opponent no opponent aggressive city> You scan all around.
You scan east.
You scan west.

<689/860hp 688/805m 358/394mv 21060tnl no opponent no opponent aggressive city> w
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<689/860hp 688/805m 356/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<689/860hp 688/805m 356/394mv 21060tnl no opponent no opponent aggressive city>
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.
The town clock tolls twelve times as midnight arrives.

<707/860hp 699/805m 394/394mv 21060tnl no opponent no opponent aggressive city> n
The Path of Fury

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<707/860hp 699/805m 392/394mv 21060tnl no opponent no opponent aggressive city> s
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<707/860hp 699/805m 390/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan east.
You scan west.
*** Range 3 (west) ***
(White Aura) Kewlin is here.
You scan up.

<707/860hp 699/805m 390/394mv 21060tnl no opponent no opponent aggressive city> Kewlin yells 'The Iron Fist of Law shall bring justice to the infidels!'

<707/860hp 699/805m 390/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<707/860hp 699/805m 388/394mv 21060tnl no opponent no opponent aggressive city> w
murder Kewlin
The Path of War

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<707/860hp 699/805m 386/394mv 21060tnl no opponent no opponent aggressive city> They aren't here.

<707/860hp 699/805m 386/394mv 21060tnl no opponent no opponent aggressive city> w
murder Kewlin

Kewlin walks in.
The Path of War

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<707/860hp 699/805m 384/394mv 21060tnl no opponent no opponent aggressive city> They aren't here.

<707/860hp 699/805m 384/394mv 21060tnl no opponent no opponent aggressive city> murder Kewlin

Kewlin walks in.
Kewlin yells 'Help! I am being attacked by Gretya!'
Kewlin parries your thrust.
Your pierce devastates Kewlin!
Kewlin deflects your thrust aside in an ungraceful parry.
Kewlin has some small wounds and bruises.

<707/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city>
Kewlin kicks dirt in your eyes!
Kewlin's kicked dirt grazes you.
You can't see a thing!

<702/860hp 699/805m 384/394mv 21060tnl unknown unknown aggressive unknown>
Someone's shield absorbs the impact of your thrust easily.
Your thrust maims someone!
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte devastates you!
Someone's charge MUTILATES you!
Someone's charge DISEMBOWELS you!

<581/860hp 699/805m 384/394mv 21060tnl unknown unknown aggressive unknown>
Someone yells 'Goblins...Attack!!'
You concentrate on your combat style to prevent someone from dodging.
Your thrust maims someone!
Your pierce devastates someone!
Someone blocks your attack with his shield.
Someone's charge DISEMBOWELS you!
You parry someone's charge with a hasty swing from your off-hand weapon.

<535/860hp 699/805m 384/394mv 21060tnl unknown unknown aggressive unknown> dirt
Your kicked dirt misses someone.

<535/860hp 699/805m 384/394mv 21060tnl unknown unknown aggressive unknown>
Someone tries to disarm you, but fails.

<535/860hp 699/805m 384/394mv 21060tnl unknown unknown aggressive unknown>
You rub the dirt out of your eyes.
Kewlin parries your thrust.
You stumble and barely manage to dodge Kewlin's charge.
Kewlin has some small wounds and bruises.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city>
Kewlin blocks your attack with his shield.
Kewlin awkwardly parries your thrust with a loud clang.
You dodge Kewlin's charge.
A large wolf's bite wounds Kewlin.
A large wolf's bite wounds Kewlin.
Kewlin has quite a few wounds.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city> l kew
There's a little something not quite right about the half-elf in front of
you. His arms and legs are where they should be, his head's on straight.
He could use a haircut, but that's nothing really out of place. He's not
quite as tall as some other men and there's a bit of a point to his ears,
but then it's no crime to be of mixed race and half-elves are a copper a
dozen. He looks normal, but there is a strangeness in the way his head
turns too far when he is looking at something, in the way he hauls his
weapons around or in the strange tic of his left leg and shoulder. When he
speaks, there is a twang to his words, marking him as not quite from around
here. A bit of scuff on his chin proves that he hasn't shaven recently,
though it can't be quite called a full beard yet.
He is an experienced explorer.
Kewlin has quite a few wounds.

Kewlin is using:
<used as light> (Magical) (Glowing) the Orb of Precision
<worn on finger> (Humming) a band of destruction
<worn on finger> (Humming) an iron-clad ring
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn on head> (Magical) a helm of Justice
<worn on torso> black steel plate armor
<worn on arms> some arm plates of dark oak
<worn on hands> (Glowing) a pair of lethal leather gloves
<worn on legs> (Glowing) a pair of spiked steel leggings
<worn on feet> (Magical) (Glowing) a pair of living wood boots
<worn as shield> (Glowing) turtle Dragon Shell
<worn about body> a dragonblood pleated leather backpack of evisceration (open)
<worn about waist> (Glowing) (Humming) a girdle of conquest
<worn around wrist> (Magical) a bone bracelet
<worn around wrist> (Magical) (Glowing) a living wood wrist guard
<wielded> (Humming) a peacemaker ahlspiess
<floating nearby> (Humming) an incredibly dense and unforgiving tome
<tattooed> a flaming fist grasping a cudgel
Kewlin has quite a few wounds.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city>
Kewlin tries to disarm you, but fails.
Kewlin has quite a few wounds.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city>
Kewlin deflects your thrust aside in an ungraceful parry.
You parry Kewlin's charge with a hasty swing from your off-hand weapon.
A large wolf's bite wounds Kewlin.
Kewlin has quite a few wounds.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city>
Kewlin blocks your attack with his shield.
Your thrust maims Kewlin!
Kewlin's shield jolts under your pierce, but holds.
Kewlin's charge misses you.
You parry Kewlin's charge with a hasty swing from your off-hand weapon.
Kewlin has quite a few wounds.

<535/860hp 699/805m 384/394mv 21060tnl shaft defensive aggressive city> flee
You flee from combat!
Seringale
Everything is in a blur right now.
A large wolf walks in.
A wild boar walks in.

<535/860hp 699/805m 382/394mv 21060tnl no opponent no opponent aggressive city> s
murder Kewlin
Seringale
Everything is in a blur right now.
(White Aura) Kewlin is here.
A wild boar walks in.
A large wolf walks in.

<535/860hp 699/805m 380/394mv 21060tnl no opponent no opponent aggressive city> Kewlin yells 'Help! I am being attacked by Gretya!'
Kewlin blocks your attack with his shield.
Your pierce devastates Kewlin!
Kewlin's shield absorbs the impact of your thrust easily.
Kewlin has quite a few wounds.

<535/860hp 699/805m 380/394mv 21060tnl shaft defensive aggressive city>
Kewlin tries to disarm you, but fails.
Your eyes stop watering.
Your thrust devastates Kewlin!
Kewlin blocks your attack and attempts to strike at the brief opening.
Kewlin's riposte maims you!
Your thrust maims Kewlin!
Your pierce decimates Kewlin!
Kewlin blocks your attack with his shield.
You manage to dodge Kewlin's charge with a lot of effort.
Kewlin has quite a few wounds.

<502/860hp 699/805m 380/394mv 21060tnl shaft defensive aggressive city>
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.
Kewlin has quite a few wounds.

<515/860hp 710/805m 394/394mv 21060tnl shaft defensive aggressive city>
Kewlin blocks your attack with his shield.
Your thrust decimates Kewlin!
Kewlin's charge DISEMBOWELS you!
A wild boar's charge injures Kewlin.
Kewlin has some big nasty wounds and scratches.

<467/860hp 710/805m 394/394mv 21060tnl shaft defensive aggressive city>
You concentrate on your combat style to prevent Kewlin from dodging.
Your thrust devastates Kewlin!
Your thrust MUTILATES Kewlin!
You stumble and barely manage to dodge Kewlin's charge.
A wild boar's charge injures Kewlin.
A large wolf's bite wounds Kewlin.
Kewlin has some big nasty wounds and scratches.

<467/860hp 710/805m 394/394mv 21060tnl shaft defensive aggressive city>
Kewlin has fled!
Kewlin walks east.

<467/860hp 710/805m 394/394mv 21060tnl no opponent no opponent aggressive city> flee
e
You aren't fighting anyone.

<467/860hp 710/805m 394/394mv 21060tnl no opponent no opponent aggressive city> murder Kewlin
The Path of War

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<467/860hp 710/805m 392/394mv 21060tnl no opponent no opponent aggressive city> They aren't here.

<467/860hp 710/805m 392/394mv 21060tnl no opponent no opponent aggressive city> e
e
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<467/860hp 710/805m 390/394mv 21060tnl no opponent no opponent aggressive city> e
murder Kewlin
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<467/860hp 710/805m 388/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<467/860hp 710/805m 386/394mv 21060tnl no opponent no opponent aggressive city> e
e
murder Kewlin
They aren't here.

<467/860hp 710/805m 386/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<467/860hp 710/805m 384/394mv 21060tnl no opponent no opponent aggressive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<467/860hp 710/805m 382/394mv 21060tnl no opponent no opponent aggressive city> murder Kewlin
They aren't here.

<467/860hp 710/805m 382/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: north west]
A large wolf walks in.
A wild boar walks in.

<467/860hp 710/805m 380/394mv 21060tnl no opponent no opponent aggressive city> They aren't here.

<467/860hp 710/805m 380/394mv 21060tnl no opponent no opponent aggressive city> n
The Path of Defence

[Exits: south west]
A wild boar walks in.
A large wolf walks in.

<467/860hp 710/805m 378/394mv 21060tnl no opponent no opponent aggressive city> n
Alas, you cannot go that way.

<467/860hp 710/805m 378/394mv 21060tnl no opponent no opponent aggressive city> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (114 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 467/860 |
| Sex: Female Alignment: Neutral Mana: 710/805 |
| Class: Ranger Ethos: Neutral Move: 378/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 328/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 29/36 |
| Consti: 18 (18+0) Gold: 16941 Wimpy: 0 hp |
| Luck: Changing Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 39 Armor Vs Pierce: 216 Saving Throws |
| Off-H: 35 Vs Bash: 235 Afflictive: 59 |
| Damroll: 34 Vs Slash: 239 Maledictive: 48 |
| Off-H: 32 Vs Magic: 213 Mental: 48 |
\==========================================================-/
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 2 hours
Skill: barkskin : modifies armor class by 75 for 20 hours
Beast: boars : unavailable for 5 hours
Beast: wolves : unavailable for 2 hours
Skill: warcry : modifies save vs afflictive by 6 for 4 hours
: modifies hitroll by 6 for 4 hours
Skill: keen sight : lasts for 1 hours
Power: cognizance : lasts for 1 hours
: lasts for 1 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently

<467/860hp 710/805m 378/394mv 21060tnl no opponent no opponent aggressive city> s
The Path of Defence

[Exits: north west]
A large wolf walks in.
A wild boar walks in.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> s
Alas, you cannot go that way.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Path of Defence

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sac
Diocletian appreciates your offer and may accept it later.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sl
Your body relaxes as you fall into slumber.
You go to sleep.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan west.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sl
You go to sleep.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan west.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sl
You go to sleep.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (114 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 467/860 |
| Sex: Female Alignment: Neutral Mana: 710/805 |
| Class: Ranger Ethos: Neutral Move: 376/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 328/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 29/36 |
| Consti: 18 (18+0) Gold: 16941 Wimpy: 0 hp |
| Luck: Changing Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 39 Armor Vs Pierce: 141 Saving Throws |
| Off-H: 35 Vs Bash: 160 Afflictive: 51 |
| Damroll: 34 Vs Slash: 164 Maledictive: 40 |
| Off-H: 32 Vs Magic: 138 Mental: 40 |
\==========================================================-/
You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 20 hours
Beast: boars : unavailable for 5 hours
Beast: wolves : unavailable for 2 hours
Skill: warcry : modifies save vs afflictive by 6 for 4 hours
: modifies hitroll by 6 for 4 hours
Skill: keen sight : lasts for 1 hours
Power: cognizance : lasts for 1 hours
: lasts for 1 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan west.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sl
You go to sleep.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan west.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sl
You go to sleep.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> gr
[50 Ran] Gretya 54% hp 88% mana 95% mv 556140 xp Damage per round: 202
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [50 Chm] A large wolf 98% hp 100% mana 100% mv
* [30 Pet] A venomous king cobra 100% hp 100% mana 100% mv 17587 tnl

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
In your dreams, or what?

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan west.

<467/860hp 710/805m 376/394mv 21060tnl no opponent no opponent aggressive city>
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> sl
You go to sleep.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> wa
You wake and stand up.
g bag
put bag sac
e
e
e
e
n
n
n
n
e
war

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> You see no bag here.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> tena
You do not have that item.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 394/394mv 21060tnl no opponent no opponent aggressive city> The Path of Defence

[Exits: south west]
A wild boar walks in.
A large wolf walks in.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> You already feel righteous.

<499/860hp 742/805m 392/394mv 21060tnl no opponent no opponent aggressive city> You prepare your resolve and stand ready for battle.

<499/860hp 682/805m 392/394mv 21060tnl no opponent no opponent aggressive city> w
whe

A venomous king cobra slithers around on the ground.

<499/860hp 682/805m 392/394mv 21060tnl no opponent no opponent aggressive city> The Hall of Glory

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 390/394mv 21060tnl no opponent no opponent aggressive city> Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Hall of Glory

<499/860hp 682/805m 390/394mv 21060tnl no opponent no opponent aggressive city> n
n
The Path of Honor

[Exits: east south]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 388/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 682/805m 388/394mv 21060tnl no opponent no opponent aggressive city> e
e
The Path of Honor

[Exits: north west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 386/394mv 21060tnl no opponent no opponent aggressive city> Alas, you cannot go that way.

<499/860hp 682/805m 386/394mv 21060tnl no opponent no opponent aggressive city> n
n
The Path of Honor

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 384/394mv 21060tnl no opponent no opponent aggressive city> The Path of Honor

[Exits: south west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 382/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of Honor

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 380/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of Honor

[Exits: east south]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 378/394mv 21060tnl no opponent no opponent aggressive city> w
Alas, you cannot go that way.

<499/860hp 682/805m 378/394mv 21060tnl no opponent no opponent aggressive city> s
The Path of Honor

[Exits: north west]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 376/394mv 21060tnl no opponent no opponent aggressive city> s
Alas, you cannot go that way.

<499/860hp 682/805m 376/394mv 21060tnl no opponent no opponent aggressive city> w
w
The Hall of Courage

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 374/394mv 21060tnl no opponent no opponent aggressive city> sca
The Path of Fury

[Exits: east south]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 372/394mv 21060tnl no opponent no opponent aggressive city> You scan all around.
You scan east.
You scan south.

<499/860hp 682/805m 372/394mv 21060tnl no opponent no opponent aggressive city> s
The Path of Fury

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 370/394mv 21060tnl no opponent no opponent aggressive city> s
The Path of Fury

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 368/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan south.

<499/860hp 682/805m 368/394mv 21060tnl no opponent no opponent aggressive city> s
Centre of the Arena

[Exits: north east west (up)]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 366/394mv 21060tnl no opponent no opponent aggressive city> wield sword
You stop wielding a spiked mithril trident.
You wield a starfoil razorsword.
A starfoil razorsword feels like a part of you!

<499/860hp 682/805m 366/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of War

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 364/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan east.
You scan west.

<499/860hp 682/805m 364/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of War

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 362/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan east.
You scan west.

<499/860hp 682/805m 362/394mv 21060tnl no opponent no opponent aggressive city> w
The Path of War

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 360/394mv 21060tnl no opponent no opponent aggressive city> sca
You scan all around.
You scan north.
You scan east.

<499/860hp 682/805m 360/394mv 21060tnl no opponent no opponent aggressive city> n
The Path of War

[Exits: south west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 358/394mv 21060tnl no opponent no opponent aggressive city> n
Alas, you cannot go that way.

<499/860hp 682/805m 358/394mv 21060tnl no opponent no opponent aggressive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Path of War

<499/860hp 682/805m 358/394mv 21060tnl no opponent no opponent aggressive city> w
The Hall of Excellence

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 356/394mv 21060tnl no opponent no opponent aggressive city> w
Alas, you cannot go that way.

<499/860hp 682/805m 356/394mv 21060tnl no opponent no opponent aggressive city> n
The Path of Devotion

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 354/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Devotion

[Exits: east south]
(White Aura) Kewlin is here.
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 352/394mv 21060tnl no opponent no opponent evasive city>
Kewlin walks south.

<499/860hp 682/805m 352/394mv 21060tnl no opponent no opponent evasive city> murder Kewlin
They aren't here.

<499/860hp 682/805m 352/394mv 21060tnl no opponent no opponent evasive city> s
murder Kewlin
The Path of Devotion

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 350/394mv 21060tnl no opponent no opponent evasive city> They aren't here.

<499/860hp 682/805m 350/394mv 21060tnl no opponent no opponent evasive city> s
The Hall of Excellence

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<499/860hp 682/805m 348/394mv 21060tnl no opponent no opponent evasive city> s
murder Kewlin
Alas, you cannot go that way.

<499/860hp 682/805m 348/394mv 21060tnl no opponent no opponent evasive city> e
They aren't here.

<499/860hp 682/805m 348/394mv 21060tnl no opponent no opponent evasive city> e
The Path of War

[Exits: south west]
A large wolf walks in.
A wild boar walks in.

<499/860hp 682/805m 346/394mv 21060tnl no opponent no opponent evasive city>
A wild boar looks uncomfortable in these surroundings.
A large wolf returns to its home in the wilderness.
Your vision is no longer as sharp.
You feel your extra awareness drain away.

<516/860hp 692/805m 394/394mv 21060tnl no opponent no opponent evasive city> Alas, you cannot go that way.

<516/860hp 692/805m 394/394mv 21060tnl no opponent no opponent evasive city> s
The Path of War

[Exits: north east]
A wild boar walks in.

<516/860hp 692/805m 392/394mv 21060tnl no opponent no opponent evasive city> s
Alas, you cannot go that way.

<516/860hp 692/805m 392/394mv 21060tnl no opponent no opponent evasive city> e
The Path of War

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 390/394mv 21060tnl no opponent no opponent evasive city> e
The Path of War

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 388/394mv 21060tnl no opponent no opponent evasive city> e
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<516/860hp 692/805m 386/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<516/860hp 692/805m 386/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya Centre of the Arena

<516/860hp 692/805m 386/394mv 21060tnl no opponent no opponent evasive city> s
s
Alas, you cannot go that way.

<516/860hp 692/805m 386/394mv 21060tnl no opponent no opponent evasive city> Alas, you cannot go that way.

<516/860hp 692/805m 386/394mv 21060tnl no opponent no opponent evasive city> e
e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 384/394mv 21060tnl no opponent no opponent evasive city> The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 382/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 380/394mv 21060tnl no opponent no opponent evasive city> n
n
Alas, you cannot go that way.

<516/860hp 692/805m 380/394mv 21060tnl no opponent no opponent evasive city> e
Alas, you cannot go that way.

<516/860hp 692/805m 380/394mv 21060tnl no opponent no opponent evasive city> The Path of Defence

[Exits: north west]
A wild boar walks in.

<516/860hp 692/805m 378/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Defence

[Exits: south west]
A wild boar walks in.

<516/860hp 692/805m 376/394mv 21060tnl no opponent no opponent evasive city> n
Alas, you cannot go that way.

<516/860hp 692/805m 376/394mv 21060tnl no opponent no opponent evasive city> w
The Hall of Glory

[Exits: north east]
A wild boar walks in.

<516/860hp 692/805m 374/394mv 21060tnl no opponent no opponent evasive city> w
Alas, you cannot go that way.

<516/860hp 692/805m 374/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Honor

[Exits: east south]
A wild boar walks in.

<516/860hp 692/805m 372/394mv 21060tnl no opponent no opponent evasive city> n
Alas, you cannot go that way.

<516/860hp 692/805m 372/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Honor

[Exits: north west]
A wild boar walks in.

<516/860hp 692/805m 370/394mv 21060tnl no opponent no opponent evasive city> e
Alas, you cannot go that way.

<516/860hp 692/805m 370/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Honor

[Exits: north south]
A wild boar walks in.

<516/860hp 692/805m 368/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Honor

[Exits: south west]
A wild boar walks in.

<516/860hp 692/805m 366/394mv 21060tnl no opponent no opponent evasive city> w
w
The Path of Honor

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 364/394mv 21060tnl no opponent no opponent evasive city> The Path of Honor

[Exits: east south]
A wild boar walks in.

<516/860hp 692/805m 362/394mv 21060tnl no opponent no opponent evasive city> w
Alas, you cannot go that way.

<516/860hp 692/805m 362/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Honor

[Exits: north west]
A wild boar walks in.

<516/860hp 692/805m 360/394mv 21060tnl no opponent no opponent evasive city> w
The Hall of Courage

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 358/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Fury

[Exits: east south]
A wild boar walks in.

<516/860hp 692/805m 356/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Path of Fury

<516/860hp 692/805m 356/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<516/860hp 692/805m 354/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south]
A wild boar walks in.

<516/860hp 692/805m 352/394mv 21060tnl no opponent no opponent evasive city> s
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<516/860hp 692/805m 350/394mv 21060tnl no opponent no opponent evasive city> s
Alas, you cannot go that way.

<516/860hp 692/805m 350/394mv 21060tnl no opponent no opponent evasive city> w
The Path of War

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 348/394mv 21060tnl no opponent no opponent evasive city> w
The Path of War

[Exits: east west]
(White Aura) Kewlin is here.
A wild boar walks in.

<516/860hp 692/805m 346/394mv 21060tnl no opponent no opponent evasive city> Kewlin walks east.

<516/860hp 692/805m 346/394mv 21060tnl no opponent no opponent evasive city> w
The Path of War

[Exits: north east]
A wild boar walks in.

<516/860hp 692/805m 344/394mv 21060tnl no opponent no opponent evasive city> e
dirt Kewlin
The Path of War

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 342/394mv 21060tnl no opponent no opponent evasive city> e
They aren't here.

<516/860hp 692/805m 342/394mv 21060tnl no opponent no opponent evasive city> dirt Kewlin
The Path of War

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 340/394mv 21060tnl no opponent no opponent evasive city> e
They aren't here.

<516/860hp 692/805m 340/394mv 21060tnl no opponent no opponent evasive city> e
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<516/860hp 692/805m 338/394mv 21060tnl no opponent no opponent evasive city> The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 336/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 334/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 332/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: north west]
A wild boar walks in.

<516/860hp 692/805m 330/394mv 21060tnl no opponent no opponent evasive city> e
Alas, you cannot go that way.

<516/860hp 692/805m 330/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya The Path of Defence

<516/860hp 692/805m 330/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 328/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 326/394mv 21060tnl no opponent no opponent evasive city> n
Alas, you cannot go that way.

<516/860hp 692/805m 326/394mv 21060tnl no opponent no opponent evasive city> w
n
The Path of Defence

[Exits: east west]
A wild boar walks in.

<516/860hp 692/805m 324/394mv 21060tnl no opponent no opponent evasive city> n
Alas, you cannot go that way.

<516/860hp 692/805m 324/394mv 21060tnl no opponent no opponent evasive city> w
Alas, you cannot go that way.

<516/860hp 692/805m 324/394mv 21060tnl no opponent no opponent evasive city> n
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<516/860hp 692/805m 322/394mv 21060tnl no opponent no opponent evasive city> The Path of Fury

[Exits: north south]
A wild boar walks in.

<516/860hp 692/805m 320/394mv 21060tnl no opponent no opponent evasive city> n
n
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<516/860hp 692/805m 318/394mv 21060tnl no opponent no opponent evasive city> The Path of Fury

[Exits: east south]
A wild boar walks in.

<516/860hp 692/805m 316/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan south.

<516/860hp 692/805m 316/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan south.

<516/860hp 692/805m 316/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan south.

<516/860hp 692/805m 316/394mv 21060tnl no opponent no opponent evasive city> whe

The night is about to end.
A wild boar looks uncomfortable in these surroundings.
The wolves listen for your calls again.

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Path of Fury

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 3 hours
Skill: barkskin : modifies armor class by 75 for 17 hours
Beast: boars : unavailable for 2 hours
Skill: warcry : modifies save vs afflictive by 6 for 1 hours
: modifies hitroll by 6 for 1 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Hall of Excellence
<PK> Gretya The Path of Fury

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of War
<PK> Gretya The Path of Fury

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan south.

<532/860hp 704/805m 371/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<532/860hp 704/805m 369/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Fury

[Exits: east south]
A wild boar walks in.

<532/860hp 704/805m 367/394mv 21060tnl no opponent no opponent evasive city> w
Alas, you cannot go that way.

<532/860hp 704/805m 367/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Defence
<PK> Gretya The Path of Fury

<532/860hp 704/805m 367/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<532/860hp 704/805m 365/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south]
A wild boar walks in.

<532/860hp 704/805m 363/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan north.
You scan south.

<532/860hp 704/805m 363/394mv 21060tnl no opponent no opponent evasive city> s
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya Centre of the Arena

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya Centre of the Arena

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya Centre of the Arena

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya Centre of the Arena

<532/860hp 704/805m 361/394mv 21060tnl no opponent no opponent evasive city> w
The Path of War

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 359/394mv 21060tnl no opponent no opponent evasive city> e
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<532/860hp 704/805m 357/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Fury

[Exits: north south]
A wild boar walks in.

<532/860hp 704/805m 355/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<532/860hp 704/805m 353/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Devotion

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 351/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Devotion

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 349/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Devotion

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 347/394mv 21060tnl no opponent no opponent evasive city> e
e
The Path of Fury

[Exits: north south west]
A wild boar walks in.

<532/860hp 704/805m 345/394mv 21060tnl no opponent no opponent evasive city> Alas, you cannot go that way.

<532/860hp 704/805m 345/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south]
A wild boar walks in.

<532/860hp 704/805m 343/394mv 21060tnl no opponent no opponent evasive city> e
Alas, you cannot go that way.

<532/860hp 704/805m 343/394mv 21060tnl no opponent no opponent evasive city> s
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<532/860hp 704/805m 341/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 339/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 337/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 335/394mv 21060tnl no opponent no opponent evasive city> n
Alas, you cannot go that way.

<532/860hp 704/805m 335/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: north west]
A wild boar walks in.

<532/860hp 704/805m 333/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Honor
<PK> Gretya The Path of Defence

<532/860hp 704/805m 333/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 331/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 329/394mv 21060tnl no opponent no opponent evasive city> whe
Players near you in Seringale:
<PK> Kewlin The Path of Fury
<PK> Gretya The Path of Defence

<532/860hp 704/805m 329/394mv 21060tnl no opponent no opponent evasive city> l
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A venomous king cobra is here, ready to strike.

<532/860hp 704/805m 329/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan west.

<532/860hp 704/805m 329/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: east west]
A wild boar walks in.

<532/860hp 704/805m 327/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan west.

<532/860hp 704/805m 327/394mv 21060tnl no opponent no opponent evasive city>
The day has begun.
A wild boar looks uncomfortable in these surroundings.

<543/860hp 716/805m 382/394mv 21060tnl no opponent no opponent evasive city> e
The Path of Defence

[Exits: north west]
A wild boar walks in.

<543/860hp 716/805m 380/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan north.
You scan west.

<543/860hp 716/805m 380/394mv 21060tnl no opponent no opponent evasive city> af
You are affected by the following:
Power: tenacity : modifies save vs spell by 8 for 2 hours
Skill: barkskin : modifies armor class by 75 for 16 hours
Beast: boars : unavailable for 1 hours
Skill: warcry : modifies save vs afflictive by 6 for 0 hours
: modifies hitroll by 6 for 0 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently

<543/860hp 716/805m 380/394mv 21060tnl no opponent no opponent evasive city> w
w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<543/860hp 716/805m 378/394mv 21060tnl no opponent no opponent evasive city> whe
The Path of Defence

[Exits: east west]
A wild boar walks in.

<543/860hp 716/805m 376/394mv 21060tnl no opponent no opponent evasive city> Players near you in Seringale:
<PK> Kewlin The Path of Devotion
<PK> Gretya The Path of Defence

<543/860hp 716/805m 376/394mv 21060tnl no opponent no opponent evasive city> w
The Path of Defence

[Exits: east west]
A wild boar walks in.

<543/860hp 716/805m 374/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan east.
You scan west.

<543/860hp 716/805m 374/394mv 21060tnl no opponent no opponent evasive city> w
Centre of the Arena

[Exits: north east west (up)]
A wild boar walks in.

<543/860hp 716/805m 372/394mv 21060tnl no opponent no opponent evasive city> sca
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<543/860hp 716/805m 372/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Fury

[Exits: north south]
A wild boar walks in.

<543/860hp 716/805m 370/394mv 21060tnl no opponent no opponent evasive city> n
The Path of Fury

[Exits: north south west]
(White Aura) Kewlin is here.
A wild boar walks in.

<543/860hp 716/805m 368/394mv 21060tnl no opponent no opponent evasive city> e

Kewlin walks north.
Alas, you cannot go that way.

<543/860hp 716/805m 368/394mv 21060tnl no opponent no opponent evasive city> n

Kewlin walks in.
The Path of Fury

[Exits: east south]
A wild boar walks in.

<543/860hp 716/805m 366/394mv 21060tnl no opponent no opponent evasive city> dirt Kewlin
They aren't here.

<543/860hp 716/805m 366/394mv 21060tnl no opponent no opponent evasive city> s
The Path of Fury

[Exits: north south west]
(White Aura) Kewlin is here.
A wild boar walks in.

<543/860hp 716/805m 364/394mv 21060tnl no opponent no opponent evasive city> dirt Kewlin
Kewlin yells 'Help! Gretya tried to kick dirt into my eyes!'
Your kicked dirt misses Kewlin.
Kewlin has quite a few wounds.

<543/860hp 716/805m 364/394mv 21060tnl shaft defensive aggressive city>
Kewlin kicks dirt in your eyes!
Kewlin's kicked dirt scratches you.
You can't see a thing!

<540/860hp 716/805m 364/394mv 21060tnl unknown unknown aggressive unknown>
Your slash devastates someone!
Someone dodges your pierce.
Someone manages to dodge your slash with a lot of effort.
Someone's charge MUTILATES you!
Someone's charge DISEMBOWELS you!

<448/860hp 716/805m 364/394mv 21060tnl unknown unknown aggressive unknown>
Your slash decimates someone!
Your pierce devastates someone!
Your slash decimates someone!
Someone's charge DISEMBOWELS you!

<397/860hp 716/805m 364/394mv 21060tnl unknown unknown aggressive unknown>
Someone tries to disarm you, but fails.
You concentrate on your combat style to prevent someone from dodging.
Your slash devastates someone!
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte maims you!
Someone blocks your attack with his shield.
Someone deflects your pierce aside in an ungraceful parry.
Someone's charge DISEMBOWELS you!
Someone's charge DISEMBOWELS you!
Someone's charge DISEMBOWELS you!
Someone's charge DISEMBOWELS you!

<173/860hp 716/805m 364/394mv 21060tnl unknown unknown aggressive unknown>
You rub the dirt out of your eyes.
Kewlin's shield jolts under your slash, but holds.
Kewlin blocks your attack and attempts to strike at the brief opening.
Kewlin's riposte maims you!
Kewlin's charge DISEMBOWELS you!
Kewlin has quite a few wounds.

<87/860hp 716/805m 364/394mv 21060tnl shaft defensive aggressive city> l kew
There's a little something not quite right about the half-elf in front of
you. His arms and legs are where they should be, his head's on straight.
He could use a haircut, but that's nothing really out of place. He's not
quite as tall as some other men and there's a bit of a point to his ears,
but then it's no crime to be of mixed race and half-elves are a copper a
dozen. He looks normal, but there is a strangeness in the way his head
turns too far when he is looking at something, in the way he hauls his
weapons around or in the strange tic of his left leg and shoulder. When he
speaks, there is a twang to his words, marking him as not quite from around
here. A bit of scuff on his chin proves that he hasn't shaven recently,
though it can't be quite called a full beard yet.
He is an experienced explorer.
Kewlin has quite a few wounds.

Kewlin is using:
<used as light> (Glowing) the Orb of Precision
<worn on finger> (Humming) a band of destruction
<worn on finger> (Humming) an iron-clad ring
<worn around neck> (Humming) a cloak made of skin
<worn around neck> (Humming) a cloak made of skin
<worn on head> a helm of Justice
<worn on torso> black steel plate armor
<worn on arms> some arm plates of dark oak
<worn on hands> (Glowing) a pair of lethal leather gloves
<worn on legs> (Glowing) a pair of spiked steel leggings
<worn on feet> (Glowing) a pair of living wood boots
<worn as shield> (Glowing) turtle Dragon Shell
<worn about body> a dragonblood pleated leather backpack of evisceration (open)
<worn about waist> (Glowing) (Humming) a girdle of conquest
<worn around wrist> a bone bracelet
<worn around wrist> (Glowing) a living wood wrist guard
<wielded> (Humming) a peacemaker ahlspiess
<floating nearby> (Humming) an incredibly dense and unforgiving tome
<tattooed> a flaming fist grasping a cudgel
Kewlin has quite a few wounds.

<87/860hp 716/805m 364/394mv 21060tnl shaft defensive aggressive city>
Kewlin stumbles and barely dodges your slash.
Your pierce decimates Kewlin!
Kewlin's charge DISEMBOWELS you!
A wild boar's charge injures Kewlin.
Kewlin has some big nasty wounds and scratches.

<37/860hp 716/805m 364/394mv 21060tnl shaft defensive aggressive city>
Kewlin stops wielding a peacemaker ahlspiess.
Kewlin wields something.
Kewlin has some big nasty wounds and scratches.

<37/860hp 716/805m 364/394mv 21060tnl segment defensive aggressive city>
Kewlin tries to disarm you, but fails.
Kewlin's shield absorbs the impact of your slash easily.
Kewlin manages to dodge your pierce with a lot of effort.
Kewlin's magic misses you.
Kewlin's magic DISMEMBERS you!
You have yielded to Kewlin.
You slip unconscious as Kewlin stops short of a killing blow.
You have been mortally wounded!!
A wild boar stops following you.
A wild boar slowly disappears.
You are too hurt to do anything for a while.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Your eyes stop watering.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin says 'I have 45% health 50% mana and 26% movement.'

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
The sun rises in the east.
Your warcry wears off.
The town clock tolls once as the day begins.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin stands up.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin sits down and rests.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
A venomous king cobra flicks its tongue at Kewlin.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin says 'Sure weren't bad, darling.'

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
The boars wait in the thickets again.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent aggressive city>
Kewlin says 'I got to go rest up outside of town.'

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent evasive city>
Kewlin stands up.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent evasive city>
Kewlin walks south.

<1/860hp 1/805m 364/394mv 21060tnl no opponent no opponent evasive city>
You feel like you can move again.
You relax your posture as your resolve fades.

<30/860hp 22/805m 394/394mv 21060tnl no opponent no opponent evasive city> who
[ H-Elf ] <PK> [JUSTICE] Kewlin the Guardian of the Innocent, Captain of Justice
[ Illit ] <PK> Umiopouk the Master of Manipulation
[50 H-Elf Ran] <PK> [WARLORD] (Proven) Gretya the Wrath of Nature
Players found: 3
There are 3 characters on; the most on this past month was 18.

<30/860hp 22/805m 394/394mv 21060tnl no opponent no opponent evasive city> sl
You go to sleep.

<30/860hp 22/805m 394/394mv 21060tnl no opponent no opponent evasive city> sc

/@============================================================-
| \
| Gretya the Wrath of Nature, initiate of Diocletian |
| Rank Proven of [WARLORD], 22 years old (114 hours). |
| |
| Race: Half-elf Hometown: Timaran Health: 30/860 |
| Sex: Female Alignment: Neutral Mana: 22/805 |
| Class: Ranger Ethos: Neutral Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Fair Weight: 328/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 11 |
| Wisdom: 21 (21+0) Exp tnl: 21060 Trains: 0 |
| Dexter: 22 (22+0) Relics: 50 Items: 29/36 |
| Consti: 18 (18+0) Gold: 16941 Wimpy: 0 hp |
| Luck: Changing Hunger: [**---] Thirst: [**---] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 32 Armor Vs Pierce: 141 Saving Throws |
| Off-H: 29 Vs Bash: 160 Afflictive: 45 |
| Damroll: 33 Vs Slash: 164 Maledictive: 40 |
| Off-H: 32 Vs Magic: 138 Mental: 40 |
\==========================================================-/
You are affected by the following:
Skill: barkskin : modifies armor class by 75 for 13 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies health by 30 permanently


I used to think tenacity and sanctuary were the same. Clearly I was mistaken

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