<904hp 228m 168mv 0/100 no opponent no opponent> murder $$ Queen Victoria's Needle + | This monument has been built in memorial of the late Queen | | Victoria, the first to sit upon Valour's powerful throne. + | It is a twenty feet high golden needle, inserted into a heavy | | and strong marble base. The needle symbolises the care that +-+-@-+-+| Knights must place into their work, and the precision needed | | in the choice of crusades they leave on. + | | | + | ---------+
[Exits: north east south west] A grim trophy of a bear skin has been staked into the ground here. A golden needle thrust into a marble platform extends high overhead. The Herald Bulletin Board gleams majestically in the middle of the square. (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here. Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
<904hp 228m 166mv 0/100 no opponent no opponent> Sarsah yells 'Help! I am being attacked by Zoat!' Sarsah dodges your charge. Sarsah awkwardly parries your thrust with a loud clang. Your charge DISEMBOWELS Sarsah! Your thrust MUTILATES Sarsah! Sarsah has some small wounds and bruises.
<904hp 242m 166mv 0/100 blade defensive> Legedus steps out of the shadows. Legedus quaffs a purple potion. Legedus is surrounded by a white aura. Sarsah has some small wounds and bruises.
<904hp 242m 166mv 0/100 blade defensive> Sarsah takes a vicious swipe at you with her shield. You cut Sarsah off with your offhand weapon. Your thrust MUTILATES Sarsah! Sarsah has some small wounds and bruises.
<904hp 249m 166mv 0/100 blade defensive> Legedus looks very uncomfortable around you. Sarsah looks very uncomfortable around you. Sarsah's slash wounds you. Sarsah's slash wounds you. Sarsah grips her shield firmly, staving off your charge. Sarsah has some small wounds and bruises.
<868hp 249m 166mv 0/136 blade defensive> c fire
You yell 'Help! Legedus tried to kick dirt into my eyes!' Legedus's kicked dirt misses you. Sarsah has some small wounds and bruises.
<868hp 249m 166mv 0/136 blade defensive> Your fireball decimates Legedus! Your fireball decimates Sarsah! Your fireball DISEMBOWELS a golden Asc'Liena stallion! Sarsah has some small wounds and bruises.
<868hp 234m 166mv 0/136 blade defensive> fle fle
A golden Asc'Liena stallion's charge wounds you. Sarsah's slash injures you. Sarsah's slash wounds you. You thrust Legedus's slash aside in a skillful parry. You parry Legedus's pierce. Your charge DISEMBOWELS Sarsah! A crude spear digs into Sarsah's body. Your wrath scratches Sarsah. Sarsah's shield wobbles and barely deflects your thrust. Sarsah has quite a few wounds.
<815hp 241m 166mv 0/189 blade defensive> scan all You flee from combat! North Market Bridge + | A wooden bridge leaps out over the gentle ocean swirling | | beneath here. A rope support is provided for the hands, +-+-+-+-+| while wooden sleepers support the feet that traverse | | it. There is enough room here for three soldiers to walk @ | abreast. The ocean gently laps the thick wooden pillars | | that keep this remarkably sturdy platform raised above S + S| the sea level. The bridge continues to the north and | | || south. +-+-+-+-+| ---------+
[Exits: north south]
Sooooooo, 2v1, Im thinking well shit, this will be fun ol zoat boy. so I run away for a while to get prepared...
<904hp 382m 410mv 100/100 no opponent no opponent> west Players near you in River Wood: <PK> Zoat A grassy bank near the water
<904hp 382m 410mv 100/100 no opponent no opponent> where East Gate of City of Valour | Here stands the great golden gates of the city of Valour. | They bear the sigil of Valour upon them - an enlarged depiction | of the Holy Cross. Strong and heavy, these gates are at least | | fifteen feet tall. They have been attached to the white stone +-+-@-o-~| fortress wall that encloses the inside city. At the top of | | the gates and looking out over them, two flags fly proudly * | - the first, Valour's national flag, and the second, the | | flag of Seringale. *-* | ---------+
[Exits: east west] A centurion is here guarding the gates of Valour. A centurion is here guarding the gates of Valour.
<904hp 382m 409mv 100/100 no opponent no opponent> Players near you in Valour: <PK> Zoat East Gate of City of Valour <PK> Legedus Queen Victoria's Needle <PK> Sarsah The Altar of Sarich
<904hp 382m 409mv 100/100 no opponent no opponent> ppp You get a Defender potion from a Big Ol'Pack Sack.
<904hp 382m 409mv 100/100 no opponent no opponent> You quaff a Defender potion. You are surrounded by a white aura.
<904hp 382m 409mv 100/100 no opponent no opponent> west A centurion grudgingly moves aside for you. The Eastern Promenade | A stone-laden road stretches from east to west through | this grass covered plateau. The masonry on the stonework | has a simple elegance - smooth and sharply defined at its | | edges, seamless in its procession across the ground it +-+-@-+-o| has been laid down on. It marries the man-made with the | | | work of mother nature, creating a bond for both to benefit + * | from. Valourian flags, bearing the motif of the Holy Cross, | | have been raised to their greatest height, flying proudly *-* | atop white poles. ---------+
[Exits: north east south west]
<904hp 382m 408mv 100/100 no opponent no opponent> unho Vengeance of the Eternal Army surges through your forsaken soul.
<904hp 362m 408mv 100/100 no opponent no opponent> where west where $$ Players near you in Valour: <PK> Zoat The Eastern Promenade <PK> Legedus Queen Victoria's Needle <PK> Sarsah The Altar of Sarich
<904hp 362m 408mv 100/100 no opponent no opponent> The Eastern Promenade | A stone-laden road stretches from east to west through | this grass covered plateau. The masonry on the stonework | has a simple elegance - smooth and sharply defined at | | its edges, seamless in its procession across the ground +-+-@-+-+| it has been laid down on. It marries the man-made with | | | the work of mother nature, creating a bond for both to + * | benefit from. Valourian flags, bearing the motif of the | | Holy Cross, have been raised to their greatest height, *-*| flying proudly atop white poles. ---------+
[Exits: east west]
<904hp 362m 407mv 100/100 no opponent no opponent> west west <PK> Legedus Queen Victoria's Needle
<904hp 362m 407mv 100/100 no opponent no opponent> The Eastern Promenade +-S | A stone-laden road stretches from east to west through | | this grass covered plateau. The masonry on the stonework + N| has a simple elegance - smooth and sharply defined at | || its edges, seamless in its procession across the ground +-+-@-+-+| it has been laid down on. It marries the man-made with | | || the work of mother nature, creating a bond for both to + + *| benefit from. Valourian flags, bearing the motif of the | || Holy Cross, have been raised to their greatest height, + *| flying proudly atop white poles. ---------+
[Exits: east south west] A knight of the Holy Cross patrols the area diligently.
<904hp 362m 406mv 100/100 no opponent no opponent> west The Eastern Promenade +-S | A stone-laden road stretches from east to west through this | | grass covered plateau. The masonry on the stonework has a simple + | elegance - smooth and sharply defined at its edges, seamless | | in its procession across the ground it has been laid down on. +-@-+-+| It marries the man-made with the work of mother nature, creating | | | a bond for both to benefit from. Valourian flags, bearing the + + | motif of the Holy Cross, have been raised to their greatest | | height, flying proudly atop white poles. + | ---------+
[Exits: east west] A noble of Valour walks down the street.
<904hp 362m 405mv 100/100 no opponent no opponent> west north The Arch of Saint Avangulen +-S | A long arch stretches all the way across this square. It | | has been fashioned out of marble. At its left base, streams + | of colour begin flight across the arch, burning out just | | before they reach halfway. The streams flicker and contort @-+-+| even as they are looked upon. At its right base, a flower | || bed has been laid, with white roses in bloom within it in + +| all seasons. | | + | ---------+
[Exits: north east south] The marble arch of Avangulen hangs overhead.
<904hp 362m 404mv 100/100 no opponent no opponent> A long fall into a lot of water is al l there is in that direction.
<904hp 362m 404mv 100/100 no opponent no opponent> north Liberty Street + | This road leads through into the centre of Greater Valour, | | towards the epicentre of its business district. Buildings +-S | line the street, tall and with smooth gentle walls that | | create a warm and welcoming atmosphere. Sigils of the @ | Knights are marked upon every door frame. The masonry | | is of the highest quality, matched only by that of the +-+-+| street itself. Lamp-posts lead the way north and south. | || + +| ---------+
[Exits: north south] A noble of Valour walks down the street. A noble of Valour walks down the street.
<904hp 362m 403mv 100/100 no opponent no opponent> north Liberty Street +-* | This road leads through into the centre of Greater Valour, | | towards the epicentre of its business district. Buildings + | line the street, tall and with smooth gentle walls that | | create a warm and welcoming atmosphere. Sigils of the @-S | Knights are marked upon every door frame. The masonry | | is of the highest quality, matched only by that of the + | street itself. Lamp-posts lead the way north and south. | | +-+-+| ---------+
[Exits: north east south] A knight of the Holy Cross patrols the area diligently. A noble of Valour walks down the street. A Knight of the Holy Cross looks at you sternly.
<904hp 362m 402mv 100/100 no opponent no opponent> north Liberty Street + | This road leads through into the centre of Greater Valour, | | towards the epicentre of its business district. Buildings +-* | line the street, tall and with smooth gentle walls that create | | a warm and welcoming atmosphere. Sigils of the Knights are @ | marked upon every door frame. The masonry is of the highest | | quality, matched only by that of the street itself. Lamp-posts +-S | lead the way north and south. | | + | ---------+
[Exits: north south] A member of the Valourian special forces is riding on a powerful steed.
<904hp 362m 401mv 100/100 no opponent no opponent> north north Liberty Street +-+-+-* | This road leads through into the centre of Greater Valour, | | towards the epicentre of its business district. Buildings + | line the street, tall and with smooth gentle walls that | | create a warm and welcoming atmosphere. Sigils of the Knights @-* | are marked upon every door frame. The masonry is of the | | highest quality, matched only by that of the street itself. + | Lamp-posts lead the way north and south. | | +-S | ---------+
[Exits: north east south]
<904hp 362m 400mv 100/100 no opponent no opponent> Liberty Street *-S| This road leads through into the centre of Greater Valour, | | towards the epicentre of its business district. Buildings +-+-+-* | line the street, tall and with smooth gentle walls that create | | a warm and welcoming atmosphere. Sigils of the Knights are @ | marked upon every door frame. The masonry is of the highest | | quality, matched only by that of the street itself. Lamp-posts +-* | lead the way north and south. | | + | ---------+
[Exits: north south]
<904hp 362m 399mv 100/100 no opponent no opponent> north west City Forum | This is an open air forum that can be wandered through | as a person travels down the streets. A few simple low *-S| walls create an enclosure to separate it from the busiest | | flow of traffic. Some of the most powerful political figures +-+-@-* | ever to involve themselves with Valour have given speeches | | from the lectern that stands in the City Forum. It is the + | place where the monarch addresses the city as a whole in | | such important issues as declarations of war and the the +-* | need for good men to fight for his causes. ---------+
[Exits: east south west] Water flows from a marble statue of the sigil of Valour. (White Aura) Lorial is relaxing on a deck-chair as she processes papers.
<904hp 362m 398mv 100/100 no opponent no opponent> west The wall of a large building has closed off the path.
<904hp 362m 398mv 100/100 no opponent no opponent> Greater Valour Avenue | This road leads through the upper district of the city | of Valour. At its border are the large business buildings +-S *| that direct the commerce and government. Their walls | || are decorated with gold and gemstone, showing off the +-+-@-+-*| wealth that has been attained by this successful city. | | The buildings provide an inspiring backdrop contrasted + | against the clear skies. A series of lamp-posts lead | | the way east and west. +-*| ---------+
[Exits: east west] A noble of Valour walks down the street.
<904hp 362m 397mv 100/100 no opponent no opponent> Greater Valour Avenue | This road leads through the upper district of the city | of Valour. At its border are the large business buildings +-S | that direct the commerce and government. Their walls | | are decorated with gold and gemstone, showing off the +-+-@-+-+| wealth that has been attained by this successful city. || The buildings provide an inspiring backdrop contrasted +| against the clear skies. A series of lamp-posts lead || the way east and west. +| ---------+
[Exits: east west]
<904hp 362m 396mv 100/100 no opponent no opponent> west west Greater Valour Avenue | This road leads through the upper district of the city | of Valour. At its border are the large business buildings +-S | that direct the commerce and government. Their walls are | | decorated with gold and gemstone, showing off the wealth +-+-@-+-+| that has been attained by this successful city. The buildings | provide an inspiring backdrop contrasted against the clear | skies. A series of lamp-posts lead the way east and west. | | ---------+
[Exits: north east west] A noble of Valour walks down the street.
<904hp 362m 395mv 100/100 no opponent no opponent> west Greater Valour Avenue + | This road leads through the upper district of the city of Valour. | | At its border are the large business buildings that direct the + +-S| commerce and government. Their walls are decorated with gold | | | and gemstone, showing off the wealth that has been attained by +-+-@-+-+| this successful city. The buildings provide an inspiring backdrop | | contrasted against the clear skies. A series of lamp-posts lead + | the way east and west. | | + | ---------+
[Exits: east west]
<904hp 362m 394mv 100/100 no opponent no opponent> west Greater Valour Avenue + | This road leads through the upper district of the city of Valour. | | At its border are the large business buildings that direct + +| the commerce and government. Their walls are decorated with | || gold and gemstone, showing off the wealth that has been attained +-+-@-+-+| by this successful city. The buildings provide an inspiring | | backdrop contrasted against the clear skies. A series of lamp-posts + | lead the way east and west. | | + | ---------+
[Exits: east west]
<904hp 362m 393mv 100/100 no opponent no opponent> Queen Victoria's Needle + | This monument has been built in memorial of the late Queen | | Victoria, the first to sit upon Valour's powerful throne. + | It is a twenty feet high golden needle, inserted into a heavy | | and strong marble base. The needle symbolises the care that +-+-@-+-+| Knights must place into their work, and the precision needed | | in the choice of crusades they leave on. + | | | + | ---------+
[Exits: north east south west] A golden needle thrust into a marble platform extends high overhead. The Herald Bulletin Board gleams majestically in the middle of the square.
<904hp 362m 392mv 100/100 no opponent no opponent> murder $$ They aren't here.
<904hp 362m 392mv 100/100 no opponent no opponent> c fire Someone yells 'Help! Zoat just filled the room with fire!' Your fireball *** DEVASTATES *** someone! Someone steps out of the shadows. You awkwardly parry Legedus's pierce with a loud clang. You deflect Legedus's pierce aside in an ungraceful parry. Legedus can't dodge away from the reach of your spear fast enough. Your charge MANGLES Legedus! Your charge MANGLES Legedus! A crude spear digs into Legedus's body. Your wrath hits Legedus. Legedus awkwardly parries your thrust with a loud clang. Legedus has some big nasty wounds and scratches.
<904hp 360m 392mv 100/100 no opponent no opponent> bash murder $$
Legedus walks in.
<904hp 360m 392mv 100/100 no opponent no opponent> Legedus walks south. A Knight of the Holy Cross walks in.
<904hp 360m 392mv 100/100 no opponent no opponent> But you aren't fighting anyone!
<904hp 360m 392mv 100/100 no opponent no opponent> They aren't here.
<904hp 360m 392mv 100/100 no opponent no opponent> south North Market Bridge + | A wooden bridge leaps out over the gentle ocean swirling | | beneath here. A rope support is provided for the hands, +-+-+-+-+| while wooden sleepers support the feet that traverse | | it. There is enough room here for three soldiers to walk @ | abreast. The ocean gently laps the thick wooden pillars | | that keep this remarkably sturdy platform raised above S + S| the sea level. The bridge continues to the north and | | || south. +-+-+-+-+| ---------+
[Exits: north south]
<904hp 360m 391mv 100/100 no opponent no opponent> south south North Market Bridge +-+-+-+-+| A wooden bridge leaps out over the gentle ocean swirling | | beneath here. A rope support is provided for the hands, + | while wooden sleepers support the feet that traverse it. | | There is enough room here for three soldiers to walk abreast. S @ S| The ocean gently laps the thick wooden pillars that keep | | || this remarkably sturdy platform raised above the sea level. +-+-+-+-+| The bridge continues to the north and south. | | ---------+
[Exits: north south]
<904hp 360m 390mv 100/100 no opponent no opponent> scan all North Valour Bazaar + | At the heart of Valour itself, stands a wide pool of water. | | A fountain in the pool's centre ejects water into the S + S| air, which then scatters in all directions into this noisy | | || pool. This then drains into the walls that enclose its +-+-@-+-+| sides. The bazaar is a bustling marketplace that takes | advantage of the pool's ability to attract visitors to | the city. A place for small trades and street performances | for small coins. | ---------+
[Exits: north east west] Legedus the Blade Emperor is here.
<904hp 360m 389mv 100/100 no opponent no opponent> murder $$ You scan all around. You scan north. *** Range 3 (north) *** A knight of the Holy Cross patrols the area diligently. You scan east. *** Range 2 (east) *** A disciple of Sarich quietly observes the area. A street peddler wanders around hoping to score a trade. *** Range 3 (east) *** A street performer juggles flaming torches. You scan west. *** Range 1 (west) *** A noble of Valour walks down the street. *** Range 3 (west) *** A street performer juggles flaming torches.
<904hp 360m 389mv 100/100 no opponent no opponent> Legedus yells 'Help! I am being attac ked by Zoat!' Legedus dodges your charge. Your thrust MASSACRES Legedus! Legedus's pierce maims you! Legedus dances around your charge, easily dodging it. Your thrust MASSACRES Legedus! Legedus nimbly dodges your charge with a practiced maneuver. Legedus dances around your thrust, easily dodging it. Legedus looks pretty hurt.
<904hp 365m 389mv 67/100 blade defensive> You thrust Legedus's slice aside in a skillful parry. Legedus parries your charge. Your charge MANGLES Legedus! Legedus is in awful condition.
<904hp 367m 389mv 67/100 no opponent no opponent> east murder $$ North High Street + | The high street runs straight through the heart of Valour, | | facilitating the flow of trade throughout the area. It + S | is a short yet wide street that takes the trader quickly | | | from where he is to where he wants to be. Shops stand +-+-@-+-+| at its sides. The shops have been decorated with statues || and sigils of Valour, adding aesthetic beauty to this +| necessary place. The street continues to the east and || west. +| ---------+
[Exits: east west] (White Aura) Legedus the Blade Emperor is here.
<904hp 367m 388mv 67/100 no opponent no opponent> Legedus yells 'Help! I am being attack ed by Zoat!' Legedus dodges your charge. Your thrust MUTILATES Legedus! Legedus is DEAD!! Legedus's arm is dismembered from his dead body.
<904hp 371m 388mv 67/100 no opponent no opponent> get coins corpse You get 6782 gold coins from the corpse of Legedus.
<904hp 363m 414mv 67/100 no opponent no opponent> l i corpse The corpse of Legedus holds: a spruce blue cape a Loot sack (open) an onyx bracelet a surgeon's knife (Glowing) a bishop's holy water sprinkler Sethronu's utility knife a bottomless tankard living wood arm plates a living wood helm a pair of living wood greaves a living wood torso a thick fur wilderness coat a seashell ring a deep red stone a lion-crested amulet a pair of lion-crested gauntlets a pair of lion-crested boots a lion-crested girdle a lion-crested bracer a purple potion a deflective goat-hide wristlet an onyx-black gemstone ring of reflexes [Hit Return to continue]Sarsah walks in. [Hit Return to continue] You yell 'Help! I am being attacked by Sarsah!' Sarsah's pierce mauls you. [Hit Return to continue] (Glowing) a shimmering crystal a dwarven golden ring ( 2) a gyvel potion some bread with raisins Sarsah is in excellent condition.
<904hp 363m 414mv 46/100 blade defensive> c fire Your fireball MASSACRES Sarsah! Sarsah has a few scratches.
<904hp 348m 414mv 46/100 blade defensive> Sarsah looks very uncomfortable around you. Sarsah's weapon advantage overcomes your parry attempt. Sarsah's pierce mauls you. Sarsah manages to dodge your charge with a lot of effort. Your thrust MASSACRES Sarsah! Sarsah has some small wounds and bruises.
<904hp 356m 414mv 24/100 blade defensive> blnd
Sarsah gets a Defender potion from a Big Ol'Pack Sack. Sarsah has some small wounds and bruises.
<904hp 356m 414mv 24/100 blade defensive> Sarsah has fled! Sarsah walks west. Cast the blindness spell on whom?
<904hp 356m 414mv 24/100 no opponent no opponent> murder $$ They aren't here.
<904hp 356m 414mv 24/100 no opponent no opponent> west murder $$ North Valour Bazaar + | At the heart of Valour itself, stands a wide pool of water. | | A fountain in the pool's centre ejects water into the S + S| air, which then scatters in all directions into this noisy | | || pool. This then drains into the walls that enclose its +-+-@-C-+| sides. The bazaar is a bustling marketplace that takes | advantage of the pool's ability to attract visitors to | the city. A place for small trades and street performances | for small coins. | ---------+
[Exits: north east west] (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here.
<904hp 356m 413mv 24/100 no opponent no opponent> They aren't here.
<904hp 356m 413mv 24/100 no opponent no opponent> Sarsah scans all around.
<904hp 356m 413mv 24/100 no opponent no opponent> murder $$
You yell 'Help! Sarsah kicked dirt into my eyes!' Sarsah kicks dirt in your eyes! Sarsah's kicked dirt grazes you. You can't see a thing! Someone's pierce decimates you! You parry someone's pierce. Someone manages to dodge your charge with a lot of effort.
<898hp 356m 413mv 0/106 unknown unknown> east They aren't here.
<898hp 356m 413mv 0/106 unknown unknown> No way! You are still fighting!
<898hp 356m 413mv 0/106 unknown unknown> target sarsah $$ will now be substituted with : sarsah You parry someone's pierce. You parry someone's pierce. Someone blocks your attack with her shield. Your thrust MUTILATES someone!
<898hp 364m 413mv 0/106 unknown unknown> c fire Your fireball DISEMBOWELS someone!
<898hp 349m 413mv 0/106 unknown unknown> harm
You rub the dirt out of your eyes, but they're still watering. Sarsah's pierce decimates you! Sarsah thrusts your charge aside in a skillful parry. Sarsah has some small wounds and bruises.
<872hp 349m 413mv 0/132 unknown unknown> Sarsah's headbutt misses you. Sarsah has some small wounds and bruises.
<872hp 349m 413mv 0/132 unknown unknown> Your harm spell MANGLES Sarsah! Sarsah has quite a few wounds.
<872hp 314m 413mv 0/132 unknown unknown> plge
Sarsah's pierce decimates you! Sarsah's pierce decimates you! Sarsah dodges your charge. Your charge DISEMBOWELS Sarsah! A crude spear digs into Sarsah's body. Your wrath scratches Sarsah. Sarsah has quite a few wounds.
<818hp 321m 413mv 0/186 unknown unknown> Legedus crawls in. Sarsah has quite a few wounds.
<818hp 321m 413mv 0/186 unknown unknown> Sarsah seems to be unaffected. Sarsah has quite a few wounds.
<818hp 301m 413mv 0/186 unknown unknown> Legedus crawls west. Sarsah has quite a few wounds.
<818hp 301m 413mv 0/186 unknown unknown> plge
Sarsah's pierce decimates you! Sarsah nimbly dodges your charge with a practiced maneuver. Sarsah has quite a few wounds.
<793hp 301m 413mv 0/211 unknown unknown> Sarsah's headbutt mauls you. Sarsah seems to be unaffected. Sarsah has quite a few wounds.
<769hp 281m 413mv 0/235 unknown unknown> You have become better at nightmare control! Sarsah's pierce mauls you. Sarsah's pierce mauls you. Sarsah parries your charge. Sarsah awkwardly parries your charge with a loud clang. Sarsah has quite a few wounds.
<724hp 281m 413mv 0/280 unknown unknown> Legedus crawls in. Sarsah has quite a few wounds.
<724hp 281m 413mv 0/280 unknown unknown> pson
Legedus crawls north. Sarsah has quite a few wounds.
<724hp 281m 413mv 0/280 unknown unknown> Your concentration is broken as you're forced t o rein in your mount. Sarsah has quite a few wounds.
<724hp 276m 413mv 0/280 unknown unknown> pson
Your eyes stop watering. Sarsah's weapon advantage overcomes your parry attempt. Sarsah's pierce mauls you. Your charge DISMEMBERS Sarsah! A crude spear digs into Sarsah's body. Your wrath grazes Sarsah. Sarsah dodges your charge. Sarsah has quite a few wounds.
<700hp 278m 413mv 0/304 blade defensive> The night is about to end. Sarsah has quite a few wounds.
<710hp 262m 414mv 0/294 blade defensive> Sarsah's headbutt mauls you. Sarsah turns slightly green, but it passes. Sarsah has quite a few wounds.
<686hp 252m 414mv 0/318 blade defensive> Sarsah's pierce decimates you! You parry Sarsah's pierce. Sarsah's pierce decimates you! Your charge DISEMBOWELS Sarsah! Your thrust MUTILATES Sarsah! Sarsah dodges your charge. Sarsah blocks your attack with her shield. Sarsah has quite a few wounds.
<636hp 257m 414mv 0/368 blade defensive> 4 You stop wielding a spiked mithril trident. You stop wielding a crude spear. You wield a bastard sword of havoc. A bastard sword of havoc feels like a part of you! Sarsah has quite a few wounds.
<636hp 257m 414mv 0/368 blade defensive> You wield a dangerous dagger in your off-hand. A dangerous dagger feels like a part of you! Sarsah has quite a few wounds.
<636hp 257m 414mv 0/368 blade defensive> c fire
Sarsah's pierce decimates you! You parry Sarsah's pierce with an easy flourish. Sarsah dodges your thrust. Sarsah has quite a few wounds.
<611hp 257m 414mv 0/393 blade defensive> Your fireball MASSACRES Sarsah! Sarsah has some big nasty wounds and scratches.
<611hp 242m 414mv 0/393 no opponent no opponent> murder $$ They aren't here.
<611hp 242m 414mv 0/393 no opponent no opponent> west murder $$ North High Street + | The high street runs straight through the heart of Valour, facilitating | | the flow of trade throughout the area. It is a short yet wide S + | street that takes the trader quickly from where he is to where | | | he wants to be. Shops stand at its sides. The shops have been +-+-@-+-C| decorated with statues and sigils of Valour, adding aesthetic | | beauty to this necessary place. The street continues to the east + | and west. | | + | ---------+
[Exits: east west] A noble of Valour walks down the street.
<611hp 242m 413mv 0/393 no opponent no opponent> scan all They aren't here.
<611hp 242m 413mv 0/393 no opponent no opponent> where $$ You scan all around. You scan east. *** Range 3 (east) *** A disciple of Sarich quietly observes the area. A street peddler wanders around hoping to score a trade. *** Range 4 (east) *** A street performer juggles flaming torches. You scan west. *** Range 1 (west) *** (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here. *** Range 2 (west) *** A street performer juggles flaming torches.
<611hp 242m 413mv 0/393 no opponent no opponent> west <PK> Sarsah North High Street
<611hp 242m 413mv 0/393 no opponent no opponent> North High Street +| The high street runs straight through the heart of Valour, || facilitating the flow of trade throughout the area. It is a S +| short yet wide street that takes the trader quickly from where | || he is to where he wants to be. Shops stand at its sides. The +-@-+-+| shops have been decorated with statues and sigils of Valour, | | adding aesthetic beauty to this necessary place. The street F-+ | continues to the east and west. | | + | ---------+
[Exits: north east west]
<611hp 242m 412mv 0/393 no opponent no opponent> murder $$ They aren't here.
<611hp 242m 412mv 0/393 no opponent no opponent> scan all You scan all around. You scan north. *** Range 1 (north) *** (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here. Sonnel is here, not very enthusiastically selling his master's maps. You scan east. *** Range 1 (east) *** A noble of Valour walks down the street. *** Range 4 (east) *** A disciple of Sarich quietly observes the area. A street peddler wanders around hoping to score a trade. *** Range 5 (east) *** A street performer juggles flaming torches. You scan west. *** Range 1 (west) *** A street performer juggles flaming torches.
<611hp 242m 412mv 0/393 no opponent no opponent> north murder $$ Royal Cartographer's Store +| Maps from around the world have been delivered here for sale || to the denizens of Valour. The store has hand-made wallpaper +| upon its walls, each sheet detailing sketches of famous land || shapes from all around Serin. At the back of the room a large @ +| map depicts the entire known world. Many colours are used upon | || it to denote different climates and countries. +-+-+-+| | | F-+ | ---------+
[Exits: south] (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here. Sonnel is here, not very enthusiastically selling his master's maps. Sonnel the apprentice cartographer says 'Take it outside, Zoat.'
<611hp 242m 411mv 0/393 no opponent no opponent> Sarsah yells 'Help! I am being attacked by Zoat!' Your thrust DISMEMBERS Sarsah! Sarsah manages to dodge your stab with a lot of effort. Sarsah has some big nasty wounds and scratches.
<611hp 247m 411mv 0/393 blade defensive> Sarsah gets a wild look in her eyes. Sarsah has quite a few wounds.
<611hp 247m 411mv 0/393 blade defensive> You parry Sarsah's pierce with an easy flourish. Sarsah dodges your turmoil. Sarsah has quite a few wounds.
<611hp 247m 411mv 0/393 blade defensive> blnd You fail to blind Sarsah. Sarsah has quite a few wounds.
<611hp 232m 411mv 0/393 blade defensive> Sarsah's pierce decimates you! Sarsah's pierce devastates you! Your turmoil DISEMBOWELS Sarsah! Sarsah deflects your stab aside in an ungraceful parry. Sarsah has some big nasty wounds and scratches.
<553hp 234m 411mv 0/451 blade defensive> blnd
Sarsah's headbutt misses you. Sarsah has some big nasty wounds and scratches.
<553hp 234m 411mv 0/451 blade defensive> You fail to blind Sarsah. Sarsah has some big nasty wounds and scratches.
<553hp 219m 411mv 0/451 blade defensive> blnd
Sarsah's pierce devastates you! Sarsah's pierce devastates you! Sarsah stumbles and barely dodges your thrust. Sarsah blocks your attack with her shield. Sarsah blocks your attack with her shield. Sarsah blocks your attack with her shield. Sarsah has some big nasty wounds and scratches.
<495hp 219m 411mv 0/509 blade defensive> Sarsah appears to be blinded. Sarsah has some big nasty wounds and scratches.
<495hp 204m 411mv 0/509 blade defensive> You parry Sarsah's pierce. You awkwardly parry Sarsah's pierce with a loud clang. Sarsah's pierce decimates you! Your thrust misses Sarsah. Your wild stab wounds Sarsah. Your turmoil MUTILATES Sarsah! Sarsah has some big nasty wounds and scratches.
<470hp 210m 411mv 0/534 no opponent no opponent> south murder $$ North High Street +| The high street runs straight through the heart of Valour, || facilitating the flow of trade throughout the area. It is a S +| short yet wide street that takes the trader quickly from where | || he is to where he wants to be. Shops stand at its sides. The +-@-+-+| shops have been decorated with statues and sigils of Valour, | | adding aesthetic beauty to this necessary place. The street F-+ | continues to the east and west. | | + | ---------+
[Exits: north east west]
<470hp 210m 410mv 0/534 no opponent no opponent> They aren't here.
<470hp 210m 410mv 0/534 no opponent no opponent> scan all You scan all around. You scan north. *** Range 1 (north) *** Sonnel is here, not very enthusiastically selling his master's maps. You scan east. *** Range 1 (east) *** A noble of Valour walks down the street. *** Range 4 (east) *** A disciple of Sarich quietly observes the area. A street peddler wanders around hoping to score a trade. *** Range 5 (east) *** A street performer juggles flaming torches. You scan west. *** Range 1 (west) *** A street performer juggles flaming torches.
<470hp 210m 410mv 0/534 no opponent no opponent> where $$ <PK> Sarsah West Wall Street
<470hp 210m 410mv 0/534 no opponent no opponent> east east
The day has begun.
<485hp 200m 414mv 0/519 no opponent no opponent> North High Street + | The high street runs straight through the heart of Valour, facilitating | | the flow of trade throughout the area. It is a short yet wide S + | street that takes the trader quickly from where he is to where | | | he wants to be. Shops stand at its sides. The shops have been +-+-@-+-C| decorated with statues and sigils of Valour, adding aesthetic | | beauty to this necessary place. The street continues to the east + | and west. | | + | ---------+
[Exits: east west] A noble of Valour walks down the street.
<485hp 200m 413mv 0/519 no opponent no opponent> North Valour Bazaar + | At the heart of Valour itself, stands a wide pool of water. | | A fountain in the pool's centre ejects water into the S + S| air, which then scatters in all directions into this noisy | | || pool. This then drains into the walls that enclose its +-+-@-C-+| sides. The bazaar is a bustling marketplace that takes | advantage of the pool's ability to attract visitors to | the city. A place for small trades and street performances | for small coins. | ---------+
[Exits: north east west]
<485hp 200m 412mv 0/519 no opponent no opponent> west North High Street + | The high street runs straight through the heart of Valour, facilitating | | the flow of trade throughout the area. It is a short yet wide S + | street that takes the trader quickly from where he is to where | | | he wants to be. Shops stand at its sides. The shops have been +-+-@-+-C| decorated with statues and sigils of Valour, adding aesthetic | | beauty to this necessary place. The street continues to the east + | and west. | | + | ---------+
[Exits: east west] A noble of Valour walks down the street.
<485hp 200m 411mv 0/519 no opponent no opponent> west west North High Street +| The high street runs straight through the heart of Valour, || facilitating the flow of trade throughout the area. It is a S +| short yet wide street that takes the trader quickly from where | || he is to where he wants to be. Shops stand at its sides. The +-@-+-+| shops have been decorated with statues and sigils of Valour, | | adding aesthetic beauty to this necessary place. The street F-+ | continues to the east and west. | | + | ---------+
[Exits: north east west]
<485hp 200m 410mv 0/519 no opponent no opponent> scan all Northwest Corner of Market Place | The two major streets through the heart of Valour meet here, | to travel away from each other again in the opposite direction. S | A marble statue of a Knight of Valour strengthens the joint | | between these two important streets. Its pose is one of observance, @-+-+| with sword in hilt, atop a large warhorse. There is a solemn | | look on the Knight's face, crossed with responsibility and F-+ | concentration. It reminds the citizens of Valour of the necessity | | of protecting with lives that which makes their own lives + | so wonderful. ---------+
[Exits: east south] A street performer juggles flaming torches.
<485hp 200m 409mv 0/519 no opponent no opponent> south You scan all around. You scan east. *** Range 2 (east) *** A noble of Valour walks down the street. *** Range 5 (east) *** A disciple of Sarich quietly observes the area. A street peddler wanders around hoping to score a trade. *** Range 6 (east) *** A street performer juggles flaming torches. You scan south. *** Range 1 (south) *** A street peddler wanders around hoping to score a trade. *** Range 2 (south) *** A knight of the Holy Cross patrols the area diligently. *** Range 3 (south) *** A knight of the Holy Cross patrols the area diligently. *** Range 4 (south) *** A knight of the Holy Cross patrols the area diligently. *** Range 5 (south) *** A red-haired street performer juggles a sword dangerously. *** Range 6 (south) *** A street performer juggles flaming torches.
<485hp 200m 409mv 0/519 no opponent no opponent> south West Wall Street S | Wall Street is home to many of Valour's most important stores | | and trading hotspots. It is the busiest part of the entire +-+-+| area. Trade flows through here day and night, in the city | | that is always awake. This is also one of the streets that F-@ | the Valourian guard parade visits when it tours the city | | from its home in the palace. The street continues north and + | south. | | S-+ | ---------+
[Exits: north south west] A street peddler wanders around hoping to score a trade.
<485hp 200m 408mv 0/519 no opponent no opponent> where $$ West Wall Street +-+-+| Wall Street is home to many of Valour's most important stores | | and trading hotspots. It is the busiest part of the entire F-+ | area. Trade flows through here day and night, in the city | | that is always awake. This is also one of the streets that @ | the Valourian guard parade visits when it tours the city | | from its home in the palace. The street continues north and S-+ | south. | | + | ---------+
[Exits: north south] A knight of the Holy Cross patrols the area diligently.
<485hp 200m 407mv 0/519 no opponent no opponent> south <PK> Sarsah Royal Butchery
<485hp 200m 407mv 0/519 no opponent no opponent> Sarsah yells 'Light of Heaven, grant me your fury to purge the darkness!' West Valour Bazaar F-+ | At the heart of Valour itself, stands a wide pool of water. | | A fountain in the pool's centre ejects water into the air, + | which then scatters in all directions into this noisy pool. | | This then drains into the walls that enclose its sides. The S-@ | bazaar is a bustling marketplace that takes advantage of | | the pool's ability to attract visitors to the city. A place + | for small trades and street performances for small coins. | | S-+ | ---------+
[Exits: north south west] A knight of the Holy Cross patrols the area diligently.
<485hp 200m 406mv 0/519 no opponent no opponent> south West Wall Street + | Wall Street is home to many of Valour's most important | | stores and trading hotspots. It is the busiest part of S-+ | the entire area. Trade flows through here day and night, | | in the city that is always awake. This is also one of @ | the streets that the Valourian guard parade visits when | | it tours the city from its home in the palace. The street S-+ | continues north and south. | | +-+-+| ---------+
[Exits: north south] A knight of the Holy Cross patrols the area diligently. A Knight of the Holy Cross looks at you sternly.
<485hp 200m 405mv 0/519 no opponent no opponent> north north West Valour Bazaar F-+ | At the heart of Valour itself, stands a wide pool of water. | | A fountain in the pool's centre ejects water into the air, + | which then scatters in all directions into this noisy pool. | | This then drains into the walls that enclose its sides. The S-@ | bazaar is a bustling marketplace that takes advantage of | | the pool's ability to attract visitors to the city. A place + | for small trades and street performances for small coins. | | S-+ | ---------+
[Exits: north south west] A knight of the Holy Cross patrols the area diligently. A Knight of the Holy Cross looks at you sternly.
<485hp 200m 404mv 0/519 no opponent no opponent> north West Wall Street +-+-+| Wall Street is home to many of Valour's most important stores | | and trading hotspots. It is the busiest part of the entire F-+ | area. Trade flows through here day and night, in the city | | that is always awake. This is also one of the streets that @ | the Valourian guard parade visits when it tours the city | | from its home in the palace. The street continues north and S-+ | south. | | + | ---------+
[Exits: north south] A knight of the Holy Cross patrols the area diligently. A Knight of the Holy Cross looks at you sternly.
<485hp 200m 403mv 0/519 no opponent no opponent> West Wall Street S | Wall Street is home to many of Valour's most important stores | | and trading hotspots. It is the busiest part of the entire +-+-+| area. Trade flows through here day and night, in the city | | that is always awake. This is also one of the streets that F-@ | the Valourian guard parade visits when it tours the city | | from its home in the palace. The street continues north and + | south. | | S-+ | ---------+
[Exits: north south west] A street peddler wanders around hoping to score a trade.
<485hp 200m 402mv 0/519 no opponent no opponent> west murder $$ Royal Butchery S| Meats from around the world have been delivered here for || sale to the denizens of Valour. This store has had its +-+| walls painted completely white, and the meat left on open | | display upon a large counter. The meats sit upon a woven @-+ | green fabric that mimicks real grass. Blue tiles skirt | | the white walls, carved into the shape of ocean waves. + | | | S-+ | ---------+
[Exits: east] (White Aura) Sarsah the Volcano of Infinite Rage, Executor of Valour is here. Araf works on cutting a slab of beef into smaller chunks. Araf the butcher says 'Don't you fight in here!'
<485hp 200m 401mv 0/519 no opponent no opponent> Sarsah yells 'Help! I am being attacked by Zoat!' Sarsah manages to dodge your thrust with a lot of effort. Your thrust DISEMBOWELS Sarsah! Sarsah dodges your stab. Sarsah's pierce MUTILATES you! You parry Sarsah's pierce. Sarsah's pierce devastates you! Your thrust maims Sarsah! Sarsah manages to dodge your stab with a lot of effort. Your stab MUTILATES Sarsah! Sarsah has some big nasty wounds and scratches.
<416hp 212m 401mv 0/588 blade defensive> Sarsah's eyes suddenly burn like hot coals as she is gripped by insanity! Sarsah has some big nasty wounds and scratches.
<416hp 212m 401mv 0/588 blade dual_wield> Sarsah's fury DISEMBOWELS you! Sarsah's shield smash mauls you. Your thrust DISMEMBERS Sarsah! Your stab MUTILATES Sarsah! Your stab maims Sarsah! Sarsah has some big nasty wounds and scratches.
<348hp 227m 401mv 0/656 blade dual_wield> Sarsah strikes you with her weapon and attempts to hobble you. Sarsah's hobble hits you. Sarsah has some big nasty wounds and scratches.
<338hp 227m 401mv 0/666 blade dual_wield> You parry Sarsah's pierce. Sarsah's shield smash mauls you. Your thrust MUTILATES Sarsah! Your thrust DISEMBOWELS Sarsah! Sarsah has some big nasty wounds and scratches.
<278hp 228m 401mv 0/726 blade dual_wield> Sarsah's fury MASSACRES you! You parry Sarsah's shield smash. Your thrust DISMEMBERS Sarsah! Your stab maims Sarsah! Your thrust MUTILATES Sarsah! Sarsah is in awful condition.
<202hp 244m 401mv 0/802 blade dual_wield> libo Your lightning bolt decimates Sarsah! Sarsah is in awful condition.
<202hp 229m 401mv 0/802 blade dual_wield> Sarsah's fury maims you! Sarsah's shield smash decimates you! Your wild thrust devastates Sarsah! Your stab maims Sarsah! Sarsah is in awful condition.
<139hp 239m 401mv 0/865 blade dual_wield> fell You fail to drain their vitality. Your black lightning decimates Sarsah! Sarsah is in awful condition.
<139hp 224m 401mv 0/865 blade dual_wield> Sarsah's headbutt decimates you! You feel dizzy from the massive blow to the head. Sarsah's fury MASSACRES you! You awkwardly parry Sarsah's shield smash with a loud clang. Your turmoil DISMEMBERS Sarsah! Sarsah is DEAD!! Sarsah's ear is ripped off of her head.