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The event "The Assault on Taekir" is beginning in 1 day, 15 hours.

Sanctuary
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Thu May 12, 2016 4:16 pm    Post subject: Sanctuary

This is, without a doubt, the most powerful skill or spell in the game. All combat in the game revolves around the sanctuary spell (and by this I don't just mean it as a castable spell, but also from potions, stance and other sources). If you don't have it, you cannot win in a fair fight.

If AR was still in development I'd say the whole spell should just be removed. It's just too powerful, like haste used to be. But we've been around for almost 20 years now and the game mechanics have come to adapt around the idea of sanctuary being a necessity for PK. Sanctuary is an integral part of AR and it's not going anywhere.

In another thread the topic of defender potions was getting discussed a little. And it made me wonder if sanctuary is being done right. Here's some of my complaints:

-Too big a gulf between those with access to a level 50 sanctuary and those who rely on purple potions. I think this is why some people were saying that defender potions are being used too much.

-Farming for sanc potions feels too chore-like. If you're farming purples you're not doing other things that allow you to actually interact with other players.

-Warlord stance is the only form of sanctuary that cannot be denied in any way. One of the key aspects of the game is denying your opponent access to sanctuary. It has a hefty mana cost and you eventually run out of purples or defender potions. But Warlords can just completely ignore this huge aspect of the PK system. With defender potions becoming harder to acquire this makes the Warlord stance even more absurd.

-I fucking hate that purple potions evaporate. Is it just me? I wish there was a better way to limit people from hoarding purples. I feel like I'm getting punished for training or binge-ranking or any other activity that keeps me from farming purples for a long time. A hard limit to how many purple potions you can carry at once, maybe?

I dunno, if anyone else has any things to discuss about sanctuary, purple potions, defender potions, etc, I guess this is the thread to do it.
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Thu May 12, 2016 6:32 pm    Post subject:

I was unimaginably stoned when I made this thread.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Thu May 12, 2016 7:42 pm    Post subject:

Warlords are only allowed to PK when someone is Deathmarked or someone stole their cabal item, so I can see them having it all the time. It drops when they sleep, and its not as powerful as sanctuary.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Thu May 12, 2016 11:09 pm    Post subject:

looks like we need a stoned thread in addition to the drunk thread
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Thu May 12, 2016 11:21 pm    Post subject:

quote:


Warlords are only allowed to PK when someone is Deathmarked or someone stole their cabal item


/quote




Huh? If that's the current Warlord policy, someone should overthrow the mortal leader and bring da pain. imo warlords = badasses who make war, not turds who take turns dueling and giving reacharounds.
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Merlandox



Joined: 31 Mar 2016
Posts: 258

PostPosted: Fri May 13, 2016 12:58 am    Post subject:

I do not think that Warlord tenacity is absurd. It is not as powerful as sanctuary and the upkeep cost is high. With probably just the exception for H-elf monks, almost everyone else will run out of mana upkeeping their skills and tenacity in a prolong fight. Especially stone giants.

That said, since defender potions are now harder to obtain, i'm not sure how that changes the dynamics of tenacity against others. My sensing is that purples work just fine against tenacity.

and YES!!!! it is god damn irritating that all sanctuary potions evaporate.

quote:

"Huh? If that's the current Warlord policy, someone should overthrow the mortal leader and bring da pain. imo warlords = badasses who make war, not turds who take turns dueling and giving reacharounds."

How do you overthrow leaders that are hardly around?
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Fri May 13, 2016 1:59 am    Post subject:

Warlords are no longer allowed to pk anybody for any reason.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Fri May 13, 2016 2:16 am    Post subject:

They're not called warlords, just Lords. Welcome to the Lord cabal
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Fri May 13, 2016 2:22 am    Post subject:

So Warlords are all about spreading the message of love, peace and tolerance all across Serin? Pretty groovy.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Fri May 13, 2016 2:27 am    Post subject:

and hugs. Free hugs at North Square
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Fri May 13, 2016 6:47 am    Post subject:

I still think stance was way more badass when you could get it on a DK and stack it with sanctuary by autoinducting into that gimp cabal for retired characters

the actual damage reduction didn't stack but I used to stance and quaff a purple and let the purple run out when the guy I was fighting could see it wear off so he'd do stupid shit, it was great

bring that back
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Fri May 13, 2016 7:17 am    Post subject:

Sanc potions vs sanc spells is a pretty major balance we've created. That doesn't need to be changed imo, not at its core at least.

Though I totally agree about purples proofing, and I'd be ok if they did down to a certain point. Or maybe they just need to weigh more. THIS JUST IN! Sanctuary components now require superheavium! (Autocorrect to supergravity lol)
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Fri May 13, 2016 7:52 am    Post subject:

I have a vague memory of increasing the purple potion evaporate time back when I stopped the fuckin gyvel out the north gate from rotting and then not repopping until after someone want into the area to look for it

I don't know if increasing it again would be a good idea if we did already but if we didn't I'm for that
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Merlandox



Joined: 31 Mar 2016
Posts: 258

PostPosted: Fri May 13, 2016 7:55 am    Post subject:

Wait what? You guys want to increase purple rotting time? Why would you do that?? Shocked
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Fri May 13, 2016 8:11 am    Post subject:

weren't you just complaining that purple potions suck
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Kato



Joined: 03 Nov 2013
Posts: 219

PostPosted: Fri May 13, 2016 12:22 pm    Post subject:

The purple potion problem could be resolved by a better way of managing inventory -- queue instead of stack priority would make the problem go away
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Fri May 13, 2016 1:49 pm    Post subject:

"warlords = badasses who make war, not turds who take turns dueling and giving reacharounds"


New social command?
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Merlandox



Joined: 31 Mar 2016
Posts: 258

PostPosted: Fri May 13, 2016 7:28 pm    Post subject:

Me? I Just agreed that Purple potions evaporating was irritating. I did not ever said that purples suck.... Since when Nyc???? What?
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ottif



Joined: 08 Jan 2015
Posts: 310

PostPosted: Sat May 14, 2016 4:49 pm    Post subject:

i never liked the idea of aura but it is like the op said the most fundamental part of the game and it serves its purpose really so seems to be a non issue.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Sat May 21, 2016 9:16 pm    Post subject:

We could take it down to the same reduction as Warlord stance if you guys want. Guessing people didnt know stance was slightly under. Reducing sanc slightly and buffing high level armor items would make HP items more valuable and spell damage more useful. Its actually a cool idea
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