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The event "The Assault on Taekir" is beginning in 1 day, 6 hours.

Monk Defenses
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ivindel



Joined: 20 Nov 2015
Posts: 163
Location: Singapore

PostPosted: Tue Jan 10, 2017 2:31 am    Post subject:

Tayyah, dont worry. You will see Kang rising to the top 5 soon enough.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Tue Jan 10, 2017 7:11 am    Post subject:

ottif is right I do like cheesy op shit
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Tue Jan 10, 2017 8:15 am    Post subject:

The embedded audio file is also gold. Mad props.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Tue Jan 10, 2017 2:26 pm    Post subject:

It is from the game "Unreal Tournament" as far as I can tell.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Wed Jan 11, 2017 1:44 am    Post subject:

Unreal is the one that made the whole headshot, unstoppable, godlike, hat trick, killing spree etc. everything else either used it or just mimicked it.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Wed Jan 11, 2017 2:22 am    Post subject:

ULTRA-kill

Jeezuz we need to implement this in-game.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Wed Jan 11, 2017 2:51 am    Post subject:

Warlord duels a stun triggers the "finish him" sound.
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Ceridwel
Immortal


Joined: 01 Feb 2008
Posts: 3385
Location: Seattle

PostPosted: Wed Jan 11, 2017 2:52 am    Post subject:

Horn of Lenthral -type game-wide message when Sevaush reaches 100 kills.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Wed Jan 11, 2017 2:56 am    Post subject:

We could make an "Unstoppables" board maintained by the Keeper cabal they put wanted notices on whenever a character is on a killing spree
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Wed Jan 11, 2017 3:20 am    Post subject:

That would require keepers.
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Merlandox



Joined: 31 Mar 2016
Posts: 258

PostPosted: Wed Jan 11, 2017 5:00 am    Post subject:

That's so untrue! The word rampage, monster kills were used even in defense of the ancients inside warcraft 3. I think before even ice frog took over doing it. Just no embedded audio sound until late, but hey, seeing the word "is on a rampage" works as well. The rest are just different versions of this. Like PENATAKILL on league of legends.

Nyc: Sounds good, three kills in a row without deaths sounds great! lol. Everyone's gonna get marked!

no offense, but I still think Keeper cabal overall is quite bad, not just their purpose. Needs more than that to entice people to play one IMO. haha.
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Nycticora



Joined: 09 Feb 2013
Posts: 2277

PostPosted: Wed Jan 11, 2017 5:59 am    Post subject:

unreal tournament was a lot earlier than warcraft 3 dude
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Merlandox



Joined: 31 Mar 2016
Posts: 258

PostPosted: Wed Jan 11, 2017 6:35 am    Post subject:

You are right! I stand corrected!
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ivindel



Joined: 20 Nov 2015
Posts: 163
Location: Singapore

PostPosted: Fri Jan 13, 2017 3:48 am    Post subject:

So there you have it, a monk in top 5. Thats not so hard, is it? Lol
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Fri Jan 13, 2017 5:09 am    Post subject:

Hmm, a monk bumped off someone who never(hardly ever) comes around... when he can bump Thamu or Sevaush then I'll care.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Fri Jan 13, 2017 6:12 am    Post subject:

Any class that can heal itself and deal that kind of melee damage is legit.
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tayyah



Joined: 20 May 2011
Posts: 597

PostPosted: Fri Jan 13, 2017 2:44 pm    Post subject:

Yeah I haven't seen him kill anyone really impressive yet. just a bunch of bottom feeding
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Fri Jan 13, 2017 6:38 pm    Post subject:

The monk healing needs to be channeled for a couple seconds before it happens, which makes it literally the only heal in the game you can trivially prevent, and there is a very generous grace period for that to happen. There is a very long opportunity for you to stop a monk's channel and prevent his heal. This is the best way I could think of for monks to be able to heal their groups well enough to be actually effective healer, which is obviously needed - just see how many groups have been going to winter with monks since their release. Oh and the plus? They cant even wear most of that heavy winter eq. They're not hoarding it like paladins and especially healers do. So what are you complaining about them for. If you can't catch up a monk in pk quickly enough to stop him from healing, that's on you - there are plenty of classes with gap-closing skills as well, even if you were slow.

They used to just instantly restore like 90% of their hp on a 12 tick cooldown. If you have any better ideas feel free to let everyone know them.
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ottif



Joined: 08 Jan 2015
Posts: 310

PostPosted: Fri Jan 13, 2017 8:10 pm    Post subject:

Monks are pretty powerful. I mean I enjoy playing with them and in PvP unskilled monks aren't that bad, but ones that know how to be cheesy are no fun. And actually I duo'd to and then killed order with a naked monk (not naked until order) and an invoker. And while the invoker made it faster, he didn't tank, so the monk could've done it alone given enough time, in theory anyway. I don't know if it was intended to be that easy with a warlord monk but it was. I duo'd over several different chars all over winter (warrior, healer, invoker and bard) and they are beasts. It really is no challenge honestly so long as they enter the room first even with a warrior. I think it is a fun dynamic though but in pvp it is different.

imo they need a cooldown like herb for pvp healing. And while I might be all alone on this one I really hate the spam of monk attacks.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Fri Jan 13, 2017 9:33 pm    Post subject:

I need more details, like logs to look at.
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