Raukh the Wrath of Nature > Ye Olde Graveyard > Abandoned Realms Forums
Raukh created on 14th of June 2017, and is dead and gone (20 years old, 61 hours, 15 days lifetime)

Title: the Wrath of Nature
Gender: Male
Level: 50
Class: werebeast ranger

Background history:

  1. Thirteen windows - posted at 2017-06-14 06:09:49
  2. A hard decision - posted at 2017-06-14 06:14:47
  3. A scale weighing 13 black and 13 white stones. - posted at 2017-06-14 06:24:56
  4. The ranger's path - posted at 2017-06-14 06:33:40
Thirteen windows
The howl of the wild winds on this stormy night could be heard from even the most secure residence. Rain battered on the street, drowning out Seringale with the pitter patter of millions of rain drops landing in random patterns. The streets were all but empty, with the rare light being visible through the occasional shop window. Thirteen windows lit in the entire city. A lone figure slowly walked up and down the shops, looking in and out the windows. She was dressed in heavy armor, the chainmail bearing the symbol of the city of Seringale, she turned her head tediously, as she patrolled the dark streets. There was no rest for the Justice, she knew not the meaning of the word. The smell of blood was in the air, and the hunt was on. She knew her nemesis was out there somewhere, looking to cause havoc on her watch. She turned the corner in the market and marched out onto the main trading road of the city. Something caught the corner of here eye just for a moment, and then it was gone. Intent on keeping the watch, she moved towards the weaponsmith to investigate. Finding nobody in the shop, she was about to leave when she noticed wet boot-prints leading directly to, and up, the stairs. A robbery in progress? She would make sure to deal with them accordingly. Making her way up into the attic, she looked around the rather spacious yet cluttered room. Nothing that she could discern from the naked eye, perhaps in the other corner. As she turned she was met with a thundering shout, "Justice! Now you perish!" The words cut through the silence like a knife through butter as the Legionnaire lunged out at her from the shadows. Striking out in defense, the two broke out into a massive brawl, both fighting tooth and nail but neither gaining or losing much ground. This was a fight that had happened many times, thirteen times this week to be exact, and they knew each others strengths well. Violently they tumbled and fought, wrestling and struggling. As they continued to battle, the fighting slowed, the distance between them slowly decreasing as they both became more and more lethargic in their movements... In an instantaneous flash, the fighting ceased and was replaced by a fiery embrace and passionate kissing. Overcome with passion and emotion, the two collapsed to the floor, making love violently in ways that cannot be spoken in most languages in public. As quickly as it all began it was over, the Legionnaire grinned a sly smile and retreated into the shadows. He had always wondered how she would be off of her back. As the sound of his laughter in the night faded, the Justice was left still laying down on the cold floor of the weaponsmiths attic. As she slowly came to her senses and realized what had happened, she rubbed a hand gently over her stomach, tears rolling down her face as she whispered to herself, "What have I done?" The thirteen lit windows in the city all went out.


Description (commended):

A wild tangle of unkempt color bounces with the swift movements from this incredibly slender humanoid. Hairy beyond reason. Twisted snarls exploding out from both ears, the crimson-hued curls winding down to merge with the vast gull's nest that is his beard, which in turn engulfs his neck and continues downward, unabated, to what is visible of the mans's lithe, yet well-trained chest. This chaotic swirl climbs upward to fur his cheeks - conjoining on the way with the twin juts of nostril hairs, as if the man had thrust two tiny uprooted trees up his nose - only to then merge uninterrupted with the sprung hemp ropes that are his eyebrows. Deep amber in color, their fiery hue is marred with dirt and grime - the occasional twig poking through. Reminiscent of the unending tall grass from the Northern Plains, this man is clearly a woodsman or hunter by trade. Reaching six and a half feet, he is much taller than most of his kin but seems to try and defy this with his hunched stance. Mature in years, his scrunched face is filled with a constant smirk and a pair of weathered veteran eyes that have seen too much - like pools of icy azure, deep wrinkles encase his eyes and do little to hide an internal sadness.


PK stats:

Kills: 4, Deaths: 12 (Ratio: 0.3, Efficiency: 25%)
Pinnacle Kills: 9, Pinnacle Deaths: 10 (Ratio: 0.9, Efficiency: 47%)

Kills by class:
bard: 2, berserker: 5, paladin: 2,
Killed by class:
berserker: 3, dark-knight: 1, druid: 5, healer: 1,

Nemesis: Udiorn


Logs mentioning Raukh:

Comments

  1. tayyah [reply]
    0 , 0 , 0 .
    lol first and second ratings with 50% efficiency man. I thought the bar was higher than that
    1. Olyn
      0 , 0 , 0 .
      Imm slays don't reduce affect rating. I guess we could prevent them from affecting pk record.
    [reply to tayyah]
  2. Nadrin [reply]
    0 , 0 , 0 .
    The bar is higher than that. There is a glitch where sometimes when you hit 50, your rating jumps up to #1 automatically. Only way these two characters could habe that position.
    1. tayyah
      0 , 0 , 0 .
      nope. it was a steady climb it didn't happen when they rolled over to 50
    [reply to Nadrin]
  3. Olyn [reply]
    0 , 0 , 0 .
    The rating was not a glitch. Other than the eq multi, he earned it.
      [reply to Olyn]
    1. Nadrin [reply]
      0 , 0 , 0 .
      10 kills enough for that kind of rating with those deaths? That seems cheap, never works for me like that.
      1. I had 4 PK deaths. Rest were slays.
      [reply to Nadrin]

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