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The event "The Assault on Taekir" is beginning in 1 day, 16 hours.

Avian vuln disease stripped

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 346

PostPosted: Tue Mar 18, 2014 8:16 am    Post subject: Avian vuln disease stripped

Avians will no longer be vulnerable to disease (inferring a vulnerability
to a damage type). Instead the plague spell will simply make avians too
weak to fly. This should make a little more sense, since they don't have a
high con and fly is under control.

The general resistance to mental and vuln to maledictive remains in place.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Tue Mar 18, 2014 8:29 am    Post subject:

Some sources of plague are:

* direct spells that do it (shaman / dk / necro)
* drug other (thief)
* ruby-hilted dagger
* getting infected from somebody else
* killing a dark-knight's nightmare steed

Some ways to cure plague are:

* ranger herb spell
* temple priest
* healer/shaman/paladin

(I think that might be all of them)

The plague spell is about ideal for dealing with avians, but take care not to pigeon hole it as the bird-killer. Its long lasting, difficult to cure and gradually reduces the players max health,mana,move, and stats until it wears off, making it ideal in situations where the opponent tries to run and reset. It really pays off over time. Its good if they "get away".

What this change does in my mind is this:
* makes plague immediately useful against a particular race, which I think will help us notice its a worthwhile spell
* makes avian more attractive to play, which means more choices
* makes avian viable to open to new classes if we want
* spares us from having to fix a bunch of overpowered disease weapons. In fact the disease weapons might run into the problem of meeting slith resistance once in a while, so having the higher average damage ones makes sense now. The problem is completely solved.
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tayyah



Joined: 20 May 2011
Posts: 597

PostPosted: Wed Mar 19, 2014 7:55 pm    Post subject:

I think im gonna roll an avian now. I've always liked them as a class but that easy disease weapon was just to hard to deal with. Good job!
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Wed Mar 19, 2014 8:17 pm    Post subject:

Maybe we'll see some avian healers running around now. With the vuln it was just stupid when you could go human instead.
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Ozaru



Joined: 01 Jun 2010
Posts: 1073

PostPosted: Wed Mar 19, 2014 11:06 pm    Post subject:

This is a very good change for avian ninjas in the very least. This was the most gimped class against a ranger because disease arrows hit vuln and foreign weapon. you didn't need to do anything but use a bow and they were toast. In the first post it says vuln to mal, does that mean vuln to mal plague or vuln to all mal spells blind, plague poison?
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Arishel



Joined: 07 Nov 2006
Posts: 417
Location: Alpharetta, Ga.

PostPosted: Wed Mar 19, 2014 11:10 pm    Post subject:

I believe mal vuln is for anything maledictive based. Help "spell name" will give the newer players information on what type each spell is.
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ottif



Joined: 08 Jan 2015
Posts: 310

PostPosted: Mon Jun 15, 2015 5:28 pm    Post subject:

Should update the avian section of the website
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Taganoth



Joined: 11 Jun 2015
Posts: 7

PostPosted: Mon Jun 15, 2015 7:41 pm    Post subject:

Avian DKS will be immune to plague though, so gg making them unkillable as fuck with permafly.
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Kato



Joined: 03 Nov 2013
Posts: 219

PostPosted: Mon Jun 15, 2015 10:41 pm    Post subject:

Anybody has permafly. It's called 'quaff misty air potion'
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon Jun 15, 2015 11:24 pm    Post subject:

"immune to plague" doesn't mean what you think it means. Read the DK patch notes more carefully. I'll get some helpfiles added for that stuff ASAP, kind of slammed with work atm.
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Faelon
Emissary


Joined: 23 Feb 2006
Posts: 938
Location: Your moms house.

PostPosted: Mon Jun 15, 2015 11:33 pm    Post subject:

Lawl @ Kato. Sure, that's permafly. Just like 'get in car' is perma drive. And go to bed is 'perma sleep'. And eat food is 'perma full'. Your skipping a few steps because you don't like the rationale. I don't see perma-fly as a big deal, in and of itself, because there are other abilities such as charge, thrash and wild smash that can mess with that.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Tue Jun 16, 2015 12:49 am    Post subject:

They use take no negative consequences, except for the fact that they are no longer allowed to fly due to plague still being affecting by plague, it just not doing its effects really. If that's okay to understand. So its still worth working on trip and using your nightmare stallion.
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Kato



Joined: 03 Nov 2013
Posts: 219

PostPosted: Tue Jun 16, 2015 12:53 am    Post subject:

Avians also have 2 less str and 2 less con than human DKs. That's a pretty big penalty
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Tue Jun 16, 2015 1:18 am    Post subject:

And a fucking mal vuln. Human dk vs. avian dk. Silence.

Silence! Silencio.
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Kornhole



Joined: 15 Aug 2012
Posts: 370
Location: Melbourne, Florida

PostPosted: Tue Jun 16, 2015 4:16 am    Post subject:

So, this may not be the place for this, but are avian dks supposed to dive charge? Also, does casting plague make anything stop flying, or just avians?
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Faelon
Emissary


Joined: 23 Feb 2006
Posts: 938
Location: Your moms house.

PostPosted: Tue Jun 16, 2015 4:20 am    Post subject:

I think plague makes anything stop flying.
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Faelon
Emissary


Joined: 23 Feb 2006
Posts: 938
Location: Your moms house.

PostPosted: Tue Jun 16, 2015 4:20 am    Post subject:

I typed that and then looked it up. Fml. Just avians
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Tue Jun 16, 2015 4:30 am    Post subject:

It stops creatures that fly naturally, such as avians, dryads, nymphs. I've knocked them out of the air via plague before. Magical granted flight via spell or armor does not.
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