Ye Olde Abandoned Realms Logs

What would zafrin do?

posted on 2018-03-19 17:57:41

<815hp 344m 399mv> evasive no opponent no opponent
reply what would zafrin do in this situation?
You tell Cedowyl 'What would zafrin do in this situation?'
********cut out movements and gaining supplies******************

Cedowyl tells you 'Alas we both know the answer to that.'

<940hp 409m 345mv> active no opponent no opponent Dankbark Forest
f f-f f| Long, moss covered branches block almost all the light
| | | || coming from the sun, leaving pockets of inky blackness.
f f f f| The close-growing trees are covered generously in a pale
| | || gray fungus, which gives off a faint odour of rot and
f-f-@ f| decay. The heights of the trees are lost in shadows,
| || but from the width of the trunks, they probably reach
f-f-f| to the heavens. Pockets of ants, nightcrawlers, and other
| | larvae skitter along the fungii and leaves that surround
o-o| you. Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north south west]
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

<940hp 409m 342mv> active no opponent no opponent
s
Dankbark Forest
f f f| Long, moss covered branches block almost all the light
| | || coming from the sun, leaving pockets of inky blackness.
f-f-f f| The close-growing trees are covered generously in a pale
| || gray fungus, which gives off a faint odour of rot and
@-f-f| decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.

<940hp 409m 339mv> active no opponent no opponent
e
Dankbark Forest
f f | Long, moss covered branches block almost all the light
| | | coming from the sun, leaving pockets of inky blackness.
f-f f | The close-growing trees are covered generously in a pale
| | | gray fungus, which gives off a faint odour of rot and
f-@-f | decay. The heights of the trees are lost in shadows, but
| | from the width of the trunks, they probably reach to the
o-o-o| heavens. Pockets of ants, nightcrawlers, and other larvae
| skitter along the fungii and leaves that surround you.
| Wisps of spider webs hang from the odd branch, giving
---------+ an odd hairy look to them. The ground underfoot is spongy
with vegetation, both living, and decaying.

[Exits: east south west]

<940hp 409m 336mv> active no opponent no opponent
s
A marshland
f-f f | The air around you is moist and filled with the odor of
| | | decaying tissue. Your feet slip a few inches into the
f-f-f | murky water below you as water snakes slither around in
| | search of prey. Thin tangles vines hang from the trees
@-o-o| like deadly serpents waiting to strike. It feels very
| old here.
|
|
|
---------+

[Exits: north east]

<940hp 409m 334mv> active no opponent no opponent
reply then so be it
You tell Cedowyl 'Then so be it.'

<940hp 409m 334mv> active no opponent no opponent
e
The beginnings to a bridge
f f | The churning water of a large river stands before you,
| | | a wide and violent maelstrom of rapids that can only be
f-f-f | crossed by the sturdy wooden bridge that has been laid
| | across it. Countless years of being used to cross the
o-@-o-o| river has left the bridge surface with a smoothed surface,
| which when mixed with the mist given off from the river
| below has resulted in a slick and mossy shine.
|
|
---------+

[Exits: east west]

<940hp 409m 332mv> active no opponent no opponent
e
An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]

<940hp 409m 330mv> active no opponent no opponent
e
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<940hp 409m 328mv> active no opponent no opponent
e
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]

<940hp 409m 326mv> active no opponent no opponent
s
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<940hp 409m 324mv> active no opponent no opponent
k cr
Your slash MANGLES a foul crow!
Your slash MASSACRES a foul crow!
A foul crow is DEAD!!
A foul crow's wings slowly float to the ground.
You get 27 gold coins from the corpse of a foul crow.
Vevier gives you 10 gold coins for your sacrifice.

<940hp 409m 324mv> active no opponent no opponent
reply blame saezuna
You tell Cedowyl 'Blame saezuna.'

<940hp 409m 324mv> active no opponent no opponent
l
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.

<940hp 409m 324mv> active no opponent no opponent
s
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<940hp 409m 322mv> active no opponent no opponent
s
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]

<940hp 409m 320mv> active no opponent no opponent
n
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<940hp 409m 318mv> active no opponent no opponent
A foul crow flies north.

<940hp 409m 318mv> active no opponent no opponent
k cr
They aren't here.

<940hp 409m 318mv> active no opponent no opponent
n
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.
A foul looking crow crawls around here.

<940hp 409m 316mv> active no opponent no opponent
k cr
Your slash MANGLES a foul crow!
[* ] You parry a foul crow's pierce.
Your slash *** DEMOLISHES *** a foul crow!
A foul crow is DEAD!!
A foul crow's head is shattered, and its brains splash all over you.
You get 18 gold coins from the corpse of a foul crow.
Vevier gives you 10 gold coins for your sacrifice.

<940hp 409m 316mv> active no opponent no opponent
take vial
take bra
You see no vial here.

<953hp 421m 399mv> active no opponent no opponent
eat bra
You get the brains of a foul crow.

<953hp 421m 399mv> active no opponent no opponent You eat the brains of a foul crow.

<953hp 421m 399mv> active no opponent no opponent
in
You are carrying:
( 2) a purple potion
(Glowing) a war banner of Seringale
( 2) a vial of crimson blood
(Humming) the demoncage siege crossbow
(Glowing) (Humming) a dark dagger of voodoo
(Humming) a pair of thick rimmed golden spectacles

<953hp 421m 399mv> active no opponent no opponent
s
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]

<953hp 421m 397mv> active no opponent no opponent
s
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]

<953hp 421m 395mv> active no opponent no opponent
drop ban
You drop a war banner of Seringale.

<953hp 421m 395mv> active no opponent no opponent
e
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]
A foul looking crow crawls around here.

<953hp 421m 393mv> active no opponent no opponent
e
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully impeded
o | here creating a rich grassy area upon which you stand. In
| | the distance you can see a gravel road not too far away,
o-o-@ | and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: south west]

<953hp 421m 391mv> active no opponent no opponent
w
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]
A foul looking crow crawls around here.

<953hp 421m 389mv> active no opponent no opponent
kc r
I don't know how to do that.

<953hp 421m 389mv> active no opponent no opponent
take
Get what?

<953hp 421m 389mv> active no opponent no opponent
k cr
Your slash MANGLES a foul crow!
A foul crow looks pretty hurt.

<953hp 421m 389mv> active none mob
where

[** ] You block a foul crow's attack with your shield.
Your slash MANGLES a foul crow!
A foul crow is DEAD!!
You hear a foul crow's death cry.
You get 11 gold coins from the corpse of a foul crow.
You get a vial of crimson blood from the corpse of a foul crow.
Vevier gives you 10 gold coins for your sacrifice.

<953hp 421m 389mv> active no opponent no opponent
take vial
Players near you in Outerlimits:
<PK> Grugel A small path

<953hp 421m 389mv> active no opponent no opponent
e
You see no vial here.

<953hp 421m 389mv> active no opponent no opponent A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully impeded
o | here creating a rich grassy area upon which you stand. In
| | the distance you can see a gravel road not too far away,
o-o-@ | and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: south west]

<953hp 421m 387mv> active no opponent no opponent
s
A gravel road
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o-o-o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o |
| |
o-+-+|
---------+

[Exits: north south]

<953hp 421m 385mv> active no opponent no opponent
s
A gravel road
o-o-o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o-+-+|
|
|
---------+

[Exits: north south]
A foul looking crow crawls around here.

<953hp 421m 383mv> active no opponent no opponent
k cr
Your slash *** DEMOLISHES *** a foul crow!
Your slash *** DEMOLISHES *** a foul crow!
A foul crow is DEAD!!
You hear a foul crow's death cry.
You get 17 gold coins from the corpse of a foul crow.
Vevier gives you 10 gold coins for your sacrifice.

<953hp 421m 383mv> active no opponent no opponent
s
Over some fields
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: north east]

<953hp 421m 381mv> active no opponent no opponent
e
A Tall Grass Field
o +| A worn gravel path is here, that seems to have been at
| || one point widely traveled. Now it seems all, but abandoned.
o +| Run down buildings stand as best they can on either side
| || of you and you see the occasional wanderings of a wild
o-@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: east west]

<953hp 421m 379mv> active no opponent no opponent
e
The Underbrush
o +-+| A worn gravel path is here, that seems to have been at
| | | one point widely traveled. Now it seems all, but abandoned.
o + | Run down buildings stand as best they can on either side
| | | of you and you see the occasional wanderings of a wild
o-+-@-+-+| boar here and there. The road is very mountainous but
|| maintains the grassy terrain.
+|
||
+|
---------+

[Exits: east west]

<953hp 421m 377mv> active no opponent no opponent
e
The open plains
+-+-+| A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
+-+-@-+ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: north east west]

<953hp 421m 375mv> active no opponent no opponent
n
The open plains
z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
+-+-+| Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+-+-+-+ |
| |
+ |
---------+

[Exits: north south]

<953hp 421m 373mv> active no opponent no opponent
n
The open plains
*-*-z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
z| Run down buildings stand as best they can on either side
|| of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+-+-+-+ |
---------+

[Exits: east south]
A foul looking crow crawls around here.

<953hp 421m 371mv> active no opponent no opponent
e
A wilderness trail
*-*-*-z-z| A worn gravel path is here, that seems to have been at one
| | point widely traveled. Now it seems all, but abandoned.
z | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild boar
+-@-+-+| here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+-+-+ |
---------+

[Exits: east west]

<953hp 421m 369mv> active no opponent no opponent
w
The open plains
*-*-z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
z| Run down buildings stand as best they can on either side
|| of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+-+-+-+ |
---------+

[Exits: east south]
A foul looking crow crawls around here.

<953hp 421m 367mv> active no opponent no opponent
k cr
Your slash MANGLES a foul crow!
Your slash MANGLES a foul crow!
A foul crow is DEAD!!
A foul crow's head is shattered, and its brains splash all over you.
You get 30 gold coins from the corpse of a foul crow.
You get a vial of crimson blood from the corpse of a foul crow.
Vevier gives you 10 gold coins for your sacrifice.

<953hp 421m 367mv> active no opponent no opponent
s
n
The open plains
z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
+-+-+| Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+-+-+-+ |
| |
+ |
---------+

[Exits: north south]

<953hp 421m 365mv> active no opponent no opponent
take brain
The open plains
*-*-z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
z| Run down buildings stand as best they can on either side
|| of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+-+-+-+ |
---------+

[Exits: east south]
The splattered brains of a foul crow are lying here.

<953hp 421m 363mv> active no opponent no opponent You get the brains of a foul crow.

<953hp 421m 363mv> active no opponent no opponent
eat brain
You eat the brains of a foul crow.

<953hp 421m 363mv> active no opponent no opponent
sc

/@============================================================-
| \
| Grugel the Battlemaster, adherent of Vevier |
| Adherent of the Order of Chaos |
| Unaffiliated, 20 years old (79 hours). |
| |
| Race: Dwarf Hometown: Seringale Health: 953/1041 |
| Sex: Male Alignment: Neutral Mana: 421/432 |
| Class: Warrior Ethos: Chaotic Move: 363/399 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 390/425 |
| Intell: 17 (17+0) Level: 50 Pracs: 3 |
| Wisdom: 21 (21+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 18 (18+0) Guildpoint: 3 (15/m) Items: 31/33 |
| Consti: 25 (24+1) Gold: 2229 Wimpy: 2 hp |
| Luck: Changing Hunger: [****-] Thirst: [****-] |
| |
| Condition: A few cuts and bruises |
------------------------------------------ \
/ |
| Armor Vs Pierce: 293 Saving Throws |
| Hitroll: 39 Vs Bash: 302 Afflictive: 65 |
| Damroll: 53 Vs Slash: 290 Maledictive: 42 |
| Vs Magic: 184 Mental: 42 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 6 for 4 hours
: modifies hitroll by 6 for 4 hours
Set : Titanium Tenor : modifies damroll by 5 permanently
: modifies constitution by 5 permanently
: modifies save vs afflictive by 15 permanently
: modifies armor class by 60 permanently

<953hp 421m 363mv> active no opponent no opponent
s
The open plains
z| A worn gravel path is here, that seems to have been at
|| one point widely traveled. Now it seems all, but abandoned.
+-+-+| Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+-+-+-+ |
| |
+ |
---------+

[Exits: north south]

<953hp 421m 361mv> active no opponent no opponent
s
The open plains
+-+-+| A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
+ | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
+-+-@-+ | boar here and there. The road is very mountainous but maintains
| | the grassy terrain.
+ |
| |
+ |
---------+

[Exits: north east west]

<953hp 421m 359mv> active no opponent no opponent
3
You didn't find any cedowyl.

<953hp 421m 359mv> active no opponent no opponent
w
The Underbrush
o +-+| A worn gravel path is here, that seems to have been at
| | | one point widely traveled. Now it seems all, but abandoned.
o + | Run down buildings stand as best they can on either side
| | | of you and you see the occasional wanderings of a wild
o-+-@-+-+| boar here and there. The road is very mountainous but
|| maintains the grassy terrain.
+|
||
+|
---------+

[Exits: east west]

<953hp 421m 357mv> active no opponent no opponent
w
A Tall Grass Field
o +| A worn gravel path is here, that seems to have been at
| || one point widely traveled. Now it seems all, but abandoned.
o +| Run down buildings stand as best they can on either side
| || of you and you see the occasional wanderings of a wild
o-@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: east west]

<953hp 421m 355mv> active no opponent no opponent
n
Alas, you cannot go that way.

<953hp 421m 355mv> active no opponent no opponent
n
Alas, you cannot go that way.

<953hp 421m 355mv> active no opponent no opponent
w
Over some fields
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@-+-+| boar here and there. The road is very mountainous but
| maintains the grassy terrain.
|
|
|
---------+

[Exits: north east]

<953hp 421m 353mv> active no opponent no opponent
n
n
A gravel road
o-o-o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o-+-+|
|
|
---------+

[Exits: north south]

<953hp 421m 351mv> active no opponent no opponent A gravel road
o | A worn gravel path is here, that seems to have been at
| | one point widely traveled. Now it seems all, but abandoned.
o-o-o | Run down buildings stand as best they can on either side
| | of you and you see the occasional wanderings of a wild
@ | boar here and there. The road is very mountainous but
| | maintains the grassy terrain.
o |
| |
o-+-+|
---------+

[Exits: north south]

<953hp 421m 349mv> active no opponent no opponent
n
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully impeded
o | here creating a rich grassy area upon which you stand. In
| | the distance you can see a gravel road not too far away,
o-o-@ | and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: south west]

<953hp 421m 347mv> active no opponent no opponent
w
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]

<953hp 421m 345mv> active no opponent no opponent
w

Cedowyl walks in.
A special guard walks in.
A mighty gules lion walks in.
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]
A glowing banner bearing the emblem of Seringale rests here.

<953hp 421m 343mv> active no opponent no opponent
n
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]

<967hp 427m 399mv> active no opponent no opponent
n
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.

<967hp 427m 397mv> active no opponent no opponent
n
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]

<967hp 427m 395mv> active no opponent no opponent
w
w
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<967hp 427m 393mv> active no opponent no opponent An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]

<967hp 427m 391mv> active no opponent no opponent
quaf pur
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<967hp 427m 391mv> active no opponent no opponent
e
2
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]


<967hp 427m 389mv> active no opponent no opponent

<PK> Cedowyl The roar of water

<967hp 427m 389mv> active no opponent no opponent
e
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]

<967hp 427m 387mv> active no opponent no opponent
s
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<967hp 427m 385mv> active no opponent no opponent Cedowyl walks north.
A special guard walks north.
A mighty gules lion walks north.

<967hp 427m 385mv> active no opponent no opponent

<PK> Cedowyl A turn in the wilderness

<967hp 427m 385mv> active no opponent no opponent

They aren't here.

<967hp 427m 385mv> active no opponent no opponent

They aren't here.

<967hp 427m 385mv> active no opponent no opponent
n
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(Charmed) A special guard stands here, red with anger.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<967hp 427m 383mv> active no opponent no opponent
w

You yell 'Help! I am being attacked by Cedowyl!'
You turn Cedowyl's attack against him.
Your slash MUTILATES Cedowyl!
[** ] You parry Cedowyl's typhoon.
No way! You are still fighting!
Cedowyl has some small wounds and bruises.

<967hp 412m 383mv> evasive shaft two_handed
dirt
Cedowyl is blinded by the dirt in his eyes!
Your kicked dirt scratches Cedowyl.
Cedowyl has some small wounds and bruises.

<967hp 412m 383mv> evasive shaft two_handed
Your slash MUTILATES Cedowyl!
You exploit your weapon advantage to deliver an unblockable wild attack.
Your wild slash misses Cedowyl.
[** ] You parry Cedowyl's typhoon.
Cedowyl has quite a few wounds.

<967hp 412m 383mv> evasive shaft two_handed
hobb

Your slash DISMEMBERS Cedowyl!
Cedowyl's typhoon DISEMBOWELS you!
[***] You block Cedowyl's attack with your shield.
Cedowyl has quite a few wounds.

<916hp 412m 383mv> evasive shaft two_handed
Cedowyl has fled!
Cedowyl walks west.
A mighty gules lion walks west.
A special guard walks west.

<916hp 412m 383mv> evasive no opponent no opponent
w
1
You aren't fighting anyone.

<916hp 412m 383mv> evasive no opponent no opponent The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]
(Charmed) A special guard stands here, red with anger.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<916hp 412m 381mv> evasive no opponent no opponent
Cedowyl walks west.
A special guard walks west.
A mighty gules lion walks west.
They aren't here.

<916hp 412m 381mv> evasive no opponent no opponent
w
An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]

<916hp 412m 379mv> evasive no opponent no opponent
w

Cedowyl walks in.
A special guard walks in.
A mighty gules lion walks in.
The beginnings to a bridge
f f | The churning water of a large river stands before you,
| | | a wide and violent maelstrom of rapids that can only be
f-f-f | crossed by the sturdy wooden bridge that has been laid
| | across it. Countless years of being used to cross the
o-@-o-o| river has left the bridge surface with a smoothed surface,
| which when mixed with the mist given off from the river
| below has resulted in a slick and mossy shine.
|
|
---------+

[Exits: east west]

<916hp 412m 377mv> evasive no opponent no opponent
1
w
They aren't here.

<916hp 412m 377mv> evasive no opponent no opponent A marshland
f-f f | The air around you is moist and filled with the odor of
| | | decaying tissue. Your feet slip a few inches into the
f-f-f | murky water below you as water snakes slither around in
| | search of prey. Thin tangles vines hang from the trees
@-o-o| like deadly serpents waiting to strike. It feels very
| old here.
|
|
|
---------+

[Exits: north east]

<916hp 412m 375mv> evasive no opponent no opponent
e
e
The beginnings to a bridge
f f | The churning water of a large river stands before you,
| | | a wide and violent maelstrom of rapids that can only be
f-f-f | crossed by the sturdy wooden bridge that has been laid
| | across it. Countless years of being used to cross the
o-@-o-o| river has left the bridge surface with a smoothed surface,
| which when mixed with the mist given off from the river
| below has resulted in a slick and mossy shine.
|
|
---------+

[Exits: east west]

<916hp 412m 373mv> evasive no opponent no opponent An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]

<916hp 412m 371mv> evasive no opponent no opponent
1
e
They aren't here.

<916hp 412m 371mv> evasive no opponent no opponent
1
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<916hp 412m 369mv> evasive no opponent no opponent
e
They aren't here.

<916hp 412m 369mv> evasive no opponent no opponent A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]

<916hp 412m 367mv> evasive no opponent no opponent
3
s
<PK> Cedowyl A small path

<916hp 412m 367mv> evasive no opponent no opponent The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.

<916hp 412m 365mv> evasive no opponent no opponent
s
The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]

<916hp 412m 363mv> evasive no opponent no opponent
s
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]
A glowing banner bearing the emblem of Seringale rests here.

<916hp 412m 361mv> evasive no opponent no opponent
e
1
A small path
o | A path turns away from the flow of the water and forests,
| | and into a lighter, clearer area. The sun shines fully
o | impeded here creating a rich grassy area upon which you
| | stand. In the distance you can see a gravel road not too
o-@-o | far away, and in the opposite direction, a large river.
| |
o |
| |
o |
---------+

[Exits: east west]
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(Charmed) A special guard stands here, red with anger.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<916hp 412m 359mv> evasive no opponent no opponent Cedowyl yells 'Help! I am being attacked by someone!'
Your wild slash MASSACRES Cedowyl!
Your slash DISEMBOWELS Cedowyl!
Cedowyl has quite a few wounds.

<916hp 412m 359mv> aggressive shaft two_handed
trip

Cedowyl braces against his armor to perform a two-handed set parry.
[* ] Cedowyl parries your slash.
Your slash DISEMBOWELS Cedowyl!
Your slash DISEMBOWELS Cedowyl!
[***] You block Cedowyl's attack with your shield.
[** ] You parry Cedowyl's typhoon.
Cedowyl has some big nasty wounds and scratches.

<916hp 412m 359mv> aggressive shaft two_handed Your trip misses Cedowyl.
Cedowyl has some big nasty wounds and scratches.

<916hp 412m 359mv> aggressive shaft two_handed
A special guard yells 'Grugel is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
[***] You parry a special guard's slash.
[* ] You block a special guard's attack with your shield.
Cedowyl has some big nasty wounds and scratches.

<916hp 412m 359mv> aggressive shaft two_handed
Cedowyl rubs the dirt out of his eyes, but they're still watering.
Your slash DISEMBOWELS Cedowyl!
Your slash DISEMBOWELS Cedowyl!
[***] You parry Cedowyl's typhoon.
[***] You block Cedowyl's attack with your shield.
[***] You block a special guard's attack with your shield.
[***] You dodge a special guard's slash.
Cedowyl has some big nasty wounds and scratches.

<916hp 412m 359mv> aggressive shaft two_handed
bash

Cedowyl has fled!
Cedowyl walks east.
A mighty gules lion walks east.
A special guard has fled!
A special guard walks west.
But you aren't fighting anyone!

<926hp 418m 399mv> aggressive no opponent no opponent
Cedowyl walks in.
A mighty gules lion walks in.

<926hp 418m 399mv> aggressive no opponent no opponent
w
The roar of water
o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@-o-o| from this distance as are gulls that hover right above
|| the surface.
o|
||
o|
---------+

[Exits: north east]
A glowing banner bearing the emblem of Seringale rests here.
(Charmed) A special guard stands here, red with anger.

<926hp 418m 397mv> aggressive no opponent no opponent
1
Cedowyl walks in.
A mighty gules lion walks in.

<926hp 418m 397mv> aggressive no opponent no opponent Cedowyl yells 'Help! I am being attacked by Grugel!'
Your slash DISEMBOWELS Cedowyl!
Cedowyl has some big nasty wounds and scratches.

<926hp 418m 397mv> aggressive shaft two_handed
n

Cedowyl gets a perfect potion of recall from a heavy backpack.
Cedowyl has some big nasty wounds and scratches.

<926hp 418m 397mv> aggressive shaft two_handed
bash

Cedowyl's eyes stop watering.
[** ] Cedowyl parries your slash.
Your wild slash MANGLES Cedowyl!
[* ] You block Cedowyl's attack with your shield.
[* ] You dodge Cedowyl's typhoon.
[***] You block a special guard's attack with your shield.
[* ] You dodge a special guard's slash.
Cedowyl looks pretty hurt.

<926hp 418m 397mv> aggressive shaft two_handed
Cedowyl has fled!
Cedowyl limps north.
A mighty gules lion walks north.
A special guard has fled!
A special guard walks east.

<926hp 418m 397mv> aggressive no opponent no opponent The edge of the Dragon Sea delta
o-o-o | You are in a grove of trees in a wooded area that grows
| | in the edge of the Dragon Sea delta. Through the trees,
o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o-o-o|
||
o|
---------+

[Exits: north south]
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<926hp 418m 395mv> aggressive no opponent no opponent
n

Cedowyl limps north.
A mighty gules lion walks north.
But you aren't fighting anyone!

<926hp 418m 395mv> aggressive no opponent no opponent
1
The edge of the Dragon Sea delta
| You are in a grove of trees in a wooded area that grows
| in the edge of the Dragon Sea delta. Through the trees,
o-o-o | you can see the river that flows into the Dragon Sea
| | only a short distance away. White caps are easily visible
@ | from this distance as are gulls that hover right above
| | the surface.
o |
| |
o-o-o|
---------+

[Exits: north south]
The ripped-off wings of a foul crow are lying here.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<926hp 418m 393mv> aggressive no opponent no opponent
1
Cedowyl limps north.
A mighty gules lion walks north.

<926hp 418m 393mv> aggressive no opponent no opponent They aren't here.

<926hp 418m 393mv> aggressive no opponent no opponent They aren't here.

<926hp 418m 393mv> aggressive no opponent no opponent
1
They aren't here.

<926hp 418m 393mv> aggressive no opponent no opponent
n
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]
A slab of bacon is here.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<926hp 418m 391mv> aggressive no opponent no opponent
w
w
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<926hp 418m 389mv> aggressive no opponent no opponent An unstable rope bridge
f | Churning water of a large river stands before you and
| | the other side. A crudely built bridge is here, swaying
f-f | in the wind. If you wish to cross the bridge is the only
| | way - one false move and it could mean your death.
o-o-@-o-o|
||
o|
||
o|
---------+

[Exits: east west]

<926hp 418m 387mv> aggressive no opponent no opponent
e
The end of a bridge
| Churning water of a large river stands before you and the
| other side. A crudely built bridge is here, swaying in
| the wind. If you wish to cross the bridge is the only way
| - one false move and it could mean your death.
o-o-@-o |
| |
o |
| |
o |
---------+

[Exits: east west]

<926hp 418m 385mv> aggressive no opponent no opponent
e
1
A turn in the wilderness
| Ahead of you, you see a very unstable bridge swaying in the
| wind. The roar of water can be heard distinctly here, like
| that of an upcoming waterfall. Water vapors are spewed into
| the air creating a very damp and moist atmosphere. A trail
o-o-@ | leads south hugging the coast of the Dragon Sea.
| |
o |
| |
o |
---------+

[Exits: south west]
A slab of bacon is here.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Cedowyl the Holy Knight, Commander of Justice is here.

<926hp 418m 383mv> aggressive no opponent no opponent Cedowyl yells 'Help! I am being attacked by Grugel!'
You exploit your weapon advantage to deliver an unblockable wild attack.
Your wild slash MASSACRES Cedowyl!
Your wild slash MANGLES Cedowyl!
Cedowyl is in awful condition.

<926hp 418m 383mv> aggressive shaft two_handed
bash

Your slash DISEMBOWELS Cedowyl!
Cedowyl is DEAD!!
Cedowyl's heart is torn from his chest.

Comments

  1. Why not post the whole fight?
    1. Especially where I fat-fingered my god damned recall macro and hit my bacon macro instead :)

      Sweet Jesus you hit hard.
    2. i can't post the whole thing if you can you should specially where you beat my ass in seringale with that staff cause i was dual wielding, i went from 1030 hp to 400 in like four rounds.
    3. Posted!
    4. Bacon macro? I think we all deserve an explanation here.
    5. You don't have a bacon macro? C'mon man. It's 2018.
    6. I was actually wondering why you didn't use a recall macro. I thought the fight was going to go long when I saw you flee, but then you just kept walking out...

      Always do what Zafrin would do!
    [reply to Cedowyl]
  2. Why is this tagged as HGOD? I see no gangbang here.
    1. i didn't meant to tag hgod
    [reply to Oxil]

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