[Exits: north south] <727hp 945m 352mv> calm no opponent
s Players near you in Darkhaven: <PK> Adrierra Coral Way <PK> Grugel Wyvern Road <PK> Phahrdrah At the North Gate <727hp 945m 352mv> calm no opponent
s Coral Way
[Exits: north south] <727hp 945m 351mv> calm no opponent
s Coral Way
[Exits: north south] <727hp 945m 350mv> calm no opponent
scan Coral Way
[Exits: north east south west] A Darkhaven guard stalks the area. <727hp 945m 349mv> calm no opponent
e You scan all around. You scan north. *** Range 4 (north) *** The caravan attendant is here, with caravans for hire. You scan east. *** Range 1 (east) *** A black robed figure stands mystically before you. *** Range 2 (east) *** A black robed figure stands mystically before you. *** Range 3 (east) *** (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. A black robed figure stands mystically before you. *** Range 4 (east) *** A black robed figure stands mystically before you. A meditationist walks slowly about chanting mantras. You scan south. *** Range 6 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan west. *** Range 2 (west) *** (White Aura) A corrupt warrior lord of the city wanders about. <727hp 945m 349mv> calm no opponent
e [LEGION] an occultist: 'Adrierra has entered the Lacramose Temple.' <727hp 945m 349mv> calm no opponent Larken Road
[Exits: east west] A black robed figure stands mystically before you. <727hp 945m 348mv> calm no opponent
e Larken Road
[Exits: east west] A black robed figure stands mystically before you. <727hp 945m 347mv> calm no opponent
n Larken Road
[Exits: north east west] A black robed figure stands mystically before you. <727hp 945m 346mv> calm no opponent
n Entrance of a Lacramose Temple
[Exits: north south] <727hp 945m 345mv> calm no opponent
scan A Lacramose Temple
[Exits: east south west] A black robed figure stands mystically before you. <727hp 945m 344mv> calm no opponent
w You scan all around. You scan east. *** Range 1 (east) *** A black robed figure stands mystically before you. You scan south. *** Range 2 (south) *** A black robed figure stands mystically before you. You scan west. *** Range 1 (west) *** A Darkhaven guard stalks the area. A black robed figure stands mystically before you. <727hp 945m 344mv> calm no opponent
n A Lacramose Temple
[Exits: north east] A Darkhaven guard stalks the area. A black robed figure stands mystically before you. <727hp 945m 343mv> calm no opponent
n Of Darkened Ivory
[Exits: north east south] A black robed figure stands mystically before you. <727hp 945m 342mv> calm no opponent The Holylight
[Exits: east south] <727hp 945m 341mv> calm no opponent
e
e A Tainted Room
[Exits: east west] A black robed figure stands mystically before you. <727hp 945m 340mv> calm no opponent
d
[LEGION] A Shadowdemon Guardian: 'Alert! Adrierra has intruded upon our cabal!' A Shadowdemon Guardian yells 'You don't belong here, Adrierra!' A Deadend
[Exits: west down] A black robed figure stands mystically before you. <727hp 945m 339mv> calm no opponent Entrance to the Mausoleum
[Exits: east up] (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here, fighting A Shadowdemon Guardian. (Translucent) (White Aura) Adrierra is here, fighting A Shadowdemon Guardian. (Translucent) (White Aura) Adrierra is here, fighting A Shadowdemon Guardian. (Translucent) (White Aura) Adrierra is here, fighting A Shadowdemon Guardian. (White Aura) A Shadowdemon Guardian is here, fighting Adrierra. A Shadowdemon Guardian snarls at you, then returns to its slumber. <727hp 945m 338mv> calm no opponent
quak
[LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by an illusion of a marine!' An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! [LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by an illusion of a marine!' An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash misses A Shadowdemon Guardian. [LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by an illusion of a marine!' An illusion of a marine's smash decimates A Shadowdemon Guardian! Representing your guild has earned you some favor. You feel less armored. You feel less protected. <727hp 958m 385mv> calm no opponent The earth trembles beneath your feet! Adrierra shatters into tiny fragments of glass. Adrierra shatters into tiny fragments of glass. Adrierra shatters into tiny fragments of glass. An illusion of a marine yells 'Help! Phahrdrah's earthquake is shaking the room!' Your earthquake DISMEMBERS an illusion of a marine! An illusion of a marine yells 'Help! Phahrdrah's earthquake is shaking the room!' Your earthquake DISMEMBERS an illusion of a marine! An illusion of a marine yells 'Help! Phahrdrah's earthquake is shaking the room!' Your earthquake DISMEMBERS an illusion of a marine! Adrierra yells 'Help! Phahrdrah's earthquake is shaking the room!' An illusion of a marine has a few scratches. <727hp 943m 385mv A Shadowdemon Guardian: 97%hp> aggressive mob
Your flame MASSACRES an illusion of a marine! Your flame MASSACRES an illusion of a marine! Adrierra's smash injures A Shadowdemon Guardian. Adrierra's smash misses A Shadowdemon Guardian. Adrierra's smash injures A Shadowdemon Guardian. An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash misses A Shadowdemon Guardian. An illusion of a marine has a few scratches. <727hp 943m 385mv A Shadowdemon Guardian: 93%hp> aggressive mob
A Shadowdemon Guardian's acid blast wounds Adrierra. An illusion of a marine has a few scratches. <727hp 943m 385mv A Shadowdemon Guardian: 93%hp> aggressive mob
Adrierra utters the words, 'yragpyucandus'. Adrierra sends a brilliant sphere of light spiraling down! A Shadowdemon Guardian is blinded by flashfire! An illusion of a marine has a few scratches. <727hp 943m 385mv A Shadowdemon Guardian: 93%hp> aggressive mob
disp marine
A Shadowdemon Guardian's bite mauls Adrierra. Your flame MASSACRES an illusion of a marine! Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash injures A Shadowdemon Guardian. Adrierra's smash hits A Shadowdemon Guardian. An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine has a few scratches. <727hp 943m 385mv A Shadowdemon Guardian: 88%hp> aggressive mob An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is no longer moving so quickly. An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. An illusion of a marine has a few scratches. <727hp 928m 385mv A Shadowdemon Guardian: 88%hp> aggressive mob
disp marine
An illusion of a marine has fled! An illusion of a marine has fled! <727hp 928m 385mv> aggressive no opponent
[LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by someone!' [LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by someone!' A Shadowdemon Guardian's bite mauls Adrierra. Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash hits A Shadowdemon Guardian. An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash devastates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! <727hp 928m 385mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine returns to normal size. Ok. You deflect an illusion of a marine's smash aside in an ungraceful parry. Your shield wobbles and barely deflects an illusion of a marine's smash. An illusion of a marine's smash misses you. An illusion of a marine has a few scratches. <727hp 913m 385mv> aggressive mob
A Shadowdemon Guardian's acid blast mauls Adrierra. An illusion of a marine has a few scratches. <727hp 913m 385mv> aggressive mob
An illusion of a marine has fled! An illusion of a marine has fled! <727hp 913m 385mv> aggressive no opponent
disp marine
[LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by someone!' [LEGION] A Shadowdemon Guardian: 'Intruder! I am under attack by someone!' Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash injures A Shadowdemon Guardian. An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash misses A Shadowdemon Guardian. An illusion of a marine's smash mauls A Shadowdemon Guardian. <727hp 913m 385mv> aggressive no opponent
disp marine An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' Spell failed. You block an illusion of a marine's attack with your shield. You awkwardly parry an illusion of a marine's smash with a loud clang. An illusion of a marine has a few scratches. <727hp 898m 385mv> aggressive mob
disp marine
Your flame MASSACRES an illusion of a marine! Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash hits A Shadowdemon Guardian. Adrierra's smash injures A Shadowdemon Guardian. An illusion of a marine's smash decimates A Shadowdemon Guardian! You thrust an illusion of a marine's smash aside in a skillful parry. An illusion of a marine's smash DISEMBOWELS you! An illusion of a marine has a few scratches. <680hp 898m 385mv> aggressive mob An illusion of a marine is no longer moving so quickly. An illusion of a marine is dispelled. Ok. has a few scratches. <680hp 883m 385mv> aggressive mob
disp marine
Adrierra has fled! Adrierra flies east. A Shadowdemon Guardian's bite misses an illusion of a marine. An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! An illusion of a marine's smash decimates A Shadowdemon Guardian! <680hp 883m 385mv> aggressive no opponent
Adrierra flies in. [LEGION] A Shadowdemon Guardian: 'Alert! someone has intruded upon our cabal!' A Shadowdemon Guardian yells 'You don't belong here, someone!' <680hp 883m 385mv> aggressive no opponent
Adrierra has fled! Adrierra flies east. <680hp 883m 385mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. <680hp 868m 385mv> aggressive no opponent
murder $$
Adrierra flies in. [LEGION] A Shadowdemon Guardian: 'Alert! someone has intruded upon our cabal!' A Shadowdemon Guardian yells 'You don't belong here, someone!' A Shadowdemon Guardian's bite decimates Adrierra! <680hp 868m 385mv> aggressive no opponent
u
Adrierra has fled! Adrierra flies up. <680hp 868m 385mv> aggressive no opponent
u
murder $$ They aren't here. <680hp 868m 385mv> aggressive no opponent
w They aren't here. <680hp 868m 385mv> aggressive no opponent A Deadend
[Exits: west down] A black robed figure stands mystically before you. <680hp 868m 384mv> aggressive no opponent
w A darkened sky opens above you, revealing nothing but an opaque mist. <680hp 868m 384mv> aggressive no opponent They aren't here. <680hp 868m 384mv> aggressive no opponent A Tainted Room
[Exits: east west] A black robed figure stands mystically before you. <680hp 868m 383mv> aggressive no opponent
s
[LEGION] an occultist: 'Adrierra has left the Lacramose Temple.' The Holylight
[Exits: east south] <680hp 868m 382mv> aggressive no opponent
s Of Darkened Ivory
[Exits: north east south] A black robed figure stands mystically before you. <680hp 868m 381mv> aggressive no opponent A Lacramose Temple
[Exits: north east] A Darkhaven guard stalks the area. A black robed figure stands mystically before you. <680hp 868m 380mv> aggressive no opponent
s A silver moon encased in gold and ivory embedded in the wall blocks your path. <680hp 868m 380mv> aggressive no opponent
e
s A Lacramose Temple
[Exits: east south west] A black robed figure stands mystically before you. <680hp 868m 379mv> aggressive no opponent
s Entrance of a Lacramose Temple
[Exits: north south] <680hp 868m 378mv> aggressive no opponent
w Larken Road
[Exits: north east west] A black robed figure stands mystically before you. <680hp 868m 377mv> aggressive no opponent
where $$ Larken Road
[Exits: east west] A black robed figure stands mystically before you. A black robed figure stands mystically before you. <680hp 868m 376mv> aggressive no opponent
w You didn't find any adrierra. <680hp 868m 376mv> aggressive no opponent Larken Road
[Exits: east west] <680hp 868m 375mv> aggressive no opponent
w
scan Coral Way
[Exits: north east south west] A Darkhaven guard stalks the area. <680hp 868m 374mv> aggressive no opponent
where You scan all around. You scan north. *** Range 4 (north) *** The caravan attendant is here, with caravans for hire. You scan east. *** Range 2 (east) *** A black robed figure stands mystically before you. A black robed figure stands mystically before you. *** Range 3 (east) *** A black robed figure stands mystically before you. *** Range 4 (east) *** A black robed figure stands mystically before you. A meditationist walks slowly about chanting mantras. You scan south. *** Range 6 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan west. *** Range 2 (west) *** (White Aura) A corrupt warrior lord of the city wanders about. <680hp 868m 374mv> aggressive no opponent
n Players near you in Darkhaven: <PK> Adrierra The Dark Mages Guild <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <680hp 868m 374mv> aggressive no opponent Coral Way
[Exits: north south] <680hp 868m 373mv> aggressive no opponent
s
s Coral Way
[Exits: north east south west] A Darkhaven guard stalks the area. <680hp 868m 372mv> aggressive no opponent Coral Way
[Exits: north east south] <680hp 868m 371mv> aggressive no opponent
e
e The Dark Mages Guild
[Exits: east west] (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. <680hp 868m 370mv> aggressive no opponent
murder $$ Three Moons
[Exits: west] <680hp 868m 369mv> aggressive no opponent
w They aren't here. <680hp 868m 369mv> aggressive no opponent The Dark Mages Guild
[Exits: east west] <680hp 868m 368mv> aggressive no opponent
murder $$
w They aren't here. Representing your cabal has earned you some currency. You receive 35 skulls of [LEGION]. <697hp 893m 385mv> aggressive no opponent
murder $$ Coral Way
[Exits: north east south] <697hp 893m 384mv> aggressive no opponent
where They aren't here. <697hp 893m 384mv> aggressive no opponent
n Players near you in Darkhaven: <PK> Adrierra Dravanoth Way <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <697hp 893m 384mv> aggressive no opponent
s Coral Way
[Exits: north east south west] A Darkhaven guard stalks the area. <697hp 893m 383mv> aggressive no opponent Coral Way
[Exits: north east south] <697hp 893m 382mv> aggressive no opponent
s
s Coral Way
[Exits: north south] <697hp 893m 381mv> aggressive no opponent
scan Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <697hp 893m 380mv> aggressive no opponent You scan all around. You scan north. *** Range 3 (north) *** A Darkhaven guard stalks the area. You scan south. *** Range 3 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. *** Range 5 (south) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. *** Range 6 (south) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. You scan west. *** Range 1 (west) *** A Darkhaven guard stalks the area. *** Range 3 (west) *** (Charmed) A blurry illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. An assassin is here skulking about. *** Range 6 (west) *** A sneaky thief is here, stealing your gold purse. A meditationist walks slowly about chanting mantras. A female prostitute gives you a lusty look. <697hp 893m 380mv> aggressive no opponent
w
w
w Dravanoth Way
[Exits: north east west] A broken fruit cart is here, filled with rotting fruit. A Darkhaven guard stalks the area. <697hp 893m 379mv> aggressive no opponent
murder $$ Dravanoth Way
[Exits: north east west] <697hp 893m 378mv> aggressive no opponent Dravanoth Way
[Exits: east south west] (Charmed) A blurry illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. An assassin is here skulking about. <697hp 893m 377mv> aggressive no opponent Adrierra flies south. An illusion of a marine walks south. An illusion of a marine walks south. <697hp 893m 377mv> aggressive no opponent They aren't here. <697hp 893m 377mv> aggressive no opponent
e
w Dravanoth Way
[Exits: north east west] <697hp 893m 376mv> aggressive no opponent
s Dravanoth Way
[Exits: east south west] An assassin is here skulking about. <697hp 893m 375mv> aggressive no opponent
murder $$ Joker's Wild
[Exits: north east] <697hp 893m 374mv> aggressive no opponent
s They aren't here. <697hp 893m 374mv> aggressive no opponent
e A large stone pillar with a griffon engraved upon it blocks your pathway. <697hp 893m 374mv> aggressive no opponent
murder $$ Beside a bar
[Exits: south west] A menacing looking bouncer looks for any trouble makers. <697hp 893m 373mv> aggressive no opponent
s
murder $$ They aren't here. <697hp 893m 373mv> aggressive no opponent
murder $$ Royal Flush
[Exits: north west] (White Aura) A gambler is here trying his luck. (White Aura) A gambler is here trying his luck. <697hp 893m 372mv> aggressive no opponent
w
murder $$ They aren't here. <697hp 893m 372mv> aggressive no opponent They aren't here. <697hp 893m 372mv> aggressive no opponent A dark corner
[Exits: east] (Charmed) An illusion of a marine guards its master. (Charmed) A blurry illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. <697hp 893m 371mv> aggressive no opponent
Adrierra flies east. An illusion of a marine walks east. An illusion of a marine walks east. An illusion of a marine walks east. They aren't here. <697hp 893m 371mv> aggressive no opponent
e
murder $$ Royal Flush
[Exits: north west] (White Aura) A gambler is here trying his luck. (White Aura) A gambler is here trying his luck. <697hp 893m 370mv> aggressive no opponent
n
murder $$ They aren't here. <697hp 893m 370mv> aggressive no opponent Beside a bar
[Exits: south west] A menacing looking bouncer looks for any trouble makers. <697hp 893m 369mv> aggressive no opponent
w They aren't here. <697hp 893m 369mv> aggressive no opponent
n Joker's Wild
[Exits: north east] <697hp 893m 368mv> aggressive no opponent
scan Dravanoth Way
[Exits: east south west] An assassin is here skulking about. <697hp 893m 367mv> aggressive no opponent
murder $$ You scan all around. You scan east. *** Range 2 (east) *** A Darkhaven guard stalks the area. You scan south. You scan west. *** Range 3 (west) *** A sneaky thief is here, stealing your gold purse. A meditationist walks slowly about chanting mantras. A female prostitute gives you a lusty look. *** Range 4 (west) *** (Translucent) (White Aura) A ghastly looking healer is here offering his services. <697hp 893m 367mv> aggressive no opponent
e They aren't here. <697hp 893m 367mv> aggressive no opponent
e Dravanoth Way
[Exits: north east west] <697hp 893m 366mv> aggressive no opponent Dravanoth Way
[Exits: north east west] A broken fruit cart is here, filled with rotting fruit. A Darkhaven guard stalks the area. <697hp 893m 365mv> aggressive no opponent
e
n Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <697hp 893m 364mv> aggressive no opponent
n Coral Way
[Exits: north south] <697hp 893m 363mv> aggressive no opponent
n Coral Way
[Exits: north east south] <697hp 893m 362mv> aggressive no opponent
where Coral Way
[Exits: north east south west] A Darkhaven guard stalks the area. <697hp 893m 361mv> aggressive no opponent
sl Players near you in Darkhaven: <PK> Adrierra Misty Lane <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <697hp 893m 361mv> aggressive no opponent You go to sleep. <697hp 893m 361mv> aggressive no opponent
st
where You wake and stand up. <697hp 893m 361mv> aggressive no opponent Players near you in Darkhaven: <PK> Adrierra Harbor Road <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <697hp 893m 361mv> aggressive no opponent
prot You feel aligned with darkness. <697hp 858m 361mv> aggressive no opponent
af
where
sc You are affected by the following: Spell: protection : modifies save vs spell by 1 for 24 hours Spell: sanctuary : lasts for 0 hours Skill: warcry : modifies save vs afflictive by 6 for 14 hours : modifies hitroll by 6 for 14 hours Spell: detect magic : lasts for 19 hours : modifies hitroll by 6 for 18 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 58 hours <697hp 858m 361mv> aggressive no opponent Players near you in Darkhaven: <PK> Adrierra A scenic sight <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <697hp 858m 361mv> aggressive no opponent
/@============================================================- | \ | Phahrdrah the Holy Shaman, adherent of Nycticora | | Adherent of the Order of Trickery | | Rank Overseer of [LEGION], 38 years old (426 hours). | | | | Race: Quasit Hometown: Darkhaven Health: 697/727 | | Sex: Male Alignment: Evil Mana: 858/999 | | Class: Shaman Ethos: Chaotic Move: 361/385 | \ -------------------------------------------/ | | | Streng: 16 (16+0) Rating: Superb Weight: 232/290 | | Intell: 24 (24+0) Level: 50 Pracs: 5 | | Wisdom: 20 (20+0) Exp tnl: 21600 Trains: 0 | | Dexter: 22 (22+0) Guildpoint: 2 (12/m) Items: 32/36 | | Consti: 16 (16+0) Gold: 7832 Wimpy: 0 hp | | Luck: Fortuitous Hunger: [*****] Thirst: [***--] | | | | Condition: A few cuts and bruises | ------------------------------------------ \ / | | Armor Vs Pierce: 211 Saving Throws | | Hitroll: 22 Vs Bash: 226 Afflictive: 111 | | Damroll: 40 Vs Slash: 230 Maledictive: 94 | | Vs Magic: 177 Mental: 101 | \==========================================================-/ You are affected by the following: Spell: protection : modifies save vs spell by 1 for 24 hours Spell: sanctuary : lasts for 0 hours Skill: warcry : modifies save vs afflictive by 6 for 14 hours : modifies hitroll by 6 for 14 hours Spell: detect magic : lasts for 19 hours : modifies hitroll by 6 for 18 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 58 hours <697hp 858m 361mv> aggressive no opponent
The white aura around your body fades. <706hp 885m 385mv> aggressive no opponent
co solid You give life to your shadow! A solid shadow now follows you. <706hp 785m 385mv> aggressive no opponent
sanc You are surrounded by a white aura. <706hp 710m 385mv> aggressive no opponent
Grugel yells 'Long way to run.' <706hp 710m 385mv> aggressive no opponent
dshr
where You envelop yourself in a dark shroud. <706hp 685m 385mv> aggressive no opponent
sumn $$
where Players near you in Darkhaven: <PK> Adrierra A long dark trail through the forest <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <706hp 685m 385mv> aggressive no opponent You failed the summon. <706hp 655m 385mv> aggressive no opponent
sumn $$ Players near you in Darkhaven: <PK> Adrierra A long dark trail through the forest <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <706hp 655m 385mv> aggressive no opponent You failed the summon. <706hp 625m 385mv> aggressive no opponent
sumn $$ You lost your concentration. You learn from your mistakes, and your summon skill improves. <706hp 610m 385mv> aggressive no opponent
sumn $$ You failed the summon. <706hp 580m 385mv> aggressive no opponent
sumn $$
where Adrierra arrives suddenly. <706hp 550m 385mv> aggressive no opponent
sl
st Players near you in Darkhaven: <PK> Adrierra Coral Way <PK> Grugel Wyvern Road <PK> Phahrdrah Coral Way <706hp 550m 385mv> aggressive no opponent Adrierra flies south. You go to sleep. <706hp 550m 385mv> aggressive no opponent
murder $$ You wake and stand up. <706hp 550m 385mv> aggressive no opponent They aren't here. <706hp 550m 385mv> aggressive no opponent
murder $$
where $$ They aren't here. <706hp 550m 385mv> aggressive no opponent
scan Adrierra A dark trail <706hp 550m 385mv> aggressive no opponent
look You scan all around. You scan north. *** Range 4 (north) *** The caravan attendant is here, with caravans for hire. You scan east. *** Range 2 (east) *** A black robed figure stands mystically before you. A black robed figure stands mystically before you. *** Range 3 (east) *** A black robed figure stands mystically before you. *** Range 4 (east) *** A black robed figure stands mystically before you. A meditationist walks slowly about chanting mantras. You scan south. *** Range 5 (south) *** (Translucent) (White Aura) Adrierra is here. *** Range 6 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan west. *** Range 2 (west) *** (White Aura) A corrupt warrior lord of the city wanders about. <706hp 550m 385mv> aggressive no opponent Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] (Charmed) A solid shadow that exists only to do its master's bidding is here. A Darkhaven guard stalks the area. <706hp 550m 385mv> aggressive no opponent
s
s Coral Way
[Exits: north east south] A solid shadow walks in. <706hp 550m 384mv> aggressive no opponent
s Coral Way
[Exits: north south] A solid shadow walks in. <706hp 550m 383mv> aggressive no opponent
s Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. A solid shadow walks in. <706hp 550m 382mv> aggressive no opponent Bay Side Road
[Exits: north south] A solid shadow walks in. <706hp 550m 381mv> aggressive no opponent
s
s Bay Side Road
[Exits: north east south] A solid shadow walks in. <706hp 550m 380mv> aggressive no opponent Bay Side Road
[Exits: north south] A Darkhaven guard stalks the area. An assassin is here skulking about. A solid shadow walks in. <706hp 550m 379mv> aggressive no opponent
s
s Bay Side Road
[Exits: north south] A solid shadow walks in. <706hp 550m 378mv> aggressive no opponent An opening in the fog
[Exits: north east south west] A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. A solid shadow walks in. <706hp 550m 377mv> aggressive no opponent
s
s Bay Side Road
[Exits: north south] A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 384mv> aggressive no opponent
s Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 383mv> aggressive no opponent Bay Side Road
[Exits: north south] A solid shadow walks in. <719hp 561m 382mv> aggressive no opponent
scan
where You scan all around. You scan north. *** Range 1 (north) *** A Darkhaven guard stalks the area. *** Range 2 (north) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. *** Range 3 (north) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. *** Range 5 (north) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan south. *** Range 1 (south) *** (White Aura) A fanged cleric wanders the streets aimlessly. <719hp 561m 382mv> aggressive no opponent Players near you in Darkhaven: <PK> Adrierra A long dark trail through the forest <PK> Grugel Wyvern Road <PK> Phahrdrah Bay Side Road <719hp 561m 382mv> aggressive no opponent
n Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 381mv> aggressive no opponent
n
scan Bay Side Road
[Exits: north south] A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 380mv> aggressive no opponent
s You scan all around. You scan north. *** Range 1 (north) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. *** Range 3 (north) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan south. *** Range 1 (south) *** A Darkhaven guard stalks the area. *** Range 3 (south) *** (White Aura) A fanged cleric wanders the streets aimlessly. <719hp 561m 380mv> aggressive no opponent
s Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 379mv> aggressive no opponent
s Bay Side Road
[Exits: north south] A solid shadow walks in. <719hp 561m 378mv> aggressive no opponent Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <719hp 561m 377mv> aggressive no opponent
s
w A secluded road
[Exits: north east west] A solid shadow walks in. <719hp 561m 376mv> aggressive no opponent
w A secluded road
[Exits: east west] A solid shadow walks in. <719hp 561m 375mv> aggressive no opponent
s A dead end
[Exits: east south] A solid shadow walks in. <719hp 561m 374mv> aggressive no opponent
s On the outskirts of town
[Exits: north south] A solid shadow walks in. <719hp 561m 373mv> aggressive no opponent
s On the outskirts of town
[Exits: north south] A solid shadow walks in. <719hp 561m 372mv> aggressive no opponent
e A scenic sight
[Exits: north east] A solid shadow walks in. <719hp 561m 371mv> aggressive no opponent
e A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <719hp 561m 370mv> aggressive no opponent
e A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <719hp 561m 369mv> aggressive no opponent
s A long dark trail through the forest
[Exits: south west] A solid shadow walks in. <719hp 561m 368mv> aggressive no opponent
s A dark trail
[Exits: north south] A solid shadow walks in. <719hp 561m 367mv> aggressive no opponent A dark trail
[Exits: north east] A solid shadow walks in. <719hp 561m 366mv> aggressive no opponent
e
e A forest trail
[Exits: east west] A solid shadow walks in. <719hp 561m 365mv> aggressive no opponent
n A forest trail
[Exits: north west] A solid shadow walks in. <719hp 561m 364mv> aggressive no opponent
e A dark forest trail
[Exits: east south] A solid shadow walks in. <719hp 561m 363mv> aggressive no opponent
s A dark forest trail
[Exits: south west] A solid shadow walks in. <719hp 561m 362mv> aggressive no opponent
s A lone path
[Exits: north south] A solid shadow walks in. <719hp 561m 361mv> aggressive no opponent A lone path
[Exits: north south] A solid shadow walks in. <719hp 561m 360mv> aggressive no opponent Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <719hp 561m 360mv> aggressive no opponent
Adrierra flies north. Adrierra walks north. Adrierra walks north. Adrierra walks north. An illusion of a marine walks north. <719hp 561m 360mv> aggressive no opponent
n
n A lone path
[Exits: north south] A solid shadow walks in. <719hp 561m 359mv> aggressive no opponent
scan A dark forest trail
[Exits: south west] A solid shadow walks in. <719hp 561m 358mv> aggressive no opponent
w You scan all around. You scan south. You scan west. <719hp 561m 358mv> aggressive no opponent
w A dark forest trail
[Exits: east south] A solid shadow walks in. <719hp 561m 357mv> aggressive no opponent
s The entire forest around you seems to be shrouded in evil and darkness. <719hp 561m 357mv> aggressive no opponent
w A forest trail
[Exits: north west] A solid shadow walks in. <719hp 561m 356mv> aggressive no opponent
w A forest trail
[Exits: east west] A solid shadow walks in. <719hp 561m 355mv> aggressive no opponent
n A dark trail
[Exits: north east] A solid shadow walks in. <719hp 561m 354mv> aggressive no opponent
n A dark trail
[Exits: north south] A solid shadow walks in. <719hp 561m 353mv> aggressive no opponent A long dark trail through the forest
[Exits: south west] A solid shadow walks in. <719hp 561m 352mv> aggressive no opponent
w
w A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <719hp 561m 351mv> aggressive no opponent
w A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <719hp 561m 350mv> aggressive no opponent
n A scenic sight
[Exits: north east] A solid shadow walks in. <719hp 561m 349mv> aggressive no opponent
n On the outskirts of town
[Exits: north south] A solid shadow walks in. <719hp 561m 348mv> aggressive no opponent
n On the outskirts of town
[Exits: north south] (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. A solid shadow walks in. <719hp 561m 347mv> aggressive no opponent
e
Adrierra flies north. An illusion of a marine walks north. Adrierra walks north. Adrierra walks north. Adrierra walks north. A dead end
[Exits: east south] (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. A solid shadow walks in. <719hp 561m 346mv> aggressive no opponent
e
Adrierra flies east. Adrierra walks east. Adrierra walks east. Adrierra walks east. An illusion of a marine walks east. A secluded road
[Exits: east west] (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. A solid shadow walks in. <719hp 561m 345mv> aggressive no opponent
n
Adrierra flies east. An illusion of a marine walks east. Adrierra walks east. Adrierra walks east. Adrierra walks east. A secluded road
[Exits: north east west] (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. A solid shadow walks in. <719hp 561m 344mv> aggressive no opponent
n
Adrierra flies east. Adrierra walks east. Adrierra walks east. Adrierra walks east. An illusion of a marine walks east. Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <719hp 561m 343mv> aggressive no opponent
n Bay Side Road
[Exits: north south] A solid shadow walks in. <719hp 561m 342mv> aggressive no opponent Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <719hp 561m 341mv> aggressive no opponent
s
s Bay Side Road
[Exits: north south] A solid shadow walks in. <719hp 561m 340mv> aggressive no opponent Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <719hp 561m 339mv> aggressive no opponent
s
scan A secluded road
[Exits: north east west] A solid shadow walks in. <719hp 561m 338mv> aggressive no opponent You scan all around. You scan north. *** Range 1 (north) *** (White Aura) A fanged cleric wanders the streets aimlessly. *** Range 3 (north) *** A Darkhaven guard stalks the area. *** Range 4 (north) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. *** Range 5 (north) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. You scan east. You scan west. <727hp 584m 385mv> aggressive no opponent Grugel yells 'God of Air, bless me with your power!' <727hp 584m 385mv> aggressive no opponent
look
scan A secluded road The road seems almost small enough to be an alleyway. No one is seen here. This road seems to be a darker, more mysterious part of the city. Over time new knowledge is gained but old secrets are also lost. This part of the city does not look the least bit friendly.
[Exits: north east west] (Charmed) A solid shadow that exists only to do its master's bidding is here. <727hp 584m 385mv> aggressive no opponent You scan all around. You scan north. *** Range 1 (north) *** (White Aura) A fanged cleric wanders the streets aimlessly. *** Range 3 (north) *** A Darkhaven guard stalks the area. *** Range 4 (north) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. *** Range 5 (north) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. You scan east. *** Range 3 (east) *** (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. You scan west. <727hp 584m 385mv> aggressive no opponent
e A secluded road
[Exits: east west] A solid shadow walks in. <727hp 584m 384mv> aggressive no opponent Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. <727hp 584m 384mv> aggressive no opponent
Adrierra flies west. An illusion of a marine walks west. Adrierra walks west. Adrierra walks west. Adrierra walks west. <727hp 584m 384mv> aggressive no opponent
quak
scan The earth trembles beneath your feet! <727hp 569m 384mv> aggressive no opponent
w
scan You scan all around. You scan east. You scan west. <727hp 569m 384mv> aggressive no opponent A secluded road
[Exits: north east west] A solid shadow walks in. <727hp 569m 383mv> aggressive no opponent You scan all around. You scan north. *** Range 1 (north) *** (White Aura) A fanged cleric wanders the streets aimlessly. *** Range 3 (north) *** A Darkhaven guard stalks the area. *** Range 4 (north) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. *** Range 5 (north) *** A Darkhaven guard stalks the area. You scan east. You scan west. <727hp 569m 383mv> aggressive no opponent
where Players near you in Darkhaven: <PK> Adrierra A forest trail <PK> Grugel Wyvern Road <PK> Phahrdrah A secluded road <727hp 569m 383mv> aggressive no opponent
n
n Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <727hp 569m 382mv> aggressive no opponent
where $$ Bay Side Road
[Exits: north south] A solid shadow walks in. <727hp 569m 381mv> aggressive no opponent
n Adrierra A lone path <727hp 569m 381mv> aggressive no opponent Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <727hp 569m 380mv> aggressive no opponent
s
s
s
s Bay Side Road
[Exits: north south] A solid shadow walks in. <727hp 569m 379mv> aggressive no opponent Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <727hp 569m 378mv> aggressive no opponent A secluded road
[Exits: north east west] A solid shadow walks in. <727hp 569m 377mv> aggressive no opponent
w You are pushed away by unseen hands as voices tell you "Go back." <727hp 569m 377mv> aggressive no opponent
w A secluded road
[Exits: east west] A solid shadow walks in. <727hp 569m 376mv> aggressive no opponent
s A dead end
[Exits: east south] A solid shadow walks in. <727hp 569m 375mv> aggressive no opponent
where $$ On the outskirts of town
[Exits: north south] A solid shadow walks in. <727hp 569m 374mv> aggressive no opponent
s
s You didn't find any adrierra. <727hp 569m 374mv> aggressive no opponent On the outskirts of town
[Exits: north south] A solid shadow walks in. <727hp 569m 373mv> aggressive no opponent
e A scenic sight
[Exits: north east] A solid shadow walks in. <727hp 569m 372mv> aggressive no opponent
e
e A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <727hp 569m 371mv> aggressive no opponent A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <727hp 569m 370mv> aggressive no opponent
s A long dark trail through the forest
[Exits: south west] A solid shadow walks in. <727hp 569m 369mv> aggressive no opponent
s
e
e A dark trail
[Exits: north south] A solid shadow walks in. <727hp 569m 368mv> aggressive no opponent
n
e A dark trail
[Exits: north east] A solid shadow walks in. <727hp 569m 367mv> aggressive no opponent A forest trail
[Exits: east west] A solid shadow walks in. <727hp 569m 366mv> aggressive no opponent A forest trail
[Exits: north west] A solid shadow walks in. <727hp 569m 365mv> aggressive no opponent A dark forest trail
[Exits: east south] A solid shadow walks in. <727hp 569m 364mv> aggressive no opponent
s A dark forest trail
[Exits: south west] A solid shadow walks in. <727hp 569m 363mv> aggressive no opponent
s A lone path
[Exits: north south] A solid shadow walks in. <727hp 569m 362mv> aggressive no opponent
s A lone path
[Exits: north south] A solid shadow walks in. <727hp 569m 361mv> aggressive no opponent A lone path
[Exits: north south] A solid shadow walks in. <727hp 569m 360mv> aggressive no opponent
e The entire forest around you seems to be shrouded in evil and darkness. <727hp 569m 360mv> aggressive no opponent
s
e A lone path
[Exits: north east] A solid shadow walks in. <727hp 569m 359mv> aggressive no opponent
e
e An ancient force
[Exits: east west] A solid shadow walks in. <727hp 569m 358mv> aggressive no opponent
e An ancient force
[Exits: east west] A solid shadow walks in. <727hp 569m 357mv> aggressive no opponent An ancient force
[Exits: east west] A solid shadow walks in. <727hp 569m 356mv> aggressive no opponent
d An ancient force
[Exits: west down] A solid shadow walks in. <727hp 569m 355mv> aggressive no opponent Entrance to a Cavern
[Exits: east up] A rotting wooden sign is fixed to the wall. A solid shadow walks in. <727hp 569m 354mv> aggressive no opponent
e
where $$ Inside a Dark Cavern
[Exits: east south west] A slimy creature creeps around searching for something. A solid shadow walks in. <727hp 569m 353mv> aggressive no opponent
s Adrierra A Dark Tunnel <727hp 569m 353mv> aggressive no opponent
s A Pitch Black Corridor
[Exits: north south] A tall creature in robes stands before you. A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 569m 352mv> aggressive no opponent
n Dark Corridor
[Exits: north south] A solid shadow walks in. <727hp 611m 384mv> aggressive no opponent
n A Pitch Black Corridor
[Exits: north south] A tall creature in robes stands before you. A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 611m 383mv> aggressive no opponent
e Inside a Dark Cavern
[Exits: east south west] A slimy creature creeps around searching for something. A solid shadow walks in. <727hp 611m 382mv> aggressive no opponent
e
where $$ A Dark Passageway
[Exits: east west] A solid shadow walks in. <727hp 611m 381mv> aggressive no opponent
n A Bend in the Passageway
[Exits: north west] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 611m 380mv> aggressive no opponent
e Adrierra Hall of Enthema <727hp 611m 380mv> aggressive no opponent A Slimy Cave
[Exits: east south] A solid shadow walks in. <727hp 611m 379mv> aggressive no opponent
s A Narrow Slimy Cavern
[Exits: south west] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 611m 378mv> aggressive no opponent
e A Watery Shaft
[Exits: north east] A solid shadow walks in. <727hp 611m 377mv> aggressive no opponent
e Slimy Water
[Exits: east west] A slimy creature creeps around searching for something. A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 611m 376mv> aggressive no opponent A Dark Tunnel
[Exits: east west] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 611m 375mv> aggressive no opponent
s
quak Alas, you cannot go that way. <727hp 611m 375mv> aggressive no opponent The earth trembles beneath your feet! Your earthquake MANGLES an illithid! An illithid has quite a few wounds. <727hp 596m 375mv> aggressive mob
Your shield absorbs the impact of an illithid's shocking bite easily. Your flame MANGLES an illithid! Your flame MANGLES an illithid! An illithid is DEAD!! An illithid's ear is ripped off of his head. Nycticora gives you 14 gold coins for your sacrifice. <727hp 596m 375mv> aggressive no opponent
e
s
Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. <727hp 596m 375mv> aggressive no opponent
Adrierra flies west. An illusion of a marine walks west. An illusion of a marine walks west. Adrierra walks west. Adrierra walks west. Adrierra walks west. An illusion of a marine walks west. <727hp 596m 375mv> aggressive no opponent Sludgy Hallway
[Exits: south west] A solid shadow walks in. <727hp 596m 374mv> aggressive no opponent Hall of Enthema
[Exits: north south] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 596m 373mv> aggressive no opponent
w
w Alas, you cannot go that way. <727hp 596m 373mv> aggressive no opponent
w Alas, you cannot go that way. <727hp 596m 373mv> aggressive no opponent Alas, you cannot go that way. <727hp 596m 373mv> aggressive no opponent
n
w Sludgy Hallway
[Exits: south west] A solid shadow walks in. <727hp 596m 372mv> aggressive no opponent
w A Dark Tunnel
[Exits: east west] The ripped-off ear of an illithid is lying here. A solid shadow walks in. <727hp 596m 371mv> aggressive no opponent
w Slimy Water
[Exits: east west] A slimy creature creeps around searching for something. A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 596m 370mv> aggressive no opponent
w A Watery Shaft
[Exits: north east] A solid shadow walks in. <727hp 596m 369mv> aggressive no opponent
n
w Alas, you cannot go that way. <727hp 596m 369mv> aggressive no opponent A Narrow Slimy Cavern
[Exits: south west] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 596m 368mv> aggressive no opponent
s
w A Slimy Cave
[Exits: east south] A solid shadow walks in. <727hp 596m 367mv> aggressive no opponent A Bend in the Passageway
[Exits: north west] A slimy illithid lurks here, searching for brains to eat. A solid shadow walks in. <727hp 596m 366mv> aggressive no opponent
w
w A Dark Passageway
[Exits: east west] A solid shadow walks in. <727hp 596m 365mv> aggressive no opponent Inside a Dark Cavern
[Exits: east south west] A slimy creature creeps around searching for something. A solid shadow walks in. <727hp 596m 364mv> aggressive no opponent
where $$ Entrance to a Cavern
[Exits: east up] A rotting wooden sign is fixed to the wall. A solid shadow walks in. <727hp 596m 363mv> aggressive no opponent
u You didn't find any adrierra. <727hp 596m 363mv> aggressive no opponent
w An ancient force
[Exits: west down] A solid shadow walks in. <727hp 596m 362mv> aggressive no opponent
w An ancient force
[Exits: east west] A solid shadow walks in. <727hp 596m 361mv> aggressive no opponent
w An ancient force
[Exits: east west] A solid shadow walks in. <727hp 596m 360mv> aggressive no opponent
w An ancient force
[Exits: east west] A solid shadow walks in. <727hp 596m 359mv> aggressive no opponent
n A lone path
[Exits: north east] A solid shadow walks in. <727hp 596m 358mv> aggressive no opponent
n
n A lone path
[Exits: north south] A solid shadow walks in. <727hp 596m 357mv> aggressive no opponent
n A lone path
[Exits: north south] A solid shadow walks in. <727hp 596m 356mv> aggressive no opponent
n A lone path
[Exits: north south] A solid shadow walks in. <727hp 596m 355mv> aggressive no opponent
w A dark forest trail
[Exits: south west] A solid shadow walks in. <727hp 596m 354mv> aggressive no opponent
s
w The entire forest around you seems to be shrouded in evil and darkness. <727hp 596m 354mv> aggressive no opponent A dark forest trail
[Exits: east south] A solid shadow walks in. <727hp 596m 353mv> aggressive no opponent
w A forest trail
[Exits: north west] A solid shadow walks in. <727hp 596m 352mv> aggressive no opponent A forest trail
[Exits: east west] A solid shadow walks in. <727hp 596m 351mv> aggressive no opponent
n A dark trail
[Exits: north east] A solid shadow walks in. <727hp 596m 350mv> aggressive no opponent
n A dark trail
[Exits: north south] A solid shadow walks in. <727hp 596m 349mv> aggressive no opponent
w
w A long dark trail through the forest
[Exits: south west] A solid shadow walks in. <727hp 596m 348mv> aggressive no opponent
w A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <727hp 596m 347mv> aggressive no opponent A long dark trail through the forest
[Exits: east west] A solid shadow walks in. <727hp 596m 346mv> aggressive no opponent
n
n A scenic sight
[Exits: north east] A solid shadow walks in. <727hp 596m 345mv> aggressive no opponent
where $$ On the outskirts of town
[Exits: north south] A solid shadow walks in. <727hp 596m 344mv> aggressive no opponent
n On the outskirts of town
[Exits: north south] A solid shadow walks in. <727hp 596m 343mv> aggressive no opponent Adrierra Bay Side Road <727hp 596m 343mv> aggressive no opponent
e A dead end
[Exits: east south] A solid shadow walks in. <727hp 596m 342mv> aggressive no opponent
e A secluded road
[Exits: east west] A solid shadow walks in. <727hp 596m 341mv> aggressive no opponent
n A secluded road
[Exits: north east west] A solid shadow walks in. <727hp 596m 340mv> aggressive no opponent
n
n
n Harbor Road
[Exits: north south west] (White Aura) A fanged cleric wanders the streets aimlessly. A solid shadow walks in. A vampiric charmer says 'On the marauder in the Dragon Sea, my apprentice was made a slave.' <727hp 596m 339mv> aggressive no opponent
n
n
n Bay Side Road
[Exits: north south] A solid shadow walks in. <727hp 596m 338mv> aggressive no opponent
n
n Bay Side Road
[Exits: north south west] A Darkhaven guard stalks the area. A solid shadow walks in. <727hp 596m 337mv> aggressive no opponent
where $$ Bay Side Road
[Exits: north south] A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. A solid shadow walks in. <727hp 629m 384mv> aggressive no opponent An opening in the fog
[Exits: north east south west] A Darkhaven guard stalks the area. A solid shadow walks in. <727hp 629m 383mv> aggressive no opponent Bay Side Road
[Exits: north south] A solid shadow walks in. <727hp 629m 382mv> aggressive no opponent Bay Side Road
[Exits: north south] A Darkhaven guard stalks the area. An assassin is here skulking about. A solid shadow walks in. <727hp 629m 381mv> aggressive no opponent
n Bay Side Road
[Exits: north east south] A solid shadow walks in. <727hp 629m 380mv> aggressive no opponent Bay Side Road
[Exits: north south] A solid shadow walks in. <727hp 629m 379mv> aggressive no opponent Adrierra Coral Way <727hp 629m 379mv> aggressive no opponent Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. A solid shadow walks in. <727hp 629m 378mv> aggressive no opponent
n
n Coral Way
[Exits: north south] A solid shadow walks in. <727hp 629m 377mv> aggressive no opponent Coral Way
[Exits: north east south] A solid shadow walks in. <727hp 629m 376mv> aggressive no opponent
n
e Coral Way
[Exits: north east south west] (WANTED) (OUTLAW) Grugel is resting here. A solid shadow walks in. <727hp 629m 375mv> aggressive no opponent
e Larken Road
[Exits: east west] A solid shadow walks in. <727hp 629m 374mv> aggressive no opponent
e Larken Road
[Exits: east west] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <727hp 629m 373mv> aggressive no opponent
n Larken Road
[Exits: north east west] A black robed figure stands mystically before you. A solid shadow walks in. <727hp 629m 372mv> aggressive no opponent
n Entrance of a Lacramose Temple
[Exits: north south] A solid shadow walks in. <727hp 629m 371mv> aggressive no opponent
where $$ A Lacramose Temple
[Exits: east south west] A black robed figure stands mystically before you. A solid shadow walks in. <727hp 629m 370mv> aggressive no opponent
where
s You didn't find any adrierra. <727hp 629m 370mv> aggressive no opponent Players near you in Darkhaven: <PK> Grugel Coral Way <PK> Phahrdrah A Lacramose Temple <727hp 629m 370mv> aggressive no opponent
s Entrance of a Lacramose Temple
[Exits: north south] A solid shadow walks in. <727hp 629m 369mv> aggressive no opponent Larken Road
[Exits: north east west] A black robed figure stands mystically before you. A solid shadow walks in. <727hp 629m 368mv> aggressive no opponent
w
w Larken Road
[Exits: east west] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <727hp 629m 367mv> aggressive no opponent Larken Road
[Exits: east west] A solid shadow walks in. <727hp 629m 366mv> aggressive no opponent
w
n Coral Way
[Exits: north east south west] (WANTED) (OUTLAW) Grugel is resting here. A solid shadow walks in. <727hp 629m 365mv> aggressive no opponent
n Coral Way
[Exits: north south] A solid shadow walks in. <727hp 629m 364mv> aggressive no opponent
n
n Coral Way
[Exits: north south] A solid shadow walks in. <727hp 629m 363mv> aggressive no opponent At the North Gate
[Exits: north south] A solid shadow walks in. <727hp 629m 362mv> aggressive no opponent
n
where $$ Outside the Gates
[Exits: north south] The caravan attendant is here, with caravans for hire. A solid shadow walks in. <727hp 629m 361mv> aggressive no opponent
n Beyond the Gates
[Exits: north south] A solid shadow walks in. <727hp 629m 360mv> aggressive no opponent
n Adrierra A small path <727hp 629m 360mv> aggressive no opponent Haze in the distance
[Exits: north south] A solid shadow walks in. <727hp 629m 359mv> aggressive no opponent Lush, Green Grass
[Exits: south west] A solid shadow walks in. <727hp 629m 358mv> aggressive no opponent
w
w The open plains
[Exits: north east west] A solid shadow walks in. <727hp 629m 357mv> aggressive no opponent
where $$ The Underbrush
[Exits: east west] A foul looking crow crawls around here. A solid shadow walks in. <727hp 629m 356mv> aggressive no opponent
w Adrierra The edge of the Dragon Sea delta <727hp 629m 356mv> aggressive no opponent
w A Tall Grass Field
[Exits: east west] A solid shadow walks in. <727hp 629m 355mv> aggressive no opponent
n Over some fields
[Exits: north east] A foul looking crow crawls around here. A solid shadow walks in. <727hp 629m 354mv> aggressive no opponent
n
n A gravel road
[Exits: north south] A foul looking crow crawls around here. A solid shadow walks in. <727hp 629m 353mv> aggressive no opponent
n A gravel road
[Exits: north south] A foul looking crow crawls around here. A solid shadow walks in. <727hp 629m 352mv> aggressive no opponent
w A small path
[Exits: south west] A solid shadow walks in. <727hp 629m 351mv> aggressive no opponent
w Alas, you cannot go that way. <727hp 629m 351mv> aggressive no opponent
n
n A small path
[Exits: east west] A solid shadow walks in. <727hp 629m 350mv> aggressive no opponent The roar of water
[Exits: north east] A solid shadow walks in. <727hp 629m 349mv> aggressive no opponent
n That isn't a verb I know. <727hp 629m 349mv> aggressive no opponent The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 629m 348mv> aggressive no opponent
n
w The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 629m 347mv> aggressive no opponent Alas, you cannot go that way. <727hp 629m 347mv> aggressive no opponent
disp marine
n They aren't here. <727hp 629m 347mv> aggressive no opponent
w
disp marine A turn in the wilderness
[Exits: south west] A solid shadow walks in. <727hp 629m 346mv> aggressive no opponent
w The end of a bridge
[Exits: east west] A solid shadow walks in. <727hp 629m 345mv> aggressive no opponent
w They aren't here. <727hp 629m 345mv> aggressive no opponent
disp marine An unstable rope bridge
[Exits: east west] (Charmed) A blurry illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) A blurry illusion of a marine guards its master. (Translucent) Adrierra is here. A solid shadow walks in. <727hp 629m 344mv> aggressive no opponent The beginnings to a bridge
[Exits: east west] A foul looking crow crawls around here. A solid shadow walks in. <727hp 629m 343mv> aggressive no opponent
e They aren't here. <727hp 629m 343mv> aggressive no opponent
disp marine An unstable rope bridge
[Exits: east west] A solid shadow walks in. <727hp 629m 342mv> aggressive no opponent
e They aren't here. <727hp 658m 385mv> aggressive no opponent
e The end of a bridge
[Exits: east west] A solid shadow walks in. <727hp 658m 384mv> aggressive no opponent
disp marine A turn in the wilderness
[Exits: south west] A solid shadow walks in. <727hp 658m 383mv> aggressive no opponent
s They aren't here. <727hp 658m 383mv> aggressive no opponent
s The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 658m 382mv> aggressive no opponent
s The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 658m 381mv> aggressive no opponent
e The roar of water
[Exits: north east] A solid shadow walks in. <727hp 658m 380mv> aggressive no opponent
e A small path
[Exits: east west] A solid shadow walks in. <727hp 658m 379mv> aggressive no opponent A small path
[Exits: south west] (Charmed) A blurry illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) A blurry illusion of a marine guards its master. (Translucent) Adrierra is here. A foul looking crow crawls around here. A solid shadow walks in. <727hp 658m 378mv> aggressive no opponent
disp marine An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is dispelled. Ok. <727hp 643m 378mv> aggressive no opponent
disp marine
Adrierra grins evilly. <727hp 643m 378mv> aggressive no opponent
Adrierra walks west. An illusion of a marine walks west. Adrierra walks west. Adrierra walks west. Adrierra walks west. An illusion of a marine walks west. They aren't here. <727hp 643m 378mv> aggressive no opponent
w
disp marine A small path
[Exits: east west] A solid shadow walks in. <727hp 643m 377mv> aggressive no opponent They aren't here. <727hp 643m 377mv> aggressive no opponent
w
w The roar of water
[Exits: north east] A solid shadow walks in. <727hp 643m 376mv> aggressive no opponent
n Alas, you cannot go that way. <727hp 643m 376mv> aggressive no opponent
n The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 643m 375mv> aggressive no opponent
n The edge of the Dragon Sea delta
[Exits: north south] A solid shadow walks in. <727hp 643m 374mv> aggressive no opponent
w A turn in the wilderness
[Exits: south west] A solid shadow walks in. <727hp 643m 373mv> aggressive no opponent
w The end of a bridge
[Exits: east west] A solid shadow walks in. <727hp 643m 372mv> aggressive no opponent
w An unstable rope bridge
[Exits: east west] A solid shadow walks in. <727hp 643m 371mv> aggressive no opponent
w The beginnings to a bridge
[Exits: east west] A foul looking crow crawls around here. A solid shadow walks in. <727hp 643m 370mv> aggressive no opponent
n A marshland
[Exits: north east] A solid shadow walks in. <727hp 643m 369mv> aggressive no opponent
w Dankbark Forest
[Exits: east south west] A solid shadow walks in. <727hp 643m 368mv> aggressive no opponent
n Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. A solid shadow walks in. <727hp 643m 367mv> aggressive no opponent
w
n Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. A solid shadow walks in. <727hp 643m 366mv> aggressive no opponent
w Dankbark Forest
[Exits: east west] A solid shadow walks in. <727hp 643m 365mv> aggressive no opponent
n Alas, you cannot go that way. <727hp 643m 365mv> aggressive no opponent Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. A solid shadow walks in. <727hp 643m 364mv> aggressive no opponent
n Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. A solid shadow walks in. A fire giant outlaw glances at a solid shadow A fire giant outlaw says 'Have you seen any ... humans around?' A fire giant outlaw licks his lips and smiles, showing off his elongated fangs. <727hp 643m 363mv> aggressive no opponent
w Dankbark Forest
[Exits: north south west] A solid shadow walks in. <727hp 643m 362mv> aggressive no opponent
w Entrance to Dankbark Forest
[Exits: east west] A solid shadow walks in. <727hp 643m 361mv> aggressive no opponent
w A Path Between Ancient Trees
[Exits: east west] A solid shadow walks in. <727hp 643m 360mv> aggressive no opponent
where $$
w A Moss Covered Path
[Exits: east west] A slender woman in fine leather combs the bushes for blackberries. A solid shadow walks in. <727hp 643m 359mv> aggressive no opponent Adrierra A Moss Covered Path <727hp 643m 359mv> aggressive no opponent
disp marine A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 643m 358mv> aggressive no opponent
s They aren't here. <727hp 643m 358mv> aggressive no opponent
s A Moss Covered Path
[Exits: north south] A slender woman in fine leather combs the bushes for blackberries. A red-headed woman in fine leather sets snares for intruders. A solid shadow walks in. <727hp 643m 357mv> aggressive no opponent A Moss Covered Path
[Exits: north west] (Translucent) (White Aura) Gi'astu the spirit of the forest is here. A small orange fox is here. A solid shadow walks in. <727hp 643m 356mv> aggressive no opponent
w
w A Moss Covered Path
[Exits: east south west] A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 643m 355mv> aggressive no opponent
n A Moss Covered Path
[Exits: north east] A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 643m 354mv> aggressive no opponent
w A Moss Covered Path
[Exits: south west] A solid shadow walks in. <727hp 643m 353mv> aggressive no opponent
w A Moss Covered Path
[Exits: north east west] A solid shadow walks in. <727hp 643m 352mv> aggressive no opponent
s A Moss Covered Path
[Exits: east south west] A solid shadow walks in. <727hp 643m 351mv> aggressive no opponent
n A Wide Path
[Exits: north south] A huge black and white mottled wolf is here. A solid shadow walks in. <727hp 643m 350mv> aggressive no opponent
w
w A Moss Covered Path
[Exits: east south west] A solid shadow walks in. <727hp 643m 349mv> aggressive no opponent
where $$ A Moss Covered Path
[Exits: east west] A solid shadow walks in. <727hp 685m 385mv> aggressive no opponent
w
w A Moss Covered Path
[Exits: east west] A solid shadow walks in. <727hp 685m 384mv> aggressive no opponent
s Adrierra A Moss Covered Path <727hp 685m 384mv> aggressive no opponent A Moss Covered Path
[Exits: north east south] A small orange fox is here. A solid shadow walks in. <727hp 685m 383mv> aggressive no opponent
w
A brown nkni walks in. <727hp 685m 383mv> aggressive no opponent Alas, you cannot go that way. <727hp 685m 383mv> aggressive no opponent You manage to squeeze your way southward. Among Trees
[Exits: north west] A solid shadow walks in. <727hp 685m 382mv> aggressive no opponent You manage to squeeze your way westward. Among Trees
[Exits: east west] A solid shadow walks in. <727hp 685m 381mv> aggressive no opponent
e
n
where $$ You manage to squeeze your way eastward. Among Trees
[Exits: north west] A solid shadow walks in. <727hp 685m 380mv> aggressive no opponent
n You manage to squeeze your way northward. A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. A small orange fox is here. A solid shadow walks in. <727hp 685m 379mv> aggressive no opponent Adrierra A Moss Covered Path <727hp 685m 379mv> aggressive no opponent A Moss Covered Path
[Exits: north south west] A solid shadow walks in. <727hp 685m 378mv> aggressive no opponent
n
n A Moss Covered Path
[Exits: north south] A solid shadow walks in. <727hp 685m 377mv> aggressive no opponent
n A Moss Covered Path
[Exits: south west] A red-headed woman in fine leather sets snares for intruders. A solid shadow walks in. <727hp 685m 376mv> aggressive no opponent
w
n Alas, you cannot go that way. <727hp 685m 376mv> aggressive no opponent A Moss Covered Path
[Exits: north east] A hairy wildman in fine leather is following tracks along the path. A solid shadow walks in. <727hp 685m 375mv> aggressive no opponent
n A Moss Covered Path
[Exits: north south] A solid shadow walks in. <727hp 685m 374mv> aggressive no opponent
where $$
w A Moss Covered Path
[Exits: south west] A solid shadow walks in. <727hp 685m 373mv> aggressive no opponent
w Adrierra A Small Hole <727hp 685m 373mv> aggressive no opponent
w A Square Clearing
[Exits: east south west] A huge black and white mottled wolf is here. A solid shadow walks in. <727hp 685m 372mv> aggressive no opponent
w
w A Moss Covered Path
[Exits: east west up] A small fox is here. A solid shadow walks in. <727hp 685m 371mv> aggressive no opponent
w A Moss Covered Path
[Exits: east west] A solid shadow walks in. <727hp 685m 370mv> aggressive no opponent
disp marine A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 685m 369mv> aggressive no opponent Alas, you cannot go that way. <727hp 685m 369mv> aggressive no opponent Alas, you cannot go that way. <727hp 685m 369mv> aggressive no opponent
n They aren't here. <727hp 685m 369mv> aggressive no opponent
disp marine A Small Hole
[Exits: south] (Charmed) A blurry illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. A solid shadow walks in. <727hp 685m 368mv> aggressive no opponent The gate closes as you break Adrierra's concentration. An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is dispelled. Ok. <727hp 670m 368mv> aggressive no opponent
disp marine An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is dispelled. Ok. <727hp 655m 368mv> aggressive no opponent
disp marine They aren't here. <727hp 655m 368mv> aggressive no opponent
s A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 655m 367mv> aggressive no opponent Adrierra walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <727hp 655m 367mv> aggressive no opponent
murder $$ They aren't here. <727hp 655m 367mv> aggressive no opponent
e
e
A brown nkni walks in. <727hp 655m 367mv> aggressive no opponent A Moss Covered Path
[Exits: east west] A solid shadow walks in. <727hp 655m 366mv> aggressive no opponent A Moss Covered Path
[Exits: east west up] A brown nkni is here, wandering lazily about. A small fox is here. A solid shadow walks in. <727hp 655m 365mv> aggressive no opponent
e A Square Clearing
[Exits: east south west] (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. A huge black and white mottled wolf is here. A solid shadow walks in. <727hp 655m 364mv> aggressive no opponent
e
s A Moss Covered Path
[Exits: south west] A solid shadow walks in. <727hp 655m 363mv> aggressive no opponent A Moss Covered Path
[Exits: north south] A solid shadow walks in. <727hp 655m 362mv> aggressive no opponent
n
w A Moss Covered Path
[Exits: south west] A solid shadow walks in. <727hp 676m 384mv> aggressive no opponent A Square Clearing
[Exits: east south west] A huge black and white mottled wolf is here. A solid shadow walks in. <727hp 676m 383mv> aggressive no opponent
w
where $$ A Moss Covered Path
[Exits: east west up] A brown nkni is here, wandering lazily about. A small fox is here. A solid shadow walks in. <727hp 676m 382mv> aggressive no opponent
w
w Adrierra A Moss Covered Path <727hp 676m 382mv> aggressive no opponent A Moss Covered Path
[Exits: east west] A solid shadow walks in. <727hp 676m 381mv> aggressive no opponent
s A ray of light shines down briefly nearby, then vanishes. <727hp 676m 381mv> aggressive no opponent A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. A brown nkni is here, wandering lazily about. A solid shadow walks in. <727hp 676m 380mv> aggressive no opponent
s A Moss Covered Path
[Exits: north south] A solid shadow walks in. <727hp 676m 379mv> aggressive no opponent
w A Moss Covered Path
[Exits: north west] A solid shadow walks in. <727hp 676m 378mv> aggressive no opponent A Moss Covered Path
[Exits: east west] (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. A hairy wildman in fine leather is following tracks along the path. A solid shadow walks in. <727hp 676m 377mv> aggressive no opponent
quak The earth trembles beneath your feet! Adrierra shatters into tiny fragments of glass. Adrierra shatters into tiny fragments of glass. Adrierra shatters into tiny fragments of glass. Your earthquake *** DEMOLISHES *** a wild-man! A wild-man has a few scratches. <727hp 661m 377mv> aggressive dual_wield
fle
fle
You block a wild-man's attack with your shield. Your flame MASSACRES a wild-man! A solid shadow's slash MASSACRES a wild-man! A wild-man has some small wounds and bruises. <727hp 661m 377mv> aggressive dual_wield You flee from combat! You generate a field of fear in your wake. Why would you turn on your own creation? A wild-man cowers in abject terror! The hairs on a wild-man's body stand on end. A Moss Covered Path
[Exits: east south] <727hp 661m 376mv> aggressive no opponent You aren't fighting anyone. <727hp 661m 376mv> aggressive no opponent
scan You scan all around. You scan east. *** Range 1 (east) *** (Charmed) A solid shadow is here, fighting a wild-man. A wild-man is here, fighting a solid shadow. You scan south. *** Range 2 (south) *** A small fox is here. A rotund man in fine leather forages in the forest. <727hp 661m 376mv> aggressive no opponent
s
s A Moss Covered Path
[Exits: north south] <727hp 661m 375mv> aggressive no opponent
where $$ A Moss Covered Path
[Exits: north east west] A small fox is here. A rotund man in fine leather forages in the forest. <727hp 661m 374mv> aggressive no opponent
e You didn't find any adrierra. <727hp 661m 374mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] A dim and servantile kerit is here, carrying a heavy load. A lanky young man is here, looking somewhat lost. A hairy wildman in fine leather is following tracks along the path. A slender woman in fine leather combs the bushes for blackberries. <727hp 661m 373mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] A huge black and white mottled wolf is here. <727hp 661m 372mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] A huge black and white mottled wolf is here. <727hp 661m 371mv> aggressive no opponent
where A Moss Covered Path
[Exits: east west] <727hp 661m 370mv> aggressive no opponent
e Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <727hp 661m 370mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] <727hp 661m 369mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] An undead butterfly is here, fluttering blindly about. A small fox is here. <727hp 661m 368mv> aggressive no opponent
s A Moss Covered Path
[Exits: north south west] <727hp 661m 367mv> aggressive no opponent
e A Moss Covered Path
[Exits: north east south] A small orange fox is here. <727hp 661m 366mv> aggressive no opponent
e A Moss Covered Path
[Exits: east west] A brown nkni is here, wandering lazily about. <727hp 661m 365mv> aggressive no opponent A Moss Covered Path
[Exits: east west] <727hp 661m 364mv> aggressive no opponent
e A Moss Covered Path
[Exits: east south west] A huge black and white mottled wolf is here. <727hp 661m 363mv> aggressive no opponent
e A Moss Covered Path
[Exits: north east west] <727hp 661m 362mv> aggressive no opponent
e
s A Moss Covered Path
[Exits: south west] <727hp 661m 361mv> aggressive no opponent
e A Moss Covered Path
[Exits: north east] <727hp 661m 360mv> aggressive no opponent
e A Moss Covered Path
[Exits: east south west] A brown nkni is here, wandering lazily about. A brown nkni is here, wandering lazily about. <727hp 661m 359mv> aggressive no opponent
where A Moss Covered Path
[Exits: north west] <727hp 661m 358mv> aggressive no opponent
n Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <727hp 661m 358mv> aggressive no opponent
n A Moss Covered Path
[Exits: north south] A small orange fox is here. A slender woman in fine leather combs the bushes for blackberries. A red-headed woman in fine leather sets snares for intruders. <727hp 661m 357mv> aggressive no opponent
e A Moss Covered Path
[Exits: north east south] A brown nkni is here, wandering lazily about. <727hp 661m 356mv> aggressive no opponent
e
e A Moss Covered Path
[Exits: east west] A slender woman in fine leather combs the bushes for blackberries. <727hp 661m 355mv> aggressive no opponent
e A Path Between Ancient Trees
[Exits: east west] <727hp 661m 354mv> aggressive no opponent
where Entrance to Dankbark Forest
[Exits: east west] <727hp 661m 353mv> aggressive no opponent Dankbark Forest
[Exits: north south west] <727hp 661m 352mv> aggressive no opponent Players near you in Dankbark Forest: <PK> Phahrdrah Dankbark Forest <727hp 661m 352mv> aggressive no opponent
s
s Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <727hp 661m 351mv> aggressive no opponent Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <727hp 661m 350mv> aggressive no opponent
e
e Dankbark Forest
[Exits: east west] <727hp 661m 349mv> aggressive no opponent Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. A fire giant outlaw glances at you A fire giant outlaw says 'Have you seen any ... humans around?' A fire giant outlaw licks his lips and smiles, showing off his elongated fangs. <727hp 661m 348mv> aggressive no opponent
The white aura around your body fades. <727hp 709m 385mv> aggressive no opponent
sanc You are surrounded by a white aura. <727hp 634m 385mv> aggressive no opponent
s
e
s Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <727hp 634m 384mv> aggressive no opponent Dankbark Forest
[Exits: east south west] <727hp 634m 383mv> aggressive no opponent A marshland
[Exits: north east] <727hp 634m 382mv> aggressive no opponent
<727hp 634m 382mv> evasive no opponent
e
where The beginnings to a bridge
[Exits: east west] <727hp 634m 381mv> evasive no opponent
e An unstable rope bridge
[Exits: east west] A foul looking crow crawls around here. <727hp 634m 380mv> evasive no opponent Players near you in Outerlimits: <PK> Phahrdrah An unstable rope bridge <727hp 634m 380mv> evasive no opponent The end of a bridge
[Exits: east west] <727hp 634m 379mv> evasive no opponent
e
s A turn in the wilderness
[Exits: south west] <727hp 634m 378mv> evasive no opponent
s The edge of the Dragon Sea delta
[Exits: north south] <727hp 634m 377mv> evasive no opponent The edge of the Dragon Sea delta
[Exits: north south] <727hp 634m 376mv> evasive no opponent
gt Thats so funny
s You tell your group 'Thats so funny.' <727hp 634m 376mv> evasive no opponent
e The roar of water
[Exits: north east] <727hp 634m 375mv> evasive no opponent
e
where A small path
[Exits: east west] <727hp 634m 374mv> evasive no opponent
s A small path
[Exits: south west] <727hp 634m 373mv> evasive no opponent
s Players near you in Outerlimits: <PK> Phahrdrah A small path <727hp 634m 373mv> evasive no opponent
s A gravel road
[Exits: north south] A foul looking crow crawls around here. <727hp 634m 372mv> evasive no opponent A gravel road
[Exits: north south] <727hp 634m 371mv> evasive no opponent
e Over some fields
[Exits: north east] A foul looking crow crawls around here. A foul looking crow crawls around here. <727hp 634m 370mv> evasive no opponent
e A Tall Grass Field
[Exits: east west] <727hp 634m 369mv> evasive no opponent
where The Underbrush
[Exits: east west] A foul looking crow crawls around here. <727hp 634m 368mv> evasive no opponent
e Players near you in Outerlimits: <PK> Phahrdrah The Underbrush <727hp 634m 368mv> evasive no opponent
e The open plains
[Exits: north east west] <727hp 634m 367mv> evasive no opponent
s Lush, Green Grass
[Exits: south west] <727hp 634m 366mv> evasive no opponent
s Haze in the distance
[Exits: north south] <727hp 634m 365mv> evasive no opponent
s Beyond the Gates
[Exits: north south] <727hp 651m 385mv> evasive no opponent
where Outside the Gates
[Exits: north south] The caravan attendant is here, with caravans for hire. <727hp 651m 384mv> evasive no opponent
s Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 651m 384mv> evasive no opponent
s At the North Gate
[Exits: north south] <727hp 651m 383mv> evasive no opponent
where Coral Way
[Exits: north south] <727hp 651m 382mv> evasive no opponent
s Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Coral Way <727hp 651m 382mv> evasive no opponent
s Coral Way
[Exits: north south] <727hp 651m 381mv> evasive no opponent
where Coral Way
[Exits: north east south west] <727hp 651m 380mv> evasive no opponent Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Coral Way <727hp 651m 380mv> evasive no opponent
look
s Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 651m 380mv> evasive no opponent
s Coral Way
[Exits: north east south] <727hp 651m 379mv> evasive no opponent
s Coral Way
[Exits: north south] <727hp 651m 378mv> evasive no opponent Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <727hp 651m 377mv> evasive no opponent
scan You scan all around. You scan north. You scan south. *** Range 3 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. *** Range 5 (south) *** A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. *** Range 6 (south) *** A haggard looking pirate is in search of booty. A Darkhaven guard stalks the area. You scan west. *** Range 1 (west) *** A Darkhaven guard stalks the area. A Darkhaven guard stalks the area. *** Range 3 (west) *** An assassin is here skulking about. *** Range 5 (west) *** (WANTED) (OUTLAW) Grugel is resting here. A meditationist walks slowly about chanting mantras. *** Range 6 (west) *** A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <727hp 651m 377mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 651m 377mv> evasive no opponent
look
scan Dravanoth Way This street was created of the finest brick. Very regal looking compared to that of the other streets. Some sort of public hall lies to the near west and to the distant east you see a plain looking fountain. The buildings here are tall and narrow. Citizens look out from their homes through the window - they look very scared. Despite the regal outlook of things here, poverty is distinctly present.
[Exits: north south west] A slimy looking fountain is here. <727hp 651m 377mv> evasive no opponent You scan all around. You scan north. You scan south. *** Range 3 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. *** Range 5 (south) *** A haggard looking pirate is in search of booty. A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. *** Range 6 (south) *** A Darkhaven guard stalks the area. You scan west. *** Range 1 (west) *** A Darkhaven guard stalks the area. A Darkhaven guard stalks the area. *** Range 3 (west) *** An assassin is here skulking about. *** Range 5 (west) *** (WANTED) (OUTLAW) Grugel is resting here. A meditationist walks slowly about chanting mantras. *** Range 6 (west) *** A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <727hp 651m 377mv> evasive no opponent
Grugel tells the group 'I usually windmill.' <727hp 671m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 671m 385mv> evasive no opponent
af You are affected by the following: Spell: sanctuary : lasts for 5 hours Spell: dark shroud : lasts for 15 hours Spell: protection : modifies save vs spell by 1 for 13 hours Skill: warcry : modifies save vs afflictive by 6 for 3 hours : modifies hitroll by 6 for 3 hours Spell: detect magic : lasts for 8 hours : modifies hitroll by 6 for 7 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 47 hours <727hp 671m 385mv> evasive no opponent
Grugel tells the group 'Pop illusions.' <727hp 671m 385mv> evasive no opponent
gt I though quake, but I have a better way, I just have too many tools You tell your group 'I though quake, but I have a better way, I just have too many tools.' <727hp 671m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 671m 385mv> evasive no opponent
The sun slowly disappears in the west. <727hp 688m 385mv> evasive no opponent
<727hp 688m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 688m 385mv> evasive no opponent
<727hp 688m 385mv> evasive no opponent
The night has begun. <727hp 712m 385mv> evasive no opponent
look
Grugel tells the group 'She said I'm a slave to you.' <727hp 712m 385mv> evasive no opponent
where Dravanoth Way This street was created of the finest brick. Very regal looking compared to that of the other streets. Some sort of public hall lies to the near west and to the distant east you see a plain looking fountain. The buildings here are tall and narrow. Citizens look out from their homes through the window - they look very scared. Despite the regal outlook of things here, poverty is distinctly present.
[Exits: north south west] A slimy looking fountain is here. <727hp 712m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 712m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
Grugel tells the group 'Adrierra that is.' <727hp 712m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
where
Grugel tells the group 'And I'm here just to protect you.' Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
look
where Dravanoth Way This street was created of the finest brick. Very regal looking compared to that of the other streets. Some sort of public hall lies to the near west and to the distant east you see a plain looking fountain. The buildings here are tall and narrow. Citizens look out from their homes through the window - they look very scared. Despite the regal outlook of things here, poverty is distinctly present.
[Exits: north south west] A slimy looking fountain is here. <727hp 712m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Grugel Town Square <PK> Phahrdrah Dravanoth Way <727hp 712m 385mv> evasive no opponent
Grugel tells the group 'Makes me giggle.' <727hp 712m 385mv> evasive no opponent
You are thirsty. <727hp 757m 385mv> evasive no opponent
drink tank
drink tank
drink tank You drink water from a bottomless tankard. <727hp 757m 385mv> evasive no opponent You drink water from a bottomless tankard. <727hp 757m 385mv> evasive no opponent
where You drink water from a bottomless tankard. Your thirst is quenched. <727hp 757m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Grugel At the North Gate <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 757m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
gt She keeps running through Timeran though, thats a dangerous place.
where You tell your group 'She keeps running through Timeran though, thats a dangerous place.' <727hp 757m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
af
where You are affected by the following: Spell: sanctuary : lasts for 2 hours Spell: dark shroud : lasts for 12 hours Spell: protection : modifies save vs spell by 1 for 10 hours Skill: warcry : modifies save vs afflictive by 6 for 0 hours : modifies hitroll by 6 for 0 hours Spell: detect magic : lasts for 5 hours : modifies hitroll by 6 for 4 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 44 hours <727hp 757m 385mv> evasive no opponent
Grugel tells the group 'She just confuses slavery with loyalty to a friend.' Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 757m 385mv> evasive no opponent
Grugel tells the group 'Aye.' <727hp 757m 385mv> evasive no opponent
Your warcry wears off. <727hp 776m 385mv> evasive no opponent
look
where Dravanoth Way This street was created of the finest brick. Very regal looking compared to that of the other streets. Some sort of public hall lies to the near west and to the distant east you see a plain looking fountain. The buildings here are tall and narrow. Citizens look out from their homes through the window - they look very scared. Despite the regal outlook of things here, poverty is distinctly present.
[Exits: north south west] A slimy looking fountain is here. <727hp 776m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 776m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 776m 385mv> evasive no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 776m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 776m 385mv> evasive no opponent
where
n Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 776m 385mv> evasive no opponent Coral Way
[Exits: north south] <727hp 776m 384mv> evasive no opponent
n Coral Way
[Exits: north east south] <727hp 776m 383mv> evasive no opponent
n
where Coral Way
[Exits: north east south west] <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
who [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 776m 382mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
look Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
sc
where
/@============================================================- | \ | Phahrdrah the Holy Shaman, adherent of Nycticora | | Adherent of the Order of Trickery | | Rank Overseer of [LEGION], 38 years old (426 hours). | | | | Race: Quasit Hometown: Darkhaven Health: 727/727 | | Sex: Male Alignment: Evil Mana: 776/999 | | Class: Shaman Ethos: Chaotic Move: 382/385 | \ -------------------------------------------/ | | | Streng: 16 (16+0) Rating: Superb Weight: 232/290 | | Intell: 24 (24+0) Level: 50 Pracs: 5 | | Wisdom: 20 (20+0) Exp tnl: 21600 Trains: 0 | | Dexter: 22 (22+0) Guildpoint: 2 (12/m) Items: 32/36 | | Consti: 16 (16+0) Gold: 7846 Wimpy: 0 hp | | Luck: Fortunate Hunger: [****-] Thirst: [*****] | | | | Condition: A few cuts and bruises | ------------------------------------------ \ / | | Armor Vs Pierce: 211 Saving Throws | | Hitroll: 16 Vs Bash: 226 Afflictive: 105 | | Damroll: 40 Vs Slash: 230 Maledictive: 94 | | Vs Magic: 177 Mental: 101 | \==========================================================-/ You are affected by the following: Spell: sanctuary : lasts for 1 hours Spell: dark shroud : lasts for 11 hours Spell: protection : modifies save vs spell by 1 for 9 hours Spell: detect magic : lasts for 4 hours : modifies hitroll by 6 for 3 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 43 hours <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
where
Grugel tells the group 'If trelanya was being attacked by you and someone else I'd be in her group instead.' <727hp 776m 382mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 776m 382mv> evasive no opponent
look Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 776m 382mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
look
where
Grugel tells the group 'I tried to explain that but nobody listens.' Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 802m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 802m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 802m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 802m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 802m 385mv> evasive no opponent Grugel tells the group 'Don't let narak catch you.' Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 5 [LEGION] The lands shall be held under the cold grip of shadows. There are 5 characters on; the most on this past month was 12. <727hp 802m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 802m 385mv> evasive no opponent
who [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 5 [LEGION] The lands shall be held under the cold grip of shadows. There are 5 characters on; the most on this past month was 12. <727hp 802m 385mv> evasive no opponent
The white aura around your body fades. <727hp 828m 385mv> evasive no opponent
st You are already standing. <727hp 828m 385mv> evasive no opponent
sanc You are surrounded by a white aura. <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
eq You are using: <used as light> a deflective saint's candle of shielding <worn on finger> (Humming) 'Nezzruhziazan', the Band of the Tarantula <worn on finger> (Magical) (Glowing) (Humming) a mystical ring of apparition <worn around neck> (Glowing) (Humming) a scarab of death <worn around neck> (Glowing) (Humming) a scarab of death <worn on head> an emerald-green fur felt hat <worn on ear> a small sardonyx encompassed in gold <worn on torso> (Magical) thick, harrowing robes <worn on arms> (Humming) striped sleeves of the tiger <worn on hands> a deflective digging gloves <worn on legs> (Magical) (Glowing) shimmering leg plates of the Deep Sea Dragon <worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots <worn as shield> (Glowing) (Humming) the warshield of Gonturan <worn about body> (Magical) (Glowing) (Humming) a major globe of invulnerability <worn about waist> (Magical) (Glowing) a mystical iron belt intertwined with gold fibers <worn around wrist> (Glowing) (Humming) a bracer of torment <worn around wrist> (Glowing) (Humming) a bracer of torment <wielded> a smoldering black mace <floating nearby> a devilish imp <tattooed> a black hand marked with a pentagram <727hp 753m 385mv> evasive no opponent
who [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 5 [LEGION] The lands shall be held under the cold grip of shadows. There are 5 characters on; the most on this past month was 12. <727hp 753m 385mv> evasive no opponent
sc
where
/@============================================================- | \ | Phahrdrah the Holy Shaman, adherent of Nycticora | | Adherent of the Order of Trickery | | Rank Overseer of [LEGION], 38 years old (426 hours). | | | | Race: Quasit Hometown: Darkhaven Health: 727/727 | | Sex: Male Alignment: Evil Mana: 753/999 | | Class: Shaman Ethos: Chaotic Move: 385/385 | \ -------------------------------------------/ | | | Streng: 16 (16+0) Rating: Superb Weight: 232/290 | | Intell: 24 (24+0) Level: 50 Pracs: 5 | | Wisdom: 20 (20+0) Exp tnl: 21600 Trains: 0 | | Dexter: 22 (22+0) Guildpoint: 2 (12/m) Items: 32/36 | | Consti: 16 (16+0) Gold: 7846 Wimpy: 0 hp | | Luck: Fortunate Hunger: [****-] Thirst: [*****] | | | | Condition: A few cuts and bruises | ------------------------------------------ \ / | | Armor Vs Pierce: 211 Saving Throws | | Hitroll: 16 Vs Bash: 226 Afflictive: 105 | | Damroll: 40 Vs Slash: 230 Maledictive: 94 | | Vs Magic: 177 Mental: 101 | \==========================================================-/ You are affected by the following: Spell: sanctuary : lasts for 8 hours Spell: dark shroud : lasts for 9 hours Spell: protection : modifies save vs spell by 1 for 7 hours Spell: detect magic : lasts for 2 hours : modifies hitroll by 6 for 1 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 41 hours <727hp 753m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 753m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 753m 385mv> evasive no opponent
where
look Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 385mv> evasive no opponent
n Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 807m 385mv> evasive no opponent Coral Way
[Exits: north south] <727hp 807m 384mv> evasive no opponent
n
n Coral Way
[Exits: north south] <727hp 807m 383mv> evasive no opponent
n At the North Gate
[Exits: north south] <727hp 807m 382mv> evasive no opponent
n Outside the Gates
[Exits: north south] The caravan attendant is here, with caravans for hire. <727hp 807m 381mv> evasive no opponent
where Beyond the Gates
[Exits: north south] <727hp 807m 380mv> evasive no opponent
n Players near you in Outerlimits: <PK> Phahrdrah Beyond the Gates <727hp 807m 380mv> evasive no opponent
n Haze in the distance
[Exits: north south] <727hp 807m 379mv> evasive no opponent
where Lush, Green Grass
[Exits: south west] <727hp 807m 378mv> evasive no opponent
s Players near you in Outerlimits: <PK> Phahrdrah Lush, Green Grass <727hp 807m 378mv> evasive no opponent
s Haze in the distance
[Exits: north south] <727hp 807m 377mv> evasive no opponent
s Beyond the Gates
[Exits: north south] <727hp 807m 376mv> evasive no opponent Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 807m 375mv> evasive no opponent
s
where At the North Gate
[Exits: (north) south] <727hp 807m 374mv> evasive no opponent
s Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <727hp 807m 374mv> evasive no opponent
where Coral Way
[Exits: north south] <727hp 807m 373mv> evasive no opponent
s Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 373mv> evasive no opponent Coral Way
[Exits: north south] <727hp 807m 372mv> evasive no opponent
s
where Coral Way
[Exits: north east south west] <727hp 807m 371mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> evasive no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 807m 371mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
who [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 807m 371mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
where
look Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 807m 371mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 807m 371mv> active no opponent
who
where [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 848m 385mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
look Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 848m 385mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where
look Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
look
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] <727hp 848m 385mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 848m 385mv> active no opponent
armo You feel someone protecting you. <727hp 843m 385mv> active no opponent
where Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 843m 385mv> active no opponent
n
n Coral Way
[Exits: north south] <727hp 843m 384mv> active no opponent Coral Way
[Exits: north south] <727hp 843m 383mv> active no opponent
who [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 6 [LEGION] The lands shall be held under the cold grip of shadows. There are 6 characters on; the most on this past month was 12. <727hp 843m 383mv> active no opponent
n
n At the North Gate
[Exits: (north) south] <727hp 843m 382mv> active no opponent
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 843m 381mv> active no opponent Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 843m 381mv> active no opponent
s
s At the North Gate
[Exits: (north) south] <727hp 843m 380mv> active no opponent
s Coral Way
[Exits: north south] <727hp 843m 379mv> active no opponent
where Coral Way
[Exits: north south] <727hp 843m 378mv> active no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 843m 378mv> active no opponent
s
w Coral Way
[Exits: north east south west] <727hp 843m 377mv> active no opponent
w Larken Road
[Exits: east west] A Darkhaven guard stalks the area. <727hp 843m 376mv> active no opponent Larken Road
[Exits: north east west] A meditationist walks slowly about chanting mantras. (White Aura) A corrupt warrior lord of the city wanders about. <727hp 843m 375mv> active no opponent
w
s Larken Road
[Exits: east south] <727hp 843m 374mv> active no opponent
s A large alley
[Exits: north south] A sneaky thief is here, stealing your gold purse. <727hp 843m 373mv> active no opponent
w
You can no longer sense magical auras. <727hp 874m 385mv> active no opponent A large alley
[Exits: north west] <727hp 874m 384mv> active no opponent
w A large alley
[Exits: east west] <727hp 874m 383mv> active no opponent
s Wyvern Road
[Exits: north east south] <727hp 874m 382mv> active no opponent
s Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <727hp 874m 381mv> active no opponent Flourantine Way
[Exits: north south west] A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. <727hp 874m 380mv> active no opponent
s
s Flourantine Way
[Exits: north south west] A meditationist walks slowly about chanting mantras. <727hp 874m 379mv> active no opponent
s Flourantine Way
[Exits: north east south] <727hp 874m 378mv> active no opponent Flourantine Way
[Exits: north south] <727hp 874m 377mv> active no opponent
s
w An opening in the fog
[Exits: north east south west] A Darkhaven guard stalks the area. <727hp 874m 376mv> active no opponent
w
w Misty Lane
[Exits: east south west] An assassin is here skulking about. <727hp 874m 375mv> active no opponent Misty Lane
[Exits: north east west] <727hp 874m 374mv> active no opponent
where
w Misty Lane
[Exits: east west] <727hp 874m 373mv> active no opponent
w Players near you in Darkhaven: <PK> Phahrdrah Misty Lane <727hp 874m 373mv> active no opponent Gateway to Darkhaven
[Exits: north east south west] The Herald Bulletin Board gleams majestically in the middle of the square. A crumbled sign is standing here. <727hp 874m 372mv> active no opponent
w Within the docks
[Exits: east west] An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 874m 371mv> active no opponent Within the docks
[Exits: east west] <727hp 874m 370mv> active no opponent
w
s A Boating Dock
[Exits: north east south] <727hp 874m 369mv> active no opponent
s Along the harbor
[Exits: north south] A malevolent looking mariner beams a vicious smile at you. <727hp 874m 368mv> active no opponent
w
where A Boating Dock
[Exits: north east south west] An old boat is barely staying afloat here. An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 874m 367mv> active no opponent Calm Blue Water
[Exits: east west] <727hp 874m 366mv> active no opponent
e Players near you in Dragon Sea: <PK> Phahrdrah Calm Blue Water <727hp 874m 366mv> calm no opponent A Boating Dock
[Exits: north east south west] An old boat is barely staying afloat here. An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 874m 365mv> calm no opponent
where
n Players near you in Darkhaven: <PK> Phahrdrah A Boating Dock <727hp 874m 365mv> calm no opponent
n Along the harbor
[Exits: north south] A malevolent looking mariner beams a vicious smile at you. <727hp 874m 364mv> calm no opponent
e A Boating Dock
[Exits: north east south] <727hp 874m 363mv> calm no opponent
e Within the docks
[Exits: east west] <727hp 874m 362mv> calm no opponent Within the docks
[Exits: east west] An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 874m 361mv> calm no opponent
e
where Gateway to Darkhaven
[Exits: north east south west] The Herald Bulletin Board gleams majestically in the middle of the square. A crumbled sign is standing here. <727hp 874m 360mv> calm no opponent
e Players near you in Darkhaven: <PK> Phahrdrah Gateway to Darkhaven <727hp 874m 360mv> calm no opponent
e Misty Lane
[Exits: east west] <727hp 874m 359mv> calm no opponent
e Misty Lane
[Exits: north east west] <727hp 874m 358mv> calm no opponent
e Misty Lane
[Exits: east south west] An assassin is here skulking about. <727hp 874m 357mv> calm no opponent
n An opening in the fog
[Exits: north east south west] A Darkhaven guard stalks the area. <727hp 874m 356mv> calm no opponent
n Flourantine Way
[Exits: north south] <727hp 874m 355mv> calm no opponent Flourantine Way
[Exits: north east south] <727hp 874m 354mv> calm no opponent
n
n Flourantine Way
[Exits: north south west] A meditationist walks slowly about chanting mantras. <727hp 874m 353mv> calm no opponent Flourantine Way
[Exits: north south west] A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. <727hp 874m 352mv> calm no opponent
n Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <727hp 874m 351mv> calm no opponent
e
e Dravanoth Way
[Exits: east south west] <727hp 874m 350mv> calm no opponent
e
e Dravanoth Way
[Exits: east south west] An assassin is here skulking about. <727hp 874m 349mv> calm no opponent Dravanoth Way
[Exits: north east west] A Darkhaven guard stalks the area. <727hp 874m 348mv> calm no opponent
e
where Dravanoth Way
[Exits: north east west] A broken fruit cart is here, filled with rotting fruit. A Darkhaven guard stalks the area. <727hp 874m 347mv> calm no opponent
n Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <727hp 874m 346mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 874m 346mv> calm no opponent
n Coral Way
[Exits: north south] <727hp 874m 345mv> calm no opponent
n Coral Way
[Exits: north east south] <727hp 874m 344mv> calm no opponent
where Coral Way
[Exits: north east south west] <727hp 874m 343mv> calm no opponent
n Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 874m 343mv> calm no opponent
n Coral Way
[Exits: north south] <727hp 874m 342mv> calm no opponent
n Coral Way
[Exits: north south] <727hp 874m 341mv> calm no opponent
where At the North Gate
[Exits: (north) south] <727hp 874m 340mv> calm no opponent
n Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <727hp 874m 340mv> calm no opponent
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 874m 339mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 874m 339mv> calm no opponent Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 874m 339mv> calm no opponent
n
n Beyond the Gates
[Exits: north south] The night is about to end. <727hp 916m 385mv> calm no opponent Haze in the distance
[Exits: north south] <727hp 916m 384mv> calm no opponent
who [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 916m 384mv> calm no opponent
co 'lo' defender
where A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Adrierra A Defender potion is carried by Trogm the brewmaster A Defender potion is carried by Vinnie the Shopkeeper A Defender potion is carried by Tinieblas the stablemaster A Defender potion is carried by Fenril, the shopkeeper <727hp 896m 384mv> calm no opponent Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 896m 384mv> calm no opponent
co 'lo' herb A dark black herb is carried by Trelanya A dark black herb is carried by Trelanya A dark black herb is carried by Trelanya A dark black herb is carried by Trelanya A dark black herb is carried by Grugel A dark black herb is carried by Grugel A dark black herb is carried by Grugel A dark black herb is carried by Grugel A dark black herb is carried by Grugel A dark black herb is carried by Grugel A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah [Hit Return to continue]
A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Phahrdrah A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A dark black herb is carried by Waliwyn A pure white herb is carried by Caersynna A cloud herb is carried by Caersynna A cloud herb is carried by Caersynna A pure white herb is carried by Caersynna A pure white herb is carried by Caersynna A herb-crusted steak is carried by Mereth the cook A dark black herb is in Nature's Sanctuary A dark black herb is in A Grassy Field [Hit Return to continue]
A dark black herb is in A Grassy Field A dark black herb is in A Grassy Field A dark black herb is in The sunny field A dark black herb is in Path by a Stream A dark black herb is in Path by a Stream A pure white herb is in The eastern shore of Clearwater Lake A pure white herb is in Amongst Tall Weeds A pure white herb is in Amongst the Weeds A pure white herb is in Amongst the Weeds A reddish herb is in An ornate room <727hp 876m 384mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 876m 384mv> calm no opponent
who [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 876m 384mv> calm no opponent
The day has begun. <727hp 909m 385mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 909m 385mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 909m 385mv> calm no opponent
who [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 909m 385mv> calm no opponent
st
look
where You are already standing. <727hp 909m 385mv> calm no opponent Haze in the distance Gray fog seems to lift from nowhere in particular totally obscuring the view in front of you. The noises of what could be a city seems to come from within. You can go back from where the path came from or you can continue.
[Exits: north south] <727hp 909m 385mv> calm no opponent Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 909m 385mv> calm no opponent
s
s Beyond the Gates
[Exits: north south] <727hp 909m 384mv> calm no opponent
s Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 909m 383mv> calm no opponent
where At the North Gate
[Exits: (north) south] <727hp 909m 382mv> calm no opponent
s Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <727hp 909m 382mv> calm no opponent
s Coral Way
[Exits: north south] <727hp 909m 381mv> calm no opponent
where Coral Way
[Exits: north south] <727hp 909m 380mv> calm no opponent
s Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 909m 380mv> calm no opponent
s Coral Way
[Exits: north east south west] <727hp 909m 379mv> calm no opponent Coral Way
[Exits: north east south] <727hp 909m 378mv> calm no opponent
s
where Coral Way
[Exits: north south] <727hp 909m 377mv> calm no opponent
s Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 909m 377mv> calm no opponent
s Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <727hp 909m 376mv> calm no opponent Bay Side Road
[Exits: north south] <727hp 909m 375mv> calm no opponent
s
where Bay Side Road
[Exits: north east south] <727hp 909m 374mv> calm no opponent
s
s Players near you in Darkhaven: <PK> Phahrdrah Bay Side Road <727hp 909m 374mv> calm no opponent Bay Side Road
[Exits: north south] A Darkhaven guard stalks the area. An assassin is here skulking about. <727hp 909m 373mv> calm no opponent
where Bay Side Road
[Exits: north south] <727hp 909m 372mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah Bay Side Road <727hp 909m 372mv> calm no opponent
s
where An opening in the fog
[Exits: north east south west] A haggard looking pirate is in search of booty. A female prostitute gives you a lusty look. A Darkhaven guard stalks the area. <727hp 909m 371mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah An opening in the fog <727hp 909m 371mv> calm no opponent
who [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 909m 371mv> calm no opponent
n
n Bay Side Road
[Exits: north south] <727hp 909m 370mv> calm no opponent
n Bay Side Road
[Exits: north south] A Darkhaven guard stalks the area. An assassin is here skulking about. <727hp 909m 369mv> calm no opponent
n Bay Side Road
[Exits: north east south] <727hp 909m 368mv> calm no opponent
where Bay Side Road
[Exits: north south] <727hp 909m 367mv> calm no opponent
n Players near you in Darkhaven: <PK> Phahrdrah Bay Side Road <727hp 909m 367mv> calm no opponent
where Dravanoth Way
[Exits: north south west] A slimy looking fountain is here. <727hp 909m 366mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah Dravanoth Way <727hp 909m 366mv> calm no opponent
n
n Coral Way
[Exits: north south] <727hp 909m 365mv> calm no opponent
n Coral Way
[Exits: north east south] <727hp 909m 364mv> calm no opponent
n Coral Way
[Exits: north east south west] <727hp 909m 363mv> calm no opponent
n Coral Way
[Exits: north south] <727hp 909m 362mv> calm no opponent
where Coral Way
[Exits: north south] <727hp 909m 361mv> calm no opponent
n Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 909m 361mv> calm no opponent
n At the North Gate
[Exits: (north) south] The sun rises in the east. Lightning flashes in the sky. <727hp 941m 385mv> calm no opponent
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 941m 384mv> calm no opponent
n Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 941m 384mv> calm no opponent
n Beyond the Gates
[Exits: north south] <727hp 941m 383mv> calm no opponent
where Haze in the distance
[Exits: north south] <727hp 941m 382mv> calm no opponent
s Players near you in Outerlimits: <PK> Phahrdrah Haze in the distance <727hp 941m 382mv> calm no opponent
s Beyond the Gates
[Exits: north south] <727hp 941m 381mv> calm no opponent
s Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 941m 380mv> calm no opponent
where At the North Gate
[Exits: (north) south] <727hp 941m 379mv> calm no opponent
s Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <727hp 941m 379mv> calm no opponent
s Coral Way
[Exits: north south] <727hp 941m 378mv> calm no opponent Coral Way
[Exits: north south] <727hp 941m 377mv> calm no opponent
s
where Coral Way
[Exits: north east south west] <727hp 941m 376mv> calm no opponent
w Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 941m 376mv> calm no opponent
w Larken Road
[Exits: east west] A Darkhaven guard stalks the area. <727hp 941m 375mv> calm no opponent
w Larken Road
[Exits: north east west] A meditationist walks slowly about chanting mantras. (White Aura) A corrupt warrior lord of the city wanders about. <727hp 941m 374mv> calm no opponent
s Larken Road
[Exits: east south] <727hp 941m 373mv> calm no opponent
s A large alley
[Exits: north south] A sneaky thief is here, stealing your gold purse. <727hp 941m 372mv> calm no opponent
where A large alley
[Exits: north west] <727hp 941m 371mv> calm no opponent
w Players near you in Darkhaven: <PK> Phahrdrah A large alley <727hp 941m 371mv> calm no opponent
w A large alley
[Exits: east west] <727hp 941m 370mv> calm no opponent
s Wyvern Road
[Exits: north east south] <727hp 941m 369mv> calm no opponent
s Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <727hp 941m 368mv> calm no opponent
s Flourantine Way
[Exits: north south west] A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. <727hp 941m 367mv> calm no opponent
s Flourantine Way
[Exits: north south west] A meditationist walks slowly about chanting mantras. <727hp 941m 366mv> calm no opponent
s Flourantine Way
[Exits: north east south] <727hp 941m 365mv> calm no opponent
s Flourantine Way
[Exits: north south] <727hp 941m 364mv> calm no opponent
where An opening in the fog
[Exits: north east south west] A Darkhaven guard stalks the area. <727hp 941m 363mv> calm no opponent
w Players near you in Darkhaven: <PK> Phahrdrah An opening in the fog <727hp 941m 363mv> calm no opponent
w Misty Lane
[Exits: east south west] An assassin is here skulking about. <727hp 941m 362mv> calm no opponent
w Misty Lane
[Exits: north east west] <727hp 941m 361mv> calm no opponent
w Misty Lane
[Exits: east west] <727hp 941m 360mv> calm no opponent
w Gateway to Darkhaven
[Exits: north east south west] The Herald Bulletin Board gleams majestically in the middle of the square. A crumbled sign is standing here. <727hp 941m 359mv> calm no opponent
w Within the docks
[Exits: east west] An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 941m 358mv> calm no opponent
where Within the docks
[Exits: east west] <727hp 941m 357mv> calm no opponent
w Players near you in Darkhaven: <PK> Phahrdrah Within the docks <727hp 941m 357mv> calm no opponent
s A Boating Dock
[Exits: north east south] <727hp 941m 356mv> calm no opponent
s Along the harbor
[Exits: north south] A malevolent looking mariner beams a vicious smile at you. <727hp 941m 355mv> calm no opponent
w A Boating Dock
[Exits: north east south west] An old boat is barely staying afloat here. An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 941m 354mv> calm no opponent
where Calm Blue Water
[Exits: east west] <727hp 941m 353mv> calm no opponent
e Players near you in Dragon Sea: <PK> Phahrdrah Calm Blue Water <727hp 941m 353mv> calm no opponent A Boating Dock
[Exits: north east south west] An old boat is barely staying afloat here. An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 941m 352mv> calm no opponent
n
n Along the harbor
[Exits: north south] A malevolent looking mariner beams a vicious smile at you. <727hp 941m 351mv> calm no opponent
where A Boating Dock
[Exits: north east south] <727hp 941m 350mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah A Boating Dock <727hp 941m 350mv> calm no opponent
e
e Within the docks
[Exits: east west] <727hp 941m 349mv> calm no opponent
e Within the docks
[Exits: east west] An old man is sitting here with his bait and fishing pole trying to catch his next meal. <727hp 941m 348mv> calm no opponent
e Gateway to Darkhaven
[Exits: north east south west] The Herald Bulletin Board gleams majestically in the middle of the square. A crumbled sign is standing here. <727hp 941m 347mv> calm no opponent
e Misty Lane
[Exits: east west] <727hp 941m 346mv> calm no opponent
e Misty Lane
[Exits: north east west] <727hp 941m 345mv> calm no opponent
where Misty Lane
[Exits: east south west] An assassin is here skulking about. <727hp 941m 344mv> calm no opponent
n Players near you in Darkhaven: <PK> Phahrdrah Misty Lane <727hp 941m 344mv> calm no opponent The thick fog hides obscures your path in that direction. <727hp 941m 344mv> calm no opponent
e An opening in the fog
[Exits: north east south west] A Darkhaven guard stalks the area. <727hp 941m 343mv> calm no opponent
n
n Flourantine Way
[Exits: north south] <727hp 941m 342mv> calm no opponent Flourantine Way
[Exits: north east south] <727hp 941m 341mv> calm no opponent
n
n Flourantine Way
[Exits: north south west] A meditationist walks slowly about chanting mantras. <727hp 941m 340mv> calm no opponent
n Flourantine Way
[Exits: north south west] A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. <727hp 941m 339mv> calm no opponent
n Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <727hp 941m 338mv> calm no opponent
e
e Wyvern Road
[Exits: north east south] <727hp 941m 337mv> calm no opponent
n
e A large alley
[Exits: east west] <727hp 941m 336mv> calm no opponent A large alley
[Exits: north west] <727hp 976m 384mv> calm no opponent
n
e A large alley
[Exits: north south] A sneaky thief is here, stealing your gold purse. <727hp 976m 383mv> calm no opponent
where Old, crumbled buildings spill their decaying bricks into your path. <727hp 976m 383mv> calm no opponent Larken Road
[Exits: east south] <727hp 976m 382mv> calm no opponent
e Larken Road
[Exits: north east west] A meditationist walks slowly about chanting mantras. (White Aura) A corrupt warrior lord of the city wanders about. <727hp 976m 381mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah Larken Road <727hp 976m 381mv> calm no opponent Larken Road
[Exits: east west] A Darkhaven guard stalks the area. <727hp 976m 380mv> calm no opponent
e
where Coral Way
[Exits: north east south west] <727hp 976m 379mv> calm no opponent
n
n Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 976m 379mv> calm no opponent Coral Way
[Exits: north south] <727hp 976m 378mv> calm no opponent
n Coral Way
[Exits: north south] <727hp 976m 377mv> calm no opponent
n At the North Gate
[Exits: (north) south] <727hp 976m 376mv> calm no opponent
where
n Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 976m 375mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 976m 375mv> calm no opponent Beyond the Gates
[Exits: north south] <727hp 976m 374mv> calm no opponent
n Players near you in Outerlimits: <PK> Phahrdrah Beyond the Gates <727hp 976m 374mv> calm no opponent
who Haze in the distance
[Exits: north south] <727hp 976m 373mv> calm no opponent
n [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 976m 373mv> calm no opponent
where Lush, Green Grass
[Exits: south west] <727hp 976m 372mv> calm no opponent
w Players near you in Outerlimits: <PK> Phahrdrah Lush, Green Grass <727hp 976m 372mv> calm no opponent The open plains
[Exits: north east west] <727hp 976m 371mv> calm no opponent
w The Underbrush
[Exits: east west] <727hp 976m 370mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah The Underbrush <727hp 976m 370mv> calm no opponent
who
where [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <727hp 976m 370mv> calm no opponent Players near you in Outerlimits: <PK> Phahrdrah The Underbrush <727hp 976m 370mv> calm no opponent
e The open plains
[Exits: north east west] <727hp 976m 369mv> calm no opponent
e
You feel less protected. <727hp 999m 385mv> calm no opponent Lush, Green Grass
[Exits: south west] <727hp 999m 384mv> calm no opponent
s
s Haze in the distance
[Exits: north south] <727hp 999m 383mv> calm no opponent
s Beyond the Gates
[Exits: north south] <727hp 999m 382mv> calm no opponent Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 999m 381mv> calm no opponent
s
where At the North Gate
[Exits: (north) south] <727hp 999m 380mv> calm no opponent Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <727hp 999m 380mv> calm no opponent
prot You feel aligned with darkness. <727hp 964m 380mv> calm no opponent
where
where
where Players near you in Darkhaven: <PK> Adrierra A large alley <PK> Phahrdrah At the North Gate <727hp 964m 380mv> calm no opponent Players near you in Darkhaven: <PK> Adrierra A large alley <PK> Phahrdrah At the North Gate <727hp 964m 380mv> calm no opponent
n Players near you in Darkhaven: <PK> Adrierra A large alley <PK> Phahrdrah At the North Gate <727hp 964m 380mv> calm no opponent Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 964m 379mv> calm no opponent
where Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <727hp 964m 379mv> calm no opponent
af You are affected by the following: Spell: protection : modifies save vs spell by 1 for 24 hours Spell: armor : modifies armor class by 20 for 18 hours Spell: sanctuary : lasts for 0 hours Spell: dark shroud : lasts for 1 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 33 hours <727hp 964m 379mv> calm no opponent
n
n Beyond the Gates
[Exits: north south] <727hp 964m 378mv> calm no opponent
n Haze in the distance
[Exits: north south] <727hp 964m 377mv> calm no opponent Lush, Green Grass
[Exits: south west] <727hp 964m 376mv> calm no opponent
<727hp 944m 376mv> calm no opponent
war You feel righteous as you yell out your warcry. You yell 'Lord of Anguish, consume my soul with your unholy might!' <727hp 914m 376mv> calm no opponent
s
s Haze in the distance
[Exits: north south] <727hp 914m 375mv> calm no opponent Beyond the Gates
[Exits: north south] <727hp 914m 374mv> calm no opponent
s Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 914m 373mv> calm no opponent
s
s At the North Gate
[Exits: (north) south] <727hp 914m 372mv> calm no opponent
where Coral Way
[Exits: north south] <727hp 914m 371mv> calm no opponent
s Players near you in Darkhaven: <PK> Adrierra Larken Road <PK> Phahrdrah Coral Way <727hp 914m 371mv> calm no opponent
s Coral Way
[Exits: north south] <727hp 914m 370mv> calm no opponent
scan Coral Way
[Exits: north east south west] <727hp 914m 369mv> calm no opponent You scan all around. You scan north. You scan east. *** Range 2 (east) *** (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Invis) (Translucent) (White Aura) Adrierra is here. A black robed figure stands mystically before you. *** Range 3 (east) *** A black robed figure stands mystically before you. A black robed figure stands mystically before you. *** Range 4 (east) *** A meditationist walks slowly about chanting mantras. You scan south. *** Range 6 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan west. *** Range 1 (west) *** A Darkhaven guard stalks the area. *** Range 2 (west) *** A meditationist walks slowly about chanting mantras. (White Aura) A corrupt warrior lord of the city wanders about. <727hp 914m 369mv> calm no opponent
Adrierra flies in. An illusion of a marine walks in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <727hp 914m 369mv> calm no opponent
Adrierra flies east. Adrierra walks east. Adrierra walks east. Adrierra walks east. An illusion of a marine walks east. An illusion of a marine walks east. An illusion of a marine walks east. <727hp 914m 369mv> calm no opponent
w Larken Road
[Exits: east west] A Darkhaven guard stalks the area. <727hp 914m 368mv> calm no opponent
scan You scan all around. You scan east. *** Range 3 (east) *** A black robed figure stands mystically before you. *** Range 4 (east) *** (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. A black robed figure stands mystically before you. A black robed figure stands mystically before you. *** Range 5 (east) *** A meditationist walks slowly about chanting mantras. You scan west. *** Range 1 (west) *** A meditationist walks slowly about chanting mantras. (White Aura) A corrupt warrior lord of the city wanders about. <727hp 914m 368mv> calm no opponent
e Coral Way
[Exits: north east south west] <727hp 914m 367mv> calm no opponent
look
Adrierra flies in. An illusion of a marine walks in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <727hp 914m 367mv> calm no opponent Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north east south west] (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Invis) (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Invis) (Translucent) (White Aura) Adrierra is here. The lightning has stopped. The white aura around your body fades. <727hp 927m 385mv> calm no opponent Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra fades into existence. Adrierra's colour spray decimates you! Adrierra is in excellent condition. <701hp 927m 385mv> evasive two_handed
af You are affected by the following: Skill: warcry : modifies save vs afflictive by 6 for 24 hours : modifies hitroll by 6 for 24 hours : modifies hitroll by 6 for 55 hours Spell: protection : modifies save vs spell by 1 for 23 hours Spell: armor : modifies armor class by 20 for 17 hours Spell: dark shroud : lasts for 0 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 32 hours Adrierra is in excellent condition. <701hp 927m 385mv> evasive two_handed
fle
fle
fle
fle
You swing right through Adrierra's blurred image. Adrierra's smash mauls you. Adrierra's smash mauls you. An illusion of a marine's smash MASSACRES you! You block an illusion of a marine's attack with your shield. You thrust an illusion of a marine's smash aside in a skillful parry. You parry an illusion of a marine's smash. You parry an illusion of a marine's smash. An illusion of a marine's smash MASSACRES you! An illusion of a marine's smash MASSACRES you! An illusion of a marine's smash MASSACRES you! Adrierra is in excellent condition. <381hp 927m 385mv> evasive two_handed
fle You flee from combat! You generate a field of fear in your wake. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. An illusion of a marine cowers in abject terror! An illusion of a marine cowers in abject terror! Adrierra cowers in abject terror! Larken Road
[Exits: east west] <381hp 927m 384mv> aggressive no opponent You aren't fighting anyone. <381hp 927m 384mv> aggressive no opponent You aren't fighting anyone. <381hp 927m 384mv> aggressive no opponent
e You aren't fighting anyone. <381hp 927m 384mv> aggressive no opponent
e You aren't fighting anyone. <381hp 927m 384mv> aggressive no opponent Larken Road
[Exits: east west] A black robed figure stands mystically before you. <381hp 927m 383mv> aggressive no opponent Larken Road
[Exits: north east west] A black robed figure stands mystically before you. <381hp 927m 382mv> aggressive no opponent
n
n Entrance of a Lacramose Temple
[Exits: north south] A black robed figure stands mystically before you. <381hp 927m 381mv> aggressive no opponent
w A Lacramose Temple
[Exits: east south west] <381hp 927m 380mv> aggressive no opponent
n A Lacramose Temple
[Exits: north east] A black robed figure stands mystically before you. A Darkhaven guard stalks the area. A black robed figure stands mystically before you. <381hp 927m 379mv> aggressive no opponent
n Of Darkened Ivory
[Exits: north east south] A black robed figure stands mystically before you. <381hp 927m 378mv> aggressive no opponent
e The Holylight
[Exits: east south] <381hp 927m 377mv> aggressive no opponent
e A Tainted Room
[Exits: east west] <381hp 927m 376mv> aggressive no opponent
d A Deadend
[Exits: west down] A black robed figure stands mystically before you. A black robed figure stands mystically before you. <381hp 927m 375mv> aggressive no opponent
sanc Entrance to the Mausoleum
[Exits: east up] (White Aura) A Shadowdemon stands here chained to a titanium post in the ground. A Shadowdemon Guardian snarls at you, then returns to its slumber. <381hp 927m 374mv> aggressive no opponent
[LEGION] an occultist: 'Adrierra has entered the Lacramose Temple.' You are surrounded by a white aura. <381hp 852m 374mv> aggressive no opponent
s Alas, you cannot go that way. <381hp 852m 374mv> aggressive no opponent
cucr You feel a lot better! <429hp 827m 374mv> aggressive no opponent
cucr You feel a lot better! <476hp 802m 374mv> aggressive no opponent
cucr You feel a lot better! <520hp 777m 374mv> aggressive no opponent
cucr You feel a lot better! <571hp 752m 374mv> aggressive no opponent
Adrierra tells you 'That's amusing.' <571hp 752m 374mv> aggressive no opponent
cucr
The dark shroud around you vanishes. You feel once again able to grant life to your shadow. <577hp 775m 385mv> aggressive no opponent You feel a lot better! <617hp 750m 385mv> aggressive no opponent
Grugel tells the group 'I'm going to depart I think.' <617hp 750m 385mv> aggressive no opponent
reply Sucks when it happens to you eh You tell Adrierra 'Sucks when it happens to you eh.' <617hp 750m 385mv> aggressive no opponent
where Players near you in Legion Fortress: <PK> Adrierra Of Darkened Gemstones <PK> Phahrdrah Entrance to the Mausoleum <617hp 750m 385mv> aggressive no opponent
af You are affected by the following: Spell: sanctuary : lasts for 7 hours Skill: warcry : modifies save vs afflictive by 6 for 23 hours : modifies hitroll by 6 for 23 hours : modifies hitroll by 6 for 54 hours Spell: protection : modifies save vs spell by 1 for 22 hours Spell: armor : modifies armor class by 20 for 16 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 31 hours <617hp 750m 385mv> aggressive no opponent
co solid
where You give life to your shadow! A solid shadow now follows you. <617hp 650m 385mv> aggressive no opponent
af Players near you in Legion Fortress: <PK> Adrierra Of Darkened Gemstones <PK> Phahrdrah Entrance to the Mausoleum <617hp 650m 385mv> aggressive no opponent You are affected by the following: Spell: sanctuary : lasts for 7 hours Skill: warcry : modifies save vs afflictive by 6 for 23 hours : modifies hitroll by 6 for 23 hours : modifies hitroll by 6 for 54 hours Spell: protection : modifies save vs spell by 1 for 22 hours Spell: armor : modifies armor class by 20 for 16 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 31 hours <617hp 650m 385mv> aggressive no opponent
u
w A Deadend
[Exits: west down] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <617hp 650m 384mv> aggressive no opponent
w A Tainted Room
[Exits: east west] A solid shadow walks in. <617hp 650m 383mv> aggressive no opponent
s The Holylight
[Exits: east south] A solid shadow walks in. <617hp 650m 382mv> aggressive no opponent
s Of Darkened Ivory
[Exits: north east south] A Darkhaven guard stalks the area. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. A black robed figure stands mystically before you. A solid shadow walks in. <617hp 650m 381mv> aggressive no opponent
e Adrierra flies north. An illusion of a marine walks north. An illusion of a marine walks north. An illusion of a marine walks north. Adrierra walks north. Adrierra walks north. Adrierra walks north. <630hp 686m 385mv> aggressive no opponent A Lacramose Temple
[Exits: north east] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 384mv> aggressive no opponent A Lacramose Temple
[Exits: east south west] A solid shadow walks in. <630hp 686m 383mv> aggressive no opponent
w
<630hp 686m 383mv> aggressive no opponent
w A Lacramose Temple
[Exits: north east] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 382mv> aggressive no opponent
n A silver moon encased in gold and ivory embedded in the wall blocks your path. <630hp 686m 382mv> aggressive no opponent
n Of Darkened Ivory
[Exits: north east south] (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. A Darkhaven guard stalks the area. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 381mv> aggressive no opponent
Adrierra flies south. An illusion of a marine walks south. An illusion of a marine walks south. An illusion of a marine walks south. Adrierra walks south. Adrierra walks south. Adrierra walks south. The Holylight
[Exits: east south] A solid shadow walks in. <630hp 686m 380mv> aggressive no opponent
s
s Of Darkened Ivory
[Exits: north east south] A Darkhaven guard stalks the area. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 379mv> aggressive no opponent
disp marine [LEGION] an occultist: 'Adrierra has left the Lacramose Temple.' <630hp 686m 379mv> aggressive no opponent A Lacramose Temple
[Exits: north east] A black robed figure stands mystically before you. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 378mv> aggressive no opponent
e They aren't here. <630hp 686m 378mv> aggressive no opponent
s A Lacramose Temple
[Exits: east south west] A solid shadow walks in. <630hp 686m 377mv> aggressive no opponent
s Entrance of a Lacramose Temple
[Exits: north south] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 376mv> aggressive no opponent Larken Road
[Exits: north east west] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 375mv> aggressive no opponent
w
w
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. An illusion of a marine walks in. Larken Road
[Exits: east west] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 374mv> aggressive no opponent
e Larken Road
[Exits: east west] A solid shadow walks in. <630hp 686m 373mv> aggressive no opponent Larken Road
[Exits: east west] (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 372mv> aggressive no opponent
e Adrierra flies west. Adrierra walks west. Adrierra walks west. Adrierra walks west. An illusion of a marine walks west. An illusion of a marine walks west. An illusion of a marine walks west. <630hp 686m 372mv> aggressive no opponent
e Larken Road
[Exits: north east west] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 371mv> aggressive no opponent
w Larken Road
[Exits: south west] A meditationist walks slowly about chanting mantras. A solid shadow walks in. <630hp 686m 370mv> aggressive no opponent
w Larken Road
[Exits: north east west] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 369mv> aggressive no opponent
w Larken Road
[Exits: east west] A black robed figure stands mystically before you. A solid shadow walks in. <630hp 686m 368mv> aggressive no opponent
disp marine Larken Road
[Exits: east west] (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. A solid shadow walks in. <630hp 686m 367mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine returns to normal size. Ok. An illusion of a marine's smash maims you! Your shield wobbles and barely deflects an illusion of a marine's smash. You parry an illusion of a marine's smash with an easy flourish. An illusion of a marine is in excellent condition. <597hp 671m 367mv> aggressive mob A solid shadow yells 'Help! I am being attacked by an illusion of a marine!' An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine's smash MASSACRES a solid shadow! A solid shadow yells 'Help! I am being attacked by an illusion of a marine!' An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine is in excellent condition. <597hp 671m 367mv> aggressive mob
Your flame MASSACRES an illusion of a marine! An illusion of a marine awkwardly parries your flame with a loud clang. A solid shadow's slash misses an illusion of a marine. An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine's smash MASSACRES a solid shadow! An illusion of a marine's smash MASSACRES a solid shadow! You thrust an illusion of a marine's smash aside in a skillful parry. An illusion of a marine's smash maims you! Your shield jolts under an illusion of a marine's smash, but holds. An illusion of a marine has a few scratches. <564hp 671m 367mv> aggressive mob
fle
fle
Adrierra utters the words, 'ejsruqahz'. An illusion of a marine has a few scratches. <564hp 671m 367mv> aggressive mob You flee from combat! You generate a field of fear in your wake. Why would you turn on your own creation? Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. Larken Road
[Exits: east west] A black robed figure stands mystically before you. <564hp 671m 366mv> aggressive no opponent You aren't fighting anyone. <564hp 671m 366mv> aggressive no opponent
disp marine They aren't here. <564hp 671m 366mv> aggressive no opponent
w
disp marine
A solid shadow yells 'Help! I am being attacked by an illusion of a marine!' A solid shadow yells 'Help! I am being attacked by an illusion of a marine!' A solid shadow yells 'Help! I am being attacked by an illusion of a marine!' A solid shadow stops following you. <564hp 671m 366mv> aggressive no opponent Larken Road
[Exits: east west] <564hp 671m 365mv> aggressive no opponent
w They aren't here. <564hp 671m 365mv> aggressive no opponent
disp marine Coral Way
[Exits: north east south west] The sliced-off leg of a solid shadow is lying here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. <564hp 671m 364mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is no longer moving so quickly. An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. <564hp 656m 364mv> aggressive no opponent
disp marine
Adrierra utters the words, 'eugszr waouq'. You yell 'Die! Adrierra, you sorcerous dog!' Your flame MUTILATES Adrierra! Adrierra has a few scratches. <564hp 656m 364mv> aggressive two_handed
Your flame maims Adrierra! You parry Adrierra's smash. You parry an illusion of a marine's smash. You block an illusion of a marine's attack with your shield. You block an illusion of a marine's attack with your shield. You thrust an illusion of a marine's smash aside in a skillful parry. You block an illusion of a marine's attack with your shield. You parry an illusion of a marine's smash. Adrierra has a few scratches. <564hp 656m 364mv> aggressive two_handed An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. Adrierra has a few scratches. <564hp 641m 364mv> aggressive two_handed
disp marine
Your flame maims Adrierra! Adrierra's smash misses you. You parry Adrierra's smash. An illusion of a marine's smash maims you! An illusion of a marine's smash maims you! Your shield wobbles and barely deflects an illusion of a marine's smash. Adrierra has some small wounds and bruises. <498hp 641m 364mv> aggressive two_handed
The white aura around Adrierra fades. Adrierra has some small wounds and bruises. <509hp 665m 385mv> aggressive two_handed
Adrierra has fled! Adrierra flies north. Adrierra walks north. Adrierra walks north. Adrierra walks north. An illusion of a marine has a few scratches. <509hp 665m 385mv> aggressive mob An illusion of a marine is no longer moving so quickly. An illusion of a marine is dispelled. Ok. 4 ion of a marine has a few scratches. <509hp 650m 385mv> aggressive mob
murder $$
scan They aren't here. <509hp 650m 385mv> aggressive no opponent You scan all around. You scan north. You scan east. *** Range 2 (east) *** A black robed figure stands mystically before you. *** Range 3 (east) *** A black robed figure stands mystically before you. *** Range 4 (east) *** A meditationist walks slowly about chanting mantras. You scan south. *** Range 3 (south) *** A Darkhaven guard stalks the area. *** Range 6 (south) *** A Darkhaven guard stalks the area. An assassin is here skulking about. You scan west. *** Range 1 (west) *** (White Aura) A corrupt warrior lord of the city wanders about. A Darkhaven guard stalks the area. *** Range 2 (west) *** A meditationist walks slowly about chanting mantras. <509hp 650m 385mv> aggressive no opponent
n
n Coral Way
[Exits: north south] <509hp 650m 384mv> aggressive no opponent
where $$ Coral Way
[Exits: north south] <509hp 650m 383mv> aggressive no opponent
n You didn't find any adrierra. <509hp 650m 383mv> aggressive no opponent
n At the North Gate
[Exits: (north) south] <509hp 650m 382mv> aggressive no opponent
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <509hp 650m 381mv> aggressive no opponent
n Players near you in Outerlimits: <PK> Adrierra A wilderness trail <PK> Phahrdrah Outside the Gates <509hp 650m 381mv> aggressive no opponent
n Beyond the Gates
[Exits: north south] <509hp 650m 380mv> aggressive no opponent
n Haze in the distance
[Exits: north south] <509hp 650m 379mv> aggressive no opponent
scan Lush, Green Grass
[Exits: south west] <509hp 650m 378mv> aggressive no opponent
w You scan all around. You scan south. *** Range 3 (south) *** The caravan attendant is here, with caravans for hire. You scan west. *** Range 4 (west) *** A foul looking crow crawls around here. <509hp 650m 378mv> aggressive no opponent
w The open plains
[Exits: north east west] <509hp 650m 377mv> aggressive no opponent
where $$ The Underbrush
[Exits: east west] <509hp 650m 376mv> aggressive no opponent
w You didn't find any adrierra. <509hp 650m 376mv> aggressive no opponent
w A Tall Grass Field
[Exits: east west] <509hp 650m 375mv> aggressive no opponent
n Over some fields
[Exits: north east] A foul looking crow crawls around here. <509hp 650m 374mv> aggressive no opponent
where
n A gravel road
[Exits: north south] A foul looking crow crawls around here. A foul looking crow crawls around here. <509hp 650m 373mv> aggressive no opponent
n Players near you in Outerlimits: <PK> Phahrdrah A gravel road <509hp 650m 373mv> aggressive no opponent A gravel road
[Exits: north south] <509hp 650m 372mv> aggressive no opponent
n A small path
[Exits: south west] A foul looking crow crawls around here. <509hp 650m 371mv> aggressive no opponent
w
w Alas, you cannot go that way. <509hp 650m 371mv> aggressive no opponent A small path
[Exits: east west] <509hp 650m 370mv> aggressive no opponent
n The roar of water
[Exits: north east] <509hp 650m 369mv> aggressive no opponent
n The edge of the Dragon Sea delta
[Exits: north south] <509hp 650m 368mv> aggressive no opponent
n The edge of the Dragon Sea delta
[Exits: north south] A foul looking crow crawls around here. <509hp 650m 367mv> aggressive no opponent
w A turn in the wilderness
[Exits: south west] A foul looking crow crawls around here. <509hp 650m 366mv> aggressive no opponent
w The end of a bridge
[Exits: east west] <509hp 650m 365mv> aggressive no opponent
w An unstable rope bridge
[Exits: east west] <509hp 650m 364mv> aggressive no opponent
w The beginnings to a bridge
[Exits: east west] <509hp 650m 363mv> aggressive no opponent
n A marshland
[Exits: north east] <509hp 650m 362mv> aggressive no opponent
w Dankbark Forest
[Exits: east south west] <509hp 650m 361mv> aggressive no opponent
n Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <509hp 650m 360mv> aggressive no opponent
where
w Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <509hp 650m 359mv> aggressive no opponent
w Players near you in Dankbark Forest: <PK> Phahrdrah Dankbark Forest <509hp 650m 359mv> aggressive no opponent Dankbark Forest
[Exits: east west] <509hp 650m 358mv> aggressive no opponent
n Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <509hp 650m 357mv> aggressive no opponent
n Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <509hp 650m 356mv> aggressive no opponent
w Dankbark Forest
[Exits: north south west] <509hp 650m 355mv> aggressive no opponent
w Entrance to Dankbark Forest
[Exits: east west] <509hp 650m 354mv> aggressive no opponent
w A Path Between Ancient Trees
[Exits: east west] <509hp 650m 353mv> aggressive no opponent
where A Moss Covered Path
[Exits: east west] A brown nkni is here, wandering lazily about. A slender woman in fine leather combs the bushes for blackberries. <509hp 650m 352mv> aggressive no opponent
w Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <509hp 650m 352mv> aggressive no opponent
where A Moss Covered Path
[Exits: north east south] <509hp 650m 351mv> aggressive no opponent
s Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <509hp 650m 351mv> aggressive no opponent
s A Moss Covered Path
[Exits: north south] A brown nkni is here, wandering lazily about. A slender woman in fine leather combs the bushes for blackberries. <509hp 650m 350mv> aggressive no opponent
where A Moss Covered Path
[Exits: north west] A red-headed woman in fine leather sets snares for intruders. <509hp 650m 349mv> aggressive no opponent Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <509hp 650m 349mv> aggressive no opponent
gt missed all that You tell your group 'Missed all that.' <509hp 650m 349mv> aggressive no opponent
look
Lightning flashes in the sky. <527hp 695m 385mv> aggressive no opponent
where A Moss Covered Path A crowded path covered with brightly colored green moss meanders awkwardly between tall trees covered with dark brown bark and thin branches weighed down with large numbers of needles. Simfea, Carss, Fiek, and a few other types of bushes surround the trees, though few of them are blooming with the little light that is able to get to them during daylight hours. The rustling of the needle covered branches rubbing against one another fills the air.
[Exits: north west] A red-headed woman in fine leather sets snares for intruders. <527hp 695m 385mv> aggressive no opponent
w Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <527hp 695m 385mv> aggressive no opponent
w A Moss Covered Path
[Exits: east south west] <527hp 695m 384mv> aggressive no opponent
n A Moss Covered Path
[Exits: north east] <527hp 695m 383mv> aggressive no opponent
s A Moss Covered Path
[Exits: south west] <527hp 695m 382mv> aggressive no opponent
e A Moss Covered Path
[Exits: north east] <527hp 695m 381mv> aggressive no opponent A Moss Covered Path
[Exits: east south west] <527hp 695m 380mv> aggressive no opponent
s
s An Old and Overgrown Path
[Exits: north south] <527hp 695m 379mv> aggressive no opponent
s An Old and Overgrown Path
[Exits: north south] <527hp 695m 378mv> aggressive no opponent
e An Old and Overgrown Path
[Exits: north east] <527hp 695m 377mv> aggressive no opponent
e Fortress Gate
[Exits: (east) west] A Gate guard stands here guarding the gates. <527hp 695m 376mv> aggressive no opponent
where West Battle Ground
[Exits: north east south (west)] A heavy lever hangs next to the giant gates. A medic stands here, ready to tend to the wounded warriors. A warrior stands here ready to train. <527hp 695m 375mv> aggressive no opponent
w Grugel tells the group 'I'm going to depart I think.' <527hp 695m 375mv> aggressive no opponent Players near you in Fortress of Gasteride: <PK> Phahrdrah West Battle Ground <527hp 695m 375mv> aggressive no opponent Fortress Gate
[Exits: (east) west] A Gate guard stands here guarding the gates. <527hp 695m 374mv> aggressive no opponent
w An Old and Overgrown Path
[Exits: north east] <527hp 695m 373mv> aggressive no opponent
n
n An Old and Overgrown Path
[Exits: north south] <527hp 695m 372mv> aggressive no opponent
gt aye An Old and Overgrown Path
[Exits: north south] <527hp 695m 371mv> aggressive no opponent You tell your group 'Aye.' <527hp 695m 371mv> aggressive no opponent
n
w
<527hp 695m 371mv> evasive no opponent A Moss Covered Path
[Exits: east south west] <527hp 695m 370mv> evasive no opponent
n A Moss Covered Path
[Exits: north east] <527hp 695m 369mv> evasive no opponent
w A Moss Covered Path
[Exits: south west] <527hp 695m 368mv> evasive no opponent A Moss Covered Path
[Exits: north east west] <527hp 695m 367mv> evasive no opponent
look
n A Moss Covered Path A crowded path covered with brightly colored green moss meanders awkwardly between tall trees covered with dark brown bark and thin branches weighed down with large numbers of needles. Simfea, Carss, Fiek, and a few other types of bushes surround the trees, though few of them are blooming with the little light that is able to get to them during daylight hours. The rustling of the needle covered branches rubbing against one another fills the air.
[Exits: north east west] <527hp 695m 367mv> evasive no opponent
w A Moss Covered Path
[Exits: north south] <527hp 695m 366mv> evasive no opponent
w Alas, you cannot go that way. <527hp 695m 366mv> evasive no opponent
s Alas, you cannot go that way. <527hp 695m 366mv> evasive no opponent
w A Moss Covered Path
[Exits: north east west] <527hp 695m 365mv> evasive no opponent
w A Moss Covered Path
[Exits: east south west] <527hp 695m 364mv> evasive no opponent
e A Moss Covered Path
[Exits: east west] <527hp 695m 363mv> evasive no opponent
s A Moss Covered Path
[Exits: east south west] <527hp 695m 362mv> evasive no opponent
s A Wide Path
[Exits: north south] A brown nkni is here, wandering lazily about. <527hp 695m 361mv> evasive no opponent A Wide Path
[Exits: north south west] A huge black and white mottled wolf is here. <527hp 695m 360mv> evasive no opponent
s
e A Large Cave
[Exits: north east] A long-extinguished firepit is here, with something glittering in it. A small orange fox is here. <527hp 695m 359mv> evasive no opponent
e A Beautiful Clearing
[Exits: east west] <527hp 695m 358mv> evasive no opponent
where A Small Clearing
[Exits: east west] <527hp 695m 357mv> evasive no opponent
e Players near you in Unsiliel Wood: <PK> Phahrdrah A Small Clearing <527hp 695m 357mv> evasive no opponent
s
where A rock outcropping
[Exits: south west down] A small hobgoblin seems to be searching for something. (White Aura) Dinswel the Ranger stands here. Dinswel searches high and low for something. <527hp 695m 355mv> evasive no opponent
n North Gate of Timaran
[Exits: north south up] A giant gate guard stands here, checking people who walk by. A giant gate guard stands here, checking people who walk by. The caravan attendant is here, with caravans for hire. <527hp 695m 353mv> evasive no opponent
w Players near you in Timaran: <PK> Phahrdrah North Gate of Timaran <527hp 695m 353mv> evasive no opponent A rock outcropping
[Exits: south west down] A small hobgoblin seems to be searching for something. (White Aura) Dinswel the Ranger stands here. Dinswel searches high and low for something. <527hp 695m 351mv> evasive no opponent A Small Clearing
[Exits: east west] <527hp 695m 349mv> evasive no opponent
w A Beautiful Clearing
[Exits: east west] <527hp 695m 348mv> evasive no opponent
where Players near you in Unsiliel Wood: <PK> Phahrdrah A Beautiful Clearing <527hp 695m 348mv> evasive no opponent
<544hp 738m 385mv> evasive no opponent
w
n A Large Cave
[Exits: north east] A long-extinguished firepit is here, with something glittering in it. A small orange fox is here. <544hp 738m 384mv> evasive no opponent
n A Wide Path
[Exits: north south west] A huge black and white mottled wolf is here. <544hp 738m 383mv> evasive no opponent
where
n A Wide Path
[Exits: north south] A brown nkni is here, wandering lazily about. <544hp 738m 382mv> evasive no opponent Players near you in Unsiliel Wood: <PK> Phahrdrah A Wide Path <544hp 738m 382mv> evasive no opponent A Moss Covered Path
[Exits: east south west] <544hp 738m 381mv> evasive no opponent
gt I will
e You tell your group 'I will.' <544hp 738m 381mv> evasive no opponent
e A Moss Covered Path
[Exits: north east west] <544hp 738m 380mv> evasive no opponent
s A Moss Covered Path
[Exits: south west] <544hp 738m 379mv> evasive no opponent
e A Moss Covered Path
[Exits: north east] <544hp 738m 378mv> evasive no opponent
e A Moss Covered Path
[Exits: east south west] <544hp 738m 377mv> evasive no opponent
cucr A Moss Covered Path
[Exits: north west] A red-headed woman in fine leather sets snares for intruders. <544hp 738m 376mv> evasive no opponent You feel a lot better! <595hp 713m 376mv> evasive no opponent
n
n
where
e A Moss Covered Path
[Exits: north south] A brown nkni is here, wandering lazily about. A slender woman in fine leather combs the bushes for blackberries. <595hp 713m 375mv> evasive no opponent A Moss Covered Path
[Exits: north east south] <595hp 713m 374mv> evasive no opponent
e Players near you in Unsiliel Wood: <PK> Phahrdrah A Moss Covered Path <595hp 713m 374mv> evasive no opponent A Moss Covered Path
[Exits: east west] A slender woman in fine leather combs the bushes for blackberries. <595hp 713m 373mv> evasive no opponent
e A Path Between Ancient Trees
[Exits: east west] A brown nkni is here, wandering lazily about. <595hp 713m 372mv> evasive no opponent Entrance to Dankbark Forest
[Exits: east west] <595hp 713m 371mv> evasive no opponent
e
s Dankbark Forest
[Exits: north south west] <595hp 713m 370mv> evasive no opponent
s Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <595hp 713m 369mv> evasive no opponent
e Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <595hp 713m 368mv> evasive no opponent
e Dankbark Forest
[Exits: east west] <595hp 713m 367mv> evasive no opponent
n Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <595hp 713m 366mv> evasive no opponent Dankbark Forest
[Exits: north south] <595hp 713m 365mv> evasive no opponent
s
s Dankbark Forest
[Exits: north south west] A goblin stands here, looking side to side, trying to stay out of a fight. A burly fire giant outlaw stands here, looking for people to attack. <595hp 713m 364mv> evasive no opponent Dankbark Forest
[Exits: north east] A man stands here, examining the trail for possible pursuit. A dirt-stained child stands here, sucking his thumb. A lady is here, crying at her family's misfortune. <595hp 713m 363mv> evasive no opponent
e
s Dankbark Forest
[Exits: east south west] <595hp 713m 362mv> evasive no opponent
where A marshland
[Exits: north east] <595hp 713m 361mv> evasive no opponent
e Players near you in Outerlimits: <PK> Phahrdrah A marshland <595hp 713m 361mv> evasive no opponent
e The beginnings to a bridge
[Exits: east west] <595hp 713m 360mv> evasive no opponent
e An unstable rope bridge
[Exits: east west] <595hp 713m 359mv> evasive no opponent The end of a bridge
[Exits: east west] <595hp 713m 358mv> evasive no opponent
e
A foul crow flies in. <595hp 713m 358mv> evasive no opponent
s A turn in the wilderness
[Exits: south west] A foul looking crow crawls around here. <595hp 713m 357mv> evasive no opponent
s The edge of the Dragon Sea delta
[Exits: north south] <595hp 713m 356mv> evasive no opponent
s The edge of the Dragon Sea delta
[Exits: north south] <595hp 713m 355mv> evasive no opponent The roar of water
[Exits: north east] <595hp 713m 354mv> evasive no opponent
e
e A small path
[Exits: east west] <595hp 713m 353mv> evasive no opponent A small path
[Exits: south west] A foul looking crow crawls around here. A foul looking crow crawls around here. <595hp 713m 352mv> evasive no opponent
s
s A gravel road
[Exits: north south] <595hp 713m 351mv> evasive no opponent
s A gravel road
[Exits: north south] A foul looking crow crawls around here. A foul looking crow crawls around here. <595hp 713m 350mv> evasive no opponent
e Over some fields
[Exits: north east] <595hp 713m 349mv> evasive no opponent
e A Tall Grass Field
[Exits: east west] <595hp 713m 348mv> evasive no opponent
e The Underbrush
[Exits: east west] <595hp 713m 347mv> evasive no opponent The open plains
[Exits: north east west] <595hp 713m 346mv> evasive no opponent
s
e Alas, you cannot go that way. <609hp 726m 385mv> evasive no opponent
s Lush, Green Grass
[Exits: south west] <609hp 726m 384mv> evasive no opponent
s Haze in the distance
[Exits: north south] <609hp 726m 383mv> evasive no opponent Beyond the Gates
[Exits: north south] <609hp 726m 382mv> evasive no opponent
s
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <609hp 726m 381mv> evasive no opponent
s Players near you in Outerlimits: <PK> Phahrdrah Outside the Gates <609hp 726m 381mv> evasive no opponent
where At the North Gate
[Exits: (north) south] <609hp 726m 380mv> evasive no opponent
s Players near you in Darkhaven: <PK> Phahrdrah At the North Gate <609hp 726m 380mv> evasive no opponent
s Coral Way
[Exits: north south] <609hp 726m 379mv> evasive no opponent
where Coral Way
[Exits: north south] <609hp 726m 378mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <609hp 726m 378mv> evasive no opponent
gr Phahrdrah's group: [50 Sha] Phahrdrah 83% hp 72% mana 98% mv 570400 xp Damage per round: 126 [50 War] Grugel 100% hp 98% mana 100% mv 520490 xp Damage per round: 227 <609hp 726m 378mv> evasive no opponent
cucr
sl You feel a lot better! <660hp 701m 378mv> evasive no opponent You go to sleep. <660hp 701m 378mv> evasive no opponent
who [ Elf ] Abalgon the Student of Fire [ Elf ] <PK> <HERALD> Trelanya the Holy Matriarch of Healing [ Elf ] [Rival] <PK> [KNIGHT] Dame Adrierra the Grand Spectre of Beguilement, Knight of Valour [ Dwarf ] <PK> (OUTLAW) (WANTED:*****) Grugel Skunkbeard the Battlemaster [50 Quasi Sha] <PK> [LEGION] (Overseer) (OUTLAW) [Trickery] (WANTED:*****) Phahrdrah the Holy Shaman [ H-Elf ] <MYSTIC> Waliwyn the Regent of Ancient Wisdom [ Sprig ] Caersynna the Mistress of the Path Players found: 7 [LEGION] The lands shall be held under the cold grip of shadows. There are 7 characters on; the most on this past month was 12. <660hp 701m 378mv> evasive no opponent
where In your dreams, or what? <727hp 857m 385mv> evasive no opponent
st
look You wake and stand up. <727hp 857m 385mv> evasive no opponent
where Coral Way Specialty stores are all around you selling fishing accessories, rain jackets, etc. Store owners call out to you as you walk past and glance at them. Skanky looking prostitutes look your way - hoping to gain some business.
[Exits: north south] <727hp 857m 385mv> evasive no opponent Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 857m 385mv> evasive no opponent
where
af Players near you in Darkhaven: <PK> Phahrdrah Coral Way <727hp 857m 385mv> evasive no opponent
n You are affected by the following: Spell: sanctuary : lasts for 1 hours Skill: warcry : modifies save vs afflictive by 6 for 17 hours : modifies hitroll by 6 for 17 hours : modifies hitroll by 6 for 48 hours Spell: protection : modifies save vs spell by 1 for 15 hours Spell: armor : modifies armor class by 20 for 10 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 25 hours <727hp 857m 385mv> evasive no opponent
n Coral Way
[Exits: north south] <727hp 857m 384mv> evasive no opponent
n At the North Gate
[Exits: (north) south] <727hp 857m 383mv> evasive no opponent
where Outside the Gates
[Exits: north (south)] The caravan attendant is here, with caravans for hire. <727hp 857m 382mv> evasive no opponent Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <727hp 857m 382mv> evasive no opponent Players near you in Outerlimits: <PK> Adrierra Outside the Gates <PK> Phahrdrah Outside the Gates <727hp 857m 382mv> evasive no opponent Adrierra opens the door south of you. <727hp 857m 382mv> evasive no opponent
scan You scan all around. You scan north. You scan south. <727hp 857m 382mv> evasive no opponent
s Adrierra walks south. Adrierra walks south. Adrierra walks south. Adrierra walks south. An illusion of a marine walks south. An illusion of a marine walks south. An illusion of a marine walks south. <727hp 857m 382mv> evasive no opponent
s
Grugel has left the group. At the North Gate
[Exits: north south] (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. <727hp 857m 381mv> evasive no opponent Adrierra walks south. An illusion of a marine walks south. An illusion of a marine walks south. An illusion of a marine walks south. Adrierra walks south. Adrierra walks south. Adrierra walks south. <727hp 857m 381mv> evasive no opponent Coral Way
[Exits: north south] (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Translucent) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) Adrierra is here. <727hp 857m 380mv> evasive no opponent Adrierra quaffs a purple potion. Adrierra is surrounded by a white aura. <727hp 857m 380mv> evasive no opponent
Adrierra walks south. Adrierra walks south. Adrierra walks south. Adrierra walks south. An illusion of a marine walks south. An illusion of a marine walks south. An illusion of a marine walks south. <727hp 857m 380mv> evasive no opponent
disp marine They aren't here. <727hp 857m 380mv> evasive no opponent Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <727hp 857m 380mv> evasive no opponent
disp marine
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray scratches you. Adrierra is in excellent condition. <723hp 857m 380mv> evasive two_handed
Your flame maims Adrierra! Adrierra thrusts your flame aside in a skillful parry. You parry Adrierra's smash. You parry Adrierra's smash. You parry Adrierra's smash. An illusion of a marine's smash maims you! An illusion of a marine's smash maims you! An illusion of a marine's smash devastates you! An illusion of a marine's smash maims you! You deflect an illusion of a marine's smash aside in an ungraceful parry. You parry an illusion of a marine's smash with an easy flourish. You block an illusion of a marine's attack with your shield. An illusion of a marine's smash devastates you! Adrierra has a few scratches. <561hp 857m 380mv> evasive two_handed An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. Adrierra has a few scratches. <561hp 842m 380mv> evasive two_handed
fle
fle
Adrierra utters the words, 'yragpyucandus'. Adrierra sends a brilliant sphere of light spiraling down! You squint your eyes, unaffected by the glare. Adrierra has a few scratches. <561hp 842m 380mv> evasive two_handed
Adrierra parries your flame. Your flame maims Adrierra! Your shield wobbles and barely deflects Adrierra's smash. You awkwardly parry Adrierra's smash with a loud clang. You parry Adrierra's smash with an easy flourish. An illusion of a marine's smash maims you! You parry an illusion of a marine's smash. An illusion of a marine's smash maims you! You block an illusion of a marine's attack with your shield. You parry an illusion of a marine's smash. Adrierra has a few scratches. <493hp 842m 380mv> evasive two_handed You flee from combat! You generate a field of fear in your wake. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. Coral Way
[Exits: north south] <493hp 842m 379mv> aggressive no opponent You aren't fighting anyone. <493hp 842m 379mv> aggressive no opponent
disp marine They aren't here. <493hp 842m 379mv> aggressive no opponent
disp marine They aren't here. <493hp 842m 379mv> aggressive no opponent
n
disp marine Adrierra walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. <493hp 842m 379mv> aggressive no opponent
Adrierra walks south. An illusion of a marine walks south. An illusion of a marine walks south. Adrierra walks south. Adrierra walks south. Adrierra walks south. Coral Way
[Exits: north south] <493hp 842m 378mv> aggressive no opponent They aren't here. <493hp 842m 378mv> aggressive no opponent
disp marine They aren't here. <493hp 842m 378mv> aggressive no opponent
disp marine
Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <493hp 842m 378mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is no longer moving so quickly. An illusion of a marine returns to normal size. An illusion of a marine is dispelled. Ok. <493hp 827m 378mv> aggressive no opponent Adrierra walks north. Adrierra walks north. Adrierra walks north. Adrierra walks north. An illusion of a marine walks north. <493hp 827m 378mv> aggressive no opponent
disp marine They aren't here. <493hp 827m 378mv> aggressive no opponent
n At the North Gate
[Exits: north south] <493hp 827m 377mv> aggressive no opponent
scan
n You scan all around. You scan north. *** Range 1 (north) *** The caravan attendant is here, with caravans for hire. *** Range 3 (north) *** (Charmed) A blurry illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. You scan south. *** Range 6 (south) *** A Darkhaven guard stalks the area. <493hp 827m 377mv> aggressive no opponent
where $$ Outside the Gates
[Exits: north south] The caravan attendant is here, with caravans for hire. <493hp 827m 376mv> aggressive no opponent
n Adrierra Haze in the distance <493hp 827m 376mv> aggressive no opponent
n Beyond the Gates
[Exits: north south] <493hp 827m 375mv> aggressive no opponent
disp marine Haze in the distance
[Exits: north south] <493hp 827m 374mv> aggressive no opponent
n They aren't here. <493hp 827m 374mv> aggressive no opponent
w Lush, Green Grass
[Exits: south west] <493hp 827m 373mv> aggressive no opponent
disp marine The open plains
[Exits: north east west] (Charmed) A blurry illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. <493hp 827m 372mv> aggressive no opponent An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' Spell failed. You parry an illusion of a marine's smash. An illusion of a marine's smash mauls you. You parry an illusion of a marine's smash with an easy flourish. An illusion of a marine is in excellent condition. <469hp 812m 372mv> aggressive mob
You yell 'Help! I am being attacked by Adrierra!' Your flame MANGLES an illusion of a marine! Your flame MANGLES an illusion of a marine! Adrierra's smash misses you. Adrierra's smash hits you. You parry Adrierra's smash. Your shield wobbles and barely deflects an illusion of a marine's smash. An illusion of a marine has a few scratches. <459hp 812m 372mv> aggressive mob
Adrierra utters the words, 'yragpyucandus'. Adrierra sends a brilliant sphere of light spiraling down! You squint your eyes, unaffected by the glare. An illusion of a marine has a few scratches. <471hp 821m 385mv> aggressive mob
blnd 4.adr You fail to blind Adrierra. An illusion of a marine has a few scratches. <471hp 806m 385mv> aggressive mob
Your flame MASSACRES an illusion of a marine! Your flame MASSACRES an illusion of a marine! Adrierra's smash hits you. You thrust Adrierra's smash aside in a skillful parry. Adrierra's smash hits you. You parry an illusion of a marine's smash. You block an illusion of a marine's attack with your shield. You awkwardly parry an illusion of a marine's smash with a loud clang. An illusion of a marine has some small wounds and bruises. <451hp 806m 385mv> aggressive mob
Adrierra utters the words, 'wugeucandusqhuai'. An illusion of a marine has some small wounds and bruises. <451hp 806m 385mv> aggressive mob
Your flame MASSACRES an illusion of a marine! Adrierra's smash hits you. You parry Adrierra's smash with an easy flourish. You awkwardly parry Adrierra's smash with a loud clang. You block an illusion of a marine's attack with your shield. An illusion of a marine's smash mauls you. An illusion of a marine's smash maims you! An illusion of a marine's smash devastates you! Your shield wobbles and barely deflects an illusion of a marine's smash. You parry an illusion of a marine's smash with an easy flourish. An illusion of a marine has some small wounds and bruises. <352hp 806m 385mv> aggressive mob
fle
fle You flee from combat! You generate a field of fear in your wake. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. The open plains
[Exits: north south] <352hp 806m 384mv> aggressive no opponent You aren't fighting anyone. <352hp 806m 384mv> aggressive no opponent
scan
n You scan all around. You scan north. You scan south. *** Range 1 (south) *** (Charmed) A blurry illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Translucent) (White Aura) Adrierra is here. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here. <352hp 806m 384mv> aggressive no opponent
e The open plains
[Exits: east south] <352hp 806m 383mv> aggressive no opponent
e A wilderness trail
[Exits: east west] <352hp 806m 382mv> aggressive no opponent A wilderness trail
[Exits: north east west] <352hp 806m 381mv> aggressive no opponent
cucr You feel a lot better! <396hp 781m 381mv> aggressive no opponent Adrierra walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. <396hp 781m 381mv> aggressive no opponent
cucr
Adrierra utters the words, 'wugeucandusqhuai'. You yell 'Die! Adrierra, you sorcerous dog!' You lose your sense of direction. Adrierra thrusts your flame aside in a skillful parry. Adrierra is in excellent condition. <396hp 781m 381mv> aggressive two_handed You can't concentrate enough. Adrierra is in excellent condition. <396hp 781m 381mv> aggressive two_handed
Adrierra awkwardly parries your flame with a loud clang. You deflect Adrierra's smash aside in an ungraceful parry. You block Adrierra's attack with your shield. Adrierra's smash hits you. You thrust an illusion of a marine's smash aside in a skillful parry. An illusion of a marine's smash decimates you! An illusion of a marine's smash devastates you! You parry an illusion of a marine's smash. You parry an illusion of a marine's smash. Adrierra is in excellent condition. <326hp 781m 381mv> aggressive two_handed
Adrierra utters the words, 'hzfgruui'. Adrierra is in excellent condition. <326hp 781m 381mv> aggressive two_handed
blnd You fail to blind Adrierra. Adrierra is in excellent condition. <326hp 766m 381mv> aggressive two_handed
Adrierra parries your flame with an easy flourish. Adrierra parries your flame. You awkwardly parry Adrierra's smash with a loud clang. Adrierra's smash hits you. You parry Adrierra's smash with an easy flourish. An illusion of a marine's smash mauls you. You deflect an illusion of a marine's smash aside in an ungraceful parry. An illusion of a marine's smash maims you! You thrust an illusion of a marine's smash aside in a skillful parry. An illusion of a marine's smash maims you! Adrierra is in excellent condition. <224hp 766m 381mv> aggressive two_handed
fle
Adrierra utters the words, 'hzfgruui'. Adrierra is in excellent condition. <224hp 766m 381mv> aggressive two_handed
fle You flee from combat! You generate a field of fear in your wake. Alas, you cannot go that way. <224hp 766m 381mv> aggressive no opponent You aren't fighting anyone. <224hp 766m 381mv> aggressive no opponent
word City Hall
[Exits: east west] A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <224hp 761m 190mv> aggressive no opponent
af
cucr You are affected by the following: Spell: misdirection : modifies intelligence by -1 for 4 hours : modifies dexterity by -1 for 4 hours Spell: sanctuary : lasts for 0 hours Skill: warcry : modifies save vs afflictive by 6 for 16 hours : modifies hitroll by 6 for 16 hours : modifies hitroll by 6 for 47 hours Spell: protection : modifies save vs spell by 1 for 14 hours Spell: armor : modifies armor class by 20 for 9 hours Set : Torments of Hell: modifies strength by 5 permanently : modifies intelligence by 5 permanently : modifies wisdom by 5 permanently : modifies dexterity by 5 permanently : modifies constitution by 5 permanently : modifies maledictive break by 15 permanently : modifies save vs spell by 18 permanently Skill: devote : lasts for 24 hours <224hp 761m 190mv> aggressive no opponent You feel a lot better! <268hp 736m 190mv> aggressive no opponent
cucr You feel a lot better! <317hp 711m 190mv> aggressive no opponent
The white aura around your body fades. <335hp 737m 244mv> aggressive no opponent
cucr
sanc You feel a lot better! <383hp 712m 244mv> aggressive no opponent You are surrounded by a white aura. <383hp 637m 244mv> aggressive no opponent
e Golden pillars stand every ten feet apart, lining the walls here. <383hp 637m 244mv> aggressive no opponent
w The Altar of Sirens
[Exits: east] A sacrificial pit lies here in waiting. (Translucent) (White Aura) A ghastly looking healer is here offering his services. <383hp 637m 243mv> aggressive no opponent
u The sky roof above lets in all available light, which isn't much. <383hp 637m 243mv> aggressive no opponent
d The blue carpet is streaked with dirt and blood with rats scurrying about. <383hp 637m 243mv> aggressive no opponent
e Finely crafted walls covered in smears of blood and grime block your way. <383hp 637m 243mv> aggressive no opponent
n Finely crafted walls covered in smears of blood and grime block your way. <383hp 637m 243mv> aggressive no opponent
s
Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. City Hall
[Exits: east west] A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <383hp 637m 242mv> aggressive no opponent
s
Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <383hp 637m 241mv> aggressive no opponent
s
Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. <383hp 637m 241mv> aggressive no opponent
s
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray scratches you. No way! You are still fighting! Adrierra is in excellent condition. <379hp 637m 241mv> aggressive two_handed No way! You are still fighting! Adrierra is in excellent condition. <379hp 637m 241mv> aggressive two_handed
Adrierra parries your flame. Your flame misses Adrierra. You parry Adrierra's smash. You block Adrierra's attack with your shield. You block Adrierra's attack with your shield. You parry an illusion of a marine's smash with an easy flourish. You parry an illusion of a marine's smash with an easy flourish. Your shield wobbles and barely deflects an illusion of a marine's smash. You thrust an illusion of a marine's smash aside in a skillful parry. Your shield wobbles and barely deflects an illusion of a marine's smash. Your shield wobbles and barely deflects an illusion of a marine's smash. Adrierra is in excellent condition. <379hp 637m 241mv> aggressive two_handed
disp marine
Adrierra utters the words, 'eugszr waouq'. Spell failed. Adrierra is in excellent condition. <379hp 622m 241mv> aggressive two_handed
disp marine
Adrierra parries your flame with an easy flourish. Adrierra's smash hits you. You parry Adrierra's smash with an easy flourish. You deflect Adrierra's smash aside in an ungraceful parry. An illusion of a marine's smash decimates you! You thrust an illusion of a marine's smash aside in a skillful parry. Your shield wobbles and barely deflects an illusion of a marine's smash. You awkwardly parry an illusion of a marine's smash with a loud clang. You awkwardly parry an illusion of a marine's smash with a loud clang. Adrierra is in excellent condition. <344hp 622m 241mv> aggressive two_handed
Adrierra utters the words, 'eugszr waouq'. Spell failed. Adrierra is in excellent condition. <344hp 607m 241mv> aggressive two_handed
Adrierra parries your flame. Adrierra deflects your flame aside in an ungraceful parry. Adrierra's smash hits you. You thrust Adrierra's smash aside in a skillful parry. Your shield jolts under Adrierra's smash, but holds. Your shield jolts under an illusion of a marine's smash, but holds. An illusion of a marine's smash mauls you. You parry an illusion of a marine's smash. An illusion of a marine's smash maims you! An illusion of a marine's smash maims you! An illusion of a marine's smash maims you! Adrierra is in excellent condition. <207hp 607m 241mv> aggressive two_handed
disp marine
The sun slowly disappears in the west. Adrierra is in excellent condition. <216hp 620m 294mv> aggressive two_handed
Adrierra utters the words, 'eugszr waouq'. An illusion of a marine is dispelled. Ok. Adrierra is in excellent condition. <216hp 605m 294mv> aggressive two_handed
Your flame maims Adrierra! Adrierra's smash hits you. You thrust Adrierra's smash aside in a skillful parry. Adrierra's smash hits you. Your shield wobbles and barely deflects an illusion of a marine's smash. An illusion of a marine's smash maims you! An illusion of a marine's smash maims you! Adrierra has a few scratches. <125hp 605m 294mv> aggressive two_handed
disp marine
Adrierra utters the words, 'yragpyucandus'. Adrierra sends a brilliant sphere of light spiraling down! You squint your eyes, unaffected by the glare. An illusion of a marine is dispelled. Ok. Adrierra has a few scratches. <125hp 590m 294mv> aggressive two_handed
Your flame maims Adrierra! Adrierra's smash hits you. You parry Adrierra's smash. You parry Adrierra's smash with an easy flourish. Adrierra has some small wounds and bruises. <116hp 590m 294mv> aggressive two_handed
fle
fle
Adrierra has fled! Adrierra flies north. Adrierra walks north. Adrierra walks north. Adrierra walks north. You aren't fighting anyone. <116hp 590m 294mv> aggressive no opponent You aren't fighting anyone. <116hp 590m 294mv> aggressive no opponent
cucr You feel a lot better! <160hp 565m 294mv> aggressive no opponent
cucr You feel a lot better! <202hp 540m 294mv> aggressive no opponent
cucr
Adrierra flies in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <202hp 540m 294mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray hits you. Adrierra has some small wounds and bruises. <192hp 540m 294mv> aggressive two_handed You can't concentrate enough. Adrierra has some small wounds and bruises. <192hp 540m 294mv> aggressive two_handed
disp marine
Your flame MUTILATES Adrierra! Adrierra awkwardly parries your flame with a loud clang. Adrierra's smash injures you. Adrierra's smash hits you. You parry Adrierra's smash. You block an illusion of a marine's attack with your shield. You thrust an illusion of a marine's smash aside in a skillful parry. Adrierra has some small wounds and bruises. <169hp 540m 294mv> aggressive two_handed Spell failed. Adrierra has some small wounds and bruises. <169hp 525m 294mv> aggressive two_handed
Adrierra utters the words, 'eugszr waouq'. Adrierra has some small wounds and bruises. <169hp 525m 294mv> aggressive two_handed
disp marine
Your flame maims Adrierra! Your flame devastates Adrierra! You parry Adrierra's smash with an easy flourish. Adrierra's smash hits you. You awkwardly parry Adrierra's smash with a loud clang. An illusion of a marine's smash maims you! An illusion of a marine's smash devastates you! Adrierra has quite a few wounds. <94hp 525m 294mv> aggressive two_handed Spell failed. Adrierra has quite a few wounds. <94hp 510m 294mv> aggressive two_handed
Adrierra utters the words, 'eugszr waouq'. Adrierra has quite a few wounds. <94hp 510m 294mv> aggressive two_handed
fle
Adrierra parries your flame. Adrierra's smash misses you. You block Adrierra's attack with your shield. You awkwardly parry Adrierra's smash with a loud clang. An illusion of a marine's smash maims you! Adrierra has quite a few wounds. <61hp 510m 294mv> aggressive two_handed You flee from combat! You generate a field of fear in your wake. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. A meditationist cowers in abject terror! The hairs on a meditationist's body stand on end. City Hall
[Exits: east west] A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <61hp 510m 293mv> aggressive no opponent
disp marine
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. <61hp 510m 293mv> aggressive no opponent
Adrierra utters the words, 'eugszr waouq'. You yell 'Die! Adrierra, you sorcerous dog!' Your flame maims Adrierra! Your flame devastates Adrierra! Adrierra has quite a few wounds. <61hp 510m 293mv> aggressive two_handed
disp marine An illusion of a marine yells 'Die! Phahrdrah, you sorcerous dog!' An illusion of a marine is dispelled. Ok. Adrierra has quite a few wounds. <61hp 495m 293mv> aggressive two_handed
The white aura around Adrierra fades. Adrierra has quite a few wounds. <68hp 517m 346mv> aggressive two_handed
cucr
Adrierra parries your flame. You parry Adrierra's smash. You awkwardly parry Adrierra's smash with a loud clang. You parry Adrierra's smash. Adrierra has quite a few wounds. <68hp 517m 346mv> aggressive two_handed
fle They aren't here. <68hp 517m 346mv> aggressive no opponent You feel a lot better! <108hp 492m 346mv> aggressive no opponent
fle
cucr
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <108hp 492m 346mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray hits you. Adrierra has quite a few wounds. <99hp 492m 346mv> aggressive two_handed
Your flame MUTILATES Adrierra! You awkwardly parry Adrierra's smash with a loud clang. Adrierra's smash hits you. You thrust Adrierra's smash aside in a skillful parry. Adrierra has quite a few wounds. <87hp 492m 346mv> aggressive two_handed
cucr You flee from combat! You generate a field of fear in your wake. A sneaky thief cowers in abject terror! The hairs on a sneaky thief's body stand on end. A female prostitute cowers in abject terror! The hairs on a female prostitute's body stand on end. The Altar of Sirens
[Exits: east] A sacrificial pit lies here in waiting. (Translucent) (White Aura) A ghastly looking healer is here offering his services. <87hp 492m 345mv> aggressive no opponent
fle
fle You aren't fighting anyone. <87hp 492m 345mv> aggressive no opponent You feel a lot better! <134hp 467m 345mv> aggressive no opponent
cucr
cucr
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <134hp 467m 345mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray grazes you. Adrierra has quite a few wounds. <129hp 467m 345mv> aggressive two_handed You can't concentrate enough. Adrierra has quite a few wounds. <129hp 467m 345mv> aggressive two_handed You flee from combat! You generate a field of fear in your wake. City Hall
[Exits: east west] A sneaky thief is here, stealing your gold purse. A female prostitute gives you a lusty look. <129hp 467m 344mv> aggressive no opponent You aren't fighting anyone. <129hp 467m 344mv> aggressive no opponent You feel a lot better! <169hp 442m 344mv> aggressive no opponent
fle
cucr You feel a lot better! <211hp 417m 344mv> aggressive no opponent
cucr You aren't fighting anyone. <211hp 417m 344mv> aggressive no opponent You feel a lot better! <253hp 392m 344mv> aggressive no opponent
cucr
Adrierra flies in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <253hp 392m 344mv> aggressive no opponent
Adrierra utters the words, 'eugszr waouq'. You yell 'Die! Adrierra, you sorcerous dog!' Your flame MUTILATES Adrierra! Adrierra has quite a few wounds. <253hp 392m 344mv> aggressive two_handed
Your flame maims Adrierra! You thrust Adrierra's smash aside in a skillful parry. Adrierra's smash hits you. Adrierra's smash hits you. An illusion of a marine's smash misses you. An illusion of a marine's smash mauls you. Adrierra has some big nasty wounds and scratches. <208hp 392m 344mv> aggressive two_handed You can't concentrate enough. Adrierra has some big nasty wounds and scratches. <208hp 392m 344mv> aggressive two_handed You can't concentrate enough. Adrierra has some big nasty wounds and scratches. <208hp 392m 344mv> aggressive two_handed
fle
fle
fle You flee from combat! You generate a field of fear in your wake. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. An illusion of a marine cowers in abject terror! The hairs on an illusion of a marine's body stand on end. Town Square
[Exits: north east south west] A meditationist walks slowly about chanting mantras. <208hp 392m 343mv> aggressive no opponent You aren't fighting anyone. <208hp 392m 343mv> aggressive no opponent
cucr You aren't fighting anyone. <208hp 392m 343mv> aggressive no opponent
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. You feel a lot better! <254hp 367m 343mv> aggressive no opponent
Adrierra utters the words, 'eugszr waouq'. You yell 'Die! Adrierra, you sorcerous dog!' Adrierra thrusts your flame aside in a skillful parry. Adrierra parries your flame with an easy flourish. Adrierra has some big nasty wounds and scratches. <254hp 367m 343mv> aggressive two_handed
disp marine
Your flame MUTILATES Adrierra! Your flame MUTILATES Adrierra! Adrierra's smash injures you. You parry Adrierra's smash. Adrierra's smash hits you. You parry an illusion of a marine's smash. You thrust an illusion of a marine's smash aside in a skillful parry. Adrierra has some big nasty wounds and scratches. <231hp 367m 343mv> aggressive two_handed Spell failed. Adrierra has some big nasty wounds and scratches. <231hp 352m 343mv> aggressive two_handed
Adrierra stops panicking. Adrierra stops panicking. Adrierra's weapon ward expires. Adrierra has some big nasty wounds and scratches. <240hp 361m 385mv> aggressive two_handed
Your flame maims Adrierra! Adrierra thrusts your flame aside in a skillful parry. You block Adrierra's attack with your shield. Adrierra's smash hits you. You parry Adrierra's smash with an easy flourish. You awkwardly parry an illusion of a marine's smash with a loud clang. Your shield jolts under an illusion of a marine's smash, but holds. You parry an illusion of a marine's smash. You parry an illusion of a marine's smash with an easy flourish. Adrierra has some big nasty wounds and scratches. <228hp 361m 385mv> aggressive two_handed
fle
fle
Adrierra has fled! Adrierra flies east. Adrierra walks east. Adrierra walks east. Adrierra walks east. An illusion of a marine is in excellent condition. <228hp 361m 385mv> aggressive mob You flee from combat! You generate a field of fear in your wake. Flourantine Way
[Exits: north south west] A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. <228hp 361m 384mv> aggressive no opponent
cucr You aren't fighting anyone. <228hp 361m 384mv> aggressive no opponent You feel a lot better! <276hp 336m 384mv> aggressive no opponent
cucr
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. An illusion of a marine walks in. An illusion of a marine walks in. You feel a lot better! <322hp 311m 384mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray grazes you. Adrierra has some big nasty wounds and scratches. <314hp 311m 384mv> aggressive two_handed
A female prostitute adjusts her stockings and looks self-consciously around. Adrierra has some big nasty wounds and scratches. <314hp 311m 384mv> aggressive two_handed
fle
fle You flee from combat! You generate a field of fear in your wake. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. A female prostitute cowers in abject terror! The hairs on a female prostitute's body stand on end. A thick, dark fog blocks your view and path in that direction. <314hp 311m 384mv> aggressive no opponent You aren't fighting anyone. <314hp 311m 384mv> aggressive no opponent
fle
fle
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray mauls you. You flee from combat! You generate a field of fear in your wake. Adrierra cowers in abject terror! The hairs on Adrierra's body stand on end. A Darkhaven Outlaw cowers in abject terror! The hairs on a Darkhaven Outlaw's body stand on end. A thick, dark fog blocks your view and path in that direction. <292hp 311m 384mv> aggressive no opponent
fle You aren't fighting anyone. <292hp 311m 384mv> aggressive no opponent You aren't fighting anyone. <292hp 311m 384mv> aggressive no opponent
fle You aren't fighting anyone. <292hp 311m 384mv> aggressive no opponent
fle
murder $$ You aren't fighting anyone. <292hp 311m 384mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray hits you. You do the best you can! Adrierra has some big nasty wounds and scratches. <282hp 311m 384mv> aggressive two_handed
l Flourantine Way This road runs off from Misty Way. The air here is fresher and cleaner. The mist is almost completely gone, though the dark fog is constantly hanging within. To the north is a series of buildings and to the south is an area that is extremely dark.
[Exits: north south west] (Charmed) A blurry illusion of a marine guards its master. (Charmed) An illusion of a marine guards its master. (Translucent) (White Aura) Adrierra is here, fighting YOU! (Translucent) (White Aura) Adrierra is here, fighting YOU! (Translucent) (White Aura) Adrierra is here, fighting YOU! (Translucent) (White Aura) Adrierra is here, fighting YOU! A Darkhaven guard stalks the area. A female prostitute gives you a lusty look. Your flame maims Adrierra! You thrust Adrierra's smash aside in a skillful parry. You parry Adrierra's smash. You thrust Adrierra's smash aside in a skillful parry. An illusion of a marine's smash maims you! You parry an illusion of a marine's smash with an easy flourish. You awkwardly parry an illusion of a marine's smash with a loud clang. Adrierra looks pretty hurt. <248hp 311m 384mv> aggressive two_handed
fle
fle You flee from combat! You generate a field of fear in your wake. A thick, dark fog blocks your view and path in that direction. <248hp 311m 384mv> aggressive no opponent You aren't fighting anyone. <248hp 311m 384mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray scratches you. Adrierra looks pretty hurt. <244hp 311m 384mv> aggressive two_handed
Your flame MUTILATES Adrierra! Adrierra thrusts your flame aside in a skillful parry. You thrust Adrierra's smash aside in a skillful parry. You parry Adrierra's smash. You parry Adrierra's smash. An illusion of a marine's smash devastates you! You block an illusion of a marine's attack with your shield. You parry an illusion of a marine's smash. An illusion of a marine's smash mauls you. Adrierra looks pretty hurt. <191hp 311m 384mv> aggressive two_handed
cucr
fle You can't concentrate enough. Adrierra looks pretty hurt. <191hp 311m 384mv> aggressive two_handed You flee from combat! You generate a field of fear in your wake. A large alley
[Exits: east west] A Darkhaven guard stalks the area. <191hp 311m 383mv> aggressive no opponent
Adrierra flies in. An illusion of a marine walks in. An illusion of a marine walks in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <191hp 311m 383mv> aggressive no opponent
cucr
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray grazes you. Adrierra looks pretty hurt. <184hp 311m 383mv> aggressive two_handed You can't concentrate enough. Adrierra looks pretty hurt. <184hp 311m 383mv> aggressive two_handed
Adrierra parries your flame with an easy flourish. You awkwardly parry Adrierra's smash with a loud clang. You parry Adrierra's smash with an easy flourish. Adrierra's smash injures you. An illusion of a marine's smash maims you! An illusion of a marine's smash misses you. An illusion of a marine's smash mauls you. Adrierra looks pretty hurt. <111hp 311m 383mv> aggressive two_handed
Adrierra utters the words, 'eugszr waouq'. You feel less armored. Adrierra looks pretty hurt. <111hp 311m 383mv> aggressive two_handed
Your flame MUTILATES Adrierra! You parry Adrierra's smash. You thrust Adrierra's smash aside in a skillful parry. Adrierra's smash hits you. You parry an illusion of a marine's smash with an easy flourish. You parry an illusion of a marine's smash. An illusion of a marine's smash mauls you. An illusion of a marine's smash mauls you. Adrierra looks pretty hurt. <53hp 311m 383mv> aggressive two_handed
Adrierra has fled! Adrierra flies west. Adrierra walks west. Adrierra walks west. Adrierra walks west. An illusion of a marine is in excellent condition. <53hp 311m 383mv> aggressive mob
fle
fle You flee from combat! You generate a field of fear in your wake. A Darkhaven Outlaw cowers in abject terror! A Darkhaven Outlaw walks west. A Darkhaven Outlaw flees in terror! Old, crumbled buildings spill their decaying bricks into your path. <53hp 311m 383mv> aggressive no opponent You aren't fighting anyone. <53hp 311m 383mv> aggressive no opponent
cucr You aren't fighting anyone. <53hp 311m 383mv> aggressive no opponent You aren't fighting anyone. <53hp 311m 383mv> aggressive no opponent You feel a lot better! <95hp 286m 383mv> aggressive no opponent
cucr
Adrierra flies in. Adrierra walks in. Adrierra walks in. Adrierra walks in. <95hp 286m 383mv> aggressive no opponent
Adrierra utters the words, 'qahijf gsgrul'. You yell 'Help! Adrierra is attacking me with colour spray!' Adrierra's colour spray hits you. Adrierra looks pretty hurt. <83hp 286m 383mv> aggressive two_handed
Adrierra stops panicking. The white aura around Adrierra fades. Adrierra stops panicking. Your sense of direction returns. Adrierra looks pretty hurt. <90hp 302m 385mv> aggressive two_handed
Your flame MASSACRES Adrierra! Adrierra's smash hits you. Adrierra's smash hits you. You parry Adrierra's smash. You deflect an illusion of a marine's smash aside in an ungraceful parry. An illusion of a marine's smash decimates you! Adrierra is in awful condition. <41hp 302m 385mv> aggressive two_handed
harm You can't concentrate enough. Adrierra is in awful condition. <41hp 302m 385mv> aggressive two_handed Your harm spell MANGLES Adrierra! Adrierra is DEAD!! Adrierra squeals a high-pitched scream. <41hp 267m 385mv> aggressive no opponent
In the Q1 patch water walking will be updated to allow fleeing as if you were carrying a boat.
Phahrdrah 0 , 0 , 0 . I think you commented on the wrong log lol, that one was pulled lickity split after he posted it Nycticora 0 , 0 , 0 . aw lame
[reply to Nycticora]