<815hp 344m 399mv> evasive no opponent no opponent reply what would zafrin do in this situation? You tell Cedowyl 'What would zafrin do in this situation?' ********cut out movements and gaining supplies******************
Cedowyl tells you 'Alas we both know the answer to that.'
<940hp 409m 345mv> active no opponent no opponent Dankbark Forest f f-f f| Long, moss covered branches block almost all the light | | | || coming from the sun, leaving pockets of inky blackness. f f f f| The close-growing trees are covered generously in a pale | | || gray fungus, which gives off a faint odour of rot and f-f-@ f| decay. The heights of the trees are lost in shadows, | || but from the width of the trunks, they probably reach f-f-f| to the heavens. Pockets of ants, nightcrawlers, and other | | larvae skitter along the fungii and leaves that surround o-o| you. Wisps of spider webs hang from the odd branch, giving ---------+ an odd hairy look to them. The ground underfoot is spongy with vegetation, both living, and decaying.
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack.
<940hp 409m 342mv> active no opponent no opponent s Dankbark Forest f f f| Long, moss covered branches block almost all the light | | || coming from the sun, leaving pockets of inky blackness. f-f-f f| The close-growing trees are covered generously in a pale | || gray fungus, which gives off a faint odour of rot and @-f-f| decay. The heights of the trees are lost in shadows, but | | from the width of the trunks, they probably reach to the o-o| heavens. Pockets of ants, nightcrawlers, and other larvae | skitter along the fungii and leaves that surround you. | Wisps of spider webs hang from the odd branch, giving ---------+ an odd hairy look to them. The ground underfoot is spongy with vegetation, both living, and decaying.
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune.
<940hp 409m 339mv> active no opponent no opponent e Dankbark Forest f f | Long, moss covered branches block almost all the light | | | coming from the sun, leaving pockets of inky blackness. f-f f | The close-growing trees are covered generously in a pale | | | gray fungus, which gives off a faint odour of rot and f-@-f | decay. The heights of the trees are lost in shadows, but | | from the width of the trunks, they probably reach to the o-o-o| heavens. Pockets of ants, nightcrawlers, and other larvae | skitter along the fungii and leaves that surround you. | Wisps of spider webs hang from the odd branch, giving ---------+ an odd hairy look to them. The ground underfoot is spongy with vegetation, both living, and decaying.
[Exits: east south west]
<940hp 409m 336mv> active no opponent no opponent s A marshland f-f f | The air around you is moist and filled with the odor of | | | decaying tissue. Your feet slip a few inches into the f-f-f | murky water below you as water snakes slither around in | | search of prey. Thin tangles vines hang from the trees @-o-o| like deadly serpents waiting to strike. It feels very | old here. | | | ---------+
[Exits: north east]
<940hp 409m 334mv> active no opponent no opponent reply then so be it You tell Cedowyl 'Then so be it.'
<940hp 409m 334mv> active no opponent no opponent e The beginnings to a bridge f f | The churning water of a large river stands before you, | | | a wide and violent maelstrom of rapids that can only be f-f-f | crossed by the sturdy wooden bridge that has been laid | | across it. Countless years of being used to cross the o-@-o-o| river has left the bridge surface with a smoothed surface, | which when mixed with the mist given off from the river | below has resulted in a slick and mossy shine. | | ---------+
[Exits: east west]
<940hp 409m 332mv> active no opponent no opponent e An unstable rope bridge f | Churning water of a large river stands before you and | | the other side. A crudely built bridge is here, swaying f-f | in the wind. If you wish to cross the bridge is the only | | way - one false move and it could mean your death. o-o-@-o-o| || o| || o| ---------+
[Exits: east west]
<940hp 409m 330mv> active no opponent no opponent e The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<940hp 409m 328mv> active no opponent no opponent e A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west]
<940hp 409m 326mv> active no opponent no opponent s The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] A foul looking crow crawls around here.
<940hp 409m 324mv> active no opponent no opponent k cr Your slash MANGLES a foul crow! Your slash MASSACRES a foul crow! A foul crow is DEAD!! A foul crow's wings slowly float to the ground. You get 27 gold coins from the corpse of a foul crow. Vevier gives you 10 gold coins for your sacrifice.
<940hp 409m 324mv> active no opponent no opponent reply blame saezuna You tell Cedowyl 'Blame saezuna.'
<940hp 409m 324mv> active no opponent no opponent l The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here.
<940hp 409m 324mv> active no opponent no opponent s The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south] A foul looking crow crawls around here.
<940hp 409m 322mv> active no opponent no opponent s The roar of water o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @-o-o| from this distance as are gulls that hover right above || the surface. o| || o| ---------+
[Exits: north east]
<940hp 409m 320mv> active no opponent no opponent n The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south] A foul looking crow crawls around here.
<940hp 409m 318mv> active no opponent no opponent A foul crow flies north.
<940hp 409m 318mv> active no opponent no opponent k cr They aren't here.
<940hp 409m 318mv> active no opponent no opponent n The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here. A foul looking crow crawls around here.
<940hp 409m 316mv> active no opponent no opponent k cr Your slash MANGLES a foul crow! [* ] You parry a foul crow's pierce. Your slash *** DEMOLISHES *** a foul crow! A foul crow is DEAD!! A foul crow's head is shattered, and its brains splash all over you. You get 18 gold coins from the corpse of a foul crow. Vevier gives you 10 gold coins for your sacrifice.
<940hp 409m 316mv> active no opponent no opponent take vial take bra You see no vial here.
<953hp 421m 399mv> active no opponent no opponent eat bra You get the brains of a foul crow.
<953hp 421m 399mv> active no opponent no opponent You eat the brains of a foul crow.
<953hp 421m 399mv> active no opponent no opponent in You are carrying: ( 2) a purple potion (Glowing) a war banner of Seringale ( 2) a vial of crimson blood (Humming) the demoncage siege crossbow (Glowing) (Humming) a dark dagger of voodoo (Humming) a pair of thick rimmed golden spectacles
<953hp 421m 399mv> active no opponent no opponent s The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south]
<953hp 421m 397mv> active no opponent no opponent s The roar of water o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @-o-o| from this distance as are gulls that hover right above || the surface. o| || o| ---------+
[Exits: north east]
<953hp 421m 395mv> active no opponent no opponent drop ban You drop a war banner of Seringale.
<953hp 421m 395mv> active no opponent no opponent e A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully o | impeded here creating a rich grassy area upon which you | | stand. In the distance you can see a gravel road not too o-@-o | far away, and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: east west] A foul looking crow crawls around here.
<953hp 421m 393mv> active no opponent no opponent e A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully impeded o | here creating a rich grassy area upon which you stand. In | | the distance you can see a gravel road not too far away, o-o-@ | and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: south west]
<953hp 421m 391mv> active no opponent no opponent w A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully o | impeded here creating a rich grassy area upon which you | | stand. In the distance you can see a gravel road not too o-@-o | far away, and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: east west] A foul looking crow crawls around here.
<953hp 421m 389mv> active no opponent no opponent kc r I don't know how to do that.
<953hp 421m 389mv> active no opponent no opponent take Get what?
<953hp 421m 389mv> active no opponent no opponent k cr Your slash MANGLES a foul crow! A foul crow looks pretty hurt.
<953hp 421m 389mv> active none mob where
[** ] You block a foul crow's attack with your shield. Your slash MANGLES a foul crow! A foul crow is DEAD!! You hear a foul crow's death cry. You get 11 gold coins from the corpse of a foul crow. You get a vial of crimson blood from the corpse of a foul crow. Vevier gives you 10 gold coins for your sacrifice.
<953hp 421m 389mv> active no opponent no opponent take vial Players near you in Outerlimits: <PK> Grugel A small path
<953hp 421m 389mv> active no opponent no opponent e You see no vial here.
<953hp 421m 389mv> active no opponent no opponent A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully impeded o | here creating a rich grassy area upon which you stand. In | | the distance you can see a gravel road not too far away, o-o-@ | and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: south west]
<953hp 421m 387mv> active no opponent no opponent s A gravel road o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o-o-o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but | | maintains the grassy terrain. o | | | o-+-+| ---------+
[Exits: north south]
<953hp 421m 385mv> active no opponent no opponent s A gravel road o-o-o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but | | maintains the grassy terrain. o-+-+| | | ---------+
[Exits: north south] A foul looking crow crawls around here.
<953hp 421m 383mv> active no opponent no opponent k cr Your slash *** DEMOLISHES *** a foul crow! Your slash *** DEMOLISHES *** a foul crow! A foul crow is DEAD!! You hear a foul crow's death cry. You get 17 gold coins from the corpse of a foul crow. Vevier gives you 10 gold coins for your sacrifice.
<953hp 421m 383mv> active no opponent no opponent s Over some fields o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @-+-+| boar here and there. The road is very mountainous but | maintains the grassy terrain. | | | ---------+
[Exits: north east]
<953hp 421m 381mv> active no opponent no opponent e A Tall Grass Field o +| A worn gravel path is here, that seems to have been at | || one point widely traveled. Now it seems all, but abandoned. o +| Run down buildings stand as best they can on either side | || of you and you see the occasional wanderings of a wild o-@-+-+| boar here and there. The road is very mountainous but | maintains the grassy terrain. | | | ---------+
[Exits: east west]
<953hp 421m 379mv> active no opponent no opponent e The Underbrush o +-+| A worn gravel path is here, that seems to have been at | | | one point widely traveled. Now it seems all, but abandoned. o + | Run down buildings stand as best they can on either side | | | of you and you see the occasional wanderings of a wild o-+-@-+-+| boar here and there. The road is very mountainous but || maintains the grassy terrain. +| || +| ---------+
[Exits: east west]
<953hp 421m 377mv> active no opponent no opponent e The open plains +-+-+| A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. + | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild +-+-@-+ | boar here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | + | ---------+
[Exits: north east west]
<953hp 421m 375mv> active no opponent no opponent n The open plains z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. +-+-+| Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but maintains | | the grassy terrain. +-+-+-+ | | | + | ---------+
[Exits: north south]
<953hp 421m 373mv> active no opponent no opponent n The open plains *-*-z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. z| Run down buildings stand as best they can on either side || of you and you see the occasional wanderings of a wild @-+-+| boar here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | +-+-+-+ | ---------+
[Exits: east south] A foul looking crow crawls around here.
<953hp 421m 371mv> active no opponent no opponent e A wilderness trail *-*-*-z-z| A worn gravel path is here, that seems to have been at one | | point widely traveled. Now it seems all, but abandoned. z | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild boar +-@-+-+| here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | +-+-+ | ---------+
[Exits: east west]
<953hp 421m 369mv> active no opponent no opponent w The open plains *-*-z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. z| Run down buildings stand as best they can on either side || of you and you see the occasional wanderings of a wild @-+-+| boar here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | +-+-+-+ | ---------+
[Exits: east south] A foul looking crow crawls around here.
<953hp 421m 367mv> active no opponent no opponent k cr Your slash MANGLES a foul crow! Your slash MANGLES a foul crow! A foul crow is DEAD!! A foul crow's head is shattered, and its brains splash all over you. You get 30 gold coins from the corpse of a foul crow. You get a vial of crimson blood from the corpse of a foul crow. Vevier gives you 10 gold coins for your sacrifice.
<953hp 421m 367mv> active no opponent no opponent s n The open plains z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. +-+-+| Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but maintains | | the grassy terrain. +-+-+-+ | | | + | ---------+
[Exits: north south]
<953hp 421m 365mv> active no opponent no opponent take brain The open plains *-*-z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. z| Run down buildings stand as best they can on either side || of you and you see the occasional wanderings of a wild @-+-+| boar here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | +-+-+-+ | ---------+
[Exits: east south] The splattered brains of a foul crow are lying here.
<953hp 421m 363mv> active no opponent no opponent You get the brains of a foul crow.
<953hp 421m 363mv> active no opponent no opponent eat brain You eat the brains of a foul crow.
<953hp 421m 363mv> active no opponent no opponent sc
/@============================================================- | \ | Grugel the Battlemaster, adherent of Vevier | | Adherent of the Order of Chaos | | Unaffiliated, 20 years old (79 hours). | | | | Race: Dwarf Hometown: Seringale Health: 953/1041 | | Sex: Male Alignment: Neutral Mana: 421/432 | | Class: Warrior Ethos: Chaotic Move: 363/399 | \ -------------------------------------------/ | | | Streng: 21 (21+0) Rating: Good Weight: 390/425 | | Intell: 17 (17+0) Level: 50 Pracs: 3 | | Wisdom: 21 (21+0) Exp tnl: 19710 Trains: 0 | | Dexter: 18 (18+0) Guildpoint: 3 (15/m) Items: 31/33 | | Consti: 25 (24+1) Gold: 2229 Wimpy: 2 hp | | Luck: Changing Hunger: [****-] Thirst: [****-] | | | | Condition: A few cuts and bruises | ------------------------------------------ \ / | | Armor Vs Pierce: 293 Saving Throws | | Hitroll: 39 Vs Bash: 302 Afflictive: 65 | | Damroll: 53 Vs Slash: 290 Maledictive: 42 | | Vs Magic: 184 Mental: 42 | \==========================================================-/ You are affected by the following: Skill: warcry : modifies save vs afflictive by 6 for 4 hours : modifies hitroll by 6 for 4 hours Set : Titanium Tenor : modifies damroll by 5 permanently : modifies constitution by 5 permanently : modifies save vs afflictive by 15 permanently : modifies armor class by 60 permanently
<953hp 421m 363mv> active no opponent no opponent s The open plains z| A worn gravel path is here, that seems to have been at || one point widely traveled. Now it seems all, but abandoned. +-+-+| Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but maintains | | the grassy terrain. +-+-+-+ | | | + | ---------+
[Exits: north south]
<953hp 421m 361mv> active no opponent no opponent s The open plains +-+-+| A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. + | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild +-+-@-+ | boar here and there. The road is very mountainous but maintains | | the grassy terrain. + | | | + | ---------+
[Exits: north east west]
<953hp 421m 359mv> active no opponent no opponent 3 You didn't find any cedowyl.
<953hp 421m 359mv> active no opponent no opponent w The Underbrush o +-+| A worn gravel path is here, that seems to have been at | | | one point widely traveled. Now it seems all, but abandoned. o + | Run down buildings stand as best they can on either side | | | of you and you see the occasional wanderings of a wild o-+-@-+-+| boar here and there. The road is very mountainous but || maintains the grassy terrain. +| || +| ---------+
[Exits: east west]
<953hp 421m 357mv> active no opponent no opponent w A Tall Grass Field o +| A worn gravel path is here, that seems to have been at | || one point widely traveled. Now it seems all, but abandoned. o +| Run down buildings stand as best they can on either side | || of you and you see the occasional wanderings of a wild o-@-+-+| boar here and there. The road is very mountainous but | maintains the grassy terrain. | | | ---------+
[Exits: east west]
<953hp 421m 355mv> active no opponent no opponent n Alas, you cannot go that way.
<953hp 421m 355mv> active no opponent no opponent n Alas, you cannot go that way.
<953hp 421m 355mv> active no opponent no opponent w Over some fields o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @-+-+| boar here and there. The road is very mountainous but | maintains the grassy terrain. | | | ---------+
[Exits: north east]
<953hp 421m 353mv> active no opponent no opponent n n A gravel road o-o-o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but | | maintains the grassy terrain. o-+-+| | | ---------+
[Exits: north south]
<953hp 421m 351mv> active no opponent no opponent A gravel road o | A worn gravel path is here, that seems to have been at | | one point widely traveled. Now it seems all, but abandoned. o-o-o | Run down buildings stand as best they can on either side | | of you and you see the occasional wanderings of a wild @ | boar here and there. The road is very mountainous but | | maintains the grassy terrain. o | | | o-+-+| ---------+
[Exits: north south]
<953hp 421m 349mv> active no opponent no opponent n A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully impeded o | here creating a rich grassy area upon which you stand. In | | the distance you can see a gravel road not too far away, o-o-@ | and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: south west]
<953hp 421m 347mv> active no opponent no opponent w A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully o | impeded here creating a rich grassy area upon which you | | stand. In the distance you can see a gravel road not too o-@-o | far away, and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: east west]
<953hp 421m 345mv> active no opponent no opponent w
Cedowyl walks in. A special guard walks in. A mighty gules lion walks in. The roar of water o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @-o-o| from this distance as are gulls that hover right above || the surface. o| || o| ---------+
[Exits: north east] A glowing banner bearing the emblem of Seringale rests here.
<953hp 421m 343mv> active no opponent no opponent n The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south]
<967hp 427m 399mv> active no opponent no opponent n The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here.
<967hp 427m 397mv> active no opponent no opponent n A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west]
<967hp 427m 395mv> active no opponent no opponent w w The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<967hp 427m 393mv> active no opponent no opponent An unstable rope bridge f | Churning water of a large river stands before you and | | the other side. A crudely built bridge is here, swaying f-f | in the wind. If you wish to cross the bridge is the only | | way - one false move and it could mean your death. o-o-@-o-o| || o| || o| ---------+
[Exits: east west]
<967hp 427m 391mv> active no opponent no opponent quaf pur You quaff a purple potion. You aren't blind. You are surrounded by a white aura.
<967hp 427m 391mv> active no opponent no opponent e 2 The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<967hp 427m 389mv> active no opponent no opponent
<PK> Cedowyl The roar of water
<967hp 427m 389mv> active no opponent no opponent e A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west]
<967hp 427m 387mv> active no opponent no opponent s The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here. (Charmed) A special guard stands here, red with anger. (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<967hp 427m 385mv> active no opponent no opponent Cedowyl walks north. A special guard walks north. A mighty gules lion walks north.
<967hp 427m 385mv> active no opponent no opponent
<PK> Cedowyl A turn in the wilderness
<967hp 427m 385mv> active no opponent no opponent
They aren't here.
<967hp 427m 385mv> active no opponent no opponent
They aren't here.
<967hp 427m 385mv> active no opponent no opponent n A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west] (Charmed) A mighty gules lion is here, faithfully guarding its master. (Charmed) A special guard stands here, red with anger. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<967hp 427m 383mv> active no opponent no opponent w
You yell 'Help! I am being attacked by Cedowyl!' You turn Cedowyl's attack against him. Your slash MUTILATES Cedowyl! [** ] You parry Cedowyl's typhoon. No way! You are still fighting! Cedowyl has some small wounds and bruises.
<967hp 412m 383mv> evasive shaft two_handed dirt Cedowyl is blinded by the dirt in his eyes! Your kicked dirt scratches Cedowyl. Cedowyl has some small wounds and bruises.
<967hp 412m 383mv> evasive shaft two_handed Your slash MUTILATES Cedowyl! You exploit your weapon advantage to deliver an unblockable wild attack. Your wild slash misses Cedowyl. [** ] You parry Cedowyl's typhoon. Cedowyl has quite a few wounds.
<967hp 412m 383mv> evasive shaft two_handed hobb
Your slash DISMEMBERS Cedowyl! Cedowyl's typhoon DISEMBOWELS you! [***] You block Cedowyl's attack with your shield. Cedowyl has quite a few wounds.
<916hp 412m 383mv> evasive shaft two_handed Cedowyl has fled! Cedowyl walks west. A mighty gules lion walks west. A special guard walks west.
<916hp 412m 383mv> evasive no opponent no opponent w 1 You aren't fighting anyone.
<916hp 412m 383mv> evasive no opponent no opponent The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west] (Charmed) A special guard stands here, red with anger. (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<916hp 412m 381mv> evasive no opponent no opponent Cedowyl walks west. A special guard walks west. A mighty gules lion walks west. They aren't here.
<916hp 412m 381mv> evasive no opponent no opponent w An unstable rope bridge f | Churning water of a large river stands before you and | | the other side. A crudely built bridge is here, swaying f-f | in the wind. If you wish to cross the bridge is the only | | way - one false move and it could mean your death. o-o-@-o-o| || o| || o| ---------+
[Exits: east west]
<916hp 412m 379mv> evasive no opponent no opponent w
Cedowyl walks in. A special guard walks in. A mighty gules lion walks in. The beginnings to a bridge f f | The churning water of a large river stands before you, | | | a wide and violent maelstrom of rapids that can only be f-f-f | crossed by the sturdy wooden bridge that has been laid | | across it. Countless years of being used to cross the o-@-o-o| river has left the bridge surface with a smoothed surface, | which when mixed with the mist given off from the river | below has resulted in a slick and mossy shine. | | ---------+
[Exits: east west]
<916hp 412m 377mv> evasive no opponent no opponent 1 w They aren't here.
<916hp 412m 377mv> evasive no opponent no opponent A marshland f-f f | The air around you is moist and filled with the odor of | | | decaying tissue. Your feet slip a few inches into the f-f-f | murky water below you as water snakes slither around in | | search of prey. Thin tangles vines hang from the trees @-o-o| like deadly serpents waiting to strike. It feels very | old here. | | | ---------+
[Exits: north east]
<916hp 412m 375mv> evasive no opponent no opponent e e The beginnings to a bridge f f | The churning water of a large river stands before you, | | | a wide and violent maelstrom of rapids that can only be f-f-f | crossed by the sturdy wooden bridge that has been laid | | across it. Countless years of being used to cross the o-@-o-o| river has left the bridge surface with a smoothed surface, | which when mixed with the mist given off from the river | below has resulted in a slick and mossy shine. | | ---------+
[Exits: east west]
<916hp 412m 373mv> evasive no opponent no opponent An unstable rope bridge f | Churning water of a large river stands before you and | | the other side. A crudely built bridge is here, swaying f-f | in the wind. If you wish to cross the bridge is the only | | way - one false move and it could mean your death. o-o-@-o-o| || o| || o| ---------+
[Exits: east west]
<916hp 412m 371mv> evasive no opponent no opponent 1 e They aren't here.
<916hp 412m 371mv> evasive no opponent no opponent 1 The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<916hp 412m 369mv> evasive no opponent no opponent e They aren't here.
<916hp 412m 369mv> evasive no opponent no opponent A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west]
<916hp 412m 367mv> evasive no opponent no opponent 3 s <PK> Cedowyl A small path
<916hp 412m 367mv> evasive no opponent no opponent The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here.
<916hp 412m 365mv> evasive no opponent no opponent s The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south]
<916hp 412m 363mv> evasive no opponent no opponent s The roar of water o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @-o-o| from this distance as are gulls that hover right above || the surface. o| || o| ---------+
[Exits: north east] A glowing banner bearing the emblem of Seringale rests here.
<916hp 412m 361mv> evasive no opponent no opponent e 1 A small path o | A path turns away from the flow of the water and forests, | | and into a lighter, clearer area. The sun shines fully o | impeded here creating a rich grassy area upon which you | | stand. In the distance you can see a gravel road not too o-@-o | far away, and in the opposite direction, a large river. | | o | | | o | ---------+
[Exits: east west] (Charmed) A mighty gules lion is here, faithfully guarding its master. (Charmed) A special guard stands here, red with anger. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<916hp 412m 359mv> evasive no opponent no opponent Cedowyl yells 'Help! I am being attacked by someone!' Your wild slash MASSACRES Cedowyl! Your slash DISEMBOWELS Cedowyl! Cedowyl has quite a few wounds.
Cedowyl braces against his armor to perform a two-handed set parry. [* ] Cedowyl parries your slash. Your slash DISEMBOWELS Cedowyl! Your slash DISEMBOWELS Cedowyl! [***] You block Cedowyl's attack with your shield. [** ] You parry Cedowyl's typhoon. Cedowyl has some big nasty wounds and scratches.
<916hp 412m 359mv> aggressive shaft two_handed Your trip misses Cedowyl. Cedowyl has some big nasty wounds and scratches.
<916hp 412m 359mv> aggressive shaft two_handed A special guard yells 'Grugel is a criminal! PROTECT THE INNOCENT! BANZAIII!!!' [***] You parry a special guard's slash. [* ] You block a special guard's attack with your shield. Cedowyl has some big nasty wounds and scratches.
<916hp 412m 359mv> aggressive shaft two_handed Cedowyl rubs the dirt out of his eyes, but they're still watering. Your slash DISEMBOWELS Cedowyl! Your slash DISEMBOWELS Cedowyl! [***] You parry Cedowyl's typhoon. [***] You block Cedowyl's attack with your shield. [***] You block a special guard's attack with your shield. [***] You dodge a special guard's slash. Cedowyl has some big nasty wounds and scratches.
Cedowyl has fled! Cedowyl walks east. A mighty gules lion walks east. A special guard has fled! A special guard walks west. But you aren't fighting anyone!
<926hp 418m 399mv> aggressive no opponent no opponent Cedowyl walks in. A mighty gules lion walks in.
<926hp 418m 399mv> aggressive no opponent no opponent w The roar of water o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @-o-o| from this distance as are gulls that hover right above || the surface. o| || o| ---------+
[Exits: north east] A glowing banner bearing the emblem of Seringale rests here. (Charmed) A special guard stands here, red with anger.
<926hp 418m 397mv> aggressive no opponent no opponent 1 Cedowyl walks in. A mighty gules lion walks in.
<926hp 418m 397mv> aggressive no opponent no opponent Cedowyl yells 'Help! I am being attacked by Grugel!' Your slash DISEMBOWELS Cedowyl! Cedowyl has some big nasty wounds and scratches.
<926hp 418m 397mv> aggressive shaft two_handed n
Cedowyl gets a perfect potion of recall from a heavy backpack. Cedowyl has some big nasty wounds and scratches.
Cedowyl's eyes stop watering. [** ] Cedowyl parries your slash. Your wild slash MANGLES Cedowyl! [* ] You block Cedowyl's attack with your shield. [* ] You dodge Cedowyl's typhoon. [***] You block a special guard's attack with your shield. [* ] You dodge a special guard's slash. Cedowyl looks pretty hurt.
<926hp 418m 397mv> aggressive shaft two_handed Cedowyl has fled! Cedowyl limps north. A mighty gules lion walks north. A special guard has fled! A special guard walks east.
<926hp 418m 397mv> aggressive no opponent no opponent The edge of the Dragon Sea delta o-o-o | You are in a grove of trees in a wooded area that grows | | in the edge of the Dragon Sea delta. Through the trees, o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o-o-o| || o| ---------+
[Exits: north south] (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<926hp 418m 395mv> aggressive no opponent no opponent n
Cedowyl limps north. A mighty gules lion walks north. But you aren't fighting anyone!
<926hp 418m 395mv> aggressive no opponent no opponent 1 The edge of the Dragon Sea delta | You are in a grove of trees in a wooded area that grows | in the edge of the Dragon Sea delta. Through the trees, o-o-o | you can see the river that flows into the Dragon Sea | | only a short distance away. White caps are easily visible @ | from this distance as are gulls that hover right above | | the surface. o | | | o-o-o| ---------+
[Exits: north south] The ripped-off wings of a foul crow are lying here. (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<926hp 418m 393mv> aggressive no opponent no opponent 1 Cedowyl limps north. A mighty gules lion walks north.
<926hp 418m 393mv> aggressive no opponent no opponent They aren't here.
<926hp 418m 393mv> aggressive no opponent no opponent They aren't here.
<926hp 418m 393mv> aggressive no opponent no opponent 1 They aren't here.
<926hp 418m 393mv> aggressive no opponent no opponent n A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west] A slab of bacon is here. (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<926hp 418m 391mv> aggressive no opponent no opponent w w The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<926hp 418m 389mv> aggressive no opponent no opponent An unstable rope bridge f | Churning water of a large river stands before you and | | the other side. A crudely built bridge is here, swaying f-f | in the wind. If you wish to cross the bridge is the only | | way - one false move and it could mean your death. o-o-@-o-o| || o| || o| ---------+
[Exits: east west]
<926hp 418m 387mv> aggressive no opponent no opponent e The end of a bridge | Churning water of a large river stands before you and the | other side. A crudely built bridge is here, swaying in | the wind. If you wish to cross the bridge is the only way | - one false move and it could mean your death. o-o-@-o | | | o | | | o | ---------+
[Exits: east west]
<926hp 418m 385mv> aggressive no opponent no opponent e 1 A turn in the wilderness | Ahead of you, you see a very unstable bridge swaying in the | wind. The roar of water can be heard distinctly here, like | that of an upcoming waterfall. Water vapors are spewed into | the air creating a very damp and moist atmosphere. A trail o-o-@ | leads south hugging the coast of the Dragon Sea. | | o | | | o | ---------+
[Exits: south west] A slab of bacon is here. (Charmed) A mighty gules lion is here, faithfully guarding its master. (White Aura) Cedowyl the Holy Knight, Commander of Justice is here.
<926hp 418m 383mv> aggressive no opponent no opponent Cedowyl yells 'Help! I am being attacked by Grugel!' You exploit your weapon advantage to deliver an unblockable wild attack. Your wild slash MASSACRES Cedowyl! Your wild slash MANGLES Cedowyl! Cedowyl is in awful condition.
i can't post the whole thing if you can you should specially where you beat my ass in seringale with that staff cause i was dual wielding, i went from 1030 hp to 400 in like four rounds.
I was actually wondering why you didn't use a recall macro. I thought the fight was going to go long when I saw you flee, but then you just kept walking out...
Cedowyl 1 , 0 , 0 . Especially where I fat-fingered my god damned recall macro and hit my bacon macro instead :)
Grugel 0 , 0 , 0 . i can't post the whole thing if you can you should specially where you beat my ass in seringale with that staff cause i was dual wielding, i went from 1030 hp to 400 in like four rounds. Cedowyl 0 , 0 , 0 . Posted! Vertas 0 , 0 , 0 . Bacon macro? I think we all deserve an explanation here. Cedowyl 2 , 0 , 0 . You don't have a bacon macro? C'mon man. It's 2018. Vevier 0 , 0 , 0 . I was actually wondering why you didn't use a recall macro. I thought the fight was going to go long when I saw you flee, but then you just kept walking out...
[reply to Cedowyl]Sweet Jesus you hit hard.
Always do what Zafrin would do!
Grugel 0 , 0 , 0 . i didn't meant to tag hgod
[reply to Oxil]