Ye Olde Abandoned Realms Logs

Awfhar vs Vinier

posted on 2016-11-23 05:14:05

<972hp 353ma 393mv> <no opponent-no opponent> (5111gc-calm-10pm (night)-)
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle *** DEMOLISHES *** you!
Vinier's freezing bite misses you.
Vinier blocks your attack with his shield.
Your pierce mauls Vinier.
Vinier awkwardly parries your pierce with a loud clang.
Vinier's ice shield MANGLES you!
You resist Vinier's chill.
Vinier has a few scratches.

<762hp 353ma 393mv> <blade-defensive> (5111gc-evasive-10pm (night)-)
You dual parry Vinier's freezing bite.
Your charge decimates Vinier!
Vinier's ice shield *** DEMOLISHES *** you!
Vinier has a few scratches.

<644hp 353ma 393mv> <blade-defensive> (5111gc-evasive-10pm (night)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle *** DEMOLISHES *** you!
Vinier has a few scratches.



##### I was looking ALL over for this guy, and my friend talks to me for 30 seconds and I look back at this. get the heck out of dodge and heal up#####





<972hp 180ma 335mv> <no opponent-no opponent> (5131gc-calm-10am (day)-) The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings made
+-* F | of fanciful stonework. You see the entrance to the Illusionist
| | | guild to the south and the North Road continues to the
+-+-@-+-+| east and the west.
| | |
+ + |
| | |
+ *-* |
---------+

[Exits: east south west]
(Translucent) (White Aura) (WANTED) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<972hp 180ma 333mv> <no opponent-no opponent> (5131gc-calm-10am (day)-)
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MUTILATES you!
Vinier is in excellent condition.

<932hp 180ma 333mv> <blade-defensive> (5131gc-evasive-10am (day)-) You do the best you can!
Vinier is in excellent condition.

<932hp 180ma 333mv> <blade-defensive> (5131gc-evasive-10am (day)-) No way! You are still fighting!
Vinier is in excellent condition.

<932hp 180ma 333mv> <blade-defensive> (5131gc-evasive-10am (day)-) You do the best you can!
Vinier is in excellent condition.

<932hp 180ma 333mv> <blade-defensive> (5131gc-evasive-10am (day)-)
Vinier's freezing bite MUTILATES you!
Your charge misses Vinier.
Your charge decimates Vinier!
Vinier's ice shield DISMEMBERS you!
A solid shadow's slash maims Vinier!
Vinier's ice shield DISEMBOWELS a solid shadow!
Vinier has a few scratches.

<829hp 180ma 333mv> <blade-defensive> (5131gc-aggressive-10am (day)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle DISEMBOWELS you!
Vinier has a few scratches.

<781hp 180ma 333mv> <blade-defensive> (5131gc-aggressive-10am (day)-) fle
fle
You flee from combat!
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings
+-* F | made of fanciful stonework. You see the North Road continuing
| | | to the east and west, and a large arena looms to the
+-+-@-+-+| north.
| ||
+ +|
| ||
*-* f-f|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<781hp 180ma 331mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) You aren't fighting anyone.


<781hp 180ma 331mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
The Juggernaut stands here with his arms folded across his chest.
You scan east.
*** Range 3 (east) ***
A human city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 1 (west) ***
(Translucent) (White Aura) (WANTED) Vinier the Sage of Arcane Power is here.
*** Range 5 (west) ***
A beggar wanders around asking for spare gold.
A half-elf city guard of seringale stands watch here.
A gnomish city guard of seringale stands here.
A human city guard of Seringale stands watch here.
*** Range 6 (west) ***
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.

<781hp 180ma 331mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) east
The North Road
| You are on the North Road on Seringale. It is peaceful
| and quiet here. Around you are magnificent buildings
F | made of fanciful stonework. You see the North Road continuing
| | to the east and west.
+-+-@-+-+|
| | ||
+ + +|
| | ||
*-* f-f +|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<781hp 180ma 329mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) west
west
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings
+-* F | made of fanciful stonework. You see the North Road continuing
| | | to the east and west, and a large arena looms to the
+-+-@-+-+| north.
| ||
+ +|
| ||
*-* f-f|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<781hp 180ma 327mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) west
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings made
+-* F | of fanciful stonework. You see the entrance to the Illusionist
| | | guild to the south and the North Road continues to the
+-+-@-+-+| east and the west.
| | |
+ + |
| | |
+ *-* |
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<781hp 180ma 325mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) scan all
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings
+-* F| made of fanciful stonework. You see the entrance of
| || the Invoker guild to the north and the North Road continues
+-+-@-+-+| to the east and the west.
| | | |
F + + |
| | |
+ *-*|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<781hp 180ma 323mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) east
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Kanizares the invoker guild guardian is here guarding his guild.
You scan east.
*** Range 2 (east) ***
(Translucent) (White Aura) (WANTED) Vinier the Sage of Arcane Power is here.
*** Range 5 (east) ***
A human city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 3 (west) ***
A beggar wanders around asking for spare gold.
A half-elf city guard of seringale stands watch here.
A gnomish city guard of seringale stands here.
A human city guard of Seringale stands watch here.
*** Range 4 (west) ***
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.

<781hp 180ma 323mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) scan all
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings made
+-* F | of fanciful stonework. You see the entrance to the Illusionist
| | | guild to the south and the North Road continues to the
+-+-@-+-+| east and the west.
| | |
+ + |
| | |
+ *-* |
---------+

[Exits: east south west]
(Translucent) (White Aura) (WANTED) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<781hp 180ma 321mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-)
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MASSACRES you!
Vinier has a few scratches.

<706hp 180ma 321mv> <blade-defensive> (5131gc-aggressive-10am (day)-) qq
You scan all around.
You scan east.
*** Range 4 (east) ***
A human city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan south.
*** Range 1 (south) ***
(Charmed) A solid shadow that exists only to do its master's bidding is here.
(Translucent) Amoril the illusionist guild guardian is here guarding his guild.
*** Range 2 (south) ***
(Translucent) Andrys the trainee is here practicing his art of bending light.
You scan west.
*** Range 4 (west) ***
A beggar wanders around asking for spare gold.
A half-elf city guard of seringale stands watch here.
A gnomish city guard of seringale stands here.
A human city guard of Seringale stands watch here.
*** Range 5 (west) ***
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.
Vinier has a few scratches.

<706hp 180ma 321mv> <blade-defensive> (5131gc-aggressive-10am (day)-) You do the best you can!
Vinier has a few scratches.

<706hp 180ma 321mv> <blade-defensive> (5131gc-aggressive-10am (day)-)
You manage to dodge Vinier's freezing bite with a lot of effort.
Vinier's chill MUTILATES you!
Your charge misses Vinier.
Vinier awkwardly parries your pierce with a loud clang.
Vinier has a few scratches.

<666hp 180ma 321mv> <blade-defensive> (5131gc-aggressive-10am (day)-) fle
fle
You flee from combat!
Entrance of the Illusionist Guild
+-* F | Before you to the south is the entrance to the Illusionists
| | | guild, the great gates guarding it standing wide open to
+-+-+-+-+| allow guild members in and out easily. The gates appear
| | | to be made of marble, but since this is the Illusionists
+ @ | guild it is safe to assume that is probably a deception.
| | | There are two statues that stand on either side of the gates,
+ *-* | one of a dragon and another of a griffon. Both are solid
| to the touch. You can walk through the gates into the guild
| or on to the North road by going north.
---------+

[Exits: north south]
(Charmed) A solid shadow that exists only to do its master's bidding is here.
(Translucent) Amoril the illusionist guild guardian is here guarding his guild.
An enormous old alsatian walks in.

<666hp 180ma 319mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) scan all
You aren't fighting anyone.

<666hp 180ma 319mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) north
You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
(Translucent) Andrys the trainee is here practicing his art of bending light.

<666hp 180ma 319mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) qq
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings made
+-* F | of fanciful stonework. You see the entrance to the Illusionist
| | | guild to the south and the North Road continues to the
+-+-@-+-+| east and the west.
| | |
+ + |
| | |
+ *-* |
---------+

[Exits: east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<666hp 180ma 317mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) scan all
They aren't here.

<666hp 180ma 317mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) You scan all around.
You scan east.
*** Range 4 (east) ***
A human city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan south.
*** Range 1 (south) ***
(Translucent) Amoril the illusionist guild guardian is here guarding his guild.
*** Range 2 (south) ***
(Translucent) Andrys the trainee is here practicing his art of bending light.
You scan west.
*** Range 1 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 4 (west) ***
A beggar wanders around asking for spare gold.
A half-elf city guard of seringale stands watch here.
A gnomish city guard of seringale stands here.
A human city guard of Seringale stands watch here.
*** Range 5 (west) ***
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.

<666hp 180ma 317mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) east
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings
+-* F | made of fanciful stonework. You see the North Road continuing
| | | to the east and west, and a large arena looms to the
+-+-@-+-+| north.
| ||
+ +|
| ||
*-* f-f|
---------+

[Exits: north east west]
A solid shadow walks in.
An enormous old alsatian walks in.

<666hp 180ma 315mv> <no opponent-no opponent> (5131gc-aggressive-10am (day)-) qq
They aren't here.

<690hp 186ma 393mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) west
qq
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings made
+-* F | of fanciful stonework. You see the entrance to the Illusionist
| | | guild to the south and the North Road continues to the
+-+-@-+-+| east and the west.
| | |
+ + |
| | |
+ *-* |
---------+

[Exits: east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<690hp 186ma 391mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) west
They aren't here.

<690hp 186ma 391mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) qq
The North Road
o | You are on the North Road on Seringale. It is peaceful
| | and quiet here. Around you are magnificent buildings
+-* F| made of fanciful stonework. You see the entrance of
| || the Invoker guild to the north and the North Road continues
+-+-@-+-+| to the east and the west.
| | | |
F + + |
| | |
+ *-*|
---------+

[Exits: north east west]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
A solid shadow walks in.
An enormous old alsatian walks in.

<690hp 186ma 389mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) They aren't here.

<690hp 186ma 389mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) west
The North Road
+-* o| You are on the North Road on Seringale. It is peaceful
| | || and quiet here. Around you are magnificent buildings
+ * +-*| made of fanciful stonework. You see a sign showing the
| | | entrance to the Temple Square to the south, and the North
+-+-@-+-+| Road continues to the east and west.
| | | ||
+ F + +|
| | ||
+-F + *|
---------+

[Exits: east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<690hp 186ma 387mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) west
west
The North Road
B-+-* | You are on the North Road on Seringale. It is peaceful
| | | and quiet here. Around you are magnificent buildings made
S-+ *-o +| of fanciful stonework. You see a shop with a sign of some
| || novelty toys to the south, and the North Road continues
+-+-@-+-+| to the east and west.
| | | |
S-+ F + |
| | |
S-+-F + |
---------+

[Exits: east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<690hp 186ma 385mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) west
west
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | || pokes up defiantly in the middle of the square. A set
S-+ F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar wanders around asking for spare gold.
A half-elf city guard of seringale stands watch here.
A gnomish city guard of seringale stands here.
A human city guard of Seringale stands watch here.
An enormous old alsatian walks in.
A solid shadow walks in.

<690hp 186ma 383mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-)
A gnomish city guard yells 'Time to die, Awfhar!'
You dodge a gnomish city guard's punch.
You thrust a gnomish city guard's punch aside in a skillful parry.
A gnomish city guard is in excellent condition.

<690hp 186ma 383mv> <none-mob> (5131gc-aggressive-11am (day)-) No way! You are still fighting!
A gnomish city guard is in excellent condition.

<690hp 186ma 383mv> <none-mob> (5131gc-aggressive-11am (day)-) ber
No way! You are still fighting!
A half-elf city guard yells 'Awfhar! Now you die!'
You dodge a gnomish city guard's punch.
You thrust a gnomish city guard's punch aside in a skillful parry.
A quick swipe of your off-hand weapon parries a half-elf city guard's punch aside easily.
You stumble and barely manage to dodge a half-elf city guard's punch.
An enormous old alsatian's bite DISMEMBERS a gnomish city guard!
Your charge MASSACRES a gnomish city guard!
Your pierce DISMEMBERS a gnomish city guard!
You swing an onyx lance at a gnomish city guard's neck and decapitate him.
A gnomish city guard's headless body falls to its knees, then keels sideways.
A gnomish city guard's foot is ripped from his leg.

<690hp 186ma 383mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) Your pulse races as you are
consumed by rage!

<740hp 93ma 191mv> <no opponent-no opponent> (5131gc-aggressive-11am (day)-) q
qq

You dodge a half-elf city guard's punch.
You dodge a half-elf city guard's punch.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) qq
1. Fell the Oaken Beasts (Armageddon Sanctuary)
[ ] - Slay 20 oaken beasts. (0/20)
2. The cartographers contract (Darkhaven)
[ ] - Slay the Pirate Hawker.
3. Winter's Chronicles (Winter)
[ ] - Seek out the Huntsmaster's diamond-tipped bolt.
4. Proving your worth (Seringale)
[ ] - Seek out Tilanda the warrior guildmaster of Timaran.
5. Trial of academy (Academy of Learning)
[ ] - Lead the winged demon to the adept of Soluminus and slay the adept.
6. Mausoleum (The Mausoleum)
[ ] - Kill wisps. (0/15)
[ ] - Kill mourners. (0/4)
[ ] - Kill Benubbor.
7. Melenn's lost bell (The Mausoleum)
[ ] - Find Melenn's battered old brass lantern.
8. Innocence abused (Isle of Exile)
[ ] - Meet the Executioner in Exile.
9. The frozen tiger (Storm Hill)
[ ] - Find the frozen tiger.
10. The Shattering (Grand Thalos)
[ ] - Protect Gonturan during the attack.
[ ] - Thin the numbers of the Thalos lamias. (0/10)
11. Lore of cities (Timaran)
[ ] - Greet Xerties the Mystic in Timaran.
12. Test Your Might (X) (River Wood)
[ ] - Slay the Great Sea Dragon of the Deep in River Wood.
13. Buried treasure (Dragon Sea)
[ ] - Free the slave from the galley, with the slave key.
14. Dragon extermination (Dragon Tower)
[ ] - Defeat the Great White Dragon.
15. Test Your Might (IX) (Winter)
[ ] - Slay the Wendigo Alpha in the Plains of Winter.
16. The Curse of Phemios (Drkshtyre Wood)
[ ] - Undo the dozy brownie's curse.
[ ] - Undo the frozen brownie's curse.
[ ] - Undo the elderly brownie's curse.
[ ] - Undo the frog princess's curse.
[ ] - Undo the hippy brownie's curse.
17. Rabbit extermination (Mystic Forest)
[ ] - Search the cabin for the wand.
18. Whack-a-Mole (Mudfall)
[ ] - Give the mudslide to Erion.
19. Test Your Might (VII) (Clearwater Lake)
[ ] - Slay the White Stag of Lake Crystalmir.
20. Vinnie's contracts (Darkhaven)
[ ] - Do what the Cartographer wants, then return to Vinnie.
21. Master fishing (Solace)
[ ] - Find Thandas Rile in his inn in Solace.
22. Locate the fortune-hunters (Tenebria)
[ ] - Find Benton the fortune-hunter.
[ ] - Find Tamiel the fortune-hunter.
[ ] - Find Pavak the fortune-hunter.
[ ] - Find Grunil the fortune-hunter.
23. Hold the farm (Solace)
[ ] - Agree to help Farmer Samul.
24. Retrieve the Green Crystal from Linde (Seringale)
[ ] - Bring Linde the Gleeman a barrel.
[ ] - Bring Linde the Gleeman a major potion of recall.
[ ] - Bring Linde the Gleeman a harp carved with images of birds.
25. Finding the town crier's lost bell (Timaran)
[ ] - Agree to aid the Crier.
26. Tasking with Rimath (Seringale)
[ ] - Complete a task for Anga the Leather Worker.
27. Nexus crystals (Seringale)
[ ] - Bring Zepherleanic the green crystal shards from Linde in Seringale.
28. Ring retrieval (Seringale)
[ ] - Retrieve Mire's ring from the trolls.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) They aren't here.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) qq
They aren't here.
A drow city guard yells 'Vinier is MINE!!'
A human city guard yells 'Awfhar is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You dodge a human city guard's punch.
You parry a human city guard's punch with an easy flourish.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) They aren't here.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) qq
They aren't here.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) qq
They aren't here.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-) scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
*** Range 2 (north) ***
A human city guard of Seringale stands watch here.
*** Range 4 (north) ***
A duergar city guard of Seringale stands watch here.
*** Range 5 (north) ***
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan east.
*** Range 3 (east) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
You scan south.
*** Range 2 (south) ***
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.
*** Range 4 (south) ***
A beggar wanders around asking for spare gold.
You scan west.
*** Range 1 (west) ***
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.
*** Range 4 (west) ***
A halfling city guard of Seringale stands watch here.
A half-elf city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5131gc-aggressive-11am (day)-)
You parry a human city guard's punch with an easy flourish.
You dance around a human city guard's punch and easily dodge it.
You thrust a half-elf city guard's punch aside in a skillful parry.
You stumble and barely manage to dodge a half-elf city guard's punch.
An enormous old alsatian's bite DISMEMBERS a half-elf city guard!
Your charge MANGLES a half-elf city guard!
Your pierce *** DEMOLISHES *** a half-elf city guard!
A half-elf city guard is DEAD!!
You hear a half-elf city guard's death cry.
You get 70 gold coins from the corpse of a half-elf city guard.
The Overlord gives you 15 gold coins for your sacrifice.
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) qq
They aren't here.
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) qq
They aren't here.
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) qq
qq
You do the best you can!
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) You do the best you can!
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) qq
You do the best you can!
A human city guard is in excellent condition.

<740hp 93ma 191mv> <none-mob> (5216gc-aggressive-11am (day)-) qq
They aren't here.
You thrust a human city guard's punch aside in a skillful parry.
You thrust a human city guard's punch aside in a skillful parry.
An enormous old alsatian's bite DISMEMBERS a human city guard!
Your charge MANGLES a human city guard!
Your charge MASSACRES a human city guard!
Your charge misses a human city guard.
Your charge misses a human city guard.
You swing an onyx lance at a human city guard's neck and decapitate him.
A human city guard's headless body falls to its knees, then keels sideways.
You hear a human city guard's death cry.

<740hp 93ma 191mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) qq
Vinier yells 'Help! I am being attacked by Awfhar!'
Vinier's ice shield MUTILATES you!
Vinier's shield wobbles and barely deflects your charge.
Your charge MUTILATES Vinier!
Vinier's ice shield hits you.
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MUTILATES you!
Vinier has some small wounds and bruises.

<649hp 93ma 191mv> <blade-defensive> (5216gc-aggressive-11am (day)-) qq
fle

You manage to dodge Vinier's chill with a lot of effort.
Vinier's freezing bite MUTILATES you!
Your charge misses Vinier.
Your pierce devastates Vinier!
Vinier's ice shield maims you!
Vinier has some small wounds and bruises.

<576hp 93ma 191mv> <blade-defensive> (5216gc-aggressive-11am (day)-) fle
You do the best you can!
Vinier has some small wounds and bruises.

<576hp 93ma 191mv> <blade-defensive> (5216gc-aggressive-11am (day)-) scan all
You flee from combat!
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | || their own business. You see the bustling North Square to
S-@ F +| the north, as the Main street continues to the south. A
| || flurry of activity emanates from a tidy little shop to
+-S-+-F +| the west. A small pile of breadcrumbs lies in the center
| | of the street for some mundane reason.
S-+-S |
---------+

[Exits: north south west]
An enormous old alsatian walks in.

<576hp 93ma 189mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) You aren't fighting anyone.

<576hp 93ma 189mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
A beggar wanders around asking for spare gold.
*** Range 2 (north) ***
A halfling city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
*** Range 3 (north) ***
A human city guard of Seringale stands watch here.
*** Range 5 (north) ***
A duergar city guard of Seringale stands watch here.
*** Range 6 (north) ***
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan south.
*** Range 1 (south) ***
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.
*** Range 3 (south) ***
A beggar wanders around asking for spare gold.
You scan west.
*** Range 1 (west) ***
Dagnir the enforcer of law is here searching for criminals.
Eithel the juicer is here selling many different kinds of fruit juices.

<576hp 93ma 189mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-)
A human city guard yells 'Alert! Awfhar is a criminal!'

<576hp 93ma 189mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) north
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | || pokes up defiantly in the middle of the square. A set
S-+ F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
The corpse of a human city guard is lying here.
A glowing banner bearing the emblem of Seringale rests here.
The corpse of a gnomish city guard is lying here.
The sliced-off foot of a gnomish city guard is lying here.
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
A beggar wanders around asking for spare gold.
An enormous old alsatian walks in.

<576hp 93ma 187mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) qq
They aren't here.

<576hp 93ma 187mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) qq
Vinier yells 'Help! I am being attacked by Awfhar!'
Vinier's ice shield mauls you.
Your charge maims Vinier!
Vinier parries your charge.
Your pierce devastates Vinier!
Vinier's ice shield MASSACRES you!
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle maims you!
Vinier has quite a few wounds.

<455hp 93ma 187mv> <blade-defensive> (5216gc-aggressive-11am (day)-) qq
fle
fle

You parry Vinier's chill.
You deflect Vinier's chill aside in an ungraceful parry.
Your charge MUTILATES Vinier!
Vinier's ice shield DISEMBOWELS you!
Vinier has quite a few wounds.

<403hp 93ma 187mv> <blade-defensive> (5216gc-aggressive-11am (day)-) scan all
qq
You do the best you can!
Vinier has quite a few wounds.

<403hp 93ma 187mv> <blade-defensive> (5216gc-aggressive-11am (day)-) You flee from combat!
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | || their own business. You see the bustling North Square to
S-@ F +| the north, as the Main street continues to the south. A
| || flurry of activity emanates from a tidy little shop to
+-S-+-F +| the west. A small pile of breadcrumbs lies in the center
| | of the street for some mundane reason.
S-+-S |
---------+

[Exits: north south west]
An enormous old alsatian walks in.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-)
You hear something's death cry.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) You aren't fighting anyone.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 2 (north) ***
A halfling city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
*** Range 3 (north) ***
A human city guard of Seringale stands watch here.
*** Range 5 (north) ***
A gnomish city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
*** Range 6 (north) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan south.
*** Range 1 (south) ***
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.
*** Range 3 (south) ***
A beggar wanders around asking for spare gold.
You scan west.
*** Range 1 (west) ***
Dagnir the enforcer of law is here searching for criminals.
Eithel the juicer is here selling many different kinds of fruit juices.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) qq
They aren't here.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) They aren't here.

<403hp 93ma 185mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-) north
qq
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | || pokes up defiantly in the middle of the square. A set
S-+ F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
The splattered brains of a beggar are lying here.
The corpse of a human city guard is lying here.
A glowing banner bearing the emblem of Seringale rests here.
The corpse of a gnomish city guard is lying here.
The sliced-off foot of a gnomish city guard is lying here.
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<403hp 93ma 183mv> <no opponent-no opponent> (5216gc-aggressive-11am (day)-)
You feel less vulnerable to afflictions.
Vinier slowly floats to the ground.
The town clock tolls twelve times as noon approaches.

<419hp 104ma 287mv> <no opponent-no opponent> (5216gc-aggressive-12pm (noon)-) Vinier yells 'Help! I am b
eing attacked by Awfhar!'
Vinier's ice shield wounds you.
Vinier's shield wobbles and barely deflects your charge.
Your pierce maims Vinier!
Your charge MUTILATES Vinier!
Vinier's ice shield injures you.
Vinier has quite a few wounds.

<385hp 104ma 287mv> <blade-defensive> (5216gc-aggressive-12pm (noon)-) fle
fle
scan all

A halfling city guard yells 'Give yourself up, Vinier! This is your last chance!'
An enormous old alsatian yells 'Help! Vinier just filled the room with ice!'
Vinier's ice storm maims an enormous old alsatian!
Vinier's ice storm maims you!
You manage to dodge Vinier's chill with a lot of effort.
Vinier deflects your charge aside in an ungraceful parry.
Your pierce maims Vinier!
Your charge devastates Vinier!
Your pierce MUTILATES Vinier!
Vinier's ice shield hits you.
A sudden chill overwhelms you!
Vinier has some big nasty wounds and scratches.

<339hp 104ma 287mv> <blade-defensive> (5216gc-aggressive-12pm (noon)-)
Vinier utters the words, 'uqz ghafw'.
Vinier's storm calms.
Vinier's ice storm DISMEMBERS an enormous old alsatian!
Vinier's ice storm DISMEMBERS you!
Vinier has some big nasty wounds and scratches.

<281hp 104ma 287mv> <blade-defensive> (5216gc-aggressive-12pm (noon)-) You flee from combat!
The North Road
B-+-* | You are on the North Road on Seringale. It is peaceful
| | | and quiet here. Around you are magnificent buildings made
S-+ *-o +| of fanciful stonework. You see a shop with a sign of some
| || novelty toys to the south, and the North Road continues
+-+-@-+-+| to the east and west.
| | | |
S-+ F + |
| | |
S-+-F + |
---------+

[Exits: east south west]
(Charmed) A solid shadow that exists only to do its master's bidding is here.
An enormous old alsatian walks in.

<281hp 104ma 285mv> <no opponent-no opponent> (5216gc-aggressive-12pm (noon)-) You aren't fighting anyone
.
Round 7




<972hp 218ma 300mv> <no opponent-no opponent> (5746gc-active-7am (day)-) north
north
The Lane
x-x | You are strolling along a pleasant, shady lane. The road
| | is lined on both sides by tall, stately trees which lend
o | the scene with a sense of quiet serenity. You can follow
| | the road north or south.
@ |
| |
+-+-+-+-+|
| ||
+ +|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<972hp 218ma 298mv> <no opponent-no opponent> (5746gc-active-7am (day)-) The Plains
| You are standing on the plains. This is a vast desolate
| place where the wind can howl undisturbed since nothing
x-x | but you bars its way. However you are not the first to
| | wander here. Before you somebody has left a small path.
@ | The path looks rather bewildered and is not the kind
| | of path to lead to anywhere significant or important
o | but it seems to have made up its mind to enter the hills
| | far away north.
+-+-+-+-+|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<972hp 218ma 296mv> <no opponent-no opponent> (5746gc-active-7am (day)-) where
Players near you in Eastern Road:
<PK> Awfhar The Plains
<PK> Vinier The Plains

<972hp 218ma 296mv> <no opponent-no opponent> (5746gc-active-7am (day)-) where

Vinier utters the words, 'sfainfrauzz gpuzre'.
Vinier is surrounded by a protective shell of magic.

<972hp 225ma 393mv> <no opponent-no opponent> (5746gc-active-8am (day)-) where
Players near you in Eastern Road:
<PK> Awfhar The Plains
<PK> Vinier The Plains

<972hp 225ma 393mv> <no opponent-no opponent> (5746gc-active-8am (day)-) Players near you in Eastern Road
:
<PK> Awfhar The Plains
<PK> Vinier The Plains

<972hp 225ma 393mv> <no opponent-no opponent> (5746gc-active-8am (day)-) ww
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<972hp 225ma 393mv> <no opponent-no opponent> (5746gc-active-8am (day)-) qq
You get a purple potion from a Loot Sack.

<972hp 225ma 393mv> <no opponent-no opponent> (5746gc-active-8am (day)-) Vinier yells 'Help! I am being a
ttacked by Awfhar!'
Your corrosion decimates Vinier!
Vinier's shield jolts under your sting, but holds.
Vinier has a few scratches.

<972hp 225ma 393mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier fades into existence.
Vinier's icicle *** DEMOLISHES *** you!
Vinier has a few scratches.

<870hp 225ma 393mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier's freezing bite maims you!
Vinier's shield jolts under your corrosion, but holds.
Your corrosion maims Vinier!
Vinier has a few scratches.

<834hp 225ma 393mv> <blade-defensive> (5746gc-aggressive-8am (day)-) fle
fle
You flee from combat!
The Lane
x-x | You are strolling along a pleasant, shady lane. The road
| | is lined on both sides by tall, stately trees which lend
o | the scene with a sense of quiet serenity. You can follow
| | the road north or south.
@ |
| |
+-+-+-+-+|
| ||
+ +|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<834hp 225ma 391mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) scan all
You aren't fighting anyone.

<834hp 225ma 391mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) north
You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) (Red Aura) Vinier the Sage of Arcane Power is here.
You scan south.
*** Range 1 (south) ***
The caravan attendant is here, with caravans for hire.

<834hp 225ma 391mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) qq
The Plains
| You are standing on the plains. This is a vast desolate
| place where the wind can howl undisturbed since nothing
x-x | but you bars its way. However you are not the first to
| | wander here. Before you somebody has left a small path.
@ | The path looks rather bewildered and is not the kind
| | of path to lead to anywhere significant or important
o | but it seems to have made up its mind to enter the hills
| | far away north.
+-+-+-+-+|
---------+

[Exits: north south]
(Translucent) (White Aura) (WANTED) (OUTLAW) (Red Aura) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<834hp 225ma 389mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) Vinier yells 'Help! I am bei
ng attacked by Awfhar!'
Vinier's shield wobbles and barely deflects your corrosion.
Vinier is unaffected by your sting!
Your corrosion maims Vinier!
Your corrosion MUTILATES Vinier!
Vinier has some small wounds and bruises.

<834hp 225ma 389mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MANGLES you!
Vinier has some small wounds and bruises.

<752hp 225ma 389mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
You parry Vinier's chill.
Vinier's shield jolts under your corrosion, but holds.
Your corrosion devastates Vinier!
Vinier is unaffected by your sting!
Your corrosion devastates Vinier!
Vinier has quite a few wounds.

<752hp 225ma 389mv> <blade-defensive> (5746gc-aggressive-8am (day)-) fle
fle
scan all
You flee from combat!
The Lane
x-x | You are strolling along a pleasant, shady lane. The road
| | is lined on both sides by tall, stately trees which lend
o | the scene with a sense of quiet serenity. You can follow
| | the road north or south.
@ |
| |
+-+-+-+-+|
| ||
+ +|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<752hp 225ma 387mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) You aren't fighting anyone.

<752hp 225ma 387mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) (Red Aura) Vinier the Sage of Arcane Power is here.
You scan south.
*** Range 1 (south) ***
The caravan attendant is here, with caravans for hire.

<752hp 225ma 387mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) north
The Plains
| You are standing on the plains. This is a vast desolate
| place where the wind can howl undisturbed since nothing
x-x | but you bars its way. However you are not the first to
| | wander here. Before you somebody has left a small path.
@ | The path looks rather bewildered and is not the kind
| | of path to lead to anywhere significant or important
o | but it seems to have made up its mind to enter the hills
| | far away north.
+-+-+-+-+|
---------+

[Exits: north south]
(Translucent) (White Aura) (WANTED) (OUTLAW) (Red Aura) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<752hp 225ma 385mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) qq

Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle DISMEMBERS you!
Vinier has quite a few wounds.

<688hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-) You do the best you can!
Vinier has quite a few wounds.

<688hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
You dodge Vinier's chill.
You dodge Vinier's freezing bite.
Your corrosion MUTILATES Vinier!
Your corrosion devastates Vinier!
Vinier's force shield shimmers, then fades away.
Your sting hits Vinier.
Vinier has quite a few wounds.

<688hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-) dis
You fail to disarm Vinier.
Vinier's arcane ward flares brightly with power.
Vinier's arcane ward devastates you!
Vinier has quite a few wounds.

<658hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier utters the words, 'uqz ghafw'.
Vinier has quite a few wounds.

<658hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier's chill MUTILATES you!
Vinier's chill MUTILATES you!
Your corrosion MUTILATES Vinier!
Your sting decimates Vinier!
Your sting devastates Vinier!
Vinier has some big nasty wounds and scratches.

<582hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
You thrust Vinier's chill aside in a skillful parry.
Vinier's chill maims you!
Your corrosion decimates Vinier!
Your sting devastates Vinier!
Your corrosion devastates Vinier!
Vinier has some big nasty wounds and scratches.

<548hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier utters the words, 'uqz ghafw'.
Vinier calls upon the forces of nature and creates an icy hurricane.
An enormous old alsatian yells 'Help! Vinier just filled the room with ice!'
Vinier's ice storm *** DEMOLISHES *** an enormous old alsatian!
Vinier's ice storm *** DEMOLISHES *** you!
You resist Vinier's chill.
Vinier has some big nasty wounds and scratches.

<445hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-) dirt
Vinier is blinded by the dirt in his eyes!
Your kicked dirt scratches Vinier.
Vinier has some big nasty wounds and scratches.

<445hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier's ice storm MASSACRES an enormous old alsatian!
Vinier's ice storm MASSACRES you!
You dodge Vinier's freezing bite.
You parry Vinier's freezing bite with an easy flourish.
Your corrosion maims Vinier!
Your corrosion maims Vinier!
Vinier looks pretty hurt.

<375hp 225ma 385mv> <blade-defensive> (5746gc-aggressive-8am (day)-)
Vinier has fled!

<375hp 225ma 385mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) scan all
qq
qq
south
You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
The caravan attendant is here, with caravans for hire.

<375hp 225ma 385mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) qq
They aren't here.

<375hp 225ma 385mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) They aren't here.

<375hp 225ma 385mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) The Lane
x-x | You are strolling along a pleasant, shady lane. The road
| | is lined on both sides by tall, stately trees which lend
o | the scene with a sense of quiet serenity. You can follow
| | the road north or south.
@ |
| |
+-+-+-+-+|
| ||
+ +|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<375hp 225ma 383mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) south
They aren't here.

<375hp 225ma 383mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) scan all
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| || road shows the scars of the war which destroyed Thalos.
+ +|
| |
+-+ |
---------+

[Exits: north east south west]
A signet ring of gold has been inscribed with a mark.
A pile of daisy flowers are tied end to end across a short beam.
A pile of white cloth is on the ground here.
A glinting object lies beneath a pile of moss here.
The caravan attendant is here, with caravans for hire.
An enormous old alsatian walks in.

<375hp 225ma 381mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) where
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
You scan south.
You scan west.
*** Range 6 (west) ***
A half-elf city guard of seringale stands watch here.

<375hp 225ma 381mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) Players near you in Eastern
Road:
<PK> Awfhar The Crossroads

<375hp 225ma 381mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) south
Path from Eastern Road into the Forest
o | To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+-+-+-+-+| The path, however, is free of foliage. To the south you can
| || see the path continue. To the north you can see the Eastern
@ +| Road.
| |
+-+ |
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<375hp 225ma 379mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) south
west
Path from Eastern Road into the Forest
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| || are so close to one another that very little light gets through.
+ +| The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
+-@ | Road.
|
|
|
|
---------+

[Exits: north west]
An enormous old alsatian walks in.

<375hp 225ma 377mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) Sharply Downturning Forest P
ath
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets
+ | through. The path, however, is free of foliage. To the west
| | you can see the path continue. To the north you can see
@-+ | a large, wide road.
|
|
|
|
---------+

[Exits: east down]
An enormous old alsatian walks in.

<375hp 225ma 375mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) down
Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets
| through. The path, however, is free of foliage. To the east
| you can see the path continue. There is a sharp incline
@-+ | in the path leading upwards.
|
|
|
|
---------+

[Exits: east up]
An enormous old alsatian walks in.

<375hp 225ma 373mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) east
down
west
Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets through.
| The path, however, is free of foliage. To the west you can
| see the path continue. There is a sharp decline in the path
+-@ | leading downwards.
|
|
|
|
---------+

[Exits: west down]
An enormous old alsatian walks in.

<375hp 225ma 371mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) where
Path into Dwarf Forest
| The path continues upwards if one wished to use roots and tree
| branches for support as they climbed the trail. To the east
| is a wide path which appears to be passing into a forest. To
| each side of this trail are dark, grim trees. The trees are
+-@ | so close to one another that very little light gets through.
| | The path, however, is free of foliage.
+ |
| |
+ |
---------+

[Exits: west up]
An enormous old alsatian walks in.

<375hp 225ma 369mv> <no opponent-no opponent> (5746gc-aggressive-8am (day)-) south
south
A Road through the Dwarf Forest
| You are on a road leading from the crossroads of Seringale
| into a deep forest. The trees surrounding the round are strangely
| shorter than those of common breed. A thin pine scent on
| the air draws your attention a little as you walk by. The
@-+ | road has been made hurriedly, small clumps of grass growing
| | from its centre. It looks like it was designed for a horse
+ | and cart, weathered heavily and abandoned.
| |
+ |
---------+

[Exits: east south]
An enormous old alsatian walks in.
Your victory rush wears off.
You feel once again able to grant life to your shadow.

<388hp 231ma 393mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) Players near you in Thalos R
uins:
<PK> Awfhar A Road through the Dwarf Forest
<PK> Vinier A Ruined Trade Route

<388hp 231ma 393mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) south
A Road through the Dwarf Forest
| The road through the forest has been weathered heavily,
| but judging from the amount of disarrayed stones led
+-+ | over it, its clear that it hasn't been maintained in
| | a while. It looks like an old trade route that long since
@ | been left to ruin. Grass grows in the centre of the track,
| | more than a few feet high. To the sides of the roads
+ | grow trees that seem to have stunted.
| |
+-+-+-f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<388hp 231ma 391mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) A Road through the Dwarf For
est
+-+ | An old road leads through the stunted trees of the dwarf
| | forest, its centre marked with overgrown grass and weeds.
+ | The road has been left to ruin, clearly untravelled by
| | traders in centuries. Some of the grass on the side of
@ | the road appears to be scarred by fire and has died.
| |
+-+-+-f-f|
||
f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<388hp 231ma 389mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) scan all
The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
(Red Aura) A large, hairy looking humanoid is here.
An enormous old alsatian walks in.

<388hp 231ma 387mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
You scan all around.
You scan north.
You scan east.
You scan west.
*** Range 2 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) (Red Aura) Vinier the Sage of Arcane Power is here.
*** Range 5 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.

<388hp 231ma 387mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) The dwarf forest
+ | You see more stunted trees here. It looks almost as if
| | this place was cursed by a god to be short and dry. The
+ | trail leads east and west. It looks dark toward the east.
| |
+-+-@-f |
| |
f-f|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 385mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
The darker dwarf forest
+ | You see a more dense foliage in these stunted trees. The
| | gloom caused by them is enhanced by a draft coming from
+ | all around. The trail turns south from the west.
| |
+-f-@ |
| |
f-f-f|
|
|
---------+

[Exits: south west]
An enormous old alsatian walks in.

<388hp 231ma 382mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) west
west
The dwarf forest
+ | You see more stunted trees here. It looks almost as if
| | this place was cursed by a god to be short and dry. The
+ | trail leads east and west. It looks dark toward the east.
| |
+-+-@-f |
| |
f-f|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 379mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) qq
The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<388hp 231ma 377mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) west
qq
They aren't here.

<388hp 231ma 377mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) west
A Ruined Trade Route
+ | You are on an old abandoned trade road leading out of
| | Thalos. The earth here appears to have been scorched and
+ | is scarred with ruin. Some of it has been upturned, perhaps
| | the site of a hasty burial. The road has been all but
+-+-@-+-f| destroyed, just the thin remnants of a path leading west
| towards the town. To the east is an intersection.
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 375mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) qq
They aren't here.

<388hp 231ma 375mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) scan all
A Ruined Trade Route
+ +| An old road leads between the thick dwarf forest and the city
| || limits of Thalos, the once great but now ruined city. It seems
+ +| to have been left unmaintained for centuries, slowly descending
| || into ruin. Some animal tracks lead into the city, and appear
+-+-@-+-+| to be made fairly recently.
| |
+ |
| |
+ |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 373mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) They aren't here.

<388hp 231ma 373mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) where
You scan all around.
You scan east.
You scan west.
*** Range 3 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.
*** Range 5 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.
*** Range 6 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.

<388hp 231ma 373mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) Players near you in Thalos R
uins:
<PK> Awfhar A Ruined Trade Route
<PK> Vinier The Valley in the dark dwarf forest

<388hp 231ma 373mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) west
The Broken Gate of Thalos
+-+ | You stand in the archway of a gigantic stone archway. The two
| | steel gates have been forced open and have rusted in place.
+ + | A hollow gust of wind blows by you into the deserted, and seemingly
| | | destroyed, city.
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: east west]
A sign warns 'KEEP OUT'!
An enormous old alsatian walks in.

<388hp 231ma 371mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) scan all
You scan all around.
You scan east.
You scan west.
*** Range 2 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.
*** Range 4 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.
*** Range 5 (west) ***
(Red Aura) A strange lamia stands here waiting for her next meal.

<388hp 231ma 371mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
A Ruined Trade Route
+ +| An old road leads between the thick dwarf forest and the city
| || limits of Thalos, the once great but now ruined city. It seems
+ +| to have been left unmaintained for centuries, slowly descending
| || into ruin. Some animal tracks lead into the city, and appear
+-+-@-+-+| to be made fairly recently.
| |
+ |
| |
+ |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 369mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
where
A Ruined Trade Route
+ | You are on an old abandoned trade road leading out of
| | Thalos. The earth here appears to have been scorched and
+ | is scarred with ruin. Some of it has been upturned, perhaps
| | the site of a hasty burial. The road has been all but
+-+-@-+-f| destroyed, just the thin remnants of a path leading west
| towards the town. To the east is an intersection.
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 367mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
Players near you in Thalos Ruins:
<PK> Awfhar A Ruined Trade Route

<388hp 231ma 367mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<388hp 231ma 365mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
The dwarf forest
+ | You see more stunted trees here. It looks almost as if
| | this place was cursed by a god to be short and dry. The
+ | trail leads east and west. It looks dark toward the east.
| |
+-+-@-f |
| |
f-f|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 363mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) south
The darker dwarf forest
+ | You see a more dense foliage in these stunted trees. The
| | gloom caused by them is enhanced by a draft coming from
+ | all around. The trail turns south from the west.
| |
+-f-@ |
| |
f-f-f|
|
|
---------+

[Exits: south west]
An enormous old alsatian walks in.

<388hp 231ma 360mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
The darker dwarf forest
+ | You see a more dense foliage in these stunted trees. The
| | gloom caused by them is enhanced by a draft coming from
+-f-f | all around. The trail turns east from the north.
| |
@-f-f|
|
|
|
|
---------+

[Exits: north east]
An enormous old alsatian walks in.

<388hp 231ma 357mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) east
The darker dwarf forest
| You see a more dense foliage in these stunted trees. The
| gloom caused by them is enhanced by a draft coming from
f-f | all around. The trail leads east and west.
| |
f-@-f |
|
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<388hp 231ma 354mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) down
The darker dwarf forest
| You see a more dense foliage in these stunted trees. The gloom
| caused by them is enhanced by a draft coming from all around.
f | The trail leads down into a valley and west.
| |
f-f-@ |
|
|
|
|
---------+

[Exits: west down]
An enormous old alsatian walks in.

<388hp 231ma 351mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) scan all
Crossroads in the Wilderness
f f| You are in a valley in the dark dwarf forest. Short black
| || grass grows around you. Trails lead in all directions.
f f|
| ||
o-@-f-f|
| | ||
o x *|
|
|
---------+

[Exits: north east south west up]
An enormous old alsatian walks in.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A trapper stands here, bartering his pelts.
*** Range 6 (east) ***
A killer frog rises up out of the water.
You scan south.
*** Range 1 (south) ***
A mountain climber is making the same trek that you are.
You scan west.
You scan up.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) ww
You quaff a purple potion.
You aren't blind.
You are already in sanctuary.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) scan all
aff
scan all
You get a purple potion from a Loot Sack.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) where
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A trapper stands here, bartering his pelts.
*** Range 6 (east) ***
A killer frog rises up out of the water.
You scan south.
*** Range 1 (south) ***
A mountain climber is making the same trek that you are.
You scan west.
You scan up.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) You are affected by the foll
owing:
Spell: ice storm : lasts for 2 hours
Skill: affliction : modifies save vs afflictive by -4 for 4 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Spell: detect magic : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Spell: detect evil : lasts for 9 hours

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A trapper stands here, bartering his pelts.
*** Range 6 (east) ***
A killer frog rises up out of the water.
You scan south.
*** Range 1 (south) ***
A mountain climber is making the same trek that you are.
You scan west.
You scan up.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) sl
Players near you in Thalos Ruins:
<PK> Awfhar Crossroads in the Wilderness

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) sc
You go to sleep.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) You are Awfhar the Battlemas
ter, level 50, 26 years old (190 hours).
Race: Fire Sex: male Class: warrior
Hometown: Seringale Alignment: evil Ethos: chaotic
Rank Overseer of [LEGION]
You have 388/972 hit, 231/353 mana, 348/393 movement.
You have 0 practices and 0 training sessions.
You are carrying 31/32 items with weight 377/625 pounds.
Str: 25(25) Int: 15(13) Wis: 15(15) Dex: 16(16) Con: 22(23)
You have scored 529880 exp, completed 0 quests, and have 5746 gold coins.
Condition: You have a few cuts and bruises.
Luck: You feel lucky.
Wimpy set to 5 hit points.
You are sleeping.
Armor: pierce: -15 bash: -1 slash: 35 magic: -13
You are armored against piercing.
You are armored against bashing.
You are well-armored against slashing.
You are armored against magic.
Save vs Afflictive: -12 Mental: -45 Maledictive: 0
You are vulnerable to afflictive spells.
You are strongly protected against mental spells.
You are defenseless against maledictive spells.
Primary hitroll/damroll: 33/40
Offhand hitroll/damroll: 31/41
You are affected by the following:
Spell: ice storm : lasts for 2 hours
Skill: affliction : modifies save vs afflictive by -4 for 4 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Spell: detect magic : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Spell: detect evil : lasts for 9 hours

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-) who
[50 Fire War] <PK> [LEGION] (Overseer) (OUTLAW) (WANTED:*****) Awfhar the Battlemaster
[ Drow ] <PK> (OUTLAW) (WANTED:*****) Vinier the Sage of Arcane Power
[ Human ] Graylin the Bringer of the Plague
[ Human ] Theona the Vicaress
[59 Storm CRE] [KNIGHT] Sir Olyn Lotide the Beardmaster, Lord of Salt and Sea
Players found: 5
There are 5 characters on; the most on this past month was 10.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-aggressive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-)

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-) st
where
You wake and stand up.

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-) Players near you in Thalos Ruin
s:
<PK> Awfhar Crossroads in the Wilderness

<388hp 231ma 348mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-) ber
Your pulse races as you are consumed by rage!

<447hp 116ma 174mv> <no opponent-no opponent> (5746gc-evasive-9am (day)-) sl

The white aura around your body fades.

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) You go to sleep.

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) st
You wake and stand up.

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) where
Players near you in Thalos Ruins:
<PK> Awfhar Crossroads in the Wilderness

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) ww
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
where
You get a purple potion from a Loot Sack.

<469hp 121ma 278mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) A Mountain Path
f f| You are on a mountain path which ascends a steep mountainside.
| || The trail curves around the mountain so that you cannot
o-f-f-f| really see what lies ahead. You do sense great power though
| | || coming from the area behind the mountain.
o @ *|
|
|
|
|
---------+

[Exits: north up]
A key almost completely covered in quicksand is here.
A small stone key lies here.
A mountain climber is making the same trek that you are.
An enormous old alsatian climbs in.

<469hp 121ma 274mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) Players near you in Elemental
Canyon:
<PK> Awfhar A Mountain Path

<469hp 121ma 274mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) north
north
Crossroads in the Wilderness
f f| You are in a valley in the dark dwarf forest. Short black
| || grass grows around you. Trails lead in all directions.
f f|
| ||
o-@-f-f|
| | ||
o x *|
|
|
---------+

[Exits: north east south west up]
An enormous old alsatian walks in.

<469hp 121ma 270mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) where
The Valley in the dark dwarf forest
f-f f| You are in a valley in the forest. To the north is a
| | || trail out of this dark valley. South is more of this
f f f| valley.
| | ||
@ f f|
| | |
o-f-f-f|
| | ||
o x *|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 267mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) Players near you in Thalos Rui
ns:
<PK> Awfhar The Valley in the dark dwarf forest

<469hp 121ma 267mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) north
A dim trail in the dwarf forest
| You are in a dim trail in the dwarf forest. Not much
| sunlight passes through here. To the south is a gloomy
f-f | valley, while to the north the light grows brighter.
| | |
@ f f|
| | ||
f f f|
| | |
o-f-f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 264mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) north
east
A dim trail in the dwarf forest
| You are in a dim trail in the dwarf forest. Not much sunlight
| passes through here. The trail runs north and south, and
| the light seems to come from the north. To the east, you
| see a small path into darkness.
@-f |
| | |
f f |
| | |
f f |
---------+

[Exits: east south]
An enormous old alsatian walks in.

<469hp 121ma 261mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) A dark bend in the forest
| You are in a dark bend in the forest. To the west, you see
| the trail leading back to the dwarven forest, and to the
| south, you see a dark and dismal path.
|
f-@ |
| | |
f f |
| | |
f f |
---------+

[Exits: south west]
An enormous old alsatian walks in.

<469hp 121ma 258mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
south
The dark woods
| You are travelling through woods that are as dark as night.
| The trees above block all light and wind. The air is stagnant
f-f | and smells of death and decay. The lack of sounds and other
| | | signs of life make your skin crawl and you feel very much
f @ | like turning back and heading for safer areas. The path
| | | leads north into more open lands while it also leads south
f f | into the darkness of the forest. A small sign is posted
| | | here.
o-f)f-f |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 255mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) The dark woods
f-f | You wearily travel through the darkness of the forest.
| | | Huge skeletal trees line the edges of the path and tower
f f | above you. Errant rays of sunlight spear down through
| | | the gaps in the canopy above and provide small spots
f @ | of light that seem to attract what little foliage can
| | | grow on the dark forest floor. The path winds north and
f f-f | south into darkness.
| | |
z-z f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 252mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The small intersection in the forest
f | The forest path splits here in three directions. Small
| | paths lead to the east, north, and south. The trees above
f | leave a gap which allows sunlight to fill the intersection.
| | It is almost as though you are in a circle of light that
@-f | provides sanctuary in this land of darkness. Something
| | | has been scrawled in the dirt in blood here.
z-z f-f|
| | |
z-z-f |
---------+

[Exits: north east south]
An enormous old alsatian walks in.

<469hp 121ma 249mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) east
south
In the dense forest
f | You walk along a small path leading through a dark forest.
| | No sounds can be heard and little light penetrates the canopy
f | of trees above you. The air here smells musty and you long
| | for a fresh breath. You see an intersection of paths to the
f-@ | west. The path you are on leads south into the darkening
| | | woods.
z-z f-f-f|
| | |
z-z-f |
---------+

[Exits: south west]
An enormous old alsatian walks in.

<469hp 121ma 246mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) The dark forest path
f | You continue on through darkness and gloom. The path below
| | you has become a wet quagmire. It is difficult to walk, and
f-f | you make squishing sounds as you move on. Looking east, you
| | | see a swampy path. The main path leads north and south into
z-z @-f-f| darkness.
| | |
z-z-f |
| |
z-x-z |
---------+

[Exits: north east south]
An enormous old alsatian walks in.

<469hp 121ma 243mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) where
east
Players near you in Barren Highlands:
<PK> Awfhar The dark forest path
<PK> Vinier Floating in blue light

<469hp 121ma 243mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) The swampy path
f | This damp path seems to lead into a deep, dark swamp. The trees
| | above block out all light and stifle the wind. You smell swamp
f-f | gas and hear damp squashing sounds all around you. The path
| | | leads east deeper into the swamp. You also see a dark forest
z f-@-f-f| to the west.
| |
z-f |
| |
x-z |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<469hp 121ma 240mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) east
The swampy path
| You tread lightly in a wet, swampy path. All around you,
| you see pools of quicksand and rotting vegetation. Unlike
f | the forest to the west, the swamp is teeming with life.
| | Some of it is harmless, some is not. The path leads east
f-f-@-f-f| and west into more swamp.
| ||
f f|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<469hp 121ma 237mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) scan all
You scan all around.
You scan east.
*** Range 2 (east) ***
(White Aura) A large willow tree stands here, weeping.
You scan west.

<469hp 121ma 237mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) west
The swampy path
f | This damp path seems to lead into a deep, dark swamp. The trees
| | above block out all light and stifle the wind. You smell swamp
f-f | gas and hear damp squashing sounds all around you. The path
| | | leads east deeper into the swamp. You also see a dark forest
z f-@-f-f| to the west.
| |
z-f |
| |
x-z |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<469hp 121ma 234mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) west
The dark forest path
f | You continue on through darkness and gloom. The path below
| | you has become a wet quagmire. It is difficult to walk, and
f-f | you make squishing sounds as you move on. Looking east, you
| | | see a swampy path. The main path leads north and south into
z-z @-f-f| darkness.
| | |
z-z-f |
| |
z-x-z |
---------+

[Exits: north east south]
An enormous old alsatian walks in.

<469hp 121ma 231mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
west
A turn in the path
f-f | The forest path turns here towards the north and west. To
| | | the north, you see that the ground has become dank and swampy,
z-z f-f-f| while the western path appears to be entering a hilly area.
| | | You hear sounds of swamp creatures to the north east.
z-z-@ |
| |
z-x-z |
| | | |
z-z-z |
---------+

[Exits: north west]
An enormous old alsatian walks in.

<469hp 121ma 228mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The bloody intersection
f-f | This is a small intersection. Paths lead east, west, and
| | | south. You are struck by the carnage here when you enter
z-z f-f| the clearing. There appears to have been a great battle
| | | here. Blood is everywhere and the ground is all torn up.
z-@-f | Pieces of beaten armour and broken blades lie all around.
| | Examining the tracks here lead you to believe that the
z-x-z | dead and wounded were dragged off in two directions, south
| | | | and east.
z-z-z |
---------+

[Exits: east south west]
(White Aura) (Red Aura) A dark ethereal knight hovers over the bloody clearing.
An enormous old alsatian walks in.
The Dark Ethereal Knight says 'I've lost my princess. She wandered up into the Plains of Winter and a wit
ch turned her into a toad.'
The Dark Ethereal Knight says 'The witch said she'll turn back human again if someone licks her face.'
The Dark Ethereal Knight says 'But who would lick a toad?'
The Dark Ethereal Knight sniffs sadly.

<469hp 121ma 225mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) Up the rocky hillside
z-z f-f| You are climbing on a rocky hillside. As you scramble about,
| | | loose rocks and small boulders bounce and fall down below
z-z-f | you. To the east and west are more stable ground. The hillside
| | itself goes on higher to the south and it drops away to
z-@-z | the north.
| | | |
z-z-z |
| | | |
z-z-z |
---------+

[Exits: north east south west]
An enormous old alsatian climbs in.

<469hp 121ma 220mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
Before the huge tree
z-z-f | You enter a large ring of boulders. Sheltered by this wall
| | of stones, a small cluster of plants have sprung up. In
z-x-z | the center of this group of trees and bushes is a huge gnarled
| | | | tree. It appears to have been twisted and torn by the forces
z-@-z | of nature. It sways and moans as a strong wind from the
| | | | south tears through its old feeble branches. The hills themselves
z-z-z | lead in all directions.
|
|
---------+

[Exits: north east south west]
A huge, gnarled tree stands here, battered by age and nature.
An enormous old alsatian walks in.

<469hp 121ma 215mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
south
The hills overlooking the shoreline
z-x-z | You stand on a barren section of hills that overlook a rocky
| | | | shoreline. The stiff ocean wind has blown the rocks smooth
z-z-z | here and you have to lean forward a bit to keep your balance.
| | | | The salty sea air fills your nostrils and you notice signs
z-@-z | of life in the rocky crags here. You can climb down towards
| the shore or head north into the hills themselves. The rocky
| summit you are standing leads east and west along the shoreline.
|
|
---------+

[Exits: north east west down]
An enormous old alsatian walks in.

<469hp 121ma 211mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) down
Alas, you cannot go that way.

<469hp 121ma 211mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The rocky shoreline
| You are on a rocky shore that borders a vast sea. A stiff
| wind blows here and whistles among the rocks. You see an
| altar of some sort built on the shore to the south. The shore
| itself leads east and west. Looking up, you see foothills
o-@-o | and rocky crags.
| | |
o-o |
| |
* |
---------+

[Exits: east south west up]
An enormous old alsatian walks in.

<469hp 121ma 208mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The Blood Sea Portal
| You stand on a small pedestal-like altar that has been built
| on the shore here. Standing here, you can look out across
o-o-o | the sea. You can almost imagine that you see a far away island.
| | | Dominating the altar is a small blue portal. It is possible
@-o | to walk south into the portal. The shore itself extends to
| | the north, east, and west. There are small inscriptions on
* | the rock at the base of the portal.
| |
* |
---------+

[Exits: north east south]
An enormous old alsatian walks in.

<469hp 121ma 206mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
Floating in blue light
o-o-o | You seem to be floating in blue weightlessness. You tumble
| | | head over heels and finally right yourself. Gaining your
o-o | bearings, you notice that there are two "windows" in
| | , | the sea of blue here. One to the south shows an image
-x)@(x- | of a snowy plain. Another window the the north shows
| | | || an image of a rocky shore.
-x)*(x-x|
| | | ||
-x-x-x-x|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 205mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The Glacier Temple
o-o | You are in a small temple. It appears to be built entirely
| | from ice. The ice walls are frosted and are opaque. There
* | is a small blue portal here. You can go north, to enter
| | | | the portal. Looking south, you see a world of white outside
-x)@(x- | the open doorway. Swirling snow and bright light obscure
| | | | your view.
-x-x-x- |
| | | |
-x-x=x- |
---------+

[Exits: north south]
An enormous old alsatian walks in.

<469hp 121ma 204mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
south
The frigid wastelands
* | You wander through the frigid wastelands. Your breath is
| | | | a cloud before you. The cold cuts to the bone. Swirling
-x)*(x- | snow and wind make impossible for you to discern any directions.
| | | |
-x-@-x- |
| | | |
-x-x=x- |
| | | |
x |
---------+

[Exits: north east south west]
A plains barbarian is here, clad in heavy furs.
An enormous old alsatian climbs in.

<469hp 121ma 201mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The frigid wastelands
* | You wander through the frigid wastelands. Your breath is
| | | | a cloud before you. The cold cuts to the bone. Swirling
-x-x-x- | snow and wind make it impossible for you to discern any
| | / | directions.
-@-x- |
| | |
-x=x- |
| | |
|
---------+

[Exits: north east south west]
(Red Aura) The white yeti crouches here snarling.
An enormous old alsatian climbs in.

<469hp 121ma 195mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) The frigid wastelands
-x- | You wander through the frigid wastelands. Your breath is a
| | | cloud before you. The cold cuts to the bone. Swirling snow
-x-x- | and wind make it impossible for you to discern any directions.
| | / |
-x-@-x- |
| | | |
-x=x)x |
| | |
|
---------+

[Exits: north east south west]
The sliced-off leg of the White Yeti is lying here.
An enormous old alsatian climbs in.

<469hp 121ma 189mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) qq
The frigid wastelands
-x- | You wander through the frigid wastelands. Your breath is
| | | a cloud before you. The cold cuts to the bone. Swirling snow
-x-x- | and wind make it impossible to discern any directions.
/ | | |
-x-@-x- |
| | | |
-x=x- |
| | |
x |
---------+

[Exits: north east south west]
A huge ice worm burrows through the ice and snow here. It rears up and
attacks!
An enormous old alsatian climbs in.

<469hp 121ma 183mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) They aren't here.

<469hp 121ma 183mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) where
Players near you in Barren Highlands:
<PK> Awfhar The frigid wastelands
<PK> Vinier Floating in blue light

<469hp 121ma 183mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The frigid wastelands
* | You wander through the frigid wastelands. Your breath is a
| | | | cloud before you. The cold cuts to the bone. Swirling snow
-x-x-x- | and wind make it impossible for you to discern any directions.
/ | / |
-x-@-x- |
| | | |
x |
|
|
---------+

[Exits: north east south west]
A leather bracer with mystic symbols sits here.
A strange-looking girdle is here.
An enormous old alsatian climbs in.

<469hp 121ma 177mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) south
The edge of the frigid wastes
-x-x-x- | You stand at the base of a steep rocky cliff. To the north,
/ | / | a vast arctic wasteland stretches out. The snow falls lightly
-x-x-x- | here and the wind is not very fierce. You can climb up the
| | | | rocky cliff or head north into the arctic wastes.
@ |
|
|
|
|
---------+

[Exits: north up]
A small yellow key lies here.
A ring of multi-colored keys rests here.
A gleaming pair of greaves lie here.
A dangerous looking battle axe rests here.
A gleaming pair of vambraces lies here.
A scarf has been ironically discarded here.
An enormous old alsatian climbs in.

<469hp 121ma 171mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) north
east
The frigid wastelands
* | You wander through the frigid wastelands. Your breath is a
| | | | cloud before you. The cold cuts to the bone. Swirling snow
-x-x-x- | and wind make it impossible for you to discern any directions.
/ | / |
-x-@-x- |
| | | |
x |
|
|
---------+

[Exits: north east south west]
A leather bracer with mystic symbols sits here.
A strange-looking girdle is here.
An enormous old alsatian climbs in.

<469hp 121ma 165mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) up
The frigid wastelands
-x- | You wander through the frigid wastelands. Your breath is
| | | a cloud before you. The cold cuts to the bone. Swirling
-x-x- | snow and wind make it impossible for you to discern any
| | | | directions.
-x-@-x- |
| | | |
x-x=x- |
| | |
|
---------+

[Exits: north east south west (up)]
(Red Aura) The white yeti crouches here snarling.
A plains barbarian is here, clad in heavy furs.
An enormous old alsatian climbs in.

<469hp 121ma 159mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) qq
The door is closed.

<469hp 121ma 159mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) They aren't here.

<469hp 121ma 159mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-) op up
You open the door above you.
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle DISMEMBERS you!
Vinier has some big nasty wounds and scratches.

<415hp 121ma 159mv> <blade-defensive> (5746gc-evasive-10am (day)-) qq
qq

You parry Vinier's chill.
Vinier's chill maims you!
Your corrosion maims Vinier!
Your corrosion MUTILATES Vinier!
Vinier looks pretty hurt.

<381hp 121ma 159mv> <blade-defensive> (5746gc-evasive-10am (day)-) You do the best you can!
Vinier looks pretty hurt.

<381hp 121ma 159mv> <blade-defensive> (5746gc-evasive-10am (day)-) You do the best you can!
Vinier looks pretty hurt.

<381hp 121ma 159mv> <blade-defensive> (5746gc-evasive-10am (day)-)
Vinier has fled!

<381hp 121ma 159mv> <no opponent-no opponent> (5746gc-evasive-10am (day)-)
An enormous old alsatian doesn't look as chilled.

<403hp 126ma 263mv> <no opponent-no opponent> (5746gc-evasive-11am (day)-) qq
west
They aren't here.





####lost him here, Drow are tricky#####




<945hp 222ma 393mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) where
The Stones of G'harne
| You are in the center of seven fifteen-feet tall monolithic
| black stones. In the center of the ring formed by the stones
| you cannot help noticing a large sacrificial altar. The ground
| is covered with dirt, but the altar shows no sign of such.
+-f-@ | In fact, the altar looks well-used as if moved from side to
| side recently and often. West of here is the ancient path.
|
|
|
---------+

[Exits: west down]
(Charmed) An enormous old alsatian is here, peering at you warily.

<945hp 222ma 393mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) Players near you in Plains of
the North:
<PK> Awfhar The Stones of G'harne
<PK> Vinier Molding Darkness

<945hp 222ma 393mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) west
The ancient path
f | You find yourself located between the bridge and the rock
| | formations. As you approach the formations you begin to
f | realize the true size of them. They are much taller than
| | you and block out the moon.
f-+-@-o |
|
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<945hp 222ma 391mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) ww
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<945hp 222ma 391mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
You get a purple potion from a Loot Sack.

<945hp 222ma 391mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) They aren't here.

<945hp 222ma 391mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) east
qq
The Stones of G'harne
| You are in the center of seven fifteen-feet tall monolithic
| black stones. In the center of the ring formed by the stones
| you cannot help noticing a large sacrificial altar. The ground
| is covered with dirt, but the altar shows no sign of such.
+-f-@ | In fact, the altar looks well-used as if moved from side to
| side recently and often. West of here is the ancient path.
|
|
|
---------+

[Exits: west down]
An enormous old alsatian walks in.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) scan all
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
You scan all around.
You scan west.
*** Range 2 (west) ***
A cute rabbit is here.
*** Range 3 (west) ***
A cute rabbit is here.
You scan down.
*** Range 1 (down) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
They aren't here.

<945hp 222ma 389mv> <no opponent-no opponent> (6028gc-evasive-9pm (night)-) qq
Vinier yells 'Help! I am being attacked by Awfhar!'
Vinier is unaffected by your corrosion!
Your sting devastates Vinier!
Vinier is unaffected by your corrosion!
Your corrosion misses Vinier.
Vinier has quite a few wounds.

<945hp 222ma 389mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) qq

Vinier utters the words, 'uquqrz'.
Vinier has quite a few wounds.

<945hp 222ma 389mv> <blade-defensive> (6028gc-aggressive-9pm (night)-)
You parry Vinier's chill.
Vinier blocks your attack with his shield.
Vinier is unaffected by your corrosion!
Vinier has quite a few wounds.

<945hp 222ma 389mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) fle
fle
scan all
You do the best you can!
Vinier has quite a few wounds.

<945hp 222ma 389mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) You do the best you can!
Vinier has quite a few wounds.

<945hp 222ma 389mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) You flee from combat!
The ancient path
f | You find yourself located between the bridge and the rock
| | formations. As you approach the formations you begin to
f | realize the true size of them. They are much taller than
| | you and block out the moon.
f-+-@-o |
|
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<945hp 222ma 387mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) You aren't fighting anyone
.

<945hp 222ma 387mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) east
You scan all around.
You scan east.
*** Range 1 (east) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
You scan west.
*** Range 1 (west) ***
A cute rabbit is here.
*** Range 2 (west) ***
A cute rabbit is here.

<945hp 222ma 387mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) qq
The Stones of G'harne
| You are in the center of seven fifteen-feet tall monolithic
| black stones. In the center of the ring formed by the stones
| you cannot help noticing a large sacrificial altar. The ground
| is covered with dirt, but the altar shows no sign of such.
+-f-@ | In fact, the altar looks well-used as if moved from side to
| side recently and often. West of here is the ancient path.
|
|
|
---------+

[Exits: west down]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<945hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) They aren't here.

<945hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) qq
qq
They aren't here.

<945hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) Vinier yells 'Help! I am b
eing attacked by Awfhar!'
Vinier is unaffected by your corrosion!
Your sting devastates Vinier!
Vinier is unaffected by your corrosion!
Vinier has quite a few wounds.

<945hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) qq

Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MANGLES you!
Vinier has quite a few wounds.

<863hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-)
Vinier's chill MUTILATES you!
Vinier's freezing bite MUTILATES you!
Vinier's shield wobbles and barely deflects your corrosion.
Vinier's shield jolts under your corrosion, but holds.
Vinier has quite a few wounds.

<785hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) dirt
You do the best you can!
Vinier has quite a few wounds.

<785hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) Vinier is blinded by the dirt in h
is eyes!
Your kicked dirt scratches Vinier.
Vinier has quite a few wounds.

<785hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-)
You dual parry Vinier's chill.
Vinier is unaffected by your corrosion!
Vinier is unaffected by your corrosion!
Vinier has quite a few wounds.

<785hp 222ma 385mv> <blade-defensive> (6028gc-aggressive-9pm (night)-) scan all

Vinier has fled!

<785hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) qq
west
qq
You scan all around.
You scan west.
*** Range 2 (west) ***
A cute rabbit is here.
*** Range 3 (west) ***
A cute rabbit is here.
You scan down.

<785hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) west
They aren't here.

<785hp 222ma 385mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) west
The ancient path
f | You find yourself located between the bridge and the rock
| | formations. As you approach the formations you begin to
f | realize the true size of them. They are much taller than
| | you and block out the moon.
f-+-@-o |
|
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<785hp 222ma 383mv> <no opponent-no opponent> (6028gc-aggressive-9pm (night)-) where
They aren't here.

<807hp 231ma 393mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) The wooden bridge
f | You have stepped upon a wooden bridge. It seems kind of
| | old and creaks loudly. Hopefully it is safe to cross.
f |
| |
f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 391mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) The ancient path
f | The path runs north and east from here. You notice something
| | placed along the side of the path.
f |
| |
@-+-f|
|
|
|
|
---------+

[Exits: north east]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 389mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Players near you in Plain
s of the North:
<PK> Awfhar The ancient path
<PK> Vinier The Hall of the Tunneler

<807hp 231ma 389mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
east
The wooden bridge
f | You have stepped upon a wooden bridge. It seems kind of
| | old and creaks loudly. Hopefully it is safe to cross.
f |
| |
f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 387mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
The ancient path
f | You find yourself located between the bridge and the rock
| | formations. As you approach the formations you begin to
f | realize the true size of them. They are much taller than
| | you and block out the moon.
f-+-@-o |
|
|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 385mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) down
The Stones of G'harne
| You are in the center of seven fifteen-feet tall monolithic
| black stones. In the center of the ring formed by the stones
| you cannot help noticing a large sacrificial altar. The ground
| is covered with dirt, but the altar shows no sign of such.
+-f-@ | In fact, the altar looks well-used as if moved from side to
| side recently and often. West of here is the ancient path.
|
|
|
---------+

[Exits: west down]
An enormous old alsatian walks in.

<807hp 231ma 383mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
Dark smelly tunnels
| You are standing in a gloomy tunnel leading south and
| west, right under the altar of G'harne. The walls are
| covered with a smelly slime and small rotting pieces of
| a meat like substance, fills the air with an unbearable
o-o-@ o| stench. You might be able to force your way up into fresh
| || air from here.
o-o-o|
|
|
---------+

[Exits: south west up]
An enormous old alsatian walks in.

<807hp 231ma 381mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) They aren't here.

<807hp 231ma 381mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
where
You scan all around.
You scan south.
You scan west.
*** Range 3 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
You scan up.

<807hp 231ma 381mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Players near you in Plain
s of the North:
<PK> Awfhar Dark smelly tunnels
<PK> Vinier The Hall of the Tunneler

<807hp 231ma 381mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
qq
Dark smelly tunnels
| This cramped tunnel runs in an east-west direction and
| smells heavily of some unknown but assuredly grotesque
| substance. The odor appears strongest to the west. Disgusting
| slime and gore are sprayed violently across the walls
o-o-@-o | and floor, leaving a stench worse than death resting heavy
| | in the air.
o-o|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
You scan all around.
You scan east.
You scan west.
*** Range 2 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
qq
They aren't here.

<807hp 231ma 378mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Dark smelly tunnels
| This cramped tunnel runs in an east-west direction and
| smells heavily of some unknown but assuredly grotesque
| substance. The odor appears strongest to the west, where
| the tunnel opens up into a larger area. Disgusting slime
o-@-o-o| and gore are sprayed violently across the walls and floor,
|| leaving a stench worse than death resting heavy in the
o| air.
|
|
---------+

[Exits: east west]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<807hp 231ma 375mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
west
They aren't here.

<807hp 231ma 375mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 375mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) The Hall of the Tunneler
| The walls are dressed with strange carvings, symbolizing
| human sacrifice and people worshipping giant worms. Disgusting
| slime and gore are sprayed violently across the walls
| and floor, leaving a stench worse than death resting heavy
@-o-o| in the air.
|
|
|
|
---------+

[Exits: east]
A strange template made of an exotic green metal is placed here.
A dangerous red eye is beset in a gold ring.
An enormous old alsatian walks in.

<807hp 231ma 372mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
qq
They aren't here.

<807hp 231ma 372mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
Dark smelly tunnels
| This cramped tunnel runs in an east-west direction and
| smells heavily of some unknown but assuredly grotesque
| substance. The odor appears strongest to the west, where
| the tunnel opens up into a larger area. Disgusting slime
o-@-o-o| and gore are sprayed violently across the walls and floor,
|| leaving a stench worse than death resting heavy in the
o| air.
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 369mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
They aren't here.

<807hp 231ma 369mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
Dark smelly tunnels
| This cramped tunnel runs in an east-west direction and
| smells heavily of some unknown but assuredly grotesque
| substance. The odor appears strongest to the west. Disgusting
| slime and gore are sprayed violently across the walls
o-o-@-o | and floor, leaving a stench worse than death resting heavy
| | in the air.
o-o|
|
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 366mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
Dark smelly tunnels
| You are standing in a gloomy tunnel leading south and
| west, right under the altar of G'harne. The walls are
| covered with a smelly slime and small rotting pieces of
| a meat like substance, fills the air with an unbearable
o-o-@ o| stench. You might be able to force your way up into fresh
| || air from here.
o-o-o|
|
|
---------+

[Exits: south west up]
An enormous old alsatian walks in.

<807hp 231ma 363mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) They aren't here.

<807hp 231ma 363mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) where
You scan all around.
You scan south.
*** Range 1 (south) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
You scan west.
You scan up.

<807hp 231ma 363mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Players near you in Plain
s of the North:
<PK> Awfhar Dark smelly tunnels
<PK> Vinier Mists of Stench

<807hp 231ma 363mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) south
Mists of Stench
| The natural light invading this space is dim and casts
| shadows everywhere. As your eyes move about to examine
o-o-o o| your surroundings, the shadows waltz through the air.
| || The walls are covered in a thin layer of glistening gelatin.
@-o-o| It clings to the soil surface in an unnatural fashion.
| A small pool of water bubbles up from underground along
| the western wall. Peculiar colored steam takes off from
| the water's surface and invades the air with a foul stench.
|
---------+

[Exits: north east]
An enormous old alsatian walks in.

<807hp 231ma 360mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 360mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
Molding Darkness
| A miniscule quantity of light seeps in from a narrow opening
| in the west. The ground under you is moist but firm. The
o-o o-o| walls surrounding you are coated in abundant green mold.
| | | As if gelatinous slime, the green matter propagates in
o-@-o | ripples down the tunnel walls. Thick sheets of vivid greens
| drape from the ceiling. In areas of especially dense growth,
| thin streams of yellow spores erupt into the atmosphere.
| To the east the passageway enlarges and grows damper.
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 357mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
Tunnel of Agony
| The odor of dank stale air is overwhelming. Though there is
| no evidence of water seeping in from above, the ground here
o o-o-o| is moist and spongy. The tunnel walls, floor, and ceiling
| | | are all constructed of rich soil. Amid the clumps of ivory
o-o-@ | and gray growing fungi, you are able to distinguish small
| furrows dug lengthwise down the walls. It looks as if bare
| human hands had dug this tunnel. It appears that this is
| the dead end of a tunnel. To the west the tunnel tapers but
| perseveres. Vaguely visible on the northern wall is a dark
---------+ irregular shadow.

[Exits: north west]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<807hp 231ma 354mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) north
east
Ocean of Echoes
| A dense impenetrable darkness envelops the air, masking your
| sight of this colossal cavern. The sounds of dripping water
| echo all around you, swelling to near deafening levels and
| then deteriorating into faint whispers. From underneath the
o @-o-o| earth a deep thunder rumbles, as a raging river pummels against
| | | its rocky confines. Progressing through the region, one cannot
o-o-o | escape the daggers of rock extending from overhead. To the
| east, these masses of rock grow in length. A small split
| in the southern wall lays hidden in deep shadows.
---------+

[Exits: east south]
An enormous old alsatian walks in.

<807hp 231ma 351mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
Crystal Echoes
| The room you have traveled into is enormous at its most modest.
| Gigantic stalagmites extend from a ceiling you can only vaguely
| see. A small crack far above you permits a minute amount of
| light to creep into the area. Water glistens along the sides
o-@-o | of the stalagmites and produce petite puddles at the bases
| | of the largest. Several of these masses reach completely to
o-o | the floor, pillars of support growing from below and above.
| Miniature crystals glitter in the dim light and catch your
| eye. The vibrations of a charging river echo through the air
---------+ though no water flow can be seen. There is a modest opening
to the east and the cavern continues to the west.

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
qq
You scan all around.
You scan east.
You scan west.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) They aren't here.

<807hp 231ma 348mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
qq
Ocean of Echoes
| A dense impenetrable darkness envelops the air, masking your
| sight of this colossal cavern. The sounds of dripping water
| echo all around you, swelling to near deafening levels and
| then deteriorating into faint whispers. From underneath the
o @-o-o| earth a deep thunder rumbles, as a raging river pummels against
| | | its rocky confines. Progressing through the region, one cannot
o-o-o | escape the daggers of rock extending from overhead. To the
| east, these masses of rock grow in length. A small split
| in the southern wall lays hidden in deep shadows.
---------+

[Exits: east south]
An enormous old alsatian walks in.

<807hp 231ma 345mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) south
They aren't here.

<807hp 231ma 345mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
You scan all around.
You scan east.
You scan south.

<807hp 231ma 345mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
They aren't here.

<807hp 231ma 345mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
Tunnel of Agony
| The odor of dank stale air is overwhelming. Though there is
| no evidence of water seeping in from above, the ground here
o o-o-o| is moist and spongy. The tunnel walls, floor, and ceiling
| | | are all constructed of rich soil. Amid the clumps of ivory
o-o-@ | and gray growing fungi, you are able to distinguish small
| furrows dug lengthwise down the walls. It looks as if bare
| human hands had dug this tunnel. It appears that this is
| the dead end of a tunnel. To the west the tunnel tapers but
| perseveres. Vaguely visible on the northern wall is a dark
---------+ irregular shadow.

[Exits: north west]
An enormous old alsatian walks in.

<807hp 231ma 342mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
west
They aren't here.

<807hp 231ma 342mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Molding Darkness
| A miniscule quantity of light seeps in from a narrow opening
| in the west. The ground under you is moist but firm. The
o-o o-o| walls surrounding you are coated in abundant green mold.
| | | As if gelatinous slime, the green matter propagates in
o-@-o | ripples down the tunnel walls. Thick sheets of vivid greens
| drape from the ceiling. In areas of especially dense growth,
| thin streams of yellow spores erupt into the atmosphere.
| To the east the passageway enlarges and grows damper.
|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<807hp 231ma 339mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
They aren't here.

<807hp 231ma 339mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) north
You scan all around.
You scan east.
You scan west.

<807hp 231ma 339mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Mists of Stench
| The natural light invading this space is dim and casts
| shadows everywhere. As your eyes move about to examine
o-o-o o| your surroundings, the shadows waltz through the air.
| || The walls are covered in a thin layer of glistening gelatin.
@-o-o| It clings to the soil surface in an unnatural fashion.
| A small pool of water bubbles up from underground along
| the western wall. Peculiar colored steam takes off from
| the water's surface and invades the air with a foul stench.
|
---------+

[Exits: north east]
An enormous old alsatian walks in.

<807hp 231ma 336mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
up
A small sulphurous pool has collected against the west wall.

<807hp 231ma 336mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) Dark smelly tunnels
| You are standing in a gloomy tunnel leading south and
| west, right under the altar of G'harne. The walls are
| covered with a smelly slime and small rotting pieces of
| a meat like substance, fills the air with an unbearable
o-o-@ o| stench. You might be able to force your way up into fresh
| || air from here.
o-o-o|
|
|
---------+

[Exits: south west up]
An enormous old alsatian walks in.

<807hp 231ma 333mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
You scan all around.
You scan south.
You scan west.
You scan up.

<807hp 231ma 333mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) The Stones of G'harne
| You are in the center of seven fifteen-feet tall monolithic
| black stones. In the center of the ring formed by the stones
| you cannot help noticing a large sacrificial altar. The ground
| is covered with dirt, but the altar shows no sign of such.
+-f-@ | In fact, the altar looks well-used as if moved from side to
| side recently and often. West of here is the ancient path.
|
|
|
---------+

[Exits: west down]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<807hp 231ma 331mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
qq
You scan all around.
You scan west.
*** Range 1 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 2 (west) ***
A cute rabbit is here.
*** Range 3 (west) ***
A cute rabbit is here.
You scan down.

<807hp 231ma 331mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) The ancient path
f | You find yourself located between the bridge and the rock
| | formations. As you approach the formations you begin to
f | realize the true size of them. They are much taller than
| | you and block out the moon.
f-+-@-o |
|
|
|
|
---------+

[Exits: east west]
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<807hp 231ma 329mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) They aren't here.

<807hp 231ma 329mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 329mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
The wooden bridge
f | You have stepped upon a wooden bridge. It seems kind of
| | old and creaks loudly. Hopefully it is safe to cross.
f |
| |
f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 327mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) qq
They aren't here.

<807hp 231ma 327mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) west
qq
The ancient path
f | The path runs north and east from here. You notice something
| | placed along the side of the path.
f |
| |
@-+-f|
|
|
|
|
---------+

[Exits: north east]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 325mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
They aren't here.

<807hp 231ma 325mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) You scan all around.
You scan north.
*** Range 3 (north) ***
A cute rabbit is here.
*** Range 4 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
You scan east.
*** Range 1 (east) ***
A cute rabbit is here.

<807hp 231ma 325mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) aff
You are affected by the following:
Skill: affliction : modifies save vs afflictive by -1 for 0 hours
Spell: sanctuary : lasts for 0 hours
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 10 for 0 hours
: modifies hitroll by 1 for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 9 hours
: modifies hitroll by 6 for 9 hours

<807hp 231ma 325mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) east
The wooden bridge
f | You have stepped upon a wooden bridge. It seems kind of
| | old and creaks loudly. Hopefully it is safe to cross.
f |
| |
f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A cute rabbit is here.
An enormous old alsatian walks in.

<807hp 231ma 323mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) scan all
You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
A cute rabbit is here.

<807hp 231ma 323mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) where
Players near you in Plains of the North:
<PK> Awfhar The wooden bridge
<PK> Vinier Grassy plains

<807hp 231ma 323mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) sl
You go to sleep.

<807hp 231ma 323mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-) sc
You are Awfhar the Battlemaster, level 50, 26 years old (190 hours).
Race: Fire Sex: male Class: warrior
Hometown: Seringale Alignment: evil Ethos: chaotic
Rank Overseer of [LEGION]
You have 807/972 hit, 231/353 mana, 323/393 movement.
You have 0 practices and 0 training sessions.
You are carrying 31/32 items with weight 378/625 pounds.
Str: 25(25) Int: 15(13) Wis: 15(15) Dex: 16(16) Con: 22(23)
You have scored 529880 exp, completed 0 quests, and have 6028 gold coins.
Condition: You have a few cuts and bruises.
Luck: You feel lucky.
Wimpy set to 5 hit points.
You are sleeping.
Armor: pierce: -65 bash: -51 slash: -15 magic: -63
You are barely protected from piercing.
You are slightly armored against bashing.
You are armored against slashing.
You are barely protected from magic.
Save vs Afflictive: -15 Mental: -55 Maledictive: 0
You are vulnerable to afflictive spells.
You are fortified against mental spells.
You are defenseless against maledictive spells.
Primary hitroll/damroll: 34/50
Offhand hitroll/damroll: 32/51
You are affected by the following:
Skill: affliction : modifies save vs afflictive by -1 for 0 hours
Spell: sanctuary : lasts for 0 hours
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 10 for 0 hours
: modifies hitroll by 1 for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 9 hours
: modifies hitroll by 6 for 9 hours

<807hp 231ma 323mv> <no opponent-no opponent> (6028gc-aggressive-10pm (night)-)
You feel less vulnerable to afflictions.
The white aura around your body fades.
You feel your pulse slow down.

<860hp 260ma 393mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) st
where
You wake and stand up.

<860hp 260ma 393mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) Players near you in Plain
s of the North:
<PK> Awfhar The wooden bridge
<PK> Vinier Path in the plains

<860hp 260ma 393mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) ww
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<860hp 260ma 393mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) ber
You get a purple potion from a Loot Sack.

<860hp 260ma 393mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) Your pulse speeds up, but
nothing happens.

<860hp 235ma 262mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) qq
c solid
where
They aren't here.

<860hp 235ma 262mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) You lost your concentrati
on.

<860hp 185ma 262mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) c solid
Players near you in Plains of the North:
<PK> Awfhar The wooden bridge

<860hp 185ma 262mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) You give life to your sha
dow!
A solid shadow now follows you.

<860hp 85ma 262mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
west
The ancient path
f | The path runs north and east from here. You notice something
| | placed along the side of the path.
f |
| |
@-+-f|
|
|
|
|
---------+

[Exits: north east]
A cute rabbit is here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 260mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) where
Stone markers line the well-worn path.

<860hp 85ma 260mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) north
Players near you in Plains of the North:
<PK> Awfhar The ancient path

<860hp 85ma 260mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) The ancient path
f | You are standing on the ancient path which runs north
| | and south. The path is hidden in the shadows.
f |
| |
@ |
| |
f-+-f|
|
|
---------+

[Exits: north south]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 257mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) north
The ancient path
z-z-o | You are standing on the ancient path which runs north
| | | and south. The path is hidden in the shadows.
z f |
| |
@ |
| |
f |
| |
f-+-f|
---------+

[Exits: north south]
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 254mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) north
The ancient path
z-z-+ | You are moving on an ancient path. Leaves and twigs crunch
| | | under you feet. To the north lies the T-crossing and the
z-z-o | path continues south.
| | |
z @ |
| |
f |
| |
f |
---------+

[Exits: north south]
A cute rabbit is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 251mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) north
The path intersection
+ | You are standing at the intersection of three paths. To the
| | west you can follow a long, narrow path through the foothills.
z-z-+ | To the north a wide path leads to the village of Ofcol, while
| | | an ancient-looking and overgrown path leads away towards
z-z-@ | the south.
| | |
z f |
| |
f |
---------+

[Exits: north south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 249mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
west
Path in the foothills
+ | You are on a path through the rocky foothills. The wind
| | blows at your cheeks with a strength and purpose of mother
z-z-+ | nature. Creatures of the plains scamper away from you as
| | | your footsteps draw near to them. To the east and west
z-z-@-o | the path continues on before you. Far off to the north
| | | | you can see the peak of a grand mountain.
z-z f |
| | |
o f |
---------+

[Exits: east west]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 246mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
Path in the foothills
z +| You are walking on a long path in the east-west direction.
| || You are surrounded by foothills. You are able to force
z z-z-+| your way through some dense plants to the north.
| | ||
z-z-@-z-o|
| | | ||
z-z-z f|
| | ||
o-o f|
---------+

[Exits: north east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 242mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) Path in the foothills
z | You are walking on a path situated in the rough plains. You
| | feel the strong winds blow through your hair as you watch
z z-z| the beautiful landscaping here. To the south, east, and west
| | | you can walk among the rolling foothills of the plains. Further
z-z-@-z-z| south are the plains and beyond that, Seringale.
| | | | |
z-z-z-z |
| | | |
o-o-o |
---------+

[Exits: east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 238mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
south
The pool in the foothills
z | You are standing by a pool in the small foothills. It is
| | cold and you can see the moon reflecting off the water.
x z z| A steep slope rises up into the foothills to the north.
| | || Behind them are the mountains.
z-z-@-z-z|
| | | | ||
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A crystal clear pool of water looks refreshing.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 234mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) Path in the foothills
x z z| You are on the path leading through the small foothills.
| | || You feel wind blow through your hair. From the north you
z-z-z-z-z| sense a certain freshness. The path continues east and
| | | | || south.
z-z-@-z-z|
| | | | |
o-o-o-o |
| | | | |
z-o-o-o |
---------+

[Exits: north east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 230mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
Path in the plains
o x z | You are walking across grassy plains. The wind blows
| | | | at your cheeks with a strength and purpose of mother
z-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | | || as your footsteps draw near to them. To the north you
z-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | | || rises up to the south.
o-o-o-o-o|
| | | | ||
o-z-o-o-o|
---------+

[Exits: north east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 226mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) south
Path in the plains
z-z-z-z-z| You are walking on a path situated in the rough plains.
| | | | || You feel the strong winds blow through your hair. To the
z-z-z-z-z| east and west are the grassy plains. The path extends into
| | | | || small foothills to the north and also continues south.
o-o-@-o-o|
| | | | ||
o-z-o-o-o|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 223mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) west
south
Grassy plains
z-z-z-z| You walk in some grassy plains. The wind is strong and
| | | || rough. To the north are the foothills and mountains.
*-z-z-z-z|
| | | ||
o-@-o-o|
| | | ||
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 221mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) south
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || make out two wooden frames with something swinging underneath.
o-o-o-o| In the shadows, you spot a sign.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) A black veiled female figure waits here patiently.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 218mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) south
Path in the plains
o-o-o-o| You are walking on a path situated in the rough plains. You
| | | || feel the strong winds blow through your hair. The path continues
o-z-o-o| east, north and west to the plains.
| | | ||
o-@-o-o|
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A cute rabbit is here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 215mv> <no opponent-no opponent> (6028gc-aggressive-11pm (night)-) south
Outside the North Gate
o-z-o-o| You are outside the North Gate of Seringale. Before you is
| | | || a great wall. It is made of huge slabs of white stones with
o-o-o-o| various figures of birds, beasts, and dragons carved into
| | | it. The great wall soars over your head at over 30 spans
* @ | tall. You see the beginnings of a grass field to the north
| | and the entrance into the city of Seringale to the south.
+ |
| |
+ |
---------+

[Exits: north south]
A glowing banner bearing the emblem of Seringale rests here.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 213mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) where
Inside the North Gate
o-o-o-o| You are inside the North Gate of Seringale. All around
| | | you are people travelling in and out of the city. The
* + | great wall of Seringale soars over your head at over 30
| | spans tall. You see the city to the south, the north gate
@ | to the north, and the battlement of the city above you.
| |
S + * |
| | | |
*-+-* |
---------+

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.
An enormous old alsatian walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'We're serious about our laws here, Awfhar. You can read all about them in the Cityguar
d Headquarters.'
A gate guard says 'Cityguard Headquarters is located just off of North Main Street. Have a look at the si
gn there.'

<860hp 85ma 211mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
south
Players near you in Seringale:
<PK> Awfhar Inside the North Gate
<PK> Vinier Outside the West Gate

<860hp 85ma 211mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) The North Main Street
+ | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. It is peaceful and quiet
+ | here. Around you are magnificent buildings made of fanciful
| | stonework. You see the Main Street continues to the north
S @ * | and the south.
| | | |
*-+-* |
| |
B-+-* |
---------+

[Exits: north south]
A gnomish city guard of Seringale stands watch here.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 209mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
S + * | and quiet here. Around you are magnificent buildings
| | | | made of fanciful stonework. You see the entrance of the
*-@-* | Temple of Odoacer to the west, City Hall to the east,
| | and the Main Street continues to the north and the south.
B-+-* |
| | |
S-+ *-o|
---------+

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
A glowing banner bearing the emblem of Seringale rests here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 207mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) The North Main Street
S + * | You are on the Main Street of Seringale. It is a wide
| | | | street with lots of space to both sides. It is peaceful
*-+-* | and quiet here. Around you are magnificent buildings
| | made of fanciful stonework. You see the entrance of
B-@-* | the Cityguard Headquarters to the east and the Main Street
| | | continues to the north and the south.
S-+ *-o|
| |
+-+-+-+-+|
---------+

[Exits: north east south west]
A duergar city guard of Seringale stands watch here.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 205mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
The North Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
B-+-* | and quiet here. Around you are magnificent buildings
| | | made of fanciful stonework. The Main Street continues
S-@ *-o| to the north, the North Square is to the south, and the
| | Training Grounds is to the west.
+-+-+-+-+|
| | ||
S-+ F +|
---------+

[Exits: north south west]
A glowing banner bearing the emblem of Seringale rests here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 203mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) where
Players near you in Seringale:
<PK> Awfhar The North Main Street
<PK> Vinier Outside the West Gate

<860hp 85ma 203mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | || pokes up defiantly in the middle of the square. A set
S-+ F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 201mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | || their own business. You see the bustling North Square to
S-@ F +| the north, as the Main street continues to the south. A
| || flurry of activity emanates from a tidy little shop to
+-S-+-F +| the west. A small pile of breadcrumbs lies in the center
| | of the street for some mundane reason.
S-+-S |
---------+

[Exits: north south west]
A human city guard of Seringale stands watch here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 199mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | || with lots of space to both sides. There are tons of people
S-+ F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 197mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
The Main Street
S-+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
* *-+-* *|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 195mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) south
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous fountain
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. Unfortunately
| | it is ringed by a spiked iron fence. The road is well
* *-@-* *| worn from the traffic constantly passing over it. A path
| | | || leads east and west around the fountain, while the main
+-+ +-+| street continues to the north.
| | | ||
* *-+-* *|
---------+

[Exits: north east west]
An enormous old alsatian walks in.
A solid shadow walks in.

<860hp 85ma 193mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) west
south
Northwest of Market Square
+-S-+-F| You are standing northwest of the Market Square. A marvellous
| | fountain has been erected here in the middle of the city
S-+-S| of Seringale, ever flowing with clear drinkable water.
| | Unfortunately it is ringed by a spiked iron fence. The
* * @-+-*| road is well worn from the traffic constantly passing
| | | || over it.
+-+-+ +|
| | | ||
S * *-+-*|
---------+

[Exits: east south]
A gnomish city guard of seringale stands here.
A solid shadow walks in.
An enormous old alsatian walks in.

<860hp 85ma 192mv> <no opponent-no opponent> (6028gc-evasive-11pm (night)-) west

The town clock tolls twelve times as midnight arrives.

<873hp 94ma 296mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) west
west
West of Market Square
S-+-S| You are west of Market Square. A marvellous fountain
| | has been erected here in the middle of the city of Seringale,
* * *-+-*| ever flowing with clear drinkable water. A spiked iron
| | | || fence rings the fountain, with a hole in it the size
+-+-@ +| of a giant's head. The road is well worn from the traffic
| | | || constantly passing over it. A path leads north and south
S * *-+-*| around the fountain, while the common road continues
| | to the west.
S-+-*|
---------+

[Exits: north south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<873hp 94ma 295mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) The West Common Road
S-+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
* * * *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
* S * *-+|
||
S-+|
---------+

[Exits: north east south west]
A solid shadow walks in.
An enormous old alsatian walks in.

<873hp 94ma 293mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) west
west
west
The West Common Road
| You are on the Common Road of Seringale. All around you
| are busy people hurrying along minding their own business.
* * * * *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | | ||
*-* S * *|
|
|
---------+

[Exits: north east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<873hp 94ma 291mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) scan all
The Western Monument
| Raised in the middle of the Common Road is a granite pillar,
| the Western Monument. Several glyphs and words have been
* * * * *| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | | || this path. The road continues east and west, and the Scroll
*-* S *| Shop is to the north.
|
|
---------+

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
A solid shadow walks in.
An enormous old alsatian walks in.

<873hp 94ma 289mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) The West Common Road
| You are on the Common Road of Seringale. All around you are
| busy people hurrying along minding their own business. You
S * * * *| see a shop with a sign of a silver wand shooting sparks on
| | | | || the north, the stables of an inn to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
+ *-* S|
| |
f-f |
---------+

[Exits: north east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<873hp 94ma 287mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) west
The West Common Road
+ | You are on the Common Road of Seringale. All around you are
| | busy people hurrying along minding their own business. You
+ S * * *| see a small shop with a sign of a glowing staff to the north,
| | | | || and the Common Road leads to the east and west.
+-+-@-+-+|
| | | ||
+ + *-*|
| | |
+ f-f |
---------+

[Exits: north east west]
A glowing banner bearing the emblem of Seringale rests here.
A solid shadow walks in.
An enormous old alsatian walks in.

<873hp 94ma 285mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) qq
The West Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+ S * *| You see the Common Road to the east, a small fishing shop
| | | || to the north, the entrance of a park to the south, and
+-+-@-+-+| the Western Gate to the west.
| | ||
+ + *|
| | |
+ f-f |
---------+

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
An enormous old alsatian walks in.
A solid shadow walks in.

<873hp 94ma 283mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) west
You scan all around.
You scan north.
*** Range 1 (north) ***
Dirtir the fish friar is here.
You scan east.
*** Range 3 (east) ***
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
An avian city guard of Seringale stands watch here.
You scan west.
*** Range 1 (west) ***
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 2 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.

<873hp 94ma 283mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S *| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.
An enormous old alsatian walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'We're serious about our laws here, Awfhar. You can read all about them in the Cityguar
d Headquarters.'
A gate guard says 'Cityguard Headquarters is located just off of North Main Street. Have a look at the si
gn there.'

<873hp 94ma 281mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) west
qq
They aren't here.

<873hp 94ma 281mv> <no opponent-no opponent> (6028gc-evasive-12am (midnight)-) Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.
A solid shadow walks in.
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle *** DEMOLISHES *** you!
Vinier has quite a few wounds.

<768hp 94ma 279mv> <blade-defensive> (6028gc-evasive-12am (midnight)-) No way! You are still fighting!
Vinier has quite a few wounds.

<768hp 94ma 279mv> <blade-defensive> (6028gc-evasive-12am (midnight)-) You do the best you can!
Vinier's freezing bite MUTILATES you!
You parry Vinier's freezing bite with a hasty swing from your off-hand weapon.
Vinier is unaffected by your corrosion!
Your sting misses Vinier.
Vinier is unaffected by your sting!
Vinier's force shield shimmers, then fades away.
A solid shadow's slash injures Vinier.
Vinier has quite a few wounds.

<731hp 94ma 279mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
You parry Vinier's freezing bite.
You parry Vinier's freezing bite with a hasty swing from your off-hand weapon.
Vinier is unaffected by your corrosion!
A solid shadow's slash MUTILATES Vinier!
Vinier has quite a few wounds.

<731hp 94ma 279mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MANGLES you!
Vinier has quite a few wounds.

<649hp 94ma 279mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) fle

Vinier's chill misses you.
Vinier's shield jolts under your corrosion, but holds.
A solid shadow's slash devastates Vinier!
Vinier has quite a few wounds.

<649hp 94ma 279mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) fle
You couldn't escape!
Vinier has quite a few wounds.

<649hp 94ma 279mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) scan all
You flee from combat!
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<649hp 94ma 277mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) You scan all around.
You scan east.
*** Range 1 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 2 (east) ***
(Charmed) A solid shadow that exists only to do its master's bidding is here.
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 3 (east) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
You scan west.
*** Range 4 (west) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<649hp 94ma 277mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) east
qq
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.

<649hp 94ma 275mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-)
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier is unaffected by your corrosion!
Vinier is unaffected by your corrosion!
Vinier has quite a few wounds.

<649hp 94ma 275mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) You do the best you can!
Vinier has quite a few wounds.

<649hp 94ma 275mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
Vinier's freezing bite MUTILATES you!
Vinier is unaffected by your corrosion!
Vinier is unaffected by your corrosion!
Vinier has quite a few wounds.

<612hp 94ma 275mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) fle
fle
You flee from combat!
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S *| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
(Charmed) A solid shadow that exists only to do its master's bidding is here.
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An enormous old alsatian walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'We're serious about our laws here, Awfhar. You can read all about them in the Cityguar
d Headquarters.'
A gate guard says 'Cityguard Headquarters is located just off of North Main Street. Have a look at the si
gn there.'

<612hp 94ma 273mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) scan all
You aren't fighting anyone.

<612hp 94ma 273mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
A dwarven city guard of seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 4 (south) ***
A refugee is here, wandering through the streets.
*** Range 5 (south) ***
A dwarven city guard of Seringale stands watch here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 1 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 6 (west) ***
The caravan attendant is here, with caravans for hire.

<612hp 94ma 273mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) west
qq
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
An enormous old alsatian walks in.
A solid shadow walks in.

<612hp 94ma 271mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-)
Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MASSACRES you!
Vinier has quite a few wounds.

<537hp 94ma 271mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) You do the best you can!
Vinier has quite a few wounds.

<537hp 94ma 271mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
You parry Vinier's freezing bite.
You stumble and barely manage to dodge Vinier's chill.
Vinier is unaffected by your corrosion!
Your sting maims Vinier!
A solid shadow's slash MUTILATES Vinier!
Vinier has some big nasty wounds and scratches.

<537hp 94ma 271mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
You parry Vinier's chill.
Vinier is unaffected by your corrosion!
Your sting devastates Vinier!
Vinier is unaffected by your corrosion!
A solid shadow's slash maims Vinier!
Vinier has some big nasty wounds and scratches.

<537hp 94ma 271mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-)
Vinier utters the words, 'uqz ghafw'.
Vinier calls upon the forces of nature and creates an icy hurricane.
Vinier's ice storm === OBLITERATES === a solid shadow!
An enormous old alsatian yells 'Help! Vinier just filled the room with ice!'
Vinier's ice storm *** DEVASTATES *** an enormous old alsatian!
Vinier's ice storm *** DEVASTATES *** you!
You resist Vinier's chill.
An adventurer yells 'Help! Vinier just filled the room with ice!'
Vinier's ice storm === OBLITERATES === an adventurer!
An adventurer is DEAD!!
An adventurer's heart is torn from his chest.
Vinier gets 53 gold coins from the corpse of an adventurer.
Vinier sacrifices the corpse of an adventurer to The Overlord.
Vinier has some big nasty wounds and scratches.

<375hp 94ma 271mv> <blade-defensive> (6028gc-aggressive-12am (midnight)-) fle
fle
You flee from combat!
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west]
A solid shadow walks in.

<375hp 94ma 269mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) scan all
You aren't fighting anyone.

<375hp 94ma 269mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) You scan all around.
You scan east.
*** Range 1 (east) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 2 (east) ***
(Charmed) An enormous old alsatian is here, peering at you warily.
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 3 (east) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
*** Range 6 (east) ***
An avian city guard of Seringale stands watch here.
You scan west.
*** Range 4 (west) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<375hp 94ma 269mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) east
qq
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
The torn-out heart of an adventurer is lying here.
A solid shadow walks in.

<375hp 94ma 267mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) They aren't here.





<375hp 94ma 267mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) west
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west]
A solid shadow walks in.
Someone holds out his hands entreatingly.
Someone says 'Do you have any nuts?!'

<375hp 94ma 265mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) west
qq
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.

<375hp 94ma 263mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) east
They aren't here.

<375hp 94ma 263mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west]
A solid shadow walks in.

<375hp 94ma 261mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) east
qq
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
The torn-out heart of an adventurer is lying here.
A solid shadow walks in.

<375hp 94ma 259mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) east
They aren't here.

<375hp 94ma 259mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) qq
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S *| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
(Charmed) An enormous old alsatian is here, peering at you warily.
A gnomish city guard of seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.

<375hp 94ma 257mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) They aren't here.

<375hp 94ma 257mv> <no opponent-no opponent> (6028gc-aggressive-12am (midnight)-) scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
*** Range 4 (east) ***
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
A dwarven city guard of seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 4 (south) ***
A refugee is here, wandering through the streets.
*** Range 5 (south) ***
A dwarven city guard of Seringale stands watch here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
A half-elf city guard yells 'Guards! Guards! Attack Vinier!'
A gate guard yells 'Awfhar is a criminal! PROTECT THE INNOCENT!! BANZAII!!!'
You thrust a gate guard's punch aside in a skillful parry.
You nimbly dodge a gate guard's punch with a practiced maneuver.
A gate guard yells 'Awfhar is a criminal! PROTECT THE INNOCENT!! BANZAII!!!'
You nimbly dodge a gate guard's punch with a practiced maneuver.
You dance around a gate guard's punch and easily dodge it.
A gnomish city guard yells 'Awfhar is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You dance around a gnomish city guard's punch and easily dodge it.
You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You dance around a gate guard's punch and easily dodge it.
You dance around a gate guard's punch and easily dodge it.
You parry a gate guard's punch with an easy flourish.
You dance around a gate guard's punch and easily dodge it.
You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You parry a gnomish city guard's punch with an easy flourish.
An enormous old alsatian's bite DISEMBOWELS a gate guard!
Your corrosion DISMEMBERS a gate guard!
Your sting MASSACRES a gate guard!
Your sting MASSACRES a gate guard!
A solid shadow's slash MASSACRES a gate guard!
A gate guard has some big nasty wounds and scratches.

<375hp 94ma 257mv> <none-mob> (6028gc-aggressive-12am (midnight)-) east
scan all
No way! You are still fighting!
A gate guard has some big nasty wounds and scratches.

<375hp 94ma 257mv> <none-mob> (6028gc-aggressive-12am (midnight)-) You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
*** Range 5 (east) ***
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
A dwarven city guard of seringale stands watch here.
*** Range 5 (south) ***
A refugee is here, wandering through the streets.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A dwarven city guard of Seringale stands watch here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
A gate guard has some big nasty wounds and scratches.

<375hp 94ma 257mv> <none-mob> (6028gc-aggressive-12am (midnight)-) where
Players near you in Seringale:
<PK> Awfhar Inside the West Gate
A gate guard has some big nasty wounds and scratches.

<375hp 94ma 257mv> <none-mob> (6028gc-aggressive-12am (midnight)-) aff

You parry a gate guard's punch with an easy flourish.
You dodge a gate guard's punch.
You parry a gate guard's punch.
You dance around a gate guard's punch and easily dodge it.
You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You parry a gnomish city guard's punch with an easy flourish.
An enormous old alsatian's bite DISEMBOWELS a gate guard!
Your corrosion MASSACRES a gate guard!
Your corrosion MANGLES a gate guard!
Your corrosion MASSACRES a gate guard!
A solid shadow's slash MASSACRES a gate guard!
A gate guard is DEAD!!
You hear a gate guard's death cry.
You get 216 gold coins from the corpse of a gate guard.
The Overlord gives you 25 gold coins for your sacrifice.

<375hp 94ma 257mv> <no opponent-no opponent> (6269gc-aggressive-12am (midnight)-) You are affected by the
following:
Spell: ice storm : lasts for 3 hours
Skill: affliction : modifies save vs afflictive by -3 for 4 hours
Power: solid shadow : lasts for 24 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 7 hours
: modifies hitroll by 6 for 7 hours

<375hp 94ma 257mv> <no opponent-no opponent> (6269gc-aggressive-12am (midnight)-) ber
Your pulse speeds up, but nothing happens.

<375hp 69ma 171mv> <no opponent-no opponent> (6269gc-aggressive-12am (midnight)-) scan all

The white aura around your body fades.

<387hp 79ma 275mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-)
You parry a gate guard's punch with an easy flourish.
You dance around a gate guard's punch and easily dodge it.
You dance around a gnomish city guard's punch and easily dodge it.
You parry a gnomish city guard's punch with an easy flourish.
A gate guard is in excellent condition.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-) ww
fle
fle
fle
ww

You parry a gate guard's punch with an easy flourish.
You parry a gate guard's punch with an easy flourish.
You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You parry a gnomish city guard's punch with an easy flourish.
An enormous old alsatian's bite DISEMBOWELS a gate guard!
Your corrosion MASSACRES a gate guard!
Your sting MASSACRES a gate guard!
A solid shadow's slash DISMEMBERS a gate guard!
A gate guard has quite a few wounds.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-)
You parry a gate guard's punch.
You nimbly dodge a gate guard's punch with a practiced maneuver.
You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You dance around a gnomish city guard's punch and easily dodge it.
Your corrosion MASSACRES a gate guard!
Your sting MASSACRES a gate guard!
Your corrosion MASSACRES a gate guard!
A solid shadow's slash MASSACRES a gate guard!
A gate guard is in awful condition.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-) You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
An avian city guard of Seringale stands watch here.
*** Range 6 (east) ***
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
A dwarven city guard of seringale stands watch here.
*** Range 5 (south) ***
A human city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
A gate guard is in awful condition.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-) You need to hold the potion in order to qu
aff it while being attacked.
A gate guard is in awful condition.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-) You get a purple potion from a Loot Sack.
A gate guard is in awful condition.

<387hp 79ma 275mv> <none-mob> (6269gc-aggressive-1am (night)-) You flee from combat!
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
The torn-out heart of an adventurer is lying here.

<387hp 79ma 273mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-) You aren't fighting anyone.


<387hp 79ma 273mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-) You aren't fighting anyone.


<387hp 79ma 273mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-) You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
You hear something's death cry.

<387hp 79ma 273mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-) You get a purple potion fro
m a Loot Sack.

<387hp 79ma 273mv> <no opponent-no opponent> (6269gc-aggressive-1am (night)-) east
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S *| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
The corpse of a gate guard is lying here.
The pulled-out eyes of a gate guard are lying here.
A glowing banner bearing the emblem of Seringale rests here.
(Charmed) An enormous old alsatian is here, peering at you warily.
A gnomish city guard of seringale stands here.
A gnomish city guard yells 'Awfhar! You're MINE!'
You parry a gnomish city guard's punch.
You dodge a gnomish city guard's punch.
A gnomish city guard is in excellent condition.

<387hp 79ma 271mv> <none-mob> (6269gc-aggressive-1am (night)-) scan all

You nimbly dodge a gnomish city guard's punch with a practiced maneuver.
You dodge a gnomish city guard's punch.
An enormous old alsatian's bite DISMEMBERS a gnomish city guard!
Your corrosion MASSACRES a gnomish city guard!
Your corrosion MASSACRES a gnomish city guard!
Your sting MASSACRES a gnomish city guard!
A gnomish city guard is DEAD!!
A gnomish city guard's severed head plops on the ground.
You get 106 gold coins from the corpse of a gnomish city guard.
The Overlord gives you 15 gold coins for your sacrifice.

<387hp 79ma 271mv> <no opponent-no opponent> (6390gc-aggressive-1am (night)-) You scan all around.
You scan north.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 1 (east) ***
An avian city guard of Seringale stands watch here.
*** Range 6 (east) ***
An avian city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
(Charmed) A solid shadow that exists only to do its master's bidding is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
A dwarven city guard of seringale stands watch here.
*** Range 5 (south) ***
A human city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 4 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.

<387hp 79ma 271mv> <no opponent-no opponent> (6390gc-aggressive-1am (night)-) where
Players near you in Seringale:
<PK> Awfhar Inside the West Gate

<387hp 79ma 271mv> <no opponent-no opponent> (6390gc-aggressive-1am (night)-) qq
qq
They aren't here.

<387hp 79ma 271mv> <no opponent-no opponent> (6390gc-aggressive-1am (night)-) qq
They aren't here.

<387hp 79ma 271mv> <no opponent-no opponent> (6390gc-aggressive-1am (night)-) qq
They aren't here.
An avian city guard flies in.
A gnomish city guard yells 'Law-keepers! It is your duty to hunt down Vinier!!'
An avian city guard yells 'Awfhar! Now you die!'
You parry an avian city guard's punch with an easy flourish.
You nimbly dodge an avian city guard's punch with a practiced maneuver.
An avian city guard is in excellent condition.

<387hp 79ma 271mv> <none-mob> (6390gc-aggressive-1am (night)-) They aren't here.
An avian city guard is in excellent condition.

<387hp 79ma 271mv> <none-mob> (6390gc-aggressive-1am (night)-) ber
Your pulse races as you are consumed by rage!
Your blazing ember DISMEMBERS an avian city guard!
You nimbly dodge an avian city guard's punch with a practiced maneuver.
You dance around an avian city guard's punch and easily dodge it.
An enormous old alsatian's bite DISMEMBERS an avian city guard!
Your corrosion *** DEMOLISHES *** an avian city guard!
Your corrosion MANGLES an avian city guard!
An avian city guard is DEAD!!
An avian city guard's foot is ripped from his leg.
You get 52 gold coins from the corpse of an avian city guard.
The Overlord gives you 15 gold coins for your sacrifice.

<421hp 29ma 135mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) qq
They aren't here.

<421hp 29ma 135mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) qq
west
They aren't here.

<421hp 29ma 135mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) qq
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
The torn-out heart of an adventurer is lying here.
An enormous old alsatian walks in.

<421hp 29ma 133mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) scan all
They aren't here.

<421hp 29ma 133mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) west
You scan all around.
You scan east.
You scan west.
*** Range 6 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<421hp 29ma 133mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west]
An enormous old alsatian walks in.

<421hp 29ma 131mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) east
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ S| with various figures of birds, beasts, and dragons carved
| || into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
The torn-out heart of an adventurer is lying here.
An enormous old alsatian walks in.

<421hp 29ma 129mv> <no opponent-no opponent> (6457gc-aggressive-1am (night)-) ge heart
You can't carry that many items.

<421hp 29ma 129mv> <no opponent-no opponent> (6457gc-evasive-1am (night)-) eat heart
You do not have that item.

<421hp 29ma 129mv> <no opponent-no opponent> (6457gc-evasive-1am (night)-) i
You are carrying:
( 3) a purple potion
a barrel
a seashell ring
( 2) (Glowing) (Humming) an onyx lance
(Glowing) a flanged mace of havoc
a gyvel potion
a bone bracelet
(Glowing) a sapphire ring
a Loot sack (open)
a steel-tipped spear

<421hp 29ma 129mv> <no opponent-no opponent> (6457gc-evasive-1am (night)-) put purp sack

Vinier utters the words, 'uquqrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle decimates you!
Vinier has some big nasty wounds and scratches.

<394hp 29ma 129mv> <blade-defensive> (6457gc-evasive-1am (night)-) You put a purple potion in a Loot Sack
.
Vinier has some big nasty wounds and scratches.

<394hp 29ma 129mv> <blade-defensive> (6457gc-evasive-1am (night)-) get heart
You get the heart of an adventurer.
Vinier has some big nasty wounds and scratches.

<394hp 29ma 129mv> <blade-defensive> (6457gc-evasive-1am (night)-) eat heart

You block Vinier's attack and attempt to strike at the brief opening.
Vinier is unaffected by your riposte!
Vinier is unaffected by your corrosion!
Vinier is unaffected by your corrosion!
Vinier has some big nasty wounds and scratches.

<394hp 29ma 129mv> <blade-defensive> (6457gc-evasive-1am (night)-) You eat the heart of an adventurer.
You feel a little better.
Vinier has some big nasty wounds and scratches.

<402hp 29ma 129mv> <blade-defensive> (6457gc-evasive-1am (night)-) fle
fle
You flee from combat!
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S *| great wall of Seringale soars over your head at over
| | || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
You see 3 of a war banner of Seringale here.
The sliced-off foot of an avian city guard is lying here.
The severed head of a gnomish city guard is lying here.
The corpse of a gate guard is lying here.
The pulled-out eyes of a gate guard are lying here.
An enormous old alsatian walks in.

<402hp 29ma 127mv> <no opponent-no opponent> (6457gc-evasive-1am (night)-) You aren't fighting anyone.

<402hp 29ma 127mv> <no opponent-no opponent> (6457gc-evasive-1am (night)-) wear lan
You stop wielding a corrosive broadsword.
You wield an onyx lance.
An onyx lance feels like a part of you!
Vinier utters the words, 'eugszr waouq'.
You yell 'Die! Vinier, you sorcerous dog!'
You feel a brief tingling sensation.
Vinier's shield wobbles and barely deflects your charge.
Your sting devastates Vinier!
Vinier's shield jolts under your charge, but holds.
Vinier awkwardly parries your charge with a loud clang.
Vinier has some big nasty wounds and scratches.

<402hp 29ma 127mv> <blade-defensive> (6457gc-evasive-1am (night)-) qq
You do the best you can!
Vinier has some big nasty wounds and scratches.

<402hp 29ma 127mv> <blade-defensive> (6457gc-evasive-1am (night)-)
You parry Vinier's chill.
Vinier's shield wobbles and barely deflects your charge.
Your charge maims Vinier!
Vinier looks pretty hurt.

<402hp 29ma 127mv> <blade-defensive> (6457gc-evasive-1am (night)-)
Vinier has fled!

<418hp 34ma 230mv> <no opponent-no opponent> (6457gc-evasive-2am (night)-) qq
They aren't here.

<418hp 34ma 230mv> <no opponent-no opponent> (6457gc-evasive-2am (night)-) qq



#####and we say good bye again######




<563hp 2ma 117mv> <no opponent-no opponent> (6662gc-evasive-8am (day)-) They aren't here.

<563hp 2ma 117mv> <no opponent-no opponent> (6662gc-evasive-8am (day)-) qq
qq
They aren't here.

<563hp 2ma 117mv> <no opponent-no opponent> (6662gc-evasive-8am (day)-) They aren't here.

<563hp 2ma 117mv> <no opponent-no opponent> (6662gc-evasive-8am (day)-) qq
Vinier yells 'Help! I am being attacked by Awfhar!'
Vinier is unaffected by your charge!
Vinier is unaffected by your charge!
Vinier has quite a few wounds.

<563hp 2ma 117mv> <blade-defensive> (6662gc-aggressive-8am (day)-) qq

Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MANGLES you!
Vinier's freezing bite DISEMBOWELS you!
You parry Vinier's chill with an easy flourish.
Vinier is unaffected by your charge!
Vinier parries your charge.
Vinier is unaffected by your sting!
Vinier is unaffected by your charge!
Vinier is unaffected by a solid shadow's slash!
Vinier has quite a few wounds.

<438hp 2ma 117mv> <blade-defensive> (6662gc-aggressive-8am (day)-) You do the best you can!
You stumble and barely manage to dodge Vinier's freezing bite.
Vinier is unaffected by your charge!
Your sting misses Vinier.
Vinier parries your charge.
Vinier is unaffected by your sting!
Vinier blocks your attack with his shield.
Vinier has quite a few wounds.

<438hp 2ma 117mv> <blade-defensive> (6662gc-aggressive-8am (day)-)
Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MUTILATES you!
Vinier has quite a few wounds.

<398hp 2ma 117mv> <blade-defensive> (6662gc-aggressive-8am (day)-) fle
fle
You flee from combat!
A small path through the light forest
f | You are on a small path leading through the forest. The
| | trees are tall and slender, waving gracefully in the
f-f-f-f-f| wind. Sunlight streams down through the foliage, shining
| | | in patches on the path that leads north and south.
f @ |
| | |
f-f-f-f |
| | |
f-f-f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<398hp 2ma 114mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) You aren't fighting anyone.

<398hp 2ma 114mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) south
The forest clearing
f-f-f-f-f| You are in a clearing in the forest. Lots of fresh stumps
| | | of varying sizes protrude from the ground and heavy logs
f f | are stacked neatly in a big pile supported by stakes
| | | set into the ground. Paths lead north, east and west.
f-f-@-f |
| | |
f-f-f-f|
| ||
o-f-f f|
---------+

[Exits: north east west]
An enormous old alsatian walks in.

<398hp 2ma 111mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) west
An intersection in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | | The crowns of the old trees leave the forest in an unreal
f f | twilight illumination. The forest gradually lightens to
| | | the east. Paths lead east, west and south.
f-@-f-f|
| ||
f-f-f|
| |
o-f-f |
---------+

[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
An enormous old alsatian walks in.

<398hp 2ma 108mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) west
north
A small path in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | || The crowns of the old trees leave the forest in an unreal
f f f| twilight illumination. The path continues north and east.
| | ||
f @-f-f|
| |
f-f|
| |
o-f-f|
---------+

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An enormous old alsatian walks in.

<398hp 2ma 105mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) north
A small path in the dense forest
| You are on a small path leading through the dense forest.
| The crowns of the old trees leave the forest in an unreal
f-f-f-f-f| twilight illumination. The path continues north and south.
| | ||
f @ f|
| | ||
f f-f-f|
| |
f-f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<398hp 2ma 102mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) west
A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<398hp 2ma 99mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) west
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
An enormous old alsatian walks in.

<398hp 2ma 96mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) A narrow trail through the deep
, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<398hp 2ma 93mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) wear broad
west
You stop wielding an onyx lance.
You wield a corrosive broadsword.
A corrosive broadsword feels like a part of you!

<398hp 2ma 93mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) A narrow trail through the deep
, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<398hp 2ma 90mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) west
west
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A colossal tree blocks the way westwards.
An enormous old alsatian walks in.

<398hp 2ma 87mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) You collide forcefully into the
side of a gargantuan tree.

<398hp 2ma 87mv> <no opponent-no opponent> (6662gc-aggressive-8am (day)-) north
The narrow trail
| This trail looks much spookier than any other that you
| have seen. The usual animal claw marks and bites on the
f-f-f-f | trees are increasing in frequency. The trail continues
| | north. There is the heavy smell of a swamp nearby and
@ | you can see a fish leap out to catch a bug.
| |
f f-f-f|
| | ||
f-f-f f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<421hp 7ma 188mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) north
The narrow trail
| This area of the trail is also very peculiar. You can
| sense no signs of animal life what so ever. The structure
| of the surrounding trees forces the path to make a sharp
| turn to the east.
f-f-@-f |
| |
f |
| |
f-f-f|
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<421hp 7ma 185mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 185mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) south
qq
The narrow trail
| This trail looks much spookier than any other that you
| have seen. The usual animal claw marks and bites on the
f-f-f-f | trees are increasing in frequency. The trail continues
| | north. There is the heavy smell of a swamp nearby and
@ | you can see a fish leap out to catch a bug.
| |
f f-f-f|
| | ||
f-f-f f|
---------+

[Exits: north south]
An enormous old alsatian walks in.

<421hp 7ma 182mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) south
They aren't here.

<421hp 7ma 182mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A colossal tree blocks the way westwards.
An enormous old alsatian walks in.
Someone holds out his hands entreatingly.
Someone says 'Do you have any nuts?!'

<421hp 7ma 179mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) They aren't here.

<421hp 7ma 179mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) east
A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<421hp 7ma 176mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) east
qq
A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<421hp 7ma 173mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) east
They aren't here.

<421hp 7ma 173mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
An enormous old alsatian walks in.

<421hp 7ma 170mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) scan all
They aren't here.

<421hp 7ma 170mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) You scan all around.
You scan east.
*** Range 2 (east) ***
(Charmed) A solid shadow that exists only to do its master's bidding is here.
You scan west.

<421hp 7ma 170mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) east
A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
An enormous old alsatian walks in.

<421hp 7ma 167mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
east
They aren't here.

<421hp 7ma 167mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) A trail through the dense fore
st
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+

[Exits: east west]
(Charmed) A solid shadow that exists only to do its master's bidding is here.
An enormous old alsatian walks in.

<421hp 7ma 164mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) scan all
east
You scan all around.
You scan east.
You scan west.
*** Range 2 (west) ***
A large grey wolf is here, glaring hungrily at you.

<421hp 7ma 164mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) scan all
A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | stands to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+

[Exits: east south west]
An enormous old alsatian walks in.
A solid shadow walks in.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) where
You scan all around.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
A large grey wolf is here, glaring hungrily at you.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) Players near you in Mystic For
est:
<PK> Awfhar A trail through the light forest
<PK> Vinier A small path in the dense forest

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) where
qq
Players near you in Mystic Forest:
<PK> Awfhar A trail through the light forest
<PK> Vinier An intersection in the dense forest

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) scan all
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
You scan all around.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
A large grey wolf is here, glaring hungrily at you.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
scan all
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
You scan all around.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier the Sage of Arcane Power is here.
*** Range 3 (west) ***
A large grey wolf is here, glaring hungrily at you.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) qq
qq
They aren't here.

<421hp 7ma 161mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) scan all
Vinier yells 'Help! I am being attacked by Awfhar!'
Your corrosion DISEMBOWELS Vinier!
Your corrosion MUTILATES Vinier!
Vinier is unaffected by your sting!
Vinier deflects your corrosion aside in an ungraceful parry.
Vinier has some big nasty wounds and scratches.

<421hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) qq

Vinier utters the words, 'uquqrz'.
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle MANGLES you!
Vinier has some big nasty wounds and scratches.

<328hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) qq

You parry Vinier's freezing bite.
Vinier's freezing bite MUTILATES you!
Your corrosion MUTILATES Vinier!
Vinier is unaffected by your sting!
Vinier is unaffected by a solid shadow's slash!
Vinier has some big nasty wounds and scratches.

<286hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) You scan all around.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
A large grey wolf is here, glaring hungrily at you.
Vinier has some big nasty wounds and scratches.

<286hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) You do the best you can!
Vinier has some big nasty wounds and scratches.

<286hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) You do the best you can!
Vinier has some big nasty wounds and scratches.

<286hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-)
Vinier utters the words, 'uqz ghafw'.
Vinier calls upon the forces of nature and creates an icy hurricane.
Vinier's ice storm MASSACRES a solid shadow!
An enormous old alsatian yells 'Help! Vinier just filled the room with ice!'
Vinier's ice storm DISEMBOWELS an enormous old alsatian!
Vinier's ice storm DISEMBOWELS you!
A sudden chill overwhelms you!
Vinier has some big nasty wounds and scratches.

<237hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-)
Vinier's ice storm *** DEMOLISHES *** a solid shadow!
Vinier's ice storm MANGLES an enormous old alsatian!
Vinier's ice storm MANGLES you!
Vinier's chill MUTILATES you!
Vinier awkwardly parries your corrosion with a loud clang.
Vinier deflects your corrosion aside in an ungraceful parry.
Vinier has some big nasty wounds and scratches.

<102hp 7ma 161mv> <blade-defensive> (6662gc-aggressive-9am (day)-) fle
fle
You flee from combat!
A small path through the light forest
f | You are on a small path leading through the forest. The
| | trees are tall and slender, waving gracefully in the
f-f-f-f-f| wind. Sunlight streams down through the foliage, shining
| | | in patches on the path that leads north and south.
f @ |
| | |
f-f-f-f |
| | |
f-f-f-f|
---------+

[Exits: north south]
A solid shadow walks in.
An enormous old alsatian walks in.

<102hp 7ma 158mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) You aren't fighting anyone.

<102hp 7ma 158mv> <no opponent-no opponent> (6662gc-aggressive-9am (day)-) south

The white aura around your body fades.<-----shit

<125hp 16ma 262mv> <no opponent-no opponent> (6662gc-aggressive-10am (day)-) The forest clearing
f-f-f-f-f| You are in a clearing in the forest. Lots of fresh stumps
| | | of varying sizes protrude from the ground and heavy logs
f f | are stacked neatly in a big pile supported by stakes
| | | set into the ground. Paths lead north, east and west.
f-f-@-f |
| | |
f-f-f-f|
| ||
o-f-f f|
---------+

[Exits: north east west]
An enormous old alsatian walks in.
A solid shadow walks in.



#####peace out#####




<368hp 51ma 393mv> <no opponent-no opponent> (6823gc-evasive-3pm (day)-) where
Players near you in Timaran:
<PK> Awfhar Western Main Street
<PK> Vinier Travellers Way

<368hp 51ma 393mv> <no opponent-no opponent> (6823gc-evasive-3pm (day)-) qq
They aren't here.

<368hp 51ma 393mv> <no opponent-no opponent> (6823gc-evasive-3pm (day)-) east
Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| Just to your east is the busy city centre, and many people
| | | pass you on their way to it. To the north is a stone
+-+-@-S-+| wall, solid and impenetrable.
| | |
+ *-*-+-*|
| | | |
+ * S-+-S|
---------+

[Exits: east west]
A citizen of Timaran goes about his business here.
An enormous old alsatian walks in.

<368hp 51ma 391mv> <no opponent-no opponent> (6823gc-evasive-3pm (day)-) east
City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountains basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
An enormous old alsatian walks in.
The Town Crier says 'I think I need a case worker.'

<368hp 51ma 389mv> <no opponent-no opponent> (6823gc-evasive-3pm (day)-) ber

A Timaran day watch guard yells 'Awfhar! You're MINE!'
You parry a Timaran day watch guard's punch with an easy flourish.
You dodge a Timaran day watch guard's punch.
A Timaran day watch guard has quite a few wounds.

<368hp 51ma 389mv> <none-mob> (6823gc-evasive-3pm (day)-) Your pulse races as you are consumed by rage!
Your blazing ember DISMEMBERS a Timaran day watch guard!
A Timaran day watch guard has some big nasty wounds and scratches.

<402hp 1ma 194mv> <none-mob> (6823gc-evasive-3pm (day)-)
You dual parry a Timaran day watch guard's punch.
You deflect a Timaran day watch guard's punch aside in an ungraceful parry.
An enormous old alsatian's bite DISEMBOWELS a Timaran day watch guard!
Your corrosion MANGLES a Timaran day watch guard!
A Timaran day watch guard is DEAD!!
A Timaran day watch guard's hand is ripped from his arm.
The Overlord gives you 20 gold coins for your sacrifice.

<402hp 1ma 194mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-)
Vinier scans all around.

<402hp 1ma 194mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-)
Vinier utters the words, 'pzrrghcandusaw'.
You yell 'Help! Vinier is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Vinier's hellstream *** DEMOLISHES *** you!
Vinier has quite a few wounds.

<287hp 1ma 194mv> <blade-defensive> (6843gc-evasive-3pm (day)-) fle
fle
You flee from combat!
Eastern Main Street
* +-S *-*| This is the eastern part of the Main Street of the city,
| | || which runs between the east and west gates straight through
*-+-S +| the city centre. The street is thronged with people, walking
| || along in groups or alone towards the centre or other areas.
+-S-@-+-+| There is the wall of a large ornate building, a temple from
| || the looks of things, to the south of you, and to the north
*-+-*-T +| is the wall of a small building. A window looks in on some
| | sort of weapon shop. The road continues eastwards towards
S-+-S | the Eastern Square, or west to the city centre.
---------+

[Exits: east west]
Selena the Mayor of Timaran is here, smiling happily to all.
An enormous old alsatian walks in.

<287hp 1ma 192mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-) You aren't fighting anyone.

<287hp 1ma 192mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-) qq

A Timaran day watch guard yells 'Vinier is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A Timaran day watch guard yells 'Vinier is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A Timaran day watch guard yells 'Vinier is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'

<287hp 1ma 192mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-) west
They aren't here.

<287hp 1ma 192mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-) qq
City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountains basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
The sliced-off hand of a Timaran day watch guard is lying here.
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
(Translucent) (White Aura) (WANTED) (OUTLAW) Vinier is here, fighting a Timaran day watch guard.
A Timaran day watch guard is here, fighting Vinier.
A Timaran day watch guard is here, fighting Vinier.
A Timaran day watch guard is here, fighting Vinier.
The Town Crier stands here, yelling the daily news.
An enormous old alsatian walks in.
The Town Crier says 'I think I need a case worker.'

<287hp 1ma 190mv> <no opponent-no opponent> (6843gc-evasive-3pm (day)-) Vinier yells 'Help! I am being at
tacked by Awfhar!'
Your corrosion MUTILATES Vinier!
Your turmoil maims Vinier!
Your corrosion maims Vinier!
Your turmoil maims Vinier!
Your corrosion maims Vinier!
Your corrosion maims Vinier!
Vinier looks pretty hurt.

<287hp 1ma 190mv> <blade-defensive> (6843gc-aggressive-3pm (day)- a Timaran day watch guard: 100%hp)
Vinier utters the words, 'pzrrghcandusaw'.
The ground erupts as you are caught in a searing beam of arcane light.
Vinier's hellstream MASSACRES you!
Vinier looks pretty hurt.

<221hp 1ma 190mv> <blade-defensive> (6843gc-aggressive-3pm (day)- a Timaran day watch guard: 100%hp)
A Timaran day watch guard's punch misses Vinier.
Vinier's chill DISEMBOWELS a Timaran day watch guard!
Vinier swings an icicle at a Timaran day watch guard's neck and decapitates him.
A Timaran day watch guard's headless body falls to its knees, then keels sideways.
A Timaran day watch guard spills his guts all over the floor.
Your corrosion devastates Vinier!
Your turmoil maims Vinier!
Your corrosion maims Vinier!
Vinier awkwardly parries your corrosion with a loud clang.
Vinier is in awful condition.

<221hp 1ma 190mv> <blade-defensive> (6843gc-aggressive-3pm (day)-)
You block Vinier's attack and attempt to strike at the brief opening.
Your riposte decimates Vinier!
Vinier's shield jolts under your corrosion, but holds.
Your turmoil misses Vinier.
Your turmoil MUTILATES Vinier!
Vinier is DEAD!!
You hear Vinier's death cry.

<221hp 1ma 190mv> <no opponent-no opponent> (6843gc-aggressive-3pm (day)-) l i corpse
The corpse of Vinier holds:
( 2) (Glowing) (Humming) a pendant of vitality
a seashell ring
an old, dusty druid's robe
a tin canteen
(Glowing) (Humming) the monkey puzzle armor
an academy diploma
(Glowing) (Humming) a pair of legplates of conquest
(Glowing) (Humming) a dragonblood iron-black band of evisceration
(Glowing) (Humming) a dragonblood iron-black band of maiming
(Glowing) the eye of the Karakken
a Loot sack (open)
(Glowing) (Humming) a crown of might
(Glowing) (Humming) some spider-climbing slippers
(Glowing) a spiked buckler
(Glowing) (Humming) a magic multi-plated girdle
(Glowing) (Humming) a blackened crystal rose
( 2) (Humming) an ebony bracelet
a shadowy bone earring
a Four-Leaf Clover
a beautiful gown of white samite
rugged sleeves of the bull
some oily woolen gloves
[Hit Return to continue]
(Glowing) (Humming) the hammer of the Lost Kingdom
(Glowing) the turtle Dragon's shell
(Glowing) (Humming) an icicle
the inn key
a griffon's tongue
the white pelt of a yeti
( 2) a misty air potion



<221hp 1ma 190mv> <no opponent-no opponent> (6883gc-aggressive-3pm (day)-)
Vinier tells you 'Well fought.'

#######Loot spam######

<337hp 38ma 394mv> <no opponent-no opponent> (6948gc-evasive-9pm (night)-) sac tors

Vinier gets a seashell ring from the corpse of Vinier.
Vinier gets an old, dusty druid's robe from the corpse of Vinier.
Vinier gets an academy diploma from the corpse of Vinier.
Vinier gets a blackened crystal rose from the corpse of Vinier.
Vinier gets an ebony bracelet from the corpse of Vinier.
Vinier gets an ebony bracelet from the corpse of Vinier.
Vinier gets a shadowy bone earring from the corpse of Vinier.
Vinier gets a Four-Leaf Clover from the corpse of Vinier.
Vinier gets rugged sleeves of the bull from the corpse of Vinier.
Vinier gets some oily woolen gloves from the corpse of Vinier.
Vinier gets the Turtle Dragon's shell from the corpse of Vinier.
Vinier gets an icicle from the corpse of Vinier.
Vinier gets the inn key from the corpse of Vinier.
Vinier gets a griffon's tongue from the corpse of Vinier.
Vinier gets the white pelt of a yeti from the corpse of Vinier.

<337hp 38ma 394mv> <no opponent-no opponent> (6948gc-evasive-9pm (night)-) The Overlord gives you 20 gold
coins for your sacrifice.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) sc
You are Awfhar the Battlemaster, level 50, 26 years old (191 hours).
Race: Fire Sex: male Class: warrior
Hometown: Seringale Alignment: evil Ethos: chaotic
Rank Overseer of [LEGION]
You have 337/1022 hit, 38/348 mana, 394/394 movement.
You have 0 practices and 0 training sessions.
You are carrying 30/32 items with weight 500/625 pounds.
Str: 25(25) Int: 15(13) Wis: 15(15) Dex: 16(16) Con: 22(23)
You have scored 529880 exp, completed 0 quests, and have 6968 gold coins.
Condition: You have a few cuts and bruises.
Luck: You feel very lucky.
Wimpy set to 5 hit points.
You are standing.
Armor: pierce: 14 bash: 32 slash: 60 magic: 52
You are well-armored against piercing.
You are well-armored against bashing.
You are very well-armored against slashing.
You are very well-armored against magic.
Save vs Afflictive: -21 Mental: -10 Maledictive: 0
You are weakly protected against afflictive spells.
You are vulnerable to mental spells.
You are defenseless against maledictive spells.
Primary hitroll/damroll: 37/50
Offhand hitroll/damroll: 34/52
You are affected by the following:
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 10 for 0 hours
: modifies hitroll by 1 for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 17 hours
: modifies hitroll by 6 for 17 hours
Power: solid shadow : lasts for 3 hours

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) Vinier wraps the white pelt of
a yeti about his body.
Vinier wears a griffon's tongue around his neck.
Vinier wields an icicle.
Vinier wears the Turtle Dragon's shell as a shield.
Vinier slips some oily woolen gloves onto his hands.
Vinier wears rugged sleeves of the bull on his arms.
Vinier wears a shadowy bone earring on his ears.
Vinier wears an ebony bracelet around his left wrist.
Vinier wears an ebony bracelet around his right wrist.
Vinier lights a blackened crystal rose.
Vinier wears a seashell ring on his left finger.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-)
Vinier looks at you.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) i
You are carrying:
a beautiful gown of white samite
(Glowing) (Humming) the hammer of the Lost Kingdom
(Glowing) (Humming) a magic multi-plated girdle
(Glowing) (Humming) a crown of might
( 2) a Loot sack (open)
(Glowing) (Humming) a pair of legplates of conquest
( 2) (Glowing) (Humming) a pendant of vitality
(Glowing) (Humming) an onyx lance
a black thorned whip
a steel-tipped spear

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) eq
You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a studded skull ring
<worn around neck> Nothing.
<worn around neck> a black velvet cloak
<worn on head> (Humming) a faded black eye patch
<worn on torso> (Glowing) (Humming) the monkey puzzle armor
<worn on arms> (Humming) razor-edged demonskin shoulder plating
<worn on hands> (Humming) a pair of rough spiked demonskin gauntlets
<worn on legs> (Glowing) shimmering leg plates of the Deep Sea Dragon
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> (Humming) a garb of an assassin (open)
<worn about waist> (Glowing) (Humming) a burning Sheath of Acid
<worn around wrist> a bone bracelet
<worn around wrist> a bone bracelet
<wielded> (Humming) a corrosive broadsword
<dual wielded> (Glowing) a flanged mace of havoc
<floating nearby> a deep red stone

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-)
Vinier says 'That monkey puzzle won't last long.'

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-)
Vinier sits down and rests.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) ber
You get a little madder.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) sc
You are Awfhar the Battlemaster, level 50, 26 years old (191 hours).
Race: Fire Sex: male Class: warrior
Hometown: Seringale Alignment: evil Ethos: chaotic
Rank Overseer of [LEGION]
You have 337/1022 hit, 38/348 mana, 394/394 movement.
You have 0 practices and 0 training sessions.
You are carrying 30/32 items with weight 500/625 pounds.
Str: 25(25) Int: 15(13) Wis: 15(15) Dex: 16(16) Con: 22(23)
You have scored 529880 exp, completed 0 quests, and have 6968 gold coins.
Condition: You have a few cuts and bruises.
Luck: You feel very lucky.
Wimpy set to 5 hit points.
You are standing.
Armor: pierce: 14 bash: 32 slash: 60 magic: 52
You are well-armored against piercing.
You are well-armored against bashing.
You are very well-armored against slashing.
You are very well-armored against magic.
Save vs Afflictive: -21 Mental: -10 Maledictive: 0
You are weakly protected against afflictive spells.
You are vulnerable to mental spells.
You are defenseless against maledictive spells.
Primary hitroll/damroll: 37/50
Offhand hitroll/damroll: 34/52
You are affected by the following:
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 10 for 0 hours
: modifies hitroll by 1 for 0 hours
Skill: warcry : modifies save vs afflictive by 6 for 17 hours
: modifies hitroll by 6 for 17 hours
Power: solid shadow : lasts for 3 hours

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) sl
You go to sleep.

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-) i
You are carrying:
a beautiful gown of white samite
(Glowing) (Humming) the hammer of the Lost Kingdom
(Glowing) (Humming) a magic multi-plated girdle
(Glowing) (Humming) a crown of might
( 2) a Loot sack (open)
(Glowing) (Humming) a pair of legplates of conquest
( 2) (Glowing) (Humming) a pendant of vitality
(Glowing) (Humming) an onyx lance
a black thorned whip
a steel-tipped spear

<337hp 38ma 394mv> <no opponent-no opponent> (6968gc-evasive-9pm (night)-)
You feel your pulse slow down.

<408hp 78ma 394mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) st
You wake and stand up.

<408hp 78ma 394mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) ber
Your pulse races as you are consumed by rage!

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-)
Vinier stands up.

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) eq
You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a studded skull ring
<worn around neck> Nothing.
<worn around neck> a black velvet cloak
<worn on head> (Humming) a faded black eye patch
<worn on torso> (Glowing) (Humming) the monkey puzzle armor
<worn on arms> (Humming) razor-edged demonskin shoulder plating
<worn on hands> (Humming) a pair of rough spiked demonskin gauntlets
<worn on legs> (Glowing) shimmering leg plates of the Deep Sea Dragon
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> (Humming) a garb of an assassin (open)
<worn about waist> (Glowing) (Humming) a burning Sheath of Acid
<worn around wrist> a bone bracelet
<worn around wrist> a bone bracelet
<wielded> (Humming) a corrosive broadsword
<dual wielded> (Glowing) a flanged mace of havoc
<floating nearby> a deep red stone

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) wear crown
You remove a faded black eye patch from your head.
You wear a crown of might on your head.

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-)
A Timaran citizen yells 'Vinier! Now you die!'

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-)
A Timaran citizen yells 'Vinier! You're MINE!'

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) drop patch
sac patch
You drop a faded black eye patch.

<442hp 28ma 197mv> <no opponent-no opponent> (6968gc-evasive-10pm (night)-) The Overlord gives you 6 gold
coins for your sacrifice.

<442hp 28ma 197mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) Vinier utters the words, 'uqu
qrz'.
You yell 'Help! Vinier's icicle is freezing me!'
Vinier conjures a magical bolt of ice and launches it at you.
Vinier's icicle *** DEVASTATES *** you!
Vinier is in awful condition.

<279hp 28ma 197mv> <blade-defensive> (6974gc-evasive-10pm (night)-) fle
fle
You flee from combat!
Eastern Main Street
* +-* *-*| This is the eastern part of the Main Street of the city,
| | || which runs between the east and west gates straight through
*-+-* +| the city centre. The street is thronged with people, walking
| || along in groups or alone towards the centre or other areas.
+-C-@-+-+| There is the wall of a large ornate building, a temple from
| || the looks of things, to the south of you, and to the north
*-+-*-T +| is the wall of a small building. A window looks in on some
| | sort of weapon shop. A number of torches line the way, lighting
S-+-S | the street so that business may continue into the night.
---------+ The road continues eastwards towards the Eastern Square,
while just to the west is the City Centre.

[Exits: east west]
Selena the Mayor of Timaran is here, smiling happily to all.
An enormous old alsatian walks in.

<279hp 28ma 195mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) east
You aren't fighting anyone.

<279hp 28ma 195mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) Eastern Main Street
+-* *-* | Travelling along the eastern part of Main street, you see to
| | | the north a strange, grassy knoll extending downhill towards
+-* + | a large, formidable looking fortress. Torches line the way,
| | | ready to be lit when darkness befalls the city. You can continue
C-+-@-+-+| eastwards down the road, and head towards the city centre to
| | || the west.
+-*-T + *|
| |
+-S |
---------+

[Exits: east west]
An enormous old alsatian walks in.

<279hp 28ma 193mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) qq
They aren't here.

<279hp 28ma 193mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) west
Eastern Main Street
* +-* *-*| This is the eastern part of the Main Street of the city,
| | || which runs between the east and west gates straight through
*-+-* +| the city centre. The street is thronged with people, walking
| || along in groups or alone towards the centre or other areas.
+-C-@-+-+| There is the wall of a large ornate building, a temple from
| || the looks of things, to the south of you, and to the north
*-+-*-T +| is the wall of a small building. A window looks in on some
| | sort of weapon shop. A number of torches line the way, lighting
S-+-S | the street so that business may continue into the night.
---------+ The road continues eastwards towards the Eastern Square,
while just to the west is the City Centre.

[Exits: east west]
Selena the Mayor of Timaran is here, smiling happily to all.
An enormous old alsatian walks in.

<279hp 28ma 191mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) west
qq
City Centre of Timaran
* +-* | You have entered the busy centre of Timaran. Although night
| | | darkens the sky, many torches cast a flickering light
B *-+-* | around the square. Strange shadows dance along the ground
| | | and against walls. Even at this late hour the square is
+-+-@-+-+| a bustle of activity with travellers arriving from the
| | various gates and local people generally chatting and enjoying
*-*-+-*-T| themselves after a hard days work. A large marble fountain
| | | dominates the centre of the square, beautifully carved
* S-+-S | and spraying arching streams of water into the night sky.
---------+ The benches around it hold people discussing the day, or
travellers resting their weary feet for a moment. The torches burn brightly
in various holders dotted around the square, providing ample light to see
by. To the south you see what looks like a temple. Exits lead in all directions
to other parts of the city.

[Exits: north east south west]
The sliced-off foot of a Timaran day watch guard is lying here.
The corpse of Vinier is lying here.
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.
An enormous old alsatian walks in.
The Town Crier says 'I think I need a case worker.'

<279hp 28ma 189mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) They aren't here.

<279hp 28ma 189mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) scan all
qq
You scan all around.
You scan north.
*** Range 5 (north) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.
*** Range 6 (north) ***
(White Aura) Dinswel the Ranger stands here.
You scan east.
*** Range 1 (east) ***
Selena the Mayor of Timaran is here, smiling happily to all.
*** Range 5 (east) ***
A member of the Timaran city night watch keeps an eye out.
You scan south.
*** Range 2 (south) ***
A feral cat wanders around, looking for prey or scraps.
*** Range 6 (south) ***
Cyril the gardener is here, admiring his hard work.
You scan west.
*** Range 1 (west) ***
A citizen of Timaran goes about his business here.
*** Range 2 (west) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 4 (west) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 6 (west) ***
A large, filthy looking rat scurries around.

<279hp 28ma 189mv> <no opponent-no opponent> (6974gc-evasive-10pm (night)-) qq
Vinier yells 'Help! I am being attacked by Awfhar!'
Your corrosion MANGLES Vinier!
Vinier is DEAD!!
Vinier's foot is ripped from his leg.

Comments

  1. Welcome to the Awfhar show, ladies and gentlemen.
      [reply to Magalus]
    1. It's awfhar realms... you'll never be the same. At least it's something to read :)
      1. Keep it up!
      [reply to Awfhar]

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