Ye Olde Abandoned Realms Logs

Agrerrogod got dropped

posted on 2017-03-27 04:12:37

<1032hp 781m 254mv> west
Players near you in Outerlimits:
<PK> Agrerrogod Lush, Green Grass
<PK> Alhgaga Beyond the Gates

<1032hp 781m 254mv> north
Alas, you cannot go that way.

<1032hp 781m 254mv> Haze in the distance
+ | Gray fog seems to lift from nowhere in particular totally
| | obscuring the view in front of you. The noises of what could
+-+-+ | be a city seems to come from within. You can go back from
| | where the path came from or you can continue.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]

<1032hp 781m 252mv> scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
Agrerrogod the Tenacious is here.
You scan south.
*** Range 2 (south) ***
The caravan attendant is here, with caravans for hire.

<1032hp 781m 252mv> north
scan all
Lush, Green Grass
+-+-+-+| A worn gravel path is here, that seems to have been at one
| | point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild boar
+-+-@ | here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: south west]
Agrerrogod the Tenacious is here.

<1032hp 781m 250mv> You scan all around.
You scan south.
*** Range 3 (south) ***
The caravan attendant is here, with caravans for hire.
You scan west.
*** Range 2 (west) ***
A foul looking crow crawls around here.

<1032hp 781m 250mv> hell $$
You bow your head as you call forth the full power of the arcane.
The ground erupts as Agrerrogod is caught in a searing beam of arcane light.
Your hellstream *** DEVASTATES *** Agrerrogod!
Agrerrogod has some small wounds and bruises.

<1032hp 736m 250mv>
Your crush devastates Agrerrogod!
Your shield wobbles and barely deflects Agrerrogod's rays.
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod has some small wounds and bruises.

<982hp 736m 250mv>
Agrerrogod has fled!
Agrerrogod walks west.

<982hp 736m 250mv> scan all
You scan all around.
You scan south.
*** Range 3 (south) ***
The caravan attendant is here, with caravans for hire.
You scan west.
*** Range 2 (west) ***
A foul looking crow crawls around here.

<982hp 736m 250mv> west
The open plains
+-+-+| A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
+-+-@-+ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: north east west]

<982hp 736m 248mv> west
scan all
The Underbrush
o +-+| A worn gravel path is here, that seems to have been at
| | | one point widely traveled. Now it seems all, but abandoned.
o + | Run down buildings stand as best they can on either side
| | | of you and you see the occasional wanderings of a wild
o-+-@-+-+| boar here and there. The road is very mountainous but
|| maintains the grassy terrain.
+|
||
+|
---------+

[Exits: east west]
A foul looking crow crawls around here.

<982hp 736m 246mv> where $$
west
You scan all around.
You scan east.
You scan west.

<982hp 736m 246mv> <PK> Agrerrogod A small path

<982hp 736m 246mv> west
A Tall Grass Field
o +| A worn gravel path is here, that seems to have been at
| || one point widely traveled. Now it seems all, but abandoned.
o +| Run down buildings stand as best they can on either side
| || of you and you see the occasional wanderings of a wild
o-@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: east west]

<982hp 736m 244mv> north
Over some fields
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: north east]

<982hp 736m 242mv> north
A gravel road
o-o-o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o-+-+|
|
|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<982hp 736m 240mv> north
A gravel road
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o-o-o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o |
| |
o-+-+|
---------+

[Exits: north south]

<982hp 736m 238mv> c fire
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully impeded
o | here creating a rich grassy area upon which you stand. In
| | the distance you can see a gravel road not too far away,
o-o-@ | and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: south west]
Agrerrogod the Tenacious is here.

<982hp 736m 236mv> You summon the elemental force of fire to your aid.
Your fire storm DISMEMBERS Agrerrogod!
Your fire storm sets the surroundings ablaze!
Agrerrogod has quite a few wounds.

<982hp 721m 236mv>
Your wildfire scratches Agrerrogod.
Your crush wounds Agrerrogod.
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod has quite a few wounds.

<881hp 721m 236mv> c cyc
You summon the elemental force of air to your aid.
Your cyclone *** DEMOLISHES *** Agrerrogod!
Your wildfire grazes Agrerrogod.
Your cyclone MASSACRES Agrerrogod!
Agrerrogod nimbly dodges your crush with a practiced maneuver.
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod has some big nasty wounds and scratches.

<777hp 696m 236mv>
Agrerrogod's kicked dirt misses you.
Agrerrogod has some big nasty wounds and scratches.

<777hp 696m 236mv>
Agrerrogod stabs at you with an arrow at point blank range.
Agrerrogod's rays DISEMBOWEL you!
Your wildfire hits Agrerrogod.
Your cyclone *** DEMOLISHES *** Agrerrogod!
Your pound wounds Agrerrogod.
Your shield jolts under Agrerrogod's rays, but holds.
Agrerrogod's rays DISMEMBER you!
Agrerrogod has some big nasty wounds and scratches.

<676hp 732m 342mv>
Agrerrogod stabs at you with an arrow at point blank range.
Agrerrogod's rays DISEMBOWEL you!
Your wildfire scratches Agrerrogod.
Your cyclone MASSACRES Agrerrogod!
Agrerrogod parries your pound with an easy flourish.
Your shield jolts under Agrerrogod's rays, but holds.
Agrerrogod looks pretty hurt.

<629hp 722m 342mv> hell $$
You bow your head as you call forth the full power of the arcane.
The ground erupts as Agrerrogod is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Agrerrogod!
Agrerrogod is in awful condition.

<629hp 677m 342mv>
Agrerrogod has fled!
Agrerrogod limps west.

<629hp 677m 342mv> west
scan all
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]

<629hp 677m 340mv> west
You scan all around.
You scan east.
You scan west.

<629hp 677m 340mv> north
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]

<629hp 677m 338mv> north
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<629hp 677m 336mv> north
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]

<629hp 677m 334mv> west
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]

<629hp 677m 332mv> west
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<629hp 677m 330mv> west
An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]
A foul looking crow crawls around here.

<629hp 677m 328mv> west
The beginnings to a bridge
f f | The churning water of a large river stands before you,
| | | a wide and violent maelstrom of rapids that can only be
f-f-f | crossed by the sturdy wooden bridge that has been laid
| | across it. Countless years of being used to cross the
o-@-o-o| river has left the bridge surface with a smoothed surface,
| which when mixed with the mist given off from the river
| below has resulted in a slick and mossy shine.
|
|
---------+

[Exits: east west]

<629hp 677m 326mv> north
A marshland
f-f f | The air around you is moist and filled with the odor of
| | | decaying tissue. Your feet slip a few inches into the
f-f-f | murky water below you as water snakes slither around in
| | search of prey. Thin tangles vines hang from the trees
@-o-o| like deadly serpents waiting to strike. It feels very
| old here.
|
|
|
---------+

[Exits: north east]
A gaudy looking pearl bracelet looks lost.

<629hp 677m 324mv> where $$
Dankbark Forest
f f | Long, moss covered branches block almost all the light
| | | coming from the sun, leaving pockets of inky blackness.
f-f f | The close-growing trees are covered generously in a pale
| | | gray fungus, which gives off a faint odour of rot and
f-@-f | decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: east south west]

<629hp 677m 322mv> west
<PK> Agrerrogod Dankbark Forest

<629hp 677m 322mv> north
Dankbark Forest
f f f| Long, moss covered branches block almost all the light
| | || coming from the sun, leaving pockets of inky blackness.
f-f-f f| The close-growing trees are covered generously in a pale
| || gray fungus, which gives off a faint odour of rot and
@-f-f| decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.

<629hp 677m 319mv> north
Dankbark Forest
f f-f f| Long, moss covered branches block almost all the light
| | | || coming from the sun, leaving pockets of inky blackness.
f f f f| The close-growing trees are covered generously in a pale
| | || gray fungus, which gives off a faint odour of rot and
f-f-@ f| decay. The heights of the trees are lost in shadows,
| || but from the width of the trunks, they probably reach
f-f-f| to the heavens. Pockets of ants, nightcrawlers, and other
| | larvae skitter along the fungii and leaves that surround
o-o| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south west]
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

<629hp 677m 316mv> north
Dankbark Forest
f f f | Long, moss covered branches block almost all the light
| | | | coming from the sun, leaving pockets of inky blackness.
f f-f | The close-growing trees are covered generously in a pale
| | | | gray fungus, which gives off a faint odour of rot and
f @ f f| decay. The heights of the trees are lost in shadows,
| | || but from the width of the trunks, they probably reach
f-f-f f| to the heavens. Pockets of ants, nightcrawlers, and other
| || larvae skitter along the fungii and leaves that surround
f-f-f| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south]

<629hp 677m 313mv> Dankbark Forest
f-f-f| Long, moss covered branches block almost all the light coming
| | from the sun, leaving pockets of inky blackness. The close-growing
f f | trees are covered generously in a pale gray fungus, which
| | | gives off a faint odour of rot and decay. The heights of
f @-f | the trees are lost in shadows, but from the width of the
| | | | trunks, they probably reach to the heavens. Pockets of ants,
f f f | nightcrawlers, and other larvae skitter along the fungii
| | | and leaves that surround you. Wisps of spider webs hang from
f-f-f | the odd branch, giving an odd hairy look to them. The ground
---------+ underfoot is spongy with vegetation, both living, and decaying.


[Exits: north east south]

<629hp 677m 310mv> north
north
Dankbark Forest
| Long, moss covered branches block almost all the light
| coming from the sun, leaving pockets of inky blackness.
f-f-f| The close-growing trees are covered generously in a pale
| | gray fungus, which gives off a faint odour of rot and decay.
@ f | The heights of the trees are lost in shadows, but from
| | | the width of the trunks, they probably reach to the heavens.
f-f | Pockets of ants, nightcrawlers, and other larvae skitter
| | | along the fungii and leaves that surround you. Wisps of
f f | spider webs hang from the odd branch, giving an odd hairy
---------+ look to them. The ground underfoot is spongy with vegetation,
both living, and decaying.

[Exits: north south]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.

<629hp 677m 307mv> east
Dankbark Forest
| Long, moss covered branches block almost all the light
| coming from the sun, leaving pockets of inky blackness.
| The close-growing trees are covered generously in a pale
| gray fungus, which gives off a faint odour of rot and decay.
@-f-f| The heights of the trees are lost in shadows, but from
| | the width of the trunks, they probably reach to the heavens.
f f | Pockets of ants, nightcrawlers, and other larvae skitter
| | | along the fungii and leaves that surround you. Wisps of
f-f | spider webs hang from the odd branch, giving an odd hairy
---------+ look to them. The ground underfoot is spongy with vegetation,
both living, and decaying.

[Exits: east south]

<629hp 677m 304mv> hell $$
Dankbark Forest
| Long, moss covered branches block almost all the light
| coming from the sun, leaving pockets of inky blackness.
| The close-growing trees are covered generously in a pale
| gray fungus, which gives off a faint odour of rot and
f-@-f-f| decay. The heights of the trees are lost in shadows,
| || but from the width of the trunks, they probably reach
f f f| to the heavens. Pockets of ants, nightcrawlers, and other
| | || larvae skitter along the fungii and leaves that surround
f-f f| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: east west]
Agrerrogod the Tenacious is here.
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

<629hp 677m 301mv> You refract your spell, leaving residual energy hanging in t
he air.
You bow your head as you call forth the full power of the arcane.
The ground erupts as Agrerrogod is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Agrerrogod!
Agrerrogod looks pretty hurt.

<629hp 632m 301mv>
Agrerrogod stabs at you with an arrow at point blank range.
Agrerrogod's rays DISEMBOWEL you!
Your pound wounds Agrerrogod.
Your shield jolts under Agrerrogod's rays, but holds.
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod looks pretty hurt.

<531hp 632m 301mv>
Agrerrogod stabs at you with an arrow at point blank range.
Agrerrogod's rays DISEMBOWEL you!
Agrerrogod dodges your crush.
Your shield wobbles and barely deflects Agrerrogod's rays.
A bear roars as he comes to Agrerrogod's defense!
A large grizzly bear's claw is powerless against you.
You thrust a large grizzly bear's claw aside in a skillful parry.
Agrerrogod looks pretty hurt.

<482hp 615m 301mv>
Agrerrogod kicks dirt in your eyes!
Agrerrogod's kicked dirt scratches you.
You can't see a thing!

<480hp 615m 301mv> c cyc
You summon the elemental force of air to your aid.
Your cyclone *** DEVASTATES *** someone!
Your cyclone MANGLES someone!
Your cyclone *** DEVASTATES *** someone!
Your cyclone *** DEVASTATES *** someone!

<480hp 600m 301mv>
Your cyclone === OBLITERATES === someone!
Your cyclone *** DEVASTATES *** someone!
Your cyclone === OBLITERATES === someone!
Your cyclone === OBLITERATES === someone!
Someone's pound is powerless against you.
Your crush mauls someone.
You parry someone's claw.
You parry someone's claw.
Someone is DEAD!!
You hear someone's death cry.
Someone is DEAD!!
You hear someone's death cry.

<480hp 578m 301mv>
The wildfire you started has died out.

<487hp 624m 399mv>
Your cyclone *** DEVASTATES *** someone!
Someone's pound is powerless against you.
Someone parries your pound.

<487hp 604m 399mv>
Your cyclone *** DEMOLISHES *** someone!
Someone's pound is powerless against you.
Someone parries your pound with an easy flourish.

<487hp 581m 399mv>
Your cyclone === OBLITERATES === someone!
You awkwardly parry someone's pound with a loud clang.
Your pound misses someone.

<487hp 571m 399mv>
You rub the dirt out of your eyes, but they're still watering.
Your cyclone === OBLITERATES === a fire giant outlaw!
You parry a fire giant outlaw's pound.
Your crush wounds a fire giant outlaw.
A fire giant outlaw has some big nasty wounds and scratches.

<487hp 561m 399mv> sac corpse
Nycticora gives you 20 gold coins for your sacrifice.
A fire giant outlaw has some big nasty wounds and scratches.

<487hp 561m 399mv> sac corpse
Nycticora wouldn't like that.
A fire giant outlaw sends you sprawling with a powerful bash!
A fire giant outlaw's bash is powerless against you.
A fire giant outlaw has some big nasty wounds and scratches.

<487hp 541m 399mv> sac corpse
sac corpse
sac corpse
sac corpse

You parry a fire giant outlaw's pound.
Your crush mauls a fire giant outlaw.
A fire giant outlaw has some big nasty wounds and scratches.

<487hp 541m 399mv>
Your eyes stop watering.
You parry a fire giant outlaw's pound.
Your pound wounds a fire giant outlaw.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> get all corpse
put all sack
get all corpse
put all sack
get all corpse
put all sack
get all corpse
put all sack
get all corpse
put all sack

You regain control of your wings.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> You get a dragonwing twine belt from the corpse of Agrerrogo
d.
You drop a dragonwing twine belt disgusted by its purity.
You get a dragonblood silver-grey collar of evisceration from the corpse of Agre
rrogod.
You drop a dragonblood silver-grey collar of evisceration disgusted by its purit
y.
You get a dragonblood silver-grey collar of evisceration from the corpse of Agre
rrogod.
You drop a dragonblood silver-grey collar of evisceration disgusted by its purit
y.
You get an iron spider from the corpse of Agrerrogod.
You get overlapping plates of black armor from the corpse of Agrerrogod.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> You put a seashell ring in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put an earthen goat-hide wristlet in a Big Ol'Pack Sack.
You block a fire giant outlaw's attack with your shield.
A fire giant outlaw awkwardly parries your pound with a loud clang.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> You see nothing in the corpse of Agrerrogod.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> You see nothing in the corpse of Agrerrogod.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> You see nothing in the corpse of Agrerrogod.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
sac 1.
You see nothing in the corpse of Agrerrogod.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
sac 1.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
sac 1.
sac 1.
You receive 50 skulls of [LEGION].
Nycticora gives you one gold coin for your sacrifice.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
sac 1.
You receive 50 skulls of [LEGION].
Nycticora gives you one gold coin for your sacrifice.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> sac 1.
You receive 50 skulls of [LEGION].
Nycticora gives you 50 gold coins for your sacrifice.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora gives you one gold coin for your sacrifice.
You parry a fire giant outlaw's pound with an easy flourish.
A fire giant outlaw awkwardly parries your pound with a loud clang.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora gives you one gold coin for your sacrifice.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
You feel less wobbly in the air.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> Nycticora wouldn't like that.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> l i corpse
The corpse of Agrerrogod holds:
a pair of dark oak gauntlets
a helm of dark oak
a living wood torso
some arm plates of dark oak
some dark oak leg plates
a Big Ol'Pack sack (open)
(Glowing) a blood candle
( 2) a living wood wrist guard
a chameleon poncho
(Glowing) a ranger's bow
ranger arrows (43)
3822 gold coins
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv>
You parry a fire giant outlaw's pound.
Your crush wounds a fire giant outlaw.
A fire giant outlaw looks pretty hurt.

<487hp 541m 399mv> i
You are carrying:
overlapping plates of black armor
(Glowing) an iron spider
(Humming) a garb of an assassin (empty)
a Big Ol'Pack sack (open)
A fire giant outlaw looks pretty hurt.

[Mentions]: None.

Comments

  1. why is he taking so much damage from hellstream
    1. 2 rising sun medallions and a jotuns robe
    2. Seems like normal hellstream damage to me. My question is, why the fuck is he using a bow? Dual wield. Offhand enhanced.

      Is Alhgaga even using prot shield? Didn't see any arrow misses. Maybe he just didn't use it.
    3. normal through stance?
    4. Re: 2 medallions plus robes. Please note that affect break doesn't stack e.g. 2 items of 10, 15 does not = 25.

      The higest figure is chosen so 15 in this case. That's my understanding and I'm 90% sure in case this isn't common knowledge.
    5. That is correct, highest break counts.

      Except I don't know why you guys are talking about rising sun medallions, they don't have any afflictive break...
    6. I believe the rising sun medallions say something for an invoker when they wear them, something about their power being increased. could be flavor, could not.
    7. andrael got it Hahaha newbs. rising sun medallions increase magical powers. jotun robes were the affected break
    8. Keep thinking that.
    9. yea i was wondering how i got obliterated through stance with every spell he had, ALSO using a bow cause i didn't have any other weapons.
    10. that's cool if it's just flavor. I wear them for the hp. I just like arguing
    11. No you don't.
    12. no your right oxil I don't like arguing. fuck how did I get that wrong?
    13. That's hellstream's normal damage. It seems more because combat stance is weaker that's about it.
    14. all i know is a devastate drops over 150hp getting hit with that every round blows balls.
    15. Yep, invoker damage is intense!!
    16. ive seen obliterate drop over 200
    17. 1.75 rounds
    18. it's like every fourth or fifth one has 1 round of lag. all others will be 2. and that's only when you are channeling
    19. something is wrong with the hellstream damage output in this log unless stance dropped, it looks higher than it should be. *** DEVASTATES *** is too high unless he's got terrible AC
    20. see. this is why I looked at you funny every time you told me that he'll stream was terrible. I have done ===obliterate=== through sanctuary repeatedly. ask Ladoga or ederiwyn or firithien how fighting mishtkah was with he'll stream
    21. oblit through sanc does not surprise me, devastate through stance would surprise me
    22. hehehe newb:P help damage= DEMOLISH-DEVESTATE-OBLITERATE-ANNHILATE. Least to greatest
    23. Super baked.... I might have read that wrong. but I thought sanctuary was more protection than stance
    24. not vs hellstream
    25. I'm going to tentatively assume stance dropped before round 1 and a couple of other times during the combat in this log. The only other explanation is either that there's a bug in the code or the damage was just way at the very top (like the top 10 hp) of possible damage output for several of the landed spells
    26. i had tenacity the entire fight maybe it fell 1 time but that was it.
    27. you had no tenacity in round 1 or when hellstreamed in Lush Green Grass in the graveyard. It also looks like you hit 10 stacks of affliction for the cyclone at the end. If you hit 10 stacks you have to run, nobody can tank that dps unless they have the ultimate end game gear. It would melt right through mana shield + sanc
    28. post a log from your POV
    [reply to Nycticora]
  2. "no your right oxil I don't like arguing. fuck how did I get that wrong?"

    Alhgaga, you missed my point and the associated easy home run ball I lofted at you to start a meta-oriented arguement about how you don't like to argue.
    1. sorry, wake and bake than drove all morning, fucking right missed the ball on that one
    2. No you didn't.
    [reply to Oxil]

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