Ye Olde Abandoned Realms Logs

Cedowyl vs Rakkin

posted on 2017-11-17 20:17:20
<822hp 589m 399mv calm 11am (day)><no opponent no opponent>*none* sc

/@============================================================-
| \
| Cedowyl the Holy Knight, Commander of Justice, adherent of Eloret|
| Adherent of the Order of Law |
| Rank Commander of [JUSTICE], 25 years old (177 hours). |
| |
| Race: Half-elf Hometown: Seringale Health: 822/824 |
| Sex: Male Alignment: Good Mana: 589/749 |
| Class: Paladin Ethos: Lawful Move: 399/399 |
\ -------------------------------------------/
| |
| Streng: 19 (19+0) Rating: Great Weight: 305/350 |
| Intell: 22 (22+0) Level: 50 Pracs: 4 |
| Wisdom: 20 (21-1) Exp tnl: 22680 Trains: 1 |
| Dexter: 22 (22+0) Guildpoint: 1 (3/m) Items: 29/37 |
| Consti: 18 (18+0) Gold: 83 Wimpy: 1 hp |
| Luck: Changing Hunger: [*----] Thirst: [*----] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 266 Saving Throws |
| Hitroll: 40 Vs Bash: 278 Afflictive: 95 |
| Damroll: 38 Vs Slash: 272 Maledictive: 70 |
| Vs Magic: 149 Mental: 64 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 83 hours
Spell: bless : modifies hitroll by 6 for 44 hours
: modifies save vs spell by 6 for 44 hours
Skill: errantry : lasts for 23 hours
Skill: lay on hands : lasts for 23 hours
: lasts for 23 hours
Spell: frenzy : modifies armor class by -40 for 15 hours
: modifies damroll by 8 for 15 hours
: modifies hitroll by 8 for 15 hours
Spell: virtuous light : modifies armor class by 26 for 15 hours
: modifies luck by 1 for 15 hours
: modifies save vs maledictive by 5 for 15 hours
Spell: armor : modifies armor class by 20 for 12 hours
Spell: protection : modifies save vs spell by 1 for 12 hours
Spell: divine sacrifice: modifies damroll by 4 for 8 hours
Spell: giant strength : modifies strength by 3 for 8 hours
Skill: holy armor : modifies armor class by 70 permanently
Skill: buckler : modifies hitroll by -2 permanently
Set : Regal Radiance : modifies hitroll by 6 permanently
: modifies strength by 4 permanently
: modifies save vs spell by 12 permanently

<822hp 589m 399mv calm 11am (day)><no opponent no opponent>*none* who
[50 H-Elf Pal] <PK> [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[ Quasi ] <PK> (OUTLAW) Rakkin the Sage of Arcane Power
[ Alhoo ] Aadeserae the Mage of the Dead
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 7.

<822hp 589m 399mv calm 11am (day)><no opponent no opponent>*none* eq
You are using:
<used as light> (Glowing) the Iron-Trenched Banner of Justice
<worn on finger> a dragon's eye
<worn on finger> a dragon's eye
<worn around neck> (Glowing) a white silk cape
<worn around neck> (Glowing) a white silk cape
<worn on head> a helm of Justice
<worn on torso> a battle-worn mailed shirt
<worn on arms> (Humming) strongman's armlets
<worn on hands> matching scintillating gold gauntlets
<worn on legs> a pair of scintillating silver legplates
<worn on feet> black diamond-studded scintillating silver sollerets
<worn as buckler> a silver-plated buckler
<worn about body> a white surcoat
<worn about waist> a rosemail girth
<worn around wrist> a dragon-marked bracer
<worn around wrist> a dragon-marked bracer
<wielded two-handed> something.
<floating nearby> (Humming) an incredibly dense and unforgiving tome
<tattooed> (Humming) The Iron Fist of Law



//// Hunting



<824hp 609m 347mv calm 1pm (day)><no opponent no opponent>*none* Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
+ | walk past and glance at them. Skanky looking prostitutes
| | look your way - hoping to gain some business.
@ |
| |
S + |
| | |
+-+-+-+-+|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 609m 346mv calm 1pm (day)><no opponent no opponent>*none* You are surrounded by a white aura.

<824hp 534m 346mv calm 1pm (day)><no opponent no opponent>*none* south
where
who
who pk

The lightning has stopped.

<824hp 544m 399mv calm 2pm (day)><no opponent no opponent>*none* Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
+ | walk past and glance at them. Skanky looking prostitutes
| | look your way - hoping to gain some business.
S @ |
| | |
+-+-+-+-+|
| |
+-*-*|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 544m 398mv calm 2pm (day)><no opponent no opponent>*none* Players near you in Darkhaven:
<PK> Cedowyl Coral Way
<PK> Rakkin The Sepulcher of Legion

<824hp 544m 398mv calm 2pm (day)><no opponent no opponent>*none* [50 H-Elf Pal] <PK> [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[ Quasi ] <PK> Rakkin the Sage of Arcane Power
[ Alhoo ] Aadeserae the Mage of the Dead
Players found: 3
[LEGION] The lands shall be held under the cold grip of shadows.
There are 3 characters on; the most on this past month was 7.

<824hp 544m 398mv calm 2pm (day)><no opponent no opponent>*none* [50 H-Elf Pal] <PK> (JUGGERNAUT) [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[50 Quasi Inv] <PK> Rakkin the Sage of Arcane Power
Players found: 2
[LEGION] The lands shall be held under the cold grip of shadows.
There are 3 characters on; the most on this past month was 7.

<824hp 544m 398mv calm 2pm (day)><no opponent no opponent>*none* south
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
S + | past and glance at them. Skanky looking prostitutes look
| | | your way - hoping to gain some business.
+-+-@-+-+|
| |
+-*-*|
| |
+ |
---------+

[Exits: north east south west]
A mighty gules lion walks in.

<824hp 544m 397mv calm 2pm (day)><no opponent no opponent>*none* east
Larken Road
+ *-*| This seems to be the more residential area of the city. However,
| || it seems very quiet and deserted. Domestic pets run freely
+ *| about causing much noise and commotion. Fruit vendors line
| || either side of the street trying to make a sale.
+-+-@-+-+|
| |
+-*-* |
| |
+ |
---------+

[Exits: east west]
(Red Aura) A Darkhaven guard stalks the area.
A mighty gules lion walks in.

<824hp 544m 396mv calm 2pm (day)><no opponent no opponent>*none* east
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely about
+ * | causing much noise and commotion. Fruit vendors line either
| | | side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-*-* *|
| |
+ |
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 544m 395mv calm 2pm (day)><no opponent no opponent>*none* east
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A meditationist walks slowly about chanting mantras.
A mighty gules lion walks in.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* where $$
<PK> Rakkin Above a Catacomb

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* where $$
<PK> Rakkin A Sacred Undercroft

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* where $$
<PK> Rakkin Above a Catacomb

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* where $$
<PK> Rakkin A Lacramose Temple

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.
Rakkin flies in.

<824hp 544m 394mv calm 2pm (day)><no opponent no opponent>*none* murder $$
(UNPROTECTED) Rakkin yells 'Help! I am being attacked by Cedowyl!'
Your flaming bite MANGLES Rakkin!
Rakkin awkwardly parries your flaming bite with a loud clang.
Rakkin has some big nasty wounds and scratches.

<824hp 544m 394mv aggressive 2pm (day)><blade none>*Rakkin*
You brace against your armor to perform a two-handed set parry.
You parry Rakkin's magic.
Your flaming bite MANGLES Rakkin!
Your flaming bite MANGLES Rakkin!
Rakkin looks pretty hurt.

<824hp 544m 394mv aggressive 2pm (day)><blade none>*Rakkin*
Rakkin has fled!
A sense of dread permeates the room.
A mighty gules lion cowers in abject terror!
The hairs on a mighty gules lion's body stand on end.
You remain resolute against the visions.
You press on without fear.
A meditationist cowers in abject terror!
The hairs on a meditationist's body stand on end.
Rakkin flies west.

<824hp 544m 394mv aggressive 2pm (day)><no opponent no opponent>*none* co wrath
Commune the wrath spell on whom?

<824hp 544m 394mv aggressive 2pm (day)><no opponent no opponent>*none* west
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely about
+ * | causing much noise and commotion. Fruit vendors line either
| | | side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-*-* *|
| |
+ |
---------+

[Exits: east west]
(Red Aura) Rakkin the Sage of Arcane Power is here.
A mighty gules lion walks in.
Rakkin utters the words, 'hzrzsafh'.
The ether rips open, then snaps closed around Rakkin.
Rakkin vanishes!

<824hp 544m 393mv aggressive 2pm (day)><no opponent no opponent>*none* murder $$
They aren't here.

<824hp 544m 393mv aggressive 2pm (day)><no opponent no opponent>*none* west
Larken Road
+ *-*| This seems to be the more residential area of the city. However,
| || it seems very quiet and deserted. Domestic pets run freely
+ *| about causing much noise and commotion. Fruit vendors line
| || either side of the street trying to make a sale.
+-+-@-+-+|
| |
+-*-* |
| |
+ |
---------+

[Exits: east west]
(Red Aura) A Darkhaven guard stalks the area.
A mighty gules lion walks in.

<824hp 544m 392mv aggressive 2pm (day)><no opponent no opponent>*none* where
Players near you in Darkhaven:
<PK> Cedowyl Larken Road

<824hp 544m 392mv aggressive 2pm (day)><no opponent no opponent>*none* west
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
S + | past and glance at them. Skanky looking prostitutes look
| | | your way - hoping to gain some business.
+-+-@-+-+|
| |
+-*-*|
| |
+ |
---------+

[Exits: north east south west]
A mighty gules lion walks in.

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* where
Players near you in Darkhaven:
<PK> Cedowyl Coral Way

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* where
who
who pk
Players near you in Darkhaven:
<PK> Cedowyl Coral Way

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* [50 H-Elf Pal] <PK> [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[ Quasi ] <PK> Rakkin the Sage of Arcane Power
[ Alhoo ] Aadeserae the Mage of the Dead
Players found: 3
[LEGION] The lands shall be held under the cold grip of shadows.
There are 3 characters on; the most on this past month was 7.

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* [50 H-Elf Pal] <PK> (JUGGERNAUT) [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[50 Quasi Inv] <PK> Rakkin the Sage of Arcane Power
Players found: 2
[LEGION] The lands shall be held under the cold grip of shadows.
There are 3 characters on; the most on this past month was 7.

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* look
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
S + | past and glance at them. Skanky looking prostitutes look
| | | your way - hoping to gain some business.
+-+-@-+-+|
| |
+-*-*|
| |
+ |
---------+

[Exits: north east south west]
(Charmed) A mighty gules lion is here, faithfully guarding its master.

<824hp 544m 391mv aggressive 2pm (day)><no opponent no opponent>*none* where
Players near you in Darkhaven:
<PK> Cedowyl Coral Way

<824hp 557m 399mv aggressive 3pm (day)><no opponent no opponent>*none* north
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
+ | walk past and glance at them. Skanky looking prostitutes
| | look your way - hoping to gain some business.
S @ |
| | |
+-+-+-+-+|
| |
+-*-*|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 398mv aggressive 3pm (day)><no opponent no opponent>*none* north
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
+ | walk past and glance at them. Skanky looking prostitutes
| | look your way - hoping to gain some business.
@ |
| |
S + |
| | |
+-+-+-+-+|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 397mv aggressive 3pm (day)><no opponent no opponent>*none* north
At the North Gate
+ | You reach the northern end of the city. Ahead of you, you
| | can see a dim forest with some sunlight bursting through
+ | the canopy. The only thing that stands in your way are a
| | pair of big, thick, metal gates. You almost feel relieved
@ | leaving this city.
| |
+ |
| |
+ |
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 396mv aggressive 3pm (day)><no opponent no opponent>*none* north
Outside the Gates
+ | You are completely lost in this insane fog. You know that
| | there is a city somewhere. You can hear it. You can smell
+ | it. You can taste the salt in the air. But where is it? You
| | begin to wonder, is this fog entirely natural?
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
The caravan attendant is here, with caravans for hire.
A mighty gules lion walks in.

<824hp 557m 395mv aggressive 3pm (day)><no opponent no opponent>*none* north
Beyond the Gates
+-+-+ | You are completely lost in this insane fog. You know that
| | there is a city somewhere. You can hear it. You can smell
+ | it. You can taste the salt in the air. But where is it? You
| | begin to wonder, is this fog entirely natural?
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
A foul looking crow crawls around here.
A mighty gules lion walks in.

<824hp 557m 394mv aggressive 3pm (day)><no opponent no opponent>*none* north
Haze in the distance
+ | Gray fog seems to lift from nowhere in particular totally
| | obscuring the view in front of you. The noises of what could
+-+-+ | be a city seems to come from within. You can go back from
| | where the path came from or you can continue.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 393mv aggressive 3pm (day)><no opponent no opponent>*none* north
Lush, Green Grass
+-+-+-+| A worn gravel path is here, that seems to have been at one
| | point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild boar
+-+-@ | here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: south west]
A mighty gules lion walks in.

<824hp 557m 392mv aggressive 3pm (day)><no opponent no opponent>*none* where
Players near you in Outerlimits:
<PK> Cedowyl Lush, Green Grass

<824hp 557m 392mv aggressive 3pm (day)><no opponent no opponent>*none* west
The open plains
+-+-+| A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
+-+-@-+ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: north east west]
A foul looking crow crawls around here.
A mighty gules lion walks in.

<824hp 557m 391mv aggressive 3pm (day)><no opponent no opponent>*none* west
The Underbrush
o +-+| A worn gravel path is here, that seems to have been at
| | | one point widely traveled. Now it seems all, but abandoned.
o + | Run down buildings stand as best they can on either side
| | | of you and you see the occasional wanderings of a wild
o-+-@-+-+| boar here and there. The road is very mountainous but
|| maintains the grassy terrain.
+|
||
+|
---------+

[Exits: east west]
A foul looking crow crawls around here.
A mighty gules lion walks in.

<824hp 557m 390mv aggressive 3pm (day)><no opponent no opponent>*none* west
A Tall Grass Field
o +| A worn gravel path is here, that seems to have been at
| || one point widely traveled. Now it seems all, but abandoned.
o +| Run down buildings stand as best they can on either side
| || of you and you see the occasional wanderings of a wild
o-@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: east west]
A foul looking crow crawls around here.
A mighty gules lion walks in.

<824hp 557m 389mv aggressive 3pm (day)><no opponent no opponent>*none* west
Over some fields
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: north east]
A mighty gules lion walks in.

<824hp 557m 388mv aggressive 3pm (day)><no opponent no opponent>*none* north
north
A gravel road
o-o-o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o-+-+|
|
|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 387mv aggressive 3pm (day)><no opponent no opponent>*none* A gravel road
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o-o-o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o |
| |
o-+-+|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 386mv aggressive 3pm (day)><no opponent no opponent>*none* north
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully impeded
o | here creating a rich grassy area upon which you stand. In
| | the distance you can see a gravel road not too far away,
o-o-@ | and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: south west]
A mighty gules lion walks in.

<824hp 557m 385mv aggressive 3pm (day)><no opponent no opponent>*none* west
where
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 384mv aggressive 3pm (day)><no opponent no opponent>*none* Players near you in Outerlimits:
<PK> Cedowyl A small path

<824hp 557m 384mv aggressive 3pm (day)><no opponent no opponent>*none* west
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]
A mighty gules lion walks in.

<824hp 557m 383mv aggressive 3pm (day)><no opponent no opponent>*none* north
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 382mv aggressive 3pm (day)><no opponent no opponent>*none* north
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
A mighty gules lion walks in.

<824hp 557m 381mv aggressive 3pm (day)><no opponent no opponent>*none* north
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]
A mighty gules lion walks in.

<824hp 557m 380mv aggressive 3pm (day)><no opponent no opponent>*none* where
west
Players near you in Outerlimits:
<PK> Cedowyl A turn in the wilderness

<824hp 557m 380mv aggressive 3pm (day)><no opponent no opponent>*none* The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 379mv aggressive 3pm (day)><no opponent no opponent>*none* west
An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 378mv aggressive 3pm (day)><no opponent no opponent>*none* west
The beginnings to a bridge
f f | The churning water of a large river stands before you,
| | | a wide and violent maelstrom of rapids that can only be
f-f-f | crossed by the sturdy wooden bridge that has been laid
| | across it. Countless years of being used to cross the
o-@-o-o| river has left the bridge surface with a smoothed surface,
| which when mixed with the mist given off from the river
| below has resulted in a slick and mossy shine.
|
|
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 377mv aggressive 3pm (day)><no opponent no opponent>*none* west
A marshland
f-f f | The air around you is moist and filled with the odor of
| | | decaying tissue. Your feet slip a few inches into the
f-f-f | murky water below you as water snakes slither around in
| | search of prey. Thin tangles vines hang from the trees
@-o-o| like deadly serpents waiting to strike. It feels very
| old here.
|
|
|
---------+

[Exits: north east]
A foul looking crow crawls around here.
A mighty gules lion walks in.

<824hp 557m 376mv aggressive 3pm (day)><no opponent no opponent>*none* north
Dankbark Forest
f f | Long, moss covered branches block almost all the light
| | | coming from the sun, leaving pockets of inky blackness.
f-f f | The close-growing trees are covered generously in a pale
| | | gray fungus, which gives off a faint odour of rot and
f-@-f | decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: east south west]
A mighty gules lion walks in.

<824hp 557m 375mv aggressive 3pm (day)><no opponent no opponent>*none* where
Players near you in Dankbark Forest:
<PK> Cedowyl Dankbark Forest

<824hp 557m 375mv aggressive 3pm (day)><no opponent no opponent>*none* west
Dankbark Forest
f f f| Long, moss covered branches block almost all the light
| | || coming from the sun, leaving pockets of inky blackness.
f-f-f f| The close-growing trees are covered generously in a pale
| || gray fungus, which gives off a faint odour of rot and
@-f-f| decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.
A mighty gules lion walks in.

<824hp 557m 374mv aggressive 3pm (day)><no opponent no opponent>*none* north
Dankbark Forest
f f-f f| Long, moss covered branches block almost all the light
| | | || coming from the sun, leaving pockets of inky blackness.
f f f f| The close-growing trees are covered generously in a pale
| | || gray fungus, which gives off a faint odour of rot and
f-f-@ f| decay. The heights of the trees are lost in shadows,
| || but from the width of the trunks, they probably reach
f-f-f| to the heavens. Pockets of ants, nightcrawlers, and other
| | larvae skitter along the fungii and leaves that surround
o-o| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south west]
(Red Aura) A goblin stands here, looking side to side, trying to stay out of a fight.
(Red Aura) A burly fire giant outlaw stands here, looking for people to attack.
A mighty gules lion walks in.
A fire giant outlaw glances at you
A fire giant outlaw says 'Have you seen any ... humans around?'
A fire giant outlaw licks his lips and smiles, showing off his elongated fangs.

<824hp 557m 373mv aggressive 3pm (day)><no opponent no opponent>*none* west
Dankbark Forest
f-f f-f| Long, moss covered branches block almost all the light
| | || coming from the sun, leaving pockets of inky blackness.
f-f f f| The close-growing trees are covered generously in a pale
| | | | gray fungus, which gives off a faint odour of rot and
f f-@-f | decay. The heights of the trees are lost in shadows,
| | but from the width of the trunks, they probably reach
f-f| to the heavens. Pockets of ants, nightcrawlers, and other
|| larvae skitter along the fungii and leaves that surround
o| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 372mv aggressive 3pm (day)><no opponent no opponent>*none* west
Dankbark Forest
f-f-f f| Long, moss covered branches block almost all the light
| || coming from the sun, leaving pockets of inky blackness.
f-f-f f| The close-growing trees are covered generously in a pale
| | || gray fungus, which gives off a faint odour of rot and
f @-f-f| decay. The heights of the trees are lost in shadows, but
|| from the width of the trunks, they probably reach to the
f| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.
A mighty gules lion walks in.

<824hp 557m 371mv aggressive 3pm (day)><no opponent no opponent>*none* north
Dankbark Forest
f-f-f-f-f| Long, moss covered branches block almost all the light
| ,| coming from the sun, leaving pockets of inky blackness.
f-f-f f| The close-growing trees are covered generously in a pale
| || gray fungus, which gives off a faint odour of rot and
f-f-@ f| decay. The heights of the trees are lost in shadows,
| | || but from the width of the trunks, they probably reach
f f-f-f| to the heavens. Pockets of ants, nightcrawlers, and other
|| larvae skitter along the fungii and leaves that surround
f| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south west]
A head of white silk, complete with ruffles, is in a dirty heap.
(Red Aura) A goblin stands here, looking side to side, trying to stay out of a fight.
(Red Aura) A burly fire giant outlaw stands here, looking for people to attack.
A mighty gules lion walks in.

<824hp 557m 370mv aggressive 3pm (day)><no opponent no opponent>*none* north
Dankbark Forest
f | Long, moss covered branches block almost all the light
| | coming from the sun, leaving pockets of inky blackness.
f-f-f-f-f| The close-growing trees are covered generously in a pale
| | gray fungus, which gives off a faint odour of rot and
f-f-@ f| decay. The heights of the trees are lost in shadows,
| || but from the width of the trunks, they probably reach
f-f-f f| to the heavens. Pockets of ants, nightcrawlers, and other
| | || larvae skitter along the fungii and leaves that surround
f f-f-f| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south west]
A mighty gules lion walks in.

<824hp 557m 369mv aggressive 3pm (day)><no opponent no opponent>*none* west
Entrance to Dankbark Forest
f | The path which extends out of sight in the opposite direction
| | comes to a sudden end at the entrance to this forest.
f-f-f-f| The path seems to be devoured by the silent overgrown
| | mess of trees. You can hear whispers of animals and insects
f-f-@-f | scurrying about inside. The soiled smell of decay wafts
| | by your nostrils. The pungent aroma pervades every fiber
f-f-f | of this forest towering over you. To one side there is
| | | a small sign which has been exposed to the elements for
f f-f| some time. The writing is all but obliterated. One can,
---------+ however, see fresh scratch marks on it.

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 368mv aggressive 3pm (day)><no opponent no opponent>*none* where
west
Players near you in Dankbark Forest:
<PK> Cedowyl Entrance to Dankbark Forest

<824hp 557m 368mv aggressive 3pm (day)><no opponent no opponent>*none* west
A Path Between Ancient Trees
f | A path between to very large and very strange trees,
| | they are a shiny gold in color and seem alive to the
f f-f-f| touch. There is an ancient feel to this forest - as if
| || this wooded dell has been around since the beginning
f-f-@-f-f| of time. In the distance, to the east, battle cries and
| || the clashing of metal, wood, and fire can be heard. To
f f-f-f| the east lie more of the shiny gold trees and to the
| | || west are trees of a more familiar nature.
f f f|
---------+

[Exits: east west]
A mighty gules lion walks in.

<824hp 557m 367mv aggressive 3pm (day)><no opponent no opponent>*none* A Moss Covered Path
| A crowded path covered with brightly colored green moss meanders
| awkwardly between tall trees covered with dark brown bark and
f-f | thin branches weighed down with large numbers of needles. Simfea,
| | Carss, Fiek, and a few other types of bushes surround the trees,
f-@-f-f| though few of them are blooming with the little light that
| | is able to get to them during daylight hours. The rustling
f | of the needle covered branches rubbing against one another
| | fills the air, as well the faint sound of clashing metal and
f-f | wood can be heard from the east.
---------+

[Exits: east west]
An untidy pile of soft leather lies here.
A mighty gules lion walks in.
Armor and entrails decorate the skies as an unfortunate is torn asunder.

<824hp 557m 367mv aggressive 3pm (day)><no opponent no opponent>*none* who
who pk
[50 H-Elf Pal] <PK> [JUSTICE] (Commander) [Law] Judge Cedowyl the Holy Knight, Commander of Justice
[ Quasi ] Rakkin the Sage of Arcane Power
[ Alhoo ] Aadeserae the Mage of the Dead
Players found: 3
[LEGION] The lands shall be held under the cold grip of shadows.
There are 3 characters on; the most on this past month was 7.

<824hp 570m 394mv evasive 4pm (day)><no opponent no opponent>*none* tell rakkin Evil never wins, as you see.
You tell Rakkin 'Evil never wins, as you see.'

Comments

  1. You were really hungry and thirsty... I bet you would've finished him off if you were a lawful DK.
      [reply to Kedaleam]

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