Ye Olde Abandoned Realms Logs

can't win for the sake of winning.

posted on 2018-10-15 20:48:22

(Charmed) (White Aura) An illusion of Aerin the Banker guards its master.
(White Aura) (OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(White Aura) (OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(White Aura) (OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(Charmed) An illusion of a Warlock guards its master.
(White Aura) (WANTED) (OUTLAW) Cauth the Grand Spectre of Beguilement is here.
An orc cowers here, peering around nervously for any elves.
A traveler is here, adventuring through the woods.
An orcish guerilla is here, looking to cause havoc among the elves.
A squirrel runs about, hoarding nuts.
A special guard climbs in.

<782hp 764m 393mv> calm no opponent no opponent
1
Cauth is in excellent condition.

<782hp 764m 393mv> aggressive even unarmed
Cauth utters the words, 'yragpyucandus'.
Cauth sends a brilliant sphere of light spiraling down!
You squint your eyes, unaffected by the glare.
Cauth is in excellent condition.

<782hp 764m 393mv> aggressive even unarmed
Your slash DISMEMBERS Cauth!
Cauth's shocking bite hits you.
Cauth's shocking bite hits you.
Cauth's shocking bite hits you.
An illusion of a fire giant soldier's slash decimates you!
An illusion of a fire giant soldier's slash devastates you!
An illusion of a Warlock's slash decimates you!
A special guard's pierce MUTILATES Cauth!
Cauth has a few scratches.

<667hp 764m 393mv> aggressive even unarmed
com wra
Your heavenly wrath DISEMBOWELS Cauth!
Cauth has some small wounds and bruises.

<667hp 734m 393mv> aggressive even unarmed
An illusion of a Warlock gets a wild look in his eyes.
Cauth has some small wounds and bruises.

<667hp 734m 393mv> aggressive even unarmed
Cauth utters the words, 'gpfuit'.
Cauth has some small wounds and bruises.

<667hp 734m 393mv> aggressive even unarmed
Your slash DISMEMBERS Cauth!
Cauth's shocking bite hits you.
An illusion of a fire giant soldier's slash maims you!
A special guard's pierce MUTILATES Cauth!
A special guard's pierce maims Cauth!
Cauth has quite a few wounds.

<624hp 734m 393mv> aggressive even unarmed
Cauth utters the words, 'gpfuit'.
An enspelled energy shield becomes too heavy for you to wield.
The world and everything around you gets bigger.
Cauth has quite a few wounds.

<624hp 734m 393mv> aggressive even unarmed
Cauth's shocking bite hits you.
An illusion of a fire giant soldier's slash devastates you!
An illusion of Aerin the Banker's pierce devastates you!
An illusion of Aerin the Banker's pierce devastates you!
An illusion of a Warlock's slash MUTILATES you!
A special guard's pierce MUTILATES Cauth!
A special guard's pierce MUTILATES Cauth!
Cauth has quite a few wounds.

<487hp 734m 393mv> aggressive even unarmed
The squirrel scrounges around the ground for acorns.
Cauth has quite a few wounds.

<487hp 734m 393mv> aggressive even unarmed
com wra

Cauth utters the words, 'yragpyucandus'.
Cauth sends a brilliant sphere of light spiraling down!
You have been blinded by the flash of light!
Your heavenly wrath DISEMBOWELS someone!
Someone looks very uncomfortable.

<487hp 704m 393mv> aggressive unknown unknown
Someone's shocking bite hits you.
Someone's shocking bite hits you.
Someone's slash maims you!
Someone's pierce devastates you!
Someone's pierce maims you!
Someone's slash MUTILATES you!
Someone's pierce MUTILATES someone!
Someone's pierce MUTILATES someone!

<330hp 704m 393mv> aggressive unknown unknown
flee
flee
flee

Someone utters the words, 'wugeucandusqhuai'.

<330hp 704m 393mv> aggressive unknown unknown
Your slash DISMEMBERS someone!
Someone's shocking bite hits you.
Someone's shocking bite hits you.
Someone's slash maims you!
Someone's pierce devastates you!
Someone's pierce devastates you!

<217hp 704m 393mv> aggressive unknown unknown You flee from combat!
You can't see a thing!
Someone climbs in.

<217hp 704m 391mv> aggressive no opponent no opponent You aren't fighting anyone.

<217hp 704m 391mv> aggressive no opponent no opponent
w
You aren't fighting anyone.

<217hp 704m 391mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone climbs in.

<217hp 704m 389mv> aggressive no opponent no opponent
d

You yell 'Help! I am being attacked by someone!'
Someone's shocking bite hits you.
No way! You are still fighting!
You swing right through someone's blurred image.
Someone's shocking bite hits you.
Someone's slash maims you!
Someone's slash maims you!
Someone's pierce devastates you!
Someone's pierce maims you!
Someone's slash MUTILATES you!

<29hp 704m 389mv> aggressive unknown unknown No way! You are still fighting!

<29hp 704m 389mv> aggressive unknown unknown
fl
You flee from combat!
You can't see a thing!
Someone climbs in.

<29hp 704m 387mv> aggressive no opponent no opponent
w
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 387mv> aggressive no opponent no opponent
d
You can't see a thing!
Someone climbs in.

<29hp 704m 385mv> aggressive no opponent no opponent
s
You can't see a thing!
Someone climbs in.

<29hp 704m 383mv> aggressive no opponent no opponent
s
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 383mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone climbs in.

<29hp 704m 381mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone walks in.

<29hp 704m 379mv> aggressive no opponent no opponent
w
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 379mv> aggressive no opponent no opponent
d
You can't see a thing!
Someone walks in.

<29hp 704m 377mv> aggressive no opponent no opponent
s
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 377mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone walks in.

<29hp 704m 375mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone walks in.

<29hp 704m 373mv> aggressive no opponent no opponent
w
You can't see a thing!
Someone walks in.

<29hp 704m 371mv> aggressive no opponent no opponent
d
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 371mv> aggressive no opponent no opponent
s
You can't see a thing!
Alas, you cannot go that way.

<29hp 704m 371mv> aggressive no opponent no opponent
You can see again.

<47hp 721m 411mv> aggressive no opponent no opponent
w
Alas, you cannot go that way.

<47hp 721m 411mv> aggressive no opponent no opponent
w
Alas, you cannot go that way.

<47hp 721m 411mv> aggressive no opponent no opponent
m
z-z-z
|
@-z-z-z

<47hp 721m 411mv> aggressive no opponent no opponent
e
e
e
A Forgotten Trail
| This used to be a shortcut to the City of Greginsham before
| the Great War. It was widely used at the time. Now that
z-z | the city has been destroyed, and no one has rebuilt it,
| | this path has been forgotten by everyone. The trail is
z-@-z-z| covered by weeds and dust. The trail continues along the
| base of the mountain to your west. The trail east takes
| you to the mountain slopes.
|
|
---------+

[Exits: east west]
A tree branch has broken off a limb.
A pair of worn-out boots is discarded on the floor.
The scalp of an orcish guerilla is lying here.
A traveler is here, adventuring through the woods.
A squirrel runs about, hoarding nuts.
A grey wolf stares blankly at you.
A squirrel runs about, hoarding nuts.
A special guard walks in.

<47hp 721m 409mv> aggressive no opponent no opponent A Forgotten Trail
| This used to be a shortcut to the City of Greginsham before
| the Great War. It was widely used at the time. Now that
z | the city has been destroyed, and no one has rebuilt it,
| | this path has been forgotten by everyone. The trail is covered
z-z-@-z | by weeds and dust. The trail continues along the base of
| the mountain to your west. East takes you to the mountain
| slopes.
|
|
---------+

[Exits: east west]
A large cloak blends in with its surroundings.
A traveler is here, adventuring through the woods.
An annoying mosquito buzzes in your ear.
A special guard walks in.

<47hp 721m 407mv> aggressive no opponent no opponent Beginning of the Rocky Slope
| A soft slope stretches toward the mountain peaks, inclining
| steeper steadily. Most of the rocks have already slid to
| the base of the mountain, leaving less debris blocking the
| way. Small bushes grow in clumps, sheltering some animals
z-z-@ | from the piercing wind. You notice a path to your west, long
| covered by dirt and rubble. You can barely make out the faint
| outlines of the trail, which leads you around the mountain
| along it's base. There is another trail leading north, which
| would take you straight toward the mountain peaks. You can
---------+ also choose to leave the mountains right now if you don't
have the guts.

[Exits: west up down]
An orc cowers here, peering around nervously for any elves.
An orc cowers here, peering around nervously for any elves.
A special guard walks in.

<47hp 721m 405mv> aggressive no opponent no opponent
d
Base of the Mountains
| You stand at the base of a steep mountain range. Dark
| ominous clouds loom overhead in a menacing way. Large
| boulders are parted to the side, clearing a path that
| allows you a passage into the mountains. You spot some
@ | vultures circling overhead, waiting to descend to a meal
| | of an unfortunate traveler. A sign to your left warns
x z z| hikers to not stray off the trail, perhaps you should
| | || heed it.
z-z-z-z-z|
---------+

[Exits: south up]
A small ring of pure silver is here, a Golden Oak crest apparent on its face.
A worn out ring of cloth with stains of blood on it.
A blackened ring made of bone is stamped with the signet of the Red Claw.
You see 2 of a torch here.
A pile of fur is piled on the ground.
A large round pad with straps stitched to the sides.
A vulture circles over you, waiting to swoop down to their meal.
An orc cowers here, peering around nervously for any elves.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A special guard walks in.

<47hp 721m 403mv> aggressive no opponent no opponent
d
Alas, you cannot go that way.

<47hp 721m 403mv> aggressive no opponent no opponent
s
Path to the Mountains
| You see a mountain range to the north. The higher up
| the mountain, the steeper it gets. Sharp, ragged rocks
z | line the crest, making it impossible to reach the top
| | safely. You stand amongst loose rocks and pebbles that
x @ z| have fallen off during recent landslides. A stone paved
| | || slope takes you directly to the base of the mountains.
z-z-z-z-z| The ground is a little muddy due to the pool just south
| | | | || of here. As you get near the mountain, the wind begins
z-z-z-z-z| to pick up a bit.
---------+

[Exits: north south]
An orcish guerilla is here, looking to cause havoc among the elves.
A special guard walks in.

<47hp 721m 401mv> aggressive no opponent no opponent
s
The pool in the foothills
z | You are standing by a pool nestled in the foothills. The
| | water is clear and looks refreshingly cold. A steep slope
x z z| rises up from the foothills to the north, leading towards
| | || a snow-capped mountain far in the distance. To the south,
z-z-@-z-z| east, and west are some foothills, and further south beyond
| | | | || the plains is the skyline of Seringale.
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A crystal clear pool of water looks refreshing.
A special guard walks in.

<47hp 721m 399mv> aggressive no opponent no opponent
w
The steep foothills
o-o z | You are walking through steep foothills of a tall mountain
| | | far to the north. It is quite hard to move here due to
o x z | the uneven footing and generally rough terrain. Pine
| | | | trees have grown here, seemingly for centuries, as they
z-z-@-z-z| begin to crowd you the further you go. Far to the south
| | | | || you can barely see the skyline of a city.
z-z-z-z-z|
| | | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A special guard walks in.

<47hp 721m 397mv> aggressive no opponent no opponent
w
The steep foothills
o-o-o z| You are walking through steep foothills of a tall mountain
| || far to the north. It is quite hard to move here due to
o x z| the uneven footing and generally rough terrain. Pine
| | || trees have grown here, seemingly for centuries, as they
z-@-z-z| begin to crowd you the further you go. Far to the south
| | | || you can barely see the skyline of a city.
*-z-z-z-z|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west]
You see 2 of a candle lantern here.
You see 2 of a strange amulet here.
A strange looking cigar, thicker than normal, lies here.
A special guard walks in.

<47hp 721m 395mv> aggressive no opponent no opponent
s
Grassy foothills
o x z| You are walking across grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother
z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north you
*-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | || rises up to the south.
o-o-o-o|
| | | ||
o-z-o-o|
---------+

[Exits: north east south west]
A cute rabbit is here.
A special guard walks in.

<47hp 721m 393mv> aggressive no opponent no opponent
s
s
s
s
s















gr
sc






--- Disconnected on Monday, October 15, 2018, 4:45 PM ---
--- Connected for 0 days, 1 hour, 55 minutes, 33 seconds. ---

--- Received 76745 lines, sent 5765 lines.
--- Output buffer has 4968/5000 lines in it (99.4% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.

--- Connected on Monday, October 15, 2018, 4:45 PM ---
_________________________________________________________________________
//o o\\
|| Original DikuMUD by Tom Madsen, Katya Nyoboe, Hans Staerfeldt, Michael ||
|| Seifert and Sebastian Hammer. Based on Merc 2.1 code by Hatchet, Fury ||
|| and Kahn. Rom 2.4 copyright (c) 1993-1994 Russ Taylor. Founded by ||
|| Denadlyr, Rakhashe, Sarich, Stryth and Virgil. Maintained by Olyn, ||
|| Vanisse, Nycticora. Owner: Davairus (douglas.stuart.james@ucla.edu) ||
\\o______________________________________________________________________o//

,--.
You have entered... { }
K, }
/ -Y'
, / / T H E A B A N D O N E D
{_'-K.__/
'/-.__L._ R E A L M S
/ h' /`\_}
/ t' / abandonedrealms.com 9000
____ / ' / A Player Killing, Roleplaying MUD
,-'---- --/ ' /_
,' ``--- ',
( Y R & D: Olyn, Nycticora
{ I World Builder: Vanisse
{ - ', Game Design: By committee
| ', ) Lead, Quality Assurance: Davairus
| | ,..__ __. Y
| .,_./ Y ' / ^Y J )|
\ |' / | | ||
\ L_/ . _ (_,.'(
\, , ^^""' / | )
\_ \ /,L] /
'-_--, ' ' ./' All hope abandon ye who enter here...
''{_ )
^^\..___,.--'
]=I==II==I=[ _/
\\__||__// _/ ]=I==II==I=[
]=I==II==I=[ |.. ' *| / \_ \\__||__//
\\__||__// |. /\ #| _ / /\ |-_ []#|
| [] | | ## *| / \_ | |
| ..| | . , #| \__ ]=I==II==I=[
___ ____ ___ | .. | __ |..__.*| __ _/ \ \\__||__//
] I---I I--I [ |.. | | ||_| |_|| | / | _*|
]_____________[ | .. []| \--\-|-|--/-// _/ | _ #|
\_\| |_| |/_/ |_ _ | _ _ _| ' *| |' *|
| . |'-'-' '-' '-' '-' '-' | [] #|-|--|-_-_-_-_ _ _ _|_' #|
| ' |=-=-=-=-=-=-=-=-=-=-=-| []*|-----________' ' ' ] *|
| ' ' []| _-_-_-_-_ ' |- #| , ' '''''''[' _#|
| ' ' '| [] | | | | | []' | [] *| ' . ' |' I*|
| - | ' | | | | | ' | ; ' #| . | ' | #|
/_'_-_-___-\__,__|_|_|_|_|_______| ' , *| _______+___,__,-/._.._.\
_,--' __,-' /,_,_v_Y_,_v\\-' -
______________________________________________________________________
-------------------------------------------------------------------
By what name do you wish to be remembered?
adwaos
//============================== M O T D ==============================\\
| Upcoming events: |
| [ 1] Thu Nov 1 Knockout Poker Tournament |
| 19h:18m:19s until surge - beginning at Tue Oct 16 16:03:17 UTC |
| Read more about any event in the game with EVENT LIST. |
| |
| Be a part of our community: http://www.abandonedrealms.com/forum |
|===> Player killing is ENCOURAGED, and roleplaying is REQUIRED <===|
\\=====================================================================//
//=====================================================================\\
| * 10/13: DEPLOY helpfile updated by Nycticora (10 more) |
| * 10/13: Fixed a typo in Escismir's pit rooms |
| * 10/3: Fixed a bug with Aruncus's quest. |
| * 10/2: Fixed a typo in the storm giant emissary's room. |
| * 9/27: Fixed a typo in the treant defenders name. |
| * 9/18: Oil lamps from Yarbok can now be picked up. |
\\=====================================================================//
It is 4 o'clock pm, Day of the Great War, 15th Renewal of the Celestial of Retribution
Nunitari is near its apex over the southwestern kingdoms.

Password:



Reconnecting. Type replay to see missed tells.

<1hp 1m 387mv> aggressive no opponent no opponent
y

[INFO] MXP version 0.5 detected and enabled.
s
s
l
groan

<39hp 24m 401mv> aggressive no opponent no opponent You will no longer make attack yells.

<39hp 24m 401mv> aggressive no opponent no opponent You can't do that while resting.

<39hp 24m 401mv> aggressive no opponent no opponent You can't do that while resting.

<39hp 24m 401mv> aggressive no opponent no opponent
l
Temple of Light
| You are standing in the Temple of Light. The temple is
| made of huge slabs of marble, covered with carved dragons,
*-G | seemingly to radiate the essence of goodness. This temple
| | is where the various gods of goodness can be worshipped.
* @-+ | You see the entrance to the Paladin Guild to the east,
| | | the Temple Square to the south, and a set of marble steps
+ + | leading upwards to the Altar of Light.
| | |
+-+-+-+-+|
---------+

[Exits: east south up]
A silver plaque is here, emitting a solemn white aura.

<39hp 24m 401mv> aggressive no opponent no opponent You groan loudly.

<39hp 24m 401mv> aggressive no opponent no opponent
wa
Temple of Light
| You are standing in the Temple of Light. The temple is
| made of huge slabs of marble, covered with carved dragons,
*-G | seemingly to radiate the essence of goodness. This temple
| | is where the various gods of goodness can be worshipped.
* @-+ | You see the entrance to the Paladin Guild to the east,
| | | the Temple Square to the south, and a set of marble steps
+ + | leading upwards to the Altar of Light.
| | |
+-+-+-+-+|
---------+

[Exits: east south up]
A silver plaque is here, emitting a solemn white aura.

<39hp 24m 401mv> aggressive no opponent no opponent You stand up.

<39hp 24m 401mv> aggressive no opponent no opponent
s
Temple Square
*-G | You are standing in the middle of the Temple Square. All
| | around you are statues of birds, beasts, and dragons. A
* +-+ | huge marble fountain stands in the middle of the square,
| | | sprouting water for all to drink. You see the Temple of
+ @ | Light to the north and the North Road to the south.
| | |
+-+-+-+-+|
| | |
*-S-* |
---------+

[Exits: north south]
A huge marble fountain is here spouting water for all to drink.
A drow city guard of seringale stands watch here.

<39hp 24m 401mv> aggressive no opponent no opponent
s
The North Road
* +-+ | You are on the North Road on Seringale. It is peaceful and
| | | quiet here. Around you are magnificent buildings made of
+ + | fanciful stonework. You see the Temple Square to the north
| | | and the North Road continues to east and the west.
+-+-@-+-+|
| | |
*-S-* |
|
|
---------+

[Exits: north east west]

<39hp 24m 401mv> aggressive no opponent no opponent
e
The North Road
+-+ B-+| You are on the North Road on Seringale. It is peaceful
| || and quiet here. Around you are magnificent buildings
+ S-+| made of fanciful stonework. You see the North Road continuing
| || to the east and west. The Dancing Girl Inn lies to the
+-+-@-+-+| south.
| | ||
*-S-* +|
||
+-S-+|
---------+

[Exits: east south west]
A duergar city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<39hp 24m 401mv> aggressive no opponent no opponent
e
The North Road
+-+ B-+-*| You are on the North Road on Seringale. It is peaceful
| | || and quiet here. Around you are magnificent buildings
+ S-+ *| made of fanciful stonework. You see the North Square
| | | to the east, and the North Road continues to the west.
+-+-@-+-+|
| | ||
S-* + F|
| |
+-S-+-F|
---------+

[Exits: east west]
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

<39hp 24m 401mv> aggressive no opponent no opponent
e
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A disfigured head hangs here. Its rotten features vaguely resemble Yodis and it smells like candy.
A massive obsidian throne is here, awaiting the Champion.
A gnomish city guard of seringale stands here.
A homeless animal roams the streets alone.
A stray dog suddenly starts barking at you crazily.

<39hp 24m 401mv> aggressive no opponent no opponent
n
n
The North Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
B-+-* | and quiet here. Around you are magnificent buildings
| | | made of fanciful stonework. The Main Street continues
S-@ *-o| to the north, the North Square is to the south, and the
| | Training Grounds is to the west.
+-+-+-+-+|
| | | ||
* + F +|
---------+

[Exits: north south west]
A gnomish city guard of Seringale stands watch here.

<39hp 24m 401mv> aggressive no opponent no opponent
n
n
The North Main Street
S + * | You are on the Main Street of Seringale. It is a wide
| | | | street with lots of space to both sides. It is peaceful
*-+-* | and quiet here. Around you are magnificent buildings
| | made of fanciful stonework. You see the entrance of
B-@-* | the Cityguard Headquarters to the east and the Main Street
| | | continues to the north and the south.
S-+ *-o|
| |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A duergar city guard of Seringale stands watch here.

<39hp 24m 401mv> aggressive no opponent no opponent
n
n
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
S + * | and quiet here. Around you are magnificent buildings
| | | | made of fanciful stonework. You see the entrance of the
*-@-* | Temple of Odoacer to the west, City Hall to the east,
| | and the Main Street continues to the north and the south.
B-+-* |
| | |
S-+ *-o|
---------+

[Exits: north east south west]

<39hp 24m 401mv> aggressive no opponent no opponent
n
The North Main Street
| You are on the Main Street of Seringale. It is a wide street
| with lots of space to both sides. It is peaceful and quiet
+ | here. Around you are magnificent buildings made of fanciful
| | stonework. You see the Main Street continues to the north
S @ * | and the south.
| | | |
*-+-* |
| |
B-+-* |
---------+

[Exits: north south]

<39hp 24m 401mv> aggressive no opponent no opponent Inside the North Gate
| You are inside the North Gate of Seringale. All around
| you are people travelling in and out of the city. The
| great wall of Seringale soars over your head at over 30
| spans tall. You see the city to the south, the north gate
@ | to the north, and the battlement of the city above you.
| |
S + * |
| | | |
*-+-* |
---------+

[Exits: (gate) south up]
You see 3 of a war banner of Seringale here.
The sliced-off fingers of a gate guard are lying here.

<39hp 24m 401mv> aggressive no opponent no opponent Outside the North Gate
o-z-o-o| You are outside the North Gate of Seringale. Before you is
| | | || a great wall. It is made of huge slabs of white stones with
o-o-o-o| various figures of birds, beasts, and dragons carved into
| | | it. The great wall soars over your head at over 30 spans
* @ | tall. You see the beginnings of a grass field to the north
| and the entrance into the city of Seringale to the south.
|
|
|
---------+

[Exits: north (gate)]
A prayer is inscribed down the shaft of this nine foot pike.
There is a shiny steel sword with a decorated hilt here.
A small bauble shines brightly here.
A silvery piece of arm gear lies here.
The corpse of Adwaos is lying here.
(Charmed) An illusion of a fire giant soldier guards its master.
(Charmed) (White Aura) An illusion of Aerin the Banker guards its master.
(OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(OUTLAW) Cauth the Grand Spectre of Beguilement is here.
(Charmed) An illusion of a Warlock guards its master.
(WANTED) (OUTLAW) Cauth the Grand Spectre of Beguilement is here.
Cauth gets a dragonblood ensign cravat of maiming from the corpse of Adwaos.
Cauth gets a frost burned bracelet from the corpse of Adwaos.
Cauth gets a segmented belt of crimson scales from the corpse of Adwaos.
Cauth gets an enspelled energy shield from the corpse of Adwaos.
Cauth gets the mace of argent fury from the corpse of Adwaos.
Cauth quickly drops the mace of argent fury with a grimace.
Cauth gets a diamond studded mace from the corpse of Adwaos.
Cauth quickly drops a diamond studded mace with a grimace.
Cauth gets a pair of deflective templar's boots of shielding from the corpse of Adwaos.
Cauth quickly drops a pair of deflective templar's boots of shielding with a grimace.
Cauth gets a psi-faded mithril-white claddagh of enlightenment from the corpse of Adwaos.
Cauth quickly drops a psi-faded mithril-white claddagh of enlightenment with a grimace.
[Mentions]: None.

Comments

  1. ........about to rip my router the fuck out of the wall for this dumb shit...i literally have this happen everytime im at a crucial point in playing the game, so much i almost think someone is doing it to me on purpose.
      [reply to Adwaos]
    1. BTW i was winning the fight up until this point i was literally running to go heal hoping he'd chase like he did and it cut out, this some shit im tired of.
        [reply to Adwaos]
      1. Malicious roommate, or it that not applicable?
          [reply to BlackWidow]
        1. dude idk im starting to think so, but if thats the case he is gonna get choked to death.
          1. don't actually kill him because you can't mud from jail
          [reply to Adwaos]

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