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Stat Roller

 
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Mummy



Joined: 11 Sep 2006
Posts: 698
Location: Under Resatimm's Ass

PostPosted: Fri Jan 14, 2022 9:24 am    Post subject: Stat Roller

What happened to the sum number at the end? Using JMC, how does one set a script to get a high stat char?

Also, I'm not sure how to calculate the high-end rolls for various race/class combos... obviously I don't want to set it to perfect roll +1.
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1794

PostPosted: Fri Jan 14, 2022 4:05 pm    Post subject:

Mummy! Welcome back! Anyways, stat rolling is not a thing anymore, each race has a set number of stat points it's a matter of getting a roll that maxes con and wis and moving on usually.
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Kalist19
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Joined: 19 Jan 2004
Posts: 1153

PostPosted: Fri Jan 14, 2022 6:36 pm    Post subject:

Welcome back mummy!

When you make a char you get to add 3 trains at creation and each of those trains boosts a stat by 2. Less time rolling, more time having fun!
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twerpalina

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Joined: 16 Mar 2018
Posts: 307
Location: Utrecht, Netherlands

PostPosted: Fri Jan 14, 2022 6:44 pm    Post subject:

Well you still need to roll stats before adding trains. Because you want optimal results with 3 trains giving +2 to chosen stat .

Usually if there is a char with several low stats that can be rolled I prefer to leave and train strength later as it does not affect immediate gains per level.

So I would make a quick jmc script something like #ac {Str: 20/20} {n} up to Str 19 and 18 hoping to get like 17 Str roll while dex int wis con come to max after using 3 trains. Similar to not wanting 19/20 wis but instead 18/20 wis to make full use of the +2 train.
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twerpalina

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Joined: 16 Mar 2018
Posts: 307
Location: Utrecht, Netherlands

PostPosted: Fri Jan 14, 2022 6:52 pm    Post subject:

For an example, durg shaman:

Assigning attributes.
Str: 20/21 Int: 18/18 Wis: 19/19 Dex: 18/20 Con: 19/22

Whats wrong with this here? I can max dex and I can max con, but its not optimal, so i would reroll until

Re-assigning attributes.
Str: 21/21 Int: 18/18 Wis: 19/19 Dex: 18/20 Con: 18/22

now i can max dex and con both with my 3 trains.

because if i would roll this:

Re-assigning attributes.
Str: 20/21 Int: 16/18 Wis: 18/19 Dex: 20/20 Con: 20/22

I would not want it, because i can get max int, and max con but i would be -1 wis.

So i would keep rerolling until the perfect stats shown above.

BUT keep in mind that all the race+class combo stats you can roll have a fixed number pool, you can't really get better stats but you can get a better roll for the stat pool allocation if that makes sense.
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Kalist19
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Joined: 19 Jan 2004
Posts: 1153

PostPosted: Fri Jan 14, 2022 7:24 pm    Post subject:

Shocked ........there is a chance that I didn't know you could reroll the starting stats...I may have thought that all starting stats for each race/class combo were set in stone....I've never once rerolled since it moved over to this system....only been a few years right....

(mind blown emoji)
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Dogran
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Joined: 13 Jun 2009
Posts: 1794

PostPosted: Fri Jan 14, 2022 10:05 pm    Post subject:

Wow Kalist...
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Fri Jan 14, 2022 11:06 pm    Post subject:

Max stats right away. Yeahh boy. I'm not sure why the double training doesnt at least require a perfect roll first. Everything is rollable in like 10 rolls with that stat roller. Unless you are like a halfing or something, and you need to worry about a large stat gap maxed. Which seems like the point of the double stat train. I'm pretty sure we could have done better, like number of double rolls is 3 - (number of rolls away from perfect) or something. no plan to change it.
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Mummy



Joined: 11 Sep 2006
Posts: 698
Location: Under Resatimm's Ass

PostPosted: Sat Jan 15, 2022 9:16 am    Post subject:

Cool, gotta say that's nice since leaving the computer on and rolling for days at a time was a pain. Very Happy
I haven't said I was back yet!! XD
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