Azaiah created on 10th of April 2014, and is dead and gone (21 years old, 96 hours, 1 month lifetime)
Title: the Holy Lady Gender: Female Level: 50 Class: jotunpaladin
Background history:
Description:
She stands well over the height of the average door frame. Her blonde almost white hair hangs loose around her face and shoulders. Her pale skin is almost as white as freshly fallen snow tinged lightly blue around her lips, eyes, and nostrils. Her wide eyes are icy blue, and sparkle with excess moisture. She has delicate features, a thin nose, thin blue tinged lips pressed tightly together, and a delicately shaped jaw. Her height appears even more impressive due to her light frame and long lithe limbs. She has the demeanor of a soldier, back straight, shoulders pulled back, and her chest out accentuating her already ample bosom.
She was fun to play, but aye the vulnerability is somewhat insane. Though I did get quite a bit of practice fleeing. I am still not very good at it, but it is a work in progress. My final death was from a crossbow, was doing demolish through sanc and all defensive spells, goron had no chance of healing me.
I very much like the skillset of the paladin, and may very well return to it later, Though perhaps with a half-elf or human. Reckoning seems to be one of the most overpowered skills for mob hunting I have ever used, though I am not sure overpowered is the word, with the lack of any ability to blind healing yourself and training your defenses becomes very important.
The paladin seems to be one of the most well rounded hybrid characters available, I could take hits, deal damage, and even heal when I had to, but with my vulnerability pvp was nearly impossible, But that is me, I have played on and off for about 11 years, and this was my first pinnacled character, I am atrocious at the game, but dammit I can't stop playing, even when it pisses me off now, it just makes me want to play some more.
Paladins are tough to play, especially if you are not very good at running. Jotun paladins are particularly tough due to the vulnerability, but I would not say you did not try, honestly. Best of luck with your next character.
Congrats on your first pinnacled character, I still remember mine. Hope you roll up another character if you haven't already. I suggest trying out either a warrior class, perhaps rangers, or even go for a spellcasting class. I would recommend playing not playing a squidie for an illusionist as their vuln to slash is about as bad as a jotun to piece. To be honest, Wrax is probably top at the moment because of how Illusionist can bring there dupes from nowhere and just roll face AND because he is a skilled player. I don't personally know who is in charge of him, but he was able to take the Baron for rings of accuracy alone twice by himself and his dupes. So he at least knows how to navigate through winter, something that you just have to learn, and he knows where good dupes are. Although, High Priest of Balance, not hard.
I have quite a few characters close to pinnacle now, just deciding on which I was to play and rp with at the moment, I have a ranger, warrior, dark-knight, and illusionist all near 40 or so. but I think I am going to give the bard a shot, as it is a hybrid I do not really have a lot of experience with, the dark-knight while technically being hybrid can really only damage enemies, Mine is horrible at taking hits but that may be due to the 16 con my race stuck me with.
I really enjoy creating characters with racial legacies, even if they are not that useful, and I would very much like to see some racial legacies for races with none. I realize the races that are confined to one or two classes have great "legacies" even if they are not called that I.E. Minotaurs being able to dual wield any axes, or Illithid spells. But I just have a hard time playing chars like giants as the training is just so slow.
All in all I enjoyed the paladin, I got a lot of great assistance and tips, even from Gaelyn while fighting him which was surprising. But I am am going to play a character without vulnerabilities and see if I can work on my technique with that one for now.
I honestly do not advise on playing a bard without playing a spellcaster and a rogue. Bards are more mana hungry, even with concord hymn, which the trade of for concord is less mana cost, but less damage vs battle hymn. You need to watch your mana far more closely than with a caster, as each caster class has a way to aid in returning it. Necro's have that soul thingy where they get mana on hits, invo can slow themself and or use mystic tendrils constantly(sanc + lightning shield op) and illu have slow.
Bards, have nothing to help with that. Battle Hymn lowers the return from trance, as I have had trance happen while under it (it went up twice while under battle hymn, dunno if bug or what). And due to their rather shitastic weapon choices, (sword, dagger, staff and exotic) as well as only being in defensive or two-handed, it makes fighting trickier. So unless you're going for the bard everyone loves, do be careful, since not a whole lot is known about bard pk since that is still a relatively new thing and the main bard going around pking is Crisbin.
I interacted with you a couple of time on my alts and we even power ranked for a couple of hours one day. You were enjoyable to be around and didn't seem to mind meaningless conversation which was a relief for passing the time on resting.
From personal experience, I've found that Jotun's pierce vuln can be difficult to overcome, but once you figure out your class you can rock people hard core.
[reply to Davairus]
[reply to Nycticora]
I very much like the skillset of the paladin, and may very well return to it later, Though perhaps with a half-elf or human. Reckoning seems to be one of the most overpowered skills for mob hunting I have ever used, though I am not sure overpowered is the word, with the lack of any ability to blind healing yourself and training your defenses becomes very important.
The paladin seems to be one of the most well rounded hybrid characters available, I could take hits, deal damage, and even heal when I had to, but with my vulnerability pvp was nearly impossible, But that is me, I have played on and off for about 11 years, and this was my first pinnacled character, I am atrocious at the game, but dammit I can't stop playing, even when it pisses me off now, it just makes me want to play some more.
[reply to outbreak111]
[reply to BlackWidow]
[reply to Andrael]
I really enjoy creating characters with racial legacies, even if they are not that useful, and I would very much like to see some racial legacies for races with none. I realize the races that are confined to one or two classes have great "legacies" even if they are not called that I.E. Minotaurs being able to dual wield any axes, or Illithid spells. But I just have a hard time playing chars like giants as the training is just so slow.
All in all I enjoyed the paladin, I got a lot of great assistance and tips, even from Gaelyn while fighting him which was surprising. But I am am going to play a character without vulnerabilities and see if I can work on my technique with that one for now.
[reply to outbreak111]
Bards, have nothing to help with that. Battle Hymn lowers the return from trance, as I have had trance happen while under it (it went up twice while under battle hymn, dunno if bug or what). And due to their rather shitastic weapon choices, (sword, dagger, staff and exotic) as well as only being in defensive or two-handed, it makes fighting trickier. So unless you're going for the bard everyone loves, do be careful, since not a whole lot is known about bard pk since that is still a relatively new thing and the main bard going around pking is Crisbin.
[reply to Andrael]
From personal experience, I've found that Jotun's pierce vuln can be difficult to overcome, but once you figure out your class you can rock people hard core.
Cheers to the next!
[reply to Thorgoth]
My personal opinion is if you're looking for PK, you would do well to start off with a human shaman. Good skillset, no vulns, and no xp penalty.
[reply to Pops]
[reply to Ergorion]