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The event "The Assault on Taekir" is beginning in 1 day, 13 hours.

Death and Roleplay
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Fri Jul 08, 2016 10:51 pm    Post subject:

This wasn't a thread on how to nerf tells. Also it wouldn't stop them for very long so it would be pointless.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon Jul 11, 2016 1:29 am    Post subject:

I am 100% in favor of making tells have a mana cost
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Mon Jul 11, 2016 2:01 am    Post subject:

I actually kind of like it too. If you want telepathic tells, make them feel like telepathy.
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Mon Jul 11, 2016 2:04 am    Post subject:

Tells to immortals would be exempt.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon Jul 11, 2016 2:37 am    Post subject:

Youre saying give gtells a mana cost too
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Mon Jul 11, 2016 2:44 am    Post subject:

gtells should have a lower mana cost than tells

give cabal chat one too

idk if we should actually do it. It's a pretty big change. I think it would be fun but if it'd piss anyone off it wouldn't be worth that.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3244
Location: Pennsylvania

PostPosted: Mon Jul 11, 2016 3:16 am    Post subject:

You're actually discussing nerfing tells...

*facepalm*
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tayyah



Joined: 20 May 2011
Posts: 597

PostPosted: Mon Jul 11, 2016 3:43 am    Post subject:

You just got steam rolled. Sitting at the temple. Try to warn your teammates but can't because your at 1 mana.
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Kedaleam
Immortal


Joined: 25 Mar 2006
Posts: 989
Location: Michigan

PostPosted: Mon Jul 11, 2016 4:14 am    Post subject:

Code:
You're actually discussing nerfing tells...

*facepalm*


I once again agree with Olyn. Really are the same person. He can deny it all he wants.
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asudan



Joined: 13 Apr 2014
Posts: 82

PostPosted: Mon Jul 11, 2016 10:36 am    Post subject:

Bad idea!
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Esivole
Immortal


Joined: 21 May 2004
Posts: 958
Location: Somewhere beyond the present.

PostPosted: Mon Jul 11, 2016 11:55 am    Post subject:

first mana on tells, then we'd have to figure out how you regain your body when you unghost, and then... snowball affect. none of it is necessary. If you really want to nerf ghosts' tells just remember that what we percieve as ghosts irl can't talk but still haunt people/places with their voice which seems more telepathic or innate than the physical being. It would mean we would need to define life/death/ghost and so on inside AR. again, unnecessary.
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