[Exits: east south]
An old fisherman rows a boat through the bay of Vamana.
A flesh golem floats in.
A zombie of a rugged-looking slith floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A stone golem floats in.
An old fisherman holds his index finger to his lip.
An old fisherman whispers 'Keep it down will you? I'm trying to make a living.'
<734hp 417m 296mv> evasive
e
The Bay of Vamana
| The deep blue water in this bay swirls around quietly and gently,
| raising everything on it slowly up and down. Strong currents
| that flow underneath the surface make it difficult to choose
| a path through these waters, besides what they will allow.
~-@-~-~| Natural light reflects off its surface and splits into pairs,
| | that then dance together and away. It is clear enough to see
~ | the shells lieing in the sands at the bottom of the bay.
| |
~ |
---------+
[Exits: east west]
A school of fish swims quickly back and forth.
A white swan is gliding along the surface of the water.
A stone golem floats in.
A white swan flaps its wings and circles your head.
A skeletal warrior floats in.
A white swan flaps its wings and circles your head.
A skeletal warrior floats in.
A white swan flaps its wings and circles your head.
A zombie of a rugged-looking slith floats in.
A flesh golem floats in.
A white swan flaps its wings and circles your head.
A white swan flaps its wings and circles your head.
<734hp 417m 295mv> evasive
3
<PK> Najullina The Eastern Promenade
<734hp 417m 295mv> evasive
e
The Bay of Vamana
| The deep blue water in this bay swirls around quietly and gently,
| raising everything on it slowly up and down. Strong currents
| that flow underneath the surface make it difficult to choose
| a path through these waters, besides what they will allow. Natural
~-~-@-~-~| light reflects off its surface and splits into pairs, that then
| | dance together and away. It is clear enough to see the shells
~ | lieing in the sands at the bottom of the bay.
| |
~ |
---------+
[Exits: east west]
An old fisherman rows a boat through the bay of Vamana.
A flesh golem floats in.
A zombie of a rugged-looking slith floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A stone golem floats in.
<734hp 417m 294mv> evasive
e
The Bay of Vamana
| The deep blue water in this bay swirls around quietly
| and gently, raising everything on it slowly up and down.
| Strong currents that flow underneath the surface make
| it difficult to choose a path through these waters, besides
~-~-@-~-~| what they will allow. Natural light reflects off its surface
| and splits into pairs, that then dance together and away.
| It is clear enough to see the shells lieing in the sands
| at the bottom of the bay.
|
---------+
[Exits: east west]
An old fisherman rows a boat through the bay of Vamana.
A stone golem floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A zombie of a rugged-looking slith floats in.
A flesh golem floats in.
<734hp 417m 293mv> evasive
e
An Opening into the Bay of Vamana
| Water funnels out from the canal into a large bay area.
| The currents, free to roam as they please, spread quickly
| away in all directions. A strong undercurrent continues
| the path taken by the canal. A light breeze enters from
~-~-@-~-~| the north, gently cooling the area. The pace of the water
| flow is slow, but steady.
|
|
|
---------+
[Exits: east west]
A school of fish swims quickly back and forth.
A flesh golem floats in.
A zombie of a rugged-looking slith floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A stone golem floats in.
<734hp 417m 292mv> evasive
e
Canal Under Lower Valour
| A thin passageway carries boats away from the docks of Valour
| into the bay area. The water in the canal is still below
| the surface. These conditions have inhibited plant-growth,
| leaving an otherwise empty bed of sand at its bottom. The
~-~-@-~ | water is not quite as clear here as in the rest of the bay,
| but clean enough to see a reflection in.
|
|
|
---------+
[Exits: east west]
A stone golem floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A zombie of a rugged-looking slith floats in.
A flesh golem floats in.
<734hp 417m 291mv> evasive
e
You feel less armored.
<748hp 458m 346mv> evasive Canal Under Lower Valour
| A thin passageway carries boats away from the docks of Valour
| into the bay area. The water in the canal is still below the
| surface. These conditions have inhibited plant-growth, leaving
| an otherwise empty bed of sand at its bottom. The water is
~-~-@ | not quite as clear here as in the rest of the bay, but clean
| enough to see a reflection in.
|
|
|
---------+
[Exits: west up]
A flesh golem floats in.
A zombie of a rugged-looking slith floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A stone golem floats in.
<748hp 458m 345mv> evasive
u
Greater Valour Docks
| These are the general docks of Valour. Ships are tied
| to a wooden footbridge waiting to be boarded, and then
| lowered into the canal. The docks are large enough to
| accomodate a fleet of about ten ships at any given time.
@-S | A large flagpole reaches high into the sky beside the
| | dock, having thrusted its way out of the water. At the
+-+-+-+-+| apex of the flagpole the sigil of the Knights - the Holy
| Cross of Valour - flys proudly.
|
---------+
[Exits: east south down]
A dockhand is here, readying ships for launch.
A dockhand is here, readying ships for launch.
A stone golem floats in.
A skeletal warrior floats in.
A skeletal warrior floats in.
A zombie of a rugged-looking slith floats in.
A flesh golem floats in.
<748hp 458m 344mv> evasive
s
Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S | that direct the commerce and government. Their walls are
| | decorated with gold and gemstone, showing off the wealth
+-+-@-+-+| that has been attained by this successful city. The buildings
| provide an inspiring backdrop contrasted against the clear
| skies. A series of lamp-posts lead the way east and west.
|
|
---------+
[Exits: north east west]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 342mv> evasive
e
Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S | that direct the commerce and government. Their walls
| | are decorated with gold and gemstone, showing off the
+-+-@-+-+| wealth that has been attained by this successful city.
|| The buildings provide an inspiring backdrop contrasted
+| against the clear skies. A series of lamp-posts lead
|| the way east and west.
+|
---------+
[Exits: east west]
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 340mv> evasive
3
You didn't find any najullina.
<748hp 458m 340mv> evasive
e
Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S *| that direct the commerce and government. Their walls
| || are decorated with gold and gemstone, showing off the
+-+-@-+-*| wealth that has been attained by this successful city.
| | The buildings provide an inspiring backdrop contrasted
+ | against the clear skies. A series of lamp-posts lead
| | the way east and west.
+-*|
---------+
[Exits: east west]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 338mv> evasive
e
City Forum
| This is an open air forum that can be wandered through
| as a person travels down the streets. A few simple low
*-S| walls create an enclosure to separate it from the busiest
| | flow of traffic. Some of the most powerful political figures
+-+-@-* | ever to involve themselves with Valour have given speeches
| | from the lectern that stands in the City Forum. It is the
+ | place where the monarch addresses the city as a whole in
| | such important issues as declarations of war and the the
+-* | need for good men to fight for his causes.
---------+
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 336mv> evasive
s
Liberty Street
*-S| This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-+-+-* | line the street, tall and with smooth gentle walls that create
| | a warm and welcoming atmosphere. Sigils of the Knights are
@ | marked upon every door frame. The masonry is of the highest
| | quality, matched only by that of the street itself. Lamp-posts
+-* | lead the way north and south.
| |
+ |
---------+
[Exits: north south]
A knight of the Holy Cross patrols the area diligently.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.
<748hp 458m 334mv> evasive
s
Liberty Street
+-+-+-* | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+ | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the Knights
@-* | are marked upon every door frame. The masonry is of the
| | highest quality, matched only by that of the street itself.
+ | Lamp-posts lead the way north and south.
| |
+-S |
---------+
[Exits: north east south]
A knight of the Holy Cross patrols the area diligently.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 332mv> evasive
s
Liberty Street
+ | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-* | line the street, tall and with smooth gentle walls that create
| | a warm and welcoming atmosphere. Sigils of the Knights are
@ | marked upon every door frame. The masonry is of the highest
| | quality, matched only by that of the street itself. Lamp-posts
+-S | lead the way north and south.
| |
+ |
---------+
[Exits: north south]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 330mv> evasive
s
Liberty Street
+-* | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+ | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the
@-S | Knights are marked upon every door frame. The masonry
| | is of the highest quality, matched only by that of the
+ | street itself. Lamp-posts lead the way north and south.
| |
+-+-+|
---------+
[Exits: north east south]
A knight of the Holy Cross patrols the area diligently.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 328mv> evasive
s
Liberty Street
+ | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-S | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the
@ | Knights are marked upon every door frame. The masonry
| | is of the highest quality, matched only by that of the
+-+-+| street itself. Lamp-posts lead the way north and south.
| ||
+ +|
---------+
[Exits: north south]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 326mv> evasive
s
The Arch of Saint Avangulen
+-S | A long arch stretches all the way across this square. It
| | has been fashioned out of marble. At its left base, streams
+ | of colour begin flight across the arch, burning out just
| | before they reach halfway. The streams flicker and contort
@-+-+| even as they are looked upon. At its right base, a flower
| || bed has been laid, with white roses in bloom within it in
+ +| all seasons.
| |
+ |
---------+
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A knight of the Holy Cross patrols the area diligently.
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
A Knight of the Holy Cross looks at you sternly.
<748hp 458m 324mv> evasive
e
The Eastern Promenade
+-S | A stone-laden road stretches from east to west through this
| | grass covered plateau. The masonry on the stonework has a simple
+ | elegance - smooth and sharply defined at its edges, seamless
| | in its procession across the ground it has been laid down on.
+-@-+-+| It marries the man-made with the work of mother nature, creating
| | | a bond for both to benefit from. Valourian flags, bearing the
+ + | motif of the Holy Cross, have been raised to their greatest
| | height, flying proudly atop white poles.
+ |
---------+
[Exits: east west]
A knight of the Holy Cross patrols the area diligently.
A knight of the Holy Cross patrols the area diligently.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.
A Knight of the Holy Cross looks at you sternly.
<748hp 458m 322mv> evasive
e
The Eastern Promenade
+-S | A stone-laden road stretches from east to west through
| | this grass covered plateau. The masonry on the stonework
+ N| has a simple elegance - smooth and sharply defined at
| || its edges, seamless in its procession across the ground
+-+-@-+-+| it has been laid down on. It marries the man-made with
| | || the work of mother nature, creating a bond for both to
+ + *| benefit from. Valourian flags, bearing the motif of the
| || Holy Cross, have been raised to their greatest height,
+ *| flying proudly atop white poles.
---------+
[Exits: east south west]
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 320mv> evasive
e
The Eastern Promenade
| A stone-laden road stretches from east to west through
| this grass covered plateau. The masonry on the stonework
| has a simple elegance - smooth and sharply defined at
| | its edges, seamless in its procession across the ground
+-+-@-+-+| it has been laid down on. It marries the man-made with
| | | the work of mother nature, creating a bond for both to
+ * | benefit from. Valourian flags, bearing the motif of the
| | Holy Cross, have been raised to their greatest height,
*-*| flying proudly atop white poles.
---------+
[Exits: east west]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 318mv> evasive
e
The Eastern Promenade
| A stone-laden road stretches from east to west through
| this grass covered plateau. The masonry on the stonework
| has a simple elegance - smooth and sharply defined at its
| | edges, seamless in its procession across the ground it
+-+-@-+-o| has been laid down on. It marries the man-made with the
| | | work of mother nature, creating a bond for both to benefit
+ * | from. Valourian flags, bearing the motif of the Holy Cross,
| | have been raised to their greatest height, flying proudly
*-* | atop white poles.
---------+
[Exits: north east south west]
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 316mv> evasive
e
East Gate of City of Valour
| Here stands the great golden gates of the city of Valour.
| They bear the sigil of Valour upon them - an enlarged depiction
| of the Holy Cross. Strong and heavy, these gates are at least
| | fifteen feet tall. They have been attached to the white stone
+-+-@-o-~| fortress wall that encloses the inside city. At the top of
| | the gates and looking out over them, two flags fly proudly
* | - the first, Valour's national flag, and the second, the
| | flag of Seringale.
*-* |
---------+
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<748hp 458m 314mv> evasive
e
A grassy bank near the water
| Long grass has climbed through the fertile soil that meets
| this river bank. It has grown in clumps in a haphazard way.
| The gates of a large city are nearby to the west.
| |
+-+-@-~ |
| |
* |
| |
*-* |
---------+
[Exits: east west]
A laurien elf seems unconcerned of any possible danger.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<748hp 458m 312mv> evasive
e
Shallow Water
| The water is extremely shallow here, baring the floor - brown
| with black specks. The small peaks stand above the water as
| glaciers to above oceans. Clear, blue water is all around
| you as the soft lapping of small waves hits your body with
+-o-@ | small shudders. Each sound echoes lightly in the cavernous
| pool. It is dark , but light enough to see.
|
|
|
---------+
[Exits: west down]
A flesh golem swims in.
A zombie of a rugged-looking slith swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A stone golem swims in.
<748hp 458m 309mv> evasive
3
<PK> Najullina Water Deep
<748hp 458m 309mv> evasive
d
Underwater
~ | Water spans all around you as the direction you can swim
| | in is endless. The sea is bountiful with life and plants
~ | ...sea weed is abundant - floating near the surface. The
| | light shines through dimly here.
@-~-~|
|
|
|
|
---------+
[Exits: east up]
A stone golem swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A zombie of a rugged-looking slith swims in.
A flesh golem swims in.
<748hp 458m 306mv> evasive
e
Underwater
~ | Water spans all around you as the direction you can swim
| | in is endless. The sea is bountiful with life and plants
~ | ...sea weed is abundant - floating near the surface.
| | The light shines through dimly here.
~-@-~-~|
||
~|
||
~|
---------+
[Exits: north east west]
A battered ray swims at the bottom.
A battered ray swims at the bottom.
A flesh golem swims in.
A zombie of a rugged-looking slith swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A stone golem swims in.
<748hp 458m 304mv> evasive
3
<PK> Najullina Underwater
<748hp 458m 304mv> evasive
e
Underwater
~ | Water spans all around you as the direction you can swim
| | in is endless. The sea is bountiful with life and plants
~ | ...sea weed is abundant - floating near the surface. The
| | light shines through dimly here.
~-~-@-~-~|
| ||
~ ~|
| |
~ |
---------+
[Exits: east west]
A stone golem swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A zombie of a rugged-looking slith swims in.
A flesh golem swims in.
<748hp 458m 302mv> evasive
Najullina rides in on a golden Asc'Liena stallion.
<748hp 458m 302mv> evasive
3
<PK> Najullina Underwater
Najullina rides west on a golden Asc'Liena stallion.
<748hp 458m 302mv> evasive
2
They aren't here.
<748hp 458m 302mv> evasive
2
They aren't here.
<748hp 458m 302mv> evasive
w
Underwater
~ | Water spans all around you as the direction you can swim
| | in is endless. The sea is bountiful with life and plants
~ | ...sea weed is abundant - floating near the surface.
| | The light shines through dimly here.
~-@-~-~|
||
~|
||
~|
---------+
[Exits: north east west]
(White Aura) Najullina the Holy Lady, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
A battered ray swims at the bottom.
A battered ray swims at the bottom.
A flesh golem swims in.
A zombie of a rugged-looking slith swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A stone golem swims in.
<748hp 458m 300mv> evasive
2
You yell 'Help! I am being attacked by Najullina!'
Najullina's thwack MUTILATES you!
Najullina has some small wounds and bruises.
<706hp 458m 300mv> evasive You can't concentrate enough.
Najullina's thwack misses you.
Your slash injures Najullina.
A skeletal warrior's slash wounds Najullina.
Najullina has quite a few wounds.
<706hp 458m 300mv> aggressive
Najullina holds on tightly to her weapon.
Najullina has quite a few wounds.
<706hp 458m 300mv> aggressive
c ac
You refract your spell, leaving residual energy hanging in the air.
Your acid blast devastates Najullina!
Najullina has quite a few wounds.
<706hp 438m 300mv> aggressive
Najullina's thwack DISEMBOWELS you!
Najullina's thwack DISEMBOWELS you!
Najullina's thwack MUTILATES you!
Your slash injures Najullina.
[***] Najullina parries your slash.
A stone golem's pierce devastates Najullina!
Najullina has quite a few wounds.
<574hp 438m 300mv> aggressive
Najullina has fled!
Najullina rides west on a golden Asc'Liena stallion.
<574hp 438m 300mv> aggressive
Najullina rides in on a golden Asc'Liena stallion.
<574hp 438m 300mv> aggressive
You yell 'Help! I am being attacked by Najullina!'
Najullina's thwack MUTILATES you!
Najullina has quite a few wounds.
<535hp 438m 300mv> aggressive
c1
I don't understand that.
Najullina has quite a few wounds.
<535hp 438m 300mv> aggressive
1
You refract your spell, leaving residual energy hanging in the air.
Your acid blast DISMEMBERS Najullina!
Najullina has quite a few wounds.
<535hp 418m 300mv> aggressive
Najullina's thwack MUTILATES you!
Najullina's thwack MUTILATES you!
Your slash injures Najullina.
A zombie of a rugged-looking slith's punch wounds Najullina.
A flesh golem's slash injures Najullina.
A flesh golem's slash misses Najullina.
A stone golem's pierce mauls Najullina.
Najullina has some big nasty wounds and scratches.
<457hp 418m 300mv> aggressive
1
Najullina has fled!
Najullina rides east on a golden Asc'Liena stallion.
<457hp 418m 300mv> aggressive They aren't here.
Najullina rides in on a golden Asc'Liena stallion.
<457hp 418m 300mv> aggressive
1
Your acid blast DISEMBOWELS Najullina!
Najullina has some big nasty wounds and scratches.
<457hp 398m 300mv> aggressive
Najullina's thwack MUTILATES you!
Najullina's thwack DISEMBOWELS you!
Your slash hits Najullina.
A skeletal warrior's slash injures Najullina.
Najullina has some big nasty wounds and scratches.
<376hp 398m 300mv> aggressive
The white aura around your body fades.
The white aura around Najullina's body fades.
Najullina has some big nasty wounds and scratches.
<386hp 425m 353mv> aggressive
1
Your acid blast DISMEMBERS Najullina!
Najullina has some big nasty wounds and scratches.
<386hp 405m 353mv> aggressive
1
Najullina's thwack DISMEMBERS you!
Najullina's thwack MANGLES you!
[***] Najullina parries your slash.
A zombie of a rugged-looking slith's punch MUTILATES Najullina!
A zombie of a rugged-looking slith's punch MUTILATES Najullina!
A skeletal warrior's slash devastates Najullina!
Najullina looks pretty hurt.
<237hp 405m 353mv> aggressive
1
Najullina has fled!
Najullina rides east on a golden Asc'Liena stallion.
<237hp 405m 353mv> aggressive
Najullina rides in on a golden Asc'Liena stallion.
<237hp 405m 353mv> aggressive Your acid blast *** DEMOLISHES *** Najullina!
Najullina is in awful condition.
<237hp 385m 353mv> aggressive
w
Najullina has fled!
Najullina rides west on a golden Asc'Liena stallion.
<237hp 385m 353mv> aggressive
1
They aren't here.
<237hp 385m 353mv> aggressive
w
Underwater
~ | Water spans all around you as the direction you can swim
| | in is endless. The sea is bountiful with life and plants
~ | ...sea weed is abundant - floating near the surface. The
| | light shines through dimly here.
@-~-~|
|
|
|
|
---------+
[Exits: east up]
A stone golem swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A zombie of a rugged-looking slith swims in.
A flesh golem swims in.
<237hp 385m 351mv> aggressive They aren't here.
<237hp 385m 351mv> aggressive Alas, you cannot go that way.
<237hp 385m 351mv> aggressive
u
Shallow Water
| The water is extremely shallow here, baring the floor - brown
| with black specks. The small peaks stand above the water as
| glaciers to above oceans. Clear, blue water is all around
| you as the soft lapping of small waves hits your body with
+-o-@ | small shudders. Each sound echoes lightly in the cavernous
| pool. It is dark , but light enough to see.
|
|
|
---------+
[Exits: west down]
A flesh golem swims in.
A zombie of a rugged-looking slith swims in.
A skeletal warrior swims in.
A skeletal warrior swims in.
A stone golem swims in.
<237hp 385m 348mv> aggressive
w
A grassy bank near the water
| Long grass has climbed through the fertile soil that meets
| this river bank. It has grown in clumps in a haphazard way.
| The gates of a large city are nearby to the west.
| |
+-+-@-~ |
| |
* |
| |
*-* |
---------+
[Exits: east west]
A laurien elf seems unconcerned of any possible danger.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 345mv> aggressive
w
East Gate of City of Valour
| Here stands the great golden gates of the city of Valour.
| They bear the sigil of Valour upon them - an enlarged depiction
| of the Holy Cross. Strong and heavy, these gates are at least
| | fifteen feet tall. They have been attached to the white stone
+-+-@-o-~| fortress wall that encloses the inside city. At the top of
| | the gates and looking out over them, two flags fly proudly
* | - the first, Valour's national flag, and the second, the
| | flag of Seringale.
*-* |
---------+
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 343mv> aggressive
3
<PK> Najullina The Arch of Saint Avangulen
<237hp 385m 343mv> aggressive
w
A centurion grudgingly moves aside for you.
The Eastern Promenade
| A stone-laden road stretches from east to west through
| this grass covered plateau. The masonry on the stonework
| has a simple elegance - smooth and sharply defined at its
| | edges, seamless in its procession across the ground it
+-+-@-+-o| has been laid down on. It marries the man-made with the
| | | work of mother nature, creating a bond for both to benefit
+ * | from. Valourian flags, bearing the motif of the Holy Cross,
| | have been raised to their greatest height, flying proudly
*-* | atop white poles.
---------+
[Exits: north east south west]
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 341mv> aggressive
w
The Eastern Promenade
| A stone-laden road stretches from east to west through
| this grass covered plateau. The masonry on the stonework
| has a simple elegance - smooth and sharply defined at
| | its edges, seamless in its procession across the ground
+-+-@-+-+| it has been laid down on. It marries the man-made with
| | | the work of mother nature, creating a bond for both to
+ * | benefit from. Valourian flags, bearing the motif of the
| | Holy Cross, have been raised to their greatest height,
*-*| flying proudly atop white poles.
---------+
[Exits: east west]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 339mv> aggressive
w
The Eastern Promenade
+-S | A stone-laden road stretches from east to west through
| | this grass covered plateau. The masonry on the stonework
+ N| has a simple elegance - smooth and sharply defined at
| || its edges, seamless in its procession across the ground
+-+-@-+-+| it has been laid down on. It marries the man-made with
| | || the work of mother nature, creating a bond for both to
+ + *| benefit from. Valourian flags, bearing the motif of the
| || Holy Cross, have been raised to their greatest height,
+ *| flying proudly atop white poles.
---------+
[Exits: east south west]
A knight of the Holy Cross patrols the area diligently.
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
A Knight of the Holy Cross looks at you sternly.
<237hp 385m 337mv> aggressive
3
w
<PK> Najullina Liberty Street
<237hp 385m 337mv> aggressive The Eastern Promenade
+-S | A stone-laden road stretches from east to west through this
| | grass covered plateau. The masonry on the stonework has a simple
+ | elegance - smooth and sharply defined at its edges, seamless
| | in its procession across the ground it has been laid down on.
+-@-+-+| It marries the man-made with the work of mother nature, creating
| | | a bond for both to benefit from. Valourian flags, bearing the
+ + | motif of the Holy Cross, have been raised to their greatest
| | height, flying proudly atop white poles.
+ |
---------+
[Exits: east west]
A knight of the Holy Cross patrols the area diligently.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.
<237hp 385m 335mv> aggressive
w
The Arch of Saint Avangulen
+-S | A long arch stretches all the way across this square. It
| | has been fashioned out of marble. At its left base, streams
+ | of colour begin flight across the arch, burning out just
| | before they reach halfway. The streams flicker and contort
@-+-+| even as they are looked upon. At its right base, a flower
| || bed has been laid, with white roses in bloom within it in
+ +| all seasons.
| |
+ |
---------+
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 333mv> aggressive
n
Liberty Street
+ | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-S | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the
@ | Knights are marked upon every door frame. The masonry
| | is of the highest quality, matched only by that of the
+-+-+| street itself. Lamp-posts lead the way north and south.
| ||
+ +|
---------+
[Exits: north south]
A knight of the Holy Cross patrols the area diligently.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 331mv> aggressive
n
Liberty Street
+-* | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+ | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the
@-S | Knights are marked upon every door frame. The masonry
| | is of the highest quality, matched only by that of the
+ | street itself. Lamp-posts lead the way north and south.
| |
+-+-+|
---------+
[Exits: north east south]
A knight of the Holy Cross patrols the area diligently.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 329mv> aggressive
n
Liberty Street
+ | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-* | line the street, tall and with smooth gentle walls that create
| | a warm and welcoming atmosphere. Sigils of the Knights are
@ | marked upon every door frame. The masonry is of the highest
| | quality, matched only by that of the street itself. Lamp-posts
+-S | lead the way north and south.
| |
+ |
---------+
[Exits: north south]
A knight of the Holy Cross patrols the area diligently.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 327mv> aggressive
3
<PK> Najullina Greater Valour Avenue
<237hp 385m 327mv> aggressive
n
Liberty Street
+-+-+-* | This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+ | line the street, tall and with smooth gentle walls that
| | create a warm and welcoming atmosphere. Sigils of the Knights
@-* | are marked upon every door frame. The masonry is of the
| | highest quality, matched only by that of the street itself.
+ | Lamp-posts lead the way north and south.
| |
+-S |
---------+
[Exits: north east south]
A dame of Valour walks down the street.
A noble of Valour walks down the street.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 325mv> aggressive
n
Liberty Street
*-S| This road leads through into the centre of Greater Valour,
| | towards the epicentre of its business district. Buildings
+-+-+-* | line the street, tall and with smooth gentle walls that create
| | a warm and welcoming atmosphere. Sigils of the Knights are
@ | marked upon every door frame. The masonry is of the highest
| | quality, matched only by that of the street itself. Lamp-posts
+-* | lead the way north and south.
| |
+ |
---------+
[Exits: north south]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 323mv> aggressive
n
City Forum
| This is an open air forum that can be wandered through
| as a person travels down the streets. A few simple low
*-S| walls create an enclosure to separate it from the busiest
| | flow of traffic. Some of the most powerful political figures
+-+-@-* | ever to involve themselves with Valour have given speeches
| | from the lectern that stands in the City Forum. It is the
+ | place where the monarch addresses the city as a whole in
| | such important issues as declarations of war and the the
+-* | need for good men to fight for his causes.
---------+
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A knight of the Holy Cross patrols the area diligently.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
A Knight of the Holy Cross looks at you sternly.
<237hp 385m 321mv> aggressive
w
w
Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S *| that direct the commerce and government. Their walls
| || are decorated with gold and gemstone, showing off the
+-+-@-+-*| wealth that has been attained by this successful city.
| | The buildings provide an inspiring backdrop contrasted
+ | against the clear skies. A series of lamp-posts lead
| | the way east and west.
+-*|
---------+
[Exits: east west]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 319mv> aggressive Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S | that direct the commerce and government. Their walls
| | are decorated with gold and gemstone, showing off the
+-+-@-+-+| wealth that has been attained by this successful city.
|| The buildings provide an inspiring backdrop contrasted
+| against the clear skies. A series of lamp-posts lead
|| the way east and west.
+|
---------+
[Exits: east west]
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<237hp 385m 317mv> aggressive
alias
Your current aliases are:
1: c 'acid' najullina
3: where najullina
5: c 'soul capture' corpse
2: c 'sleep' naj
4: order zombie rescue skyles
6: c summon najullina
<237hp 385m 317mv> aggressive
w
Greater Valour Avenue
| This road leads through the upper district of the city
| of Valour. At its border are the large business buildings
+-S | that direct the commerce and government. Their walls are
| | decorated with gold and gemstone, showing off the wealth
+-+-@-+-+| that has been attained by this successful city. The buildings
| provide an inspiring backdrop contrasted against the clear
| skies. A series of lamp-posts lead the way east and west.
|
|
---------+
[Exits: north east west]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<237hp 385m 315mv> aggressive
6
You failed the summon.
<237hp 355m 315mv> aggressive
6
quaf pur
You failed the summon.
<237hp 325m 315mv> aggressive
3
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<254hp 338m 370mv> aggressive <PK> Najullina Tribute Street
<254hp 338m 370mv> aggressive
5
You can't find it.
<254hp 338m 370mv> aggressive
6
Najullina arrives suddenly.
Najullina limps west.
<254hp 308m 370mv> aggressive
w
w
Greater Valour Avenue
+ | This road leads through the upper district of the city of Valour.
| | At its border are the large business buildings that direct the
+ +-S| commerce and government. Their walls are decorated with gold
| | | and gemstone, showing off the wealth that has been attained by
+-+-@-+-+| this successful city. The buildings provide an inspiring backdrop
| | contrasted against the clear skies. A series of lamp-posts lead
+ | the way east and west.
| |
+ |
---------+
[Exits: east west]
(White Aura) Najullina the Holy Lady, Knight of Valour is here.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<254hp 308m 368mv> aggressive Greater Valour Avenue
+ | This road leads through the upper district of the city of Valour.
| | At its border are the large business buildings that direct
+ +| the commerce and government. Their walls are decorated with
| || gold and gemstone, showing off the wealth that has been attained
+-+-@-+-+| by this successful city. The buildings provide an inspiring
| | backdrop contrasted against the clear skies. A series of lamp-posts
+ | lead the way east and west.
| |
+ |
---------+
[Exits: east west]
A flesh golem walks in.
A zombie of a rugged-looking slith lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.
<254hp 308m 366mv> aggressive
e
Greater Valour Avenue
+ | This road leads through the upper district of the city of Valour.
| | At its border are the large business buildings that direct the
+ +-S| commerce and government. Their walls are decorated with gold
| | | and gemstone, showing off the wealth that has been attained by
+-+-@-+-+| this successful city. The buildings provide an inspiring backdrop
| | contrasted against the clear skies. A series of lamp-posts lead
+ | the way east and west.
| |
+ |
---------+
[Exits: east west]
(White Aura) Najullina the Holy Lady, Knight of Valour is here.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A zombie of a rugged-looking slith lumbers in.
A flesh golem walks in.
<254hp 308m 364mv> aggressive
1
You refract your spell, leaving residual energy hanging in the air.
Your acid blast DISMEMBERS Najullina!
Najullina is incapacitated and will slowly die, if not aided.
Najullina is in awful condition.
<254hp 288m 364mv> aggressive
Your slash wounds Najullina.
Najullina is DEAD!!
A reaper's scythe grows more deadly with its harvest.
A reaper's scythe grows more deadly with its harvest.
Najullina spills her guts all over the floor.
[reply to Vevier]