They come with their axes. Biting. Chopping. Splitting trees asunder.
The good men collect deadfall. The nasty, the orcs, they split viable trees
for pleasure. A forest can only stand complacent for so long. The emerald
forest had weathered the ages. Eons had come and gone. Countless species
had evolved and passed from this world, yet the great forest endured. Then
came the time of men. The goodly folk - men, dwarves, elves and suchfolk
learned to live within the forest in harmony. There were other creatures,
however, wicked creatures that roamed this land. To the east of the forest,
there grew a clan of orcs and goblins. As is common with such creatures,
their bloodlust drove them into the forest seeking out victims for their
cruelty. Unable to defend themselves against the horde, the goodly folk
dwelling within the forest succumbed. The orcs were sated for a time, but
then they returned. When they found no folk within the forest to savage,
they turned their ire upon the trees instead. With axe and fire they
assaulted the wood, starting in the east and moving westward. There was
something, however, that the orcs did not know. They did not know that the
forest had endured for millenia, and that not all trees were as passive as
they seemed. The savagery of the orcs awakened ancient protectors. The
treants left their slumber and were horrified by the destruction the
greenskins had raught. They slipped through the normal trees unnoticed,
encircling the orc warband that was pushing into the forest. In one fell
swoop, they moved in from three sides, slaughtering every orc and goblin
that had entered the forest. The ground ran red with the blood of the foul
creatures. Their corpses served to nourish the saplings that sprouted in
their wake. Oakenlimb is not one of those treants who defended the forest
those many years ago. He is, however, a sapling that fed upon the thick,
dark earth that was fertilized with the nutrients of a thousand orc corpses.
Still an adolescent by treant standards, he has left the forest in search of
something greater. He is uncertain of his purpose going forward, but he
would rather die seeking glory than to grow old standing still.
Description:
At first it looks like a large tree but then you realize it appears to be
a treant. Gnarled limbs made of thick branches are covered in rough bark of
grey hue. A myriad of branches sprout up and outward from where this
creature's shoulders would be, were it not a treant. In the center of the
trunk, just above the limbs acting as arms, is a face etched into the bark
in deep gouges. Thick gouges act as eyes and a mouth, with no markings for
a nose apparent at all. From within those eye slits, there simmers a power,
a hatred, or a powerful hatred. While this creature would be a very young
oak tree, which he resembles because he is a treant, he still striked a
posing figure and would likely strike fear into the heart of a gnome, should
that gnome come at him for kindling.
To be honest this character was played a long time ago (first treant warrior) so many things have changed since then. There are some newer quality of life things that make it more viable like being able to swap rings/cloaks but the fire vuln would be devastating. It is a bit cumbersome to have to shed weapons instead of just swap - I’m not sure how much that would slow you down these days (recent weapon change lag vs lag of entering multiple commands to shed/wield instead of just wield).
I had always meant to “come back” to this character at some point and give it a fair shot but I think it’s better to just “start fresh” instead of reviving old projects.
Oakenst 0 , 0 , 0 . It’s not you…. It’s me. Tearea 0 , 0 , 0 . Such a cold breakup. Oakenst 0 , 0 , 0 . I just think you deserve better.
[reply to Tearea]Oakenst 1 , 0 , 0 . To be honest this character was played a long time ago (first treant warrior) so many things have changed since then. There are some newer quality of life things that make it more viable like being able to swap rings/cloaks but the fire vuln would be devastating. It is a bit cumbersome to have to shed weapons instead of just swap - I’m not sure how much that would slow you down these days (recent weapon change lag vs lag of entering multiple commands to shed/wield instead of just wield).
[reply to Thorgoth]I had always meant to “come back” to this character at some point and give it a fair shot but I think it’s better to just “start fresh” instead of reviving old projects.