Ye Olde Abandoned Realms Logs

Rheloth v Fynth (Old.. obviously) First Fight

posted on 2014-09-12 00:43:28
Fynth yells 'Begin.'
Players near you in Seringale:
<PK> Eloret Entrance to the Arena
<PK> Fynth The Path of Fury
<PK> Rheloth The Path of Devotion
<PK> Ryul Entrance to the Arena
Qariysk Northeast of Market Square

<887/887hp 793/793m 391/399mv 23117gp no opponent no opponent calm>
unho 3
Vengeance of the Eternal Army surges through your forsaken soul.

<887/887hp 773/793m 391/399mv 23117gp no opponent no opponent calm>
whe
Players near you in Seringale:
<PK> Eloret Entrance to the Arena
<PK> Fynth The Path of Devotion
<PK> Rheloth The Path of Devotion
<PK> Ryul Entrance to the Arena
Qariysk Northeast of Market Square

<887/887hp 738/793m 399/399mv 23117gp no opponent no opponent calm>
s
The Path of Devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.

[Exits: north south]

<887/887hp 738/793m 398/399mv 23117gp no opponent no opponent calm>
s
The Hall of Excellence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: north east]

<887/887hp 738/793m 397/399mv 23117gp no opponent no opponent calm>
e
s
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: south west]

<887/887hp 738/793m 396/399mv 23117gp no opponent no opponent calm>
scan all
You struggle to lug your heavy possessions.
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: north east]

<887/887hp 738/793m 395/399mv 23117gp no opponent no opponent calm>
e
You scan all around.
You scan north.
You scan east.

<887/887hp 738/793m 395/399mv 23117gp no opponent no opponent calm> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<887/887hp 738/793m 394/399mv 23117gp no opponent no opponent calm>
e
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<887/887hp 738/793m 393/399mv 23117gp no opponent no opponent calm>
e
scan all
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.

[Exits: north east west (up)]

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm> You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
ff
They aren't here.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
iu
That isn't a verb I know.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
scan all
You scan all around.
You scan north.
You scan east.
You scan west.
You scan up.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
ff
They aren't here.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
i
You are carrying:
(Humming) a peacemaker longsword
(Humming) a peacemaker guisarme
( 2) (Glowing) (Humming) a Defender potion
a perfect potion of recall
(Glowing) a sadistic revealer of flesh-rending
(Magical) a seashell ring
a Big Ol'Pack Sack (open)
a gilded titanium buckler

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
scan all
You scan all around.
You scan north.
You scan east.
You scan west.
*** Range 1 (west) ***
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
You scan up.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
Fynth walks in.
A mystical snowman walks in.

<887/887hp 738/793m 392/399mv 23117gp no opponent no opponent calm>
w
ff

Fynth walks east.
A mystical snowman walks east.
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<887/887hp 738/793m 391/399mv 23117gp no opponent no opponent calm> They aren't here.

<887/887hp 738/793m 391/399mv 23117gp no opponent no opponent calm>
e
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.

[Exits: north east west (up)]

<887/887hp 738/793m 390/399mv 23117gp no opponent no opponent calm>
ff
They aren't here.

<887/887hp 738/793m 390/399mv 23117gp no opponent no opponent calm>
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.

[Exits: east west]
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.

<887/887hp 738/793m 389/399mv 23117gp no opponent no opponent calm>
ff
(ARENA) Fynth yells 'Help! I am being attacked by Rheloth!'
Fynth turns your attack against you.
Fynth's thwack DISEMBOWELS you!
Your chop DISEMBOWELS Fynth!
Your chop DISEMBOWELS Fynth!
Fynth has a few scratches.

<842/887hp 749/793m 389/399mv 23117gp shaft two_handed aggressive>
Your chop DISEMBOWELS Fynth!
[* ] Fynth parries your chop.
Fynth's thwack DISEMBOWELS you!
Fynth has some small wounds and bruises.

<797/887hp 752/793m 389/399mv 23117gp shaft two_handed aggressive>
Fynth's kicked dirt misses you.
Fynth has some small wounds and bruises.

<797/887hp 752/793m 389/399mv 23117gp shaft two_handed aggressive>
dis
You fail to disarm Fynth.
Fynth has some small wounds and bruises.

<797/887hp 752/793m 389/399mv 23117gp shaft two_handed aggressive>
Your chop DISMEMBERS Fynth!
Fynth's thwack DISEMBOWELS you!
Fynth has some small wounds and bruises.

<751/887hp 759/793m 389/399mv 23117gp shaft two_handed aggressive>
Your chop DISMEMBERS Fynth!
Fynth's thwack DISEMBOWELS you!
Fynth's thwack DISEMBOWELS you!
Fynth has some small wounds and bruises.

<660/887hp 765/793m 389/399mv 23117gp shaft two_handed aggressive>
Fynth stops wielding a peacemaker quarterstaff.
Fynth wields a peacemaker crossbow.
Fynth has some small wounds and bruises.

<660/887hp 765/793m 389/399mv 23117gp segment two_handed aggressive>
Fynth's bash misses you.
You evade Fynth's bash, causing him to fall flat on his face.
Fynth has some small wounds and bruises.

<660/887hp 765/793m 389/399mv 23117gp segment two_handed aggressive>
Your chop DISMEMBERS Fynth!
Your stab DISEMBOWELS Fynth!
Your chop DISMEMBERS Fynth!
Fynth's holy fire DISEMBOWELS you!
Fynth's holy fire DISEMBOWELS you!
Fynth has quite a few wounds.

<562/887hp 780/793m 389/399mv 23117gp segment two_handed aggressive>
harm
Your harm spell MANGLES Fynth!
Fynth has quite a few wounds.

<562/887hp 745/793m 389/399mv 23117gp segment two_handed aggressive>
fbal

Your chop DISEMBOWELS Fynth!
Fynth's holy fire DISEMBOWELS you!
Fynth's holy fire misses you.
Fynth has quite a few wounds.

<510/887hp 750/793m 389/399mv 23117gp segment two_handed aggressive>
Fynth slams into you, knocking you from the back of your mount!
Fynth's bash mauls you.
Fynth has quite a few wounds.

<489/887hp 750/793m 389/399mv 23117gp segment two_handed aggressive>
Fynth stabs at you with an arrow at point blank range.
Fynth's holy fire DISEMBOWELS you!
Your chop DISEMBOWELS Fynth!
Your chop DISEMBOWELS Fynth!
Fynth's holy fire DISEMBOWELS you!
Fynth's holy fire DISMEMBERS you!
Fynth has some big nasty wounds and scratches.

<350/887hp 719/793m 399/399mv 23117gp segment two_handed aggressive>
Your chop DISEMBOWELS Fynth!
Your stab MUTILATES Fynth!
Your chop DISEMBOWELS Fynth!
Fynth's holy fire MUTILATES you!
Fynth's holy fire DISEMBOWELS you!
Fynth has some big nasty wounds and scratches.

<261/887hp 737/793m 399/399mv 23117gp segment two_handed aggressive> (ARENA) a mystical snowman yells 'Help! Rheloth just filled the room with fire!'
Your fireball *** DEVASTATES *** a mystical snowman!
Your fireball mauls Fynth.
Fynth looks pretty hurt.

<261/887hp 722/793m 399/399mv 23117gp segment two_handed aggressive> Fynth gets a wild look in his eyes.
Fynth has some big nasty wounds and scratches.

<261/887hp 722/793m 399/399mv 23117gp segment two_handed aggressive>
flee

Your chop misses Fynth.
Your stab misses Fynth.
Your chop DISEMBOWELS Fynth!
A mystical snowman's freezing bite misses you.
[***] You parry a mystical snowman's freezing bite.
The brand of Ilythir glares in warning.
Your unholy armor deflects Fynth's attack.
Fynth's holy fire DISMEMBERS you!
You sure are BLEEDING!
Fynth has some big nasty wounds and scratches.

<204/887hp 727/793m 399/399mv 23117gp segment two_handed aggressive>
w
w
You flee from combat!
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.

[Exits: north east west (up)]

<204/887hp 727/793m 395/399mv 23117gp no opponent no opponent aggressive>
wear guis
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<204/887hp 727/793m 391/399mv 23117gp no opponent no opponent aggressive> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<204/887hp 727/793m 387/399mv 23117gp no opponent no opponent aggressive>
e
e
You stop wielding a peacemaker dirk.
You stop wielding a peacemaker battleaxe.
You wield a peacemaker guisarme.
A peacemaker guisarme feels like a part of you!

<204/887hp 727/793m 387/399mv 23117gp no opponent no opponent aggressive> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.

[Exits: east west]

<204/887hp 727/793m 383/399mv 23117gp no opponent no opponent aggressive>
ff
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.

[Exits: north east west (up)]

<204/887hp 727/793m 379/399mv 23117gp no opponent no opponent aggressive>
e
They aren't here.

<204/887hp 727/793m 379/399mv 23117gp no opponent no opponent aggressive>
ff
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.

[Exits: east west]
A large, black stallion is here, engulfed in flames.
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.

<204/887hp 727/793m 375/399mv 23117gp no opponent no opponent aggressive>
Fynth scans all around.
(ARENA) Fynth yells 'Help! I am being attacked by Rheloth!'
Your thrust DISMEMBERS Fynth!
Your thrust MASSACRES Fynth!
Fynth looks pretty hurt.

<204/887hp 742/793m 375/399mv 23117gp segment two_handed aggressive>
Your thrust DISMEMBERS Fynth!
Your thrust DISMEMBERS Fynth!
Fynth's holy fire DISEMBOWELS you!
You sure are BLEEDING!
Fynth's holy fire MUTILATES you!
You sure are BLEEDING!
Fynth is in awful condition.

<112/887hp 756/793m 375/399mv 23117gp segment two_handed aggressive>
Fynth sends you sprawling with a powerful bash!
Fynth's bash wounds you.
You sure are BLEEDING!
Fynth is in awful condition.

<93/887hp 756/793m 375/399mv 23117gp segment two_handed aggressive>
Fynth stabs at you with an arrow at point blank range.
Fynth's holy fire misses you.
Your thrust DISMEMBERS Fynth!
Your thrust DISMEMBERS Fynth!
Fynth is mortally wounded!!
Fynth has yielded. You have won the challenge.
Your thrust DISMEMBERS Fynth!
Fynth is DEAD!!
Fynth's eyes are pulled out of his head.

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