Dainduen was born on an auspicious day, for it was the holiest of days
for his people, where the dwarves would break from their fourteen hour work
days in their mines and fields, and drink and sing praise to their gods for
all the blessings bestowed upon them. Whereas humans and other races have
many holidays, with some that last for weeks, dwarves, at least dwarves of
Dainduen's clan, only have five holidays a year, four of which only last
half a day, beginning in the afternoon. Dainduen was born on the day of
their fifth holiday, called Rimelsang, which lasted a whole day, and for his
clan, a whole day of celebration was quite extravagant. Many ales would be
drank, and wheels of cheese and strings of sausage devoured, and new statues
and symbols of their gods raised and adorned upon their respective chapels
and altars. Dainduen's father and uncles were already deep into their
drinks that evening, when his mother, Yvraine began to feel his birth upon
her and rushed towards the chapels in hopes of giving birth in one, on this
holiest of days, in hopes of gaining favor upon the newborn. As she rushed
from their dwelling, she dragged her oldest daughter Geahe with her to aid
her in the birthing. As they neared the temple grounds Yvraine was struck
with a dilemma, for her and her husband Druanden had not come to agreement
in which God's chapel would they have their child born. And as it was such
an important day with the chances of a true blessing being even greater, she
knew it would be very important to her husband. So she did what she thought
was the smart thing, and went to the chapel of Veathe, dwarven goddess of
healing and fertility, who happened to be her own personal deity, as well as
that of her parents, who had long since passed over. She vowed that
afterwards she would simply lie to her husband and tell him that the child
was born in the chapel of Cragdin, dwarven god of miners and smiths, to
which her husband happened to be a fervent follower of. The temples were
void of any other being, as it was well into the evening and much drinking
had to be done, even by the dutiful clerics of the clan. And so it was that
Dainduen was born in the chapel of Veathe, on the holy day of Rimelsang.
Many Paths
For his clan, schooling was something to be done in the homestead, and
was usually under the tutelage of a grandparent too infirm to work, or in
the case of Dainduen and his other siblings, his aunt Eili. Eili was sister
to Yvraine, and taught him and his siblings, as well as her own children, as
her leg had been crippled in the mines during a cave-in and she could no
longer work. As were all dwarven children, they were taught math, runes,
first aid, survival skills, geology, agriculture, and the basic principles
of combat. Dainduen took to them all at an equal pace, showing no specific
knack for any, though he did appreciate the chance to club his brothers with
a blunt stick during basic combat training. At the age of ten, as with all
dwarves, Dainduen began spending half-days with his parents working and
learning their trades. While his father worked in the mine with the vast
majority of other males (and many females), his mother worked in the flax
fields, which his people used to produce the linen with which their clothes
were made. While he enjoyed living in the relative safety of the
underground caverns his people had claimed, he did not enjoy working under
the ground as his father did, and found the spacious feeling of the outside
much more serene and comforting. And while some had thoughts upon his
future due to his birth, the dwarven people did not believe in manifest
destiny, so no outright pressure was put upon him to focus solely on mining
under the sign of Cragdin. Indeed, Cragdin was also the the dwarven god of
smiths, but while he appreciated the feel of a good mace or hammer in his
hand, his first and only foray into the world of blacksmithing turned out
subpar (and thankfully uneventful), as he showed little to no innate talent
or interest in the crafting process.
Finding His Way
As he neared adulthood, Dainduen's schooling became less, and his days of
working became more. Not satisfied with mining, nor appreciative of the
field work itself, but rather the feeling and openess of the outside, he
invoked his claim of wandering. A claim of wandering gave any dwarf
approaching adulthood time to explore the world of Serin for several years
before returning to the clan and settling down as a proper dwarf. And while
sometimes, dwarves were known not to return, from either death or by finding
their true calling outside of the halls of their people, it was judged by
the elders to be worth it, for most dwarves returned, many with new
learnings gained from outside as to how to ease the dwarves way of life.
Also, there was an outstanding order that dwarves returning bring as much
exotic liquor as possible back to their people, and the success garnered
from this may have played some small part in the continuation of this rite.
So finally the day came, and armed and outfitted as properly as any dwarf
could be, Dainduen set off to explore the rest of Serin and discover for
himself his own true calling. As the gates opened at first light, and
Dainduen became the first dwarf of the day to set foot out, unheard by him,
the bell in the chapel of Veathe rang but once (some might say ominously),
and his travels began.
Description (commended):
His fire-kissed hair is in a wild disarray, seemingly sticking out on end
in every spot. He has a formidable beard that is much the same as his hair,
starting with a thick piece across the top of his lip, coming in thick from
the sides and carrying down well past his neck reaching to his breast bone.
His blue eyes are like ice chips being reflected in the light, that project
a fiery passion from them. His nose is wide but short, and has many bumps
and scars from multiple breaks over the years. His lips are a faded pink
shaded with gray, which barely peek out from his monstrous beard. His arms
are thick and somewhat longer than average for a dwarf, and his hands quite
large with very thick, blunt fingers. His thick, broad chest would seem
more fitting for a wrestler or a miner, and his stumpy legs carry the girth
of a proper oak tree.