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The event "The Assault on Taekir" is beginning in 1 day, 13 hours.

Teleportation Circles

 
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Grayden



Joined: 21 Jun 2005
Posts: 632
Location: Spokane, WA

PostPosted: Tue Aug 25, 2020 4:48 am    Post subject: Teleportation Circles

Have you the teleport spell and a healthy fear to use it? Understandable as peers see gear spread over the horizon.

A new item for Grayden's Emporium, the teleportation circle, has a 50% of not ending up with Mashaldun.

The idea is a new item with a fair chance you get teleported to it, like 50%.

The item would be breakable to all, like the wisp portal and looking at it with detect magic would even reveal the owner. Miss the 50% coin toss and you teleported as normal.

Pro - this makes the grambling teleport spell more useful.

Con - this could circumvent curse a bit (but you can teleport when cursed anyways)

I was thinking of a drop item like hovel, maybe a lag to setup this ritual spot and hopefully some jerk does not happen by and two hit explode what you paid for.

Maybe you can pick back up later like a tent, pitch/unpitch the circle.

My thoughts were 2-20k or 20-200 relics.

Would this be possible/something wanted?
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Mikoos



Joined: 03 Nov 2012
Posts: 474

PostPosted: Wed Aug 26, 2020 10:55 pm    Post subject:

Three classes can already zip around pretty well. Probably shouldn't apply that to other classes.
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