Ye Olde Abandoned Realms Logs

Dagnir is a Boss

posted on 2020-11-11 03:34:10
<667/674h 1020/1120m 255/375v> <[##########]> <no opponent> <4105g> [ Human ] Chayvudd the Fierce Combatant
[ Duerg ] <PK> Wukan Darkmaw the Grand Master of Larceny
[ Avian ] Vaalyun the Vicar
[50 Elf Hea] <PK> Amariel Tell the Holy Matriarch of Healing
[ Duerg ] <PK> [LEGION] (OUTLAW) (WANTED:*****) Dogran the Holy Shaman
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Avian ] Ellychnia the Tender
[ Human ] Zooka the Seeker
Players found: 8
[KEEPER] The Balance prevails within the four kingdoms.
There are 8 characters on; the most on this past month was 13.

<667/674h 1020/1120m 255/375v> <[##########]> <no opponent> <4105g>


You are affected by the following:
Spell: stone skin : modifies armor class by 40 for 39 hours
Spell: detect invis : lasts for 37 hours
Spell: protection : modifies save vs spell by 1 for 11 hours
Spell: sanctuary : lasts for 7 hours
Spell: protective shield: lasts for 5 hours
Spell: earths blessing: lasts for 5 hours
Spell: communion : lasts for 5 hours
Spell: armor : modifies armor class by 20 for 4 hours
Spell: pass door : lasts for 3 hours
Spell: bless : modifies save vs spell by 9 for 0 hours
: modifies hitroll by 9 for 0 hours

<667/674h 1020/1120m 255/375v> <[##########]> <no opponent> <4105g>
A special guard yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'

<667/674h 1020/1120m 255/375v> <[##########]> <no opponent> <4105g>
Your hidden potential is unleashed.

<717/724h 970/1170m 355/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law looks at you intently, wondering what mischief has been going on.

<717/724h 970/1170m 355/475v> <[##########]> <no opponent> <4105g>

You feel less righteous.

<724/724h 995/1170m 409/475v> <[##########]> <no opponent> <4105g>
You cure your continual wounds.

<724/724h 985/1170m 409/475v> <[##########]> <no opponent> <4105g>
Dogran flies in.

<724/724h 985/1170m 409/475v> <[##########]> <no opponent> <4105g>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame devastates you!
Dogran has a few scratches.

<694/724h 985/1170m 409/475v> <[##########]> <shaft> <4105g>

Continual healing soothes your body.
Your beating wounds Dogran.
Dogran awkwardly parries your crush with a loud clang.
Dogran's flame maims you!
You block Dogran's attack with your shield.
Dogran has some small wounds and bruises.

<663/724h 985/1170m 409/475v> <[##########]> <shaft> <4105g> Players near you in Seringale:
Kremina Southeast of Market Square
<PK> Amariel West of Market Square
<PK> Dogran West of Market Square
<PK> Beyatik The Main Street
Zooka Bakery
Dogran has some small wounds and bruises.

<663/724h 985/1170m 409/475v> <[##########]> <shaft> <4105g> You can't concentrate enough.
Dogran has some small wounds and bruises.

<663/724h 985/1170m 409/475v> <[##########]> <shaft> <4105g>
You flee from combat!
Northwest of Market Square
+-S-+-F| You are standing northwest of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
* S-+-S| of Seringale, ever flowing with clear drinkable water.
| | | The road is well worn from the traffic constantly passing
S S @-+-*| over it.
| | | ||
+-+-+ +|
| | | ||
S F *-+-*|
---------+

[Exits: east south]
A beggar wanders around asking for spare gold.

<663/724h 985/1170m 408/475v> <[##########]> <no opponent> <4105g>
Continual healing soothes your body.

<669/724h 985/1170m 408/475v> <[##########]> <no opponent> <4105g>
You feel righteous.

<669/724h 980/1170m 408/475v> <[##########]> <no opponent> <4105g>

Continual healing soothes your body.

<676/724h 980/1170m 408/475v> <[##########]> <no opponent> <4105g> West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of Yimir the Barkeep stands here serving his master.
Beyatik the Ruler of the Dead is here.

<676/724h 980/1170m 407/475v> <[##########]> <no opponent> <4105g>
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || The road is well worn from the traffic constantly passing
S F @-+-*| over it. You see a path around the square to the east
| | and north.
S-+-S|
| |
S-+-*|
---------+

[Exits: north east]

<676/724h 980/1170m 406/475v> <[##########]> <no opponent> <4105g>
Your continual curing ends.

<676/724h 980/1170m 406/475v> <[##########]> <no opponent> <4105g>
South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
A halfling citizen of Seringale strolls about.

<676/724h 980/1170m 405/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina East of Market Square
<PK> Amariel South of Market Square
<PK> Dogran The West Common Road
<PK> Beyatik West of Market Square
Zooka Bakery

<676/724h 980/1170m 405/475v> <[##########]> <no opponent> <4105g>
Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
S-+-* |
---------+

[Exits: north west]
A beggar wanders around asking for spare gold.

<676/724h 980/1170m 404/475v> <[##########]> <no opponent> <4105g>
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]

<676/724h 980/1170m 403/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law The West Common Road

<676/724h 980/1170m 403/475v> <[##########]> <no opponent> <4105g>
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ F +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* S S|
---------+

[Exits: south west]

<676/724h 980/1170m 402/475v> <[##########]> <no opponent> <4105g>
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
!-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
A glowing banner bearing the emblem of Seringale rests here.
A beggar wanders around asking for spare gold.

<676/724h 980/1170m 401/475v> <[##########]> <no opponent> <4105g>

A beggar walks east.

<676/724h 980/1170m 401/475v> <[##########]> <no opponent> <4105g> Northwest of Market Square
+-S-+-F| You are standing northwest of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
* S-+-S| of Seringale, ever flowing with clear drinkable water.
| | | The road is well worn from the traffic constantly passing
S S @-+-*| over it.
| | | ||
+-!-+ +|
| | | ||
S F *-+-*|
---------+

[Exits: east south]
A beggar wanders around asking for spare gold.

<676/724h 980/1170m 400/475v> <[##########]> <no opponent> <4105g>
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-!-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]

<676/724h 980/1170m 399/475v> <[##########]> <no opponent> <4105g>
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina The Western Monument
<PK> Amariel The West Common Road
<PK> Dogran The Main Street
<PK> Beyatik East of Market Square
Zooka Bakery

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
[ Human ] Chayvudd the Fierce Combatant
[ Drow ] [JUSTICE] Kremina the Shadow of the Fist
[ Duerg ] <PK> Wukan Darkmaw the Grand Master of Larceny
[ Avian ] Vaalyun the Vicar
[50 Elf Hea] <PK> Amariel Tell the Holy Matriarch of Healing
[ Duerg ] <PK> [LEGION] (OUTLAW) (WANTED:*****) Dogran the Holy Shaman
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Avian ] Ellychnia the Tender
[ Human ] Zooka the Seeker
Players found: 9
[KEEPER] The Balance prevails within the four kingdoms.
There are 9 characters on; the most on this past month was 13.

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
A special guard walks in.
A young Justice recruit walks in.
A gruff old goat gallops in.

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
A gruff old goat gallops east.
A young Justice recruit walks east.
A special guard walks east.

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina West of Market Square
<PK> Amariel The West Common Road
<PK> Dogran The White Goose
<PK> Beyatik West of Market Square
Zooka Bakery

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina West of Market Square
<PK> Amariel The West Common Road
<PK> Dogran The Seringale Kennel
<PK> Beyatik West of Market Square
Zooka Bakery

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina Southwest of Market Square
<PK> Amariel The West Common Road
<PK> Dogran On the Rooftops above the Pet store
<PK> Beyatik West of Market Square
Zooka Bakery

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>


| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 310 Saving Throws |
| Hitroll: 29 Vs Bash: 328 Afflictive: 109 |
| Damroll: 22 Vs Slash: 299 Maledictive: 115 |
| Vs Magic: 228 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 56 hours
: modifies hitroll by 9 for 56 hours
Spell: stone skin : modifies armor class by 40 for 38 hours
Spell: detect invis : lasts for 36 hours
Spell: accession : can be communed again in 12 hours
Spell: protection : modifies save vs spell by 1 for 10 hours
Spell: accession : modifies strength by 2 for 6 hours
: modifies intelligence by 5 for 6 hours
: modifies wisdom by 6 for 6 hours
: modifies dexterity by 3 for 6 hours
: modifies constitution by 2 for 6 hours
: modifies health by 50 for 6 hours
: modifies mana by 50 for 6 hours
: modifies move by 100 for 6 hours
: modifies armor class by 50 for 6 hours
: modifies save vs spell by 10 for 6 hours
: modifies hitroll by 3 for 6 hours
: modifies damroll by 3 for 6 hours
Spell: sanctuary : lasts for 6 hours
Spell: protective shield: lasts for 4 hours
Spell: earths blessing: lasts for 4 hours
Spell: communion : lasts for 4 hours
Spell: armor : modifies armor class by 20 for 3 hours
Spell: pass door : lasts for 2 hours

<676/724h 980/1170m 397/475v> <[##########]> <no opponent> <4105g>
You feel a lot better!

<724/724h 955/1170m 397/475v> <[##########]> <no opponent> <4105g>

Beyatik walks in.
A stone golem walks in.
A flesh golem walks in.
A zombie of Yimir the Barkeep lumbers in.

<724/724h 955/1170m 397/475v> <[##########]> <no opponent> <4105g>
Beyatik utters the words, 'grzzs'.
You yell 'Die! Beyatik, you sorcerous dog!'
Your crush MUTILATES Beyatik!
Your beating MUTILATES Beyatik!
Beyatik has quite a few wounds.

<724/724h 955/1170m 397/475v> <[##########]> <shaft> <4105g>
Players near you in Seringale:
Kremina Southeast of Market Square
<PK> Amariel The West Common Road
<PK> Dogran On the Rooftops above the Pet store
<PK> Beyatik The West Common Road
Zooka Bakery
Beyatik's slash grazes you.
You parry a zombie of Yimir the Barkeep's thrust.
A zombie of Yimir the Barkeep's thrust wounds you.
A flesh golem's slash injures you.
A flesh golem's slash injures you.
You block a stone golem's attack with your shield.
You parry a stone golem's pierce.
Your crush maims Beyatik!
Beyatik has quite a few wounds.

<671/724h 955/1170m 397/475v> <[##########]> <shaft> <4105g> You are carrying:
a magic mushroom
a tin canteen
a diamond studded mace
(Glowing) (Humming) a deadly whip of bluish fire
an enriched gyvel potion
a perfect potion of recall
a small wooden canoe
a herbal brew
a ring of phantasms
the platinum spiked shield
a Big Ol'Pack Sack (open)
Beyatik has quite a few wounds.

<671/724h 955/1170m 397/475v> <[##########]> <shaft> <4105g>
You failed the dispel.
Beyatik has quite a few wounds.

<677/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik's slash hits you.
Beyatik's slash hits you.
A zombie of Yimir the Barkeep's thrust wounds you.
You parry a zombie of Yimir the Barkeep's thrust.
You parry a flesh golem's slash.
A flesh golem's slash injures you.
You block a stone golem's attack with your shield.
You parry a stone golem's pierce.
Your beating DISEMBOWELS Beyatik!
Beyatik has quite a few wounds.

<620/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>

Dagnir the enforcer of law looks at you intently, wondering what mischief has been going on.
Beyatik has quite a few wounds.

<620/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik has fled!
Beyatik walks west.
A zombie of Yimir the Barkeep has fled!
A zombie of Yimir the Barkeep lumbers south.
A flesh golem has fled!
A flesh golem walks north.
A stone golem has fled!
A stone golem walks north.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g> Commune the dispel magic spell on whom?

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>


| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 310 Saving Throws |
| Hitroll: 29 Vs Bash: 328 Afflictive: 109 |
| Damroll: 22 Vs Slash: 299 Maledictive: 115 |
| Vs Magic: 228 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 55 hours
: modifies hitroll by 9 for 55 hours
Spell: stone skin : modifies armor class by 40 for 37 hours
Spell: detect invis : lasts for 35 hours
Spell: accession : can be communed again in 11 hours
Spell: protection : modifies save vs spell by 1 for 9 hours
Spell: accession : modifies strength by 2 for 5 hours
: modifies intelligence by 5 for 5 hours
: modifies wisdom by 6 for 5 hours
: modifies dexterity by 3 for 5 hours
: modifies constitution by 2 for 5 hours
: modifies health by 50 for 5 hours
: modifies mana by 50 for 5 hours
: modifies move by 100 for 5 hours
: modifies armor class by 50 for 5 hours
: modifies save vs spell by 10 for 5 hours
: modifies hitroll by 3 for 5 hours
: modifies damroll by 3 for 5 hours
Spell: sanctuary : lasts for 5 hours
Spell: protective shield: lasts for 3 hours
Spell: earths blessing: lasts for 3 hours
Spell: communion : lasts for 3 hours
Spell: armor : modifies armor class by 20 for 2 hours
Spell: pass door : lasts for 1 hours

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
Beyatik walks east.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
(WANTED) Beyatik the Ruler of the Dead is here.
Dagnir the enforcer of law is here searching for criminals.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
Beyatik walks west.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
Dogran flies in.

<620/724h 967/1170m 450/475v> <[##########]> <no opponent> <4105g>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame maims you!
Dogran's flame maims you!
Dogran has a few scratches.

<550/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik walks in.
Dogran has a few scratches.

<550/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>
You yell 'Help! I am being attacked by Beyatik!'
Your shield jolts under Beyatik's slash, but holds.
You block Beyatik's attack with your shield.
Your crush wounds Dogran.
Your shield jolts under Dogran's flame, but holds.
Dogran's flame maims you!
Dogran has some small wounds and bruises.

<516/724h 967/1170m 450/475v> <[##########]> <shaft> <4105g>
You failed the dispel.
Dogran has some small wounds and bruises.

<516/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik utters the words, 'eugszr waouq'.
You feel a brief tingling sensation.
Dagnir the enforcer of law yells 'Beyatik is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law's beating MANGLES Beyatik!
Dagnir the enforcer of law's beating MASSACRES Beyatik!
Dogran has some small wounds and bruises.

<516/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>
Dogran narrows his eyes.
You resist Dogran's deterioration.
Dogran has some small wounds and bruises.

<516/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>
A special guard walks in.
A young Justice recruit walks in.
A gruff old goat gallops in.
Dogran has some small wounds and bruises.

<516/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>
A gruff old goat gallops west.
A young Justice recruit walks west.
A special guard walks west.
Dagnir the enforcer of law's beating DISEMBOWELS Beyatik!
Beyatik's slash hits you.
Beyatik's slash hits you.
Your crush injures Dogran.
Dogran's flame devastates you!
Dogran's flame maims you!
Dogran has some small wounds and bruises.

<427/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>

A special guard walks in.
A young Justice recruit walks in.
A gruff old goat gallops in.
Dogran has some small wounds and bruises.

<427/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g>
A special guard yells 'Beyatik is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's crush DISEMBOWELS Beyatik!
Dogran has some small wounds and bruises.

<427/724h 952/1170m 450/475v> <[##########]> <shaft> <4105g> You failed the dispel.
Dogran has some small wounds and bruises.

<427/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik has fled!
Beyatik walks south.
Dogran has some small wounds and bruises.

<427/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some small wounds and bruises.

<427/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g>
Your beating wounds Dogran.
Dogran's flame maims you!
Dogran's flame maims you!
Dogran has some small wounds and bruises.

<359/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g>
Beyatik walks in.
A zombie of Yimir the Barkeep lumbers in.
Dagnir the enforcer of law yells 'Beyatik! Now you die!'
Dagnir the enforcer of law's beating DISMEMBERS Beyatik!
Dogran has some small wounds and bruises.

<359/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g>

Beyatik has fled!
Beyatik walks south.
A zombie of Yimir the Barkeep lumbers south.
Dogran has some small wounds and bruises.

<359/724h 937/1170m 450/475v> <[##########]> <shaft> <4105g> Dogran no longer looks so wild.
Ok.
Dogran has some small wounds and bruises.

<359/724h 922/1170m 450/475v> <[##########]> <shaft> <4105g>
Dogran parries your beating.
Your crush injures Dogran.
Dogran's flame devastates you!
Dogran has some small wounds and bruises.

<328/724h 922/1170m 450/475v> <[##########]> <shaft> <4105g>

Dogran's kick maims you!
Dogran has some small wounds and bruises.

<293/724h 922/1170m 450/475v> <[##########]> <shaft> <4105g>

A gruff old goat gallops south.
A young Justice recruit walks south.
A special guard walks south.
You flee from combat!
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]

<293/724h 922/1170m 448/475v> <[##########]> <no opponent> <4105g> You aren't fighting anyone.

<293/724h 922/1170m 448/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A stone golem walks in.

<293/724h 922/1170m 448/475v> <[##########]> <no opponent> <4105g>
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran is here, fighting Dagnir the enforcer of law.
Dagnir the enforcer of law is here, fighting Dogran.

<293/724h 922/1170m 446/475v> <[##########]> <no opponent> <4105g>
A special guard walks in.
A young Justice recruit walks in.
A gruff old goat gallops in.

<293/724h 922/1170m 446/475v> <[##########]> <no opponent> <4105g>
You feel a lot better!

<349/724h 897/1170m 446/475v> <[##########]> <no opponent> <4105g> A special guard yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's crush devastates Dogran!

<349/724h 897/1170m 446/475v> <[##########]> <no opponent> <4105g>

Dogran has fled!
Dogran flies north.

<349/724h 897/1170m 446/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.
A zombie of Yimir the Barkeep lumbers in.

<349/724h 897/1170m 446/475v> <[##########]> <no opponent> <4105g> You feel a lot better!
Beyatik walks west.
A zombie of Yimir the Barkeep lumbers west.

<412/724h 872/1170m 446/475v> <[##########]> <no opponent> <4105g>

Dogran flies in.
Dagnir the enforcer of law yells 'Dogran! You shall pay!'
Dagnir the enforcer of law's beating maims Dogran!

<412/724h 872/1170m 446/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.
A zombie of Yimir the Barkeep lumbers in.

<412/724h 872/1170m 446/475v> <[##########]> <no opponent> <4105g>
Beyatik walks north.
A zombie of Yimir the Barkeep lumbers north.

<412/724h 872/1170m 446/475v> <[##########]> <no opponent> <4105g>
A gruff old goat gallops west.
A young Justice recruit walks west.
A special guard walks west.
You feel a lot better!
Dogran has fled!
Dogran flies west.

<474/724h 847/1170m 446/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.
A zombie of Yimir the Barkeep lumbers in.
A flesh golem walks in.

<474/724h 847/1170m 446/475v> <[##########]> <no opponent> <4105g>
Beyatik walks west.
A flesh golem walks west.
A zombie of Yimir the Barkeep lumbers west.

<474/724h 847/1170m 446/475v> <[##########]> <no opponent> <4105g>

A special guard yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law carefully sniffs the air.
Dagnir the enforcer of law walks west.
You follow Dagnir the enforcer of law.
The West Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S S S S *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
S S F *|
|
|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<474/724h 847/1170m 444/475v> <[##########]> <no opponent> <4105g>
A gruff old goat gallops in.
A young Justice recruit walks in.

<474/724h 847/1170m 444/475v> <[##########]> <no opponent> <4105g>
A young Justice recruit walks west.
A gruff old goat gallops west.

<488/724h 884/1170m 475/475v> <[##########]> <no opponent> <4105g> You feel a lot better!

<553/724h 859/1170m 475/475v> <[##########]> <no opponent> <4105g>
You feel a lot better!

<605/724h 834/1170m 475/475v> <[##########]> <no opponent> <4105g>
A gruff old goat gallops in.
A young Justice recruit walks in.

<605/724h 834/1170m 475/475v> <[##########]> <no opponent> <4105g>
You cure your continual wounds.

<609/724h 824/1170m 475/475v> <[##########]> <no opponent> <4105g>
A half-elf city guard yells 'Guards! Guards!'
Dagnir the enforcer of law listens carefully for some sounds.
Dagnir the enforcer of law walks west.
You follow Dagnir the enforcer of law.
The Western Monument
* | Raised in the middle of the Common Road is a granite pillar,
| | the Western Monument. Several glyphs and words have been
S S S S S| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | || this path. The road continues east and west, and the Scroll
S S F| Shop is to the north.
|
|
---------+

[Exits: north east south west]
A jagged key lies here.
a dusty key is here.
A key shaped like bloody entrails is lying on the ground.
Dagnir the enforcer of law is here searching for criminals.
(Charmed) A special guard stands here, red with anger.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
A beggar says 'Can you spare anything for this poor old man?'

<609/724h 824/1170m 473/475v> <[##########]> <no opponent> <4105g>
A young Justice recruit walks in.
A gruff old goat gallops in.
Continual healing soothes your body.

<615/724h 824/1170m 473/475v> <[##########]> <no opponent> <4105g>
A special guard slowly disappears.

<615/724h 824/1170m 473/475v> <[##########]> <no opponent> <4105g>

A gruff old goat gallops east.
A young Justice recruit walks east.
Your continual curing intensifies.
You feel a lot better!

<666/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dogran flies in.

<666/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law yells 'Time to die, Dogran!'

<666/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dogran scans all around.

<666/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Continual healing soothes your body.
Dagnir the enforcer of law's beating devastates Dogran!
Dogran's flame MANGLES Dagnir the enforcer of law!

<678/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dogran has fled!
Dogran flies south.

<678/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Continual healing soothes your body.

<685/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>


| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 310 Saving Throws |
| Hitroll: 29 Vs Bash: 328 Afflictive: 109 |
| Damroll: 22 Vs Slash: 299 Maledictive: 115 |
| Vs Magic: 228 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 54 hours
: modifies hitroll by 9 for 54 hours
Spell: stone skin : modifies armor class by 40 for 36 hours
Spell: detect invis : lasts for 34 hours
Spell: accession : can be communed again in 10 hours
Spell: protection : modifies save vs spell by 1 for 8 hours
Spell: accession : modifies strength by 2 for 4 hours
: modifies intelligence by 5 for 4 hours
: modifies wisdom by 6 for 4 hours
: modifies dexterity by 3 for 4 hours
: modifies constitution by 2 for 4 hours
: modifies health by 50 for 4 hours
: modifies mana by 50 for 4 hours
: modifies move by 100 for 4 hours
: modifies armor class by 50 for 4 hours
: modifies save vs spell by 10 for 4 hours
: modifies hitroll by 3 for 4 hours
: modifies damroll by 3 for 4 hours
Spell: sanctuary : lasts for 4 hours
Spell: protective shield: lasts for 2 hours
Spell: earths blessing: lasts for 2 hours
Spell: communion : lasts for 2 hours
Spell: cure continual : lasts for 1 rounds
Spell: armor : modifies armor class by 20 for 1 hours
Spell: pass door : lasts for 0 hours

<685/724h 792/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law carefully checks the ground for tracks.
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
Juice Bar
S S S S S| You are in the juice store of Seringale. Different paintings
| | | | || of luscious fruits hang on the wall, suggesting the sweet
+-+-+-+-+| tastes of fruits and their luscious juices. A big barrel
| | || of fruits sits at the back of the store, containing lots
@ S F| of fresh fruits. A man is here selling you juices of these
| delicious fruits. You see the West Common Road to the
| north.
|
|
---------+

[Exits: north (up)]
Dagnir the enforcer of law is here searching for criminals.
Eithel the juicer is here selling many different kinds of fruit juices.
Continual healing soothes your body.

<692/724h 792/1170m 472/475v> <[##########]> <no opponent> <4105g>

Kremina yells 'Guards! Guards!'

<692/724h 792/1170m 472/475v> <[##########]> <no opponent> <4105g> Players near you in Seringale:
Kremina West of Market Square
<PK> Amariel Juice Bar
<PK> Dogran On the roof of the Juice Bar
Zooka Bakery

<692/724h 792/1170m 472/475v> <[##########]> <no opponent> <4105g>
Your continual curing ends.

<692/724h 792/1170m 472/475v> <[##########]> <no opponent> <4105g>
Juice Bar
S S S S S| You are in the juice store of Seringale. Different paintings
| | | | || of luscious fruits hang on the wall, suggesting the sweet
+-+-+-+-+| tastes of fruits and their luscious juices. A big barrel
| | || of fruits sits at the back of the store, containing lots
@ S F| of fresh fruits. A man is here selling you juices of these
| delicious fruits. You see the West Common Road to the
| north.
|
|
---------+

[Exits: north (up)]
Dagnir the enforcer of law is here searching for criminals.
Eithel the juicer is here selling many different kinds of fruit juices.

<692/724h 792/1170m 472/475v> <[##########]> <no opponent> <4105g>
You feel solid again.
The town clock tolls once as the evening begins.

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
Dogran has summoned you!
On the roof of the Juice Bar
| The view from the rooftops opens out in front of you.
| The various streets and buildings of Seringale can be
| seen in every direction and you notice people bustling
| throughout the streets and alleyways. To the north you
@-*-*| see the rooftops of buildings of North Road and North
| Main Street, to the east and west the main thoroughfares
| of the Common Roads, with South Road and South Main Street
| to the south. A hatch in the roof leads down into the
| building below.
---------+

[Exits: east (down)]
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran the Holy Shaman is here.

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale Rooftops:
Kremina The West Common Road
<PK> Amariel On the roof of the Juice Bar
<PK> Dogran On the roof of the Juice Bar
Zooka Bakery

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
Dogran closes his eyes momentarily.

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
The hatch below you is closed.

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
The door below you opens.

<705/724h 831/1170m 475/475v> <[##########]> <no opponent> <4105g>
On the roof of the Auction House
| The view from the rooftops opens out in front of you.
| The various streets and buildings of Seringale can be
| seen in every direction and you notice people bustling
| throughout the streets and alleyways. To the north you
*-@-*-*| see the rooftops of buildings of North Road and North
|| Main Street, to the east and west the main thoroughfares
*| of the Common Roads, with South Road and South Main Street
|| to the south.
*|
---------+

[Exits: east west]

<705/724h 831/1170m 474/475v> <[##########]> <no opponent> <4105g>
You phase out of existence.

<705/724h 811/1170m 474/475v> <[##########]> <no opponent> <4105g>
On the roof of the Juice Bar
| The view from the rooftops opens out in front of you.
| The various streets and buildings of Seringale can be
| seen in every direction and you notice people bustling
| throughout the streets and alleyways. To the north you
@-*-*| see the rooftops of buildings of North Road and North
| Main Street, to the east and west the main thoroughfares
| of the Common Roads, with South Road and South Main Street
| to the south. A hatch in the roof leads down into the
| building below.
---------+

[Exits: east (down)]
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran the Holy Shaman is here.

<705/724h 811/1170m 473/475v> <[##########]> <no opponent> <4105g> You descend down the ladder.
Juice Bar
S S S S S| You are in the juice store of Seringale. Different paintings
| | | | || of luscious fruits hang on the wall, suggesting the sweet
+-+-+-+-+| tastes of fruits and their luscious juices. A big barrel
| | || of fruits sits at the back of the store, containing lots
@ S F| of fresh fruits. A man is here selling you juices of these
| delicious fruits. You see the West Common Road to the
| north.
|
|
---------+

[Exits: north (up)]
Dagnir the enforcer of law is here searching for criminals.
Eithel the juicer is here selling many different kinds of fruit juices.

<705/724h 811/1170m 472/475v> <[##########]> <no opponent> <4105g>
You chuckle politely.

<705/724h 811/1170m 472/475v> <[##########]> <no opponent> <4105g>
You open the door above you.

<705/724h 811/1170m 472/475v> <[##########]> <no opponent> <4105g>


/ |
| Armor Vs Pierce: 310 Saving Throws |
| Hitroll: 29 Vs Bash: 328 Afflictive: 109 |
| Damroll: 22 Vs Slash: 299 Maledictive: 115 |
| Vs Magic: 228 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 53 hours
: modifies hitroll by 9 for 53 hours
Spell: stone skin : modifies armor class by 40 for 35 hours
Spell: detect invis : lasts for 33 hours
Spell: pass door : lasts for 11 hours
Spell: accession : can be communed again in 9 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: accession : modifies strength by 2 for 3 hours
: modifies intelligence by 5 for 3 hours
: modifies wisdom by 6 for 3 hours
: modifies dexterity by 3 for 3 hours
: modifies constitution by 2 for 3 hours
: modifies health by 50 for 3 hours
: modifies mana by 50 for 3 hours
: modifies move by 100 for 3 hours
: modifies armor class by 50 for 3 hours
: modifies save vs spell by 10 for 3 hours
: modifies hitroll by 3 for 3 hours
: modifies damroll by 3 for 3 hours
Spell: sanctuary : lasts for 3 hours
Spell: protective shield: lasts for 1 hours
Spell: earths blessing: lasts for 1 hours
Spell: communion : lasts for 1 hours
Spell: armor : modifies armor class by 20 for 0 hours

<705/724h 811/1170m 472/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The Western Monument
* | Raised in the middle of the Common Road is a granite pillar,
| | the Western Monument. Several glyphs and words have been
S S S S S| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | || this path. The road continues east and west, and the Scroll
S S F| Shop is to the north.
|
|
---------+

[Exits: north east south west]
A jagged key lies here.
a dusty key is here.
A key shaped like bloody entrails is lying on the ground.
Dagnir the enforcer of law is here searching for criminals.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A long-haired lanky man with piercing blue eyes stands here.

<705/724h 811/1170m 471/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina The Main Street
<PK> Amariel The Western Monument
<PK> Dogran On the roof of the Juice Bar
Zooka Bakery
Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
The West Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S S S S *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
S S F *|
|
|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<705/724h 811/1170m 469/475v> <[##########]> <no opponent> <4105g>

Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<705/724h 781/1170m 467/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
The Meat Store
S S S *-+| You are inside the Meat Store. An aroma of many different
| | | | | meats fills your nose as you enter the store. This is
+-+-+-+ | where you can buy the best meat products in the whole
| | | | | city. You see numerous slabs of beef hanging along one
S S @ *-+| of the walls. Freshly plucked chickens, ducks and other
|| fowls cover the opposite wall of the store. There are
S-+| also shelves at the back of the room filled with neatly-sliced
|| meat. A whole roasted pig sits in the corner of the store,
+| waiting to be bought. You can leave this store to the
---------+ north and a staircase leads to an opening above the store.


[Exits: north up]
Dagnir the enforcer of law is here searching for criminals.
Hyando the butcher is here selling the freshest meat in town.
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<705/724h 781/1170m 465/475v> <[##########]> <no opponent> <4105g>


| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 310 Saving Throws |
| Hitroll: 29 Vs Bash: 328 Afflictive: 109 |
| Damroll: 22 Vs Slash: 299 Maledictive: 115 |
| Vs Magic: 228 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 53 hours
: modifies hitroll by 9 for 53 hours
Spell: stone skin : modifies armor class by 40 for 35 hours
Spell: detect invis : lasts for 33 hours
Spell: pass door : lasts for 11 hours
Spell: accession : can be communed again in 9 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: accession : modifies strength by 2 for 3 hours
: modifies intelligence by 5 for 3 hours
: modifies wisdom by 6 for 3 hours
: modifies dexterity by 3 for 3 hours
: modifies constitution by 2 for 3 hours
: modifies health by 50 for 3 hours
: modifies mana by 50 for 3 hours
: modifies move by 100 for 3 hours
: modifies armor class by 50 for 3 hours
: modifies save vs spell by 10 for 3 hours
: modifies hitroll by 3 for 3 hours
: modifies damroll by 3 for 3 hours
Spell: sanctuary : lasts for 3 hours
Spell: protective shield: lasts for 1 hours
Spell: earths blessing: lasts for 1 hours
Spell: communion : lasts for 1 hours
Spell: armor : modifies armor class by 20 for 0 hours

<705/724h 781/1170m 465/475v> <[##########]> <no opponent> <4105g>

A special guard walks in.
A young Justice recruit walks in.
A gruff old goat gallops in.

<705/724h 781/1170m 465/475v> <[##########]> <no opponent> <4105g> Players near you in Seringale:
Kremina The West Common Road
<PK> Amariel The West Common Road
<PK> Dogran On the roof of the Juice Bar
Zooka Bakery

<705/724h 781/1170m 465/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]
Dagnir the enforcer of law is here searching for criminals.
(Charmed) A stone golem stands here to do his master's bidding.

<705/724h 781/1170m 463/475v> <[##########]> <no opponent> <4105g>
The sun slowly disappears in the west.
You feel less armored.

<717/724h 806/1170m 475/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina Pharmacy
<PK> Amariel West of Market Square
<PK> Dogran On the roof of the Juice Bar
Zooka Bakery

<717/724h 806/1170m 475/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
Northwest of Market Square
+-S-+-F| You are standing northwest of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
* S-+-S| of Seringale, ever flowing with clear drinkable water.
| | | The road is well worn from the traffic constantly passing
S S @-+-*| over it.
| | | ||
+-+-+ +|
| | | ||
S F *-+-*|
---------+

[Exits: east south]
Dagnir the enforcer of law is here searching for criminals.
A beggar wanders around asking for spare gold.
A beggar walks south.

<717/724h 806/1170m 474/475v> <[##########]> <no opponent> <4105g>


/ |
| Armor Vs Pierce: 290 Saving Throws |
| Hitroll: 29 Vs Bash: 308 Afflictive: 109 |
| Damroll: 22 Vs Slash: 279 Maledictive: 115 |
| Vs Magic: 208 Mental: 121 |
\==========================================================-/
You are affected by the following:
Spell: bless : modifies save vs spell by 9 for 52 hours
: modifies hitroll by 9 for 52 hours
Spell: stone skin : modifies armor class by 40 for 34 hours
Spell: detect invis : lasts for 32 hours
Spell: pass door : lasts for 10 hours
Spell: accession : can be communed again in 8 hours
Spell: protection : modifies save vs spell by 1 for 6 hours
Spell: accession : modifies strength by 2 for 2 hours
: modifies intelligence by 5 for 2 hours
: modifies wisdom by 6 for 2 hours
: modifies dexterity by 3 for 2 hours
: modifies constitution by 2 for 2 hours
: modifies health by 50 for 2 hours
: modifies mana by 50 for 2 hours
: modifies move by 100 for 2 hours
: modifies armor class by 50 for 2 hours
: modifies save vs spell by 10 for 2 hours
: modifies hitroll by 3 for 2 hours
: modifies damroll by 3 for 2 hours
Spell: sanctuary : lasts for 2 hours
Spell: protective shield: lasts for 0 hours
Spell: earths blessing: lasts for 0 hours
Spell: communion : lasts for 0 hours

<717/724h 806/1170m 474/475v> <[##########]> <no opponent> <4105g>

Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
A glowing banner bearing the emblem of Seringale rests here.
Dagnir the enforcer of law is here searching for criminals.

<717/724h 806/1170m 473/475v> <[##########]> <no opponent> <4105g> You feel someone protecting you.

<717/724h 801/1170m 473/475v> <[##########]> <no opponent> <4105g>

Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ F +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* S S|
---------+

[Exits: south west]
Dagnir the enforcer of law is here searching for criminals.
A beggar wanders around asking for spare gold.

<717/724h 801/1170m 472/475v> <[##########]> <no opponent> <4105g>

A beggar walks south.
Dagnir the enforcer of law walks west.
You follow Dagnir the enforcer of law.
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
A glowing banner bearing the emblem of Seringale rests here.
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 471/475v> <[##########]> <no opponent> <4105g> Players near you in Seringale:
Kremina A Brewing Room
<PK> Amariel North of Market Square
<PK> Dogran On the roof of the Juice Bar
<PK> Beyatik The West Common Road
Zooka Bakery

<717/724h 801/1170m 471/475v> <[##########]> <no opponent> <4105g> [ Human ] Chayvudd the Fierce Combatant
[ Drow ] [JUSTICE] Kremina the Shadow of the Fist
[ Duerg ] <PK> Wukan Darkmaw the Grand Master of Larceny
[ Avian ] Vaalyun the Vicar
[50 Elf Hea] <PK> Amariel Tell the Holy Matriarch of Healing
[ Duerg ] <PK> [LEGION] (OUTLAW) (WANTED:*****) Dogran the Holy Shaman
[ Human ] <PK> (WANTED:*) Beyatik the Ruler of the Dead
[ Avian ] Ellychnia the Keeper
[ Human ] Zooka the Seeker
Players found: 9
[KEEPER] The Balance prevails within the four kingdoms.
There are 9 characters on; the most on this past month was 13.

<717/724h 801/1170m 471/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
S *-+-* F|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 469/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 467/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina The Western Monument
<PK> Amariel The Main Street
<PK> Dogran On the roof of the Juice Bar
<PK> Beyatik West of Market Square
Zooka Bakery

<717/724h 801/1170m 467/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 465/475v> <[##########]> <no opponent> <4105g>


<717/724h 801/1170m 465/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A dangerously boiling pustule has erupted from the ground here.
A huge steel trebuchet stands here with a cage full of gremlins next to it, awaiting launch.
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 463/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
The North Road
B-+-* | You are on the North Road on Seringale. It is peaceful
| | | and quiet here. Around you are magnificent buildings made
S-+ *-o +| of fanciful stonework. You see a shop with a sign of some
| || novelty toys to the south, and the North Road continues
+-+-@-+-+| to the east and west.
| | | |
+ F + |
| | |
S-+-F + |
---------+

[Exits: east south west]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 801/1170m 461/475v> <[##########]> <no opponent> <4105g>
You lost your concentration.

<717/724h 796/1170m 461/475v> <[##########]> <no opponent> <4105g>

A special guard yells 'Beyatik is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'

<717/724h 796/1170m 461/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
Ye Olde Curiosity Shop
S-+ +| As you enter this shop, you notice a handful of gags and
| || tricks scattered on top of a colorful counter. Tons of valuable
+-+-+-+-+| looking things line the walls of this store, though upon
| | | | closer inspection you see that they are meant for laughs
+ @ + | and giggles. The novelty items that line the walls are nearly
| | | irresistable forcing laughs on everyone in the room. You
S-+-F + | see a friendly looking man behind the counter and the exit
| | to the North road is to the north.
S-+-S |
---------+

[Exits: north]
Dagnir the enforcer of law is here searching for criminals.
A friendly looking man with a huge grin on his face is behind the counter.
Mundo the Jester says 'Still interested in this junk store?'
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
The North Road
B-+-* | You are on the North Road on Seringale. It is peaceful
| | | and quiet here. Around you are magnificent buildings made
S-+ *-o +| of fanciful stonework. You see a shop with a sign of some
| || novelty toys to the south, and the North Road continues
+-+-@-+-+| to the east and west.
| | | |
+ F + |
| | |
S-+-F + |
---------+

[Exits: east south west]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 796/1170m 459/475v> <[##########]> <no opponent> <4105g> Your feet rise off the ground.

<717/724h 786/1170m 459/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks east.
You follow Dagnir the enforcer of law.
The North Road
+-* o| You are on the North Road on Seringale. It is peaceful
| | || and quiet here. Around you are magnificent buildings
+ * +-*| made of fanciful stonework. You see a sign showing the
| | | entrance to the Temple Square to the south, and the North
+-+-@-+-+| Road continues to the east and west.
| | | ||
+ F + +|
| | ||
+-F + *|
---------+

[Exits: east south west]
Dagnir the enforcer of law is here searching for criminals.

<717/724h 786/1170m 458/475v> <[##########]> <no opponent> <4105g>
The night has begun.
Your protective shield dissipates.

<724/724h 819/1170m 475/475v> <[##########]> <no opponent> <4105g>

A special guard yells 'Help! I am being attacked by someone!'
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A curved long sword is here.
A pair of crudely made leggings is here.
A granite fountain is here filled with water for the thirsty.
Dagnir the enforcer of law is here searching for criminals.

<724/724h 819/1170m 474/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina Southwest of Market Square
<PK> Amariel Temple Square
<PK> Dogran On the roof of the Juice Bar
<PK> Beyatik Southwest of Market Square
Zooka Bakery

<724/724h 819/1170m 474/475v> <[##########]> <no opponent> <4105g> You surround yourself in a protective shield of magic.

<724/724h 749/1170m 474/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
Dagnir the enforcer of law is here searching for criminals.

<724/724h 749/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks north.
You follow Dagnir the enforcer of law.
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A curved long sword is here.
A pair of crudely made leggings is here.
A granite fountain is here filled with water for the thirsty.
Dagnir the enforcer of law is here searching for criminals.

<724/724h 749/1170m 472/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina Southwest of Market Square
<PK> Amariel Temple Square
<PK> Dogran The West Common Road
<PK> Beyatik East of Market Square
Zooka Bakery

<724/724h 749/1170m 472/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law walks south.
You follow Dagnir the enforcer of law.
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
Dagnir the enforcer of law is here searching for criminals.

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
Players near you in Seringale:
Kremina Southwest of Market Square
<PK> Amariel Temple of Balance
<PK> Dogran The North Main Street
<PK> Beyatik The North Road
Zooka Bakery
A duergar city guard yells 'Dogran! Now you die!'

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
You can cast your fly spell again.

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.
A stone golem walks in.
A flesh golem walks in.
A zombie of Yimir the Barkeep lumbers in.

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
Beyatik walks up.
A zombie of Yimir the Barkeep lumbers up.
A flesh golem walks up.
A stone golem walks up.

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
A duergar city guard yells 'Dogran! Now you die!'

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
Beyatik walks in.
A stone golem walks in.
A flesh golem walks in.
A zombie of Yimir the Barkeep lumbers in.

<724/724h 749/1170m 471/475v> <[##########]> <no opponent> <4105g>
Beyatik utters the words, 'aque bragh'.
You yell 'Help! Beyatik is acid blasting me!'
Your beating wounds Beyatik.
Your beating wounds Beyatik.
Beyatik has quite a few wounds.

<724/724h 749/1170m 471/475v> <[##########]> <shaft> <4105g>
Dagnir the enforcer of law yells 'Beyatik is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law's beating MUTILATES Beyatik!
Beyatik has quite a few wounds.

<724/724h 749/1170m 471/475v> <[##########]> <shaft> <4105g>

Dagnir the enforcer of law's beating devastates Beyatik!
Beyatik's slash hits you.
Your shield wobbles and barely deflects a zombie of Yimir the Barkeep's thrust.
A zombie of Yimir the Barkeep's thrust injures you.
A flesh golem's slash injures you.
You parry a flesh golem's slash.
A stone golem's pierce mauls you.
You parry a stone golem's pierce.
Beyatik deflects your beating aside in an ungraceful parry.
Beyatik has quite a few wounds.

<662/724h 749/1170m 471/475v> <[##########]> <shaft> <4105g>
Kremina yells 'Guards! Guards!'
You failed the dispel.
Beyatik has quite a few wounds.

<662/724h 734/1170m 471/475v> <[##########]> <shaft> <4105g>
Beyatik utters the words, 'eugszr waouq'.
Beyatik has quite a few wounds.

<662/724h 734/1170m 471/475v> <[##########]> <shaft> <4105g>

Dagnir the enforcer of law's beating decimates Beyatik!
Dagnir the enforcer of law's beating decimates Beyatik!
Beyatik's slash hits you.
A zombie of Yimir the Barkeep's thrust wounds you.
You block a zombie of Yimir the Barkeep's attack with your shield.
A flesh golem's slash injures you.
You awkwardly parry a flesh golem's slash with a loud clang.
A stone golem's pierce mauls you.
A stone golem's pierce wounds you.
Your crush mauls Beyatik.
Your crush mauls Beyatik.
Beyatik has some big nasty wounds and scratches.

<575/724h 734/1170m 471/475v> <[##########]> <shaft> <4105g> The white aura around Beyatik's body vanishes.
Beyatik's protective shield dissipates.
Ok.
Beyatik has some big nasty wounds and scratches.

<575/724h 719/1170m 471/475v> <[##########]> <shaft> <4105g>
Beyatik has fled!
Beyatik walks north.
A zombie of Yimir the Barkeep has fled!
A zombie of Yimir the Barkeep lumbers north.
A flesh golem has fled!
A flesh golem walks up.
A stone golem has fled!
A stone golem walks north.

<575/724h 719/1170m 471/475v> <[##########]> <no opponent> <4105g>
Dogran flies in.

<575/724h 719/1170m 471/475v> <[##########]> <no opponent> <4105g>

You yell 'Help! I am being attacked by Dogran!'
Your shield jolts under Dogran's flame, but holds.
Dogran's flame devastates you!
Dogran has a few scratches.

<544/724h 719/1170m 471/475v> <[##########]> <shaft> <4105g>
Dogran's flame decimates you!
Dogran parries your beating.
Dogran has a few scratches.

<517/724h 719/1170m 471/475v> <[##########]> <shaft> <4105g> Your exorcism grazes Dogran.
Dogran has a few scratches.

<517/724h 704/1170m 471/475v> <[##########]> <shaft> <4105g>

Dagnir the enforcer of law yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law's beating devastates Dogran!
Dogran's flame devastates you!
Dogran deflects your beating aside in an ungraceful parry.
Your crush injures Dogran.
Dogran has some small wounds and bruises.

<488/724h 704/1170m 471/475v> <[##########]> <shaft> <4105g>
Beyatik walks in.
A stone golem walks in.
A zombie of Yimir the Barkeep lumbers in.
Dogran has some small wounds and bruises.

<488/724h 704/1170m 471/475v> <[##########]> <shaft> <4105g> You failed the dispel.
Beyatik utters the words, 'aque bragh'.
You yell 'Help! Beyatik is acid blasting me!'
Beyatik's acid blast decimates you!
Dogran has some small wounds and bruises.

<460/724h 689/1170m 471/475v> <[##########]> <shaft> <4105g>
Dagnir the enforcer of law's beating mauls Dogran.
Beyatik's slash grazes you.
Dogran's flame maims you!
You awkwardly parry a zombie of Yimir the Barkeep's thrust with a loud clang.
You block a zombie of Yimir the Barkeep's attack with your shield.
A stone golem's pierce wounds you.
A stone golem's pierce mauls you.
Your beating injures Dogran.
Dogran has some small wounds and bruises.

<388/724h 716/1170m 475/475v> <[##########]> <shaft> <4105g>

Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some small wounds and bruises.

<388/724h 716/1170m 475/475v> <[##########]> <shaft> <4105g> You flee from combat!
By the Temple Altar
| You are standing before a large ivory altar. It is over 10
| spans long and covered with velvet tablecloth. You see two
| candles burning on the altar, giving off light to the rest
| of this room. You see a small room to the south and the Temple
@ | of Neutrality to the west.
| |
* |
|
|
---------+

[Exits: south down]
A pit of offering is here to store mortal gifts to the gods.
(Charmed) A flesh golem stands here to do his master's bidding.
(White Aura) Iauro the old priest is here meditating to the gods.

<388/724h 716/1170m 474/475v> <[##########]> <no opponent> <4105g>
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
(Charmed) A zombie of Yimir the Barkeep stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(WANTED) Beyatik is here, fighting Dagnir the enforcer of law.
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran the Holy Shaman is here.
Dagnir the enforcer of law is here, fighting Dogran.

<388/724h 716/1170m 473/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law's beating MANGLES a zombie of Yimir the Barkeep!
Dagnir the enforcer of law's beating DISEMBOWELS a stone golem!
Dagnir the enforcer of law's beating MASSACRES Beyatik!
Dagnir the enforcer of law's beating injures Dogran.

<388/724h 716/1170m 473/475v> <[##########]> <no opponent> <4105g>
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A curved long sword is here.
A pair of crudely made leggings is here.
A granite fountain is here filled with water for the thirsty.

<388/724h 716/1170m 472/475v> <[##########]> <no opponent> <4105g>
Dogran flies in.

<388/724h 716/1170m 472/475v> <[##########]> <no opponent> <4105g>

A young Justice recruit walks in.
A gruff old goat gallops in.
A special guard walks in.
The North Road
+-* o| You are on the North Road on Seringale. It is peaceful
| | || and quiet here. Around you are magnificent buildings
+ * +-*| made of fanciful stonework. You see a sign showing the
| | | entrance to the Temple Square to the south, and the North
+-+-@-+-+| Road continues to the east and west.
| | | ||
+ F + +|
| | ||
+-F + *|
---------+

[Exits: east south west]

<388/724h 716/1170m 471/475v> <[##########]> <no opponent> <4105g>
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A curved long sword is here.
A pair of crudely made leggings is here.
A granite fountain is here filled with water for the thirsty.
(Charmed) A special guard stands here, red with anger.
(Charmed) A gruff old goat is here, trying not to faint.
(Charmed) A young recruit of the Justice cabal is here, ready for battle.
Kremina the Shadow of the Fist is here.
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran the Holy Shaman is here.

<388/724h 716/1170m 470/475v> <[##########]> <no opponent> <4105g> A special guard yells 'Dogran is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'

<388/724h 716/1170m 470/475v> <[##########]> <no opponent> <4105g>
Dogran's flame MASSACRES a special guard!
A special guard's slash decimates Dogran!

<388/724h 716/1170m 470/475v> <[##########]> <no opponent> <4105g>

Dogran narrows his eyes.
A special guard appears to be blinded.

<388/724h 716/1170m 470/475v> <[##########]> <no opponent> <4105g> Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
(Charmed) A zombie of Yimir the Barkeep is here, fighting Dagnir the enforcer of law.
(Charmed) A stone golem is here, fighting Dagnir the enforcer of law.
(WANTED) Beyatik is here, fighting Dagnir the enforcer of law.
Dagnir the enforcer of law is here, fighting Beyatik.

<388/724h 716/1170m 469/475v> <[##########]> <no opponent> <4105g>
Beyatik utters the words, 'aque bragh'.
You yell 'Help! Beyatik is acid blasting me!'
Beyatik's acid blast devastates you!
Beyatik looks pretty hurt.

<359/724h 716/1170m 469/475v> <[##########]> <shaft> <4105g>
Dagnir the enforcer of law's beating MASSACRES Beyatik!
Dagnir the enforcer of law's beating maims a zombie of Yimir the Barkeep!
Dagnir the enforcer of law's beating DISMEMBERS a stone golem!
Dagnir the enforcer of law's beating DISMEMBERS Beyatik!
A zombie of Yimir the Barkeep's thrust DISMEMBERS Dagnir the enforcer of law!
A stone golem's pierce MASSACRES Dagnir the enforcer of law!
Your crush MUTILATES Beyatik!
Your crush MUTILATES Beyatik!
Beyatik is in awful condition.

<359/724h 716/1170m 469/475v> <[##########]> <shaft> <4105g>

A gruff old goat gallops in.
A young Justice recruit walks in.
Beyatik is in awful condition.

<359/724h 716/1170m 469/475v> <[##########]> <shaft> <4105g> You feel a lot better!
Beyatik is in awful condition.

<418/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
Dogran flies in.
Beyatik is in awful condition.

<418/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>

You yell 'Help! I am being attacked by Dogran!'
Your shield jolts under Dogran's flame, but holds.
Dogran's flame devastates you!
Beyatik is in awful condition.

<389/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
Dagnir the enforcer of law's beating DISEMBOWELS Beyatik!
Dagnir the enforcer of law's beating MANGLES a zombie of Yimir the Barkeep!
Dagnir the enforcer of law's beating maims a stone golem!
Dogran's flame decimates you!
Beyatik is DEAD!!
Beyatik yells a last agonising scream.

<362/724h 691/1170m 469/475v> <[##########]> <no opponent> <4105g>
A young Justice recruit walks north.
A gruff old goat gallops north.

<362/724h 691/1170m 469/475v> <[##########]> <no opponent> <4105g>
Dagnir the enforcer of law yells 'Time to die, Dogran!'
Dagnir the enforcer of law's beating misses Dogran.

<362/724h 691/1170m 469/475v> <[##########]> <no opponent> <4105g>
A gruff old goat gallops in.
A young Justice recruit walks in.
A special guard walks in.

<362/724h 691/1170m 469/475v> <[##########]> <no opponent> <4105g>
Wukan walks in.
Commune the exorcism spell on whom?

<362/724h 691/1170m 469/475v> <[##########]> <no opponent> <4105g>

You yell 'Help! I am being attacked by Wukan!'
Dagnir the enforcer of law's beating wounds Dogran.
Your shield jolts under Dogran's flame, but holds.
You awkwardly parry Wukan's stab with a loud clang.
Wukan's pierce wounds you.
Dogran has quite a few wounds.

<344/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g> No way! You are still fighting!
Dogran has quite a few wounds.

<344/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
You couldn't escape!
Dogran has quite a few wounds.

<344/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
Dogran's kick maims you!
Dogran has quite a few wounds.

<308/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
Dagnir the enforcer of law's beating wounds Dogran.
Dogran's flame decimates you!
You awkwardly parry Wukan's pierce with a loud clang.
Your crush injures Dogran.
Dogran has quite a few wounds.

<280/724h 691/1170m 469/475v> <[##########]> <shaft> <4105g>
You flee from combat!
By the Temple Altar
| You are standing before a large ivory altar. It is over 10
| spans long and covered with velvet tablecloth. You see two
| candles burning on the altar, giving off light to the rest
| of this room. You see a small room to the south and the Temple
@ | of Neutrality to the west.
| |
* |
|
|
---------+

[Exits: south down]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Iauro the old priest is here meditating to the gods.

<280/724h 691/1170m 468/475v> <[##########]> <no opponent> <4105g>
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
The corpse of Beyatik is lying here.
Wukan the Grand Master of Larceny is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A young recruit of the Justice cabal is here, ready for battle.
(Charmed) A gruff old goat is here, trying not to faint.
Kremina the Shadow of the Fist is here.
(Translucent) (Pink Aura) (White Aura) (WANTED) (OUTLAW) Dogran the Holy Shaman is here.
Dagnir the enforcer of law is here, fighting Dogran.

Comments

  1. Logged on at the tail end of justice/knight v legion. Trovo was killed and full looted before I logged on. Then Beyatik died to Solmundi after some brief 2v2. Didnt really get anything good logged for this other than me trying to kill zombies and Dogran defending them. Ran off and recovered after Solmundi left and then thwacked the hornets nest which led to this.
      [reply to Amariel]
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      1. Kremina is gonna be a fun kid to toy with
      2. Justice just doing what they want. I'm sure someone will find this crack pot idea of looting to prevent looting and then sacrificing is okay. GOOO JUSTICE! side note, im not legion or affiliated with the vhrael army. I just want souls.
      3. maeve
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        and I just want to shit down your throat, but we can't have it all can we, there's always some dogs interfering
      4. Full looting as a good guy? Shouldn't that at the least force an alignment change? Especially if it isn't a one off thing.
      5. Full looting isn't an inherently good or evil act.
      6. Its about a justice breaking the law. Evils and goods full loot. Its whatever. He should have protected my corpse instead of taking and sacrificing things.
      7. Good day to you all,

        First off Beyatik, your items were not sacrificed, they are safe on my person. I sacrificed my own items to keep yours safe. My rationale for taking the items from your corpse were 1 to prevent others from looting and 2 you were a criminal and items should be impounded. As a common criminal you could lose quite a few pieces of equipment as a punishment. Perhaps you have not had a chance to read the note I sent you in game detailing all of this. I appreciate how you initially handled this aspect in game, but unfortunately the same level of respect was not reciprocated. My silence during this entire event was to concentrate on hunting criminals as a paramount activity. Your issue became secondary. if I am to be punished and ordered to return your items I will accept this decision without argument and learn from this incident.

        Sincerely,

        Officer Kremina
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      9. Thank you for your feedback, if the Justice cabal agrees with your statement, I will accept and respect their decision.
      10. Justicios are for 'dem experienced little fuckers who know whats up. Kinda fucked up by looting a protected corpse no matter the intentions. But it's fine, fuckups are great. Fuckups lead to great things.
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      12. Love to see the criminals weighing in on what is and is not acceptable for Justices to do. This was fully in line with Justice RP imo and as a neutral third party reprimanding in this case would be really dumb. Besides, didn't we say this shit should be handled IC from now on for Justices?
      13. It is being handled IC I sent a note to justice just havent been around to see what happens. Also Kento to be fair even if it was rp reasons doesn't make it OK.
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      17. Its against the rules to post call-outs, and its unwise to do that with an active character. Justice demands retribution.
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      20. Nothing to see here, move along..
      [reply to Dogran]
    2. you killstealer, I was gonna...
        [reply to maeve]
      1. Not being a justice, I would still say losing your gear is a risk you take breaking the law repeatedly. Not that I saw the looting as I was evading, but you literally were just executed and lost some items for breaking the law. Roleplay that shit IC. Evil justices have always been corrupt.
        1. Hear, hear!
        2. Its a good thing j distributed my extra souls to my soul keeper who I will not name. Let's just say he dies less than me.
        [reply to Amariel]
      2. I wonder what would have happened if the justice had their special guard Judge the corpse instead of looting it himself. The guy Dagnir killed was a criminal so it makes sense Justice impounds some of his shit.
          [reply to Cedowyl]

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