Players near you in Storm Hill: <PK> Illyiza On Top of Smooth Rocks <PK> Ceinn A Tall Flagpole
c 'summon' $$
You focus your mind upon Ceinn.
c 'sleep' $$
Ceinn arrives suddenly.
Ceinn goes to sleep.
where curs Ceinn
Players near you in Storm Hill: <PK> Illyiza On Top of Smooth Rocks <PK> Ceinn On Top of Smooth Rocks
You fail to curse Ceinn.
wear sad
You remove an earthen skull ring of the hills from your finger. You wear a sadistic skull ring of vile blasphemy on your left finger.
curs Ceinn
Ceinn looks very uncomfortable.
The sun slowly disappears in the west. The white aura around your body fades. You can devote again.
blnd Ceinn
Ceinn appears to be blinded.
devote
You bow your head in worship of your god. Resatimm grants you a little favor. Reputation with Resatimm increased by 1. You receive 1 relic of <MYSTIC>.
weak Ceinn
Ceinn looks tired and weak.
fafi Ceinn
Ceinn is surrounded by a pink outline.
look
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] (Pink Aura) (White Aura) Ceinn is sleeping here. (Charmed) A bloated, old bloodhound is here, plodding along beside its master. (Charmed) A skeletal warrior glows with an eerie light here. (Charmed) A flesh golem stands here to do his master's bidding. (Charmed) A stone golem stands here to do his master's bidding. (Charmed) A zombie of Yimir the Barkeep stands here serving his master. A beautiful princess stands here smiling.
c 'ghoul fre
You send your ghouls into a frenzy! A bloated, old bloodhound gets a wild look in her eyes! A skeletal warrior gets a wild look in its eyes! A flesh golem gets a wild look in its eyes! A stone golem gets a wild look in its eyes! A zombie of Yimir the Barkeep gets a wild look in his eyes! You send your ghouls into a frenzy!
con princess
Your lore of Serin people and equipment reveal the following: [AC] *** : Dellori's armor class is roughly even with your own. [DAM] ***** : Dellori's damage is much higher than your own. [AVE] *** : Dellori's weapon is roughly even with your own.
You could defeat Dellori naked and weaponless. Dellori smiles, hoping you will turn from your evil path.
o all kill princess
Dellori yells 'Help! I am being attacked by a bloated, old bloodhound!' A bloated, old bloodhound's bite decimates Dellori! Dellori yells 'Help! I am being attacked by a skeletal warrior!' Dellori yells 'Help! I am being attacked by a flesh golem!' Dellori yells 'Help! I am being attacked by a stone golem!' Dellori yells 'Help! I am being attacked by a zombie of Yimir the Barkeep!' Ok.
Dellori's slap DISEMBOWELS a bloated, old bloodhound! Dellori's slap DISEMBOWELS a bloated, old bloodhound! A zombie of Yimir the Barkeep's thrust MASSACRES Dellori! A flesh golem's slash MUTILATES Dellori! A stone golem's pierce DISEMBOWELS Dellori! A stone golem's pierce DISMEMBERS Dellori! A bloated, old bloodhound's bite decimates Dellori! A bloated, old bloodhound's bite decimates Dellori!
look
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] (Pink Aura) (White Aura) Ceinn is sleeping here. (Charmed) A bloated, old bloodhound is here, fighting Dellori. (Charmed) A skeletal warrior is here, fighting Dellori. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. Dellori is here, fighting a bloated, old bloodhound.
A zombie of Yimir the Barkeep's bash misses Dellori. A zombie of Yimir the Barkeep falls flat on his face.
c tox
Dellori turns green as deadly toxin courses through her body. Your toxic flux === OBLITERATES === Dellori! Dellori's slap devastates you! Dellori's slap decimates you! Dellori dodges your shocking bite. Your shocking bite mauls Dellori. A zombie of Yimir the Barkeep's thrust MASSACRES Dellori! A zombie of Yimir the Barkeep's thrust MASSACRES Dellori! A skeletal warrior's slash maims Dellori! A skeletal warrior's slash decimates Dellori! A flesh golem's slash devastates Dellori! A stone golem's pierce DISEMBOWELS Dellori! Dellori has quite a few wounds.
blnd
You parry Dellori's slap. Dellori's slap mauls you. A bloated, old bloodhound's bite mauls Dellori. Dellori manages to dodge your shocking bite with a lot of effort. A zombie of Yimir the Barkeep's thrust MASSACRES Dellori! A zombie of Yimir the Barkeep's thrust DISMEMBERS Dellori! A skeletal warrior's slash maims Dellori! A flesh golem's slash MUTILATES Dellori! A flesh golem's slash DISEMBOWELS Dellori! Dellori has quite a few wounds.
Dellori appears to be blinded. Dellori has quite a few wounds.
Dellori's slap decimates you! Dellori's slap devastates you! Dellori dances around your shocking bite, easily dodging it. A stone golem's pierce DISEMBOWELS Dellori! Dellori has quite a few wounds.
mutter
You mutter quietly to yourself. Dellori has quite a few wounds.
flee flee
You flee from combat! A Quiet Tent !-!-!| You see a small tent here that looks just large enough | | for two men to fit inside it. It has been made out of ! z| a soft blue tarpaulin pulled gently over its steel structure. | || Inside the tent you see a white sheet lining placed on @ z| the ground for comfort and to keep loose dirt from spreading | || around too much. There doesn't seem to have been anyone z-z-z| staying in it for some time, and with the wind stopped | in its tracks by it the whole place has become completely | silent. A small pile of sticks has been placed outside ---------+ it.
[Exits: north south]
scan all
You aren't fighting anyone.
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) (White Aura) Ceinn is sleeping here. (Charmed) A bloated, old bloodhound is here, fighting Dellori. (Charmed) A skeletal warrior is here, fighting Dellori. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. A beautiful princess stands here smiling.
You hear something's death cry.
scan all
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) (White Aura) Ceinn is sleeping here. (Charmed) A skeletal warrior is here, fighting Dellori. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. Dellori is here, fighting a skeletal warrior.
The night has begun.
scan all
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) Ceinn is sleeping here. (Charmed) A skeletal warrior is here, fighting Dellori. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. Dellori is here, fighting a skeletal warrior.
A skeletal warrior walks in.
scan all
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) Ceinn is sleeping here. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. A beautiful princess stands here smiling.
scan all
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) Ceinn is sleeping here. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A stone golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. A beautiful princess stands here smiling.
c 'sum' large hobgoblin
You focus your mind upon the large hobgoblin.
scan all
A stone golem walks in.
vamp hob vamp hob
The large hobgoblin arrives suddenly.
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) Ceinn is sleeping here. (Charmed) A flesh golem is here, fighting Dellori. (Charmed) A zombie of Yimir the Barkeep is here, fighting Dellori. A beautiful princess stands here smiling.
sac corpse
Your vampiric touch MASSACRES the large hobgoblin! The large hobgoblin has some big nasty wounds and scratches.
You parry the large hobgoblin's slash. Your shocking bite maims the large hobgoblin! Your shocking bite misses the large hobgoblin. A skeletal warrior's slash DISEMBOWELS the large hobgoblin! A zombie of Yimir the Barkeep lumbers in. The large hobgoblin is DEAD!! The large hobgoblin splatters blood on your armor. You get 18 gold coins from the corpse of the large hobgoblin.
get purp|put purp sack
You cannot attack that.
scan all
Resatimm gives you 10 gold coins for your sacrifice.
You get a purple potion.
You put a purple potion in a Big Ol'Pack Sack.
where
You scan all around. You scan north. *** Range 2 (north) *** A small seagull sits comfortably on the sand. You scan south. *** Range 1 (south) *** (Pink Aura) Ceinn is sleeping here. A beautiful princess stands here smiling.
Players near you in Storm Hill: <PK> Illyiza A Quiet Tent <PK> Ceinn On Top of Smooth Rocks Dellori walks in.
s
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] The corpse of a bloated, old bloodhound is lying here. A steaming pile of a bloated, old bloodhound's entrails is lying here. (Pink Aura) Ceinn is sleeping here. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
e
Walking along Rocks ! z-*| You are walking along a narrow rocky trail covered in dust | | | and some tiny broken shards of granite rock. The rocks are o z | a dark grey in colour and their edges have been rounded | | | off by the action of the wind and rainfall over the years. z-@-z | Even now a gust of wind is still blowing in from the west, | taking with it a few fragments of the broken surface. From | this part of Drakath you have an almost perfect view of | the entire area, ranging from the clear blue ocean to the | east, to a strange magical forest far off to the north. ---------+ East of you the path continues winding its way towards the docks.
[Exits: east west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in.
w
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] The corpse of a bloated, old bloodhound is lying here. A steaming pile of a bloated, old bloodhound's entrails is lying here. (Pink Aura) Ceinn is sleeping here. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
n
A Quiet Tent !-!-!| You see a small tent here that looks just large enough | | for two men to fit inside it. It has been made out of ! z| a soft blue tarpaulin pulled gently over its steel structure. | || Inside the tent you see a white sheet lining placed on @ z| the ground for comfort and to keep loose dirt from spreading | || around too much. There doesn't seem to have been anyone z-z-z| staying in it for some time, and with the wind stopped | in its tracks by it the whole place has become completely | silent. A small pile of sticks has been placed outside ---------+ it.
[Exits: north south] A long polearm with a curved blade is here. A beautiful princess stands here smiling. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in.
get purp sack|quaff purple
You get a purple potion from a Big Ol'Pack Sack.
You quaff a purple potion. You aren't blind. You are surrounded by a white aura.
s
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] The corpse of a bloated, old bloodhound is lying here. A steaming pile of a bloated, old bloodhound's entrails is lying here. (Pink Aura) Ceinn is sleeping here. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
cone
You send a surge of mental energy through the room. Your cone of force DISMEMBERS Ceinn! Ceinn has a few scratches.
Ceinn's slash hits you. Ceinn's slash DISEMBOWELS you! Ceinn's slash injures you. Your shocking bite misses Ceinn. Ceinn parries your shocking bite. A zombie of Yimir the Barkeep's thrust MANGLES Ceinn! A stone golem's pierce MANGLES Ceinn! Ceinn has quite a few wounds.
A zombie of Yimir the Barkeep's trip misses Ceinn. Ceinn has quite a few wounds.
Dellori walks in. Ceinn has quite a few wounds.
wear met
You parry Ceinn's slash. You parry Ceinn's slash. Ceinn thrusts your shocking bite aside in a skillful parry. Ceinn braces against his armor to perform a two-handed set parry. Ceinn parries your shocking bite. A skeletal warrior's slash MUTILATES Ceinn! A stone golem's pierce DISMEMBERS Ceinn! Ceinn has quite a few wounds.
Ceinn has fled! Ceinn walks east.
<716hp 430m 417mv 19401tnl 108399gold 8pm (night) hills (outside)> You remove a sadistic skull ring of vile blasphemy from your finger. You wear a meteoric ornate band of elemental mastery on your left finger.
acbl Ceinn
They aren't here.
e acbl Ceinn
Walking along Rocks ! z-*| You are walking along a narrow rocky trail covered in dust | | | and some tiny broken shards of granite rock. The rocks are o z | a dark grey in colour and their edges have been rounded | | | off by the action of the wind and rainfall over the years. z-@-z | Even now a gust of wind is still blowing in from the west, | taking with it a few fragments of the broken surface. From | this part of Drakath you have an almost perfect view of | the entire area, ranging from the clear blue ocean to the | east, to a strange magical forest far off to the north. ---------+ East of you the path continues winding its way towards the docks.
[Exits: east west] (Pink Aura) (White Aura) Ceinn the Harbinger of Death is here. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in.
Your acid blast MASSACRES Ceinn! Ceinn has some big nasty wounds and scratches.
Ceinn's slash hits you. Your shocking bite injures Ceinn. A zombie of Yimir the Barkeep's thrust DISEMBOWELS Ceinn! A zombie of Yimir the Barkeep's thrust DISEMBOWELS Ceinn! A stone golem's pierce misses Ceinn. Ceinn has some big nasty wounds and scratches.
Ceinn has fled! Ceinn walks east.
e acbl Ceinn where
A Rocky Climb ! z-*-o| The rocks steepen here as you find yourself climbing up the | | | sides of a narrow cliff-face. From the arrangement of the o z | rocks upon the ground it almost seems that a staircase of | | | stone leads upwards, it being very easy to pick a route up. z-z-@ | Its surface has been fashioned out of a light grey granite | material, weathered and smoothed by the mechanisms of erosion, | giving it an elegant appearance. However, as your climb continues | on the sight of the ground far below is a little unnerving | and gives you a little self-doubt of your safety. A light ---------+ breeze blows in from the west of you.
[Exits: north west] (Pink Aura) (White Aura) Ceinn the Harbinger of Death is here. (Charmed) A flesh golem stands here to do his master's bidding. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
Your acid blast MASSACRES Ceinn! You parry Ceinn's pestilence. You parry Ceinn's pestilence. Ceinn parries your shocking bite with an easy flourish. Your shocking bite injures Ceinn. A zombie of Yimir the Barkeep's thrust MUTILATES Ceinn! A flesh golem's slash mauls Ceinn. The clouds disappear. Your weapon ward expires. Ceinn is in awful condition.
Ceinn looks less wobbly on his feet. Ceinn is in awful condition.
acbl Ceinn
Ceinn has fled! Ceinn limps west.
w acbl Ceinn
Players near you in Storm Hill: <PK> Illyiza A Rocky Climb <PK> Ceinn On Top of Smooth Rocks
They aren't here.
Walking along Rocks ! z-*| You are walking along a narrow rocky trail covered in dust | | | and some tiny broken shards of granite rock. The rocks are o z | a dark grey in colour and their edges have been rounded | | | off by the action of the wind and rainfall over the years. z-@-z | Even now a gust of wind is still blowing in from the west, | taking with it a few fragments of the broken surface. From | this part of Drakath you have an almost perfect view of | the entire area, ranging from the clear blue ocean to the | east, to a strange magical forest far off to the north. ---------+ East of you the path continues winding its way towards the docks.
[Exits: east west] A beautiful princess stands here smiling. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
They aren't here.
w
On Top of Smooth Rocks ! z| You find yourself walking along a minor cliff of some | || sort, it having been raised slightly higher than sea level. o z| From its elevated advantage point you can see far around | || you in every direction. To the west you see the clear @-z-z| blue ocean extending out for miles, and to the east what | seems to be a small but busy little town. The rocks you | stand upon are a mixture of slate and tough granite, weathered | and eroded by rainfall and being trecked upon over the | years by the passing soldiers. A small poppy has somehow ---------+ forced its way through the rocks and flourishes here.
[Exits: north east] The corpse of a bloated, old bloodhound is lying here. A steaming pile of a bloated, old bloodhound's entrails is lying here. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
acbl Ceinn n
They aren't here.
A Quiet Tent !-!-!| You see a small tent here that looks just large enough | | for two men to fit inside it. It has been made out of ! z| a soft blue tarpaulin pulled gently over its steel structure. | || Inside the tent you see a white sheet lining placed on @ z| the ground for comfort and to keep loose dirt from spreading | || around too much. There doesn't seem to have been anyone z-z-z| staying in it for some time, and with the wind stopped | in its tracks by it the whole place has become completely | silent. A small pile of sticks has been placed outside ---------+ it.
[Exits: north south] A long polearm with a curved blade is here. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
n where
Along The Coastline !| The sands give way here to a more pebbly kind of terrain. || Small rocks of all shapes and sizes lie scattered all !-!-!| over the place, well-rounded by the many years of constant | | motion of the sea over their grey surface. In the distance @ z| you think you see a boat, seemingly lost out at sea. | || It seems to have been deserted, although clearly still o z| seaworthy. The powerful currents of the ocean gradually | || bring it closer to the shore, but the closer it gets z-z-z| the slower its travel becomes. The wind is chilly here. ---------+
[Exits: north south] A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
n
Players near you in Storm Hill: <PK> Illyiza Along The Coastline <PK> Ceinn A Sandy Road
murder $$
The Coastline +| A small sandy beach winds it way down the coastline of a || great ocean. To the west the mighty sea stretches out for !| miles, its powerful waves rising up high into the air and || settling again in the distance. The tide here comes in, spilling @-!-!| just over where you are, before receding back again, leaving | | a salty scent. High above you see seagulls flying around, ! | scouting the seas for any kind of food. The sun has beaten | | heavily on the sands leaving them a light shade of gold. o | ---------+
[Exits: east south] A small seagull sits comfortably on the sand. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
They aren't here.
e
Down a Sandy Trail +-+| Scattered all over the ground are various wondrous shapes and | | sizes of colourful seashell that glint in the light and seem ! | to almost scintillate with magic. A light golden sand has made | | its bed on the ground and covers every inch of it leaving nothing !-@-! | but a barren desert-like terrain in every direction. A soft | | gale blows in from the west carrying with it a light spray ! | from the ocean that leaves raindrops on your face. | | o | ---------+
[Exits: east west] A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
e
A Turn in the Road +-+-o| The sandy trail seemingly comes to an abrupt ending here as it | || reaches the end of its straight. A light breeze from the west ! o| carries with it a slightly fishy scent, though still refreshing | || to breathe. All over the ground are many seashells of all sorts !-!-@ +| of shape and colour, that have somehow retaining their untouched | | state, as if stepping on them does them no harm. Somehow managed ! | to retain their unbroken state, as if the years of constant stepping | | on them has done no harm. o | ---------+
[Exits: north west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
wear psio
You remove a meteoric ornate band of elemental mastery from your finger. You wear a psionic skull ring of altering reality on your left finger.
<724hp 444m 401mv 19401tnl 108399gold 9pm (night) sand (outside)> where
Players near you in Storm Hill: <PK> Illyiza A Turn in the Road <PK> Ceinn A Small Rope Bridge
murder $$
They aren't here.
c 'summon' $$
You focus your mind upon Ceinn.
acbl Ceinn
You failed the summon.
> They aren't here.
c 'summon' $$
You focus your mind upon Ceinn.
where
You failed the summon.
Players near you in Storm Hill: <PK> Illyiza A Turn in the Road
where
Players near you in Storm Hill: <PK> Illyiza A Turn in the Road
n
A Sandy Road !-o| A lightly sanded golden trail leads off away from the || sea. Scattered around the ground are various shapes and +-+-o| sizes of seashells, covered with streaks of gold and | || yellow. They look extremely valuable even though there @ o| are thousands of them just lieing here. The west and | || east sides of the path have been rendered impossible !-!-! +| to pass by the sand forming into enormous sand dunes, | || creating a small valley. ! o| ---------+
[Exits: north south] A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
n
Overlooking a Pier o-! | A small boat ramp has been placed here, its use mainly | | for loading kayaks and canoes into the calm waters. This !-o| spot gives a perfect view of the pier to the north. It || stretches out more than ten metres over the ocean, huge @-+-o| girders holding it afloat. At the end of the pier you | || think you see a small lonely figure sitting, but the ! o| hazy water makes it difficult to be sure. A light breeze | || blows in from the west carrying with it a slight chill. !-!-! +| ---------+
[Exits: east south] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
e e
Along the Promenade !-o-! | A wide road leads to the west and east stretching as | | far as the eye can see. Tall poles reach high into the !-o | sky, their tips bearing many flags of different towns | | from all over Serin. To the left you see the flag of +-@-o | Valour billowing majestically in the wind. Eastwards | | | the famed flag of Darkhaven, city of mystique, somehow ! o o| remains unmoving even in the strongest winds. Directly | | || inbetween them Drakath's alternate flag bearing a golden !-! +-+| sun has been raised slightly higher than the rest. Not ---------+ to show its importance.. But to signify this is where you are. The flags of Seringale and Timaran also fly proudly. A small breeze from the west catches their tails and makes them flap furiously. You hear the cawing of seagulls overhead.
[Exits: east west] A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
A Tall Flagpole o-! | A huge flagpole is raised high up into the air here, | | bearing the official flag of the town of Drakath. Emblazoned !-o | on the flag is a huge blue dragon roaring on a white | | background. The pole is otherwise white with a gnarled +-+-@ z| drawstring reaching up its length, and at its base is | | || a pack of reinforced concrete to hold it steady. It has ! o o-o| been set in a small wooden base. | | | | ! +-+-+| ---------+
[Exits: north south west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
n w
On a Jetty | A small jetty has been built here to provide a platform for | the sealoving people of Drakath to rest upon. Long planks o-! | of basalt stretch down its length, coiling slightly at their | | ends due to age and use. A layer of moss has began to take !-@ | over the sides of the jetty reaching up and walking a few | | feet into it. Constructed to the east is a small wooden bench +-+-o | that seems the perfect spot to fish from. | | | ! o | ---------+
[Exits: south west] A small wooden bench rests at the edge of the jetty. A rugged looking fisherman wanders around lost in thought. A small golden crab scuttles about. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
The Sand Dune | Over time the cool prevailing winds that are blowing in | from the west have have slowly but surely blown the sand !-o-! | into a dune like formation. Piled a few feet high with | | | a definitely eastern skew, the sand dune has remained completely !-+ @-o | untouched and in its natural state. Its golden mane reflects | | | brilliantly the beauty of unspoilt nature and is a testament ! +-+-o | to the wonders of the ocean and its surroundings. | | | ! o | ---------+
[Exits: north east] A large, black mare is here, engulfed in flames. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
n
Lighter Sand | Your surroundings seem out of focus and wavy due to the | heat rising up from the sand. A couple of large oyster | shells seem to have been washed up onto the beach and are | just lying here waiting for you to put your ear to them. !-o-@ | Little pebbles are intermixed in the sand here that you | | | can feel ever so slightly with every step. The breeze just !-+ !-o | barely brushes you here making the muggy air slightly uncomfortable. | | | ! +-+-o | ---------+
[Exits: south west] A pumpkin is here, inexpertly carved with a scary face. A small seagull sits comfortably on the sand. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
w w
A Small Rope Bridge ! | The tide has came in a little too far here making the | | direction to the east impassable. This has been resolved ! | by the construction of a small wooden rope bridge, raised | | a few feet above the sea level. Small sleepers run along ! !-@-! | its length joined together by a thick rope that is knotted | | | | in between each conjunctive plank. At the edge of either !-!-+ !-o| side of the bridge is a small protective barrier to prevent | || the crosser from accidentally falling into the ocean's !-! +-+-o| crystal clear waters. ---------+
[Exits: east west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
s
A Sparkling Estuary !-! | The ocean has dug its way deep into this area creating a | | small basin of water surrounded by rich golden sands. Strewn ! | all over the sands you see a glistening and twinkling made | | by brilliant reflections of light. No trace of litter or ! @-o-!| any kind of life besides the pure and untouched beauty of | | || the estaury is present, giving this small but beautiful part !-!-+ !| of Drakath a deeper sense of tranquility. | | ~-!-! | ---------+
[Exits: east south] A small seagull sits comfortably on the sand. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
w
Along the Seashore ! | Various shapes and sizes of shells of multiple and beautiful | | colours are mixed in with a light and permeable golden sand ! !-o-!| that has retained the warmth of the sun shining upon it. To | | || the west the clear blue ocean gently laps the shoreline leaving !-@-+ !| a wet layer of sand behind. Strewn about are several small | | minglings of seaweed that have been washed in by the tide. ~-!-! | | | ---------+
[Exits: north east south west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
where
The Shoreline ! | The smooth dunes of sand here stretch for miles in all four | | directions creating a lot of disorientation and confusion. ! !-o| Overhead a few seagulls circle looking for a snack. Some | | | tracks north of you appear to have been recently travelled. @-!-+| To the east the sands continue perpetually, seemingly without | | end or beginning. ~-!-! | | | ---------+
[Exits: north east] You see 4 of a voulge here. You see 5 of a falchion here. A long vine that has some thorns upon it is here. An oversized hat has been discarded. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
c 'summon' $$
Players near you in Forest of Illusion: <PK> Illyiza The Shoreline <PK> Ceinn The Overlook
You focus your mind upon Ceinn.
acbl Ceinn
Ceinn arrives suddenly.
Ceinn limps north.
They aren't here.
n n
A Sandy Trail !-! | Sand is scattered all over the floor here and amongst it | | lies powerful looking runes. Gems of ruby red, emerald ! | green and sapphire blue litter the ground causing many | | twinkles. The salty scent of the ocean drifts by on the @ !-o| breeze here carrying with it your thoughts. The sands continue | | | to the north. South of here is a shoreline. !-!-+| | | ~-!-! | ---------+
[Exits: north south] An oversized hat has been discarded. (Pink Aura) (White Aura) Ceinn the Harbinger of Death is here. A seagull is here, making circles in the sky. A seagull is here, making circles in the sky. A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A seagull flaps its wings and circles your head. A flesh golem walks in. A seagull flaps its wings and circles your head. A seagull flaps its wings and circles your head.
acbl Ceinn
Ceinn limps north.
<724hp 354m 349mv 19401tnl 108399gold 9pm (night) sand (outside)> A Sandy Trail ! | Sand is scattered all over the floor here and amongst | | it lies powerful looking runes. Gems of ruby red, emerald !-! | green and sapphire blue litter the ground causing many | | twinkles. The salty scent of the ocean drifts by on the @ | breeze here carrying with it your thoughts. The sands | | continue to the north and south, seemingly forever. ! !-o| | | | !-!-+| ---------+
[Exits: north south] A curved sword with a heavy tip sits here. A long polearm with a curved blade is here. (Pink Aura) (White Aura) Ceinn the Harbinger of Death is here. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
Ceinn limps north.
They aren't here.
acbl Ceinn
They aren't here.
n acbl Ceinn
A Sandy Trail + | The air here carries a scent of the ocean and is refreshing | | to breathe. Small multi-coloured seashells lie on a sandy ! | mat glistening with a slightly wet shine. Scattered around | | here and there are a few power encrypted runes only a few !-@ | inches wide. You may well spot a crab or two here if you | | come at the right time. The sands continue west and south. ! | | | ! | ---------+
[Exits: south west] A seagull is here, making circles in the sky. A skeletal warrior walks in. A stone golem walks in. A seagull flaps its wings and circles your head. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in. A seagull flaps its wings and circles your head.
They aren't here.
c 'summon' $$
You focus your mind upon Ceinn.
Ceinn limps in. A seagull flaps its wings and circles your head.
acbl Ceinn
The white aura around your body fades. The white aura around Ceinn fades.
Ceinn limps south.
s s s
You failed the summon.
They aren't here.
A Sandy Trail ! | Sand is scattered all over the floor here and amongst | | it lies powerful looking runes. Gems of ruby red, emerald !-! | green and sapphire blue litter the ground causing many | | twinkles. The salty scent of the ocean drifts by on the @ | breeze here carrying with it your thoughts. The sands | | continue to the north and south, seemingly forever. ! !-o| | | | !-!-+| ---------+
[Exits: north south] A curved sword with a heavy tip sits here. A long polearm with a curved blade is here. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
A Sandy Trail !-! | Sand is scattered all over the floor here and amongst it | | lies powerful looking runes. Gems of ruby red, emerald ! | green and sapphire blue litter the ground causing many | | twinkles. The salty scent of the ocean drifts by on the @ !-o| breeze here carrying with it your thoughts. The sands continue | | | to the north. South of here is a shoreline. !-!-+| | | ~-!-! | ---------+
[Exits: north south] An oversized hat has been discarded. A seagull is here, making circles in the sky. A seagull is here, making circles in the sky. A skeletal warrior walks in. A seagull flaps its wings and circles your head. A stone golem walks in. A seagull flaps its wings and circles your head. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in. A seagull flaps its wings and circles your head.
The Shoreline ! | The smooth dunes of sand here stretch for miles in all four | | directions creating a lot of disorientation and confusion. ! !-o| Overhead a few seagulls circle looking for a snack. Some | | | tracks north of you appear to have been recently travelled. @-!-+| To the east the sands continue perpetually, seemingly without | | end or beginning. ~-!-! | | | ---------+
[Exits: north east] You see 4 of a voulge here. You see 5 of a falchion here. A long vine that has some thorns upon it is here. An oversized hat has been discarded. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
e e
Along the Seashore ! | Various shapes and sizes of shells of multiple and beautiful | | colours are mixed in with a light and permeable golden sand ! !-o-!| that has retained the warmth of the sun shining upon it. To | | || the west the clear blue ocean gently laps the shoreline leaving !-@-+ !| a wet layer of sand behind. Strewn about are several small | | minglings of seaweed that have been washed in by the tide. ~-!-! | | | ---------+
[Exits: north east south west] A skeletal warrior walks in. A stone golem walks in. A zombie of Yimir the Barkeep lumbers in. A flesh golem walks in.
c 'summon' $$
On a Pier ! | A small wooden ramp leads up onto a raised platform just above | | sea level. Placed around are rows of buckets and various boxes ! !-o-! | containing baits and fishing apparatus. The old wooden planks | | | | of the pier have managed to keep their youthful vigour even !-!-@ !-o| though they are battered by the fresh saline water of the sea. | | A slightly fishy smell drifts on the cool air blowing smoothly !-! | in from the west, bringing with it an outdoors feeling. | | ---------+
[Exits: west] An apprentice sailor sits here lost in his thoughts. A flesh golem walks in. A zombie of Yimir the Barkeep lumbers in. A stone golem walks in. A skeletal warrior walks in.
You focus your mind upon Ceinn.
acbl Ceinn
Ceinn arrives suddenly.
You refract your spell, leaving residual energy hanging in the air. Your acid blast *** DEMOLISHES *** Ceinn! Ceinn's face corrodes away in your acid blast! Ceinn is DEAD!! Ceinn splatters blood on your armor.