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The event "The Assault on Taekir" is beginning in 1 day, 11 hours.

Cure Blindness items from sacks?
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Should you be able to get cure blindness items from sacks?
You should be able to get them from sacks even when blind.
31%
 31%  [ 5 ]
You should NOT be able to get them from sacks.
68%
 68%  [ 11 ]
Put all sack should be updated to not put gyvels or dark herbs in sack.
0%
 0%  [ 0 ]
Total Votes : 16

Author Message
kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Mon Nov 16, 2020 3:40 pm    Post subject: Cure Blindness items from sacks?

Nothing more frustrating than super low dex races that can only afford to have one or two gyvels in their inventory for those gyvels to fail and then instadie. I propose -some- kind of adjustment to make this less frustrating.

Last edited by kento on Mon Nov 16, 2020 6:07 pm; edited 1 time in total
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hamsandwich



Joined: 08 Jan 2019
Posts: 241

PostPosted: Mon Nov 16, 2020 4:55 pm    Post subject:

I think having low dex is kind of a pretty big negative to those races. It influences a LOT of mechanics.

I don't think you should be able to quaff things from the sack. But maybe you should be able to get them from the sack? Correct me if I'm wrong, but if they are in your sack you can't get them out, currently, right? Maybe change it so you can get gyvels and herbs out of the sack (not other things) while blind, and once out then they can be quaffed obviously. But it still requires inv space and two actions. This seems more reasonable than just straight quaffing from sack even without inv space.
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Mon Nov 16, 2020 6:07 pm    Post subject:

I agree, Ham, I edited that response to indicate being able to get them from the sack when blind for more clarity.
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Mon Nov 16, 2020 7:06 pm    Post subject:

I voted that you should be able to get them from you bag, but with this caveat that you have to be wearing it. Twisted Evil
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon Nov 16, 2020 7:16 pm    Post subject:

Part of AR is dying because you did something really stupid, like having gyvels in sacks
What race/class combo do you find is being hurt kento? Is it one of those carry 50 weapons types
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hamsandwich



Joined: 08 Jan 2019
Posts: 241

PostPosted: Mon Nov 16, 2020 8:10 pm    Post subject:

Pretty much every class is a "carry 50 weapons" type class except casters with weapon ward, or shamans with OP shrunken heads. Oh and monk too I guess lol

But obviously this only really affects low dex races like treant/giant because everyone else has the inv space to grab a bunch of gyvels out of your sack.

And like I think if you are fighting someone who's gonna blind you and you don't preemptively grab a ton of gyvels out of your sack then yeah I guess that is on you, and races who can't carry a ton of gyvels even when you are prepared suffer.
What kinda sucks tho, imo, is when the necro in your group blinds you out of nowhere and you're fucked because you didn't have gyvels in your inv because you didn't know you were gonna need them. Just a recent example that seems apropos
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1794

PostPosted: Mon Nov 16, 2020 10:18 pm    Post subject:

I didn't have a problem with this on Balan, but only because I planned well what to have and what not to have. You can carry 4 rates in your inventory, if.l your dex is full you can carry more things. I made a point of always gambling for my slots that doubled as saves so I didn't find myself stuck with no inventory space.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10344
Location: 0x0000

PostPosted: Mon Nov 16, 2020 11:27 pm    Post subject:

Didnt I add a flask object to use to pour multiples of same potions into?
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Mon Nov 16, 2020 11:37 pm    Post subject:

I don't think the flask is appropriately marking it, like gyvels you see while blinded, but do you see a flask with gyvel potion in it?
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hamsandwich



Joined: 08 Jan 2019
Posts: 241

PostPosted: Tue Nov 17, 2020 12:15 am    Post subject:

What are flasks?

The helpfile says "to be continued" so I have no idea what that mechanic is.
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kento
Emissary


Joined: 03 Nov 2004
Posts: 338

PostPosted: Tue Nov 17, 2020 12:32 am    Post subject:

Flasks may perfectly solve this problem. Will experiment and report back.
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Bladefury

BANNED

Joined: 11 Jun 2012
Posts: 520

PostPosted: Tue Nov 17, 2020 6:44 am    Post subject:

uh just carry gyvels? what are you carrying that you need that much space, pull out 2 purples the rest blindness cure you're good after that.
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Arunore



Joined: 05 Aug 2014
Posts: 200

PostPosted: Tue Nov 17, 2020 5:29 pm    Post subject:

I voted you should not be able to get them from sack when blind. The sack conceals the potion and you cannot see the sack unless you make a container that allows you to see herbs/gyvels/and/or purples inside said container.
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Mikoos



Joined: 03 Nov 2012
Posts: 474

PostPosted: Tue Nov 17, 2020 9:53 pm    Post subject:

could raise the gyvel level and a higher cost.
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Arunore



Joined: 05 Aug 2014
Posts: 200

PostPosted: Tue Nov 17, 2020 11:16 pm    Post subject:

does what I said even make sense? I confused myself lol. like.. I guess it depends on how realistic you wanna get with it. Right now if they're in the sack you cannot see the sack blinded, but if a container was created that allowed a person to see it even while blinded, then you would be able to see the gyvels/herbs inside or anything that you're allowed to see while blinded

the mystic sack comes to mind, but that is kinda exclusive. idk just an idea.
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BlackWidow



Joined: 24 Apr 2014
Posts: 470
Location: Yes

PostPosted: Wed Nov 18, 2020 4:41 pm    Post subject:

If you're able to grab gyvel potions and/or dark black herbs while blind, it would be consistent to let rangers herb while blind as well to cure it (currently, rangers cannot herb while blind).
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Wed Nov 18, 2020 4:50 pm    Post subject:

how would they know they're picking the right plants? *shove fistful of leaves in mouth, hope for the best*
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Wed Nov 18, 2020 8:55 pm    Post subject:

As your lips start to swell, you realize there's no gyvel here, only poison ivy.
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Arunore



Joined: 05 Aug 2014
Posts: 200

PostPosted: Thu Nov 19, 2020 2:00 am    Post subject:

rng rolls upon character creation to determine allergies
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Bladefury

BANNED

Joined: 11 Jun 2012
Posts: 520

PostPosted: Thu Nov 19, 2020 7:18 pm    Post subject:

Lmao is allergic to common field grass. Dies of anaphylaxis shock everytine they enter a field area.
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