Ye Olde Abandoned Realms Logs

Awfhar vs Kizer

posted on 2016-11-08 03:34:57

first fight. it ended pretty quick. I had literally just got the skull back and used alot of my supplies getting it so I wasnt in a big hurry to chase him.


<873hp 166ma 315mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-) You quaff a Defender potion.
You are surrounded by a white aura.

<873hp 166ma 315mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-) ber
Your pulse races as you are consumed by rage!

<919hp 83ma 157mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-)
Kizer swims in.

<919hp 83ma 157mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-)
Kizer swims south.

<919hp 83ma 157mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-)
Kizer swims in.

<919hp 83ma 157mv> <no opponent-no opponent> (1506gc-calm-11pm (night)-)
You yell 'Help! I am being attacked by Kizer!'
You turn Kizer's attack against him.
Your turmoil DISEMBOWELS Kizer!
You parry Kizer's elbow slash.
You parry Kizer's back fist with a hasty swing from your off-hand weapon.
You parry Kizer's jump kick.
Kizer's dragon punch misses you.
You parry Kizer's lightning kick.
Kizer has a few scratches.

<919hp 68ma 157mv> <none-defensive> (1506gc-evasive-11pm (night)-) target kizer

You manage to dodge Kizer's palm strike with a lot of effort.
Kizer's jab grazes you.
You dodge Kizer's back fist.
You manage to dodge Kizer's roundhouse kick with a lot of effort.
You awkwardly parry Kizer's elbow slash with a loud clang.
Kizer's knee thrust grazes you.
You concentrate on your combat style to prevent Kizer from dodging.
Your turmoil maims Kizer!
Your stab decimates Kizer!
Your turmoil MUTILATES Kizer!
Your turmoil MUTILATES Kizer!
Your turmoil maims Kizer!
Kizer has quite a few wounds.

<908hp 68ma 157mv> <none-defensive> (1506gc-evasive-11pm (night)-) $$ will now be substituted with : kizer
Kizer has quite a few wounds.

<908hp 68ma 157mv> <none-defensive> (1506gc-evasive-11pm (night)-) bash
You slam into Kizer, and send him flying!
Your bash decimates Kizer!
Kizer has quite a few wounds.

<908hp 68ma 157mv> <none-defensive> (1506gc-aggressive-11pm (night)-)
You deflect Kizer's back fist aside in an ungraceful parry.
You dodge Kizer's palm strike.
You dual parry Kizer's tiger uppercut.
You parry Kizer's lightning kick.
Kizer's dragon punch hits you.
You parry Kizer's roundhouse kick.
Your turmoil MUTILATES Kizer!
Kizer has quite a few wounds.

<897hp 68ma 157mv> <none-defensive> (1506gc-aggressive-11pm (night)-) fle
fle

Kizer's dragon punch hits you.
You parry Kizer's elbow slash.
You parry Kizer's dragon punch with a hasty swing from your off-hand weapon.
Kizer's knee thrust scratches you.
You parry Kizer's palm strike.
You manage to dodge Kizer's jump kick with a lot of effort.
Your turmoil DISEMBOWELS Kizer!
Your stab decimates Kizer!
Your turmoil MUTILATES Kizer!
Kizer has some big nasty wounds and scratches.

<881hp 68ma 157mv> <none-defensive> (1506gc-aggressive-11pm (night)-)
Kizer relaxes his posture.
Kizer has some big nasty wounds and scratches.

<894hp 73ma 259mv> <none-defensive> (1506gc-aggressive-12am (midnight)-)
Kizer rises back to his feet.
You flee from combat!
Treading Blue Water
~-~-~| Cold blue water spans for several miles all around. Rays
| | of light that find their ways between clouds pierce the air
~-~-~ ~-~| and are swallowed up by the quietly rolling azure swells.
| || Occassionally, two opposing swells meet and break the calm
@-~-~| surface of the water, sending small ripples in opposite directions
| | | with a faint lapping sound.
~ ~ |
| |
~-~-~ |
---------+

[Exits: north east south]
A long eel swims near the surface of the water.
An enormous old alsatian swims in.

<894hp 73ma 255mv> <no opponent-no opponent> (1506gc-aggressive-12am (midnight)-) You aren't fighting anyone.


<894hp 73ma 255mv> <no opponent-no opponent> (1506gc-aggressive-12am (midnight)-) east

Kizer swims in.

<894hp 73ma 255mv> <no opponent-no opponent> (1506gc-aggressive-12am (midnight)-) bash kizer
A Blue-Water Current
-~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-@-~ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~ ~ |
| |
~-~ |
---------+

[Exits: east south west]
An enormous old alsatian floats in.

<894hp 73ma 253mv> <no opponent-no opponent> (1506gc-aggressive-12am (midnight)-) They aren't here.




Poof, quick little fucker.





Remember the low on supplies bit
back to that



<1077hp 207ma 392mv> <no opponent-no opponent> (1704gc-evasive-4pm (day)-) op up
You open the trapdoor above you.

<1077hp 207ma 392mv> <no opponent-no opponent> (1704gc-evasive-4pm (day)-) scan all

Kizer walks in.

<1077hp 207ma 392mv> <no opponent-no opponent> (1704gc-evasive-4pm (day)-) You scan all around.
You scan east.
You scan up.
*** Range 1 (up) ***
A little kid stands here, looking nervous.
You yell 'Help! Kizer tried to kick dirt into my eyes!'
Kizer's kicked dirt misses you.
Kizer has a few scratches.

<1077hp 207ma 392mv> <none-dual_wield> (1704gc-evasive-4pm (day)-)
You dodge Kizer's back fist.
You parry Kizer's elbow slash.
You manage to dodge Kizer's jump kick with a lot of effort.
Kizer staggers wildly out of your attack.
Your turmoil DISEMBOWELS Kizer!
Kizer has some small wounds and bruises.

<1077hp 207ma 392mv> <none-dual_wield> (1704gc-evasive-4pm (day)-) hobb
You strike Kizer with your weapon and attempt to hobble him.
Your hobble injures Kizer.
Kizer clutches his leg painfully as he begins to hobble.
Kizer has some small wounds and bruises.

<1077hp 207ma 392mv> <none-dual_wield> (1704gc-aggressive-4pm (day)-)
You parry Kizer's jab.
Kizer's elbow slash wounds you.
You dual parry Kizer's knee thrust.
Kizer staggers wildly out of your attack.
Your stab wounds Kizer.
Your pierce mauls Kizer.
Kizer has some small wounds and bruises.

<1057hp 207ma 392mv> <none-dual_wield> (1704gc-aggressive-4pm (day)-)
Kizer has fled!
Kizer walks east.

<1057hp 207ma 392mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) east
bash kizer

Kizer walks in.

<1057hp 207ma 392mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west

Kizer walks up.

<1057hp 207ma 392mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) up
A Tunnel Beneath Gwidry
o | This cramped tunnel appears to be older than the rest of the
| | village above. The black rocks lining its walls sparkle with
o | a natural glow, despite nearly everything being coated in
| | a layer of dust. Several sets of footprints in the accumulated
o-@ | dust indicate that this place sees quite a bit of traffic.
| The tunnel extends to the west and to the north.
|
|
|
---------+

[Exits: north west]
An enormous old alsatian walks in.

<1057hp 207ma 389mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) They aren't here.

<1057hp 207ma 389mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) A Tunnel Beneath the Inn
o | This cramped tunnel appears to be older than the rest of
| | the village above. The black rocks lining its walls sparkle
o | with a natural glow, despite nearly everything being coated
| | in a layer of dust. Several sets of footprints in the accumulated
@-o | dust indicate that this place sees quite a bit of traffic.
| There is a trapdoor above you, and the tunnel continues
| to the east.
|
|
---------+

[Exits: east up]
An enormous old alsatian walks in.

<1057hp 207ma 386mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) east
Main Room of the Inn
+ | A series of crude wooden tables sit along the walls, each
| | with a bench set firmly on each of its sides, the large
+ | metal rivets that hold them together are clearly visible,
| | even from a distance. The floor is covered in dirt, apparently
*-@-+-*| it hasn't been cleaned in a while. The walls are almost
| | | completely covered with graffiti, mostly carvings, but
* + | some penned or painted on the surface of the wall with
| | one utensil or another. A door stands at the back of the
+-+-+-+ | room, it seems to sway open and closed all the time, never
---------+ ceasing for even a moment. A staircase leads up the second
floor where lies a room, rentable for a night, no more. An open doorway leads
out to a dusty road to the east, next to it hangs a sign, another stands to
the west, leading into a short hall that itself leads to the owner's room. There
is a trapdoor worked into the northwest corner of the room's floor.

[Exits: east south west up down]
A little kid stands here, looking nervous.
An enormous old alsatian walks in.
A little kid says 'Hey, Awfhar, my cat's having kittens, do you want one?'

<1057hp 207ma 384mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) A Dusty Road
+ | An old road created long ago runs through the small agricultural
| | village of Gwidry. The road is paved with small pebbles,
+ | weathered by rain and beaten flat by the traffic of feet
| | over it. As you move outward toward the edges of the street,
*-*-@-* | grasses and weeds start to overtake it. The grass is short
| | | and colored green and brown. Farmland stretches off to the
* + | east and a tall building stands to the west, its doorless
| | doorway making it seem unlikely it could be anything other
+-+-+ | than an inn.
---------+

[Exits: north east south west]
An enormous old alsatian walks in.

<1057hp 207ma 383mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
A yellow chicken wearing a long curly powdered wig struts around clucking.
*** Range 4 (north) ***
A country bumpkin dreams of pipeweed and its many uses.
A pigeon wanders around aimlessly.
A pigeon wanders around aimlessly.
A pigeon wanders around aimlessly.
A pigeon wanders around aimlessly.
A pigeon wanders around aimlessly.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A little kid stands here, looking nervous.

<1057hp 207ma 383mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) where
Players near you in Gwidry:
<PK> Awfhar A Dusty Road

<1057hp 207ma 383mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) where
Players near you in Gwidry:
<PK> Awfhar A Dusty Road

<1057hp 207ma 383mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) south
south
A Dusty Road
+ | An old road created long ago runs through the small agricultural
| | village of Gwidry. The road is paved with small pebbles, weathered
*-*-+-* | by rain and beaten flat by the traffic of feet over it. As
| | | you move outward toward the edges of the street, grasses and
* @ | weeds start to overtake it. The grass is short and colored
| | green and brown.
+-+-+ |
|
|
---------+

[Exits: north south]
A beautiful chalice stands here - full of water.
An enormous old alsatian walks in.

<1057hp 207ma 381mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) south
A Dusty Road
*-*-+-* | An old road created long ago runs through the small agricultural
| | | village of Gwidry. The road is paved with small pebbles, weathered
* + | by rain and beaten flat by the traffic of feet over it. As
| | you move outward toward the edges of the street, grasses and
+-+-@ | weeds start to overtake it. The grass is short and colored
| green and brown.
|
|
|
---------+

[Exits: north west]
An enormous old alsatian walks in.

<1057hp 207ma 379mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) Alas, you cannot go that way.

<1057hp 207ma 379mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
A Dusty Road
*-*-+-*| An old road created long ago runs through the small agricultural
| | | village of Gwidry. The road is paved with small pebbles,
* + | weathered by rain and beaten flat by the traffic of feet
| | over it. As you move outward toward the edges of the street,
+-+-@-+ | grasses and weeds start to overtake it. The grass is short
| and colored green and brown.
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1057hp 207ma 377mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
Outside the Village of Gwidry
*-*-+| The pebble-strewn path appears to be used regularly, despite
| || its relatively remote location. Mountains to the north
* +| and east provide a breathtaking landscape as you travel,
|| but no signs of animal life can be seen. To the west,
+-+-@-+-+| the path continues towards a thin plateau and, to the
| east, it appears to be approaching a small village.
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1057hp 207ma 375mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
A Pebble-Strewn Path
z | The pebble-strewn path appears to be used regularly, despite
| | its relatively remote location. Mountains to the north and
z | east provide a breathtaking landscape as you travel, but no
| | signs of animal life can be seen. To the west, the path continues
+-+-@-+-+| towards a thin plateau and, to the east, it appears to be approaching
| | a small village.
+ |
| |
+-+ |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1057hp 207ma 373mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
scan all
A Pebble-Strewn Path
z-z | The pebble-strewn path appears to be used regularly, despite
| | its relatively remote location. Mountains to the north and
z | east provide a breathtaking landscape as you travel, but
| | no signs of animal life can be seen. To the west, the path
+-+-@-+-+| continues towards a thin plateau and, to the east, it appears
| | to be approaching a small village.
+ |
| |
+-+ |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1057hp 207ma 371mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
You scan all around.
You scan east.
You scan west.

<1057hp 207ma 371mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) scan all
Audsug Crossing
z-z | A large boulder rests on the south-eastern side of this
| | intersection of paths. It appears to be granite, but has
z | several black, glass-like protrusions. A wooden signpost
| | has been erected beside the curious boulder to help travellers
+-+-@-+-+| find their way. The one path appears to wind towards the
| | | mountains to the north, while disappearing into some rocks
z + | off to the south. The other heads east towards a small
| | | village and extends out onto some sort of plateau to the
z +-+ | west.
---------+

[Exits: north east south west]
A wooden signpost has been placed here to help travelers find their way.
An enormous old alsatian walks in.

<1057hp 207ma 369mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
An adventurer is here, repeatedly glancing over his shoulder.
You scan west.

<1057hp 207ma 369mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) where
Players near you in Tenebria:
<PK> Awfhar Audsug Crossing
<PK> Kizer Navigating Audsug Pass

<1057hp 207ma 369mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) where
north
Players near you in Tenebria:
<PK> Awfhar Audsug Crossing
<PK> Kizer Navigating Audsug Pass

<1057hp 207ma 369mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) north
South of Audsug Pass
z-z | These rolling hills form an appropriate foundation for the
| | three massive mountains that tower of the rest of the region.
z-z | The air is thin and the wind brisk as you pass through. The
| | path here is narrow and slightly uneven, but travel is possible
@ | nevertheless. The path appears to wind its way between two
| | mountains to the north and descends onto a plateau to the
+-+-+-+-+| south.
| | |
z + |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1057hp 207ma 366mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
Navigating Audsug Pass
z-z | Audsug Pass winds its way between Grimforge Mountain
| | and E'gal Mountain, allowing passage through this otherwise
z-z | impassable mountainous terrain. Sheer faces of rock
| | rise all around you, threatening to block out the sky
z-@ | entirely, yet failing to do so. The air is thin and somewhat
| | uncomfortable here. Best to keep moving.
z |
| |
+-+-+-+-+|
---------+

[Exits: south west]
An enormous old alsatian walks in.

<1057hp 207ma 362mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) north
Navigating Audsug Pass
z-z | Audsug Pass winds its way between Grimforge Mountain
| | and E'gal Mountain, allowing passage through this otherwise
o-z-z | impassable mountainous terrain. Sheer faces of rock
| | rise all around you, threatening to block out the sky
@-z | entirely, yet failing to do so. The air is thin and somewhat
| | uncomfortable here. Best to keep moving.
z |
| |
+-+-+-+|
---------+

[Exits: north east]
An enormous old alsatian walks in.

<1057hp 207ma 358mv> <no opponent-no opponent> (1704gc-aggressive-4pm (day)-) west
Navigating Audsug Pass
z | Audsug Pass winds its way between Grimforge Mountain and
| | E'gal Mountain, allowing passage through this otherwise
z-z | impassable mountainous terrain. Sheer faces of rock rise
| | all around you, threatening to block out the sky entirely,
o-z-@ | yet failing to do so. A secondary trail branches off to
| | the west here, leading towards a mountain wall.
z-z |
| |
z |
---------+

[Exits: north south west]
An enormous old alsatian walks in.
The white aura around your body fades.

<1074hp 214ma 400mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) scan all
Outside a Large Cave
z| This thin trail appears to see little use, at least from
|| traditional travellers. Huge footprints litter the hill
z-z| here, apparently originating from the large cave that
| | can be seen in the mountain wall to the west. You can
o-@-z | return to Audsug Pass to the east.
| |
z-z|
||
z|
---------+

[Exits: east west]
A mountain lion bares its teeth at the sight of more food.
An enormous old alsatian walks in.

<1074hp 214ma 396mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) east
You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
A hill giant is here tossing rocks around.

<1074hp 214ma 396mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) north
Navigating Audsug Pass
z | Audsug Pass winds its way between Grimforge Mountain and
| | E'gal Mountain, allowing passage through this otherwise
z-z | impassable mountainous terrain. Sheer faces of rock rise
| | all around you, threatening to block out the sky entirely,
o-z-@ | yet failing to do so. A secondary trail branches off to
| | the west here, leading towards a mountain wall.
z-z |
| |
z |
---------+

[Exits: north south west]
An enormous old alsatian walks in.

<1074hp 214ma 392mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) Navigating Audsug Pass
x | Audsug Pass winds its way between Grimforge Mountain and
| | E'gal Mountain, allowing passage through this otherwise
z | impassable mountainous terrain. Sheer faces of rock rise
| | all around you, threatening to block out the sky entirely,
@-z | yet failing to do so. The air is thin and somewhat uncomfortable
| | here. Best to keep moving.
o-z-z |
| |
z-z |
---------+

[Exits: east south]
Kizer the Grand Master of Seasons is here.
An enormous old alsatian walks in.
Kizer walks south.

<1074hp 214ma 388mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) north
An impossibly steep direction.

<1074hp 214ma 388mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) ww
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<1074hp 214ma 388mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) You get a purple potion from a
Loot Sack.

<1074hp 214ma 388mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) bash kizer
They aren't here.

<1074hp 214ma 388mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
south
Navigating Audsug Pass
z | Audsug Pass winds its way between Grimforge Mountain and
| | E'gal Mountain, allowing passage through this otherwise
z-z | impassable mountainous terrain. Sheer faces of rock rise
| | all around you, threatening to block out the sky entirely,
o-z-@ | yet failing to do so. A secondary trail branches off to
| | the west here, leading towards a mountain wall.
z-z |
| |
z |
---------+

[Exits: north south west]
An enormous old alsatian walks in.

<1074hp 214ma 384mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) bash kizer
Navigating Audsug Pass
z-z | Audsug Pass winds its way between Grimforge Mountain
| | and E'gal Mountain, allowing passage through this otherwise
o-z-z | impassable mountainous terrain. Sheer faces of rock
| | rise all around you, threatening to block out the sky
@-z | entirely, yet failing to do so. The air is thin and somewhat
| | uncomfortable here. Best to keep moving.
z |
| |
+-+-+-+|
---------+

[Exits: north east]
An enormous old alsatian walks in.

<1074hp 214ma 380mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) east
They aren't here.

<1074hp 214ma 380mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
Navigating Audsug Pass
z-z | Audsug Pass winds its way between Grimforge Mountain
| | and E'gal Mountain, allowing passage through this otherwise
z-z | impassable mountainous terrain. Sheer faces of rock
| | rise all around you, threatening to block out the sky
z-@ | entirely, yet failing to do so. The air is thin and somewhat
| | uncomfortable here. Best to keep moving.
z |
| |
+-+-+-+-+|
---------+

[Exits: south west]
An enormous old alsatian walks in.

<1074hp 214ma 376mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) scan all
South of Audsug Pass
z-z | These rolling hills form an appropriate foundation for the
| | three massive mountains that tower of the rest of the region.
z-z | The air is thin and the wind brisk as you pass through. The
| | path here is narrow and slightly uneven, but travel is possible
@ | nevertheless. The path appears to wind its way between two
| | mountains to the north and descends onto a plateau to the
+-+-+-+-+| south.
| | |
z + |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 372mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
You scan all around.
You scan north.
You scan south.
*** Range 3 (south) ***
An adventurer is here, repeatedly glancing over his shoulder.

<1074hp 214ma 372mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) scan all
Audsug Crossing
z-z | A large boulder rests on the south-eastern side of this
| | intersection of paths. It appears to be granite, but has
z | several black, glass-like protrusions. A wooden signpost
| | has been erected beside the curious boulder to help travellers
+-+-@-+-+| find their way. The one path appears to wind towards the
| | | mountains to the north, while disappearing into some rocks
z + | off to the south. The other heads east towards a small
| | | village and extends out onto some sort of plateau to the
z +-+ | west.
---------+

[Exits: north east south west]
A wooden signpost has been placed here to help travelers find their way.
An enormous old alsatian walks in.

<1074hp 214ma 369mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) where
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
An adventurer is here, repeatedly glancing over his shoulder.
You scan west.

<1074hp 214ma 369mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) Players near you in Tenebria:
<PK> Awfhar Audsug Crossing

<1074hp 214ma 369mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) west
west
On the Plateau
z-z | You stand on a thin plateau that juts out even further
| | to the west, forming a shelf on the side of Grimforge
z | Mountain. Sparse flora can be seen clinging to the mountain
| | in places, stubbornly refusing to be cast down the mountainside
+-@-+-+| by water, wind, or time. The trail has all but vanished
| | | here, as one might expect whilst traversing solid stone.
z + |
| | |
z +-+|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1074hp 214ma 367mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) On the Plateau
z-z| You stand on the western edge of a thin plateau overlooking
|| the steady bustle of the city of Seringale to the southwest.
z| A solemn stillness permeates from the rock beneath you,
|| as if stone itself could mourn the tragedies of its ancient
@-+-+| and tumultuous past. A sheer cliff on one face of Grimforge
| || Mountain blocks any ascent to the north. A path descends
z +| southward into the foothills, and the plateau extends
| || to the east.
z +|
---------+

[Exits: east south]
An enormous old alsatian walks in.

<1074hp 214ma 365mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
A Path Through the Foothills
z| The hard-packed path makes the trek through these foothills
|| much less daunting. It ascends as it continues northward
+-+-+| and, to the south, it descends towards the Eastern Road.
| || The foothills themselves are sprawling, extending north and
@ +| east towards Grimforge, E'gal, and Redhorne Mountains.
| ||
z +|
| |
z |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 362mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) where
south
Players near you in Tenebria:
<PK> Awfhar A Path Through the Foothills

<1074hp 214ma 362mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) A Path Through the Foothills
+-+-+| The hard-packed path makes the trek through these foothills
| || much less daunting. It ascends as it continues northward
z +| and, to the south, it descends towards the Eastern Road.
| || The foothills themselves are sprawling, extending north and
@ +| east towards Grimforge, E'gal, and Redhorne Mountains.
| |
z |
| |
x-~-o |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 358mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
A Path Through the Foothills
z | The hard-packed path makes the trek through these foothills
| | much less daunting. It ascends as it continues northward and,
z | to the south, it descends towards the Eastern Road. The foothills
| | themselves are sprawling, extending north and east towards
@ | Grimforge, E'gal, and Redhorne Mountains.
| |
x-~-o |
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 354mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
South of the Foothills
z | The path here follows the swift-moving stream along its east
| | bank. The path itself is little more than a three feet wide,
z | and somewhat segregates the stream from the surrounding field
| | of grass, ragweed, and dandelions. The path approaches an
x-~-@ | old bridge crossing the stream to the west and ascends northward
| into the foothills.
|
|
|
---------+

[Exits: north west]
An enormous old alsatian walks in.

<1074hp 214ma 351mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) west
west
Bank of a Swift Stream
z | A narrow and swift moving stream bisects the path here.
| | Evidence of a small bridge litters each side of the stream.
z | It is obviously beyond repair. Walking through the stream
| | appears to be possible, but it runs swiftly southward. Across
x-@-o | the stream you can see the path continue on the other side,
| rising into darkness. To the west the path descends somewhat,
| towards the Eastern Road.
|
|
---------+

[Exits: east west]
An enormous old alsatian swims in.

<1074hp 214ma 348mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) down
Windswept Plateau of the Dwarven Mines
z| A stunning view of the Eastern Road is available to all
|| who stand on this ledge. The wind buffets even the most
z| solidly built contraption. There is no cover at all. The
|| top of a ladder peeks up from over the ledge, leading
@-~-o| down into a difficult section of the trail that appears
| impassible without the ladder. To the east, you can hear
| the sound of gurgling water.
|
|
---------+

[Exits: east down]
An enormous old alsatian climbs in.

<1074hp 214ma 343mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) east
where
Base of the Ladder
| The trail rises very sharply at this point. Progress appears
| limited to a ladder which leans against the side of the
| cliff. Without the ladder, it appears one would need wings.
| To the east, the trail sharply descends to the Eastern
@-x | Road.
| |
o |
| |
o |
---------+

[Exits: east up]
An enormous old alsatian climbs in.

<1074hp 214ma 337mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
Road to Tenebria
| This is a non descript path which appears to have been made
| over the years by those wishing to enter the lands of dwarves
| from the Eastern road. To the south you can see the Eastern
| Road. To the west, you can see a steeply rising trail.
x-@ |
| |
o |
| |
o |
---------+

[Exits: south west]
An enormous old alsatian climbs in.

<1074hp 214ma 331mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) Players near you in Eastern Roa
d:
<PK> Awfhar Road to Tenebria
<PK> Kizer Quiet Forest Path

<1074hp 214ma 331mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
The Plains
| You are standing on the plains. This is a vast desolate
| place where the wind can howl undisturbed since nothing
x-x | but you bars its way. However you are not the first to
| | wander here. Before you somebody has left a small path.
@ | The path looks rather bewildered and is not the kind
| | of path to lead to anywhere significant or important
o | but it seems to have made up its mind to enter the hills
| | far away north.
+-+-+-+-+|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 327mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
The Lane
x-x | You are strolling along a pleasant, shady lane. The road
| | is lined on both sides by tall, stately trees which lend
o | the scene with a sense of quiet serenity. You can follow
| | the road north or south.
@ |
| |
+-+-+-+-+|
| ||
+ +|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 325mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| || road shows the scars of the war which destroyed Thalos.
+ +|
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, with caravans for hire.
An enormous old alsatian walks in.

<1074hp 214ma 323mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) scan all
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
You scan south.
You scan west.

<1074hp 214ma 323mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
Path from Eastern Road into the Forest
o | To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+-+-+-+-+| The path, however, is free of foliage. To the south you can
| || see the path continue. To the north you can see the Eastern
@ +| Road.
| |
+-+ |
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 321mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
west
down
Path from Eastern Road into the Forest
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| || are so close to one another that very little light gets through.
+ +| The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
+-@ | Road.
|
|
|
|
---------+

[Exits: north west]
An enormous old alsatian walks in.

<1074hp 214ma 319mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) east
down
Sharply Downturning Forest Path
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets
+ | through. The path, however, is free of foliage. To the west
| | you can see the path continue. To the north you can see
@-+ | a large, wide road.
|
|
|
|
---------+

[Exits: east down]
An enormous old alsatian walks in.

<1074hp 214ma 317mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) west
where
Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets
| through. The path, however, is free of foliage. To the east
| you can see the path continue. There is a sharp incline
@-+ | in the path leading upwards.
|
|
|
|
---------+

[Exits: east up]
An enormous old alsatian walks in.

<1074hp 214ma 315mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets through.
| The path, however, is free of foliage. To the west you can
| see the path continue. There is a sharp decline in the path
+-@ | leading downwards.
|
|
|
|
---------+

[Exits: west down]
An enormous old alsatian walks in.

<1074hp 214ma 313mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) Path into Dwarf Forest
| The path continues upwards if one wished to use roots and tree
| branches for support as they climbed the trail. To the east
| is a wide path which appears to be passing into a forest. To
| each side of this trail are dark, grim trees. The trees are
+-@ | so close to one another that very little light gets through.
| | The path, however, is free of foliage.
+ |
| |
+ |
---------+

[Exits: west up]
An enormous old alsatian walks in.

<1074hp 214ma 311mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) A Road through the Dwarf Forest

| You are on a road leading from the crossroads of Seringale
| into a deep forest. The trees surrounding the round are strangely
| shorter than those of common breed. A thin pine scent on
| the air draws your attention a little as you walk by. The
@-+ | road has been made hurriedly, small clumps of grass growing
| | from its centre. It looks like it was designed for a horse
+ | and cart, weathered heavily and abandoned.
| |
+ |
---------+

[Exits: east south]
An enormous old alsatian walks in.

<1074hp 214ma 309mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
Players near you in Thalos Ruins:
<PK> Awfhar A Road through the Dwarf Forest
<PK> Kizer Main Street

<1074hp 214ma 309mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) south
A Road through the Dwarf Forest
| The road through the forest has been weathered heavily,
| but judging from the amount of disarrayed stones led
+-+ | over it, its clear that it hasn't been maintained in
| | a while. It looks like an old trade route that long since
@ | been left to ruin. Grass grows in the centre of the track,
| | more than a few feet high. To the sides of the roads
+ | grow trees that seem to have stunted.
| |
+-+-+-f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 307mv> <no opponent-no opponent> (1704gc-aggressive-5pm (day)-) A Road through the Dwarf Forest

+-+ | An old road leads through the stunted trees of the dwarf
| | forest, its centre marked with overgrown grass and weeds.
+ | The road has been left to ruin, clearly untravelled by
| | traders in centuries. Some of the grass on the side of
@ | the road appears to be scarred by fire and has died.
| |
+-+-+-f-f|
||
f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<1074hp 214ma 305mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) south
scan all
The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<1074hp 214ma 303mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
You scan all around.
You scan north.
You scan east.
You scan west.
*** Range 6 (west) ***
(Red Aura) A restless spirit wanders the ruins.

<1074hp 214ma 303mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
A Ruined Trade Route
+ | You are on an old abandoned trade road leading out of
| | Thalos. The earth here appears to have been scorched and
+ | is scarred with ruin. Some of it has been upturned, perhaps
| | the site of a hasty burial. The road has been all but
+-+-@-+-f| destroyed, just the thin remnants of a path leading west
| towards the town. To the east is an intersection.
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1074hp 214ma 301mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) A Ruined Trade Route
+ +| An old road leads between the thick dwarf forest and the city
| || limits of Thalos, the once great but now ruined city. It seems
+ +| to have been left unmaintained for centuries, slowly descending
| || into ruin. Some animal tracks lead into the city, and appear
+-+-@-+-+| to be made fairly recently.
| |
+ |
| |
+ |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<1074hp 214ma 299mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
The Broken Gate of Thalos
+-+ | You stand in the archway of a gigantic stone archway. The two
| | steel gates have been forced open and have rusted in place.
+ + | A hollow gust of wind blows by you into the deserted, and seemingly
| | | destroyed, city.
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: east west]
A sign warns 'KEEP OUT'!
An enormous old alsatian walks in.

<1074hp 214ma 297mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
Main Street
+-+ | This was once a magnificent thoroughfare but now is in total
| | ruin. Years of environmental exposure and no upkeep has left
+ + + | it all in disrepair. The streets are barren and windswept
| | | | and the silence is unending. An alley leads north and south.
+-+-@-+-+| Howls and screams echo through the deserted city.
| |
+-+ |
| |
+-+ |
---------+

[Exits: north east south west]
An enormous old alsatian walks in.

<1074hp 214ma 295mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
Main Street
+-+ | This was once a magnificent thoroughfare but now is in
| | total ruin. Years of environmental exposure and no upkeep
+ + + | has left it all in disrepair. The streets are barren and
| | | | windswept and the silence is unending. An alley leads north
+-+-@-+-+| and south. Howls and screams echo through the deserted
| | | city. To the north through a crumbling doorway you see
+-+ +-+ | the remains of a building.
| | | |
+-+ +-+ |
---------+

[Exits: north east west]
You see 2 of a long slim dagger here.
A pretty scarlet and blue stone has been dropped here.
A stunning lavender and green stone rests on the ground.
An enormous old alsatian walks in.

<1074hp 214ma 293mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) west
scan all
Main Street
+-+-+ +-+| This was once a magnificent thoroughfare but now is in
| || total ruin. Years of environmental exposure and no upkeep
+-+ + + +| has left it all in disrepair. The streets are barren
| | | || and windswept and the silence is unending. An alley leads
+-+-@-+-+| north and south. Howls and screams echo through the deserted
| | || city. To the north through a crumbling doorway you see
+-+-+ +-+| the remains of a building.
| | | ||
+ +-+ +-+|
---------+

[Exits: north east west]
You see 2 of a long slim dagger here.
A stunning lavender and green stone rests on the ground.
(Red Aura) A restless spirit wanders the ruins.
An enormous old alsatian walks in.

<1074hp 214ma 291mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) You scan all around.
You scan north.
*** Range 1 (north) ***
Kizer the Grand Master of Seasons is here.
(Red Aura) A strange lamia stands here waiting for her next meal.
(Red Aura) A decrepit old priest rests in a rocking chair, chuckling quietly.
The stone floor of this house has been ripped apart.
You scan east.
You scan west.
*** Range 1 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.
*** Range 2 (west) ***
(Red Aura) A restless spirit wanders the ruins.
(Red Aura) A restless spirit wanders the ruins.
(Red Aura) A restless spirit wanders the ruins.
*** Range 3 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.

<1074hp 214ma 291mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) north
The guild house
+ +| You are standing in what once was this city's ONLY guild
| || house. Tables and chairs have been smashed and broken
+-+ +-+| weapons lie strewn about the floor as if some massive
| || battle had taken place here. Draped along the back wall
+-+ @ + +| is a tattered, jet-black banner with the symbol of the
| | | || Darkside set upon it.
+-+-+-+-+|
| | ||
+-+-+ +-+|
---------+

[Exits: south]
Kizer the Grand Master of Seasons is here.
(Red Aura) A strange lamia stands here waiting for her next meal.
(Red Aura) A decrepit old priest rests in a rocking chair, chuckling quietly.
The stone floor of this house has been ripped apart.
An enormous old alsatian walks in.

<1074hp 214ma 289mv> <no opponent-no opponent> (1704gc-evasive-5pm (day)-) bash kizer
Kizer yells 'hehlp! AwfFhAhR iIs BahhszshiInnngh mmeh!'
You slam into Kizer, and send him flying!
Your bash devastates Kizer!
Kizer has some small wounds and bruises.

<1074hp 214ma 289mv> <none-dual_wield> (1704gc-aggressive-5pm (day)-) bash kizer

You dodge Kizer's palm strike.
You parry Kizer's jab.
A quick swipe of your off-hand weapon parries Kizer's whirlwind kick aside easily.
Kizer staggers wildly out of your attack.
Your stab wounds Kizer.
Your turmoil devastates Kizer!
Kizer staggers wildly out of your attack.
Kizer has quite a few wounds.

<1074hp 214ma 289mv> <none-dual_wield> (1704gc-aggressive-5pm (day)-)
Kizer stops staggering around.
Kizer has quite a few wounds.

<1077hp 219ma 391mv> <none-unarmed> (1704gc-aggressive-6pm (day)-)
Kizer rises back to his feet.
Kizer has quite a few wounds.

<1077hp 219ma 391mv> <none-unarmed> (1704gc-aggressive-6pm (day)-)
Kizer has fled!
Kizer walks south.

<1077hp 219ma 391mv> <no opponent-no opponent> (1704gc-aggressive-6pm (day)-) south
They aren't here.

<1077hp 219ma 391mv> <no opponent-no opponent> (1704gc-aggressive-6pm (day)-) bash kizer
Main Street
+-+-+ +-+| This was once a magnificent thoroughfare but now is in
| || total ruin. Years of environmental exposure and no upkeep
+-+ + + +| has left it all in disrepair. The streets are barren
| | | || and windswept and the silence is unending. An alley leads
+-+-@-+-+| north and south. Howls and screams echo through the deserted
| | || city. To the north through a crumbling doorway you see
+-+-+ +-+| the remains of a building.
| | | ||
+ +-+ +-+|
---------+

[Exits: north east west]
You see 2 of a long slim dagger here.
A stunning lavender and green stone rests on the ground.
Kizer the Grand Master of Seasons is here.
(Red Aura) A restless spirit wanders the ruins.
An enormous old alsatian walks in.
Kizer walks east.

<1077hp 219ma 389mv> <no opponent-no opponent> (1704gc-aggressive-6pm (day)-) They aren't here.




poof gone, again, not in a hurry, still need supplies and giving him some false sense of lull will help me later so I go an opposite direction of him, get supplies and decide to just bring the fight to his halls, limit the running around a bit.





<1077hp 109ma 399mv> <no opponent-no opponent> (1864gc-aggressive-12am (midnight)-) You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
Kizer the Grand Master of Seasons is here.
(Charmed) An enormous old alsatian is here, peering at you warily.

<1077hp 109ma 399mv> <no opponent-no opponent> (1864gc-aggressive-12am (midnight)-)
Kizer walks in.

<1077hp 109ma 399mv> <no opponent-no opponent> (1864gc-aggressive-12am (midnight)-)
You yell 'Help! I am being attacked by Kizer!'
You awkwardly parry Kizer's elbow slash with a loud clang.
You stumble and barely manage to dodge Kizer's palm strike.
A quick swipe of your off-hand weapon parries Kizer's spin kick aside easily.
Kizer is in excellent condition.

<1077hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-) bash kiz
You slam into Kizer, and send him flying!
Your bash decimates Kizer!
An enormous old alsatian walks in.
Kizer has a few scratches.

<1077hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-)
You dual parry Kizer's dragon punch.
You stumble and barely manage to dodge Kizer's back fist.
You parry Kizer's knee thrust with an easy flourish.
Your turmoil devastates Kizer!
Your stab mauls Kizer.
Kizer staggers wildly out of your attack.
Kizer staggers wildly out of your attack.
Kizer has some small wounds and bruises.

<1077hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-) bash kiz

You parry Kizer's palm strike with an easy flourish.
You manage to dodge Kizer's dragon punch with a lot of effort.
You parry Kizer's spin kick with a hasty swing from your off-hand weapon.
Your turmoil maims Kizer!
Your stab mauls Kizer.
Your turmoil devastates Kizer!
Kizer has some small wounds and bruises.

<1077hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-)
Kizer rises back to his feet.
You slam into Kizer, and send him flying!
Your bash decimates Kizer!
Kizer has quite a few wounds.

<1077hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-) bash kiz

Kizer's tiger uppercut wounds you.
A major globe of invulnerability encloses Kizer in a shimmering sphere.
Kizer is surrounded by a protective shell of magic.
You dual parry Kizer's elbow slash.
You parry Kizer's knee thrust.
Your wild turmoil wounds Kizer.
A solid shadow's slash devastates Kizer!
Kizer has quite a few wounds.

<1057hp 109ma 399mv> <none-dual_wield> (1864gc-aggressive-12am (midnight)-)
Kizer rises back to his feet.
Kizer has fled!
Kizer walks south.

<1057hp 109ma 399mv> <no opponent-no opponent> (1864gc-aggressive-12am (midnight)-) qq
scan all
They aren't here.

<1057hp 109ma 399mv> <no opponent-no opponent> (1864gc-aggressive-12am (midnight)-) They aren't here.
An enormous old alsatian looks more confident.

<1067hp 111ma 400mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) You scan all around.
You scan north.
You scan south.

<1067hp 111ma 400mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) east
Alas, you cannot go that way.

<1067hp 111ma 400mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) north
The Hall of Rage
| This hall has been dedicated to the honor that warriors
| have possessed in Serin through its times. Large statues
S | of warriors align the walls all over the room. The floor
| | is made of dirt and small stones that have been packed
*-*-@ | together over time. The walls are made of large stones
| | | that have been placed together with no large cracks.
* * *| There is no ceiling in which to block the elements from
| || coming.
*-*-*|
---------+

[Exits: south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<1067hp 111ma 399mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) south
south
The Hall of Honor
S | This hall has been dedicated to the honor that warriors
| | have possessed in Serin through its times. Large statues
*-*-* | of warriors align the walls all over the room. The floor
| | | is made of dirt and small stones that have been packed
* @ *| together over time. The walls are made of large stones
| || that have been placed together with no large cracks. There
*-*-*| is no ceiling in which to block the elements from coming.
| |
* |
---------+

[Exits: north south]
A solid shadow walks in.
An enormous old alsatian walks in.

<1067hp 111ma 398mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) east
A Hall in the Fortress
*-*-* | You stand in a large hall that is aligned with large
| | | pillars on each wall that present warriors that have
* * *| long ago been forgotten. The ground is made of dirt that
| || has been packed down to form a trail. The walls are made
@-*-*| of large rocks that have been placed together to form
| | the giant fortress. There is no ceiling upon the top
* | of the fortress to let in the light from day and night.
| |
o-x|
---------+

[Exits: north east]
An enormous old alsatian walks in.
A solid shadow walks in.

<1067hp 111ma 397mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) scan all
Inside the Fortress
*-* | You have come into the fortress and you now stand in
| | | the middle of a clearing that leads to each hall of the
* * *-S| fortress. Large pillars rest in every corner of the clearing.
| | | The ground is made of dirt that has been packed down
*-@-* | to form a trail. The walls are made of large rocks that
| | have been placed together to form the giant fortress.
* |
| |
o-x-F|
---------+

[Exits: east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<1067hp 111ma 396mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
Kizer the Grand Master of Seasons is here.
(White Aura) Aragmon the cyclops towers here, protecting the hall.
You scan west.

<1067hp 111ma 396mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) scan all
You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
Kizer the Grand Master of Seasons is here.
(White Aura) Aragmon the cyclops towers here, protecting the hall.
You scan west.

<1067hp 111ma 396mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) scan all
You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
Kizer the Grand Master of Seasons is here.
(White Aura) Aragmon the cyclops towers here, protecting the hall.
You scan west.

<1067hp 111ma 396mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) east
A Hall in the Fortress
* | You stand in a large hall that is aligned with large pillars
| | on each wall that present warriors that have long ago been
* *-S | forgotten. The ground is made of dirt that has been packed
| | | down to form a trail. The walls are made of large rocks
*-*-@ | that have been placed together to form the giant fortress.
| | There is no ceiling upon the top of the fortress to let
* | in the light from day and night.
| |
o-x-F |
---------+

[Exits: north west]
An enormous old alsatian walks in.
A solid shadow walks in.

<1067hp 111ma 395mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) scan all
You scan all around.
You scan north.
You scan west.

<1067hp 111ma 395mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) north
A Hall in the Fortress
| You stand in a large hall that is aligned with large pillars
| on each wall that present warriors that have long ago been
* | forgotten. The ground is made of dirt that has been packed
| | down to form a trail. The walls are made of large rocks that
* @-S | have been placed together to form the giant fortress. There
| | | is no ceiling upon the top of the fortress to let in the light
*-*-* | from day and night.
| |
* |
---------+

[Exits: east south up down]
A solid shadow walks in.
An enormous old alsatian walks in.

<1067hp 111ma 394mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A small duergar smith is here, forging armor.
You scan south.
You scan up.
*** Range 1 (up) ***
(White Aura) A well-built jotun leans against a large polearm as he stands guard.
You scan down.

<1067hp 111ma 394mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) up
A Hall in the Fortress
| You stand in a large hall that is aligned with large pillars
| on each wall that present warriors that have long ago been
| forgotten. The ground is made of dirt that has been packed
| down to form a trail. The walls are made of large rocks that
*-@ | have been placed together to form the giant fortress. There
| is no ceiling upon the top of the fortress to let in the light
| from day and night.
|
|
---------+

[Exits: west down]
(White Aura) A well-built jotun leans against a large polearm as he stands guard.
An enormous old alsatian walks in.
A solid shadow walks in.

<1067hp 111ma 393mv> <no opponent-no opponent> (1864gc-aggressive-1am (night)-) ki jot
Your turmoil MUTILATES a well-built jotun!
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You parry a well-built jotun's charge.
An enormous old alsatian's bite mauls a well-built jotun.
Your wild turmoil mauls a well-built jotun.
Your turmoil DISEMBOWELS a well-built jotun!
Your pierce mauls a well-built jotun.
Your turmoil DISEMBOWELS a well-built jotun!
A solid shadow's slash misses a well-built jotun.
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You block a well-built jotun's attack and attempt to strike at the brief opening.
Your riposte mauls a well-built jotun.
You parry a well-built jotun's charge with an easy flourish.
Your turmoil MUTILATES a well-built jotun!
Your stab wounds a well-built jotun.
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) hobb
You strike a well-built jotun with your weapon and attempt to hobble it.
Your hobble injures a well-built jotun.
A well-built jotun clutches its leg painfully as it begins to hobble.
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
A solid shadow bites a well-built jotun!
A solid shadow's poison grazes a well-built jotun.
A well-built jotun looks very ill.
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You parry a well-built jotun's charge with an easy flourish.
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your stab decimates a well-built jotun!
Your pierce mauls a well-built jotun.
Your turmoil DISEMBOWELS a well-built jotun!
Your stab mauls a well-built jotun.
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You dance around a well-built jotun's charge and easily dodge it.
You thrust a well-built jotun's charge aside in a skillful parry.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash decimates a well-built jotun!
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) where
Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
A well-built jotun's kicked dirt misses you.
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) where
Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates
A well-built jotun has a few scratches.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You dance around a well-built jotun's charge and easily dodge it.
You dance around a well-built jotun's charge and easily dodge it.
An enormous old alsatian's bite decimates a well-built jotun!
Your wild turmoil mauls a well-built jotun.
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) aff
You are affected by the following:
Power: solid shadow : lasts for 24 hours
Spell: cabal sanctuary: lasts for 5 hours
Spell: detect magic : lasts for 11 hours
Spell: detect invis : lasts for 11 hours
Spell: detect evil : lasts for 11 hours
Skill: warcry : modifies save vs afflictive by 6 for 16 hours
: modifies hitroll by 6 for 16 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You dual parry a well-built jotun's charge.
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
An enormous old alsatian's bite wounds a well-built jotun.
Your turmoil misses a well-built jotun.
Your pierce decimates a well-built jotun!
Your turmoil DISEMBOWELS a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) hobb
You strike a well-built jotun with your weapon and attempt to hobble it.
Your hobble wounds a well-built jotun.
A well-built jotun clutches its leg painfully as it begins to hobble.
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-) where

You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You dodge a well-built jotun's charge.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil MUTILATES a well-built jotun!
Your stab decimates a well-built jotun!
Your turmoil maims a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You evade a well-built jotun's bash, causing it to fall flat on its face.
A well-built jotun's bash misses you.
A well-built jotun has some small wounds and bruises.

<1067hp 111ma 393mv> <none-mob> (1864gc-aggressive-1am (night)-)
You deflect a well-built jotun's charge aside in an ungraceful parry.
You manage to dodge a well-built jotun's charge with a lot of effort.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil DISEMBOWELS a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash devastates a well-built jotun!
A solid shadow's poison grazes a well-built jotun.
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-) Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You stumble and barely manage to dodge a well-built jotun's charge.
You thrust a well-built jotun's charge aside in a skillful parry.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil maims a well-built jotun!
Your pierce decimates a well-built jotun!
Your turmoil maims a well-built jotun!
Your stab misses a well-built jotun.
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
A solid shadow bites a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-) aff
You are affected by the following:
Power: solid shadow : lasts for 23 hours
Spell: cabal sanctuary: lasts for 4 hours
Spell: detect magic : lasts for 10 hours
Spell: detect invis : lasts for 10 hours
Spell: detect evil : lasts for 10 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
You parry a well-built jotun's charge with an easy flourish.
You thrust a well-built jotun's charge aside in a skillful parry.
Your turmoil MUTILATES a well-built jotun!
Your stab mauls a well-built jotun.
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your turmoil DISMEMBERS a well-built jotun!
A solid shadow's slash misses a well-built jotun.
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You evade a well-built jotun's bash, causing it to fall flat on its face.
A well-built jotun's bash misses you.
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-) hobb
You strike a well-built jotun with your weapon and attempt to hobble it.
Your hobble decimates a well-built jotun!
A well-built jotun clutches its leg painfully as it begins to hobble.
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You parry a well-built jotun's charge with an easy flourish.
You deflect a well-built jotun's charge aside in an ungraceful parry.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil misses a well-built jotun.
Your turmoil MUTILATES a well-built jotun!
Your stab decimates a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has some small wounds and bruises.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You dual parry a well-built jotun's charge.
Your turmoil DISEMBOWELS a well-built jotun!
Your stab devastates a well-built jotun!
Your pierce mauls a well-built jotun.
A solid shadow's slash maims a well-built jotun!
A well-built jotun has quite a few wounds.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
Kizer walks in.
A well-built jotun has quite a few wounds.

<1071hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-)
You yell 'Help! Kizer tried to kick dirt into my eyes!'
Kizer's kicked dirt misses you.
You dodge a well-built jotun's charge.
You thrust a well-built jotun's charge aside in a skillful parry.
You parry Kizer's jab with a hasty swing from your off-hand weapon.
You deflect Kizer's back fist aside in an ungraceful parry.
Kizer's jump kick injures you.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil MUTILATES a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has quite a few wounds.

<1055hp 112ma 400mv> <none-mob> (1864gc-aggressive-2am (night)-) ki kizer
You start aiming at Kizer.
Kizer has a few scratches.

<1055hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-) hobb

You thrust a well-built jotun's charge aside in a skillful parry.
You manage to dodge a well-built jotun's charge with a lot of effort.
Kizer's palm strike hits you.
Kizer's tiger uppercut injures you.
Kizer's whirlwind kick wounds you.
An enormous old alsatian's bite decimates a well-built jotun!
Kizer manages to dodge your turmoil with a lot of effort.
Your pierce mauls Kizer.
Kizer dodges your stab.
A solid shadow's slash devastates a well-built jotun!
Kizer has a few scratches.

<1009hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-) You strike Kizer with your weapon and
attempt to hobble him.
Your hobble mauls Kizer.
Kizer clutches his leg painfully as he begins to hobble.
Kizer has some small wounds and bruises.

<1009hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-)
The healing light fades from Kizer.
You dance around a well-built jotun's charge and easily dodge it.
You dodge a well-built jotun's charge.
Kizer's jab grazes you.
Kizer's palm strike hits you.
You awkwardly parry Kizer's lightning kick with a loud clang.
An enormous old alsatian's bite mauls a well-built jotun.
Kizer stumbles and barely dodges your turmoil.
Your pierce mauls Kizer.
Your turmoil DISEMBOWELS Kizer!
Your turmoil MUTILATES Kizer!
Kizer blocks your attack with his crane wing technique.
A solid shadow's slash misses a well-built jotun.
Kizer has some small wounds and bruises.

<991hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-)
Kizer's kicked dirt misses you.
Kizer has some small wounds and bruises.

<991hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-)
A well-built jotun's kicked dirt misses you.
Kizer has some small wounds and bruises.

<991hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-) bash

You dance around a well-built jotun's charge and easily dodge it.
You dodge a well-built jotun's charge.
Kizer's palm strike grazes you.
Kizer's palm strike hits you.
Kizer's whirlwind kick wounds you.
An enormous old alsatian's bite mauls a well-built jotun.
Kizer manages to dodge your turmoil with a lot of effort.
Kizer stumbles and barely dodges your turmoil.
A solid shadow's slash maims a well-built jotun!
Kizer has some small wounds and bruises.

<953hp 112ma 400mv> <none-dual_wield> (1864gc-aggressive-2am (night)-)
A solid shadow's poison grazes a well-built jotun.
Kizer has some small wounds and bruises.

<958hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-) Your bash is ineffective as you slam i
nto a protective shield.
Your bash misses Kizer.
Kizer has some small wounds and bruises.

<958hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
You dodge a well-built jotun's charge.
You parry a well-built jotun's charge.
Kizer's jab grazes you.
You parry Kizer's back fist with a hasty swing from your off-hand weapon.
Kizer's spin kick hits you.
An enormous old alsatian's bite misses a well-built jotun.
Your turmoil MUTILATES Kizer!
Kizer blocks your attack with his crane wing technique.
Your wild turmoil injures Kizer.
A solid shadow's slash maims a well-built jotun!
Kizer has quite a few wounds.

<939hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
Kizer looks at you.
Kizer has quite a few wounds.

<939hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
Kizer has fled!
Kizer walks down.
A well-built jotun has quite a few wounds.

<939hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-)
A well-built jotun's kicked dirt misses you.
A well-built jotun has quite a few wounds.

<939hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-)
Kizer walks in.
A well-built jotun has quite a few wounds.

<939hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-)
You yell 'Help! I am being attacked by Kizer!'
Kizer's tiger uppercut mauls you.
Kizer's dragon punch devastates you!
Kizer's spin kick wounds you.
A well-built jotun has quite a few wounds.

<870hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-)
A quick swipe of your off-hand weapon parries a well-built jotun's charge aside easily.
A well-built jotun's charge wounds you.
Kizer's palm strike hits you.
Kizer's elbow slash wounds you.
Kizer's roundhouse kick grazes you.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil DISEMBOWELS a well-built jotun!
Your pierce devastates a well-built jotun!
Your turmoil DISMEMBERS a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has quite a few wounds.

<820hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-) ki kizer
You start aiming at Kizer.
Kizer has quite a few wounds.

<820hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
Kizer tries to disarm you, but fails.
Kizer has quite a few wounds.

<820hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
Kizer stops hobbling around.
A well-built jotun stops hobbling around.
You thrust a well-built jotun's charge aside in a skillful parry.
You thrust a well-built jotun's charge aside in a skillful parry.
Kizer's elbow slash injures you.
Kizer's tiger uppercut wounds you.
Kizer's knee thrust hits you.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil MUTILATES Kizer!
Kizer dodges your turmoil.
Your pierce wounds Kizer.
A solid shadow's slash devastates a well-built jotun!
Kizer has quite a few wounds.

<777hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-) hobb
You strike Kizer with your weapon and attempt to hobble him.
Your hobble decimates Kizer!
Kizer clutches his leg painfully as he begins to hobble.
Kizer has quite a few wounds.

<777hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
You dodge a well-built jotun's charge.
You dodge a well-built jotun's charge.
Kizer's dragon punch decimates you!
You deflect Kizer's palm strike aside in an ungraceful parry.
You parry Kizer's lightning kick with a hasty swing from your off-hand weapon.
Kizer blocks your attack with his crane wing technique.
Your turmoil MUTILATES Kizer!
Your pierce mauls Kizer.
A solid shadow's slash devastates a well-built jotun!
Kizer has quite a few wounds.

<751hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
A well-built jotun's kicked dirt misses you.
Kizer has quite a few wounds.

<751hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-) dirt

You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
Kizer's dragon punch mauls you.
Kizer's tiger uppercut injures you.
You deflect Kizer's lightning kick aside in an ungraceful parry.
An enormous old alsatian's bite mauls a well-built jotun.
Kizer blocks your attack with his crane wing technique.
A solid shadow's slash maims a well-built jotun!
Kizer has quite a few wounds.

<715hp 114ma 400mv> <none-dual_wield> (1864gc-aggressive-3am (night)-)
Kizer has fled!
Kizer walks down.
A well-built jotun has quite a few wounds.

<715hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-) fle
fle
A well-built jotun is blinded by the dirt in its eyes!
Your kicked dirt scratches a well-built jotun.
A well-built jotun has quite a few wounds.

<715hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-)
You nimbly dodge a well-built jotun's charge with a practiced maneuver.
You parry a well-built jotun's charge with an easy flourish.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil DISEMBOWELS a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your turmoil DISEMBOWELS a well-built jotun!
A solid shadow's slash misses a well-built jotun.
A well-built jotun has quite a few wounds.

<715hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-) qq

You parry a well-built jotun's charge.
You awkwardly parry a well-built jotun's charge with a loud clang.
An enormous old alsatian's bite decimates a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
Your pierce devastates a well-built jotun!
Your pierce misses a well-built jotun.
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has quite a few wounds.

<715hp 114ma 400mv> <none-mob> (1864gc-aggressive-3am (night)-) You flee from combat!
A Hall in the Fortress
| You stand in a large hall that is aligned with large pillars
| on each wall that present warriors that have long ago been
* | forgotten. The ground is made of dirt that has been packed
| | down to form a trail. The walls are made of large rocks that
* @-S | have been placed together to form the giant fortress. There
| | | is no ceiling upon the top of the fortress to let in the light
*-*-* | from day and night.
| |
* |
---------+

[Exits: east south up down]

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) You aren't fighting anyone.

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) scan all
They aren't here.

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) You scan all around.
You scan east.
*** Range 1 (east) ***
A small duergar smith is here, forging armor.
You scan south.
You scan up.
*** Range 1 (up) ***
(Charmed) (Red Aura) A solid shadow is here, fighting a well-built jotun.
(Charmed) An enormous old alsatian is here, fighting a well-built jotun.
(White Aura) A well-built jotun is here, fighting an enormous old alsatian.
You scan down.

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A small duergar smith is here, forging armor.
You scan south.
You scan up.
*** Range 1 (up) ***
(Charmed) (Red Aura) A solid shadow is here, fighting a well-built jotun.
(Charmed) An enormous old alsatian is here, fighting a well-built jotun.
(White Aura) A well-built jotun is here, fighting an enormous old alsatian.
You scan down.

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) where
Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates

<715hp 114ma 399mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-) up
A Hall in the Fortress
| You stand in a large hall that is aligned with large pillars
| on each wall that present warriors that have long ago been
| forgotten. The ground is made of dirt that has been packed
| down to form a trail. The walls are made of large rocks that
*-@ | have been placed together to form the giant fortress. There
| is no ceiling upon the top of the fortress to let in the light
| from day and night.
|
|
---------+

[Exits: west down]
(Charmed) (Red Aura) A solid shadow is here, fighting a well-built jotun.
(White Aura) A well-built jotun leans against a large polearm as he stands guard.

<715hp 114ma 398mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-)
A solid shadow is blinded by the dirt in its eyes!
A well-built jotun's kicked dirt scratches a solid shadow.

<715hp 114ma 398mv> <no opponent-no opponent> (1864gc-aggressive-3am (night)-)
A well-built jotun yells 'Help! I am being attacked by someone!'
A well-built jotun's charge misses a solid shadow.
Your turmoil MUTILATES a well-built jotun!
Your turmoil MUTILATES a well-built jotun!
A solid shadow's slash devastates a well-built jotun!
A well-built jotun has quite a few wounds.

<715hp 114ma 398mv> <none-mob> (1864gc-aggressive-3am (night)- a solid shadow: 99%hp) where
Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates
The night is about to end.
A solid shadow's poison grazes a well-built jotun.
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)- a solid shadow: 99%hp)
A well-built jotun rubs the dirt out of its eyes, but they're still watering.
You dance around a well-built jotun's charge and easily dodge it.
A quick swipe of your off-hand weapon parries a well-built jotun's charge aside easily.
Your turmoil MUTILATES a well-built jotun!
Your stab decimates a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-) where
Players near you in The Fortress of War:
<PK> Awfhar A Hall in the Fortress
<PK> Kizer The Fortress Gates
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
You evade a well-built jotun's bash, causing it to fall flat on its face.
A well-built jotun's bash misses you.
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
You parry a well-built jotun's charge.
You thrust a well-built jotun's charge aside in a skillful parry.
Your turmoil DISEMBOWELS a well-built jotun!
Your sting MUTILATES a well-built jotun!
A solid shadow's slash decimates a well-built jotun!
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
An enormous old alsatian walks in.
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
You parry a well-built jotun's charge with an easy flourish.
You parry a well-built jotun's charge.
An enormous old alsatian's bite mauls a well-built jotun.
Your turmoil DISMEMBERS a well-built jotun!
A solid shadow's slash maims a well-built jotun!
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
Kizer walks in.
A well-built jotun has quite a few wounds.

<722hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
You yell 'Help! I am being attacked by Kizer!'
Kizer's dragon punch devastates you!
Kizer's elbow slash misses you.
Kizer's roundhouse kick grazes you.
A well-built jotun has quite a few wounds.

<687hp 116ma 400mv> <none-mob> (1864gc-aggressive-4am (night)-)
A well-built jotun kicks dirt in your eyes!
A well-built jotun's kicked dirt grazes you.
You can't see a thing!

<682hp 116ma 400mv> <unknown-unknown> (1864gc-aggressive-4am (night)-)
You parry someone's charge with an easy flourish.
You parry someone's charge with an easy flourish.
You awkwardly parry someone's elbow slash with a loud clang.
Someone's palm strike grazes you.
Someone's lightning kick injures you.
Someone's bite devastates someone!
Your turmoil DISEMBOWELS someone!
Your stab misses someone.
Your pierce decimates someone!
Your stab decimates someone!
Someone's slash maims someone!

<658hp 116ma 400mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) fle
fle
You flee from combat!
You can't see a thing!

<658hp 116ma 399mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-) You aren't fighting anyone.

<658hp 116ma 399mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-) up
You can't see a thing!

<658hp 116ma 398mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-)
Someone yells 'Help! I am being attacked by Awfhar!'
Someone's eyes stop watering.
Someone's charge decimates someone!
Someone's charge DISEMBOWELS someone!
Your turmoil maims someone!
Your stab mauls someone.
Your turmoil MUTILATES someone!
Someone's slash devastates someone!

<658hp 116ma 398mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) fle
You flee from combat!
You can't see a thing!

<658hp 116ma 397mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-) up
You can't see a thing!

<658hp 116ma 396mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-)
You yell 'Help! I am being attacked by someone!'
Someone's tiger uppercut wounds you.
You awkwardly parry someone's tiger uppercut with a loud clang.
You deflect someone's spin kick aside in an ungraceful parry.

<640hp 116ma 396mv> <unknown-unknown> (1864gc-aggressive-4am (night)-)
Someone rubs the dirt out of its eyes, but they're still watering.
Someone's jab hits you.
Someone's tiger uppercut mauls you.
Someone's whirlwind kick wounds you.
Someone's bite devastates someone!
Someone blocks your attack with his crane wing technique.
Your turmoil devastates someone!
Someone dodges your turmoil.
Someone's slash maims someone!

<591hp 116ma 396mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) fle
You couldn't escape!

<591hp 116ma 396mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) fle

Someone's kicked dirt misses someone.

<591hp 116ma 396mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) You flee from combat!
You can't see a thing!

<591hp 116ma 395mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-) aff
You are affected by the following:
Skill: dirt kicking : modifies hitroll by -3 for up to 4 rounds
Power: solid shadow : lasts for 21 hours
Spell: cabal sanctuary: lasts for 2 hours
Spell: detect magic : lasts for 8 hours
Spell: detect invis : lasts for 8 hours
Spell: detect evil : lasts for 8 hours
Skill: warcry : modifies save vs afflictive by 6 for 13 hours
: modifies hitroll by 6 for 13 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
Someone walks in.
Someone walks in.

<591hp 116ma 395mv> <no opponent-no opponent> (1864gc-aggressive-4am (night)-)
You yell 'Help! I am being attacked by someone!'
Someone's jab hits you.
You parry someone's palm strike with a hasty swing from your off-hand weapon.
Someone's whirlwind kick mauls you.

<558hp 116ma 395mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) dirt
Your kicked dirt misses someone.

<558hp 116ma 395mv> <unknown-unknown> (1864gc-aggressive-4am (night)-)
You parry someone's elbow slash.
You awkwardly parry someone's dragon punch with a loud clang.
Someone's jump kick wounds you.
Your turmoil mauls someone.

<539hp 116ma 395mv> <unknown-unknown> (1864gc-aggressive-4am (night)-)
Someone weakens you with his nerve pressure.

<539hp 116ma 395mv> <unknown-unknown> (1864gc-aggressive-4am (night)-) hobb

Someone's eyes stop watering.
Someone's back fist injures you.
Someone's tiger uppercut decimates you!
You parry someone's spin kick with a hasty swing from your off-hand weapon.
Someone dodges your turmoil.
Your stab mauls someone.

<498hp 116ma 395mv> <unknown-unknown> (1864gc-aggressive-4am (night)-)
The day has begun.

<504hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-) You strike someone with your weapon and
attempt to hobble him.
Your hobble wounds someone.
Someone clutches his leg painfully as he begins to hobble.

<504hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-)
Someone's dragon punch mauls you.
Someone's elbow slash injures you.
Someone's jump kick mauls you.
Someone blocks your attack with his crane wing technique.
Your turmoil MUTILATES someone!

<445hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-) aff

You rub the dirt out of your eyes, but they're still watering.
Kizer's dragon punch devastates you!
Kizer's jab grazes you.
You stumble and barely manage to dodge Kizer's jump kick.
Kizer stumbles and barely dodges your turmoil.
Kizer dodges your turmoil.
Kizer has some small wounds and bruises.

<408hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-)
Kizer tries to disarm you, but fails.
Kizer has some small wounds and bruises.

<408hp 118ma 400mv> <unknown-unknown> (1864gc-evasive-5am (dawn)-) You are affected by the following:
Skill: dirt immunity : modifies hitroll by -3 for 2 rounds
Skill: nerve : modifies strength by -3 for 4 hours
Power: solid shadow : lasts for 20 hours
Spell: cabal sanctuary: lasts for 1 hours
Spell: detect magic : lasts for 7 hours
Spell: detect invis : lasts for 7 hours
Spell: detect evil : lasts for 7 hours
Skill: warcry : modifies save vs afflictive by 6 for 12 hours
: modifies hitroll by 6 for 12 hours
Set : Malicious Beast: modifies health by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently
Kizer has some small wounds and bruises.

<408hp 118ma 400mv> <unknown-unknown> (1864gc-evasive-5am (dawn)-)
Kizer's jab grazes you.
Kizer's elbow slash injures you.
Kizer's knee thrust grazes you.
Kizer blocks your attack with his crane wing technique.
Your turmoil MUTILATES Kizer!
Your turmoil MUTILATES Kizer!
Your turmoil DISEMBOWELS Kizer!
A solid shadow's slash MUTILATES Kizer!
Kizer has quite a few wounds.

<377hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-)
A solid shadow bites Kizer!
Kizer turns slightly green, but it passes.
An enormous old alsatian walks in.
Kizer has quite a few wounds.

<377hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-)
Kizer's jab grazes you.
Kizer's back fist misses you.
Kizer's knee thrust misses you.
Kizer manages to dodge your turmoil with a lot of effort.
Kizer blocks your attack with his crane wing technique.
A solid shadow's slash misses Kizer.
Kizer has quite a few wounds.

<369hp 118ma 400mv> <unknown-unknown> (1864gc-aggressive-5am (dawn)-)
Kizer has fled!
Kizer walks south.

<369hp 118ma 400mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) dirt
But you aren't in combat!

<369hp 118ma 400mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) qq

Your eyes stop watering.

<369hp 118ma 400mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) They aren't here.

<369hp 118ma 400mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) south
qq
A Hall in the Fortress
* | You stand in a large hall that is aligned with large pillars
| | on each wall that present warriors that have long ago been
* *-S | forgotten. The ground is made of dirt that has been packed
| | | down to form a trail. The walls are made of large rocks
*-*-@ | that have been placed together to form the giant fortress.
| | There is no ceiling upon the top of the fortress to let
* | in the light from day and night.
| |
o-x-F |
---------+

[Exits: north west]
Kizer the Grand Master of Seasons is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<369hp 118ma 399mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) Kizer yells 'Help! I am being a
ttacked by Awfhar!'
Kizer manages to dodge your turmoil with a lot of effort.
Kizer dodges your pierce.
Kizer blocks your attack with his crane wing technique.
Kizer has quite a few wounds.

<369hp 118ma 399mv> <none-dual_wield> (1864gc-aggressive-5am (dawn)-)
Kizer's back fist injures you.
You parry Kizer's back fist with a hasty swing from your off-hand weapon.
Kizer's whirlwind kick wounds you.
Kizer blocks your attack with his crane wing technique.
Kizer dodges your stab.
Your turmoil MUTILATES Kizer!
Kizer dances around your pierce, easily dodging it.
Kizer has some big nasty wounds and scratches.

<334hp 118ma 399mv> <none-dual_wield> (1864gc-aggressive-5am (dawn)-)
Kizer has fled!
Kizer walks north.

<334hp 118ma 399mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) qq
They aren't here.

<334hp 118ma 399mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) north
qq
A Hall in the Fortress
| You stand in a large hall that is aligned with large pillars
| on each wall that present warriors that have long ago been
* | forgotten. The ground is made of dirt that has been packed
| | down to form a trail. The walls are made of large rocks that
* @-S | have been placed together to form the giant fortress. There
| | | is no ceiling upon the top of the fortress to let in the light
*-*-* | from day and night.
| |
* |
---------+

[Exits: east south up down]
A solid shadow walks in.
An enormous old alsatian walks in.

<334hp 118ma 398mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) They aren't here.

<334hp 118ma 398mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A small duergar smith is here, forging armor.
You scan south.
You scan up.
*** Range 1 (up) ***
Kizer the Grand Master of Seasons is here.
(White Aura) A well-built jotun leans against a large polearm as he stands guard.
You scan down.

<334hp 118ma 398mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A small duergar smith is here, forging armor.
You scan south.
You scan up.
*** Range 1 (up) ***
Kizer the Grand Master of Seasons is here.
(White Aura) A well-built jotun leans against a large polearm as he stands guard.
You scan down.

<334hp 118ma 398mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) south
A Hall in the Fortress
* | You stand in a large hall that is aligned with large pillars
| | on each wall that present warriors that have long ago been
* *-S | forgotten. The ground is made of dirt that has been packed
| | | down to form a trail. The walls are made of large rocks
*-*-@ | that have been placed together to form the giant fortress.
| | There is no ceiling upon the top of the fortress to let
* | in the light from day and night.
| |
o-x-F |
---------+

[Exits: north west]
An enormous old alsatian walks in.
A solid shadow walks in.

<334hp 118ma 397mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) west
Inside the Fortress
*-* | You have come into the fortress and you now stand in
| | | the middle of a clearing that leads to each hall of the
* * *-S| fortress. Large pillars rest in every corner of the clearing.
| | | The ground is made of dirt that has been packed down
*-@-* | to form a trail. The walls are made of large rocks that
| | have been placed together to form the giant fortress.
* |
| |
o-x-F|
---------+

[Exits: east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<334hp 118ma 396mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) scan all
You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
(White Aura) Aragmon the cyclops towers here, protecting the hall.
You scan west.

<334hp 118ma 396mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) south
The Fortress Gates
* *-S| You have come to the gates of a large fortress that is
| | | home to the great battle lords of Serin. The large gates
*-*-* | have stood up for quite some time, and show their age
| | through cracks and the like. Standing taller then most
@ | giants they are very large and very well made. From inside
| | you hear the sounds of battlecries and battles going strong
o-x-F| all throughout the centuries.
|
|
---------+

[Exits: north south]
(White Aura) Aragmon the cyclops towers here, protecting the hall.
An enormous old alsatian walks in.
A solid shadow walks in.
Aragmon the cyclops yells 'You don't belong here, Awfhar!'
You dodge Aragmon the cyclops's smash.
Aragmon the cyclops has a few scratches.

<334hp 118ma 395mv> <none-mob> (1864gc-aggressive-5am (dawn)-) fle
fle
You flee from combat!
A twisting path around the mountain
*-*-* | The shrubbery and plants are covered in snow and ice on
| | this winding path along the northern face of the mountain.
* | Large rocks hang overhead as you attempt to slide underneath
| | them for a safe passing, often vibrating from some kind
@-x-F| of activity that seems to be coming from within the mountain.
| You can barely manage to move north and east.
|
|
|
---------+

[Exits: north east]
A solid shadow walks in.
An enormous old alsatian walks in.

<334hp 118ma 394mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) You aren't fighting anyone.

<334hp 118ma 394mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) east
east
A treacherous ledge
*-*-* | At this point on the mountain your eyes can see for miles
| | and miles. To the north you notice a huge, dark forest which
* | strangely enough has no birds passing over it. Behind you
| | remains the ominous cliffside paths with gusts of wind that
o-@-F | could easily knock you off and force you to tumble to your
| death. A frayed rope ladder falls down and leads you to
| the base of the mountain or a somewhat snowy passage take
| you west.
|
---------+

[Exits: east west down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<334hp 118ma 390mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) A Frozen Hut
*-* | This broken down shack has been constructed on the side of
| | a flat, windy section of the mountain. Feeble logs were stuck
* | into deep holes that have been dug out of the ground, creating
| | a perfect square. A small hole in the middle of the room houses
o-x-@ | a tiny campfire that smokes up the entire place. The only
| way out is through the doorless exit west.
|
|
|
---------+

[Exits: west]
Katarina the warrior mistress stands here, offering supplies to her comrades.
A solid shadow walks in.
An enormous old alsatian walks in.

<334hp 118ma 387mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) west
A treacherous ledge
*-*-* | At this point on the mountain your eyes can see for miles
| | and miles. To the north you notice a huge, dark forest which
* | strangely enough has no birds passing over it. Behind you
| | remains the ominous cliffside paths with gusts of wind that
o-@-F | could easily knock you off and force you to tumble to your
| death. A frayed rope ladder falls down and leads you to
| the base of the mountain or a somewhat snowy passage take
| you west.
|
---------+

[Exits: east west down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<334hp 118ma 384mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) down
A tall rockface
| The dusty road ends abruptly into a stone rockface. The
| wall has been overgrown with vines that lace in between
| the shallow crevices, thick from years of growth. The
| wall seems impassable until you notice deep grooves in
@-o | the vines that resemble that of fingerprints. As you
| | step back, you notice the peculiar shape of a ladder
o f| that leads to the top.
| ||
f-f-f|
---------+

[Exits: east up]
A rugged ranger is here, scouting the land.
A solid shadow climbs in.
An enormous old alsatian climbs in.

<334hp 118ma 378mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) east
A stony ascension
| The marble steps are covered in dirt and chipped from years
| of disuse. Large cracks trap mounds of dirt, spurring
| small patches of moss all over the rocks that make your
| traction slippery. You notice a strip of open space in
x-@ | between the overgrown bushes at the top of the ascension
| | that could possibly lead further up the mountain.
o f-f|
| | |
f-f-f |
---------+

[Exits: south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<334hp 118ma 374mv> <no opponent-no opponent> (1864gc-aggressive-5am (dawn)-) south
south
An untamed opening
| The wild forest around you seems to shrink in the distance
| as you step into the middle of a field riddled with weeds and
x-o | overgrown grass. The ground underneath you is riddled with
| | footprints and dried blood. The air is caked by unsettled dust
@ f-f| that billows from the slightest movement. A slim dusty trail
| | | leads to the south and cuts further through the untamed field
f-f-f | west.
| |
f |
---------+

[Exits: north south]
A solid shadow walks in.
An enormous old alsatian walks in.
The sun rises in the east.

<348hp 125ma 400mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) A Thin Trail
x-o | A terribly thin trail twisting among trees. The trees vary
| | greatly in size, but they have the same coloring and appear
o f-f| to be the same type. A thick layer of yellow and brown leaves
| | | is scattered across the healthy, dark, reddish and brown colored
f-@-f | soil. The trail continues on its way to the east and west.
| |
f |
| |
o-f |
---------+

[Exits: north east west]
There is a sign with a very important warning written here.
An enormous old alsatian walks in.
A solid shadow walks in.

<348hp 125ma 398mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) west
A Thin Trail
x-o | A terribly thin trail twisting among trees. The trees vary
| | greatly in size, but they have the same coloring and appear
o f| to be the same type. A thick layer of yellow and brown leaves
| || is scattered across the healthy, dark, reddish and brown
@-f-f| colored soil. The trail continues on its way to the north
| | and south.
f |
| |
o-o-f |
---------+

[Exits: east south]
A solid shadow walks in.
An enormous old alsatian walks in.

<348hp 125ma 395mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) south
south
A Thin Trail
o f| A terribly thin trail twisting among trees. The trees vary great
| || in size, but they have the same coloring and appear to be the
f-f-f| same type. A thick layer of yellow and brown leaves is scattered
| | across the healthy, dark, reddish and brown colored soil. The
@ | trail continues on its way to the north and south.
| |
o-o-f |
| |
o |
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<348hp 125ma 392mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) A Thin Trail
f-f-f| You have reached the terminus of a terribly thin trail twisting
| | among trees. The trees vary greatly in size, but they have the
f | same coloring and appear to be of the same type. A thick layer
| | of yellow and brown leaves is scattered across the healthy, dark,
o-o-@ | reddish-brown colored soil. The trail leads to the north. A thick
| | clay wall has been constructed to the south, but a small hand-made
o | opening has been dug through it allowing passage.
| |
z |
---------+

[Exits: north west down]
A solid shadow walks in.
An enormous old alsatian walks in.

<348hp 125ma 389mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) west
west
Thin Growth
f-f| A few trees and ferns sparsely populate the sides of the quiet
| | path. Grass is more common here, nearly covering a few patches
f | of the reddish-brown path completely. Despite the thin growth,
| | neither sound nor sign of animals are to be found. To the south
o-@-f | looms Vorthyn Mountain, its high peak nearly touching the clouds.
| | The path to the east leads toward a wide, lush valley.
o |
| |
z |
---------+

[Exits: east west]
An enormous old alsatian walks in.
A solid shadow walks in.

<348hp 125ma 387mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) Thin Growth
f| A few trees and ferns sparsely populate the sides of the
|| quiet path. Grass is more common here, nearly covering a
f| few patches of the reddish-brown path completely. Despite
|| the thin growth, neither sound nor sign of animals are to
@-o-f| be found. To the south looms Vorthyn Mountain, its high peak
| | nearly touching the clouds. The path to the east leads toward
o | a wide, lush valley.
| |
z |
---------+

[Exits: east south]
A solid shadow walks in.
An enormous old alsatian walks in.

<348hp 125ma 385mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) south
south
Thin Growth
f| A few trees and ferns sparsely populate the sides of the quiet
|| path. Grass is more common here, nearly covering a few patches
o-o-f| of the reddish-brown path completely. Despite the thin growth,
| | neither sound nor sign of animals are to be found. To the
@ | south looms Vorthyn Mountain, its high peak nearly touching
| | the clouds. The path to the north leads toward a wide, lush
z | valley.
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<348hp 125ma 383mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) The Eastern Piedmont
o-o-f| Any ideas that traversing Vorthyn Mountain is a small thing
| | are completely wiped away here at the base. The long, rising
o | path can be seen clearly now, as can the sparse grass on the
| | mountainside. Occasionally, a gust of wind blows down from
@ | the slopes, doing nothing to ease your concern. From here,
| it's either up the mountain or along the path to the north.
|
|
|
---------+

[Exits: north up]
A solid shadow walks in.
An enormous old alsatian walks in.

<348hp 125ma 380mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) up
East Side of the Mountain
| The thin path allowing passage over Vorthyn Mountain is relatively
| stable here on the eastern slope. Scattered blades of grass
| are able to cling to life here on the rocky ground, no doubt
| bolstered each morning by the rising sun. The path leads up
@ | the mountain toward the peak or down toward a valley far below.
|
|
|
|
---------+

[Exits: up down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<348hp 125ma 375mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) west
Alas, you cannot go that way.

<348hp 125ma 375mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) up
west
Vorthyn Summit
| Finally! You've managed to reach the summit of Vorthyn Mountain.
| The clouds over your head seem to be just out of arms reach,
| definitely closer than the level ground far below. The thought
| of more travel on this rocky, uneven mountain is disheartening
x-@ | at best, but there's only one way to go from here: down. The
| trail to the west looks slightly more treacherous than the
| relatively stable path down the eastern slope.
|
|
---------+

[Exits: west down]
A solid shadow climbs in.
An enormous old alsatian climbs in.

<348hp 125ma 369mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) Vorthyn Summit
| Finally! You've managed to reach the summit of Vorthyn Mountain.
| The clouds over your head seem to be just out of arms reach,
| definitely closer than the level ground far below. The thought
| of more travel on this rocky, uneven mountain is disheartening
@-x | at best, but there's only one way to go from here: down.
| The path to the east looks slightly safer than the treacherous
| trail down the western slope.
|
|
---------+

[Exits: east down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<348hp 125ma 363mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) down
west
West Side of the Mountain
| The narrow trail allowing passage over Vorthyn Mountain
| is perhaps most treacherous here on the western slope. The
| idea of climbing higher in these conditions is not pleasant,
| one misstep would surely bring disaster here amongst the
x-@>x | skittering pebbles and swirling wind. It may be best to
| carefully follow the trail to the west and reach the long
| plateau below, which leads to a large field of some kind.
|
|
---------+

[Exits: east west up down]
A solid shadow climbs in.
An enormous old alsatian climbs in.

<348hp 125ma 357mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) West Side of the Mountain
| The narrow trail allowing passage over Vorthyn Mountain
| is perhaps most treacherous here on the western slope.
| The idea of climbing higher in these conditions is not
| pleasant, one misstep would surely bring disaster here
@-x>x| amongst the skittering pebbles and swirling wind. A long
| plateau below leads to a large field of some kind.
| A smooth crack in the face of the mountain looks unnatural.
|
|
---------+

[Exits: (crack) east down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<348hp 125ma 351mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) down
The Western Piedmont
| Any ideas that traversing Vorthyn Mountain is a small thing
| are completely wiped away here at the base. The steep, narrow
| path can be seen clearly now, and the reason no fauna and
| flora are visible is painfully obvious. The periodic gusts
@ | of wind blowing down from the rocky slopes do nothing to
| | ease your concern. From here, it's either up the treacherous
z | mountain or across the boulder laden plateau to the south.
| |
z-z |
---------+

[Exits: south up]
A solid shadow walks in.
An enormous old alsatian walks in.

<348hp 125ma 346mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) where
south
Players near you in The Mudfall:
<PK> Awfhar The Western Piedmont

<348hp 125ma 346mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) south
A Dry Plateau
| This long plateau bridges the slopes of Vorthyn Mountain,
| visible to the north, to the muddy remnants of a halfling
z | farm below. Underneath the myriad tiny round stones, the ground
| | here appears to be one giant slab of greyish stone, also burdened
@ | with several boulders ranging from gnome-sized to taller than
| | the biggest giant. The pebbles underfoot occasionally tremble
z-z | lightly, perhaps it is only the wind?
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<348hp 125ma 342mv> <no opponent-no opponent> (1864gc-aggressive-6am (day)-) A Dry Plateau
z | This long plateau bridges the slopes of Vorthyn Mountain,
| | visible to the north, to the muddy remnants of a halfling
z | farm below. Underneath the myriad tiny round stones, the ground
| | here appears to be one giant slab of greyish stone, also burdened
z-@ | with several boulders ranging from gnome-sized to taller than
| the biggest giant. The pebbles underfoot occasionally tremble
| lightly, perhaps it is only the wind?
|
|
---------+

[Exits: north west]
A solid shadow walks in.
An enormous old alsatian walks in.



#######Alot of spamming########



<455hp 60ma 133mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) ppp
You get a Defender potion from a Loot Sack.

<455hp 60ma 133mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) You quaff a Defender potion.
You are surrounded by a white aura.

<455hp 60ma 133mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) where
look
Players near you in The Mudfall:
<PK> Awfhar A Dry Plateau

<455hp 60ma 133mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) north
A Dry Plateau
z | This long plateau bridges the slopes of Vorthyn Mountain,
| | visible to the north, to the muddy remnants of a halfling
z | farm below. Underneath the myriad tiny round stones, the ground
| | here appears to be one giant slab of greyish stone, also burdened
z-@ | with several boulders ranging from gnome-sized to taller than
| the biggest giant. The pebbles underfoot occasionally tremble
| lightly, perhaps it is only the wind?
|
|
---------+

[Exits: north west]
(Charmed) An enormous old alsatian is here, peering at you warily.
(Charmed) (Red Aura) A solid shadow that exists only to do its master's bidding is here.

<455hp 60ma 133mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) north
A Dry Plateau
| This long plateau bridges the slopes of Vorthyn Mountain,
| visible to the north, to the muddy remnants of a halfling
z | farm below. Underneath the myriad tiny round stones, the ground
| | here appears to be one giant slab of greyish stone, also burdened
@ | with several boulders ranging from gnome-sized to taller than
| | the biggest giant. The pebbles underfoot occasionally tremble
z-z | lightly, perhaps it is only the wind?
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<455hp 60ma 129mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) The Western Piedmont
| Any ideas that traversing Vorthyn Mountain is a small thing
| are completely wiped away here at the base. The steep, narrow
| path can be seen clearly now, and the reason no fauna and
| flora are visible is painfully obvious. The periodic gusts
@ | of wind blowing down from the rocky slopes do nothing to
| | ease your concern. From here, it's either up the treacherous
z | mountain or across the boulder laden plateau to the south.
| |
z-z |
---------+

[Exits: south up]
A solid shadow walks in.
An enormous old alsatian walks in.

<455hp 60ma 125mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) up
West Side of the Mountain
| The narrow trail allowing passage over Vorthyn Mountain
| is perhaps most treacherous here on the western slope.
| The idea of climbing higher in these conditions is not
| pleasant, one misstep would surely bring disaster here
@-x>x| amongst the skittering pebbles and swirling wind. A long
| plateau below leads to a large field of some kind.
| A smooth crack in the face of the mountain looks unnatural.
|
|
---------+

[Exits: (crack) east down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<455hp 60ma 120mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) east
up
West Side of the Mountain
| The narrow trail allowing passage over Vorthyn Mountain
| is perhaps most treacherous here on the western slope. The
| idea of climbing higher in these conditions is not pleasant,
| one misstep would surely bring disaster here amongst the
x-@>x | skittering pebbles and swirling wind. It may be best to
| carefully follow the trail to the west and reach the long
| plateau below, which leads to a large field of some kind.
|
|
---------+

[Exits: east west up down]
A solid shadow climbs in.
An enormous old alsatian climbs in.

<455hp 60ma 114mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) east
Vorthyn Summit
| Finally! You've managed to reach the summit of Vorthyn Mountain.
| The clouds over your head seem to be just out of arms reach,
| definitely closer than the level ground far below. The thought
| of more travel on this rocky, uneven mountain is disheartening
@-x | at best, but there's only one way to go from here: down.
| The path to the east looks slightly safer than the treacherous
| trail down the western slope.
|
|
---------+

[Exits: east down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<455hp 60ma 108mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) Vorthyn Summit
| Finally! You've managed to reach the summit of Vorthyn Mountain.
| The clouds over your head seem to be just out of arms reach,
| definitely closer than the level ground far below. The thought
| of more travel on this rocky, uneven mountain is disheartening
x-@ | at best, but there's only one way to go from here: down. The
| trail to the west looks slightly more treacherous than the
| relatively stable path down the eastern slope.
|
|
---------+

[Exits: west down]
A solid shadow climbs in.
An enormous old alsatian climbs in.

<455hp 60ma 102mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) down
down
East Side of the Mountain
| The thin path allowing passage over Vorthyn Mountain is relatively
| stable here on the eastern slope. Scattered blades of grass
| are able to cling to life here on the rocky ground, no doubt
| bolstered each morning by the rising sun. The path leads up
@ | the mountain toward the peak or down toward a valley far below.
|
|
|
|
---------+

[Exits: up down]
An enormous old alsatian climbs in.
A solid shadow climbs in.

<455hp 60ma 96mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) north
The Eastern Piedmont
o-o-f| Any ideas that traversing Vorthyn Mountain is a small thing
| | are completely wiped away here at the base. The long, rising
o | path can be seen clearly now, as can the sparse grass on the
| | mountainside. Occasionally, a gust of wind blows down from
@ | the slopes, doing nothing to ease your concern. From here,
| it's either up the mountain or along the path to the north.
|
|
|
---------+

[Exits: north up]
A solid shadow walks in.
An enormous old alsatian walks in.

<455hp 60ma 91mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) north
Thin Growth
f| A few trees and ferns sparsely populate the sides of the quiet
|| path. Grass is more common here, nearly covering a few patches
o-o-f| of the reddish-brown path completely. Despite the thin growth,
| | neither sound nor sign of animals are to be found. To the
@ | south looms Vorthyn Mountain, its high peak nearly touching
| | the clouds. The path to the north leads toward a wide, lush
z | valley.
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<455hp 60ma 88mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) east
Thin Growth
f| A few trees and ferns sparsely populate the sides of the
|| quiet path. Grass is more common here, nearly covering a
f| few patches of the reddish-brown path completely. Despite
|| the thin growth, neither sound nor sign of animals are to
@-o-f| be found. To the south looms Vorthyn Mountain, its high peak
| | nearly touching the clouds. The path to the east leads toward
o | a wide, lush valley.
| |
z |
---------+

[Exits: east south]
A solid shadow walks in.
An enormous old alsatian walks in.

<455hp 60ma 86mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) east
Thin Growth
f-f| A few trees and ferns sparsely populate the sides of the quiet
| | path. Grass is more common here, nearly covering a few patches
f | of the reddish-brown path completely. Despite the thin growth,
| | neither sound nor sign of animals are to be found. To the south
o-@-f | looms Vorthyn Mountain, its high peak nearly touching the clouds.
| | The path to the east leads toward a wide, lush valley.
o |
| |
z |
---------+

[Exits: east west]
An enormous old alsatian walks in.
A solid shadow walks in.

<455hp 60ma 84mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) where
A Thin Trail
f-f-f| You have reached the terminus of a terribly thin trail twisting
| | among trees. The trees vary greatly in size, but they have the
f | same coloring and appear to be of the same type. A thick layer
| | of yellow and brown leaves is scattered across the healthy, dark,
o-o-@ | reddish-brown colored soil. The trail leads to the north. A thick
| | clay wall has been constructed to the south, but a small hand-made
o | opening has been dug through it allowing passage.
| |
z |
---------+

[Exits: north west down]
A solid shadow walks in.
An enormous old alsatian walks in.

<455hp 60ma 82mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) north
north
Players near you in Sylvan Vale:
<PK> Awfhar A Thin Trail
<PK> Kizer A Path from the Plains

<455hp 60ma 82mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) A Thin Trail
o f| A terribly thin trail twisting among trees. The trees vary great
| || in size, but they have the same coloring and appear to be the
f-f-f| same type. A thick layer of yellow and brown leaves is scattered
| | across the healthy, dark, reddish and brown colored soil. The
@ | trail continues on its way to the north and south.
| |
o-o-f |
| |
o |
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<455hp 60ma 79mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) A Thin Trail
x-o | A terribly thin trail twisting among trees. The trees vary
| | greatly in size, but they have the same coloring and appear
o f| to be the same type. A thick layer of yellow and brown leaves
| || is scattered across the healthy, dark, reddish and brown
@-f-f| colored soil. The trail continues on its way to the north
| | and south.
f |
| |
o-o-f |
---------+

[Exits: east south]
A solid shadow walks in.
An enormous old alsatian walks in.

<455hp 60ma 76mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) scan all
You scan all around.
You scan east.
You scan south.

<455hp 60ma 76mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) where
Players near you in Sylvan Vale:
<PK> Awfhar A Thin Trail
<PK> Kizer In the Valley Basin

<455hp 60ma 76mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) scan all
You scan all around.
You scan east.
You scan south.

<455hp 60ma 76mv> <no opponent-no opponent> (1864gc-evasive-7am (day)-) scan all
You scan all around.
You scan east.
You scan south.

<470hp 69ma 179mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) sl
You go to sleep.

<470hp 69ma 179mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) st
scan all
You wake and stand up.

<470hp 69ma 179mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) You scan all around.
You scan east.
You scan south.

<470hp 69ma 179mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) qq
east
They aren't here.

<470hp 69ma 179mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) A Thin Trail
x-o | A terribly thin trail twisting among trees. The trees vary
| | greatly in size, but they have the same coloring and appear
o f-f| to be the same type. A thick layer of yellow and brown leaves
| | | is scattered across the healthy, dark, reddish and brown colored
f-@-f | soil. The trail continues on its way to the east and west.
| |
f |
| |
o-f |
---------+

[Exits: north east west]
There is a sign with a very important warning written here.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 176mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
scan all
A Thin Trail
x-o o| A terribly thin trail twisting among trees. The trees vary greatly
| || in size, but they have the same coloring and appear to be the
o f-f-o| same type. A thick layer of yellow and brown leaves is scattered
| | || across the healthy, dark, reddish and brown colored soil. The
f-f-@ o| trail continues on its way to the north and west.
| |
f |
| |
f |
---------+

[Exits: north west]
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 173mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) You scan all around.
You scan north.
You scan west.

<470hp 69ma 173mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) north
A Thin Trail
| A terribly thin trail twisting among trees. The trees vary greatly
| in size, but they have the same coloring and appear to be the
x-o o| same type. A thick layer of yellow and brown leaves is scattered
| || across the healthy, dark, reddish and brown colored soil. The
o @-f-o| trail continues on its way to the south and east.
| | ||
f-f-f o|
| |
f |
---------+

[Exits: east south]
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 170mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
A Thin Trail
| A terribly thin trail twisting among trees. The trees
| vary greatly in size, but they have the same coloring
o o-o| and appear to be the same type. A thick layer of yellow
| | | and brown leaves is scattered across the healthy, dark,
o f-@-o | reddish and brown colored soil. The trail connects to
| | | | another, slightly wider, trail just to the east, and continues
f-f o-o| on its way to the west.
|
|
---------+

[Exits: east west]
Some soft boots are on the floor.
A shiny blade is on the floor.
A pile of brown cloth is on the floor.
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 167mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
You scan all around.
You scan east.
You scan west.

<470hp 69ma 167mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
The Small Valley
| You have come to a T-intersection in the small valley
| just west of the bank that almost looks man made. Many
o-o-o| of the taller trees have spread out here, giving this
| || intersection a more open environment than other places
f-f-@ o| about the valley. Splotches of grass show here and there,
| | || but vastly spread out across the valley floor are the
f o-o-o| same yellow and brown leaves. To the west the path becomes
| much more dense through the trees, the northern and southern
| ways both elevated slightly downhill like a ramp.
---------+

[Exits: north south west]
You see 2 of a brown cloak here.
You see 2 of an elven longsword here.
You see 2 of elven boots here.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 165mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
You scan all around.
You scan north.
You scan south.
You scan west.

<470hp 69ma 165mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) south
The Small Valley
o-o-o| The path here has formed a narrow bend, much like a corner,
| || around the mound northeast. The valley floor is solid
f-f-o o| but has vanished under the camouflage of yellow and brown
| | || leaves. These leaves must have been laying for quite some
f @-o-o| time because they have slightly altered color from the
| ones overhead. The way back to the east takes you where
| the muscadines have ended, and to the north a light uphill
| trail continues.
|
---------+

[Exits: north east]
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 163mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
east
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A valley elf scout wanders the valley, searching for intruders like you!
*** Range 2 (east) ***
A rather large dog is here, wandering the valley.

<470hp 69ma 163mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) The Small Valley
o-o-o | The muscadines have ended abruptly from the tree amongst
| | | trees of varying size. Leaves of yellow and brown have
f-o o-o| fallen upon the dark soil where the grass has vanished,
| | || decorating the ground in a beautiful fall foliage. As
o-@-o o| the bank to the north is visible, halfway down the grass
| has seized growth into a healthy green color and taken
| on a more brownish one. Swaying with ease overhead are
| the many varying tall trees with groan through the wind.
| The path to the east and west is all that is accessible.
---------+

[Exits: east west]
You see 3 of elven boots here.
You see 3 of a brown cloak here.
A valley elf scout wanders the valley, searching for intruders like you!
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 161mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
where
The Small Valley
o-o-o | The path is adorned by the massive fruition of ripe muscadines
| | | dangling from a tree showing it's undersides. The grass
o o-o | has lessened on the path as if this particular way has
| | | | been traveled more. A small gathering of wind chimes
o-o-@ o-o| made from wood whistle in the wind high above your head.
|| A vast bank is in view along the northwest of this path.
o| Some dirt starts to show where patches of grass have
|| been kicked or dug up. Downhill to the north the path
o| is accessible, as well as the western way.
---------+

[Exits: north west]
You see 4 of a brown cloak here.
You see 8 of an elven longsword here.
You see 4 of elven boots here.
A rather large dog is here, wandering the valley.
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 159mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) Players near you in Sylvan Vale:
<PK> Awfhar The Small Valley
<PK> Kizer In the Valley Basin

<470hp 69ma 159mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) north
The Small Valley
| You have come to a T-intersection in the small valley
| which is completely encased in a green overgrowth. Strange
o-o-o | tall trees tower in the sky as if magic was used to assist
| | | in their growth. On the western bank, an outline of a
o @-o | rectangular shape turned upward is present, and there
| | | | is a green vine that droops from the highest branch and
o-o-o o-o| dangles just above the grass. All about the forest ground
|| there are strange animal-like tracks. The forest leads
o| uphill to the north, south, and the path starts back
---------+ to the east. A small shack is just west of here, with
a warm glow emanating from its single window.

[Exits: north east south (door)]
A shiny blade is on the floor.
A shiny key is on the floor.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 157mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A rather large dog is here, wandering the valley.
You scan west.

<470hp 69ma 157mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
scan all
A Bend in the Trail
| A narrow path has been worn through the surrounding hills,
| barely visible from the intrusion of all different kinds
o-o o | of shrubberies. Easily swaying overhead are the branches
| | | which have become more thin and allow much more light through
o-@ o-o| than in other areas. This path has also formed an L-shaped
| | || way through the towering hills, and several mushrooms have
o-o o-o-o| risen from an expedient amount of rainfall. The southern
| | way is accessible, as well as the western way which leads
o | into a small valley, with a small shack down in the middle
---------+ of it.

[Exits: south west]
You see 3 of an elven longsword here.
A pile of brown cloth is on the floor.
Some soft boots are on the floor.
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 155mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) You scan all around.
You scan south.
*** Range 1 (south) ***
A valley elf scout wanders the valley, searching for intruders like you!
You scan west.

<470hp 69ma 155mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) south
scan all
A Bend in the Trail
o-o o | A narrow path has been worn through the surrounding hills.
| | | Trees overhead have their branches interlocking over
o-o o-o| the beaten trail in a secure attempt to block the weather.
| | || The leaves make a continuous rustle, and strangely, even
o-o @-o-o| so when the wind is not even blowing. A small gathering
| | of wind chimes have been loosely hung from one of the
o | highest branches. The path is at an L-shape cutting
| | straight through the undergrowth, and along the grassy
o-o-o| path you also notice an arrangement of flowers. The directions
---------+ in which you may are easily noticed are to the east and
north.

[Exits: north east]
Some soft boots are on the floor.
A pile of brown cloth is on the floor.
A valley elf scout wanders the valley, searching for intruders like you!
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 153mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) east
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A valley elf wanders here, skirting between the tall grasses.

<470hp 69ma 153mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
Along the Trail
o o | You are on the trail away from the Valley of the Elves.
| | | The hills around you keep this trail narrow. The trail
o-o o-o-o| continues east, south, and west.
| | | |
o o-@-o |
| |
o |
| |
o-o-o |
---------+

[Exits: east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 151mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) You scan all around.
You scan east.
*** Range 1 (east) ***
A valley elf wanders here, skirting between the tall grasses.
You scan south.
*** Range 3 (south) ***
Kizer the Grand Master of Seasons is here.
A valley elf wanders here, skirting between the tall grasses.
*** Range 6 (south) ***
A rather large dog is here, wandering the valley.
You scan west.
*** Range 1 (west) ***
A valley elf scout wanders the valley, searching for intruders like you!

<470hp 69ma 151mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) south
scan all
A Narrow Passage
o-o o-o-o| At last a path emerges from the valley bed, leading northward.
| | | | The trees to both east and west are tightly knit and
o o-o-o | seem to shift to block all view of the flitting shadows
| | beyond, despite your best efforts. Whispers of voices
@ | and fleeting wisps of some rustic flute melodies meld
| | with the buzzing of insects and twitters of birdsong
o-o-o | in the air. One of the gargantuan trees flanking the
| | | | path is covered with peculiarly cracked bark, almost
o-o-o-o-o| in the pattern of a ladder leading up into the foliage.
---------+

[Exits: north south up]
A giant stone feeling very holy is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 149mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) qq
You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
Kizer the Grand Master of Seasons is here.
A valley elf wanders here, skirting between the tall grasses.
*** Range 5 (south) ***
A rather large dog is here, wandering the valley.
You scan up.
*** Range 1 (up) ***
An antelope is here, peacefully munching on grass.

<470hp 69ma 149mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) south
They aren't here.

<470hp 69ma 149mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) Circular Clearing
o-o-o | The trees and shrubs fade from the grassy expanse here,
| | exposing a nearly perfect circle from which mushrooms
o | sprout. Specks of light glisten from the dewdrops that
| | mysteriously perpetuate on the foliage, as if in reflection
o-@-o | of the flickering of invisible candlelight.
| | | |
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: north east south west]
A shiny blade is on the floor.
A fairy ring of mushrooms grows at the center of this clearing.
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 147mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) qq
south
They aren't here.
Kizer walks in.

<470hp 69ma 147mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) qq
In the Valley Basin
o | The view from the mossy path here is breathtaking. To
| | either side, viridian slopes rise sharply in glowing
o-o-o | contrast with the sky, stealing your gaze from the scattered
| | | | moldering planks set by some ancient hand into the embrace
o-o-@-o-o| of the earth.
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: north east south west]
You see 2 of a stone of goodness here.
A valley elf wanders here, skirting between the tall grasses.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 145mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) north
They aren't here.

<470hp 69ma 145mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) qq
Circular Clearing
o-o-o | The trees and shrubs fade from the grassy expanse here,
| | exposing a nearly perfect circle from which mushrooms
o | sprout. Specks of light glisten from the dewdrops that
| | mysteriously perpetuate on the foliage, as if in reflection
o-@-o | of the flickering of invisible candlelight.
| | | |
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: north east south west]
A shiny blade is on the floor.
A fairy ring of mushrooms grows at the center of this clearing.
A solid shadow walks in.
An enormous old alsatian walks in.

<470hp 69ma 143mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) They aren't here.

<470hp 69ma 143mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) north
qq
A Narrow Passage
o-o o-o-o| At last a path emerges from the valley bed, leading northward.
| | | | The trees to both east and west are tightly knit and
o o-o-o | seem to shift to block all view of the flitting shadows
| | beyond, despite your best efforts. Whispers of voices
@ | and fleeting wisps of some rustic flute melodies meld
| | with the buzzing of insects and twitters of birdsong
o-o-o | in the air. One of the gargantuan trees flanking the
| | | | path is covered with peculiarly cracked bark, almost
o-o-o-o-o| in the pattern of a ladder leading up into the foliage.
---------+

[Exits: north south up]
A giant stone feeling very holy is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) scan all
They aren't here.

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
A valley elf wanders here, skirting between the tall grasses.
*** Range 5 (south) ***
A rather large dog is here, wandering the valley.
You scan up.
*** Range 1 (up) ***
An antelope is here, peacefully munching on grass.

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) where
where
Players near you in Sylvan Vale:
<PK> Awfhar A Narrow Passage
<PK> Kizer A Bend in the Trail

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) Players near you in Sylvan Vale:
<PK> Awfhar A Narrow Passage
<PK> Kizer A Bend in the Trail

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) where
Players near you in Sylvan Vale:
<PK> Awfhar A Narrow Passage
<PK> Kizer Along the Trail

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-)
Kizer walks in.

<470hp 69ma 141mv> <no opponent-no opponent> (1864gc-evasive-8am (day)-) where
Players near you in Sylvan Vale:
<PK> Awfhar A Narrow Passage
<PK> Kizer A Narrow Passage
You yell 'Help! I am being attacked by Kizer!'
You turn Kizer's attack against him.
Your turmoil DISEMBOWELS Kizer!
Kizer's elbow slash mauls you.
You parry Kizer's spin kick with a hasty swing from your off-hand weapon.
Kizer has some small wounds and bruises.

<447hp 54ma 141mv> <none-dual_wield> (1864gc-evasive-8am (day)-) qq
You do the best you can!
Kizer has some small wounds and bruises.

<447hp 54ma 141mv> <none-dual_wield> (1864gc-evasive-8am (day)-) hobb
You strike Kizer with your weapon and attempt to hobble him.
Your hobble wounds Kizer.
Kizer has some small wounds and bruises.

<447hp 54ma 141mv> <none-dual_wield> (1864gc-aggressive-8am (day)-)
Kizer's jab grazes you.
Kizer's jab hits you.
Kizer's spin kick wounds you.
Your turmoil DISEMBOWELS Kizer!
Kizer stumbles and barely dodges your turmoil.
Kizer has quite a few wounds.

<412hp 54ma 141mv> <none-dual_wield> (1864gc-aggressive-8am (day)-)
Kizer kicks dirt in your eyes!
Kizer's kicked dirt grazes you.
You can't see a thing!

<407hp 54ma 141mv> <unknown-unknown> (1864gc-aggressive-8am (day)-)
Someone's dragon punch decimates you!
Someone's palm strike hits you.
Someone's whirlwind kick misses you.
Someone dodges your turmoil.
Someone blocks your attack with his crane wing technique.
Your turmoil MUTILATES someone!

<372hp 54ma 141mv> <unknown-unknown> (1864gc-aggressive-8am (day)-) hob
You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.

<372hp 54ma 141mv> <unknown-unknown> (1864gc-aggressive-8am (day)-)
Someone's elbow slash misses you.
Someone's tiger uppercut injures you.
Someone's whirlwind kick mauls you.
Someone blocks your attack with his crane wing technique.
Someone dodges your stab.

<336hp 54ma 141mv> <unknown-unknown> (1864gc-aggressive-8am (day)-)
Someone has fled!
Someone walks south.

<347hp 60ma 243mv> <no opponent-no opponent> (1864gc-aggressive-9am (day)-)
Someone walks in.

<347hp 60ma 243mv> <no opponent-no opponent> (1864gc-aggressive-9am (day)-)
You yell 'Help! I am being attacked by someone!'
Someone's jab misses you.
Someone's dragon punch devastates you!
Someone's roundhouse kick grazes you.
Someone's elbow slash injures you.
Someone's palm strike hits you.
Someone's roundhouse kick grazes you.
Your turmoil MUTILATES someone!
Someone blocks your attack with his crane wing technique.
Your turmoil MUTILATES someone!

<278hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-) hobb
You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.
Someone clutches his leg painfully as he begins to hobble.

<278hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-)
Someone's palm strike grazes you.
Someone's back fist injures you.
You stumble and barely manage to dodge someone's whirlwind kick.
Someone stumbles and barely dodges your turmoil.
Someone parries your attack with his first hand.
Your turmoil MUTILATES someone!
Your turmoil DISEMBOWELS someone!

<257hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-)
Someone has fled!
Someone walks south.

<257hp 60ma 243mv> <no opponent-no opponent> (1864gc-aggressive-9am (day)-)
Someone walks in.

<257hp 60ma 243mv> <no opponent-no opponent> (1864gc-aggressive-9am (day)-) qq

You yell 'Help! I am being attacked by someone!'
Someone's dragon punch mauls you.
Someone's jab hits you.
Someone's lightning kick hits you.

<211hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-)
You rub the dirt out of your eyes, but they're still watering.
Kizer's elbow slash wounds you.
Kizer's jab grazes you.
Kizer's jump kick wounds you.
Kizer blocks your attack with his crane wing technique.
Your wild turmoil MANGLES Kizer!
Your turmoil MUTILATES Kizer!
Your wild turmoil MASSACRES Kizer!
Kizer is in awful condition.

<168hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-) bash
You do the best you can!
Kizer is in awful condition.

<168hp 60ma 243mv> <unknown-unknown> (1864gc-aggressive-9am (day)-) You slam into Kizer, and send him flying!

Your bash mauls Kizer.
Kizer's jab hits you.
Kizer's jab grazes you.
Kizer's jump kick wounds you.
Kizer blocks your attack with his crane wing technique.
Your turmoil DISEMBOWELS Kizer!
Your wild stab DISEMBOWELS Kizer!
Kizer is DEAD!!
Kizer's severed head plops on the ground.

[Mentions]: None.

Comments

  1. Kizer, what stance were you even using LOL
      [reply to ivindel]
    1. Drunken, leopard, then crane at the end. Surprised I was getting hit so hard through tenacity. Mangle-Massacre from wild attacks, add the unavoidable chain bashing and QQ.
      1. Chain bashing has diminishing returns, wild attacks on the higher range is definitely painful. Tenacity is a weaker version of sanctuary. Just stick to crane, drunken is useless, and try to get your damroll higher. Or maybe I was wrong, how much dam did you have?
      2. I was only chain bashing on monks. that's it. I hardly ever use bash against anyone else. it's just in hopes of trying to interrupt a heal It's not to try to lag them. also. your gear optimization could be better. Pretty sure you were like +6 Dex above your max and you were wearing saves gear against me??? why??? you can't bring a knife to a gun fight and expect to win.
      [reply to Kizer]

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