Ye Olde Abandoned Realms Logs

Trareli ain't running fast enough- Hirendan

posted on 2020-09-18 05:35:21
Meself missed the part where hisself comed up ter Darkhaven ter try ter get back his shite crown. Gived 'im a proper Darkhaven welcome, then chased 'is arse all over fer a bit. Trareli if'n ye be readin this part, a bunch o' yer shite decayed. Meself ain't sacrificed nothin. Took a few trinkets but ain't sacrificed. Ain't me style. Savin that shite fer Trovo. He be knowin' that though. Trovo's ma's a bunny. Bwahahaha!


1012hp 333m 177mv city (outside) 1am (night) no opponent no opponent [ ]
south
scan
Along the Eastern Walls
+ | You are standing along the city walls of Seringale. The wall
| | next to you is made of huge slabs of white stone. You see
+ | small holes on various strategic parts of the wall where
| | archers can shoot arrows at enemies from the outside. The
S-* @ | wall continues to the north and to the south.
| | |
+-+-+-+-+|
| | |
* + |
---------+

[Exits: north south]
An avian perimeter guard of Seringale is here, watching out for known criminals.
A solid shadow walks in.

1012hp 333m 175mv city (outside) 1am (night) no opponent no opponent [ ] Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.

1012hp 333m 173mv city (outside) 1am (night) no opponent no opponent [ ] You scan all around.
You scan north.
*** Range 1 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 5 (north) ***
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
You scan south.
*** Range 1 (south) ***
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
Trareli the Grand Master of Seasons, Archon of Valour is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
You scan west.

1012hp 333m 173mv city (outside) 1am (night) no opponent no opponent [ ]
south
south
Along the Eastern Walls
S-* + | You are standing along the city walls of Seringale. The wall
| | | next to you is made of huge slabs of white stone. You see
+-+-+-+-+| small holes on various strategic parts of the wall where archers
| | | can shoot arrows at enemies from the outside. The wall continues
* @ | to the north and to the south.
| |
+ |
|
|
---------+

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
A solid shadow walks in.

1012hp 333m 171mv city (outside) 1am (night) no opponent no opponent [ ] Stairwell Under the Eastern Catapult
+-+-+-+-+| You are standing along the city walls of Seringale. The wall
| | | next to you is made of huge slabs of white stone. You see
* + | small holes on various strategic parts of the wall where archers
| | can shoot arrows at enemies from the outside. The wall continues
@ | to the north, and a ladder leads upward to a large catapult
| placed strategically atop the battlement.
|
|
|
---------+

[Exits: north up]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A solid shadow walks in.

1012hp 333m 169mv city (outside) 1am (night) no opponent no opponent [ ]
up
di Trareli

Trareli walks up.
Seringale's Eastern Catapult
| There is a well-built catapult sitting here, ready to send
| you over the eastern wall. The wall before you is made of
| huge slabs of white stone. You see small holes in various
| strategic parts of the wall where archers can shoot arrows
@ | at enemies from the outside. The eastern battlements continue
| | to the south, while a ladder leads back down to the street
+ | level below.
| |
+ |
---------+

[Exits: south down]
A mighty looking catapult has been set up on the battlements.
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow walks in.

1012hp 333m 167mv city (outside) 1am (night) no opponent no opponent [ ] Trareli yells 'hhehLp! hirennnDannn trIeD TO ckizjk dirt IiNntoo mmmY ehYEhs!'
Your kicked dirt misses Trareli.
Trareli has some big nasty wounds and scratches.

1012hp 333m 167mv city (outside) 1am (night) none dual_wield [ ]
Trareli staggers wildly out of your attack.
Trareli staggers wildly out of your attack.
Trareli's elbow slash devastates you!
You dodge Trareli's palm strike.
You parry Trareli's roundhouse kick.
Trareli has some big nasty wounds and scratches.

983hp 333m 167mv city (outside) 1am (night) none dual_wield [ ]
Trareli has fled!
Trareli walks down.

983hp 333m 167mv city (outside) 1am (night) no opponent no opponent [ ]
murder Trareli
down
north
north
They aren't here.

983hp 333m 167mv city (outside) 1am (night) no opponent no opponent [ ] Stairwell Under the Eastern Catapult
+-+-+-+-+| You are standing along the city walls of Seringale. The wall
| | | next to you is made of huge slabs of white stone. You see
* + | small holes on various strategic parts of the wall where archers
| | can shoot arrows at enemies from the outside. The wall continues
@ | to the north, and a ladder leads upward to a large catapult
| placed strategically atop the battlement.
|
|
|
---------+

[Exits: north up]
A human perimeter guard of Seringale is here, watching out for known criminals.
A solid shadow walks in.

983hp 333m 165mv city (outside) 1am (night) no opponent no opponent [ ] Along the Eastern Walls
S-* + | You are standing along the city walls of Seringale. The wall
| | | next to you is made of huge slabs of white stone. You see
+-+-+-+-+| small holes on various strategic parts of the wall where archers
| | | can shoot arrows at enemies from the outside. The wall continues
* @ | to the north and to the south.
| |
+ |
|
|
---------+

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
A solid shadow walks in.

983hp 333m 163mv city (outside) 1am (night) no opponent no opponent [ ]
scan
Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.
A gate guard steps aside and allows you to pass him.

983hp 333m 161mv city (outside) 1am (night) no opponent no opponent [ ]
where pk
You scan all around.
You scan north.
*** Range 1 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 5 (north) ***
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan east.
*** Range 2 (east) ***
(White Aura) Trareli the Grand Master of Seasons, Archon of Valour is here.
You scan south.
*** Range 1 (south) ***
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
You scan west.

983hp 333m 161mv city (outside) 1am (night) no opponent no opponent [ ] Players near you:
<PK> Hirendan Inside the East Gate

983hp 333m 161mv city (outside) 1am (night) no opponent no opponent [ ]
east
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.

983hp 333m 159mv city (outside) 1am (night) no opponent no opponent [ ]
east
east
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
(White Aura) Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow walks in.

983hp 333m 157mv road (outside) 1am (night) no opponent no opponent [ ] Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
A solid shadow walks in.

983hp 333m 155mv road (outside) 1am (night) no opponent no opponent [ ]
west
di Trareli
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
(White Aura) Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow walks in.

983hp 333m 153mv road (outside) 1am (night) no opponent no opponent [ ] Trareli yells 'hHelP! HhIrennndawn ckiicjkEd diirt intO MmMy ehyess!'
Trareli is blinded by the dirt in his eyes!
Your kicked dirt scratches Trareli.
Trareli has some small wounds and bruises.

983hp 333m 153mv road (outside) 1am (night) none dual_wield [ ]
Trareli staggers wildly out of your attack.
Trareli staggers wildly out of your attack.
Your wrath devastates Trareli!
A Morning-Star named Vainglory basks in its own evil splendor.
You dodge Trareli's tiger uppercut.
Trareli's palm strike injures you.
You parry Trareli's knee thrust.
Trareli has quite a few wounds.

970hp 333m 153mv road (outside) 1am (night) none dual_wield [ ]
Trareli has fled!
Trareli walks east.

970hp 333m 153mv road (outside) 1am (night) no opponent no opponent [ ]
Lightning flashes in the sky.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

992hp 340m 208mv road (outside) 2am (night) no opponent no opponent [ ]
east
murder Trareli
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
(White Aura) Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow walks in.

992hp 340m 206mv road (outside) 2am (night) no opponent no opponent [ ] Trareli yells 'hEhlp! I aamm behIiNng ahhtTAhzjkEhD bY soMeOnE!'
Trareli staggers wildly out of your attack.
Your flaming bite decimates Trareli!
Trareli staggers wildly out of your attack.
Trareli has quite a few wounds.

992hp 340m 206mv road (outside) 2am (night) none dual_wield [ ]
Your wrath MUTILATES Trareli!
Your flaming bite maims Trareli!
Your flaming bite grazes Trareli.
You deflect Trareli's tiger uppercut aside in an ungraceful parry.
You thrust Trareli's elbow slash aside in a skillful parry.
Trareli's falling drunk kick decimates you!
Trareli has quite a few wounds.

966hp 340m 206mv road (outside) 2am (night) none dual_wield [- ]
Trareli focuses chii to perform 'stagger damage'.
Trareli leans over sideways, looking very unstable.
Trareli has quite a few wounds.

966hp 340m 206mv road (outside) 2am (night) none dual_wield [- ]
rage
You feel your veins course with power as the madness engulfs you!
Trareli has quite a few wounds.

1316hp 340m 206mv road (outside) 2am (night) none dual_wield [- ]
Your wrath DISEMBOWELS Trareli!
Your flaming bite MUTILATES Trareli!
Your wrath DISEMBOWELS Trareli!
Trareli staggers backwards from the fury.
You deflect Trareli's elbow slash aside in an ungraceful parry.
You parry Trareli's dragon punch.
Trareli's whirlwind kick decimates you!
Trareli has quite a few wounds.

1288hp 340m 206mv road (outside) 2am (night) none dual_wield [-- ]
A solid shadow bites Trareli!
Trareli turns slightly green, but it passes.
Trareli has quite a few wounds.

1288hp 340m 206mv road (outside) 2am (night) none dual_wield [-- ]
bod
Your bodyslam misses Trareli.
You fall flat on your face!
Trareli's stagger wounds him.
Your wrath misses Trareli.
Your flaming bite maims Trareli!
Your flaming bite grazes Trareli.
Your wrath DISEMBOWELS Trareli!
Trareli staggers backwards from the fury.
A solid shadow's slash devastates Trareli!
You parry Trareli's back fist.
You parry Trareli's back fist.
Trareli's whirlwind kick maims you!
Trareli has quite a few wounds.

1255hp 340m 206mv road (outside) 2am (night) none dual_wield [---- ]
Trareli has fled!
Trareli walks west.

1255hp 340m 206mv road (outside) 2am (night) no opponent no opponent [---- ]
west
murder Trareli
scan
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 204mv road (outside) 2am (night) no opponent no opponent [------ ]
west
They aren't here.

1255hp 340m 204mv road (outside) 2am (night) no opponent no opponent [------ ]
west
where pk
You scan all around.
You scan east.
*** Range 5 (east) ***
The caravan attendant is here, looking dejected.
You scan west.
*** Range 2 (west) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

1255hp 340m 204mv road (outside) 2am (night) no opponent no opponent [------ ] Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 202mv city (outside) 2am (night) no opponent no opponent [------ ] Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

1255hp 340m 200mv city (outside) 2am (night) no opponent no opponent [------ ]
west
Players near you:
<PK> Trareli Southeast of Market Square
<PK> Hirendan Inside the East Gate

1255hp 340m 200mv city (outside) 2am (night) no opponent no opponent [------ ]
west
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
* + |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 198mv road (outside) 2am (night) no opponent no opponent [------ ] The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ * +|
| ||
+-+ +|
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 196mv road (outside) 2am (night) no opponent no opponent [------- ]
west
west
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-* S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
* +-+ * |
| |
+-+-*|
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 194mv road (outside) 2am (night) no opponent no opponent [------- ]
west
where pk
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
* +-* S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
* * +-+ *| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
A solid shadow walks in.

1255hp 340m 192mv city (outside) 2am (night) no opponent no opponent [------- ] The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* * +-* | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* * * +-+|
| ||
*-* +|
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 190mv road (outside) 2am (night) no opponent no opponent [------- ]
west
west
Players near you:
<PK> Trareli West of Market Square
<PK> Hirendan The East Common Road

1255hp 340m 190mv road (outside) 2am (night) no opponent no opponent [------- ] The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* * +-*| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* * * +|
| | |
+-*-* |
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 188mv road (outside) 2am (night) no opponent no opponent [------- ] East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* * +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* * *|
| | |
S-+-*-* |
---------+

[Exits: north east south]
A solid shadow walks in.

1255hp 340m 186mv city (outside) 2am (night) no opponent no opponent [------- ]
north
west
west
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ * +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* * *|
---------+

[Exits: south west]
A stone giant citizen of Seringale wanders about.
A solid shadow walks in.

1255hp 340m 185mv inside (indoors) 2am (night) no opponent no opponent [-------- ]
where pk
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
* *-@-* *| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
* *-+-* *|
---------+

[Exits: north east west]
A solid shadow walks in.

1255hp 340m 184mv city (outside) 2am (night) no opponent no opponent [-------- ] Northwest of Market Square
+-S-+-F| You are standing northwest of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
* S-+-S| of Seringale, ever flowing with clear drinkable water.
| | | The road is well worn from the traffic constantly passing
* * @-+-*| over it.
| | | ||
+-+-+ +|
| | | ||
S * *-+-*|
---------+

[Exits: east south]
A solid shadow walks in.

1255hp 340m 183mv inside (indoors) 2am (night) no opponent no opponent [-------- ]
south
Players near you:
<PK> Trareli The West Common Road
<PK> Hirendan Northwest of Market Square

1255hp 340m 183mv inside (indoors) 2am (night) no opponent no opponent [-------- ]
west
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
* * *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S * *-+-*|
| |
S-+-*|
---------+

[Exits: north south west]
A glowing banner bearing the emblem of Seringale rests here.
A solid shadow walks in.

1255hp 340m 182mv city (outside) 2am (night) no opponent no opponent [-------- ]
west
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
* * * *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S * *-+|
||
S-+|
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 180mv road (outside) 2am (night) no opponent no opponent [-------- ]
west
The West Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* * * * *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
S S * *|
|
|
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 178mv road (outside) 2am (night) no opponent no opponent [--------- ]
west
where pk
The Western Monument
* | Raised in the middle of the Common Road is a granite pillar,
| | the Western Monument. Several glyphs and words have been
* * * * *| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | || this path. The road continues east and west, and the Scroll
S S *| Shop is to the north.
|
|
---------+

[Exits: north east south west]
A solid shadow walks in.

1255hp 340m 176mv city (outside) 2am (night) no opponent no opponent [--------- ]
west
The West Common Road
*| You are on the Common Road of Seringale. All around you are
|| busy people hurrying along minding their own business. You
* * * *| see a shop with a sign of a silver wand shooting sparks on
| | | || the north, the stables of an inn to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | ||
+ S S|
| |
f-f |
---------+

[Exits: north east west]
A solid shadow walks in.

1255hp 340m 174mv road (outside) 2am (night) no opponent no opponent [--------- ]
west
west
Players near you:
<PK> Hirendan The West Common Road

1255hp 340m 174mv road (outside) 2am (night) no opponent no opponent [--------- ] The West Common Road
+ | You are on the Common Road of Seringale. All around you are
| | busy people hurrying along minding their own business. You
+ * * *| see a small shop with a sign of a glowing staff to the north,
| | | || and the Common Road leads to the east and west.
+-+-@-+-+|
| | ||
+ + S|
| | |
+ f-f |
---------+

[Exits: north east west]
A glowing banner bearing the emblem of Seringale rests here.
A half-elf city guard of Seringale stands watch here.
A solid shadow walks in.

1255hp 340m 172mv road (outside) 2am (night) no opponent no opponent [--------- ] The West Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+ * *| You see the Common Road to the east, the entrance of a
| | || park to the south, and the Western Gate to the west.
+-+-@-+-+|
| | |
+ + |
| | |
+ f-f |
---------+

[Exits: east south west]
A half-elf city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
A solid shadow walks in.

1255hp 340m 170mv road (outside) 2am (night) no opponent no opponent [--------- ] Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ *| great wall of Seringale soars over your head at over
| || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
A duergar citizen of Seringale strolls about.
A half-elf citizen of Seringale wanders about rather aimlessly.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A solid shadow walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

1255hp 340m 168mv city (outside) 2am (night) no opponent no opponent [--------- ]
west
west

You work yourself into a maniacal frenzy!

1255hp 340m 168mv city (outside) 2am (night) no opponent no opponent [----------]
where pk
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ | with various figures of birds, beasts, and dragons carved
| | into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A glowing banner bearing the emblem of Seringale rests here.
A solid shadow walks in.

1255hp 340m 166mv city (outside) 2am (night) no opponent no opponent [----------] The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east are the bright lights of Seringale and to
+| the west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.
A long polearm with a curved blade is here.
A solid shadow walks in.

1255hp 340m 164mv field (outside) 2am (night) no opponent no opponent [----------]
west
west
west
Players near you:
<PK> Trareli The forest clearing
<PK> Hirendan The edge of the forest

1255hp 340m 164mv field (outside) 2am (night) no opponent no opponent [----------]
west
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Someone holds out his hands entreatingly.
Someone says 'Do you have any nuts?!'

1255hp 340m 162mv forest (outside) 2am (night) no opponent no opponent [----------] A trail through the light forest
f-o-o | You are on a trail leading east and west through the dense
| | | forest. To the east, the forest gradually seems to become
f o | lighter.
| |
f-f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 159mv forest (outside) 2am (night) no opponent no opponent [----------] A trail through the light forest
f-o-o-o| You are on a trail leading east and west through the dense
| | | | forest. To the east, the forest gradually seems to become
f o-o | lighter.
| |
f-f-@-f-f|
| |
f |
| |
f-f |
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 156mv forest (outside) 2am (night) no opponent no opponent [----------]
where pk
A trail through the light forest
f-o-o| You are on a trail leading east and west through the dense
| | || forest. To the east, the forest gradually seems to become
f o-o| lighter. A small path leads north.
| |
f-f-@-f-f|
| |
f |
| |
f-f-f |
---------+

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
A solid shadow walks in.

1255hp 340m 153mv forest (outside) 2am (night) no opponent no opponent [----------]
west
west
Players near you:
<PK> Trareli A small path in the dense forest
<PK> Hirendan A trail through the light forest

1255hp 340m 153mv forest (outside) 2am (night) no opponent no opponent [----------] A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | silhouettes against the moon to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+

[Exits: east south west]
A stone outcropping with traces of ore is here.
A solid shadow walks in.

1255hp 340m 150mv forest (outside) 2am (night) no opponent no opponent [----------] A trail through the dense forest
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+

[Exits: east west]
A stone outcropping with traces of ore is here.
A solid shadow walks in.

1255hp 340m 147mv forest (outside) 2am (night) no opponent no opponent [----------]
west
west
west
A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge that
| they completely block out the moonlight, and the forest
| remains in total darkness. A small path leads south
f-f-@-f-f| through the trees.
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
A solid shadow walks in.

1255hp 340m 144mv forest (outside) 2am (night) no opponent no opponent [----------]
where pk
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 141mv forest (outside) 2am (night) no opponent no opponent [----------] A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1255hp 340m 138mv forest (outside) 2am (night) no opponent no opponent [----------]
west
west
Players near you:
<PK> Trareli A fork in the path
<PK> Hirendan A narrow trail through the deep, dark forest

1255hp 340m 138mv forest (outside) 2am (night) no opponent no opponent [----------] A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
A solid shadow walks in.

1255hp 340m 135mv forest (outside) 2am (night) no opponent no opponent [----------]
scan
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A solid shadow walks in.

1255hp 340m 132mv forest (outside) 2am (night) no opponent no opponent [----------] You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A large grey wolf is here, glaring hungrily at you.
You scan south.
*** Range 1 (south) ***
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A treant stands here in defense of the forest.
*** Range 2 (south) ***
A large black wolf is here, glaring hungrily at you.
You scan up.

1273hp 346m 187mv forest (outside) 3am (night) no opponent no opponent [----------]
where pk
east
Players near you:
<PK> Trareli The Mountain Waste
<PK> Hirendan A narrow trail through the deep, dark forest

1273hp 346m 187mv forest (outside) 3am (night) no opponent no opponent [----------]
east
A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
A solid shadow walks in.

1273hp 346m 184mv forest (outside) 3am (night) no opponent no opponent [----------] A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 181mv forest (outside) 3am (night) no opponent no opponent [----------]
south
south
A small path in the deep, dark forest
f | You are on a narrow path leading through the deep, dark forest.
| | You feel as if the ancient trees observe you in watchful
f-f-f-f-f| silence. The path continues north and south.
| | ||
f @ f|
| | ||
f-f-f f|
| |
f-f-f |
---------+

[Exits: north south]
A large toadstool grows nearby.
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 178mv forest (outside) 3am (night) no opponent no opponent [----------] A small path in the deep, dark forest
f-f-f-f-f| You are on a narrow path leading through the deep, dark forest.
| | || Ancient grey trees loom all around you. The path continues
f f f| north and west.
| | ||
f-f-@ f|
| |
f-f-f |
| | |
f f |
---------+

[Exits: north west]
A long, grey branch rests heavily on the ground.
A solid shadow walks in.

1273hp 346m 175mv forest (outside) 3am (night) no opponent no opponent [----------]
west
south
where pk
A junction in the deep, dark forest
f-f-f-f| You are by a junction where three paths meet. Ancient grey
| | | trees tower above you on all sides. Paths lead east, south
f-f f | and west.
| | |
f-@-f |
| |
f f-f-f |
| | | |
f-f f |
---------+

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 172mv forest (outside) 3am (night) no opponent no opponent [----------] A junction in the deep, dark forest
f-f f | You are by a junction where three paths meet. Ancient,
| | | grey trees seem to observe you silently you from all
f-f-f | sides. Paths lead north, east and west.
| |
f f-@-f |
| | | |
f-f f |
| |
f-f|
---------+

[Exits: north east west]
A stone outcropping with traces of ore is here.
A vicious warg is here, snarling angrily at you.
A solid shadow walks in.

1273hp 346m 169mv forest (outside) 3am (night) no opponent no opponent [----------]
east
south
Players near you:
<PK> Trareli A forest road
<PK> Hirendan A junction in the deep, dark forest

1273hp 346m 169mv forest (outside) 3am (night) no opponent no opponent [----------]
south
A small path in the deep, dark forest
f f | You are on a narrow path leading through the deep, dark
| | | forest. Ancient, grey trees loom everywhere. The path continues
f-f-f | south and west.
| |
f-f-@ |
| | |
f f |
| |
f-f |
---------+

[Exits: south west]
A solid shadow walks in.

1273hp 346m 166mv forest (outside) 3am (night) no opponent no opponent [----------] A small path in the deep, dark forest
f-f-f | You are on a narrow path leading through the deep, dark
| | forest. Huge, ancient trees are on all sides. The path continues
f-f-f | north and south. You can hear water rushing nearby.
| | |
f @ |
| |
f-f |
|
|
---------+

[Exits: north south]
A large toadstool grows nearby.
A solid shadow walks in.

1273hp 346m 163mv forest (outside) 3am (night) no opponent no opponent [----------] On the river bank in the deep, dark forest
f-f-f | You are on a narrow path leading through the deep, dark
| | | forest. To the south a fast river is flowing westwards through
f f | the forest. Ancient grey trees loom on both banks. The path
| | continues north and east.
@-f |
|
|
|
|
---------+

[Exits: north east]
A stone outcropping with traces of ore is here.
A large black wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 160mv forest (outside) 3am (night) no opponent no opponent [----------]
north
A small path in the deep, dark forest
f-f-f | You are on a narrow path leading through the deep, dark
| | forest. Huge, ancient trees are on all sides. The path continues
f-f-f | north and south. You can hear water rushing nearby.
| | |
f @ |
| |
f-f |
|
|
---------+

[Exits: north south]
A large toadstool grows nearby.
A solid shadow walks in.

1273hp 346m 157mv forest (outside) 3am (night) no opponent no opponent [----------]
north
A small path in the deep, dark forest
f f | You are on a narrow path leading through the deep, dark
| | | forest. Ancient, grey trees loom everywhere. The path continues
f-f-f | south and west.
| |
f-f-@ |
| | |
f f |
| |
f-f |
---------+

[Exits: south west]
A solid shadow walks in.

1273hp 346m 154mv forest (outside) 3am (night) no opponent no opponent [----------]
west
north
A junction in the deep, dark forest
f-f f | You are by a junction where three paths meet. Ancient,
| | | grey trees seem to observe you silently you from all
f-f-f | sides. Paths lead north, east and west.
| |
f f-@-f |
| | | |
f-f f |
| |
f-f|
---------+

[Exits: north east west]
A stone outcropping with traces of ore is here.
A vicious warg is here, snarling angrily at you.
A solid shadow walks in.

1273hp 346m 151mv forest (outside) 3am (night) no opponent no opponent [----------]
east
A junction in the deep, dark forest
f-f-f-f| You are by a junction where three paths meet. Ancient grey
| | | trees tower above you on all sides. Paths lead east, south
f-f f | and west.
| | |
f-@-f |
| |
f f-f-f |
| | | |
f-f f |
---------+

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 148mv forest (outside) 3am (night) no opponent no opponent [----------]
north
A small path in the deep, dark forest
f-f-f-f-f| You are on a narrow path leading through the deep, dark forest.
| | || Ancient grey trees loom all around you. The path continues
f f f| north and west.
| | ||
f-f-@ f|
| |
f-f-f |
| | |
f f |
---------+

[Exits: north west]
A long, grey branch rests heavily on the ground.
A solid shadow walks in.

1273hp 346m 145mv forest (outside) 3am (night) no opponent no opponent [----------]
north
A small path in the deep, dark forest
f | You are on a narrow path leading through the deep, dark forest.
| | You feel as if the ancient trees observe you in watchful
f-f-f-f-f| silence. The path continues north and south.
| | ||
f @ f|
| | ||
f-f-f f|
| |
f-f-f |
---------+

[Exits: north south]
A large toadstool grows nearby.
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 142mv forest (outside) 3am (night) no opponent no opponent [----------]
east
east
A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.
A solid shadow walks in.

1273hp 346m 139mv forest (outside) 3am (night) no opponent no opponent [----------] A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A solid shadow walks in.

1273hp 346m 136mv forest (outside) 3am (night) no opponent no opponent [----------] A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge that
| they completely block out the moonlight, and the forest
| remains in total darkness. A small path leads south
f-f-@-f-f| through the trees.
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
A solid shadow walks in.

1273hp 346m 133mv forest (outside) 3am (night) no opponent no opponent [----------]
curse
s
You swear loudly for a long time.

1273hp 346m 133mv forest (outside) 3am (night) no opponent no opponent [----------]
s
A small path in the dense forest
| You are on a small path leading through the dense forest.
| The crowns of the old trees completely block out the
f-f-f-f-f| moonlight. The path continues north and south.
| | ||
f @ f|
| | ||
f f-f-f|
| |
f-f|
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 130mv forest (outside) 3am (night) no opponent no opponent [----------]
where pk
A small path in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | || The crowns of the old trees completely block out the
f f f| moonlight. The path continues north and east.
| | ||
f @-f-f|
| |
f-f|
| |
o-f-f|
---------+

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
A solid shadow walks in.

1273hp 346m 127mv forest (outside) 3am (night) no opponent no opponent [----------]
east
Players near you:
<PK> Hirendan A small path in the dense forest

1273hp 346m 127mv forest (outside) 3am (night) no opponent no opponent [----------]
south
An intersection in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | | The crowns of the old trees completely block out the moonlight.
f f | The forest gradually lightens to the east. Paths lead east,
| | | west and south.
f-@-f-f|
| ||
f-f-f|
| |
o-f-f |
---------+

[Exits: east south west]
A solid shadow walks in.

1273hp 346m 124mv forest (outside) 3am (night) no opponent no opponent [----------]
south
An intersection in the dense forest
f f | You are on a small path leading through the dense forest.
| | | The crowns of the old trees completely block out the
f-f-f-f| moonlight. Paths lead north, east and south.
| ||
@-f-f|
| |
o-f-f o|
| ||
f-f|
---------+

[Exits: north east south]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
A solid shadow walks in.

1273hp 346m 121mv forest (outside) 3am (night) no opponent no opponent [----------] A small path in the dense forest
f-f-f-f| You are on a small path leading through the dense forest.
| || Sounds of growling and rumbling and the occasional high-pitched
f-f-f| shriek emanate from the cave entrance in the rock formation
| | to your west. The path continues blithely north and east.
o-@-f o|
| ||
f-f|
| |
f |
---------+

[Exits: north east west]
A cute rabbit is here.
A cute rabbit is here.
A solid shadow walks in.

1273hp 346m 118mv forest (outside) 3am (night) no opponent no opponent [----------]
east
south
A small path in the dense forest
f-f-f-f | You are on a small path leading through the dense forest.
| | | The crowns of the old trees completely block out the moonlight.
f-f-f-f| The path continues south and west.
| ||
o-f-@ o f|
| | ||
f-f-f|
| |
f |
---------+

[Exits: south west]
A stone outcropping with traces of ore is here.
A cute rabbit is here.
A solid shadow walks in.

1273hp 346m 115mv forest (outside) 3am (night) no opponent no opponent [----------]
south
A small path in the dense forest
f-f-f-f| You are on a small path leading through the dense forest.
| || No birdsong can be heard - only the buzzing of insects and
o-f-f o f| the rustling of some creature burrowing in the dry leaves
| | || stirs the silence of the forest. It seems to become lighter
@-f-f| to the east. The path continues north and south, with a thin
| | trail winding to the east.
f |
| |
f |
---------+

[Exits: north east south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A solid shadow walks in.

1273hp 346m 112mv forest (outside) 3am (night) no opponent no opponent [----------] A small path in the dense forest
o-f-f o f| You are on a small path leading through the dense forest.
| | || No birdsong can be heard - only the buzzing of insects and
f-f-f| the rustling of some creature burrowing in the dry leaves
| | stirs the silence of the forest. It seems to become lighter
@ | to the north, while gloomy shadows engulf the forest to the
| | south. The path continues north and south.
f |
| |
f |
---------+

[Exits: north south]
A cute rabbit is here.
A solid shadow walks in.

1273hp 346m 109mv forest (outside) 3am (night) no opponent no opponent [----------]
south
south
A forbidden path
f-f-f| The eerie darkness engulfs everything as if it were alive.
| | There is something in the air, as if none have tread upon
f | this path for the longest of times. The path is of brown
| | powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
f |
| |
o-f-f-f |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 106mv forest (outside) 3am (night) no opponent no opponent [----------] A forbidden path
f | The eerie darkness engulfs all sound and livings things as if
| | it were alive. There is something in the air, as if none have
f | tread upon this path for the longest of times. The path is of
| | brown powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
o-f-f-f |
| |
f |
---------+

[Exits: north south]
A fallow deer is grazing peacefully here.
A solid shadow walks in.

1273hp 346m 103mv forest (outside) 3am (night) no opponent no opponent [----------]
south
south
A fork in the path
f | A distinct split in the earth is formed by the dirt path carving
| | its way through the trees. Out of the corner of your eye, you
f | think you see a tree edging closer to you - but when you look
| | at it, it stands perfectly still. The path curves steeply to
o-f-@-f | the east down a hill, while a small hole in the underbrush allows
| | passage west.
f |
| |
x |
---------+

[Exits: north east west]
A solid shadow walks in.

1273hp 346m 100mv forest (outside) 3am (night) no opponent no opponent [----------]
west
west
An impervious wall of pine trees block your passage south.

1273hp 346m 100mv forest (outside) 3am (night) no opponent no opponent [----------] Sudden clearing
f | Crashing through the underbrush, you suddenly find yourself
| | in a large, serene clearing. Nothing taller than grass grows
f | here, other than the occasional innocuous white mushroom. The
| | sky is openly visible at last, and the moonlight glows softly
o-@-f-f| on your skin, comforting you with its silver light. The clearing
| | stretches to the west, where the grass seems trampled and ailing.
f |
| |
x-x |
---------+

[Exits: east west]
A solid shadow walks in.

1273hp 346m 97mv forest (outside) 3am (night) no opponent no opponent [----------] A ravaged, torn field
f| Something terrible has happened in this field. The grass
|| seems to grow untouched, but is soaked with blood. Several
f| corpses of rabbits and other small animals lie mangled and
|| disemboweled by some unidentified creature, impaled impossibly
* @-f-f| upon the blades of soft grass that bend beneath your feet.
| | | The air about the corpses is yellowed and scented of decay.
x f | A lone tree stump to the west has been burned recently and
| | | is covered with ridges of poisonous dark red fungi.
x-x-x |
---------+

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
A solid shadow walks in.

1273hp 346m 95mv field (outside) 3am (night) no opponent no opponent [----------]
south
south
A withered forest path
f| The surrounding area is void of all life and if there is some
|| form it is most likely withered. Close by you can see the beginnings
* o-f-f| and the edge of a wide river.
| | |
x @ |
| | |
x-x-x |
| |
f |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 93mv forest (outside) 3am (night) no opponent no opponent [----------] The Mountain Waste
* o-f-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-x-@ |
| |
f |
| |
f |
---------+

[Exits: north west]
A solid shadow climbs in.

1273hp 346m 89mv mountain (outside) 3am (night) no opponent no opponent [----------]
west
west
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
A solid shadow climbs in.

1273hp 346m 83mv mountain (outside) 3am (night) no opponent no opponent [----------]
south
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
A solid shadow climbs in.

1273hp 346m 77mv mountain (outside) 3am (night) no opponent no opponent [----------]
south
south
Darker forest
x f| A dark forest surrounds you as the path you tread upon seems
| || to get darker and darker. Foliage from the leaves loom menacingly
x-x-x| as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 73mv forest (outside) 3am (night) no opponent no opponent [----------] A forest road
x-x-x| A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 70mv forest (outside) 3am (night) no opponent no opponent [----------] A forest road
f | A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f-z-z |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 67mv forest (outside) 3am (night) no opponent no opponent [----------]
south
south
A forest road
f | The forest surrounds you as the path you tread upon seems to
| | get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f-z-z |
| |
~ |
---------+

[Exits: north south]
A solid shadow walks in.

1273hp 346m 64mv forest (outside) 3am (night) no opponent no opponent [----------] An inlet of a Bay
f | The beginnings of a large body of water are evident to you as
| | you tread a little closer. The ripples of water make the reflection
f | of the moon break into a million little crystals. The serenity
| | is unnerving to say the least.
f-z-@ |
| |
~ |
| |
~ |
---------+

[Exits: north west]
A solid shadow walks in.

1273hp 346m 61mv hills (outside) 3am (night) no opponent no opponent [----------]
west
west
Hugging the coastline
f | You are hugging the coastline of a large body of water. The
| | dirt upon which you walk is very grainy. The moon's reflection
f | wanes as the water moves silently about in serenity.
| |
f-@-z |
| |
~ |
| |
~ |
---------+

[Exits: east west]
A solid shadow walks in.

1273hp 346m 57mv hills (outside) 3am (night) no opponent no opponent [----------]
south
Entrance to a river valley
f| Before you stands a river valley filled with lush vegetation.
|| You hear the deafening roar of waterfalls as they cascade
f| all around you.
||
@-z-z|
| |
~ |
| |
~ |
---------+

[Exits: east south]
A small pine tree stands here.
A solid shadow walks in.

1273hp 346m 54mv forest (outside) 3am (night) no opponent no opponent [----------]
south
down
where pk
A glistening cascade of water
f| The deafening roar of waterfalls surround you. You are in
|| an inner cave in which dampness surrounds you. Slippery patches
f-z-z| of moss grow on the ground.
| |
@ |
| |
~ |
|
|
---------+

[Exits: north south]
A solid shadow swims in.

1273hp 346m 51mv pond (outside) 3am (night) no opponent no opponent [----------] A watery chute
f-z-z| The torrent of water suddenly surges into a downward direction
| | as white foaming water surrounds your every being. So violent
~ | is this collision that bluish water tipped with white is
| | all that you can see and the air bubbles that are created
@ | floated lightly against your skin. This seems more like a
| warning to outsiders then anything to entrap them. It is not
| too late to escape this whirlpool.
|
|
---------+

[Exits: north down]
A solid shadow swims in.

1273hp 346m 47mv pond (outside) 3am (night) no opponent no opponent [----------]
south
Stagnant water
| You are in a green body of water with arms stretch to
| either side of you. The odor of stagnant swamp plants
| persists here as small fish and frogs swim here in abundance.
| This place seems very still, almost too still for your
@ | own comfort.
| |
~-~-~-~-~|
|
|
---------+

[Exits: south up]
Some green algae is here, oozing along.
A solid shadow swims in.

1273hp 346m 43mv pond (outside) 3am (night) no opponent no opponent [----------] Players near you:
<PK> Trareli A dark cavernous throughway
<PK> Hirendan Stagnant water

1273hp 346m 43mv pond (outside) 3am (night) no opponent no opponent [----------] Open water
| Crystal blue water is so clear here that you can see all
| around you.. Animals swim here in abundance, creating
~ | what seems a very harmless and healthy atmosphere. The
| | fish here would fetch a fair price and large amounts
~-~-@-~-~| of gold in the Seringale markets. Water is open and all
| around you showing you no bounds.
|
|
|
---------+

[Exits: north east west]
A solid shadow swims in.

1273hp 346m 39mv river (outside) 3am (night) no opponent no opponent [----------]
east
A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~ | look closer, you see that there are footprints on the
| | floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
A solid shadow swims in.

1273hp 346m 35mv river (outside) 3am (night) no opponent no opponent [----------]
east
A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~ | look closer, you see that there are footprints on the
| | floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
A servant shimmers from place to place.
A short-haired beaver looks around for wood.
A solid shadow swims in.

1273hp 346m 31mv river (outside) 3am (night) no opponent no opponent [----------]
east
east
Cold water
| Brrrrrrrr! The water suddenly turns VERY deep and VERY
| cold here. If you stay too long you will definitely die
| from heat loss and frost bite. The water turns jet black
| and tosses a bit unsteadily. You notice the current going
~-~-@-~-~| in a circular motion.
|
|
|
|
---------+

[Exits: east west]
A servant shimmers from place to place.
A solid shadow swims in.

1273hp 346m 27mv river (outside) 3am (night) no opponent no opponent [----------] Among white caps
| Brrrrrrrr! The water suddenly turns VERY deep and VERY
| cold here. If you stay too long you will definitely
| die from heat loss and frost bite. The water turns jet
| black and tosses a bit unsteadily. You notice the current
~-~-@-~-~| going in a circular motion.
||
~|
||
~|
---------+

[Exits: (north) east west]
A servant shimmers from place to place.
A solid shadow swims in.

1273hp 346m 23mv river (outside) 3am (night) no opponent no opponent [----------]
where pk
Players near you:
<PK> Trareli A dark cavernous throughway
<PK> Hirendan Among white caps

1273hp 346m 23mv river (outside) 3am (night) no opponent no opponent [----------]
east
east
Billowing vapors
| White mist blows all around you settling on everything
| around it. Due to the moist atmosphere, a greenish fungus
| grows in abundance as well as a reddish mold. It sounds
| as if there is some sort of waterfall nearby.
~-~-@-~ |
| |
~ |
| |
~ |
---------+

[Exits: east west]
A servant shimmers from place to place.
A monstrous devilish is in search of an unsuspecting Newborn to eat.
A solid shadow swims in.

1273hp 346m 19mv river (outside) 3am (night) no opponent no opponent [----------]
scan
A cavern
| Your voice echoes just a bit too loudly for your own comfort.
| Even the smallest sound resounds at a far distance down
| the cavern. Stalagmites and stalactites line the cavern ceilings
| giving way to small drips of water. The drop of the water
~-~-@ | echoes at regular intervals through the caves.
| |
~ |
| |
~ |
---------+

[Exits: (east) south west]
A servant shimmers from place to place.
A solid shadow swims in.

1273hp 346m 15mv river (outside) 3am (night) no opponent no opponent [----------] You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
Trareli the Grand Master of Seasons, Archon of Valour is here.
*** Range 2 (south) ***
A servant shimmers from place to place.
A servant shimmers from place to place.
You scan west.
*** Range 1 (west) ***
A servant shimmers from place to place.
A monstrous devilish is in search of an unsuspecting Newborn to eat.
*** Range 2 (west) ***
A servant shimmers from place to place.
*** Range 3 (west) ***
A servant shimmers from place to place.
*** Range 4 (west) ***
A servant shimmers from place to place.
A short-haired beaver looks around for wood.

1273hp 346m 15mv river (outside) 3am (night) no opponent no opponent [----------]
south
A dark cavern
| Your voice echoes just a bit too loudly for your own comfort.
| Even the smallest sound resounds at a far distance down
~-~-~ | the cavern. Stalagmites and stalactites line the cavern ceilings
| | giving way to small drips of water. The drop of the water
@ | echoes at regular intervals through the caves.
| |
~ |
| |
~ |
---------+

[Exits: north south]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1273hp 346m 11mv river (outside) 3am (night) no opponent no opponent [----------]
murder Trareli
Trareli yells 'hhehlp! i AhmM vbEhiInnngh atTaackeD BY HhIirehNndawn!'
Your wrath *** DEMOLISHES *** Trareli!
Trareli staggers wildly out of your attack.
Trareli staggers wildly out of your attack.
Trareli parries your attack with his first hand.
Trareli has quite a few wounds.

1273hp 346m 11mv river (outside) 3am (night) none dual_wield [----------]
The night is about to end.
Trareli has quite a few wounds.

1282hp 350m 64mv river (outside) 4am (night) none dual_wield [----------]
Trareli has fled!
Trareli swims north.

1282hp 350m 64mv river (outside) 4am (night) no opponent no opponent [----------]
north
murder Trareli
A cavern
| Your voice echoes just a bit too loudly for your own comfort.
| Even the smallest sound resounds at a far distance down
| the cavern. Stalagmites and stalactites line the cavern ceilings
| giving way to small drips of water. The drop of the water
~-~-@ | echoes at regular intervals through the caves.
| |
~ |
| |
~ |
---------+

[Exits: (east) south west]
A servant shimmers from place to place.
A solid shadow swims in.

1282hp 350m 60mv river (outside) 4am (night) no opponent no opponent [----------]
west
They aren't here.

1282hp 350m 60mv river (outside) 4am (night) no opponent no opponent [----------]
west
Billowing vapors
| White mist blows all around you settling on everything
| around it. Due to the moist atmosphere, a greenish fungus
| grows in abundance as well as a reddish mold. It sounds
| as if there is some sort of waterfall nearby.
~-~-@-~ |
| |
~ |
| |
~ |
---------+

[Exits: east west]
A servant shimmers from place to place.
A monstrous devilish is in search of an unsuspecting Newborn to eat.
A solid shadow swims in.

1282hp 350m 56mv river (outside) 4am (night) no opponent no opponent [----------] Among white caps
| Brrrrrrrr! The water suddenly turns VERY deep and VERY
| cold here. If you stay too long you will definitely
| die from heat loss and frost bite. The water turns jet
| black and tosses a bit unsteadily. You notice the current
~-~-@-~-~| going in a circular motion.
||
~|
||
~|
---------+

[Exits: (north) east west]
A servant shimmers from place to place.
A solid shadow swims in.

1282hp 350m 52mv river (outside) 4am (night) no opponent no opponent [----------]
west
west
Cold water
| Brrrrrrrr! The water suddenly turns VERY deep and VERY
| cold here. If you stay too long you will definitely die
| from heat loss and frost bite. The water turns jet black
| and tosses a bit unsteadily. You notice the current going
~-~-@-~-~| in a circular motion.
|
|
|
|
---------+

[Exits: east west]
A servant shimmers from place to place.
A solid shadow swims in.

1282hp 350m 48mv river (outside) 4am (night) no opponent no opponent [----------] A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~ | look closer, you see that there are footprints on the
| | floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
A servant shimmers from place to place.
A short-haired beaver looks around for wood.
A solid shadow swims in.

1282hp 350m 44mv river (outside) 4am (night) no opponent no opponent [----------]
west
west
A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~ | look closer, you see that there are footprints on the
| | floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1282hp 350m 40mv river (outside) 4am (night) no opponent no opponent [----------]
scan

Trareli swims west.
Open water
| Crystal blue water is so clear here that you can see all
| around you.. Animals swim here in abundance, creating
~ | what seems a very harmless and healthy atmosphere. The
| | fish here would fetch a fair price and large amounts
~-~-@-~-~| of gold in the Seringale markets. Water is open and all
| around you showing you no bounds.
|
|
|
---------+

[Exits: north east west]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1282hp 350m 36mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli

Trareli swims west.
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A servant shimmers from place to place.
A short-haired beaver looks around for wood.
*** Range 3 (east) ***
A servant shimmers from place to place.
*** Range 4 (east) ***
A servant shimmers from place to place.
*** Range 5 (east) ***
A servant shimmers from place to place.
A monstrous devilish is in search of an unsuspecting Newborn to eat.
*** Range 6 (east) ***
A servant shimmers from place to place.
You scan west.
*** Range 1 (west) ***
Trareli the Grand Master of Seasons, Archon of Valour is here.
A river pike swims frantically about.
A river pike swims frantically about.

1282hp 350m 36mv river (outside) 4am (night) no opponent no opponent [----------] They aren't here.

1282hp 350m 36mv river (outside) 4am (night) no opponent no opponent [----------]
north
Stagnant water
| You are in a green body of water with arms stretch to
| either side of you. The odor of stagnant swamp plants
| persists here as small fish and frogs swim here in abundance.
| This place seems very still, almost too still for your
@ | own comfort.
| |
~-~-~-~-~|
|
|
---------+

[Exits: south up]
Some green algae is here, oozing along.
A solid shadow swims in.

1282hp 350m 32mv pond (outside) 4am (night) no opponent no opponent [----------]
south
murder Trareli
Open water
| Crystal blue water is so clear here that you can see all
| around you.. Animals swim here in abundance, creating
~ | what seems a very harmless and healthy atmosphere. The
| | fish here would fetch a fair price and large amounts
~-~-@-~-~| of gold in the Seringale markets. Water is open and all
| around you showing you no bounds.
|
|
|
---------+

[Exits: north east west]
A solid shadow swims in.

1282hp 350m 28mv river (outside) 4am (night) no opponent no opponent [----------]
scan
They aren't here.

1282hp 350m 28mv river (outside) 4am (night) no opponent no opponent [----------]
west
west
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A servant shimmers from place to place.
A short-haired beaver looks around for wood.
*** Range 3 (east) ***
A servant shimmers from place to place.
*** Range 4 (east) ***
A servant shimmers from place to place.
*** Range 5 (east) ***
A servant shimmers from place to place.
A monstrous devilish is in search of an unsuspecting Newborn to eat.
*** Range 6 (east) ***
A servant shimmers from place to place.
You scan west.
*** Range 1 (west) ***
A river pike swims frantically about.
A river pike swims frantically about.
*** Range 4 (west) ***
Trareli the Grand Master of Seasons, Archon of Valour is here.

1282hp 350m 28mv river (outside) 4am (night) no opponent no opponent [----------] A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~ | look closer, you see that there are footprints on the
| | floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
A river pike swims frantically about.
A river pike swims frantically about.
A solid shadow swims in.

1282hp 350m 24mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
~| look closer, you see that there are footprints on the
|| floor. They go in multiple directions and appear quite
~-~-@-~-~| fresh. The air is clean, with a notable saline tang to
| it.
|
|
|
---------+

[Exits: east west]
A solid shadow swims in.

1282hp 350m 20mv river (outside) 4am (night) no opponent no opponent [----------] They aren't here.

1282hp 350m 20mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
They aren't here.

1282hp 350m 20mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
west
They aren't here.

1282hp 350m 20mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
A murky river
| Mud lines the floor of this section of the river. Even in
| the light it seems murky and opaque at best. As you look
| closer, you see that there are footprints on the floor. They
| go in multiple directions and appear quite fresh. The air
~-~-@-~-~| is clean, with a notable saline tang to it.
| |
~-~-~ |
| | | |
~-~-~ |
---------+

[Exits: east west]
A solid shadow swims in.

1282hp 350m 16mv river (outside) 4am (night) no opponent no opponent [----------] They aren't here.

1282hp 350m 16mv river (outside) 4am (night) no opponent no opponent [----------]
west
murder Trareli
A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
| look closer, you see that there are footprints on the floor.
| They go in multiple directions and appear quite fresh.
~-@-~-~| The air is clean, with a notable saline tang to it.
| |
~-~-~-~ |
| | | | |
~-~-~-~ |
---------+

[Exits: east west]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1282hp 350m 12mv river (outside) 4am (night) no opponent no opponent [----------] You yell 'Help! I am being attacked by Trareli!'
Trareli's dragon punch MUTILATES you!
You parry Trareli's jab.
Trareli's knee thrust hits you.
Trareli has quite a few wounds.

1231hp 350m 12mv river (outside) 4am (night) none dual_wield [----------]
west
You do the best you can!
Trareli has quite a few wounds.

1231hp 350m 12mv river (outside) 4am (night) none dual_wield [----------] No way! You are still fighting!
Your wrath MANGLES Trareli!
A Morning-Star named Vainglory basks in its own evil splendor.
A solid shadow's slash DISMEMBERS Trareli!
You parry Trareli's tiger uppercut.
Trareli's palm strike injures you.
Trareli's whirlwind kick decimates you!
Trareli has some big nasty wounds and scratches.

1187hp 350m 12mv river (outside) 4am (night) none dual_wield [----------]
Trareli has fled!
Trareli swims east.

1187hp 350m 12mv river (outside) 4am (night) no opponent no opponent [----------]
east
A murky river
| Mud lines the floor of this section of the river. Even in
| the light it seems murky and opaque at best. As you look
| closer, you see that there are footprints on the floor. They
| go in multiple directions and appear quite fresh. The air
~-~-@-~-~| is clean, with a notable saline tang to it.
| |
~-~-~ |
| | | |
~-~-~ |
---------+

[Exits: east west]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
Trareli yells 'hheLp! i am BehinnG atTahckEd BY hIiRehNndahhnn!'
Trareli staggers wildly out of your attack.
Your wrath MANGLES Trareli!
Trareli looks pretty hurt.

1187hp 350m 8mv river (outside) 4am (night) none dual_wield [----------]
Trareli has fled!
Trareli swims west.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
murder Trareli
They aren't here.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------] They aren't here.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------]
murder Trareli
murder Trareli
They aren't here.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------]
west
murder Trareli
They aren't here.

1187hp 350m 8mv river (outside) 4am (night) no opponent no opponent [----------] A murky river
| Mud lines the floor of this section of the river. Even
| in the light it seems murky and opaque at best. As you
| look closer, you see that there are footprints on the floor.
| They go in multiple directions and appear quite fresh.
~-@-~-~| The air is clean, with a notable saline tang to it.
| |
~-~-~-~ |
| | | | |
~-~-~-~ |
---------+

[Exits: east west]
Trareli the Grand Master of Seasons, Archon of Valour is here.
A solid shadow swims in.

1187hp 350m 4mv river (outside) 4am (night) no opponent no opponent [----------] You yell 'Help! I am being attacked by Trareli!'
Trareli's jab misses you.
Trareli's dragon punch MUTILATES you!
You parry Trareli's lightning kick.
Trareli looks pretty hurt.

1146hp 350m 4mv river (outside) 4am (night) none dual_wield [----------] You do the best you can!
Trareli looks pretty hurt.

1146hp 350m 4mv river (outside) 4am (night) none dual_wield [----------]
Your wrath misses Trareli.
Your wrath *** DEMOLISHES *** Trareli!
Your flaming bite MASSACRES Trareli!
Your flaming bite scratches Trareli.
Trareli's back fist misses you.
You parry Trareli's tiger uppercut with a hasty swing from your off-hand weapon.
Trareli's lightning kick mauls you.
Trareli is incapacitated and will slowly die, if not aided.
Trareli is in awful condition.

1123hp 350m 4mv river (outside) 4am (night) none dual_wield [----------]
Your wrath *** DEVASTATES *** Trareli!
Trareli is DEAD!!
You snap out of your madness at the death of your opponent.
Trareli's ear is ripped off of his head.

773hp 350m 4mv river (outside) 4am (night) no opponent no opponent [----------]
g coin cor
You get 3960 gold coins from the corpse of Trareli.

773hp 350m 4mv river (outside) 4am (night) no opponent no opponent [----------]
l in cor
The corpse of Trareli holds:
an old boat
(Humming) a mossy cloak
(Glowing) the light of dawn
a heavy backpack (open)
a pair of mithril gauntlets
a gold earring
a living wood torso
hamp's pub crawl directions
a large wooden raft
(Humming) the Stormfury Arrows (50)
a ring of the hierophant
a beautiful gown of white samite
(Humming) an eagle's eye
(Humming) a faded black eye patch
prayer beads
(Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
(Glowing) (Humming) an onyx-black mithril-white bangle of alacrity
(Glowing) (Humming) a pair of boots of conquest
(Glowing) (Humming) a pair of legplates of conquest
(Glowing) (Humming) a pair of armplates of conquest
(Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
(Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
(Humming) an adamantine-plated lethal leather belt
( 8) (Glowing) (Humming) a Defender potion
a barrel
( 2) a purple potion
a falchion
a voulge

[Mentions]: None.

Comments

  1. quaff recall?
    1. How about quaff sanc first....
    [reply to Xenyar]
  2. I noticed on Trareli’s stream that as he was walking around his stagger was hurting him, is that supposed to happen?
    1. Yes. Stagger apparently does not reduce damage taken, it just spreads it out. So when he staggers an attack and "dodges" the damage, that damage is then dealt to him over time, seen as his stagger hurting him.
    2. It does actually also reduce it.
    3. That makes more sense. Thanks Dav
    [reply to Rothak]
  3. Missed you, Hirendan! Good to see another one of your logs.
      [reply to lionSpyre]
    1. You are being a blockhead Trareli. You keep offline capping the Legion skull and logging off. Every single time a Legion logs in they get a bunch of free cabal currency because you failed to issue the return items command before you logged out. Now we get to watch you fighting Hirendan who can afford six billion defender potions. You are shooting yourself in the foot. Also, put a priority over surviving versus trying to kill these guys. You are snowballing them.
      1. Bladefury BANNED
        0 , 0 , 0 .
        Trareli has potential but lacks experience if he knew some more about it he would be great. Also run farther to heal ya dope fuck
      [reply to Davairus]
    2. I would like to see any monk go toe to toe with a warrior after patch change... it cant be done.

      Ive been told disarm, you cant disarm someone wearing a no disarm item like hirendans.
      *** Morning-Star named Vainglory basks in its own evil splendor. ***

      There needs to be something done to even the odds.

      I ran out of moves on this log just like Hirendan. If i had my horse i could have ran and healed but i just simply ran out of moves.
      1. Then where's your horse?
      2. They had the crown, i couldn't use my horse or defenders.
      3. Dude did you even read my post? You have fed Legion so much skulls that he has level 50 perma-sanc. Nobody wants to fight a perma-sanc geared berserker who is super hard to dispel. Its not just your monk. Its not just the patch changes. Its not just you. You need to stop feeding those cabal supplies. Its a very fucked situation for months to come. You need to get a bunch of hp and armor and use monkey style and just focus on dwindling his supplies back down to purples. He is raging away on you and everybody else not giving a fuck about his sanc duration.
      4. Trareli you're placing the blame on outside influencers instead of employing a growth mindset. I spoon-fed you advice immediately upon your death and yet here you are complaining about how everything is so unfair. As I mentioned:

        1) Carry recall potions
        2) Disarm
        3) Purples
        4) Combat style
      5. Dav I don't think it's Trareli's fault. No one is mentioning it because they don't want to lose it. It definitely benefits me too, but it has got to be wrong, especially with you saying he fed skulls to Legion.

        Dav you fed canal currency to everyone. Cabal coffers have like 500,000+ cabal currency in them. You withdraw max amount and buy 1 million* defender potions everyday. Literally everyone has infinite lvl 50 sanc.

        *Slight hyperbole
      6. I'm out of town so I can't, but everyone log in and buy as many defenders as you can before it gets fixed
      7. just look at the other log where the legion got 250 skulls for a cake pk
      8. True. But also the coffers were corrected because of my comment. So... don't blame it all on Trareli. Though you're still right and he needs to quit feeding. This ain't DotA. lol
      9. Coffers being corrected was nothing to do with you, its been in the bug list since patch day. The underlying point of my post is that you need to adapt your fighting style to your specific opponent. you can't just spam drunken style on everyone you see, like there's a "warrior fighting style". There's not. You must adapt to fight your specific opponent. This guy is posting monks can't win berserkers. That's wrong. One dirt kick can end that argument. Some people think repeating that same bullshit over and over is going to change anything. This logboard is like a constant washing machine of nonsense in that regard. I'll say it one final time. You must respond to the *specific* opponent. It is the player on the other computer that you need to beat.
      [reply to Trareli]
    3. Should give monks hadoken fireball, or kamehameha. Then it'll be even.
      1. Kamehameha!
      [reply to Vhrael]
    4. I vote Kamehameha.
        [reply to Nadrin]

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