Fynth yells 'Ready?'
<887/887hp 746/793m 397/399mv 22797gp no opponent no opponent calm>
scan all
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west (up)]
<887/887hp 746/793m 396/399mv 22797gp no opponent no opponent calm> You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
You scan west.
You scan up.
<887/887hp 746/793m 396/399mv 22797gp no opponent no opponent calm>
n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
<887/887hp 746/793m 395/399mv 22797gp no opponent no opponent calm>
s
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west (up)]
<887/887hp 746/793m 394/399mv 22797gp no opponent no opponent calm>
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<887/887hp 746/793m 393/399mv 22797gp no opponent no opponent calm>
e
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<887/887hp 746/793m 392/399mv 22797gp no opponent no opponent calm>
ff
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<887/887hp 746/793m 391/399mv 22797gp no opponent no opponent calm> They aren't here.
<887/887hp 746/793m 391/399mv 22797gp no opponent no opponent calm>
e
ff
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
<887/887hp 746/793m 390/399mv 22797gp no opponent no opponent calm> They aren't here.
<887/887hp 746/793m 390/399mv 22797gp no opponent no opponent calm>
n
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
<887/887hp 746/793m 389/399mv 22797gp no opponent no opponent calm>
whe
ff
Players near you in Seringale:
<PK> Eloret Entrance to the Arena
<PK> Fynth The Path of Defence
<PK> Rheloth The Path of Defence
<PK> Ryul Entrance to the Arena
<887/887hp 746/793m 389/399mv 22797gp no opponent no opponent calm> (ARENA) Fynth yells 'Help! I am being attacked by Rheloth!'
Your thrust DISMEMBERS Fynth!
Your thrust MANGLES Fynth!
Fynth has some small wounds and bruises.
<887/887hp 759/793m 389/399mv 22797gp segment two_handed aggressive>
Fynth stabs at you with an arrow at point blank range.
Fynth's arrow MUTILATES you!
Your thrust MASSACRES Fynth!
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
Fynth's arrow DISMEMBERS you!
Fynth's arrow DISMEMBERS you!
Fynth has some small wounds and bruises.
<738/887hp 765/793m 389/399mv 22797gp segment two_handed aggressive>
bash
You gallop forward and slam into Fynth, sending him flying!
Your bash mauls Fynth.
Fynth has some small wounds and bruises.
<738/887hp 765/793m 389/399mv 22797gp segment two_handed aggressive>
Your thrust MASSACRES Fynth!
Fynth's arrow DISEMBOWELS you!
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
Fynth has quite a few wounds.
<688/887hp 768/793m 389/399mv 22797gp segment two_handed aggressive>
Fynth slams into you, knocking you from the back of your mount!
Fynth's bash mauls you.
Fynth has quite a few wounds.
<666/887hp 768/793m 389/399mv 22797gp segment two_handed aggressive>
Your thrust MASSACRES Fynth!
Your thrust DISMEMBERS Fynth!
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
Lightning flashes in the sky.
Fynth has quite a few wounds.
<675/887hp 748/793m 399/399mv 22797gp segment two_handed aggressive>
harm
Your thrust DISEMBOWELS Fynth!
Your thrust DISMEMBERS Fynth!
You brace against your armor to perform a two-handed set parry.
[* ] You parry Fynth's arrow.
Fynth's arrow DISMEMBERS you!
Fynth's arrow DISEMBOWELS you!
Fynth has quite a few wounds.
<571/887hp 757/793m 399/399mv 22797gp segment two_handed aggressive> Your harm spell MANGLES Fynth!
Fynth has some big nasty wounds and scratches.
<571/887hp 722/793m 399/399mv 22797gp segment two_handed aggressive>
Fynth has fled!
Fynth walks south.
A mystical snowman walks south.
<571/887hp 722/793m 399/399mv 22797gp no opponent no opponent aggressive>
ff
s
They aren't here.
<571/887hp 722/793m 399/399mv 22797gp no opponent no opponent aggressive>
ff
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
<571/887hp 722/793m 395/399mv 22797gp no opponent no opponent aggressive>
scan all
w
They aren't here.
<571/887hp 722/793m 395/399mv 22797gp no opponent no opponent aggressive> You scan all around.
You scan north.
*** Range 1 (north) ***
A large, black stallion is here, engulfed in flames.
You scan west.
*** Range 5 (west) ***
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
<571/887hp 722/793m 395/399mv 22797gp no opponent no opponent aggressive>
w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<571/887hp 722/793m 391/399mv 22797gp no opponent no opponent aggressive>
w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<571/887hp 722/793m 387/399mv 22797gp no opponent no opponent aggressive>
w
w
ff
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<571/887hp 722/793m 383/399mv 22797gp no opponent no opponent aggressive> Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west (up)]
<571/887hp 722/793m 379/399mv 22797gp no opponent no opponent aggressive> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<571/887hp 722/793m 375/399mv 22797gp no opponent no opponent aggressive>
w
w
They aren't here.
<571/887hp 722/793m 375/399mv 22797gp no opponent no opponent aggressive> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
<571/887hp 722/793m 371/399mv 22797gp no opponent no opponent aggressive>
ff
Fynth walks west.
A mystical snowman walks west.
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
(Charmed) A mystical snowman is here, staying frosty.
(White Aura) Fynth the Battlemaster, Commander of Justice is here.
<571/887hp 722/793m 367/399mv 22797gp no opponent no opponent aggressive> (ARENA) Fynth yells 'Help! I am being attacked by Rheloth!'
Your thrust DISEMBOWELS Fynth!
Your thrust MASSACRES Fynth!
Your thrust DISEMBOWELS Fynth!
Fynth looks pretty hurt.
<571/887hp 737/793m 367/399mv 22797gp shaft none aggressive>
Fynth wears a dragonblood tower shield of evisceration as a shield.
Fynth looks pretty hurt.
<571/887hp 737/793m 367/399mv 22797gp shaft defensive aggressive>
Fynth has fled!
Fynth walks east.
A mystical snowman walks east.
<571/887hp 737/793m 367/399mv 22797gp no opponent no opponent aggressive>
Fynth walks in.
A mystical snowman walks in.
<571/887hp 737/793m 367/399mv 22797gp no opponent no opponent aggressive>
i
You are carrying:
(Humming) a peacemaker longsword
(Humming) a peacemaker battleaxe
( 2) (Glowing) (Humming) a Defender potion
(Humming) a peacemaker dirk
a perfect potion of recall
(Glowing) a sadistic revealer of flesh-rending
(Magical) a seashell ring
a Big Ol'Pack Sack (open)
a gilded titanium buckler
<571/887hp 737/793m 367/399mv 22797gp no opponent no opponent aggressive>
Fynth has yielded. You have won the challenge.