Ye Olde Abandoned Realms Logs

Justice Kremina vs Dogran Beyatik Glorbag Brathaelia

posted on 2020-11-20 04:09:17
<351/761hp 713/792m 317/619mv no opponent no opponent aggressive city (outside)> 1am (night) [----------]
A beggar walks in.

<351/761hp 713/792m 317/619mv no opponent no opponent aggressive city (outside)> 1am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field

<351/761hp 713/792m 317/619mv no opponent no opponent aggressive city (outside)> 1am (night) [----------]
Your corrosion fades.
You feel less vulnerable to afflictions.

<364/761hp 722/792m 372/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] nin heal
nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<380/761hp 712/792m 372/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] nin heal
af

You clear your mind and breathe inward deeply.
You feel a little better.

<402/761hp 702/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<421/761hp 692/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------] nin heal
nin heal
whe

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 8 hours
Spell: armor : modifies armor class by 20 for 13 hours
Skill: chii : modifies armor class by 25 for 11 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 13 hours
Skill: detect hidden : lasts for 13 hours

<421/761hp 692/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<443/761hp 682/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<460/761hp 672/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------] c invis

A beggar walks north.

<460/761hp 672/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field

<460/761hp 672/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You fade out of existence.

<460/761hp 667/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------] whe
nin heal
nin heal

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field

<460/761hp 667/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<483/761hp 657/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<505/761hp 647/792m 372/619mv no opponent no opponent evasive city (outside)> 2am (night) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<540/761hp 642/792m 427/619mv no opponent no opponent evasive city (outside)> 3am (night) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<558/761hp 632/792m 427/619mv no opponent no opponent evasive city (outside)> 3am (night) [----------] nin heal
nin heal

The night is about to end.

<573/761hp 641/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<593/761hp 631/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] who pk

[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[50 Human Nec] <PK> Beyatik the Ruler of the Dead
[50 Duerg Sha] <PK> (JUGGERNAUT) [LEGION] Dogran the Holy Shaman
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 9 characters on; the most on this past month was 13.

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> (Humming) an iron-clad ring
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<held> a perfect potion of recall
<floating nearby> a fiery dragonling

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] du dirk

You stop holding a perfect potion of recall in your hand.
You wield a peacemaker dirk in your off-hand.
A peacemaker dirk feels like a part of you!
You are no longer counterbalanced.

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] l

South Square
You are at the South Square of Seringale. It is gloomy and dim here.
The square is a tiny opening in between a few broken down buildings. The
air is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, and the South Road to
the east and west.

[Exits: north east south west down]

<616/761hp 621/792m 482/619mv no opponent no opponent active city (outside)> 4am (night) [----------] n
n
n

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<616/761hp 621/792m 480/619mv no opponent no opponent active road (outside)> 4am (night) [----------] n

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<616/761hp 621/792m 478/619mv no opponent no opponent active road (outside)> 4am (night) [----------] n

The Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.

<616/761hp 621/792m 476/619mv no opponent no opponent active road (outside)> 4am (night) [----------]
South of Market Square

[Exits: east south west]

<616/761hp 621/792m 474/619mv no opponent no opponent active city (outside)> 4am (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<616/761hp 621/792m 474/619mv no opponent no opponent active city (outside)> 4am (night) [----------] dr

You drink water from the Justice monument.
Your thirst is quenched.

<616/761hp 621/792m 474/619mv no opponent no opponent active city (outside)> 4am (night) [----------] w

Southwest of Market Square

[Exits: north east]

<616/761hp 621/792m 473/619mv no opponent no opponent active inside (indoors)> 4am (night) [----------] n

West of Market Square

[Exits: north south west]

<616/761hp 621/792m 472/619mv no opponent no opponent active city (outside)> 4am (night) [----------] w
w

The West Common Road

[Exits: north east south west]

<616/761hp 621/792m 470/619mv no opponent no opponent active road (outside)> 4am (night) [----------] n

The West Common Road

[Exits: north east south west]

<616/761hp 621/792m 468/619mv no opponent no opponent active road (outside)> 4am (night) [----------]
Potion Shop

[Exits: north south up]
A plain staff made of bone is here.
A small jar in a dark, red colour.
An iron cauldron for brewing potions is bubbling gently here.
A white placard has been placed here listing the effectiveness of various potions.

<616/761hp 621/792m 467/619mv no opponent no opponent active inside (indoors)> 4am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 71h:59m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 616/761 |
| Sex: Female Alignment: Evil Mana: 621/792 |
| Class: Shadow Ethos: Lawful Move: 467/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 233/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 38/40 |
| Consti: 16 (16+0) Gold: 1643 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 34 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 32 Vs Bash: 325 Afflictive: 73 |
| Damroll: 34 Vs Slash: 321 Maledictive: 87 |
| Off-H: 35 Vs Magic: 287 Mental: 73 |
\==========================================================-/
You are affected by the following:
Spell: invisibility : lasts for 48 hours
Skill: endure : modifies save vs spell by 10 for 6 hours
Spell: armor : modifies armor class by 20 for 11 hours
Skill: chii : modifies armor class by 25 for 9 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 11 hours
Skill: detect hidden : lasts for 11 hours

<616/761hp 621/792m 467/619mv no opponent no opponent active inside (indoors)> 4am (night) [----------] nin tac

You now channel your ki into your attacks.

<631/761hp 625/792m 522/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------]
Echuir the witch walks in.
Echuir the witch says 'This shop is now opened for business!'

<631/761hp 625/792m 522/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] buy per

You buy a perfect potion of recall.
The bank has forwarded you enough money to complete this transaction, along with withdrawal fees.

<631/761hp 625/792m 522/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] s

The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 521/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] s
e

Trading Post

[Exits: north]
Rimath the trader is here trading and selling various goods.
Rimath the trader says 'Return to me once you complete the task.'

<631/761hp 625/792m 520/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] s

Tall wooden shelves line the walls of the shop filled with strange items.

<631/761hp 625/792m 520/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------]
Tall wooden shelves line the walls of the shop filled with strange items.

<631/761hp 625/792m 520/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] n

The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 519/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] e

The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 517/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] s

The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.

<631/761hp 625/792m 516/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] buy beef

You buy a slab of beef.
The bank has forwarded you enough money to complete this transaction, along with withdrawal fees.

<631/761hp 625/792m 516/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] eat beef

You eat a slab of beef.
You are full.

<631/761hp 625/792m 516/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] whe

Players near you in Seringale:
<PK> Kremina The Meat Store

<631/761hp 625/792m 516/619mv no opponent no opponent active inside (indoors)> 5am (dawn) [----------] n

The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 515/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] e
whe

West of Market Square

[Exits: north south west]
A beggar wanders around asking for spare gold.
A beggar walks west.

<631/761hp 625/792m 513/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------]
Players near you in Seringale:
<PK> Kremina West of Market Square

<631/761hp 625/792m 513/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------] af

You are affected by the following:
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 47 hours
Skill: endure : modifies save vs spell by 10 for 5 hours
Spell: armor : modifies armor class by 20 for 10 hours
Skill: chii : modifies armor class by 25 for 8 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 10 hours
Skill: detect hidden : lasts for 10 hours

<631/761hp 625/792m 513/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------]
A beggar walks in.
A beggar walks in.
A beggar walks in.

<631/761hp 625/792m 513/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------] w
w

The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 511/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------]
The West Common Road

[Exits: north east south west]

<631/761hp 625/792m 509/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] w
w

The Western Monument

[Exits: north east south west]

<631/761hp 625/792m 507/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------] w
w

The West Common Road

[Exits: north east west]

<631/761hp 625/792m 505/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] w
w

The West Common Road

[Exits: north east west]

<631/761hp 625/792m 503/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] whe

The West Common Road

[Exits: east south west]

<631/761hp 625/792m 501/619mv no opponent no opponent active road (outside)> 5am (dawn) [----------] w

Inside the West Gate

[Exits: north east south west]
A storm giant citizen of Seringale strolls about.
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<631/761hp 625/792m 499/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------] w

Outside the West Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<631/761hp 625/792m 497/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------]
Players near you in Seringale:
<PK> Kremina Outside the West Gate

<631/761hp 625/792m 497/619mv no opponent no opponent active city (outside)> 5am (dawn) [----------] eq

The edge of the forest

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.

<631/761hp 625/792m 495/619mv no opponent no opponent active field (outside)> 5am (dawn) [----------]
A trail through the light forest

[Exits: east west]

<631/761hp 625/792m 493/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------] w

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> (Humming) an iron-clad ring
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<631/761hp 625/792m 493/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------]
A trail through the light forest

[Exits: east west]

<631/761hp 625/792m 490/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina A trail through the light forest

<631/761hp 625/792m 490/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------] med

You sit down and begin to meditate.

<631/761hp 625/792m 490/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:00m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 631/761 |
| Sex: Female Alignment: Evil Mana: 625/792 |
| Class: Shadow Ethos: Lawful Move: 490/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 34 Armor Vs Pierce: 225 Saving Throws |
| Off-H: 32 Vs Bash: 220 Afflictive: 73 |
| Damroll: 34 Vs Slash: 216 Maledictive: 87 |
| Off-H: 35 Vs Magic: 182 Mental: 73 |
\==========================================================-/
You are affected by the following:
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 47 hours
Skill: endure : modifies save vs spell by 10 for 5 hours
Spell: armor : modifies armor class by 20 for 10 hours
Skill: chii : modifies armor class by 25 for 8 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 10 hours
Skill: detect hidden : lasts for 10 hours

<631/761hp 625/792m 490/619mv no opponent no opponent active forest (outside)> 5am (dawn) [----------] target beyatik

$$ will now be substituted with 'beyatik' until you untarget.

<699/761hp 697/792m 560/619mv no opponent no opponent calm forest (outside)> 6am (day) [----------] who

[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Human ] Zsachs the Master of Unholy Rites
[ Drow ] Loknar the Stealer
[ Gnome ] Aczaethnath the Lord of the Ocular Spectrum
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] Vycerak Ochyrocera the Forest Patrician
Players found: 8
[KEEPER] The Balance prevails within the four kingdoms.
There are 8 characters on; the most on this past month was 13.

<699/761hp 697/792m 560/619mv no opponent no opponent calm forest (outside)> 6am (day) [----------] wa

You stop meditating and stand up.
You are already standing.

<699/761hp 697/792m 560/619mv no opponent no opponent calm forest (outside)> 6am (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina A trail through the light forest

<699/761hp 697/792m 560/619mv no opponent no opponent calm forest (outside)> 6am (day) [----------] e

A trail through the light forest

[Exits: east west]

<699/761hp 697/792m 557/619mv no opponent no opponent calm forest (outside)> 6am (day) [----------] e

The edge of the forest

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.

<699/761hp 697/792m 555/619mv no opponent no opponent calm field (outside)> 6am (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina The edge of the forest

<699/761hp 697/792m 555/619mv no opponent no opponent calm field (outside)> 6am (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina The edge of the forest

<699/761hp 697/792m 555/619mv no opponent no opponent calm field (outside)> 6am (day) [----------] af

You are affected by the following:
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 46 hours
Skill: endure : modifies save vs spell by 10 for 4 hours
Spell: armor : modifies armor class by 20 for 9 hours
Skill: chii : modifies armor class by 25 for 7 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 9 hours
Skill: detect hidden : lasts for 9 hours

<699/761hp 697/792m 555/619mv no opponent no opponent calm field (outside)> 6am (day) [----------] e
e

Outside the West Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<699/761hp 697/792m 553/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
Inside the West Gate

[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<699/761hp 697/792m 551/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina Inside the West Gate

<699/761hp 697/792m 551/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] e
e

The West Common Road

[Exits: east south west]

<699/761hp 697/792m 549/619mv no opponent no opponent calm road (outside)> 6am (day) [----------] e

The West Common Road

[Exits: north east west]

<699/761hp 697/792m 547/619mv no opponent no opponent calm road (outside)> 6am (day) [----------] e
e
e

The West Common Road

[Exits: north east west]

<699/761hp 697/792m 545/619mv no opponent no opponent calm road (outside)> 6am (day) [----------] e

The Western Monument

[Exits: north east south west]

<699/761hp 697/792m 543/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] e
e

The West Common Road

[Exits: north east south west]

<699/761hp 697/792m 541/619mv no opponent no opponent calm road (outside)> 6am (day) [----------]
The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<699/761hp 697/792m 539/619mv no opponent no opponent calm road (outside)> 6am (day) [----------]
West of Market Square

[Exits: north south west]
A beggar wanders around asking for spare gold.

<699/761hp 697/792m 537/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] sc

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<699/761hp 697/792m 537/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<699/761hp 697/792m 537/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:00m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 699/761 |
| Sex: Female Alignment: Evil Mana: 697/792 |
| Class: Shadow Ethos: Lawful Move: 537/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 34 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 32 Vs Bash: 325 Afflictive: 73 |
| Damroll: 34 Vs Slash: 321 Maledictive: 87 |
| Off-H: 35 Vs Magic: 287 Mental: 73 |
\==========================================================-/
You are affected by the following:
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 46 hours
Skill: endure : modifies save vs spell by 10 for 4 hours
Spell: armor : modifies armor class by 20 for 9 hours
Skill: chii : modifies armor class by 25 for 7 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: detect invis : lasts for 9 hours
Skill: detect hidden : lasts for 9 hours

<699/761hp 697/792m 537/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> (Humming) an iron-clad ring
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<699/761hp 697/792m 537/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] rem band

You remove a wraith band from around your wrist.

<699/761hp 697/792m 494/494mv no opponent no opponent calm city (outside)> 6am (day) [----------] wear band

You wear a wraith band around your right wrist.
You take the translucent shape of the Wraith.

<699/761hp 697/792m 494/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:00m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 699/761 |
| Sex: Female Alignment: Evil Mana: 697/792 |
| Class: Shadow Ethos: Lawful Move: 494/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 34 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 32 Vs Bash: 325 Afflictive: 73 |
| Damroll: 34 Vs Slash: 321 Maledictive: 87 |
| Off-H: 35 Vs Magic: 287 Mental: 73 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 46 hours
Skill: endure : modifies save vs spell by 10 for 4 hours
Spell: armor : modifies armor class by 20 for 9 hours
Skill: chii : modifies armor class by 25 for 7 hours
Spell: detect invis : lasts for 9 hours
Skill: detect hidden : lasts for 9 hours

<699/761hp 697/792m 494/619mv no opponent no opponent calm city (outside)> 6am (day) [----------] rem order

You remove the Legbands of Order from your legs.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] rem order

You remove the Band of Order from your finger.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] wear leg

You wear the Legbands of Order on your legs.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] g grif sac

You get a griffon's eye from a Big Ol'Pack Sack.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] wear eye

You wear a griffon's eye on your left finger.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:00m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 713/761 |
| Sex: Female Alignment: Evil Mana: 704/792 |
| Class: Shadow Ethos: Lawful Move: 549/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 31 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 29 Vs Bash: 325 Afflictive: 73 |
| Damroll: 32 Vs Slash: 321 Maledictive: 87 |
| Off-H: 33 Vs Magic: 287 Mental: 82 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 45 hours
Skill: endure : modifies save vs spell by 10 for 3 hours
Spell: armor : modifies armor class by 20 for 8 hours
Skill: chii : modifies armor class by 25 for 6 hours
Spell: detect invis : lasts for 8 hours
Skill: detect hidden : lasts for 8 hours

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> (Humming) an iron-clad ring
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] rem ring

You remove a griffon's eye from your finger.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] g eye sac

You can't carry that many items.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] rem ring

You remove an iron-clad ring from your finger.

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] in

You are carrying:
a griffon's eye
( 2) a perfect potion of recall
( 4) an enriched gyvel potion
( 2) a purple potion
a cedar strip canoe
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
(Glowing) a stunning green silk dress
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<713/761hp 704/792m 549/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] put purp sac

You put a purple potion in a Big Ol'Pack Sack.

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] g eye sac

You get a griffon's eye from a Big Ol'Pack Sack.

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] wear eye

You wear a griffon's eye on your left finger.

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] wear eye

You wear a griffon's eye on your right finger.

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:01m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 726/761 |
| Sex: Female Alignment: Evil Mana: 710/792 |
| Class: Shadow Ethos: Lawful Move: 604/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 31 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 29 Vs Bash: 325 Afflictive: 73 |
| Damroll: 30 Vs Slash: 321 Maledictive: 78 |
| Off-H: 31 Vs Magic: 287 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 44 hours
Skill: endure : modifies save vs spell by 10 for 2 hours
Spell: armor : modifies armor class by 20 for 7 hours
Skill: chii : modifies armor class by 25 for 5 hours
Spell: detect invis : lasts for 7 hours
Skill: detect hidden : lasts for 7 hours

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] l

West of Market Square
You are west of Market Square. A marvellous monument has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads north and south around the fountain, while the common
road continues to the west.

[Exits: north south west]
A beggar wanders around asking for spare gold.

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
Grimple A Small Burnt Field

<726/761hp 710/792m 604/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] s

Southwest of Market Square

[Exits: north east]

<726/761hp 710/792m 603/619mv no opponent no opponent calm inside (indoors)> 8am (day) [----------] e

South of Market Square

[Exits: east south west]
A beggar wanders around asking for spare gold.

<726/761hp 710/792m 602/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<726/761hp 710/792m 602/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] wear dress

You remove overlapping plates of black armor from your torso.
You wear a stunning green silk dress over your torso.
You take the translucent shape of the Wraith.

<739/781hp 717/792m 494/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina South of Market Square
Grimple A Small Burnt Field

<739/781hp 717/792m 494/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:01m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 739/781 |
| Sex: Female Alignment: Evil Mana: 717/792 |
| Class: Shadow Ethos: Lawful Move: 494/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 289 Afflictive: 73 |
| Damroll: 28 Vs Slash: 285 Maledictive: 88 |
| Off-H: 29 Vs Magic: 267 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 43 hours
Skill: endure : modifies save vs spell by 10 for 1 hours
Spell: armor : modifies armor class by 20 for 6 hours
Skill: chii : modifies armor class by 25 for 4 hours
Spell: detect invis : lasts for 6 hours
Skill: detect hidden : lasts for 6 hours

<739/781hp 717/792m 494/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

Southeast of Market Square

[Exits: north west]
A halfling citizen of Seringale strolls about.

<739/781hp 717/792m 493/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] n

East of Market Square

[Exits: north east south]

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] in

You are carrying:
( 2) a perfect potion of recall
( 4) an enriched gyvel potion
a purple potion
a cedar strip canoe
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] g purp sac

You can't carry that many items.

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] put per sac

You put a perfect potion of recall in a Big Ol'Pack Sack.

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] g purp sac

You get a purple potion from a Big Ol'Pack Sack.
Garp the citizen of Seringale walks in.
A beggar walks in.

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<739/781hp 717/792m 492/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

The East Common Road

[Exits: north east south west]

<739/781hp 717/792m 490/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

The East Common Road

[Exits: north east south west]

<739/781hp 717/792m 488/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<739/781hp 717/792m 488/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e
e

The Eastern Monument

[Exits: east south west]

<739/781hp 717/792m 486/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] sc

The East Common Road

[Exits: east west]

<739/781hp 717/792m 484/619mv no opponent no opponent calm road (outside)> 9am (day) [----------]
/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:02m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 739/781 |
| Sex: Female Alignment: Evil Mana: 717/792 |
| Class: Shadow Ethos: Lawful Move: 484/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 289 Afflictive: 73 |
| Damroll: 28 Vs Slash: 285 Maledictive: 88 |
| Off-H: 29 Vs Magic: 267 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 43 hours
Skill: endure : modifies save vs spell by 10 for 1 hours
Spell: armor : modifies armor class by 20 for 6 hours
Skill: chii : modifies armor class by 25 for 4 hours
Spell: detect invis : lasts for 6 hours
Skill: detect hidden : lasts for 6 hours

<739/781hp 717/792m 484/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e
e

The East Common Road

[Exits: north east south west]

<739/781hp 717/792m 482/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] whe

The East Common Road

[Exits: east west]

<739/781hp 717/792m 480/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<739/781hp 717/792m 480/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<739/781hp 717/792m 478/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<739/781hp 717/792m 476/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

City Entrance

[Exits: east west]

<739/781hp 717/792m 474/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

Along the Eastern Road

[Exits: east west]

<739/781hp 717/792m 472/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] whe

Along the Eastern Road

[Exits: east west]

<739/781hp 717/792m 470/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<739/781hp 717/792m 470/619mv no opponent no opponent calm road (outside)> 9am (day) [----------]
Along the Eastern Road

[Exits: east west]

<739/781hp 717/792m 468/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

Along the Eastern Road

[Exits: east west]

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:02m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 757/781 |
| Sex: Female Alignment: Evil Mana: 724/792 |
| Class: Shadow Ethos: Lawful Move: 521/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 289 Afflictive: 73 |
| Damroll: 28 Vs Slash: 285 Maledictive: 88 |
| Off-H: 29 Vs Magic: 267 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 42 hours
Skill: endure : modifies save vs spell by 10 for 0 hours
Spell: armor : modifies armor class by 20 for 5 hours
Skill: chii : modifies armor class by 25 for 3 hours
Spell: detect invis : lasts for 5 hours
Skill: detect hidden : lasts for 5 hours

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] who pk

[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[50 Human Nec] <PK> Beyatik the Ruler of the Dead
[50 Duerg Sha] <PK> (JUGGERNAUT) [LEGION] Dogran the Holy Shaman
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 9 characters on; the most on this past month was 13.

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] med

You sit down and begin to meditate.

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:02m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 757/781 |
| Sex: Female Alignment: Evil Mana: 724/792 |
| Class: Shadow Ethos: Lawful Move: 521/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 185 Saving Throws |
| Off-H: 28 Vs Bash: 184 Afflictive: 73 |
| Damroll: 28 Vs Slash: 180 Maledictive: 88 |
| Off-H: 29 Vs Magic: 162 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 42 hours
Skill: endure : modifies save vs spell by 10 for 0 hours
Spell: armor : modifies armor class by 20 for 5 hours
Skill: chii : modifies armor class by 25 for 3 hours
Spell: detect invis : lasts for 5 hours
Skill: detect hidden : lasts for 5 hours

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a cloak of fallen stars
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:02m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 757/781 |
| Sex: Female Alignment: Evil Mana: 724/792 |
| Class: Shadow Ethos: Lawful Move: 521/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 185 Saving Throws |
| Off-H: 28 Vs Bash: 184 Afflictive: 73 |
| Damroll: 28 Vs Slash: 180 Maledictive: 88 |
| Off-H: 29 Vs Magic: 162 Mental: 91 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 42 hours
Skill: endure : modifies save vs spell by 10 for 0 hours
Spell: armor : modifies armor class by 20 for 5 hours
Skill: chii : modifies armor class by 25 for 3 hours
Spell: detect invis : lasts for 5 hours
Skill: detect hidden : lasts for 5 hours

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

Kremina's group:
[50 Shw] Kremina 96% hp 91% mana 84% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<757/781hp 724/792m 521/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] gr

You feel more susceptible to magic again.

<781/781hp 792/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Kremina's group:
[50 Shw] Kremina 100% hp 100% mana 95% mv 656841 xp Kills: 2
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<781/781hp 792/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] wa

You stop meditating and stand up.
You are already standing.

<781/781hp 792/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 792/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] end

You meditate briefly then resume your position.

<781/781hp 762/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e
e
e
e

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.

<781/781hp 762/792m 589/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 587/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 585/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e

The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

<781/781hp 762/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

Alas, you cannot go that way.

<781/781hp 762/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Alas, you cannot go that way.

<781/781hp 762/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Alas, you cannot go that way.

<781/781hp 762/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Alas, you cannot go that way.

<781/781hp 762/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s

On the Eastern Road

[Exits: north east]

<781/781hp 762/792m 581/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e
e

On the Eastern Road

[Exits: east west]

<781/781hp 762/792m 579/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.

<781/781hp 762/792m 577/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

On the Eastern Road

[Exits: north west]

<781/781hp 762/792m 575/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Alas, you cannot go that way.

<781/781hp 762/792m 575/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] n

Along the Eastern Road

[Exits: east south]

<781/781hp 762/792m 573/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e
e

Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 571/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] af

The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<781/781hp 762/792m 569/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 567/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 12 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 41 hours
Spell: armor : modifies armor class by 20 for 4 hours
Skill: chii : modifies armor class by 25 for 2 hours
Spell: detect invis : lasts for 4 hours
Skill: detect hidden : lasts for 4 hours

<781/781hp 762/792m 567/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 565/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 563/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 561/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 762/792m 559/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e
e

On the Outskirts of Timaran

[Exits: east west]

<781/781hp 762/792m 557/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] whe

West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<781/781hp 762/792m 555/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.

<781/781hp 762/792m 553/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Players near you in Timaran:
<PK> Kremina Western Main Street

<781/781hp 762/792m 553/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.

<781/781hp 762/792m 551/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Western Main Street

[Exits: north east south west]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

<781/781hp 762/792m 549/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Western Main Street

[Exits: east south west]

<781/781hp 762/792m 547/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
Western Main Street

[Exits: north east west]

<781/781hp 762/792m 545/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e
e

Western Main Street

[Exits: east west]
Selena the Mayor of Timaran is here, smiling happily to all.

<781/781hp 762/792m 543/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<781/781hp 762/792m 541/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] e

Eastern Main Street

[Exits: east west]

<781/781hp 762/792m 539/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] sc

Eastern Main Street

[Exits: east west]

<781/781hp 762/792m 537/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:03m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 781/781 |
| Sex: Female Alignment: Evil Mana: 762/792 |
| Class: Shadow Ethos: Lawful Move: 537/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 234/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 289 Afflictive: 73 |
| Damroll: 28 Vs Slash: 285 Maledictive: 88 |
| Off-H: 29 Vs Magic: 267 Mental: 91 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 12 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 41 hours
Spell: armor : modifies armor class by 20 for 4 hours
Skill: chii : modifies armor class by 25 for 2 hours
Spell: detect invis : lasts for 4 hours
Skill: detect hidden : lasts for 4 hours

<781/781hp 762/792m 537/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] w

Eastern Main Street

[Exits: east west]
The city clock tolls twelve times, announcing midday.

<781/781hp 771/792m 590/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] dr

Drink what?

<781/781hp 771/792m 590/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] ww

You try to run too fast and stumble.

<781/781hp 771/792m 590/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Timaran:
<PK> Kremina Eastern Main Street

<781/781hp 771/792m 590/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Timaran:
<PK> Kremina Eastern Main Street

<781/781hp 771/792m 590/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] w

City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<781/781hp 771/792m 588/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Timaran:
<PK> Kremina City Centre of Timaran

<781/781hp 771/792m 588/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] dr

You drink water from a marble fountain.
Your thirst is quenched.

<781/781hp 771/792m 588/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s

Meadow Lane

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.
A citizen of Timaran goes about his business here.

<781/781hp 771/792m 586/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s
s

Meadow Lane

[Exits: north east south west]

<781/781hp 771/792m 584/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------]
Meadow Lane

[Exits: north east south west]

<781/781hp 771/792m 582/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s
s

Meadow Lane

[Exits: north south]

<781/781hp 771/792m 580/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------]
Meadow Lane

[Exits: north south west]
A large, filthy looking rat scurries around.

<781/781hp 771/792m 578/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s

Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.

<781/781hp 771/792m 576/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s

South Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<781/781hp 771/792m 574/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Timaran:
<PK> Kremina South Gate of Timaran

<781/781hp 771/792m 574/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s

A Wooden Bridge South of Timaran

[Exits: north south down]

<781/781hp 771/792m 573/619mv no opponent no opponent calm inside (indoors)> 12pm (noon) [----------] d

Under an Old Bridge

[Exits: east west up]

<781/781hp 771/792m 572/619mv no opponent no opponent calm rapids (outside)> 12pm (noon) [----------] whe

Players near you in Dragon Sea:
<PK> Kremina Under an Old Bridge

<781/781hp 771/792m 572/619mv no opponent no opponent calm rapids (outside)> 12pm (noon) [----------] c 'art of tara

You submerge into your soul and unleash the secrets held deep within.
You feel your strength and balance surge to superhuman proportions.

<781/781hp 671/792m 572/619mv no opponent no opponent calm rapids (outside)> 12pm (noon) [----------] e
e

The Mouth of the River

[Exits: east west]

<781/781hp 671/792m 571/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Calm Clear Water

[Exits: south west]

<781/781hp 671/792m 570/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 570/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 570/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] s
e

Calm Clear Water

[Exits: north east south]
A Hammerhead shark prowls within the water.

<781/781hp 671/792m 569/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e
e

Calm Clear Water

[Exits: south west]

<781/781hp 671/792m 568/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 568/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] whe

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 568/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] s

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 568/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Players near you in Dragon Sea:
<PK> Kremina Calm Clear Water

<781/781hp 671/792m 568/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e
e

Calm Clear Water

[Exits: north south]

<781/781hp 671/792m 567/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 567/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 567/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] s

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 567/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 567/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------]
Treading Clear Water

[Exits: north east south west]

<781/781hp 671/792m 565/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------]
Treading Clear Water

[Exits: east west]

<781/781hp 671/792m 561/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e
e

Treading Clear Water

[Exits: east west]

<781/781hp 671/792m 557/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e

Treading Clear Water

[Exits: north east west]

<781/781hp 671/792m 553/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] whe

Treading Clear Water

[Exits: east west]

<781/781hp 671/792m 549/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------]
Players near you in Dragon Sea:
<PK> Kremina Treading Clear Water

<781/781hp 671/792m 549/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e

Treading Clear Water

[Exits: east west up]

<781/781hp 671/792m 545/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e

Treading Blue Water

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.

<781/781hp 671/792m 541/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e

Treading Blue Water

[Exits: east west]

<781/781hp 671/792m 537/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e
e

Treading Blue Water

[Exits: south west]
A bunch of blue flowers waver on their stalks in the water.

<781/781hp 671/792m 533/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 533/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 533/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] s
e

Treading Blue Water

[Exits: north east south]
A long eel swims near the surface of the water.

<781/781hp 671/792m 529/619mv no opponent no opponent calm lagoon (outside)> 12pm (noon) [----------] e
e

A Blue-Water Current

[Exits: east south west]
A Hammerhead shark prowls within the water.

<781/781hp 671/792m 527/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] e

A Blue-Water Current

[Exits: north west]
A Swordfish moves slowly well beneath the depths of the water.

<781/781hp 671/792m 526/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] whe

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 526/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] n

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 671/792m 526/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------]
Players near you in Dragon Sea:
<PK> Kremina A Blue-Water Current

<781/781hp 671/792m 526/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] w

A Blue-Water Current

[Exits: south west]

<781/781hp 671/792m 525/619mv no opponent no opponent calm ocean (outside)> 12pm (noon) [----------] n

A Blue-Water Current

[Exits: north east]

<781/781hp 678/792m 579/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------] n

A Blue-Water Current

[Exits: north east south west]
A Hammerhead shark prowls within the water.

<781/781hp 678/792m 578/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------] whe

A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.

<781/781hp 678/792m 577/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------]
Players near you in Dragon Sea:
<PK> Kremina A Blue-Water Current

<781/781hp 678/792m 577/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------] e
e

Calm Blue Water

[Exits: east west]

<781/781hp 678/792m 576/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------] e

Calm Blue Water

[Exits: east west]

<781/781hp 678/792m 575/619mv no opponent no opponent calm ocean (outside)> 1pm (day) [----------] e

A Boating Dock

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<781/781hp 678/792m 574/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
Within the dock

[Exits: east west]
A malevolent looking mariner beams a vicious smile at you.

<781/781hp 678/792m 572/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e

Within the dock

[Exits: east west]

<781/781hp 678/792m 570/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] whe

Players near you in Darkhaven:
<PK> Kremina Within the dock
<PK> Beyatik Crypt Entrance
<PK> Dogran Crypt Entrance

<781/781hp 678/792m 570/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] quaff purp

You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<781/781hp 678/792m 570/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e
e

The end of the dock

[Exits: north south west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<781/781hp 678/792m 568/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<781/781hp 678/792m 568/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
Beyatik just spotted you from Crypt Entrance!

<781/781hp 678/792m 568/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] n

The end of the dock

[Exits: north south]
A Darkhaven guard stalks the area.
A Darkhaven Outlaw yells 'Kremina! Now you die!'
A Darkhaven Outlaw's slash wounds you.
You parry a Darkhaven Outlaw's stab.
A Darkhaven Outlaw is in excellent condition.

<763/781hp 678/792m 566/619mv blade defensive calm city (outside)> 1pm (day) [----------] n

No way! You are still fighting!
A Darkhaven Outlaw is in excellent condition.

<763/781hp 678/792m 566/619mv blade defensive calm city (outside)> 1pm (day) [----------]
A Darkhaven Outlaw's trip misses you.
A Darkhaven Outlaw is in excellent condition.

<763/781hp 678/792m 566/619mv blade defensive calm city (outside)> 1pm (day) [----------] di

A Darkhaven Outlaw is blinded by the dirt in his eyes!
You fade into existence.
Your kicked dirt scratches a Darkhaven Outlaw.
A Darkhaven Outlaw has a few scratches.

<763/781hp 693/792m 566/619mv blade defensive calm city (outside)> 1pm (day) [-------- ]
You dodge a Darkhaven Outlaw's slash.
A Darkhaven Outlaw's wild slash devastates you!
Your slice DISMEMBERS a Darkhaven Outlaw!
Your slice DISMEMBERS a Darkhaven Outlaw!
Your stab DISMEMBERS a Darkhaven Outlaw!
Your acidic venom wounds a Darkhaven Outlaw.
Your venom burns into a Darkhaven Outlaw's skin!
Your poison wounds a Darkhaven Outlaw.
A Darkhaven Outlaw looks very ill.
A Darkhaven Outlaw has quite a few wounds.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [-------- ] g purp sac
whe

You parry a Darkhaven Outlaw's stab.
Your slice DISMEMBERS a Darkhaven Outlaw!
Your stab DISMEMBERS a Darkhaven Outlaw!
Your acidic venom mauls a Darkhaven Outlaw.
Your venom burns into a Darkhaven Outlaw's skin!
A Darkhaven Outlaw turns slightly green, but it passes.
A Darkhaven Outlaw has quite a few wounds.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [-------- ]
You get a purple potion from a Big Ol'Pack Sack.
A Darkhaven Outlaw has quite a few wounds.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [-------- ]
Players near you in Darkhaven:
<PK> Kremina The end of the dock
<PK> Beyatik Crypt Entrance
<PK> Dogran Crypt Entrance
A Darkhaven Outlaw has quite a few wounds.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [-------- ]
You parry a Darkhaven Outlaw's stab with an easy flourish.
Your slice DISMEMBERS a Darkhaven Outlaw!
Your slice DISMEMBERS a Darkhaven Outlaw!
Your stab DISEMBOWELS a Darkhaven Outlaw!
Your slice DISMEMBERS a Darkhaven Outlaw!
Your acidic venom injures a Darkhaven Outlaw.
Your venom burns into a Darkhaven Outlaw's skin!
A Darkhaven Outlaw turns slightly green, but it passes.
A Darkhaven Outlaw looks pretty hurt.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [----------]
A Darkhaven Outlaw's trip misses you.
A Darkhaven Outlaw looks pretty hurt.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [----------]
You dodge a Darkhaven Outlaw's slash.
A quick swipe of your off-hand weapon parries a Darkhaven Outlaw's slash aside easily.
Your slice DISEMBOWELS a Darkhaven Outlaw!
Your slice DISMEMBERS a Darkhaven Outlaw!
Your acidic venom injures a Darkhaven Outlaw.
Your venom burns into a Darkhaven Outlaw's skin!
A Darkhaven Outlaw turns slightly green, but it passes.
A Darkhaven Outlaw is in awful condition.

<733/781hp 693/792m 566/619mv blade defensive active city (outside)> 1pm (day) [----------]
A Darkhaven Outlaw rubs the dirt out of his eyes, but they're still watering.
You nimbly dodge a Darkhaven Outlaw's stab with a practiced maneuver.
You parry a Darkhaven Outlaw's slash.
Your slice DISMEMBERS a Darkhaven Outlaw!
Your shadow stab MASSACRES a Darkhaven Outlaw!
A Darkhaven Outlaw is DEAD!!
A Darkhaven Outlaw's hand is ripped from his arm.
The link with your cabal power has been severed!
You get 125 gold coins from the corpse of a Darkhaven Outlaw.
Davairus gives you 29 gold coins for your sacrifice.

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------] whe necromancer

The Demon Necromancer The Sepulcher of Legion

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------] e

The icy water of the Dragon Sea is all that lies in that direction.

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------] l

The end of the dock
You sigh in relief as you finally see the ending to this dock. Falling into
the water wasn't your idea of fun. The grey fog hangs over the water's edge
along with a misty wind blowing into your face. To the east you can see the
beginnings of a city.

[Exits: north south]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
The sliced-off hand of a Darkhaven Outlaw is lying here.

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------]
Dogran just spotted you from Crypt Entrance!

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------] whge 2.

I don't think much is to be achieved by that.

<733/781hp 688/792m 566/619mv no opponent no opponent active city (outside)> 1pm (day) [----------]
You feel your equilibrium shift.

<748/781hp 693/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] whe 2.necromancer

You break your objective tracking.
a dark guildmaster Within the Crypt

<748/781hp 693/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] chii

Something disturbs your meditation.

<748/781hp 683/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] chii
e

The hand of a Darkhaven Outlaw twitches violently.

<748/781hp 683/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
You focus inward and regulate your body's circulation.

<748/781hp 663/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] n
n
af

The icy water of the Dragon Sea is all that lies in that direction.

<748/781hp 663/792m 619/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 617/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
The end of the dock

[Exits: north south]

<748/781hp 663/792m 615/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
You are affected by the following:
Skill: chii : modifies armor class by 25 for 24 hours
Spell: sanctuary : lasts for 0 hours
Spell: art of tarantula: modifies strength by 5 for 10 hours
Skill: forgotten arts : lasts for 22 hours
Skill: endure : modifies save vs spell by 10 for 9 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: armor : modifies armor class by 20 for 1 hours
Spell: detect invis : lasts for 1 hours
Skill: detect hidden : lasts for 1 hours

<748/781hp 663/792m 615/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s
e

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 613/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
Misty Lane

[Exits: east west]

<748/781hp 663/792m 611/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] e

Misty Lane

[Exits: north east west]

<748/781hp 663/792m 609/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] whe

You break your objective tracking.
Players near you in Darkhaven:
<PK> Kremina Misty Lane
<PK> Beyatik An opening in the fog
<PK> Dogran An opening in the fog

<748/781hp 663/792m 609/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] e

Misty Lane

[Exits: east south west]

<748/781hp 663/792m 607/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] e

An opening in the fog

[Exits: north east south west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<748/781hp 663/792m 605/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] w

Misty Lane

[Exits: east south west]

<748/781hp 663/792m 603/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] w
w

Misty Lane

[Exits: north east west]

<748/781hp 663/792m 601/619mv no opponent no opponent active road (outside)> 2pm (day) [----------]
Misty Lane

[Exits: east west]

<748/781hp 663/792m 599/619mv no opponent no opponent active road (outside)> 2pm (day) [----------] w

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 597/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] n
n

The end of the dock

[Exits: north south]

<748/781hp 663/792m 595/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
The end of the dock

[Exits: north south west]

<748/781hp 663/792m 593/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] n

The end of the dock

[Exits: north south]
The pirate Hawker is looking for the stolen loot.

<748/781hp 663/792m 591/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] n

The end of the dock

[Exits: south west]

<748/781hp 663/792m 589/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] w

Edge of the dock

[Exits: east south west]

<748/781hp 663/792m 587/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] w
w

Edge of the dock

[Exits: east west]

<748/781hp 663/792m 585/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
A Boating Dock

[Exits: east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<748/781hp 663/792m 583/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] whe

Players near you in Darkhaven:
<PK> Kremina A Boating Dock
<PK> Beyatik Misty Lane
<PK> Dogran Misty Lane

<748/781hp 663/792m 583/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] af

You are affected by the following:
Skill: chii : modifies armor class by 25 for 24 hours
Spell: sanctuary : lasts for 0 hours
Spell: art of tarantula: modifies strength by 5 for 10 hours
Skill: forgotten arts : lasts for 22 hours
Skill: endure : modifies save vs spell by 10 for 9 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: armor : modifies armor class by 20 for 1 hours
Spell: detect invis : lasts for 1 hours
Skill: detect hidden : lasts for 1 hours

<748/781hp 663/792m 583/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s

Along the harbor

[Exits: north south]
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 581/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s
s

A Boating Dock

[Exits: north east south]
An old boat looking barely seaworthy is here.

<748/781hp 663/792m 579/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s
s

Along the harbor

[Exits: north south]

<748/781hp 663/792m 577/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
A Boating Dock

[Exits: north east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<748/781hp 663/792m 575/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s
s

Along the harbor

[Exits: north south]

<748/781hp 663/792m 573/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
A Boating Dock

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<748/781hp 663/792m 571/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s

Along the harbor

[Exits: north south]

<748/781hp 663/792m 569/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s

A Boating Dock

[Exits: north east]
An old boat looking barely seaworthy is here.
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 567/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] s
e

The icy water of the Dragon Sea is all that lies in that direction.

<748/781hp 663/792m 567/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<748/781hp 663/792m 567/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] e

Edge of the dock

[Exits: east west]

<748/781hp 663/792m 565/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] e
e

Edge of the dock

[Exits: east west]
A malevolent looking mariner beams a vicious smile at you.

<748/781hp 663/792m 563/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
The end of the dock

[Exits: north west]

<748/781hp 663/792m 561/619mv no opponent no opponent active city (outside)> 2pm (day) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<748/781hp 663/792m 561/619mv no opponent no opponent active city (outside)> 2pm (day) [----------] n
n
n

The end of the dock

[Exits: north south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
The white aura around your body fades.

<760/781hp 670/792m 614/619mv no opponent no opponent active city (outside)> 3pm (day) [----------] n

The end of the dock

[Exits: north south west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<760/781hp 670/792m 612/619mv no opponent no opponent active city (outside)> 3pm (day) [----------] n

The end of the dock

[Exits: north south]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
The sliced-off hand of a Darkhaven Outlaw is lying here.

<760/781hp 670/792m 610/619mv no opponent no opponent active city (outside)> 3pm (day) [----------] quaff purp

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.

<760/781hp 670/792m 608/619mv no opponent no opponent active city (outside)> 3pm (day) [----------]
The end of the dock

[Exits: north south]

<760/781hp 670/792m 606/619mv no opponent no opponent active city (outside)> 3pm (day) [----------] whe

You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<760/781hp 670/792m 606/619mv no opponent no opponent active city (outside)> 3pm (day) [----------] s
dirt $$

Players near you in Darkhaven:
<PK> Kremina The end of the dock
<PK> Beyatik Gateway to Darkhaven
<PK> Dogran Gateway to Darkhaven

<760/781hp 670/792m 606/619mv no opponent no opponent active city (outside)> 3pm (day) [----------]
Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.

<760/781hp 670/792m 604/619mv no opponent no opponent active city (outside)> 3pm (day) [----------]
You yell 'Help! I am being attacked by Dogran!'
You deflect Dogran's flame aside in an ungraceful parry.
Dogran's flame maims you!
Dogran is in excellent condition.

<724/781hp 670/792m 604/619mv shaft defensive evasive city (outside)> 3pm (day) [----------]
Beyatik yells 'Help! Kremina tried to kick dirt into my eyes!'
Your kicked dirt misses Beyatik.
Dogran is in excellent condition.

<724/781hp 670/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ] blind

Your shadow slice maims Dogran!
Your stab devastates Dogran!
Dogran parries your slice.
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
You dodge a zombie of a miscreantic battle troll's claw.
You parry a zombie of a miscreantic battle troll's claw with a hasty swing from your off-hand weapon.
You dual parry a flesh golem's slash.
You dodge a flesh golem's slash.
You nimbly dodge a stone golem's pierce with a practiced maneuver.
You deflect a stone golem's pierce aside in an ungraceful parry.
A quick swipe of your off-hand weapon parries a skeletal warrior's slash aside easily.
A skeletal warrior's slash injures you.
You parry a skeletal warrior's slash with a hasty swing from your off-hand weapon.
A skeletal warrior's slash injures you.
You nimbly dodge Beyatik's slash with a practiced maneuver.
Dogran's flame MUTILATES you!
Dogran's flame maims you!
Dogran has a few scratches.

<620/781hp 665/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ] fle

Beyatik utters the words, 'noselacri'.
Dogran has a few scratches.

<620/781hp 665/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ]
Dogran's shield wobbles and barely deflects your slice.
Dogran awkwardly parries your slice with a loud clang.
Your acidic venom hits Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
A zombie of a miscreantic battle troll's claw mauls you.
You dance around a zombie of a miscreantic battle troll's claw and easily dodge it.
You manage to dodge a flesh golem's slash with a lot of effort.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
A stone golem's pierce decimates you!
You dodge a stone golem's pierce.
You manage to dodge a skeletal warrior's slash with a lot of effort.
A quick swipe of your off-hand weapon parries a skeletal warrior's slash aside easily.
You dance around a skeletal warrior's slash and easily dodge it.
You manage to dodge a skeletal warrior's slash with a lot of effort.
Beyatik's slash misses you.
You manage to dodge Beyatik's slash with a lot of effort.
Dogran's flame MUTILATES you!
Dogran's flame MUTILATES you!
Dogran has some small wounds and bruises.

<496/781hp 665/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ]
You fill the room with a cloud of dust.
Your blindness dust scratches a zombie of a miscreantic battle troll.
A zombie of a miscreantic battle troll is blinded by the dust in his eyes!
Your blindness dust scratches a flesh golem.
A flesh golem is blinded by the dust in its eyes!
Your blindness dust scratches a stone golem.
A stone golem is blinded by the dust in its eyes!
Your blindness dust scratches a skeletal warrior.
A skeletal warrior is blinded by the dust in its eyes!
Your blindness dust scratches a skeletal warrior.
You fail to blind a skeletal warrior.
Your blindness dust scratches Beyatik.
Beyatik is blinded by the dust in his eyes!
Your blindness dust scratches Dogran.
You fail to blind Dogran.
You dance around a scruffy mariner's slash and easily dodge it.
Your blindness dust scratches a scruffy mariner.
A scruffy mariner is blinded by the dust in his eyes!
You dodge a scruffy mariner's slash.
Your blindness dust scratches a scruffy mariner.
A scruffy mariner is blinded by the dust in his eyes!
A zombie of a miscreantic battle troll's trip misses you.
Dogran has some small wounds and bruises.

<496/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ]
Dogran narrows his eyes.
You resist Dogran's deterioration.
Dogran has some small wounds and bruises.

<496/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [-------- ]
You dodge a scruffy mariner's slash.
You nimbly dodge a scruffy mariner's slash with a practiced maneuver.
You dance around a scruffy mariner's slash and easily dodge it.
Dogran's shield wobbles and barely deflects your slice.
Dogran deflects your slice aside in an ungraceful parry.
You dodge a zombie of a miscreantic battle troll's claw.
You dance around a zombie of a miscreantic battle troll's claw and easily dodge it.
You awkwardly parry a flesh golem's slash with a loud clang.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
A stone golem's pierce decimates you!
You dodge a stone golem's pierce.
You thrust a skeletal warrior's slash aside in a skillful parry.
You dance around a skeletal warrior's slash and easily dodge it.
You thrust a skeletal warrior's slash aside in a skillful parry.
You nimbly dodge a skeletal warrior's slash with a practiced maneuver.
You awkwardly parry Beyatik's slash with a loud clang.
You parry Beyatik's slash with an easy flourish.
You dodge Dogran's flame.
Dogran has some small wounds and bruises.

<468/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [----------]
Beyatik utters the words, 'noselacri'.
Dogran has some small wounds and bruises.

<468/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [----------]
Dogran narrows his eyes.
You resist Dogran's deterioration.
Dogran has some small wounds and bruises.

<468/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [----------]
You dodge a scruffy mariner's slash.
You stumble and barely manage to dodge a scruffy mariner's slash.
Your slice devastates Dogran!
Your stab mauls Dogran.
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
You dance around a zombie of a miscreantic battle troll's claw and easily dodge it.
You nimbly dodge a zombie of a miscreantic battle troll's claw with a practiced maneuver.
You parry a flesh golem's slash.
You dual parry a flesh golem's slash.
You manage to dodge a stone golem's pierce with a lot of effort.
You parry a stone golem's pierce with a hasty swing from your off-hand weapon.
You dodge a skeletal warrior's slash.
You dodge a skeletal warrior's slash.
You parry a skeletal warrior's slash with an easy flourish.
You dance around a skeletal warrior's slash and easily dodge it.
You dance around Beyatik's slash and easily dodge it.
Dogran's flame MUTILATES you!
Dogran has some small wounds and bruises.

<429/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [----------]
Beyatik utters the words, 'sraojz'.
You feel momentarily ill, but it passes.
Dogran has some small wounds and bruises.

<429/781hp 650/792m 604/619mv shaft defensive aggressive city (outside)> 3pm (day) [----------]
You flee from combat!
Within the docks

[Exits: east west]

<429/781hp 650/792m 602/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------] nin gho
w

You now channel ki to meld entirely with the shadows.

<429/781hp 650/792m 602/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------]
Within the docks

[Exits: east west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<429/781hp 650/792m 600/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------] e
e

Within the docks

[Exits: east west]

<429/781hp 650/792m 598/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------] dirt $$

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.

<429/781hp 650/792m 596/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------]
Beyatik yells 'Help! someone kicked dirt into my eyes!'
Your kicked dirt scratches Beyatik.
He has already been blinded.
You yell 'Help! I am being attacked by Dogran!'
You step in close to avoid the attack.
You step in close to avoid the attack.
Your slice decimates Beyatik!
Your stab devastates Beyatik!
Your slice decimates Beyatik!
Your acidic venom grazes Beyatik.
Your venom burns into Beyatik's skin!
Your poison injures Beyatik.
Beyatik looks very ill.
You nimbly dodge Beyatik's slash with a practiced maneuver.
You step in close to avoid the attack.
You step in close to avoid the attack.
Beyatik has some small wounds and bruises.

<429/781hp 283/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ]
Beyatik says 'Blinded.'
Beyatik has some small wounds and bruises.

<429/781hp 283/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ] murder $$

Beyatik utters the words, 'aque bragh'.
Beyatik's acid blast decimates you!
Beyatik has some small wounds and bruises.

<401/781hp 283/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ]
Your slice decimates Beyatik!
Your acidic venom grazes Beyatik.
Your venom burns into Beyatik's skin!
Beyatik turns slightly green, but it passes.
You step in close to avoid the attack.
You parry Beyatik's slash with an easy flourish.
You step in close to avoid the attack.
You dodge Dogran's flame.
Beyatik has some small wounds and bruises.

<401/781hp 166/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ]
Dogran narrows his eyes.
You defenses lower from deterioration.
Beyatik has some small wounds and bruises.

<401/781hp 166/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ] fle

Beyatik utters the words, 'aque bragh'.
Beyatik's acid blast DISMEMBERS you!
Beyatik has some small wounds and bruises.

<340/781hp 166/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [-------- ]
Your slice decimates Beyatik!
Your stab devastates Beyatik!
Beyatik parries your stab.
Your acidic venom hits Beyatik.
Your venom burns into Beyatik's skin!
Beyatik turns slightly green, but it passes.
You dodge Beyatik's slash.
You step in close to avoid the attack.
Dogran's flame devastates you!
Beyatik has quite a few wounds.

<309/781hp 94/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [----------]
You do the best you can!
Beyatik has quite a few wounds.

<309/781hp 94/792m 596/619mv shaft two_handed aggressive city (outside)> 3pm (day) [----------]
You flee from combat!
Misty Lane

[Exits: east west]

<309/781hp 94/792m 594/619mv no opponent no opponent aggressive road (outside)> 3pm (day) [----------] w

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.

<309/781hp 94/792m 592/619mv no opponent no opponent aggressive city (outside)> 3pm (day) [----------] w

Within the docks

[Exits: east west]
You feel less armored.
You no longer see invisible objects.
You feel less aware of your surroundings.

<320/781hp 104/792m 619/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------] e

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.

<320/781hp 104/792m 617/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------]
Dogran scans all around.

<320/781hp 104/792m 617/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------]
You yell 'Help! I am being attacked by Dogran!'
You step in close to avoid the attack.
Dogran has a few scratches.

<320/781hp 20/792m 617/619mv shaft defensive aggressive city (outside)> 4pm (day) [----------] w

No way! You are still fighting!
Dogran has a few scratches.

<320/781hp 20/792m 617/619mv shaft defensive aggressive city (outside)> 4pm (day) [----------]
Beyatik utters the words, 'aque bragh'.
Beyatik's acid blast DISMEMBERS you!
Dogran has a few scratches.

<263/781hp 20/792m 617/619mv shaft defensive aggressive city (outside)> 4pm (day) [----------] fle

You flee from combat!
The end of the dock

[Exits: north south]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
The sliced-off hand of a Darkhaven Outlaw is lying here.

<263/781hp 20/792m 615/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------] w
w

A scruffy mariner walks in.
A scruffy mariner walks in.

<263/781hp 20/792m 615/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<263/781hp 20/792m 615/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------] w

The icy water of the Dragon Sea is all that lies in that direction.

<263/781hp 20/792m 615/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<263/781hp 20/792m 615/619mv no opponent no opponent aggressive city (outside)> 4pm (day) [----------] hold per
quaff per

You stop wielding a peacemaker dirk.
You hold a perfect potion of recall in your hand.
You are now counterbalanced.


======= Running Cut =============================================


You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<781/781hp 668/792m 619/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] whois o

[ Illit ] <PK> Onirac the Grand Spectre of Beguilement (M)

Onirac the Grand Spectre of Beguilement is 21 years old.
He is a citizen of Timaran.


<781/781hp 668/792m 619/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] t onirac Good day Onirac

You step out of the shadows.
You tell Onirac 'Good day Onirac.'

<781/781hp 668/792m 619/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 668/792m 619/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] af

You are affected by the following:
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 17 hours
Skill: endure : modifies save vs spell by 10 for 2 hours
Spell: invisibility : lasts for 37 hours
Skill: detect hidden : lasts for 34 hours
Spell: detect invis : lasts for 34 hours
Skill: chii : modifies armor class by 25 for 4 hours
Skill: forgotten arts : lasts for 2 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 668/792m 619/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] w

The Eastern Monument

[Exits: east south west]

<781/781hp 668/792m 617/619mv no opponent no opponent calm city (outside)> 10am (day) [----------] w

The East Common Road

[Exits: north east south west]

<781/781hp 668/792m 615/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] w

The East Common Road

[Exits: north east south west]

<781/781hp 668/792m 613/619mv no opponent no opponent calm road (outside)> 10am (day) [----------] w

Onirac tells you 'Hello.'

<781/781hp 668/792m 613/619mv no opponent no opponent calm road (outside)> 10am (day) [----------]
East of Market Square

[Exits: north east south]
A halfling citizen of Seringale strolls about.

<781/781hp 668/792m 611/619mv no opponent no opponent calm city (outside)> 10am (day) [----------]
Garp the citizen of Seringale says 'Dem Garps din do nuffin!'

<781/781hp 675/792m 619/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
Garp the citizen of Seringale walks south.

<781/781hp 675/792m 619/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] repl Beyatik and Dogran have teamed together to take my cabal item

You tell Onirac 'Beyatik and Dogran have teamed together to take my cabal item.'

<781/781hp 675/792m 619/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] repl it seems this pair is always about together

You tell Onirac 'It seems this pair is always about together.'

<781/781hp 675/792m 619/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
The town clock tolls twelve times as noon approaches.

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] repl would you be willing to tip the scales evenly and join me?

You tell Onirac 'Would you be willing to tip the scales evenly and join me?'

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] af

You are affected by the following:
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 15 hours
Skill: endure : modifies save vs spell by 10 for 0 hours
Spell: invisibility : lasts for 35 hours
Skill: detect hidden : lasts for 32 hours
Spell: detect invis : lasts for 32 hours
Skill: chii : modifies armor class by 25 for 2 hours
Skill: forgotten arts : lasts for 0 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------]
Onirac tells you 'I am not prepared for combat.'

<781/781hp 681/792m 619/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------]
The sky is getting cloudy.
You feel more susceptible to magic again.
The potential stored deep within your soul reawakens.

<781/781hp 685/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] repl I see

You tell Onirac 'I see.'

<781/781hp 685/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] end

Something disturbs your concentration and you fail to endure.

<781/781hp 670/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] whe

Onirac just spotted you from Inside the South Gate!

<781/781hp 670/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] end
whe

Players near you in Seringale:
<PK> Onirac Inside the South Gate
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 670/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
You meditate briefly then resume your position.

<781/781hp 640/792m 619/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
Players near you in Seringale:
<PK> Onirac The South Road
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] repl Would you be willing to cast a few spells upon me?

You tell Onirac 'Would you be willing to cast a few spells upon me?'

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] af

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 11 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 13 hours
Spell: invisibility : lasts for 33 hours
Skill: detect hidden : lasts for 30 hours
Spell: detect invis : lasts for 30 hours
Skill: chii : modifies armor class by 25 for 0 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] who

[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Abomination of Life
[ Drow ] Loknar the Infamous
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina East of Market Square
Grimple A Small Burnt Field

<781/781hp 647/792m 619/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] e

The East Common Road

[Exits: north east south west]

<781/781hp 647/792m 617/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] e
e
e

The East Common Road

[Exits: north east south west]

<781/781hp 647/792m 615/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------]
The Eastern Monument

[Exits: east south west]

<781/781hp 647/792m 613/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] whe

Onirac tells you 'Sure.'
The East Common Road

[Exits: east west]

<781/781hp 647/792m 611/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------]
Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 647/792m 611/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] af

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 11 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 13 hours
Spell: invisibility : lasts for 33 hours
Skill: detect hidden : lasts for 30 hours
Spell: detect invis : lasts for 30 hours
Skill: chii : modifies armor class by 25 for 0 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
You feel your equilibrium shift.

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] invite onirac

You invite Onirac to join your group.

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------]
Onirac now follows you.
Onirac joins the group.

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] repl you have my thanks

You tell Onirac 'You have my thanks.'

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 655/792m 619/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e
e

The East Common Road

[Exits: north east south west]

<781/781hp 655/792m 617/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------]
The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.

<781/781hp 655/792m 615/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 655/792m 615/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<781/781hp 655/792m 613/619mv no opponent no opponent calm city (outside)> 3pm (day) [----------] e
e

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<781/781hp 655/792m 611/619mv no opponent no opponent calm city (outside)> 3pm (day) [----------] whe

City Entrance

[Exits: east west]

<781/781hp 655/792m 609/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------]
Players near you in Eastern Road:
<PK> Kremina City Entrance

<781/781hp 655/792m 609/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 607/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 655/792m 607/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 605/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 603/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] ;Would you meet me in Timaran then?
e

You tell your group 'Would you meet me in Timaran then?'

<781/781hp 655/792m 603/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 601/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------]
The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.

<781/781hp 655/792m 599/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 597/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 655/792m 597/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 655/792m 597/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------]
Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 655/792m 597/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 655/792m 595/619mv no opponent no opponent calm road (outside)> 3pm (day) [----------] e

The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

<781/781hp 662/792m 619/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] s

On the Eastern Road

[Exits: north east]

<781/781hp 662/792m 617/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

On the Eastern Road

[Exits: east west]

<781/781hp 662/792m 615/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.

<781/781hp 662/792m 613/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------]
On the Eastern Road

[Exits: north west]

<781/781hp 662/792m 611/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n

Along the Eastern Road

[Exits: east south]

<781/781hp 662/792m 609/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 607/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<781/781hp 662/792m 605/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------]
Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 603/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 601/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 599/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 597/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

Along the Eastern Road

[Exits: east west]

<781/781hp 662/792m 595/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

On the Outskirts of Timaran

[Exits: east west]

<781/781hp 662/792m 593/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<781/781hp 662/792m 591/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e

Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

<781/781hp 662/792m 589/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e

Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.

<781/781hp 662/792m 587/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
Western Main Street

[Exits: north east south west]

<781/781hp 662/792m 585/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
Western Main Street

[Exits: east south west]

<781/781hp 662/792m 583/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Western Main Street

[Exits: north east west]
Selena the Mayor of Timaran is here, smiling happily to all.

<781/781hp 662/792m 581/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
Players near you in Timaran:
<PK> Kremina Western Main Street

<781/781hp 662/792m 581/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e

Western Main Street

[Exits: east west]

<781/781hp 662/792m 579/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e

City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] dr

You drink water from a marble fountain.
Your thirst is quenched.

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:17m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 781/781 |
| Sex: Female Alignment: Evil Mana: 662/792 |
| Class: Shadow Ethos: Lawful Move: 577/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 232/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6054 Wimpy: 1 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 245 Saving Throws |
| Off-H: 28 Vs Bash: 241 Afflictive: 68 |
| Damroll: 28 Vs Slash: 240 Maledictive: 93 |
| Off-H: 29 Vs Magic: 206 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 9 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 11 hours
Spell: invisibility : lasts for 31 hours
Skill: detect hidden : lasts for 28 hours
Spell: detect invis : lasts for 28 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
A Timaran day watch guard walks west.
A Timaran day watch guard walks north.

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
A Timaran day watch guard walks in.

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Players near you in Timaran:
<PK> Kremina City Centre of Timaran

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:17m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 781/781 |
| Sex: Female Alignment: Evil Mana: 662/792 |
| Class: Shadow Ethos: Lawful Move: 577/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 232/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6054 Wimpy: 1 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 245 Saving Throws |
| Off-H: 28 Vs Bash: 241 Afflictive: 68 |
| Damroll: 28 Vs Slash: 240 Maledictive: 93 |
| Off-H: 29 Vs Magic: 206 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 9 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 11 hours
Spell: invisibility : lasts for 31 hours
Skill: detect hidden : lasts for 28 hours
Spell: detect invis : lasts for 28 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Players near you in Timaran:
<PK> Kremina City Centre of Timaran

<781/781hp 662/792m 577/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] chii

You focus inward and regulate your body's circulation.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] whe

A Timaran day watch guard walks south.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] whe

Players near you in Timaran:
<PK> Onirac Western Main Street
<PK> Kremina City Centre of Timaran

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Players near you in Timaran:
<PK> Onirac Western Main Street
<PK> Kremina City Centre of Timaran

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac walks in.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac drinks water from a marble fountain.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] curt

You curtsy to your audience.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac gallantly tips his hat.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac says 'What did you need.'

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] ;Haste and enlarge please

You tell your group 'Haste and enlarge please.'

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] af

You are affected by the following:
Skill: chii : modifies armor class by 25 for 24 hours
Skill: endure : modifies save vs spell by 10 for 8 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 10 hours
Spell: invisibility : lasts for 30 hours
Skill: detect hidden : lasts for 27 hours
Spell: detect invis : lasts for 27 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] ;armor as well

You tell your group 'Armor as well.'

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac utters the words, 'unsorabraoz'.
Everything around you seems to shrink.

<781/781hp 649/792m 619/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
Onirac utters the words, 'abrazak'.

<781/781hp 656/792m 619/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------]
Onirac utters the words, 'abrazak'.
You feel someone protecting you.

<781/781hp 656/792m 619/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------]
Onirac utters the words, 'paghz'.
You feel yourself moving more quickly.

<781/781hp 656/792m 619/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] thank onirac

Onirac stops following you.
You thank Onirac heartily.

<781/781hp 656/792m 619/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] whe

Players near you in Timaran:
<PK> Onirac City Centre of Timaran
<PK> Kremina City Centre of Timaran

<781/781hp 656/792m 619/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s

Meadow Lane

[Exits: north east south west]
A citizen of Timaran goes about his business here.

<781/781hp 656/792m 618/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s
s

Meadow Lane

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<781/781hp 656/792m 617/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s
s

Meadow Lane

[Exits: north east south west]

<781/781hp 656/792m 616/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------]
Meadow Lane

[Exits: north south]

<781/781hp 656/792m 615/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s

Meadow Lane

[Exits: north south west]

<781/781hp 656/792m 614/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------]
Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.

<781/781hp 656/792m 613/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s

South Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<781/781hp 656/792m 612/619mv no opponent no opponent calm city (outside)> 6pm (day) [----------] s

A Wooden Bridge South of Timaran

[Exits: north south down]

<781/781hp 656/792m 611/619mv no opponent no opponent calm inside (indoors)> 6pm (day) [----------] d

Under an Old Bridge

[Exits: east west up]

<781/781hp 656/792m 610/619mv no opponent no opponent calm rapids (outside)> 6pm (day) [----------] whe
e

Players near you in Dragon Sea:
<PK> Kremina Under an Old Bridge

<781/781hp 656/792m 610/619mv no opponent no opponent calm rapids (outside)> 6pm (day) [----------] e

The Mouth of the River

[Exits: east west]

<781/781hp 656/792m 609/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e
e

Calm Clear Water

[Exits: south west]

<781/781hp 656/792m 608/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e
s

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 608/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 608/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 608/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e

Calm Clear Water

[Exits: north east south]
A Hammerhead shark prowls within the water.

<781/781hp 656/792m 607/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e
e

Calm Clear Water

[Exits: south west]

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] whe

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] s

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------]
Players near you in Dragon Sea:
<PK> Kremina Calm Clear Water

<781/781hp 656/792m 606/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] e
e

Calm Clear Water

[Exits: north south]

<781/781hp 656/792m 605/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 605/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 656/792m 605/619mv no opponent no opponent calm ocean (outside)> 6pm (day) [----------] s
e

Treading Clear Water

[Exits: north east south west]
A Swordfish moves slowly well beneath the depths of the water.

<781/781hp 656/792m 604/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------] e
e

Treading Clear Water

[Exits: east west]

<781/781hp 656/792m 602/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------] e
e

Treading Clear Water

[Exits: east west]

<781/781hp 656/792m 600/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------]
Treading Clear Water

[Exits: north east west]

<781/781hp 656/792m 598/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------]
Treading Clear Water

[Exits: east west]
The waters turn violent, and throw you around.

<781/781hp 656/792m 596/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------]
Treading Clear Water

[Exits: east west up]

<781/781hp 656/792m 594/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------] whe

Players near you in Dragon Sea:
<PK> Kremina Treading Clear Water

<781/781hp 656/792m 594/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------] c 'art of tara

You submerge into your soul and unleash the secrets held deep within.
You feel your strength and balance surge to superhuman proportions.

<781/781hp 556/792m 594/619mv no opponent no opponent calm lagoon (outside)> 6pm (day) [----------] e
e
nin tac

The sun slowly disappears in the west.

<781/781hp 558/792m 619/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] e

Treading Blue Water

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.

<781/781hp 558/792m 617/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] e

Treading Blue Water

[Exits: east west]

<781/781hp 558/792m 615/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------]
You now channel your ki into your attacks.

<781/781hp 558/792m 615/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] e

Treading Blue Water

[Exits: south west]
A bunch of blue flowers waver on their stalks in the water.

<781/781hp 558/792m 613/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 558/792m 613/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 558/792m 613/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] s

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 558/792m 613/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------] e
e

Treading Blue Water

[Exits: north east south]
A long eel swims near the surface of the water.

<781/781hp 558/792m 611/619mv no opponent no opponent calm lagoon (outside)> 7pm (dusk) [----------]
A Blue-Water Current

[Exits: east south west]
A Hammerhead shark prowls within the water.

<781/781hp 558/792m 610/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] e
e

A Blue-Water Current

[Exits: north west]

<781/781hp 558/792m 609/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 558/792m 609/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] whe

Out of nowhere, a swirling, rushing current propels you backwards.

<781/781hp 558/792m 609/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] n

Players near you in Dragon Sea:
<PK> Kremina A Blue-Water Current

<781/781hp 558/792m 609/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------]
A Blue-Water Current

[Exits: south west]
A Swordfish moves slowly well beneath the depths of the water.

<781/781hp 558/792m 608/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] w

A Blue-Water Current

[Exits: north east]

<781/781hp 558/792m 607/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] n
n

A Blue-Water Current

[Exits: north east south west]
A Hammerhead shark prowls within the water.

<781/781hp 558/792m 606/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] whe

A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.

<781/781hp 558/792m 605/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------]
Players near you in Dragon Sea:
<PK> Kremina A Blue-Water Current

<781/781hp 558/792m 605/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] e

Calm Blue Water

[Exits: east west]

<781/781hp 558/792m 604/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------] e
e

Calm Blue Water

[Exits: east west]

<781/781hp 558/792m 603/619mv no opponent no opponent calm ocean (outside)> 7pm (dusk) [----------]
A Boating Dock

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<781/781hp 558/792m 602/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Players near you in Darkhaven:
<PK> Kremina A Boating Dock
<PK> Beyatik An opening in the fog
<PK> Dogran An opening in the fog

<781/781hp 558/792m 602/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

Within the dock

[Exits: east west]
A malevolent looking mariner beams a vicious smile at you.

<781/781hp 558/792m 601/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] sca

You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<781/781hp 558/792m 601/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

Within the dock

[Exits: east west]

<781/781hp 558/792m 600/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] quaff purp
e

You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<781/781hp 558/792m 600/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

The end of the dock

[Exits: north south west]

<781/781hp 558/792m 599/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
The icy water of the Dragon Sea is all that lies in that direction.
Dogran just spotted you from An opening in the fog!

<781/781hp 558/792m 599/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

The icy water of the Dragon Sea is all that lies in that direction.

<781/781hp 558/792m 599/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] n
n

The end of the dock

[Exits: north south]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.

<781/781hp 558/792m 598/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e
e

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

<781/781hp 558/792m 597/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Misty Lane

[Exits: east west]

<781/781hp 558/792m 596/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------]
Misty Lane

[Exits: north east west]

<781/781hp 558/792m 595/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------] sca

Players near you in Darkhaven:
<PK> Kremina Misty Lane
<PK> Beyatik An opening in the fog
<PK> Dogran An opening in the fog

<781/781hp 558/792m 595/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------]
You scan all around.
You scan north.
*** Range 1 (north) ***
A shipworker is here, running about.
*** Range 2 (north) ***
A Darkhaven guard stalks the area.
A shipworker is here, running about.
A shipworker is here, running about.
A shipworker is here, running about.
(White Aura) The Ship Master is here, yelling at the workers.
You scan east.
*** Range 2 (east) ***
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
Beyatik is here.
Dogran is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
*** Range 4 (east) ***
A haggard looking pirate is in search of booty.
*** Range 5 (east) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
You scan west.
*** Range 5 (west) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<781/781hp 558/792m 595/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------] e

Misty Lane

[Exits: east south west]

<781/781hp 558/792m 594/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------] e

An opening in the fog

[Exits: north east south west]
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<781/781hp 558/792m 593/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e
murder $$

Misty Lane

[Exits: north east west]

<781/781hp 558/792m 592/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------]
They aren't here.

<781/781hp 558/792m 592/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------] w

An opening in the fog

[Exits: north east south west]
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<781/781hp 558/792m 591/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] murder $$

Beyatik yells 'Help! I am being attacked by Kremina!'
You fade into existence.
You notice Beyatik's glance.
Your slice devastates Beyatik!
Your slice decimates Beyatik!
Beyatik thrusts your stab aside in a skillful parry.
Your shadow slice misses Beyatik.
Your shadow slice MUTILATES Beyatik!
Beyatik has some small wounds and bruises.

<781/781hp 548/792m 591/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------] flee

Beyatik utters the words, 'eugszr waouq'.
You feel a brief tingling sensation.
Your slice decimates Beyatik!
Your slice decimates Beyatik!
Beyatik parries your stab.
Your slice devastates Beyatik!
Your slice mauls Beyatik.
Your acidic venom hits Beyatik.
Your venom burns into Beyatik's skin!
Your poison wounds Beyatik.
Beyatik looks very ill.
You awkwardly parry a zombie of a miscreantic battle troll's claw with a loud clang.
A quick swipe of your off-hand weapon parries a zombie of a miscreantic battle troll's claw aside easily.
You parry a flesh golem's slash.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
A quick swipe of your off-hand weapon parries a stone golem's pierce aside easily.
You dance around a stone golem's pierce and easily dodge it.
You dodge a skeletal warrior's slash.
You stumble and barely manage to dodge a skeletal warrior's slash.
You dance around a skeletal warrior's slash and easily dodge it.
A quick swipe of your off-hand weapon parries a skeletal warrior's slash aside easily.
You nimbly dodge Beyatik's slash with a practiced maneuver.
Beyatik has quite a few wounds.

<781/781hp 548/792m 591/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------]
You flee from combat!
Flourantine Way

[Exits: north south]
A sneaky thief is here, stealing your gold purse.

<781/781hp 548/792m 590/619mv no opponent no opponent aggressive city (outside)> 7pm (dusk) [----------] e

A thick, dark fog blocks your view and path in that direction.

<781/781hp 548/792m 590/619mv no opponent no opponent aggressive city (outside)> 7pm (dusk) [----------] s

An opening in the fog

[Exits: north east south west]
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Beyatik is here.
Dogran is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<781/781hp 548/792m 589/619mv no opponent no opponent aggressive city (outside)> 7pm (dusk) [----------] murder $$

Beyatik yells 'Help! I am being attacked by Kremina!'
Your shadow slice MUTILATES Beyatik!
Your slice devastates Beyatik!
Your stab misses Beyatik.
Your slice devastates Beyatik!
Beyatik thrusts your stab aside in a skillful parry.
Your acidic venom hits Beyatik.
Your venom burns into Beyatik's skin!
Beyatik turns slightly green, but it passes.
Beyatik has quite a few wounds.

<781/781hp 544/792m 589/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------] flee

Your weapon advantage overcomes Beyatik's parry attempt.
Your slice decimates Beyatik!
Your slice devastates Beyatik!
Your slice devastates Beyatik!
Beyatik parries your stab.
You dual parry a zombie of a miscreantic battle troll's claw.
You parry a zombie of a miscreantic battle troll's claw with a hasty swing from your off-hand weapon.
You parry a flesh golem's slash.
A flesh golem's slash wounds you.
You dodge a stone golem's pierce.
You dodge a stone golem's pierce.
You parry a skeletal warrior's slash with an easy flourish.
A quick swipe of your off-hand weapon parries a skeletal warrior's slash aside easily.
You nimbly dodge a skeletal warrior's slash with a practiced maneuver.
You nimbly dodge a skeletal warrior's slash with a practiced maneuver.
You dance around Beyatik's slash and easily dodge it.
You nimbly dodge Beyatik's slash with a practiced maneuver.
Beyatik has some big nasty wounds and scratches.

<763/781hp 544/792m 589/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------]
Beyatik utters the words, 'aque bragh'.
Beyatik's acid blast injures you.
Beyatik has some big nasty wounds and scratches.

<748/781hp 544/792m 589/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------]
A zombie of a miscreantic battle troll sends you sprawling with a powerful bash!
A zombie of a miscreantic battle troll's bash mauls you.
Beyatik has some big nasty wounds and scratches.

<725/781hp 544/792m 589/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------]
Your slice maims Beyatik!
Your shadow slice decimates Beyatik!
Beyatik parries your stab.
Your shadow slice maims Beyatik!
Your stab devastates Beyatik!
Your slice devastates Beyatik!
Your acidic venom hits Beyatik.
Your venom burns into Beyatik's skin!
Beyatik turns slightly green, but it passes.
You stumble and barely manage to dodge a zombie of a miscreantic battle troll's claw.
A zombie of a miscreantic battle troll's claw mauls you.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
You nimbly dodge a flesh golem's slash with a practiced maneuver.
A stone golem's pierce devastates you!
You parry a stone golem's pierce.
You dodge a skeletal warrior's slash.
You nimbly dodge a skeletal warrior's slash with a practiced maneuver.
You parry a skeletal warrior's slash with an easy flourish.
You parry a skeletal warrior's slash with a hasty swing from your off-hand weapon.
Beyatik's slash wounds you.
You parry Beyatik's slash.
Beyatik looks pretty hurt.

<656/781hp 536/792m 589/619mv shaft two_handed aggressive city (outside)> 7pm (dusk) [----------]
The night has begun.
Representing your cabal has earned you some currency.
You receive 35 sovereigns of [JUSTICE].
Your poison wounds Beyatik.
The dark shroud around Dogran vanishes.
Beyatik looks pretty hurt.

<668/781hp 538/792m 615/619mv shaft two_handed aggressive city (outside)> 8pm (night) [----------]
Beyatik has fled!
Beyatik walks west.
A zombie of a miscreantic battle troll has fled!
A zombie of a miscreantic battle troll lumbers east.
A flesh golem has fled!
A flesh golem walks east.
A stone golem has fled!
A stone golem walks east.
A skeletal warrior has fled!
A skeletal warrior walks east.
A skeletal warrior has fled!
A skeletal warrior walks north.

<668/781hp 538/792m 615/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] murder $$
w

You rise back to your feet.
You aren't fighting anyone.

<668/781hp 538/792m 615/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] murder $$

They aren't here.

<668/781hp 538/792m 615/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] w

Misty Lane

[Exits: east south west]
(White Aura) Beyatik is here.

<668/781hp 538/792m 614/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] murder $$

Beyatik yells 'Help! I am being attacked by Kremina!'
Your slice maims Beyatik!
Your slice devastates Beyatik!
Your weapon advantage overcomes Beyatik's parry attempt.
Your stab maims Beyatik!
Your slice devastates Beyatik!
Your shadow slice maims Beyatik!
Your acidic venom grazes Beyatik.
Your venom burns into Beyatik's skin!
Your poison hits Beyatik.
Beyatik looks very ill.
Beyatik is in awful condition.

<668/781hp 534/792m 614/619mv shaft two_handed aggressive road (outside)> 8pm (night) [----------] w
murder $$

Beyatik has fled!
Beyatik crawls west.

<668/781hp 534/792m 614/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
A ray of light shines down briefly nearby, then vanishes.
Dogran walks in.

<668/781hp 534/792m 614/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
Misty Lane

[Exits: north east west]

<668/781hp 534/792m 613/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
They aren't here.

<668/781hp 534/792m 613/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
Misty Lane

[Exits: east west]

<668/781hp 534/792m 612/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] e

They aren't here.

<668/781hp 534/792m 612/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
Misty Lane

[Exits: north east west]
You feel less wobbly on your feet.

<668/781hp 534/792m 611/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] e

Misty Lane

[Exits: east south west]
(White Aura) Dogran is here.

<668/781hp 534/792m 610/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
Dogran looks at you.

<668/781hp 534/792m 610/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] target dogran

$$ will now be substituted with 'dogran' until you untarget.

<668/781hp 534/792m 610/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] murder $$

Dogran yells 'Help! I am being attacked by Kremina!'
Your slice mauls Dogran.
Your slice mauls Dogran.
Your stab devastates Dogran!
Your slice mauls Dogran.
Your slice wounds Dogran.
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
Dogran has some small wounds and bruises.

<668/781hp 534/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [----------] dii
di

Your slice devastates Dogran!
Your slice devastates Dogran!
Dogran awkwardly parries your stab with a loud clang.
Your shadow slice maims Dogran!
Your slice devastates Dogran!
You dodge Dogran's flame.
Dogran has quite a few wounds.

<668/781hp 528/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [----------]
Dogran narrows his eyes.
Dogran has quite a few wounds.

<668/781hp 528/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [----------]
I don't know how to do that.
Dogran has quite a few wounds.

<668/781hp 528/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [----------]
Dogran is blinded by the dirt in his eyes!
Your kicked dirt scratches Dogran.
Dogran has quite a few wounds.

<668/781hp 543/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [-------- ] tr

Your slice decimates Dogran!
Your slice mauls Dogran.
Dogran parries your stab.
Your slice devastates Dogran!
Your stab devastates Dogran!
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
Dogran's flame decimates you!
Dogran has some big nasty wounds and scratches.

<640/781hp 543/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [-------- ]
Dogran narrows his eyes.
Dogran has some big nasty wounds and scratches.

<640/781hp 543/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [-------- ]
Your slice mauls Dogran.
Your slice decimates Dogran!
Dogran parries your stab.
Dogran's shield jolts under your slice, but holds.
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
You dance around Dogran's flame and easily dodge it.
Dogran has some big nasty wounds and scratches.

<640/781hp 543/792m 610/619mv shaft defensive aggressive road (outside)> 8pm (night) [-------- ]
Dogran has fled!
Dogran walks east.

<640/781hp 543/792m 610/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [-------- ]
But you aren't fighting anyone!

<640/781hp 543/792m 610/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [-------- ] e

An opening in the fog

[Exits: north east south west]
(White Aura) Dogran is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
Dogran walks east.

<640/781hp 543/792m 609/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [-------- ] trip $$

They aren't here.

<640/781hp 543/792m 609/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [-------- ] e
trip $$

Misty Lane

[Exits: north east west]
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.

<640/781hp 543/792m 608/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] e
trip $$

They aren't here.

<640/781hp 543/792m 608/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] e
trip $$

Misty Lane

[Exits: east south west]
A haggard looking pirate is in search of booty.

<640/781hp 543/792m 607/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------]
They aren't here.

<640/781hp 543/792m 607/619mv no opponent no opponent aggressive road (outside)> 8pm (night) [----------] sca

Misty Lane

[Exits: north east west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<640/781hp 543/792m 606/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] whe

They aren't here.

<640/781hp 543/792m 606/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
You scan all around.
You scan north.
*** Range 1 (north) ***
A dark robed guardian stands here.
You scan east.
*** Range 4 (east) ***
(White Aura) Dogran is here.
You scan west.
*** Range 1 (west) ***
A haggard looking pirate is in search of booty.
*** Range 2 (west) ***
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<640/781hp 543/792m 606/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
Players near you in Darkhaven:
<PK> Kremina Misty Lane
<PK> Dogran Misty Lane

<640/781hp 543/792m 606/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] e

Misty Lane

[Exits: north east west]

<640/781hp 543/792m 605/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] e
trip $$

An opening in the fog

[Exits: north east south west]

<640/781hp 543/792m 604/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
They aren't here.

<640/781hp 543/792m 604/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] sca

You scan all around.
You scan north.
*** Range 1 (north) ***
A haggard looking pirate is in search of booty.
*** Range 6 (north) ***
A sneaky thief is here, stealing your gold purse.
You scan east.
*** Range 4 (east) ***
(White Aura) Dogran is here.
You scan south.
*** Range 4 (south) ***
An assassin is here skulking about.
A female prostitute gives you a lusty look.
You scan west.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
*** Range 3 (west) ***
A haggard looking pirate is in search of booty.
*** Range 4 (west) ***
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
*** Range 5 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<640/781hp 543/792m 604/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] whe

Players near you in Darkhaven:
<PK> Kremina An opening in the fog
<PK> Dogran Breezy Lane

<640/781hp 543/792m 604/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] e
e

Misty Lane

[Exits: east west]

<640/781hp 543/792m 603/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] e

Misty Lane

[Exits: north east south west]

<640/781hp 543/792m 602/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] e
e

Misty Lane

[Exits: east west]

<640/781hp 543/792m 601/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] trip $$

Misty Lane

[Exits: north west]

<640/781hp 543/792m 600/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
The thick fog hides obscures your path in that direction.

<640/781hp 543/792m 600/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] n
n

They aren't here.

<640/781hp 543/792m 600/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
Breezy Lane

[Exits: north south]
A Darkhaven guard stalks the area.

<640/781hp 543/792m 599/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------]
Breezy Lane

[Exits: north south (west)]

<640/781hp 543/792m 598/619mv no opponent no opponent aggressive city (outside)> 8pm (night) [----------] whe

Players near you in Darkhaven:
<PK> Kremina Breezy Lane
<PK> Dogran Breezy Lane
The white aura around your body fades.

<650/781hp 546/792m 619/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] n

Breezy Lane

[Exits: south west]
(White Aura) Dogran is here.
An assassin is here skulking about.

<650/781hp 546/792m 618/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] trip $$

Dogran yells 'Help! someone tried to trip me!'
Your trip misses Dogran.
Dogran has some big nasty wounds and scratches.

<650/781hp 546/792m 618/619mv shaft defensive aggressive city (outside)> 9pm (night) [-------- ]
Your slice decimates Dogran!
Your shadow slice maims Dogran!
Your stab devastates Dogran!
Your slice decimates Dogran!
Your acidic venom hits Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
You manage to dodge Dogran's flame with a lot of effort.
You parry Dogran's flame.
Dogran looks pretty hurt.

<650/781hp 540/792m 618/619mv shaft defensive aggressive city (outside)> 9pm (night) [-------- ]
Dogran has fled!
Dogran walks west.

<650/781hp 540/792m 618/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [-------- ] w
trip $$

Breezy Lane

[Exits: east west]
(White Aura) Dogran is here.

<650/781hp 540/792m 617/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [-------- ]
Dogran yells 'Help! someone just tripped me!'
You trip Dogran and he goes down!
Your trip scratches Dogran.
Dogran looks pretty hurt.

<650/781hp 555/792m 617/619mv shaft defensive aggressive city (outside)> 9pm (night) [------- ]
Your slice devastates Dogran!
Dogran deflects your slice aside in an ungraceful parry.
Your stab decimates Dogran!
Your slice maims Dogran!
You dodge Dogran's flame.
Dogran looks pretty hurt.

<650/781hp 555/792m 617/619mv shaft defensive aggressive city (outside)> 9pm (night) [------- ] di

Your kicked dirt misses Dogran.
Dogran looks pretty hurt.

<650/781hp 555/792m 617/619mv shaft defensive aggressive city (outside)> 9pm (night) [----- ]
Dogran rubs the dirt out of his eyes, but they're still watering.
Dogran awkwardly parries your slice with a loud clang.
Your slice devastates Dogran!
Dogran's shield jolts under your stab, but holds.
Dogran parries your slice.
Your slice mauls Dogran.
Your acidic venom grazes Dogran.
Your venom burns into Dogran's skin!
Dogran turns slightly green, but it passes.
Dogran's flame DISEMBOWELS you!
Dogran's flame DISMEMBERS you!
Dogran is in awful condition.

<544/781hp 555/792m 617/619mv shaft defensive aggressive city (outside)> 9pm (night) [----- ]
Dogran closes his eyes momentarily.
A ray of light from above envelops Dogran.
Dogran disappears.

<544/781hp 555/792m 617/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----- ] whe
w
w

Players near you in Darkhaven:
<PK> Kremina Breezy Lane
<PK> Dogran City Hall

<544/781hp 555/792m 617/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----- ]
Breezy Lane

[Exits: north east west]

<544/781hp 555/792m 616/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----- ]
Breezy Lane

[Exits: east west]

<544/781hp 555/792m 615/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----- ] w
w

Bay Side Road

[Exits: north east south]
You see 2 of an ancient short sword here.

<544/781hp 555/792m 614/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [------- ]
A fish merchant's wagon blocks your progress in that direction.

<544/781hp 555/792m 614/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [------- ] n
n

Bay Side Road

[Exits: north south]

<544/781hp 555/792m 613/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [------- ]
Dravanoth Way

[Exits: north south west]
A slimy looking fountain is here.

<544/781hp 555/792m 612/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [------- ] w
murder $$

Dravanoth Way

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.

<544/781hp 555/792m 611/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ] w
murder $$

They aren't here.

<544/781hp 555/792m 611/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ] w
murder $$
w

Dravanoth Way

[Exits: north east west]
A Darkhaven guard stalks the area.

<544/781hp 555/792m 610/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ] murder $$

They aren't here.

<544/781hp 555/792m 610/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ]
Dravanoth Way

[Exits: east south west]
A sneaky thief is here, stealing your gold purse.
A Darkhaven guard stalks the area.

<544/781hp 555/792m 609/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ]
They aren't here.

<544/781hp 555/792m 609/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ]
Dravanoth Way

[Exits: east south west]
A meditationist walks slowly about chanting mantras.

<544/781hp 555/792m 608/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [--------- ] w
murder $$

They aren't here.

<544/781hp 555/792m 608/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------]
Town Square

[Exits: north east south west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<544/781hp 555/792m 607/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] w
murder $$
w

They aren't here.

<544/781hp 555/792m 607/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] murder $$

City Hall

[Exits: east west]
A meditationist walks slowly about chanting mantras.

<544/781hp 555/792m 606/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------]
They aren't here.

<544/781hp 555/792m 606/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------]
The Altar of Sirens

[Exits: east]
A sacrificial pit lies here in waiting.
(Translucent) (White Aura) A ghastly looking healer is here offering his services.

<544/781hp 555/792m 605/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------]
They aren't here.

<544/781hp 555/792m 605/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] e

City Hall

[Exits: east west]
A meditationist walks slowly about chanting mantras.

<544/781hp 555/792m 604/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] whe
e

Players near you in Darkhaven:
<PK> Kremina City Hall
<PK> Dogran Flourantine Way

<544/781hp 555/792m 604/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] e

Town Square

[Exits: north east south west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<544/781hp 555/792m 603/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------]
Dravanoth Way

[Exits: east south west]
A meditationist walks slowly about chanting mantras.

<544/781hp 555/792m 602/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] e
e

Dravanoth Way

[Exits: east south west]
A sneaky thief is here, stealing your gold purse.
A Darkhaven guard stalks the area.

<554/781hp 557/792m 619/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------]
Dravanoth Way

[Exits: north east west]
A Darkhaven guard stalks the area.

<554/781hp 557/792m 618/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] whe vinnie

Vinnie the Shopkeeper The Pawn Shop

<554/781hp 557/792m 618/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] whe

You break your objective tracking.
Players near you in Darkhaven:
<PK> Kremina Dravanoth Way
<PK> Dogran Within the docks

<554/781hp 557/792m 618/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] e

Dravanoth Way

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.

<554/781hp 557/792m 617/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] e

Dravanoth Way

[Exits: north south west]
A slimy looking fountain is here.

<554/781hp 557/792m 616/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] e

A series of tall, narrow buildings blocks your path in that direction.

<554/781hp 557/792m 616/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] s

Bay Side Road

[Exits: north south]

<554/781hp 557/792m 615/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] s

Bay Side Road

[Exits: north east south]
You see 2 of an ancient short sword here.

<554/781hp 557/792m 614/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] e
e

Breezy Lane

[Exits: east west]

<554/781hp 557/792m 613/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] n

Breezy Lane

[Exits: north east west]

<554/781hp 557/792m 612/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------]
The Pawn Shop

[Exits: (north) south]
A dusty sign rests on the counter tiredly.
Vinnie the shopkeeper waits to do completely legal business with you.
Vinnie the Shopkeeper says 'One difficult job at a time.'

<554/781hp 557/792m 611/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------] k vin

Your slice maims Vinnie the Shopkeeper!
Your slice maims Vinnie the Shopkeeper!
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Vinnie the Shopkeeper manages to dodge your slice with a lot of effort.
Your stab MUTILATES Vinnie the Shopkeeper!
Vinnie the Shopkeeper has a few scratches.

<554/781hp 557/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------] whe

You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You stumble and barely manage to dodge Vinnie the Shopkeeper's punch.
Your slice MUTILATES Vinnie the Shopkeeper!
Vinnie the Shopkeeper manages to dodge your slice with a lot of effort.
Vinnie the Shopkeeper manages to dodge your stab with a lot of effort.
Vinnie the Shopkeeper stumbles and barely dodges your slice.
Your shadow stab misses Vinnie the Shopkeeper.
Your acidic venom mauls Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Your poison mauls Vinnie the Shopkeeper.
Vinnie the Shopkeeper looks very ill.
Vinnie the Shopkeeper has some small wounds and bruises.

<554/781hp 553/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------]
Players near you in Darkhaven:
<PK> Kremina The Pawn Shop
Vinnie the Shopkeeper has some small wounds and bruises.

<554/781hp 553/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------]
You nimbly dodge Vinnie the Shopkeeper's punch with a practiced maneuver.
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
Vinnie the Shopkeeper's punch maims you!
Your slice MUTILATES Vinnie the Shopkeeper!
Your slice MUTILATES Vinnie the Shopkeeper!
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Your slice maims Vinnie the Shopkeeper!
Vinnie the Shopkeeper dodges your stab.
Your slice DISMEMBERS Vinnie the Shopkeeper!
Your acidic venom wounds Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Vinnie the Shopkeeper has some small wounds and bruises.

<520/781hp 553/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------] rem sow

You do not have that item.
Vinnie the Shopkeeper's kicked dirt misses you.
Vinnie the Shopkeeper has some small wounds and bruises.

<520/781hp 553/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------] rem long

You stop wielding a peacemaker longsword.
You switch your weapon to your good hand.
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge Vinnie the Shopkeeper's punch.
Vinnie the Shopkeeper's punch decimates you!
You nimbly dodge Vinnie the Shopkeeper's punch with a practiced maneuver.
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Vinnie the Shopkeeper manages to dodge your stab with a lot of effort.
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab MUTILATES Vinnie the Shopkeeper!
Vinnie the Shopkeeper has quite a few wounds.

<492/781hp 553/792m 611/619mv none mob aggressive inside (indoors)> 10pm (night) [----------] side

You sidestep completely around Vinnie the Shopkeeper to stab him from behind.
Your sidestep === OBLITERATES === Vinnie the Shopkeeper!
As Vinnie the Shopkeeper reels in pain, you duck in low to trip him.
You trip Vinnie the Shopkeeper and he goes down!
Your trip scratches Vinnie the Shopkeeper.
Vinnie the Shopkeeper has quite a few wounds.

<492/781hp 573/792m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [-------- ]
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You parry Vinnie the Shopkeeper's punch with an easy flourish.
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Your shadow stab MASSACRES Vinnie the Shopkeeper!
Your acidic venom injures Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<492/781hp 567/792m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [-------- ] wear manua

Vinnie the Shopkeeper regains his balance.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<492/781hp 567/792m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [-------- ] nin gho
side

You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You parry Vinnie the Shopkeeper's punch with an easy flourish.
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Vinnie the Shopkeeper manages to dodge your stab with a lot of effort.
Your shadow stab DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<492/781hp 563/792m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [----------]
You hold the manual of Nag'Yrn in your hand.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<492/781hp 563/777m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [----------]
You now channel ki to meld entirely with the shadows.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<492/781hp 563/777m 586/619mv none mob aggressive inside (indoors)> 10pm (night) [----------]
You sidestep completely around Vinnie the Shopkeeper to stab him from behind.
Your sidestep === OBLITERATES === Vinnie the Shopkeeper!
As Vinnie the Shopkeeper reels in pain, you duck in low to trip him.
Your trip misses Vinnie the Shopkeeper.
You deftly perform a counterbalance evasion.
You manage to dodge Vinnie the Shopkeeper's punch with a lot of effort.
You nimbly dodge Vinnie the Shopkeeper's punch with a practiced maneuver.
You dodge Vinnie the Shopkeeper's punch.
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Vinnie the Shopkeeper dodges your stab.
Your stab MUTILATES Vinnie the Shopkeeper!
Your acidic venom wounds Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Vinnie the Shopkeeper looks pretty hurt.

<492/781hp 583/777m 561/619mv none mob aggressive inside (indoors)> 10pm (night) [-------- ]
You dodge Vinnie the Shopkeeper's punch.
You nimbly dodge Vinnie the Shopkeeper's punch with a practiced maneuver.
You deftly perform a counterbalance evasion.
You manage to dodge Vinnie the Shopkeeper's punch with a lot of effort.
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab misses Vinnie the Shopkeeper.
Your acidic venom decimates Vinnie the Shopkeeper!
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Your poison mauls Vinnie the Shopkeeper.
Vinnie the Shopkeeper looks pretty hurt.

<503/781hp 585/777m 587/619mv none mob aggressive inside (indoors)> 11pm (night) [-------- ] put per sac

You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You nimbly dodge Vinnie the Shopkeeper's punch with a practiced maneuver.
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Your stab DISEMBOWELS Vinnie the Shopkeeper!
Your stab MUTILATES Vinnie the Shopkeeper!
Your acidic venom wounds Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Vinnie the Shopkeeper is in awful condition.

<503/781hp 585/777m 587/619mv none mob aggressive inside (indoors)> 11pm (night) [----------]
You put a perfect potion of recall in a Big Ol'Pack Sack.
Vinnie the Shopkeeper is in awful condition.

<503/781hp 585/777m 587/619mv none mob aggressive inside (indoors)> 11pm (night) [----------]
You parry Vinnie the Shopkeeper's punch.
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
You dance around Vinnie the Shopkeeper's punch and easily dodge it.
Your stab MUTILATES Vinnie the Shopkeeper!
Your stab MUTILATES Vinnie the Shopkeeper!
Vinnie the Shopkeeper stumbles and barely dodges your stab.
Your acidic venom hits Vinnie the Shopkeeper.
Your venom burns into Vinnie the Shopkeeper's skin!
Vinnie the Shopkeeper turns slightly green, but it passes.
Vinnie the Shopkeeper is in awful condition.

<503/781hp 585/777m 587/619mv none mob aggressive inside (indoors)> 11pm (night) [----------] side

You sidestep completely around Vinnie the Shopkeeper to stab him from behind.
Your sidestep === OBLITERATES === Vinnie the Shopkeeper!
As Vinnie the Shopkeeper reels in pain, you duck in low to trip him.
You trip Vinnie the Shopkeeper and he goes down!
Vinnie the Shopkeeper is DEAD!!
The link with your cabal power has been severed!
You get 364 gold coins from the corpse of Vinnie the Shopkeeper.
Davairus gives you 40 gold coins for your sacrifice.

<503/781hp 605/777m 562/619mv no opponent no opponent aggressive inside (indoors)> 11pm (night) [-------- ] g all
w

You get the Iron Fist of Justice.
You have picked up a cabal holy item... beware!

<503/781hp 605/777m 562/619mv no opponent no opponent aggressive inside (indoors)> 11pm (night) [----------]
Several sturdy shelves full of assorted artifacts line the walls here.

<503/781hp 605/777m 562/619mv no opponent no opponent aggressive inside (indoors)> 11pm (night) [----------] s

Breezy Lane

[Exits: north east west]

<503/781hp 605/777m 561/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------] w
w

Breezy Lane

[Exits: east west]

<503/781hp 605/777m 560/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------] whe
s

Bay Side Road

[Exits: north east south]
You see 2 of an ancient short sword here.

<503/781hp 605/777m 559/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------] s
s

Players near you in Darkhaven:
<PK> Kremina Bay Side Road

<503/781hp 605/777m 559/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------] s

Bay Side Road

[Exits: north south]

<503/781hp 605/777m 558/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------]
Bay Side Road

[Exits: north south]
A haggard looking pirate is in search of booty.

<503/781hp 605/777m 557/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------]
An opening in the fog

[Exits: north east south west]

<503/781hp 605/777m 556/619mv no opponent no opponent aggressive city (outside)> 11pm (night) [----------]
Bay Side Road

[Exits: north south]

<503/781hp 605/777m 555/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] n

An opening in the fog

[Exits: north east south west]

<503/781hp 605/777m 554/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w
w
w

Misty Lane

[Exits: north east west]

<503/781hp 605/777m 553/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w
w
w

Misty Lane

[Exits: north east west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<503/781hp 605/777m 552/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w
w
w

Misty Lane

[Exits: east south west]
A haggard looking pirate is in search of booty.

<503/781hp 605/777m 551/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------] w
w
w

Misty Lane

[Exits: north east west]
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.

<503/781hp 605/777m 550/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------] w

An opening in the fog

[Exits: north east south west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.

<503/781hp 605/777m 549/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
Misty Lane

[Exits: east south west]

<503/781hp 605/777m 548/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------]
Misty Lane

[Exits: north east west]

<503/781hp 605/777m 547/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------]
Misty Lane

[Exits: east west]

<503/781hp 605/777m 546/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------] w
w

Gateway to Darkhaven

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

<503/781hp 605/777m 545/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
Within the docks

[Exits: east west]

<503/781hp 605/777m 544/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
Within the docks

[Exits: east west]

<503/781hp 605/777m 543/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w

A Boating Dock

[Exits: north east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<503/781hp 605/777m 542/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<503/781hp 605/777m 542/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] s
s

The icy water of the Dragon Sea is all that lies in that direction.

<503/781hp 605/777m 542/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
The icy water of the Dragon Sea is all that lies in that direction.

<503/781hp 605/777m 542/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w

The icy water of the Dragon Sea is all that lies in that direction.

<503/781hp 605/777m 542/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w

Along the harbor

[Exits: north south]

<503/781hp 605/777m 541/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------] w

A Boating Dock

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<503/781hp 605/777m 540/619mv no opponent no opponent evasive city (outside)> 11pm (night) [----------]
Calm Blue Water

[Exits: east west]

<503/781hp 605/777m 539/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] w
w

Calm Blue Water

[Exits: east west]

<503/781hp 605/777m 538/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------]
A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.

<503/781hp 605/777m 537/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<503/781hp 605/777m 537/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] s
s

Out of nowhere, a swirling, rushing current propels you backwards.

<503/781hp 605/777m 537/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] s

A Blue-Water Current

[Exits: north east south west]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<503/781hp 605/777m 536/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------]
A Blue-Water Current

[Exits: north east]

<503/781hp 605/777m 535/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] e

Out of nowhere, a swirling, rushing current propels you backwards.

<503/781hp 605/777m 535/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] s
s

A Blue-Water Current

[Exits: south west]
A Swordfish moves slowly well beneath the depths of the water.
A Swordfish pokes you with its fins.

<503/781hp 605/777m 534/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] s

A Blue-Water Current

[Exits: north west]

<503/781hp 605/777m 533/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] whe
w

A large boulder protrudes from the water, covered with algae.

<503/781hp 605/777m 533/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] w

A large boulder protrudes from the water, covered with algae.

<503/781hp 605/777m 533/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] w

Players near you in Dragon Sea:
<PK> Kremina A Blue-Water Current

<503/781hp 605/777m 533/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------] w

A Blue-Water Current

[Exits: east south west]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<503/781hp 605/777m 532/619mv no opponent no opponent evasive ocean (outside)> 11pm (night) [----------]
Treading Blue Water

[Exits: north east south]
A long eel swims near the surface of the water.

<503/781hp 605/777m 531/619mv no opponent no opponent evasive lagoon (outside)> 11pm (night) [----------]
The hull of the Pirates' Ship is coated with barnacles and seaweed.

<503/781hp 605/777m 531/619mv no opponent no opponent evasive lagoon (outside)> 11pm (night) [----------] n

The hull of the Pirates' Ship is coated with barnacles and seaweed.

<517/781hp 609/777m 558/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w

Treading Blue Water

[Exits: south west]
A bunch of blue flowers waver on their stalks in the water.

<517/781hp 609/777m 556/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w

Treading Blue Water

[Exits: east west]

<517/781hp 609/777m 554/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------]
Treading Blue Water

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.

<517/781hp 609/777m 552/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w
w

Treading Clear Water

[Exits: east west up]

<517/781hp 609/777m 550/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------]
Treading Clear Water

[Exits: east west]

<517/781hp 609/777m 548/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w

Treading Clear Water

[Exits: north east west]

<517/781hp 609/777m 546/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w

Treading Clear Water

[Exits: east west]

<517/781hp 609/777m 544/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] w

Treading Clear Water

[Exits: east west]

<517/781hp 609/777m 542/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] n
w

Out of nowhere, a swirling, rushing current propels you backwards.

<517/781hp 609/777m 542/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------]
Treading Clear Water

[Exits: north east south west]
A Swordfish moves slowly well beneath the depths of the water.
A Swordfish pokes you with its fins.

<517/781hp 609/777m 540/619mv no opponent no opponent evasive lagoon (outside)> 12am (midnight) [----------] n

Calm Clear Water

[Exits: north south]

<517/781hp 609/777m 539/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------] n

Calm Clear Water

[Exits: south west]

<517/781hp 609/777m 538/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------] w
w

Calm Clear Water

[Exits: north east south]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<517/781hp 609/777m 537/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------]
Out of nowhere, a swirling, rushing current propels you backwards.

<517/781hp 609/777m 537/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------] n
n

Calm Clear Water

[Exits: south west]

<517/781hp 609/777m 536/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------] w

The ocean sweeps against the eroded cliff upon which Timaran sprawls.

<517/781hp 609/777m 536/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------]
The Mouth of the River

[Exits: east west]

<517/781hp 609/777m 535/619mv no opponent no opponent evasive ocean (outside)> 12am (midnight) [----------] w
w

Under an Old Bridge

[Exits: east west up]

<517/781hp 609/777m 534/619mv no opponent no opponent evasive rapids (outside)> 12am (midnight) [----------]
A Widening River

[Exits: east west]

<517/781hp 609/777m 533/619mv no opponent no opponent evasive rapids (outside)> 12am (midnight) [----------] e

Under an Old Bridge

[Exits: east west up]

<517/781hp 609/777m 532/619mv no opponent no opponent evasive rapids (outside)> 12am (midnight) [----------] u

A Wooden Bridge South of Timaran

[Exits: north south down]

<517/781hp 609/777m 531/619mv no opponent no opponent evasive inside (indoors)> 12am (midnight) [----------] whe

Players near you in Dragon Sea:
<PK> Kremina A Wooden Bridge South of Timaran

<517/781hp 609/777m 531/619mv no opponent no opponent evasive inside (indoors)> 12am (midnight) [----------] n

South Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<517/781hp 609/777m 530/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n
n

Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.

<517/781hp 609/777m 529/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
Meadow Lane

[Exits: north south west]

<517/781hp 609/777m 528/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n

Meadow Lane

[Exits: north south]

<517/781hp 609/777m 527/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n

Meadow Lane

[Exits: north east south west]

<517/781hp 609/777m 526/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n

Meadow Lane

[Exits: north east south west]
A member of the Timaran city night watch keeps an eye out.

<517/781hp 609/777m 525/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] dr

Drink what?

<517/781hp 609/777m 525/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n
dr

Meadow Lane

[Exits: north east south west]
A citizen of Timaran goes about his business here.

<517/781hp 609/777m 524/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w

Drink what?

<517/781hp 609/777m 524/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
Entrance to the Bard Guildhall

[Exits: east west]

<517/781hp 609/777m 523/619mv no opponent no opponent evasive inside (indoors)> 12am (midnight) [----------] n
dr

Alas, you cannot go that way.

<517/781hp 609/777m 523/619mv no opponent no opponent evasive inside (indoors)> 12am (midnight) [----------]
Drink what?

<517/781hp 609/777m 523/619mv no opponent no opponent evasive inside (indoors)> 12am (midnight) [----------] e
n

Meadow Lane

[Exits: north east south west]
A citizen of Timaran goes about his business here.

<517/781hp 609/777m 522/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] n

City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city night watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<517/781hp 609/777m 521/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
Travellers Way

[Exits: north east south west]

<517/781hp 609/777m 520/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] s
w

City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city night watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<517/781hp 609/777m 519/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w
w

Western Main Street

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
Mrsa the Lady of dubious virtue walks around in her black stockings.

<517/781hp 609/777m 518/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w
w
w
w

Western Main Street

[Exits: north east west]
A member of the Timaran city night watch keeps an eye out.
Selena the Mayor of Timaran is here, smiling happily to all.

<517/781hp 609/777m 517/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
Western Main Street

[Exits: east south west]

<517/781hp 609/777m 516/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] whe
w
w

Western Main Street

[Exits: north east south west]

<517/781hp 609/777m 515/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w

Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.

<517/781hp 609/777m 514/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w

Western Main Street

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

<517/781hp 609/777m 513/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
West Gate of Timaran

[Exits: east west up]
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<517/781hp 609/777m 512/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
Players near you in Timaran:
<PK> Kremina West Gate of Timaran

<517/781hp 609/777m 512/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
On the Outskirts of Timaran

[Exits: east west]

<517/781hp 609/777m 511/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 510/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w

Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 509/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 508/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Along the Eastern Road

[Exits: east west]
(White Aura) Dogran is here.

<517/781hp 609/777m 507/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 506/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w

The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<517/781hp 609/777m 505/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 504/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w

Along the Eastern Road

[Exits: east south]

<517/781hp 609/777m 503/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] s

On the Eastern Road

[Exits: north west]
(White Aura) Beyatik is here.

<517/781hp 609/777m 502/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w

On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.

<517/781hp 609/777m 501/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w
w

On the Eastern Road

[Exits: east west]
Vycerak just spotted you from Along the Eastern Road!

<517/781hp 609/777m 500/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
On the Eastern Road

[Exits: north east]

<517/781hp 609/777m 499/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
Alas, you cannot go that way.

<517/781hp 609/777m 499/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] n
w

Alas, you cannot go that way.

<517/781hp 609/777m 499/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

<517/781hp 609/777m 498/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w
w

Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 497/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w
w

Along the Eastern Road

[Exits: east west]

<517/781hp 609/777m 496/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.

<527/781hp 612/777m 522/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] quaff purp

Along the Eastern Road

[Exits: east west]

<527/781hp 612/777m 521/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] w
w
w

Along the Eastern Road

[Exits: east west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) Kept fooled by promises of power, this giant loyally serves its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
Vycerak is here.

<527/781hp 612/777m 520/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
Along the Eastern Road

[Exits: east west]

<527/781hp 612/777m 519/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
Along the Eastern Road

[Exits: east west]

<527/781hp 612/777m 518/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
City Entrance

[Exits: east west]

<527/781hp 612/777m 517/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<527/781hp 612/777m 517/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] w
w
w

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<527/781hp 612/777m 516/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

<527/781hp 612/777m 515/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------] w
w

The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.

<527/781hp 612/777m 514/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] w
w

The East Common Road

[Exits: north east south west]

<527/781hp 612/777m 513/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
The East Common Road

[Exits: east west]

<527/781hp 612/777m 512/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
The Eastern Monument

[Exits: east south west]

<527/781hp 612/777m 511/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
The East Common Road

[Exits: north east south west]

<527/781hp 612/777m 510/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] w

The East Common Road

[Exits: north east south west]

<527/781hp 612/777m 509/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] w

East of Market Square

[Exits: north east south]

<527/781hp 612/777m 508/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<527/781hp 612/777m 508/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<527/781hp 612/777m 508/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------] s
w

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<527/781hp 612/777m 508/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
Southeast of Market Square

[Exits: north west]

<527/781hp 612/777m 507/619mv no opponent no opponent evasive inside (indoors)> 1am (night) [----------] s
s
s

South of Market Square

[Exits: east south west]

<527/781hp 612/777m 506/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
The Main Street

[Exits: north east south west]

<527/781hp 612/777m 505/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<527/781hp 612/777m 504/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------]
The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.

<527/781hp 612/777m 503/619mv no opponent no opponent evasive road (outside)> 1am (night) [----------] s

South Square

[Exits: north east south west down]

<527/781hp 612/777m 502/619mv no opponent no opponent active city (outside)> 1am (night) [----------] w
w

The South Road

[Exits: east west]

<527/781hp 612/777m 501/619mv no opponent no opponent active road (outside)> 1am (night) [----------] s

The South Road

[Exits: north east south west]

<527/781hp 612/777m 500/619mv no opponent no opponent active road (outside)> 1am (night) [----------] s

A Spotless Street

[Exits: north south]

<527/781hp 612/777m 499/619mv no opponent no opponent active road (outside)> 1am (night) [----------]
A Spotless Street

[Exits: north up]

<527/781hp 612/777m 498/619mv no opponent no opponent active road (outside)> 1am (night) [----------] u
u

Above a Spotless Street

[Exits: east west down]

<527/781hp 612/777m 497/619mv no opponent no opponent active city (outside)> 1am (night) [----------]
Alas, you cannot go that way.

<527/781hp 612/777m 497/619mv no opponent no opponent active city (outside)> 1am (night) [----------] w
w

On a Rising Catwalk

[Exits: east up]

<527/781hp 612/777m 496/619mv no opponent no opponent active city (outside)> 1am (night) [----------]
Alas, you cannot go that way.

<527/781hp 612/777m 496/619mv no opponent no opponent active city (outside)> 1am (night) [----------] u
u

Outside the Justice Cabal

[Exits: up down]
A big WARNING SIGN sits here demanding to be read.

<527/781hp 612/777m 495/619mv no opponent no opponent active city (outside)> 1am (night) [----------]
The Guard House

[Exits: west down]
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.
The Guardian of Justice bows before you.

<527/781hp 612/777m 494/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] e

Alas, you cannot go that way.

<527/781hp 612/777m 494/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] w

Halls of Judgement

[Exits: east west]

<527/781hp 612/777m 493/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] w

Halls of Judgement

[Exits: north east]

<527/781hp 612/777m 492/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] u

Alas, you cannot go that way.

<527/781hp 612/777m 492/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] n
n

Before the Spiraled Stairs

[Exits: south up]

<527/781hp 612/777m 491/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------]
Alas, you cannot go that way.

<527/781hp 612/777m 491/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] u

Atop the Spiralled Stairs

[Exits: north east west down]

<527/781hp 612/777m 490/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] u

Alas, you cannot go that way.

<527/781hp 612/777m 490/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] e
e

Halls of Judgement

[Exits: south west]
(White Aura) The vindicator of law stands ready to defend the antechamber.

<527/781hp 612/777m 489/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------]
Alas, you cannot go that way.

<527/781hp 612/777m 489/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------] s

The vindicator of law hangs his head in shame.
Altar of Justice

[Exits: north]
The Altar of Justice shines softly in the light.
(White Aura) The Devourer of Power is here depleting energy from his possessions.

<527/781hp 612/777m 488/619mv no opponent no opponent active inside (indoors)> 1am (night) [----------]
The world seems to grow larger as you regain normal size.
You feel more susceptible to magic again.

<532/781hp 614/777m 515/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] give iron dev

You give the Iron Fist of Justice to the Devourer of Power.
The Devourer of Power says 'Thank you for restoring the power to our cabal.'
The Devourer of Power bows before you.
[JUSTICE] the Devourer of Power: 'Kremina has restored the power to our cabal.'
The Devourer of Power puts the Iron Fist of Justice in the altar of Justice.
You feel your cabal powers return!
You receive 70 sovereigns of [JUSTICE].

<532/781hp 614/777m 515/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] whe

Players near you in Justice Shrine:
<PK> Kremina Altar of Justice
<PK> Beyatik The West Common Road
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 515/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] n

Halls of Judgement

[Exits: south west]
(White Aura) The vindicator of law stands ready to defend the antechamber.

<532/781hp 614/777m 514/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] whe

Players near you in Justice Shrine:
<PK> Kremina Halls of Judgement
<PK> Beyatik The West Common Road
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 514/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] w

Atop the Spiralled Stairs

[Exits: north east west down]

<532/781hp 614/777m 513/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] d

Before the Spiraled Stairs

[Exits: south up]

<532/781hp 614/777m 512/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] d

Alas, you cannot go that way.

<532/781hp 614/777m 512/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] s

Halls of Judgement

[Exits: north east]

<532/781hp 614/777m 511/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] s

Alas, you cannot go that way.

<532/781hp 614/777m 511/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] e

Halls of Judgement

[Exits: east west]

<532/781hp 614/777m 510/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] e

The Guard House

[Exits: west down]
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.
The Guardian of Justice bows before you.

<532/781hp 614/777m 509/619mv no opponent no opponent active inside (indoors)> 2am (night) [----------] d

Outside the Justice Cabal

[Exits: up down]
A big WARNING SIGN sits here demanding to be read.

<532/781hp 614/777m 508/619mv no opponent no opponent active city (outside)> 2am (night) [----------] d

On a Rising Catwalk

[Exits: east up]

<532/781hp 614/777m 507/619mv no opponent no opponent active city (outside)> 2am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina On a Rising Catwalk
<PK> Beyatik East of Market Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 507/619mv no opponent no opponent active city (outside)> 2am (night) [----------] e

Above a Spotless Street

[Exits: east west down]

<532/781hp 614/777m 506/619mv no opponent no opponent active city (outside)> 2am (night) [----------] d

A Spotless Street

[Exits: north up]

<532/781hp 614/777m 505/619mv no opponent no opponent active road (outside)> 2am (night) [----------] d

Alas, you cannot go that way.

<532/781hp 614/777m 505/619mv no opponent no opponent active road (outside)> 2am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina A Spotless Street
<PK> Beyatik Inside the East Gate
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 505/619mv no opponent no opponent active road (outside)> 2am (night) [----------] n

A Spotless Street

[Exits: north south]

<532/781hp 614/777m 504/619mv no opponent no opponent active road (outside)> 2am (night) [----------] n

The South Road

[Exits: north east south west]

<532/781hp 614/777m 503/619mv no opponent no opponent active road (outside)> 2am (night) [----------] e

The South Road

[Exits: east west]

<532/781hp 614/777m 502/619mv no opponent no opponent active road (outside)> 2am (night) [----------] e

South Square

[Exits: north east south west down]
A halfling citizen of Seringale strolls about.

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:22m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 532/781 |
| Sex: Female Alignment: Evil Mana: 614/777 |
| Class: Shadow Ethos: Lawful Move: 501/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 37/40 |
| Consti: 16 (16+0) Gold: 6458 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 290 Saving Throws |
| Hitroll: 31 Vs Bash: 286 Afflictive: 58 |
| Damroll: 33 Vs Slash: 285 Maledictive: 83 |
| Vs Magic: 251 Mental: 81 |
\==========================================================-/
You are affected by the following:
Spell: sanctuary : lasts for 0 hours
Skill: ghost walk : lasts permanently
Spell: art of tarantula: modifies strength by 5 for 4 hours
Skill: forgotten arts : lasts for 16 hours
Spell: haste : modifies dexterity by 4 for 4 hours
Spell: armor : modifies armor class by 20 for 16 hours
Skill: chii : modifies armor class by 25 for 15 hours
Skill: devote : lasts for 1 hours
Skill: detect hidden : lasts for 18 hours
Spell: detect invis : lasts for 18 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker dirk
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] wear sword

You do not have that item.

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker dirk
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] in

You are carrying:
a cedar strip canoe
( 3) an enriched gyvel potion
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) a peacemaker longsword
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] wear sword

You do not have that item.

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] wear long

You stop wielding a peacemaker dirk.
You wield a peacemaker longsword.
A peacemaker longsword feels like a part of you!

<532/781hp 614/777m 501/619mv no opponent no opponent active city (outside)> 2am (night) [----------] du dir

The white aura around your body fades.

<550/781hp 616/777m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------]
You stop holding the manual of Nag'Yrn in your hand.
You wield a peacemaker dirk in your off-hand.
A peacemaker dirk feels like a part of you!
You are no longer counterbalanced.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] af

You are affected by the following:
Skill: ghost walk : lasts permanently
Spell: art of tarantula: modifies strength by 5 for 3 hours
Skill: forgotten arts : lasts for 15 hours
Spell: haste : modifies dexterity by 4 for 3 hours
Spell: armor : modifies armor class by 20 for 15 hours
Skill: chii : modifies armor class by 25 for 14 hours
Skill: devote : lasts for 0 hours
Skill: detect hidden : lasts for 17 hours
Spell: detect invis : lasts for 17 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------]
Dogran yells 'Lord of Anguish, consume my soul with your unholy might!'

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] target nymph

$$ will now be substituted with 'nymph' until you untarget.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:22m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 550/781 |
| Sex: Female Alignment: Evil Mana: 616/792 |
| Class: Shadow Ethos: Lawful Move: 528/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 37/40 |
| Consti: 16 (16+0) Gold: 6458 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 58 |
| Damroll: 28 Vs Slash: 285 Maledictive: 83 |
| Off-H: 29 Vs Magic: 251 Mental: 76 |
\==========================================================-/
You are affected by the following:
Skill: ghost walk : lasts permanently
Spell: art of tarantula: modifies strength by 5 for 3 hours
Skill: forgotten arts : lasts for 15 hours
Spell: haste : modifies dexterity by 4 for 3 hours
Spell: armor : modifies armor class by 20 for 15 hours
Skill: chii : modifies armor class by 25 for 14 hours
Skill: devote : lasts for 0 hours
Skill: detect hidden : lasts for 17 hours
Spell: detect invis : lasts for 17 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------]
A beggar walks in.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] g def sac

You get a Defender potion from a Big Ol'Pack Sack.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] g def sac

You get a Defender potion from a Big Ol'Pack Sack.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] g def sac

You get a Defender potion from a Big Ol'Pack Sack.

<550/781hp 616/792m 528/619mv no opponent no opponent active city (outside)> 3am (night) [----------] who

[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<550/781hp 616/792m 528/619mv no opponent no opponent calm city (outside)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<550/781hp 616/792m 528/619mv no opponent no opponent calm city (outside)> 3am (night) [----------]
The night is about to end.
You can devote again.

<562/781hp 619/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] af

You are affected by the following:
Skill: ghost walk : lasts permanently
Spell: art of tarantula: modifies strength by 5 for 2 hours
Skill: forgotten arts : lasts for 14 hours
Spell: haste : modifies dexterity by 4 for 2 hours
Spell: armor : modifies armor class by 20 for 14 hours
Skill: chii : modifies armor class by 25 for 13 hours
Skill: detect hidden : lasts for 16 hours
Spell: detect invis : lasts for 16 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<562/781hp 619/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] devo

You bow your head in worship of your god.
Davairus grants you a little favor.
Reputation with Davairus increased by 1.

<562/781hp 619/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] nin tac

You now channel your ki into your attacks.

<562/781hp 619/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] c invis

You fade out of existence.

<562/781hp 614/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] hide
whe

You attempt to hide.

<562/781hp 614/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<562/781hp 614/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------]
Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<562/781hp 614/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:23m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 562/781 |
| Sex: Female Alignment: Evil Mana: 614/792 |
| Class: Shadow Ethos: Lawful Move: 555/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6458 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 58 |
| Damroll: 28 Vs Slash: 285 Maledictive: 83 |
| Off-H: 29 Vs Magic: 251 Mental: 76 |
\==========================================================-/
You are affected by the following:
Spell: invisibility : lasts for 50 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 24 hours
Spell: art of tarantula: modifies strength by 5 for 2 hours
Skill: forgotten arts : lasts for 14 hours
Spell: haste : modifies dexterity by 4 for 2 hours
Spell: armor : modifies armor class by 20 for 14 hours
Skill: chii : modifies armor class by 25 for 13 hours
Skill: detect hidden : lasts for 16 hours
Spell: detect invis : lasts for 16 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<562/781hp 614/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] end

You meditate briefly then resume your position.

<562/781hp 584/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] hide

You attempt to hide.

<562/781hp 584/792m 555/619mv no opponent no opponent calm city (outside)> 4am (night) [----------] whe

The day has begun.

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
A beggar says 'Back to work!'

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
Garp the citizen of Seringale says 'Need a headsock.'

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] l

South Square
You are at the South Square of Seringale. It is gloomy and dim here.
The square is a tiny opening in between a few broken down buildings. The
air is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, and the South Road to
the east and west.

[Exits: north east south west down]
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
Garp the citizen of Seringale walks north.

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
A beggar walks in.

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] whe

Players near you in Seringale:
<PK> Kremina South Square
Grimple A Small Burnt Field
<PK> Dogran The West Common Road

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:24m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 578/781 |
| Sex: Female Alignment: Evil Mana: 587/792 |
| Class: Shadow Ethos: Lawful Move: 582/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6458 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 68 |
| Damroll: 28 Vs Slash: 285 Maledictive: 93 |
| Off-H: 29 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 11 hours
Spell: invisibility : lasts for 49 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 23 hours
Spell: art of tarantula: modifies strength by 5 for 1 hours
Skill: forgotten arts : lasts for 13 hours
Spell: haste : modifies dexterity by 4 for 1 hours
Spell: armor : modifies armor class by 20 for 13 hours
Skill: chii : modifies armor class by 25 for 12 hours
Skill: detect hidden : lasts for 15 hours
Spell: detect invis : lasts for 15 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<578/781hp 587/792m 582/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] n

The Main Street

[Exits: north east south west]

<578/781hp 587/792m 581/619mv no opponent no opponent calm road (outside)> 5am (dawn) [----------] n
n

The Main Street

[Exits: north east south west]

<578/781hp 587/792m 580/619mv no opponent no opponent calm road (outside)> 5am (dawn) [----------] n

The Main Street

[Exits: north east south west]

<578/781hp 587/792m 579/619mv no opponent no opponent calm road (outside)> 5am (dawn) [----------] n

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.

<578/781hp 587/792m 578/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<578/781hp 587/792m 578/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] dr

You step out of the shadows.
You drink water from the Justice monument.
Your thirst is quenched.

<578/781hp 587/792m 578/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] w

Southwest of Market Square

[Exits: north east]

<578/781hp 587/792m 577/619mv no opponent no opponent calm inside (indoors)> 5am (dawn) [----------] n

West of Market Square

[Exits: north south west]
A beggar wanders around asking for spare gold.

<578/781hp 587/792m 576/619mv no opponent no opponent calm city (outside)> 5am (dawn) [----------] w

The West Common Road

[Exits: north east south west]

<578/781hp 587/792m 575/619mv no opponent no opponent calm road (outside)> 5am (dawn) [----------] s

The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.

<578/781hp 587/792m 574/619mv no opponent no opponent calm inside (indoors)> 5am (dawn) [----------] buy beef

You can't carry that many items.

<578/781hp 587/792m 574/619mv no opponent no opponent calm inside (indoors)> 5am (dawn) [----------] eat beef

You do not have that item.

<578/781hp 587/792m 574/619mv no opponent no opponent calm inside (indoors)> 5am (dawn) [----------] in

You are carrying:
( 3) (Glowing) (Humming) a Defender potion
a cedar strip canoe
( 3) an enriched gyvel potion
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<578/781hp 587/792m 574/619mv no opponent no opponent calm inside (indoors)> 5am (dawn) [----------]
The town clock tolls once as the day begins.

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] g beef sac

You see nothing like that in a Big Ol'Pack Sack.

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] put def sac

You put a Defender potion in a Big Ol'Pack Sack.

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] buy beef

You buy a slab of beef.

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] eat beef

You eat a slab of beef.
You are full.

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The Meat Store
Grimple A Small Burnt Field

<596/781hp 590/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<615/781hp 580/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] nin heal
whe

You clear your mind and breathe inward deeply.
You feel a little better.

<633/781hp 570/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------] n
e
c invis

Players near you in Seringale:
<PK> Kremina The Meat Store
Grimple A Small Burnt Field

<633/781hp 570/792m 601/619mv no opponent no opponent calm inside (indoors)> 6am (day) [----------]
The West Common Road

[Exits: north east south west]

<633/781hp 570/792m 600/619mv no opponent no opponent calm road (outside)> 6am (day) [----------] hide

West of Market Square

[Exits: north south west]
A beggar wanders around asking for spare gold.

<633/781hp 570/792m 599/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
You are already invisible.

<633/781hp 565/792m 599/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
You attempt to hide.

<633/781hp 565/792m 599/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
Moroni the citizen of Seringale walks in.

<633/781hp 565/792m 599/619mv no opponent no opponent calm city (outside)> 6am (day) [----------]
You feel yourself slow down.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------]
A beggar walks in.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------]
A beggar walks west.
A beggar walks in.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] who

[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
<PK> Beyatik The South Main Street
Grimple A Small Burnt Field

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
<PK> Beyatik The South Main Street
Grimple A Small Burnt Field

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------]
Moroni the citizen of Seringale walks south.
A beggar walks west.
A beggar walks west.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] af

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 9 hours
Spell: invisibility : lasts for 47 hours
Skill: devote : lasts for 21 hours
Skill: forgotten arts : lasts for 11 hours
Spell: armor : modifies armor class by 20 for 11 hours
Skill: chii : modifies armor class by 25 for 10 hours
Skill: detect hidden : lasts for 13 hours
Spell: detect invis : lasts for 13 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------] roster

[JUSTICE] (Commander) Solmundi the Holy Knight, Commander of Justice - last seen 5 days ago
[JUSTICE] (Lieutenant) Zefyxl the Sage of Arcane Power - last seen 20 days ago
[JUSTICE] (Lieutenant) Tordrak the Battlemaster - last seen 26 days ago
[JUSTICE] (Sergeant) Llloyied the Grand Spectre of Beguilement - last seen 6 days ago
[JUSTICE] (Officer) Fatma the Living Touch - last seen 55 days ago
[JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan - currently logged in
[JUSTICE] (Immortal) Kedaleam the Sovereign of Law
For applicants use APPLICANT.

<645/781hp 569/792m 619/619mv no opponent no opponent calm city (outside)> 7am (day) [----------]
Moroni the citizen of Seringale walks in.

<662/781hp 576/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
<PK> Beyatik The South Main Street
Grimple A Small Burnt Field

<662/781hp 576/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:25m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 662/781 |
| Sex: Female Alignment: Evil Mana: 576/792 |
| Class: Shadow Ethos: Lawful Move: 619/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 68 |
| Damroll: 28 Vs Slash: 285 Maledictive: 93 |
| Off-H: 29 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 8 hours
Spell: invisibility : lasts for 46 hours
Skill: devote : lasts for 20 hours
Skill: forgotten arts : lasts for 10 hours
Spell: armor : modifies armor class by 20 for 10 hours
Skill: chii : modifies armor class by 25 for 9 hours
Skill: detect hidden : lasts for 12 hours
Spell: detect invis : lasts for 12 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<662/781hp 576/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
<PK> Beyatik The South Main Street
Grimple A Small Burnt Field

<662/781hp 576/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<684/781hp 566/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<700/781hp 556/792m 619/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] n
e

Northwest of Market Square

[Exits: east south]

<700/781hp 556/792m 618/619mv no opponent no opponent calm inside (indoors)> 8am (day) [----------]
North of Market Square

[Exits: north east west]

<700/781hp 556/792m 617/619mv no opponent no opponent calm city (outside)> 8am (day) [----------] n

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<700/781hp 556/792m 615/619mv no opponent no opponent calm road (outside)> 8am (day) [----------] n

The Main Street

[Exits: north east south west]

<700/781hp 556/792m 613/619mv no opponent no opponent calm road (outside)> 8am (day) [----------]
The rain stopped.

<712/781hp 563/792m 619/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] n

The Main Street

[Exits: north south]

<712/781hp 563/792m 617/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] n

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<712/781hp 563/792m 615/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

The North Road

[Exits: east south west]

<712/781hp 563/792m 613/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

The North Road

[Exits: east south west]

<712/781hp 563/792m 611/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] e

The North Road

[Exits: north east west]

<712/781hp 563/792m 609/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] n

Entrance of the Invoker Guild

[Exits: east south]
(White Aura) Kanizares the invoker guild guardian is here guarding his guild.

<712/781hp 563/792m 607/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] s

The North Road

[Exits: north east west]

<712/781hp 563/792m 605/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] w
w

The North Road

[Exits: east south west]

<712/781hp 563/792m 603/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] w

The North Road

[Exits: east south west]

<712/781hp 563/792m 601/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] w

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<712/781hp 563/792m 599/619mv no opponent no opponent calm city (outside)> 9am (day) [----------]
The North Road

[Exits: east west]
A beggar wanders around asking for spare gold.

<712/781hp 563/792m 597/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] w

The North Road

[Exits: east south west]

<712/781hp 563/792m 595/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] w

The North Road

[Exits: north east west]
A dwarven city guard of Seringale stands watch here.
A human citizen of Seringale wanders around aimlessly.

<712/781hp 563/792m 593/619mv no opponent no opponent calm road (outside)> 9am (day) [----------] n

Temple Square

[Exits: north south]
A holy beacon of light illuminates the ground here.
A huge marble fountain is here spouting water for all to drink.

<712/781hp 563/792m 591/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] n

Temple of Light

[Exits: east south up]
A silver plaque is here, emitting a solemn white aura.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A half-elf city guard of Seringale stands watch here.

<712/781hp 563/792m 589/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] e

Entrance of the Paladin Guild

[Exits: north west]
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

<712/781hp 563/792m 587/619mv no opponent no opponent calm city (outside)> 9am (day) [----------] n

Hepheus the paladin guild guardian says 'Welcome Kremina. We do our bit to uphold the law.'
Hepheus the paladin guild guardian steps aside and allows you to pass.
Paladin Guildhall

[Exits: south west]
The guildhall's mission board has been set here.
(White Aura) Andresante the trainee trains here in preparation to go on a quest.

<712/781hp 563/792m 586/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] w

Chamber of Chivalry

[Exits: east]
Some benches have been placed here, ready for use by the weary.
(White Aura) Dunvegan the paladin guildmaster is here encouraging the questors.

<712/781hp 563/792m 585/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina Chamber of Chivalry
Grimple A Small Burnt Field

<712/781hp 563/792m 585/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:26m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 712/781 |
| Sex: Female Alignment: Evil Mana: 563/792 |
| Class: Shadow Ethos: Lawful Move: 585/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 68 |
| Damroll: 28 Vs Slash: 285 Maledictive: 93 |
| Off-H: 29 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 7 hours
Spell: invisibility : lasts for 45 hours
Skill: devote : lasts for 19 hours
Skill: forgotten arts : lasts for 9 hours
Spell: armor : modifies armor class by 20 for 9 hours
Skill: chii : modifies armor class by 25 for 8 hours
Skill: detect hidden : lasts for 11 hours
Spell: detect invis : lasts for 11 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<712/781hp 563/792m 585/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina Chamber of Chivalry
Grimple A Small Burnt Field

<712/781hp 563/792m 585/619mv no opponent no opponent calm inside (indoors)> 9am (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:26m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 726/781 |
| Sex: Female Alignment: Evil Mana: 570/792 |
| Class: Shadow Ethos: Lawful Move: 619/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 68 |
| Damroll: 28 Vs Slash: 285 Maledictive: 93 |
| Off-H: 29 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 6 hours
Spell: invisibility : lasts for 44 hours
Skill: devote : lasts for 18 hours
Skill: forgotten arts : lasts for 8 hours
Spell: armor : modifies armor class by 20 for 8 hours
Skill: chii : modifies armor class by 25 for 7 hours
Skill: detect hidden : lasts for 10 hours
Spell: detect invis : lasts for 10 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<726/781hp 570/792m 619/619mv no opponent no opponent calm inside (indoors)> 10am (day) [----------] hide

You attempt to hide.

<726/781hp 570/792m 619/619mv no opponent no opponent calm inside (indoors)> 10am (day) [----------] who

[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<726/781hp 570/792m 619/619mv no opponent no opponent calm inside (indoors)> 10am (day) [----------] who

[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<726/781hp 570/792m 619/619mv no opponent no opponent calm inside (indoors)> 10am (day) [----------] wa

You are already standing.

<744/781hp 576/792m 619/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina Chamber of Chivalry
Grimple A Small Burnt Field

<744/781hp 576/792m 619/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] s

A freshly plastered white wall rushes up to meet your advance.

<744/781hp 576/792m 619/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] e

Paladin Guildhall

[Exits: south west]
The guildhall's mission board has been set here.
(White Aura) Andresante the trainee trains here in preparation to go on a quest.

<744/781hp 576/792m 618/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] l

Paladin Guildhall
This is the guildhall of the Paladins, a large room with a high vaulted
ceiling supported by thick wooden beams. All around you are racks of armor
and weapons, ready to be snatched up at a moments notice when the guild is
called to defend the lives of the innocent. The walls are neatly plastered
in white, and following them up to the ceiling you see a great painting of a
golden sword pointing down, surrounded by a circle of light. This matches
the symbol on the sign at the gates. There is an air of peace, tinged with
a military readiness to this place. You can leave the guild by going south,
or enter what appears to be a training room to the west.

[Exits: south west]
The guildhall's mission board has been set here.
(White Aura) Andresante the trainee trains here in preparation to go on a quest.

<744/781hp 576/792m 618/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] s
s

Entrance of the Paladin Guild

[Exits: north west]
A half-elf city guard of Seringale stands watch here.
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

<744/781hp 576/792m 617/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
You walk soundly into a solid wall, realizing there isn't a door here.

<744/781hp 576/792m 617/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] w

Temple of Light

[Exits: east south up]
A silver plaque is here, emitting a solemn white aura.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<744/781hp 576/792m 615/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] s

Temple Square

[Exits: north south]
A holy beacon of light illuminates the ground here.
A huge marble fountain is here spouting water for all to drink.

<744/781hp 576/792m 613/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] s

The North Road

[Exits: north east west]
A human citizen of Seringale wanders around aimlessly.

<744/781hp 576/792m 611/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e
e

The North Road

[Exits: east south west]

<744/781hp 576/792m 609/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
The North Road

[Exits: east west]
A beggar wanders around asking for spare gold.

<744/781hp 576/792m 607/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] e

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.

<744/781hp 576/792m 605/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina North Square
Grimple A Small Burnt Field

<744/781hp 576/792m 605/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] sc
s

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:27m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 744/781 |
| Sex: Female Alignment: Evil Mana: 576/792 |
| Class: Shadow Ethos: Lawful Move: 605/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 290 Saving Throws |
| Off-H: 28 Vs Bash: 286 Afflictive: 68 |
| Damroll: 28 Vs Slash: 285 Maledictive: 93 |
| Off-H: 29 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 5 hours
Spell: invisibility : lasts for 43 hours
Skill: devote : lasts for 17 hours
Skill: forgotten arts : lasts for 7 hours
Spell: armor : modifies armor class by 20 for 7 hours
Skill: chii : modifies armor class by 25 for 6 hours
Skill: detect hidden : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<744/781hp 576/792m 605/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
The Main Street

[Exits: north south]

<744/781hp 576/792m 603/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s

The Main Street

[Exits: north east south west]

<744/781hp 576/792m 601/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s

The Main Street

[Exits: north east south west]

<744/781hp 576/792m 599/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s
s

North of Market Square

[Exits: north east west]
A beggar wanders around asking for spare gold.

<744/781hp 576/792m 597/619mv no opponent no opponent calm city (outside)> 11am (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<744/781hp 576/792m 597/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] w

Northwest of Market Square

[Exits: east south]

<744/781hp 576/792m 596/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------] s

West of Market Square

[Exits: north south west]
A stone giant citizen of Seringale wanders about.

<744/781hp 576/792m 595/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] s
e

Southwest of Market Square

[Exits: north east]

<744/781hp 576/792m 594/619mv no opponent no opponent calm inside (indoors)> 11am (day) [----------]
South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.

<744/781hp 576/792m 593/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] s
s

The Main Street

[Exits: north east south west]

<744/781hp 576/792m 591/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
The Main Street

[Exits: north east south west]

<744/781hp 576/792m 589/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] who pk

[50 Illit Ill] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Illit Ill] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[50 Human Nec] <PK> Beyatik the Ruler of the Dead
[50 Duerg Sha] <PK> (JUGGERNAUT) [LEGION] Dogran the Holy Shaman
[47 Beast Ran] <PK> Vycerak Ochyrocera the Shield of the Forest
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<744/781hp 576/792m 589/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] target Brathaelia

$$ will now be substituted with 'Brathaelia' until you untarget.

<744/781hp 576/792m 589/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The Main Street
Grimple A Small Burnt Field

<744/781hp 576/792m 589/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s
s

The Main Street

[Exits: north east south west]

<744/781hp 576/792m 587/619mv no opponent no opponent calm road (outside)> 11am (day) [----------] s
s

South Square

[Exits: north east south west down]
A beggar wanders around asking for spare gold.

<744/781hp 576/792m 585/619mv no opponent no opponent calm city (outside)> 11am (day) [----------] s
s

The South Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<744/781hp 576/792m 583/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
The South Main Street

[Exits: north east south west]

<744/781hp 576/792m 581/619mv no opponent no opponent calm road (outside)> 11am (day) [----------]
The town clock tolls twelve times as noon approaches.

<762/781hp 581/792m 619/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------]
The South Main Street

[Exits: north east south]
The goblin extermination enforcer is here hunting down goblins.

<762/781hp 581/792m 617/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] guard

A Small Bridge

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
A duergar city guard of Seringale stands watch here.
A dwarven citizen of Seringale plods around the town.

<762/781hp 581/792m 615/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] whe

You step out of the shadows.
You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<762/781hp 541/792m 615/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] s
s

Players near you in Seringale:
<PK> Kremina A Small Bridge
Grimple A Small Burnt Field

<762/781hp 541/792m 615/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] nin tac

The South Main Street

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 613/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------]
Inside the South Gate

[Exits: north south up]
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<762/781hp 541/792m 611/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] whe

You now channel your ki into your attacks.

<762/781hp 541/792m 611/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------]
Players near you in Seringale:
<PK> Kremina Inside the South Gate
Grimple A Small Burnt Field

<762/781hp 541/792m 611/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] devo

You can't devote yourself again so soon.

<762/781hp 541/792m 611/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] af

You are affected by the following:
Skill: shadow tactics : lasts permanently
Skill: endure : modifies save vs spell by 10 for 4 hours
Spell: invisibility : lasts for 42 hours
Skill: devote : lasts for 16 hours
Skill: forgotten arts : lasts for 6 hours
Spell: armor : modifies armor class by 20 for 6 hours
Skill: chii : modifies armor class by 25 for 5 hours
Skill: detect hidden : lasts for 8 hours
Spell: detect invis : lasts for 8 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<762/781hp 541/792m 611/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s

Outside the South Gate

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 609/619mv no opponent no opponent calm city (outside)> 12pm (noon) [----------] s
s

Atop a small hillock

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 607/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------]
Along a marked path

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 605/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] s
s

A cobbled path

[Exits: north east south west]
(Glowing) A post on the bridge has been illuminated with a fire torch.
A special guard walks in.

<762/781hp 541/792m 603/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] whe

A cobbled path

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
A special guard walks in.

<762/781hp 541/792m 601/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------]
Players near you in The Miden'nir:
<PK> Kremina A cobbled path

<762/781hp 541/792m 601/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] s

Old Stables

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
A special guard walks in.
Irion the Wordbearer says 'Please do me a brief service, Kremina. Rest on my horse and help me assign some tasks.'

<762/781hp 541/792m 600/619mv no opponent no opponent calm inside (indoors)> 12pm (noon) [----------] s

The Trail

[Exits: north west]
A long polearm with a curved blade is here.
A special guard climbs in.

<762/781hp 541/792m 597/619mv no opponent no opponent calm mountain (outside)> 12pm (noon) [----------] w

A Fog-Shrouded Trail

[Exits: east up]
A special guard climbs in.

<762/781hp 541/792m 591/619mv no opponent no opponent calm mountain (outside)> 12pm (noon) [----------] whe

Players near you in Emerald Forest:
<PK> Kremina A Fog-Shrouded Trail

<762/781hp 541/792m 591/619mv no opponent no opponent calm mountain (outside)> 12pm (noon) [----------] e

The Trail

[Exits: north west]
A long polearm with a curved blade is here.
A special guard climbs in.

<762/781hp 541/792m 585/619mv no opponent no opponent calm mountain (outside)> 12pm (noon) [----------] n

Old Stables

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
A special guard walks in.

<762/781hp 541/792m 582/619mv no opponent no opponent calm inside (indoors)> 12pm (noon) [----------] n
n
n

A cobbled path

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
A special guard walks in.

<762/781hp 541/792m 581/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] n

A cobbled path

[Exits: north east south west]
(Glowing) A post on the bridge has been illuminated with a fire torch.
A special guard walks in.

<762/781hp 541/792m 579/619mv no opponent no opponent calm road (outside)> 12pm (noon) [----------] whe

Along a marked path

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 577/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------]
Atop a small hillock

[Exits: north south]
A special guard walks in.

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------]
Players near you in The Miden'nir:
<PK> Kremina Atop a small hillock

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] med

You sit down and begin to meditate.

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:27m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 762/781 |
| Sex: Female Alignment: Evil Mana: 541/792 |
| Class: Shadow Ethos: Lawful Move: 575/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 185 Saving Throws |
| Off-H: 28 Vs Bash: 181 Afflictive: 68 |
| Damroll: 28 Vs Slash: 180 Maledictive: 93 |
| Off-H: 29 Vs Magic: 146 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: shadow tactics : lasts permanently
Skill: endure : modifies save vs spell by 10 for 4 hours
Spell: invisibility : lasts for 42 hours
Skill: devote : lasts for 16 hours
Skill: forgotten arts : lasts for 6 hours
Spell: armor : modifies armor class by 20 for 6 hours
Skill: chii : modifies armor class by 25 for 5 hours
Skill: detect hidden : lasts for 8 hours
Spell: detect invis : lasts for 8 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] help law

'LAW'

To ensure their protection and the safety of its citizens from the destructive
forces of chaos, the Immortals have mandated a set of laws to maintain peace
and allow civilization to flourish. The mortal members of the JUSTICE cabal
will enforce these laws, and will flag anyone as a criminal who breaks the laws
within protected areas. Remember that breaking the law is a mortal affair,
punishable by mortal Justices. Please do not waste the time of the Immortals
with reports of broken laws.

The Laws are:
26.1 FIRST LAW - Attacks within protected areas
26.2 SECOND LAW - Theft and destruction of property
26.3 THIRD LAW - Endangering citizens
26.4 FOURTH LAW - Assistance of criminals
26.5 FIFTH LAW - Desecration of city grounds and fake yells

The Law protects everyone within protected areas, except for Justice cabal
intruders and outlaws, who are often the most dangerous criminals. To see
whether your area is protected by the Law, type "AREA" and it will show you in
the description. You can also check your area's legal status with the WHERE LAW
command.

See also help on: MAGISTRATES, WANTED, FINE, SENTENCE, CONFISCATE, APPEALS

26. SUMMARY > LAWS

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] help fourth law

Law 4 - Assistance of criminals

Anything which aids a criminal's escape or survival is a serious crime. Some
examples of aid include providing beneficial spells such as sanctuary, helping
the criminal escape by opening or closing doors, causing his escape by way of
word of recall or group gate, and preventing pursuit by attacking the Justice.
ANY form of aid caught will result in a WANTED flag, without notice.

26.4. SUMMARY > LAWS > Law 4 - Assistance of criminals

<762/781hp 541/792m 575/619mv no opponent no opponent calm field (outside)> 12pm (noon) [----------] gr

Kremina's group. Overlord: Akyua the Karateka [------ ]
[50 Shw] Kremina 100% hp 79% mana 100% mv 656841 xp Kills: 4
[50 Ill] Onirac 42% hp 11% mana 100% mv 513360 xp Kills: 8
* [50 Chm] A special guard 100% hp 100% mana 100% mv
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<781/781hp 626/792m 619/619mv no opponent no opponent calm field (outside)> 1pm (day) [----------] wa

You stop meditating and stand up.
You are already standing.

<781/781hp 626/792m 619/619mv no opponent no opponent calm field (outside)> 1pm (day) [----------] whe

Players near you in The Miden'nir:
<PK> Kremina Atop a small hillock

<781/781hp 626/792m 619/619mv no opponent no opponent calm field (outside)> 1pm (day) [----------] n
n

Outside the South Gate

[Exits: north south]
A special guard walks in.

<781/781hp 626/792m 617/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] n
n

Inside the South Gate

[Exits: north south up]
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<781/781hp 626/792m 615/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] whe

The South Main Street

[Exits: north south]
A duergar city guard of Seringale stands watch here.
A special guard walks in.

<781/781hp 626/792m 613/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
A Small Bridge

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
A special guard walks in.

<781/781hp 626/792m 611/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] n
n

Players near you in Seringale:
<PK> Kremina A Small Bridge
Grimple A Small Burnt Field

<781/781hp 626/792m 611/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
The South Main Street

[Exits: north east south]
The goblin extermination enforcer is here hunting down goblins.
A special guard walks in.

<781/781hp 626/792m 609/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] n
n

The South Main Street

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 607/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] n
n
n

The South Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<781/781hp 626/792m 605/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
South Square

[Exits: north east south west down]
A special guard walks in.

<781/781hp 626/792m 603/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
The Main Street

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 601/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 599/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 597/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.

<781/781hp 626/792m 595/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<781/781hp 626/792m 595/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e

Southeast of Market Square

[Exits: north west]
A special guard walks in.

<781/781hp 626/792m 594/619mv no opponent no opponent calm inside (indoors)> 1pm (day) [----------] n
e

East of Market Square

[Exits: north east south]
A special guard walks in.

<781/781hp 626/792m 593/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e

The East Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<781/781hp 626/792m 591/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] e
e

The East Common Road

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 589/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] e

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<781/781hp 626/792m 587/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e

The East Common Road

[Exits: east west]
A special guard walks in.

<781/781hp 626/792m 585/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] whe

The East Common Road

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 583/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<781/781hp 626/792m 581/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] e

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<781/781hp 626/792m 581/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] e

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<781/781hp 626/792m 579/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A special guard walks in.

<781/781hp 626/792m 577/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina Outside the East Gate
Grimple A Small Burnt Field

<781/781hp 626/792m 577/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] e
e

City Entrance

[Exits: east west]
A special guard walks in.

<781/781hp 626/792m 575/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<781/781hp 626/792m 573/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<781/781hp 626/792m 573/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] w

City Entrance

[Exits: east west]
A special guard walks in.

<781/781hp 626/792m 571/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] w
w
w

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A special guard walks in.

<781/781hp 626/792m 569/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] w

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<781/781hp 626/792m 567/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------]
The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<781/781hp 626/792m 565/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
The East Common Road

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 563/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] w
w

The East Common Road

[Exits: east west]
A special guard walks in.

<781/781hp 626/792m 561/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------]
The Eastern Monument

[Exits: east south west]
A special guard walks in.

<781/781hp 626/792m 559/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<781/781hp 626/792m 557/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] w

The East Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<781/781hp 626/792m 555/619mv no opponent no opponent calm road (outside)> 1pm (day) [----------] w

East of Market Square

[Exits: north east south]
A special guard walks in.

<781/781hp 626/792m 553/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] s

Southeast of Market Square

[Exits: north west]
A special guard walks in.

<781/781hp 626/792m 552/619mv no opponent no opponent calm inside (indoors)> 1pm (day) [----------] w
w

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.

<781/781hp 626/792m 551/619mv no opponent no opponent calm city (outside)> 1pm (day) [----------] whe

Southwest of Market Square

[Exits: north east]
A special guard walks in.

<781/781hp 626/792m 550/619mv no opponent no opponent calm inside (indoors)> 1pm (day) [----------]
Players near you in Seringale:
<PK> Kremina Southwest of Market Square
Grimple A Small Burnt Field

<781/781hp 634/792m 605/619mv no opponent no opponent calm inside (indoors)> 2pm (day) [----------] n

West of Market Square

[Exits: north south west]
A special guard walks in.

<781/781hp 634/792m 604/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] w
w

The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<781/781hp 634/792m 602/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] w
w

The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<781/781hp 634/792m 600/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------]
The Western Monument

[Exits: north east south west]
A special guard walks in.

<781/781hp 634/792m 598/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------]
The West Common Road

[Exits: north east west]
A special guard walks in.

<781/781hp 634/792m 596/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] w
w

The West Common Road

[Exits: north east west]
A special guard walks in.

<781/781hp 634/792m 594/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] w

The West Common Road

[Exits: east south west]
A special guard walks in.

<781/781hp 634/792m 592/619mv no opponent no opponent calm road (outside)> 2pm (day) [----------] whe

Inside the West Gate

[Exits: north east south west]
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<781/781hp 634/792m 590/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------]
Players near you in Seringale:
<PK> Kremina Inside the West Gate
Grimple A Small Burnt Field

<781/781hp 634/792m 590/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] w

Outside the West Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A drow city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A special guard walks in.

<781/781hp 634/792m 588/619mv no opponent no opponent calm city (outside)> 2pm (day) [----------] w
w

The edge of the forest

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.
A special guard walks in.

<781/781hp 634/792m 586/619mv no opponent no opponent calm field (outside)> 2pm (day) [----------] whe

A trail through the light forest

[Exits: east west]
A special guard walks in.

<781/781hp 634/792m 584/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina A trail through the light forest

<781/781hp 634/792m 584/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

A trail through the light forest

[Exits: east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A special guard walks in.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<781/781hp 634/792m 581/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

A trail through the light forest

[Exits: east west]
A special guard walks in.

<781/781hp 634/792m 578/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] whe

Shargugh walks in.

<781/781hp 634/792m 578/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina A trail through the light forest

<781/781hp 634/792m 578/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

A trail through the light forest

[Exits: north east west]
A small pine tree stands here.
The caravan attendant is here, with caravans for hire.
A special guard walks in.

<781/781hp 634/792m 575/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

A trail through the light forest

[Exits: east south west]
A special guard walks in.

<781/781hp 634/792m 572/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s

A small path through the light forest

[Exits: north south]
Some blackberries grow on a bush nearby.
A special guard walks in.

<781/781hp 634/792m 569/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s
s

The forest clearing

[Exits: north east west]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 634/792m 566/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] whe

A large pile of logs has been stacked here, recently hewn.

<781/781hp 634/792m 566/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina The forest clearing

<781/781hp 634/792m 566/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w
w

An intersection in the dense forest

[Exits: east south west]
A special guard walks in.

<781/781hp 634/792m 563/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
A cute rabbit is here.
A brown fox is here, looking for some rabbits to chew up.
A cute rabbit is here.
A special guard walks in.

<781/781hp 634/792m 560/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] e

An intersection in the dense forest

[Exits: east south west]
A special guard walks in.

<781/781hp 634/792m 557/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s
s
s

An intersection in the dense forest

[Exits: north east south]
A special guard walks in.

<781/781hp 634/792m 554/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s

A small path in the dense forest

[Exits: north east west]
A special guard walks in.

<781/781hp 634/792m 551/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
These old trees are covered with thick, scaly bark lined with deep scars.

<781/781hp 634/792m 551/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

These old trees are covered with thick, scaly bark lined with deep scars.

<781/781hp 634/792m 551/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
Inside the cave

[Exits: east]
A cute rabbit is here.
A small, brown-nosed bat flutters around in the darkness.
A big, brown, angry-looking bear is sleeping here.
A special guard walks in.

<781/781hp 634/792m 548/619mv no opponent no opponent calm cave (indoors)> 2pm (day) [----------] w

The back cave wall slopes down sharply to meet the floor.

<781/781hp 634/792m 548/619mv no opponent no opponent calm cave (indoors)> 2pm (day) [----------] whe
e

Players near you in Mystic Forest:
<PK> Kremina Inside the cave

<781/781hp 634/792m 548/619mv no opponent no opponent calm cave (indoors)> 2pm (day) [----------]
A small path in the dense forest

[Exits: north east west]
A special guard walks in.

<781/781hp 634/792m 545/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] e

A small path in the dense forest

[Exits: south west]
A special guard walks in.

<781/781hp 634/792m 542/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s

A small path in the dense forest

[Exits: north east south]
A fallow deer is grazing peacefully here.
A special guard walks in.

<781/781hp 634/792m 539/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s
s

A small path in the dense forest

[Exits: north south]
A cute rabbit is here.
A special guard walks in.

<781/781hp 634/792m 536/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 634/792m 533/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s

A forbidden path

[Exits: north south]
A special guard walks in.

<781/781hp 634/792m 530/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
a cedar strip canoe
( 3) an enriched gyvel potion
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<781/781hp 634/792m 530/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] g gyv sac

You get an enriched gyvel potion from a Big Ol'Pack Sack.

<781/781hp 634/792m 530/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina A forbidden path

<781/781hp 634/792m 530/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s
s

A fork in the path

[Exits: north east west]
A special guard walks in.

<781/781hp 634/792m 527/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------]
An impervious wall of pine trees block your passage south.

<781/781hp 634/792m 527/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

Sudden clearing

[Exits: east west]
A special guard walks in.

<781/781hp 634/792m 524/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<781/781hp 634/792m 524/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] w

A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
A special guard walks in.

<781/781hp 634/792m 522/619mv no opponent no opponent calm field (outside)> 2pm (day) [----------] s
s

A withered forest path

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 634/792m 520/619mv no opponent no opponent calm forest (outside)> 2pm (day) [----------] s
s

The sky is getting cloudy.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<781/781hp 639/792m 575/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
The Mountain Waste

[Exits: north west]
A special guard climbs in.

<781/781hp 639/792m 571/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------]
Over the edge of the limestone platform you can see a lake to the south.

<781/781hp 639/792m 571/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] whe

Over the edge of the limestone platform you can see a lake to the south.

<781/781hp 639/792m 571/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina The Mountain Waste

<781/781hp 639/792m 571/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] w

The Mountain Waste

[Exits: east west]
A special guard climbs in.

<781/781hp 639/792m 565/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] w

The Mountain Waste

[Exits: north east south]
A special guard climbs in.

<781/781hp 639/792m 559/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] s
s

Darker forest

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 555/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] s

A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 639/792m 552/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A forest road

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 549/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] s

A forest road

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 546/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] s

An inlet of a Bay

[Exits: north west]
A special guard walks in.

<781/781hp 639/792m 543/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] s

The edge of the lake ripples with deceptive serenity, lapping against the shore.

<781/781hp 639/792m 543/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina An inlet of a Bay

<781/781hp 639/792m 543/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] w

Hugging the coastline

[Exits: east west]
A special guard walks in.

<781/781hp 639/792m 539/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] w

Entrance to a river valley

[Exits: east south]
A special guard walks in.

<781/781hp 639/792m 536/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] s

A glistening cascade of water

[Exits: north south]
A special guard swims in.

<781/781hp 639/792m 533/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] d

Water worn grooves at the base of each wall carry water south down the slope.

<781/781hp 639/792m 533/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] s

A watery chute

[Exits: north down]
A special guard swims in.

<781/781hp 639/792m 529/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] s
whe

Alas, you cannot go that way.

<781/781hp 639/792m 529/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------]
Players near you in River Wood:
<PK> Kremina A watery chute

<781/781hp 639/792m 529/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] d
s

Stagnant water

[Exits: south up]
A special guard swims in.

<781/781hp 639/792m 525/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------]
Open water

[Exits: north east west]
A special guard swims in.

<781/781hp 639/792m 521/619mv no opponent no opponent calm river (outside)> 3pm (day) [----------] e

A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
A river pike swims frantically about.
A special guard swims in.

<781/781hp 639/792m 517/619mv no opponent no opponent calm river (outside)> 3pm (day) [----------] whe

Players near you in River Wood:
<PK> Kremina A murky river

<781/781hp 639/792m 517/619mv no opponent no opponent calm river (outside)> 3pm (day) [----------] w

Open water

[Exits: north east west]
A special guard swims in.

<781/781hp 639/792m 513/619mv no opponent no opponent calm river (outside)> 3pm (day) [----------] n
n

Stagnant water

[Exits: south up]
A special guard swims in.

<781/781hp 639/792m 509/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------]
Alas, you cannot go that way.

<781/781hp 639/792m 509/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] u

A watery chute

[Exits: north down]
A special guard swims in.

<781/781hp 639/792m 505/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] u

Alas, you cannot go that way.

<781/781hp 639/792m 505/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] n

A glistening cascade of water

[Exits: north south]
A special guard swims in.

<781/781hp 639/792m 501/619mv no opponent no opponent calm pond (outside)> 3pm (day) [----------] n
n

Entrance to a river valley

[Exits: east south]
A special guard walks in.

<781/781hp 639/792m 498/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A fringe in the flower-laden bushes parts to allow the cascade of a brilliant waterfall.

<781/781hp 639/792m 498/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] e
e

Hugging the coastline

[Exits: east west]
A special guard walks in.

<781/781hp 639/792m 495/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] e

An inlet of a Bay

[Exits: north west]
A special guard walks in.

<781/781hp 639/792m 491/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------]
The edge of the forest thins out here as it approaches the lake's border.

<781/781hp 639/792m 491/619mv no opponent no opponent calm hills (outside)> 3pm (day) [----------] n

A forest road

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 488/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n
n

A forest road

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 485/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 639/792m 482/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

Darker forest

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 479/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

The Mountain Waste

[Exits: north east south]
A special guard climbs in.

<781/781hp 639/792m 475/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] e

The Mountain Waste

[Exits: east west]
A special guard climbs in.

<781/781hp 639/792m 469/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] e

The Mountain Waste

[Exits: north west]
A special guard climbs in.

<781/781hp 639/792m 463/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] e

Over the edge of the limestone platform you can see forest stretching east.

<781/781hp 639/792m 463/619mv no opponent no opponent calm mountain (outside)> 3pm (day) [----------] n
n

A withered forest path

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 639/792m 459/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
A special guard walks in.

<781/781hp 639/792m 457/619mv no opponent no opponent calm field (outside)> 3pm (day) [----------] e

Sudden clearing

[Exits: east west]
A special guard walks in.

<781/781hp 639/792m 455/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] e
e

A fork in the path

[Exits: north east west]
A special guard walks in.

<781/781hp 639/792m 452/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
On the downslope

[Exits: west]
A special guard walks in.

<781/781hp 639/792m 449/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] w
n

A fork in the path

[Exits: north east west]
A special guard walks in.

<781/781hp 639/792m 446/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

A forbidden path

[Exits: north south]
A special guard walks in.

<781/781hp 639/792m 443/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n
n

A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 639/792m 440/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A small path in the dense forest

[Exits: north south]
A cute rabbit is here.
A special guard walks in.

<781/781hp 639/792m 437/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

A small path in the dense forest

[Exits: north east south]
A fallow deer is grazing peacefully here.
A special guard walks in.

<781/781hp 639/792m 434/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
A small path in the dense forest

[Exits: south west]
A special guard walks in.

<781/781hp 639/792m 431/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] w

A small path in the dense forest

[Exits: north east west]
A special guard walks in.

<781/781hp 639/792m 428/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

An intersection in the dense forest

[Exits: north east south]
A special guard walks in.

<781/781hp 639/792m 425/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] n

An intersection in the dense forest

[Exits: east south west]
A special guard walks in.

<781/781hp 639/792m 422/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] whe

Players near you in Mystic Forest:
<PK> Kremina An intersection in the dense forest

<781/781hp 639/792m 422/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------] e
e

The forest clearing

[Exits: north east west]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 639/792m 419/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
Outside a small cabin in the forest

[Exits: (north) south west]
A special guard walks in.

<781/781hp 639/792m 416/619mv no opponent no opponent calm forest (outside)> 3pm (day) [----------]
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<781/781hp 645/792m 471/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] w

The forest clearing

[Exits: north east west]
A stone outcropping with traces of ore is here.
A special guard walks in.

<781/781hp 645/792m 468/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] n
n

A small path through the light forest

[Exits: north south]
Some blackberries grow on a bush nearby.
A special guard walks in.

<781/781hp 645/792m 465/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] whe

A trail through the light forest

[Exits: east south west]
A special guard walks in.

<781/781hp 645/792m 462/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina A trail through the light forest

<781/781hp 645/792m 462/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] e

A trail through the light forest

[Exits: north east west]
A small pine tree stands here.
The caravan attendant is here, with caravans for hire.
A special guard walks in.

<781/781hp 645/792m 459/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] e
e
e

A trail through the light forest

[Exits: east west]
A special guard walks in.

<781/781hp 645/792m 456/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] e

A trail through the light forest

[Exits: east west]
A special guard walks in.

<781/781hp 645/792m 453/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------] whe

A trail through the light forest

[Exits: east west]
A special guard walks in.

<781/781hp 645/792m 450/619mv no opponent no opponent calm forest (outside)> 4pm (day) [----------]
The edge of the forest

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.
A special guard walks in.

<781/781hp 645/792m 448/619mv no opponent no opponent calm field (outside)> 4pm (day) [----------]
Players near you in Mystic Forest:
<PK> Kremina The edge of the forest

<781/781hp 645/792m 448/619mv no opponent no opponent calm field (outside)> 4pm (day) [----------] e
e

Outside the West Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A drow city guard of Seringale stands watch here.
A special guard walks in.

<781/781hp 645/792m 446/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Inside the West Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<781/781hp 645/792m 444/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
Players near you in Seringale:
<PK> Kremina Inside the West Gate
Grimple A Small Burnt Field

<781/781hp 645/792m 444/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<781/781hp 645/792m 444/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] wear over

You remove a stunning green silk dress from your torso.
You wear overlapping plates of black armor over your torso.
You take the translucent shape of the Wraith.

<761/761hp 645/792m 444/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e

The West Common Road

[Exits: east south west]
A dwarven city guard of Seringale stands watch here.
A special guard walks in.

<761/761hp 645/792m 442/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

The West Common Road

[Exits: north east west]
A special guard walks in.

<761/761hp 645/792m 440/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
e

The West Common Road

[Exits: north east west]
A special guard walks in.

<761/761hp 645/792m 438/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

The Western Monument

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<761/761hp 645/792m 436/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

The West Common Road

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 434/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------]
Players near you in Seringale:
<PK> Kremina The West Common Road
Grimple A Small Burnt Field

<761/761hp 645/792m 434/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e

The West Common Road

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 432/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] e
eq

West of Market Square

[Exits: north south west]
A special guard walks in.

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] e
e

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] who

[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] dr

You drink water from the Justice monument.
Your thirst is quenched.

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:29m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 761/761 |
| Sex: Female Alignment: Evil Mana: 645/792 |
| Class: Shadow Ethos: Lawful Move: 430/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 31 Armor Vs Pierce: 330 Saving Throws |
| Off-H: 29 Vs Bash: 322 Afflictive: 68 |
| Damroll: 30 Vs Slash: 321 Maledictive: 83 |
| Off-H: 31 Vs Magic: 271 Mental: 86 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Skill: endure : modifies save vs spell by 10 for 0 hours
Spell: invisibility : lasts for 38 hours
Skill: devote : lasts for 12 hours
Skill: forgotten arts : lasts for 2 hours
Spell: armor : modifies armor class by 20 for 2 hours
Skill: chii : modifies armor class by 25 for 1 hours
Skill: detect hidden : lasts for 4 hours
Spell: detect invis : lasts for 4 hours

<761/761hp 645/792m 430/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] n

Northwest of Market Square

[Exits: east south]
A stone giant citizen of Seringale wanders about.
A beggar wanders around asking for spare gold.
A special guard walks in.

<761/761hp 645/792m 429/619mv no opponent no opponent calm inside (indoors)> 4pm (day) [----------] e

North of Market Square

[Exits: north east west]
A special guard walks in.

<761/761hp 645/792m 428/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina North of Market Square
Grimple A Small Burnt Field

<761/761hp 645/792m 428/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 426/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n
n

The Main Street

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 424/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------]
The Main Street

[Exits: north south]
A special guard walks in.

<761/761hp 645/792m 422/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A special guard walks in.

<761/761hp 645/792m 420/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] n

The North Main Street

[Exits: north south west]
A special guard walks in.

<761/761hp 645/792m 418/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n

The North Main Street

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A special guard walks in.

<761/761hp 645/792m 416/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n

The North Main Street

[Exits: north east south west]
A duergar citizen of Seringale strolls about.
A special guard walks in.

<761/761hp 645/792m 414/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n
n

The North Main Street

[Exits: north south]
A special guard walks in.

<761/761hp 645/792m 412/619mv no opponent no opponent calm road (outside)> 4pm (day) [----------] n

Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<761/761hp 645/792m 410/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] whe

Outside the North Gate

[Exits: north south]
A special guard walks in.

<761/761hp 645/792m 408/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------]
Players near you in Seringale:
<PK> Kremina Outside the North Gate
Grimple A Small Burnt Field

<761/761hp 645/792m 408/619mv no opponent no opponent calm city (outside)> 4pm (day) [----------] n

Path in the plains

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 406/619mv no opponent no opponent calm field (outside)> 4pm (day) [----------] n

Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) A black veiled female figure waits here patiently.
A special guard walks in.

<761/761hp 645/792m 403/619mv no opponent no opponent calm hills (outside)> 4pm (day) [----------] n

Grassy plains

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 400/619mv no opponent no opponent calm field (outside)> 4pm (day) [----------] whe

Players near you in Plains of the North:
<PK> Kremina Grassy plains

<761/761hp 645/792m 400/619mv no opponent no opponent calm field (outside)> 4pm (day) [----------] n
n
n

Grassy foothills

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 397/619mv no opponent no opponent calm hills (outside)> 4pm (day) [----------] n

The steep foothills

[Exits: north east south west]
A special guard walks in.

<761/761hp 645/792m 393/619mv no opponent no opponent calm hills (outside)> 4pm (day) [----------] n

You feel more susceptible to magic again.

<761/761hp 650/792m 448/619mv no opponent no opponent calm hills (outside)> 5pm (day) [----------] n

Base of Mount Saidian

[Exits: south up]
A special guard climbs in.

<761/761hp 650/792m 443/619mv no opponent no opponent calm mountain (outside)> 5pm (day) [----------]
The upward climb of the slope prevents you from walking evenly into the mountain.

<761/761hp 650/792m 443/619mv no opponent no opponent calm mountain (outside)> 5pm (day) [----------]
The upward climb of the slope prevents you from walking evenly into the mountain.

<761/761hp 650/792m 443/619mv no opponent no opponent calm mountain (outside)> 5pm (day) [----------] whe

The upward climb of the slope prevents you from walking evenly into the mountain.

<761/761hp 650/792m 443/619mv no opponent no opponent calm mountain (outside)> 5pm (day) [----------]
Players near you in Mount Saidian:
<PK> Kremina Base of Mount Saidian

<761/761hp 650/792m 443/619mv no opponent no opponent calm mountain (outside)> 5pm (day) [----------] s

The steep foothills

[Exits: north east south west]
A special guard walks in.

<761/761hp 650/792m 438/619mv no opponent no opponent calm hills (outside)> 5pm (day) [----------] s

Grassy foothills

[Exits: north east south west]
A special guard walks in.

<761/761hp 650/792m 434/619mv no opponent no opponent calm hills (outside)> 5pm (day) [----------] end

You meditate briefly then resume your position.

<761/761hp 620/792m 434/619mv no opponent no opponent calm hills (outside)> 5pm (day) [----------] s
s
s
whe

Grassy plains

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 431/619mv no opponent no opponent calm field (outside)> 5pm (day) [----------]
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) A black veiled female figure waits here patiently.
A special guard walks in.

<761/761hp 620/792m 428/619mv no opponent no opponent calm hills (outside)> 5pm (day) [----------]
Path in the plains

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 425/619mv no opponent no opponent calm field (outside)> 5pm (day) [----------]
Players near you in Plains of the North:
<PK> Kremina Path in the plains

<761/761hp 620/792m 425/619mv no opponent no opponent calm field (outside)> 5pm (day) [----------] s

Outside the North Gate

[Exits: north south]
A special guard walks in.

<761/761hp 620/792m 423/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] s

Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<761/761hp 620/792m 421/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] s

The North Main Street

[Exits: north south]
A special guard walks in.

<761/761hp 620/792m 419/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina The North Main Street
Grimple A Small Burnt Field

<761/761hp 620/792m 419/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s
s

The North Main Street

[Exits: north east south west]
A duergar citizen of Seringale strolls about.
A special guard walks in.

<761/761hp 620/792m 417/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s

The North Main Street

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A special guard walks in.

<761/761hp 620/792m 415/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------]
The North Main Street

[Exits: north south west]
A special guard walks in.

<761/761hp 620/792m 413/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s
s

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A dwarven city guard of Seringale stands watch here.
A special guard walks in.

<761/761hp 620/792m 411/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
The Main Street

[Exits: north south]
A special guard walks in.

<761/761hp 620/792m 409/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s

The Main Street

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 407/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s

The Main Street

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 405/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] s

North of Market Square

[Exits: north east west]
A special guard walks in.

<761/761hp 620/792m 403/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] s

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<761/761hp 620/792m 403/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] whe

Players near you in Seringale:
<PK> Kremina North of Market Square
Grimple A Small Burnt Field

<761/761hp 620/792m 403/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<761/761hp 620/792m 403/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] e

Northeast of Market Square

[Exits: south west]
A special guard walks in.

<761/761hp 620/792m 402/619mv no opponent no opponent calm inside (indoors)> 5pm (day) [----------] e

The side of a building is all that lies in that direction.

<761/761hp 620/792m 402/619mv no opponent no opponent calm inside (indoors)> 5pm (day) [----------] e

The side of a building is all that lies in that direction.

<761/761hp 620/792m 402/619mv no opponent no opponent calm inside (indoors)> 5pm (day) [----------] s

East of Market Square

[Exits: north east south]
A beggar wanders around asking for spare gold.
A special guard walks in.

<761/761hp 620/792m 401/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] e
e

The East Common Road

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 399/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e
e

The East Common Road

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 397/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<761/761hp 620/792m 395/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] e

The East Common Road

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 393/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<761/761hp 620/792m 393/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------]
The East Common Road

[Exits: north east south west]
A special guard walks in.

<761/761hp 620/792m 391/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e

The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<761/761hp 620/792m 389/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<761/761hp 620/792m 387/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------] e

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A special guard walks in.

<761/761hp 620/792m 385/619mv no opponent no opponent calm city (outside)> 5pm (day) [----------]
City Entrance

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 383/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina City Entrance

<761/761hp 620/792m 383/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 381/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 379/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe
e

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<761/761hp 620/792m 379/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 377/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 620/792m 375/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<761/761hp 620/792m 375/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] e

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A special guard walks in.

<761/761hp 620/792m 373/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina The Crossroads

<761/761hp 620/792m 373/619mv no opponent no opponent calm road (outside)> 5pm (day) [----------] n

The Lane

[Exits: north south]
A special guard walks in.

<761/761hp 620/792m 371/619mv no opponent no opponent calm field (outside)> 5pm (day) [----------] n

The Plains

[Exits: north south]
A special guard walks in.

<761/761hp 620/792m 369/619mv no opponent no opponent calm field (outside)> 5pm (day) [----------] w

You feel your equilibrium shift.

<761/761hp 626/792m 424/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------]
Alas, you cannot go that way.

<761/761hp 626/792m 424/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------] n

Road to Tenebria

[Exits: south west]
A special guard climbs in.

<761/761hp 626/792m 420/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] w

Base of the Ladder

[Exits: east up]
A special guard climbs in.

<761/761hp 626/792m 414/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] whe

Players near you in Eastern Road:
<PK> Kremina Base of the Ladder

<761/761hp 626/792m 414/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] chii

You focus inward and regulate your body's circulation.

<761/761hp 606/792m 414/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] u
u

Windswept Plateau of the Dwarven Mines

[Exits: east down]
A special guard climbs in.

<761/761hp 606/792m 408/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------]
A beautiful sky warms your mood.

<761/761hp 606/792m 408/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] e
e

Bank of a Swift Stream

[Exits: east west]
A special guard swims in.

<761/761hp 606/792m 403/619mv no opponent no opponent calm river (outside)> 6pm (day) [----------] whe

South of the Foothills

[Exits: north west]
A special guard walks in.

<761/761hp 606/792m 400/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------]
Players near you in Tenebria:
<PK> Kremina South of the Foothills

<761/761hp 606/792m 400/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------] n

A Path Through the Foothills

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 397/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] n
whe

A Path Through the Foothills

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 393/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------]
Players near you in Tenebria:
<PK> Kremina A Path Through the Foothills

<761/761hp 606/792m 393/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] n

A Path Through the Foothills

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 389/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] e

No clear path makes that direction seem slightly dangerous.

<761/761hp 606/792m 389/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] whe large

the large hobgoblin The Large Cave

<761/761hp 606/792m 389/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] whe

You break your objective tracking.
Players near you in Tenebria:
<PK> Kremina A Path Through the Foothills

<761/761hp 606/792m 389/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] s

A Path Through the Foothills

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 385/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------] s
s

A Path Through the Foothills

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 381/619mv no opponent no opponent calm hills (outside)> 6pm (day) [----------]
South of the Foothills

[Exits: north west]
A special guard walks in.

<761/761hp 606/792m 378/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------] w

Bank of a Swift Stream

[Exits: east west]
A special guard swims in.

<761/761hp 606/792m 375/619mv no opponent no opponent calm river (outside)> 6pm (day) [----------] w

Windswept Plateau of the Dwarven Mines

[Exits: east down]
A special guard climbs in.

<761/761hp 606/792m 370/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] d

Base of the Ladder

[Exits: east up]
A special guard climbs in.

<761/761hp 606/792m 364/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] e

Road to Tenebria

[Exits: south west]
A special guard climbs in.

<761/761hp 606/792m 358/619mv no opponent no opponent calm mountain (outside)> 6pm (day) [----------] s

The Plains

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 354/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------] s

The Lane

[Exits: north south]
A special guard walks in.

<761/761hp 606/792m 352/619mv no opponent no opponent calm field (outside)> 6pm (day) [----------] s

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A special guard walks in.

<761/761hp 606/792m 350/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 348/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 346/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] whe

The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A special guard walks in.

<761/761hp 606/792m 344/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Players near you in Eastern Road:
<PK> Kremina The Dragon Statue

<761/761hp 606/792m 344/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------]
Alas, you cannot go that way.

<761/761hp 606/792m 344/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] s

On the Eastern Road

[Exits: north east]
A special guard walks in.

<761/761hp 606/792m 342/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e
e
e

On the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 340/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A special guard walks in.

<761/761hp 606/792m 338/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------]
On the Eastern Road

[Exits: north west]
A special guard walks in.

<761/761hp 606/792m 336/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------]
Alas, you cannot go that way.

<761/761hp 606/792m 336/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Alas, you cannot go that way.

<761/761hp 606/792m 336/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] n

Along the Eastern Road

[Exits: east south]
A special guard walks in.

<761/761hp 606/792m 334/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e
e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 332/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e
e

The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A special guard walks in.

<761/761hp 606/792m 330/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] whe

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 328/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 326/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<761/761hp 606/792m 326/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 324/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 322/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] whe

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<761/761hp 606/792m 320/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------]
Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<761/761hp 606/792m 320/619mv no opponent no opponent calm road (outside)> 6pm (day) [----------] e

The sun slowly disappears in the west.
The potential stored deep within your soul reawakens.
You feel less armored.

<761/761hp 612/792m 375/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------] e
e

On the Outskirts of Timaran

[Exits: east west]
A special guard walks in.

<761/761hp 612/792m 373/619mv no opponent no opponent calm road (outside)> 7pm (dusk) [----------]
West Gate of Timaran

[Exits: east west up]
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A special guard walks in.

<761/761hp 612/792m 371/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A special guard walks in.

<761/761hp 612/792m 369/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
Players near you in Timaran:
<PK> Onirac The Temple of Eternal Night
<PK> Kremina Western Main Street

<761/761hp 612/792m 369/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e
e

Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A special guard walks in.

<761/761hp 612/792m 367/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

Western Main Street

[Exits: north east south west]
A large, filthy looking rat scurries around.
A special guard walks in.

<761/761hp 612/792m 365/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

Western Main Street

[Exits: east south west]
A special guard walks in.

<761/761hp 612/792m 363/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

Western Main Street

[Exits: north east west]
Selena the Mayor of Timaran is here, smiling happily to all.
A special guard walks in.

<761/761hp 612/792m 361/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A special guard walks in.

<761/761hp 612/792m 359/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] e

City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
Narak the head guard is here, keeping watch on his city.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
A special guard walks in.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] dr

You drink water from a marble fountain.
Your thirst is quenched.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:31m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 761/761 |
| Sex: Female Alignment: Evil Mana: 612/792 |
| Class: Shadow Ethos: Lawful Move: 357/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 31 Armor Vs Pierce: 310 Saving Throws |
| Off-H: 29 Vs Bash: 302 Afflictive: 68 |
| Damroll: 30 Vs Slash: 301 Maledictive: 83 |
| Off-H: 31 Vs Magic: 251 Mental: 86 |
\==========================================================-/
You are affected by the following:
Skill: chii : modifies armor class by 25 for 23 hours
Skill: endure : modifies save vs spell by 10 for 10 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 35 hours
Skill: devote : lasts for 9 hours
Skill: detect hidden : lasts for 1 hours
Spell: detect invis : lasts for 1 hours

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] who

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of Nightmares
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 11
[KEEPER] The Balance prevails within the four kingdoms.
There are 11 characters on; the most on this past month was 13.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
Narak walks east.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] laugh

You let out a hearty laugh.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Players near you in Timaran:
<PK> Onirac The Temple of Eternal Night
<PK> Kremina City Centre of Timaran

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
Onirac walks in.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
Onirac walks west.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------]
A Timaran day watch guard walks in.

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Players near you in Timaran:
<PK> Onirac Western Main Street
<PK> Kremina City Centre of Timaran

<761/761hp 612/792m 357/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] w

Western Main Street

[Exits: east west]
A special guard walks in.

<761/761hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] wear dress

You remove overlapping plates of black armor from your torso.
You wear a stunning green silk dress over your torso.
You take the translucent shape of the Wraith.

<761/781hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] whe

Players near you in Timaran:
<PK> Kremina Western Main Street

<761/781hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:31m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 761/781 |
| Sex: Female Alignment: Evil Mana: 612/792 |
| Class: Shadow Ethos: Lawful Move: 355/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 270 Saving Throws |
| Off-H: 28 Vs Bash: 266 Afflictive: 68 |
| Damroll: 28 Vs Slash: 265 Maledictive: 93 |
| Off-H: 29 Vs Magic: 231 Mental: 86 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 23 hours
Skill: endure : modifies save vs spell by 10 for 10 hours
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 35 hours
Skill: devote : lasts for 9 hours
Skill: detect hidden : lasts for 1 hours
Spell: detect invis : lasts for 1 hours

<761/781hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a peacemaker longsword
<dual wielded> (Humming) a peacemaker dirk
<floating nearby> a fiery dragonling

<761/781hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:31m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 761/781 |
| Sex: Female Alignment: Evil Mana: 612/792 |
| Class: Shadow Ethos: Lawful Move: 355/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 270 Saving Throws |
| Off-H: 28 Vs Bash: 266 Afflictive: 68 |
| Damroll: 28 Vs Slash: 265 Maledictive: 93 |
| Off-H: 29 Vs Magic: 231 Mental: 86 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 23 hours
Skill: endure : modifies save vs spell by 10 for 10 hours
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 35 hours
Skill: devote : lasts for 9 hours
Skill: detect hidden : lasts for 1 hours
Spell: detect invis : lasts for 1 hours

<761/781hp 612/792m 355/619mv no opponent no opponent calm city (outside)> 7pm (dusk) [----------] w

The night has begun.

<771/781hp 618/792m 410/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------]
Western Main Street

[Exits: north east west]
Selena the Mayor of Timaran is here, smiling happily to all.
A special guard walks in.

<771/781hp 618/792m 408/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

Western Main Street

[Exits: east south west]
A special guard walks in.

<771/781hp 618/792m 406/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

Western Main Street

[Exits: north east south west]
A vagrant wanders around, plotting his newest scheme.
A large, filthy looking rat scurries around.
A special guard walks in.

<771/781hp 618/792m 404/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] whe

Players near you in Timaran:
<PK> Kremina Western Main Street

<771/781hp 618/792m 404/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A special guard walks in.

<771/781hp 618/792m 402/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A special guard walks in.

<771/781hp 618/792m 400/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w
w

West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A special guard walks in.

<771/781hp 618/792m 398/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

On the Outskirts of Timaran

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 396/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 394/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] whe

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 392/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

Players near you in Eastern Road:
<PK> Kremina Along the Eastern Road

<771/781hp 618/792m 392/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 390/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 388/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 386/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A special guard walks in.

<771/781hp 618/792m 384/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 382/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east south]
A special guard walks in.

<771/781hp 618/792m 380/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Alas, you cannot go that way.

<771/781hp 618/792m 380/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] s

On the Eastern Road

[Exits: north west]
A special guard walks in.

<771/781hp 618/792m 378/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A special guard walks in.

<771/781hp 618/792m 376/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

On the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 374/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
On the Eastern Road

[Exits: north east]
A special guard walks in.

<771/781hp 618/792m 372/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] n

The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A special guard walks in.

<771/781hp 618/792m 370/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 368/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 366/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A special guard walks in.

<771/781hp 618/792m 364/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 362/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 360/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 358/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

Along the Eastern Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 356/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
City Entrance

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 354/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] whe

Outside the East Gate

[Exits: east west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A special guard walks in.

<771/781hp 618/792m 352/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------]
Players near you in Seringale:
<PK> Kremina Outside the East Gate
Grimple A Small Burnt Field

<771/781hp 618/792m 352/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w
w

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<771/781hp 618/792m 350/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------]
The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<771/781hp 618/792m 348/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<771/781hp 618/792m 348/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<771/781hp 618/792m 346/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

The East Common Road

[Exits: east west]
A special guard walks in.

<771/781hp 618/792m 344/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:31m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 771/781 |
| Sex: Female Alignment: Evil Mana: 618/792 |
| Class: Shadow Ethos: Lawful Move: 344/619 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Great Weight: 230/325 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 40/40 |
| Consti: 16 (16+0) Gold: 6358 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 270 Saving Throws |
| Off-H: 28 Vs Bash: 266 Afflictive: 68 |
| Damroll: 28 Vs Slash: 265 Maledictive: 93 |
| Off-H: 29 Vs Magic: 231 Mental: 86 |
\==========================================================-/
You are affected by the following:
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 22 hours
Skill: endure : modifies save vs spell by 10 for 9 hours
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 34 hours
Skill: devote : lasts for 8 hours
Skill: detect hidden : lasts for 0 hours
Spell: detect invis : lasts for 0 hours

<771/781hp 618/792m 344/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w
w

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<771/781hp 618/792m 342/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<771/781hp 618/792m 340/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------] w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<771/781hp 618/792m 338/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
East of Market Square

[Exits: north east south]
A special guard walks in.

<771/781hp 618/792m 336/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] dr

You drink water from the Justice monument.
Your thirst is quenched.

<771/781hp 618/792m 336/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] s

Southeast of Market Square

[Exits: north west]
A special guard walks in.

<771/781hp 618/792m 335/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] w
w

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.

<771/781hp 618/792m 334/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------]
Southwest of Market Square

[Exits: north east]
A special guard walks in.

<771/781hp 618/792m 333/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] n

West of Market Square

[Exits: north south west]
A stone giant citizen of Seringale wanders about.
A special guard walks in.

<771/781hp 618/792m 332/619mv no opponent no opponent calm city (outside)> 8pm (night) [----------] w
s

The West Common Road

[Exits: north east south west]
A special guard walks in.

<771/781hp 618/792m 330/619mv no opponent no opponent calm road (outside)> 8pm (night) [----------]
The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.
A special guard walks in.

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] buy beef

You can't carry that many items.

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] eat beef

You do not have that item.
Hyando the butcher says 'Would you care to try some of my beef, Kremina?'

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] in

You are carrying:
( 4) an enriched gyvel potion
( 2) (Glowing) (Humming) a Defender potion
a cedar strip canoe
(Glowing) an icy blue dagger
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] put def sac

You put a Defender potion in a Big Ol'Pack Sack.

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] buy beef

You buy a slab of beef.

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------]
Glorbag just spotted you from The East Common Road!

<771/781hp 618/792m 329/619mv no opponent no opponent calm inside (indoors)> 8pm (night) [----------] eat beef

You feel less aware of your surroundings.
You no longer see invisible objects.

<781/781hp 624/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------]
You eat a slab of beef.
You are full.

<781/781hp 624/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------] g def sac

You get a Defender potion from a Big Ol'Pack Sack.

<781/781hp 624/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag Southeast of Market Square
<PK> Kremina The Meat Store
Grimple A Small Burnt Field

<781/781hp 624/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------] dinv

Your eyes tingle.

<781/781hp 619/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------] detect hidden

Glorbag flies in.

<781/781hp 619/792m 384/619mv no opponent no opponent calm inside (indoors)> 9pm (night) [----------] quaff defender

Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
You resist Glorbag's deterioration.
You fade into existence.
Your slice mauls Glorbag.
Glorbag has a few scratches.

<781/781hp 619/792m 384/619mv shaft defensive evasive inside (indoors)> 9pm (night) [----------]
Glorbag's shield wobbles and barely deflects your slice.
Your weapon advantage overcomes Glorbag's parry attempt.
Your slice wounds Glorbag.
Glorbag deflects your stab aside in an ungraceful parry.
Your shadow slice devastates Glorbag!
Glorbag's beating misses you.
A special guard's slash wounds Glorbag.
Glorbag has some small wounds and bruises.

<781/781hp 615/792m 384/619mv shaft defensive aggressive inside (indoors)> 9pm (night) [----------] fle

No way! You are still fighting!
Glorbag has some small wounds and bruises.

<781/781hp 615/792m 384/619mv shaft defensive aggressive inside (indoors)> 9pm (night) [----------]
You need to hold the potion in order to quaff it while being attacked.
Glorbag has some small wounds and bruises.

<781/781hp 615/792m 384/619mv shaft defensive aggressive inside (indoors)> 9pm (night) [----------]
You flee from combat!
A Cutting Room

[Exits: down]
A special guard walks in.

<781/781hp 615/792m 383/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] d

The Meat Store

[Exits: north up]
(WANTED) (OUTLAW) Glorbag is here.
Hyando the butcher is here selling the freshest meat in town.
A special guard walks in.

<781/781hp 615/792m 382/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
You defenses lower from deterioration.
Glorbag's shield jolts under your slice, but holds.
Your stab injures Glorbag.
Your slice mauls Glorbag.
Your stab wounds Glorbag.
Glorbag has some small wounds and bruises.

<781/781hp 615/792m 382/619mv shaft defensive aggressive inside (indoors)> 9pm (night) [----------] n

No way! You are still fighting!
Your shadow slice devastates Glorbag!
Glorbag's beating *** DEMOLISHES *** you!
Glorbag's beating *** DEMOLISHES *** you!
A special guard's slash wounds Glorbag.
A special guard's slash wounds Glorbag.
Glorbag has quite a few wounds.

<564/781hp 610/792m 382/619mv shaft defensive aggressive inside (indoors)> 9pm (night) [----------] fle

You flee from combat!
A Cutting Room

[Exits: down]

<564/781hp 610/792m 381/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] quaff defender

You quaff a Defender potion.
You are surrounded by a white aura.

<564/781hp 610/792m 381/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] d

The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.

<564/781hp 610/792m 380/619mv no opponent no opponent aggressive inside (indoors)> 9pm (night) [----------] n

The West Common Road

[Exits: north east south west]
(WANTED) (OUTLAW) Glorbag is here.
(Charmed) A special guard stands here, red with anger.
(WILDLY) a special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash wounds Glorbag.

<564/781hp 610/792m 379/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------]
Glorbag blocks your attack with his shield.
Your stab mauls Glorbag.
Glorbag's beating misses a special guard.
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<564/781hp 610/792m 379/619mv shaft defensive aggressive road (outside)> 9pm (night) [----------]
Glorbag has fled!
Glorbag flies west.

<564/781hp 610/792m 379/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------] target glorbag
w

Glorbag flies in.
$$ will now be substituted with 'glorbag' until you untarget.

<564/781hp 610/792m 379/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------]
The West Common Road

[Exits: north east south west]
A special guard walks in.

<564/781hp 610/792m 377/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------] g icy sac

You see nothing like that in a Big Ol'Pack Sack.

<564/781hp 610/792m 377/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------] e
e
e

Glorbag flies in.
The West Common Road

[Exits: north east south west]
A special guard walks in.

<564/781hp 610/792m 375/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------]
West of Market Square

[Exits: north south west]
A stone giant citizen of Seringale wanders about.
A special guard walks in.

<564/781hp 610/792m 373/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<564/781hp 610/792m 373/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] wear icy

You stop wielding a peacemaker longsword.
You wield an icy blue dagger.
An icy blue dagger feels like a part of you!

<564/781hp 610/792m 373/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] e
e

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<564/781hp 610/792m 373/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<564/781hp 610/792m 373/619mv no opponent no opponent aggressive city (outside)> 9pm (night) [----------] w

The West Common Road

[Exits: north east south west]
(WANTED) (OUTLAW) Glorbag is here.
A special guard walks in.

<564/781hp 610/792m 371/619mv no opponent no opponent aggressive road (outside)> 9pm (night) [----------] w

Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Your freezing bite maims Glorbag!
Glorbag has quite a few wounds.

<564/781hp 610/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [----------]
No way! You are still fighting!
Glorbag has quite a few wounds.

<564/781hp 610/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [----------]
(WILDLY) a special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<564/781hp 610/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [----------] di

Your freezing bite DISEMBOWELS Glorbag!
Your stab misses Glorbag.
Glorbag's beating DISEMBOWELS you!
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<521/781hp 610/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [----------]
Glorbag is blinded by the dirt in his eyes!
Your kicked dirt grazes Glorbag.
Glorbag has quite a few wounds.

<521/781hp 625/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [-------- ]
Glorbag narrows his eyes.
Glorbag has quite a few wounds.

<521/781hp 625/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [-------- ] tr

Glorbag rubs the dirt out of his eyes, but they're still watering.
Your freezing bite DISEMBOWELS Glorbag!
Your stab wounds Glorbag.
Your stab wounds Glorbag.
You dance around Glorbag's beating and easily dodge it.
You nimbly dodge Glorbag's beating with a practiced maneuver.
Glorbag has some big nasty wounds and scratches.

<521/781hp 625/792m 371/619mv shaft defensive aggressive road (outside)> 9pm (night) [-------- ]
Glorbag blocks your attack with his shield.
Glorbag blocks your attack with his shield.
Glorbag deflects your freezing bite aside in an ungraceful parry.
You nimbly dodge Glorbag's beating with a practiced maneuver.
You thrust Glorbag's beating aside in a skillful parry.
A special guard's slash mauls Glorbag.
A special guard's slash mauls Glorbag.
Glorbag has some big nasty wounds and scratches.

<532/781hp 630/792m 424/619mv shaft defensive aggressive road (outside)> 10pm (night) [-------- ] hold man

His feet aren't on the ground.
Glorbag has some big nasty wounds and scratches.

<532/781hp 630/792m 424/619mv shaft defensive aggressive road (outside)> 10pm (night) [-------- ]
You stop wielding a peacemaker dirk.
You hold the manual of Nag'Yrn in your hand.
You are now counterbalanced.
Glorbag has some big nasty wounds and scratches.

<532/781hp 630/777m 424/619mv shaft defensive aggressive road (outside)> 10pm (night) [-------- ]
Glorbag closes his eyes momentarily.
Glorbag has some big nasty wounds and scratches.

<532/781hp 630/777m 424/619mv shaft defensive aggressive road (outside)> 10pm (night) [-------- ] flee

Moroni the citizen of Seringale walks in.
(UNPROTECTED) a human city guard yells 'Guards! Guards!'
Your freezing bite DISEMBOWELS Glorbag!
You dodge Glorbag's beating.
You nimbly dodge Glorbag's beating with a practiced maneuver.
A special guard's slash mauls Glorbag.
Glorbag has some big nasty wounds and scratches.

<532/781hp 630/777m 424/619mv shaft defensive aggressive road (outside)> 10pm (night) [----------]
You flee from combat!
The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.
A special guard walks in.

<532/781hp 630/777m 423/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------] n
murder $$

The West Common Road

[Exits: north east south west]
A stone giant citizen of Seringale wanders about.
(WANTED) (OUTLAW) Glorbag is here.
A special guard walks in.

<532/781hp 630/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------]
Your shadow freezing bite devastates Glorbag!
Glorbag has some big nasty wounds and scratches.

<532/781hp 626/777m 422/619mv shaft defensive aggressive road (outside)> 10pm (night) [----------]
Your weapon advantage overcomes Glorbag's parry attempt.
Your freezing bite MUTILATES Glorbag!
Your freezing bite DISEMBOWELS Glorbag!
You nimbly dodge Glorbag's beating with a practiced maneuver.
You deflect Glorbag's beating aside in an ungraceful parry.
A special guard's slash mauls Glorbag.
Glorbag looks pretty hurt.

<532/781hp 626/777m 422/619mv shaft defensive aggressive road (outside)> 10pm (night) [----------]
Glorbag has fled!
Glorbag flies north.

<532/781hp 626/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] murder $$
murder $$

They aren't here.

<532/781hp 626/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------]
Glorbag flies in.
Your freezing bite DISEMBOWELS Glorbag!
Your freezing bite MUTILATES Glorbag!
Glorbag is in awful condition.

<532/781hp 626/777m 422/619mv shaft defensive aggressive road (outside)> 10pm (night) [----------]
Glorbag's shield wobbles and barely deflects your freezing bite.
Glorbag's shield jolts under your freezing bite, but holds.
Your freezing bite MUTILATES Glorbag!
You parry Glorbag's beating.
A special guard's slash mauls Glorbag.
Glorbag is in awful condition.

<532/781hp 626/777m 422/619mv shaft defensive aggressive road (outside)> 10pm (night) [----------]
Glorbag has fled!
Glorbag flies north.

<532/781hp 626/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] murder $$
murder $$

They aren't here.

<532/781hp 626/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------]
A ray of light shines down briefly nearby, then vanishes.
They aren't here.

<532/781hp 626/777m 422/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] n
murder $$

Pharmacy

[Exits: south up]
Miruvor the wizard is here making magical pills for sale.
A special guard walks in.

<532/781hp 626/777m 421/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------] s

They aren't here.

<532/781hp 626/777m 421/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------]
The West Common Road

[Exits: north east south west]
A stone giant citizen of Seringale wanders about.
A special guard walks in.

<532/781hp 626/777m 420/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] whe

Players near you in Seringale:
<PK> Kremina The West Common Road
Grimple A Small Burnt Field

<532/781hp 626/777m 420/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] e

West of Market Square

[Exits: north south west]
A special guard walks in.

<532/781hp 626/777m 418/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
Grimple A Small Burnt Field

<532/781hp 626/777m 418/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] shadow spear glorbag

Your mark has disappeared.

<532/781hp 626/777m 418/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] whe

Players near you in Seringale:
<PK> Kremina West of Market Square
Grimple A Small Burnt Field

<532/781hp 626/777m 418/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] s
e

Southwest of Market Square

[Exits: north east]
A special guard walks in.

<532/781hp 626/777m 417/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------] e

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.

<532/781hp 626/777m 416/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------]
Southeast of Market Square

[Exits: north west]
A special guard walks in.

<532/781hp 626/777m 415/619mv no opponent no opponent aggressive inside (indoors)> 10pm (night) [----------] n

East of Market Square

[Exits: north east south]
A special guard walks in.

<532/781hp 626/777m 414/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] e
e

The East Common Road

[Exits: north east south west]
A special guard walks in.

<532/781hp 626/777m 412/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------]
The East Common Road

[Exits: north east south west]
A special guard walks in.

<532/781hp 626/777m 410/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------] e
e

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<532/781hp 626/777m 408/619mv no opponent no opponent aggressive city (outside)> 10pm (night) [----------] whe

The East Common Road

[Exits: east west]
A special guard walks in.

<532/781hp 626/777m 406/619mv no opponent no opponent aggressive road (outside)> 10pm (night) [----------]
Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<542/781hp 632/777m 461/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] af

You are affected by the following:
Skill: shadow spear : lasts for 5 hours
Spell: cabal sanctuary: lasts for 3 hours
Spell: deteriorate : modifies save vs spell by -16 for 10 hours
: modifies armor class by -100 for 10 hours
Spell: detect invis : lasts for 48 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 19 hours
Skill: endure : modifies save vs spell by 10 for 6 hours
Skill: shadow tactics : lasts permanently
Skill: devote : lasts for 5 hours

<542/781hp 632/777m 461/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] nin heal
nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<559/781hp 622/777m 461/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] e
whe

You clear your mind and breathe inward deeply.
You feel a little better.

<582/781hp 612/777m 461/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------]
(UNPROTECTED) a human city guard yells 'Guards! Guards!'

<582/781hp 612/777m 461/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] whe

The East Common Road

[Exits: north east south west]
A special guard walks in.

<582/781hp 612/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------]
Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<582/781hp 612/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------]
Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<582/781hp 612/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<602/781hp 602/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] nin heal
whe

You clear your mind and breathe inward deeply.
You feel a little better.

<619/781hp 592/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] nin heal

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<619/781hp 592/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------]
You clear your mind and breathe inward deeply.
You feel a little better.

<636/781hp 582/777m 459/619mv no opponent no opponent aggressive road (outside)> 11pm (night) [----------] nin heal
whe
e

You clear your mind and breathe inward deeply.
You feel a little better.

<656/781hp 572/777m 459/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------] af

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<656/781hp 572/777m 459/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------]
The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<656/781hp 572/777m 457/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------]
You are affected by the following:
Skill: shadow spear : lasts for 5 hours
Spell: cabal sanctuary: lasts for 3 hours
Spell: deteriorate : modifies save vs spell by -16 for 10 hours
: modifies armor class by -100 for 10 hours
Spell: detect invis : lasts for 48 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 19 hours
Skill: endure : modifies save vs spell by 10 for 6 hours
Skill: devote : lasts for 5 hours

<656/781hp 572/777m 457/619mv no opponent no opponent evasive road (outside)> 11pm (night) [----------]
The town clock tolls twelve times as midnight arrives.

<673/781hp 578/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<691/781hp 568/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
The goblin leader yells 'Goblins...Attack!!'

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:33m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 710/781 |
| Sex: Female Alignment: Evil Mana: 558/777 |
| Class: Shadow Ethos: Lawful Move: 512/619 |
\ -------------------------------------------/
| |
| Streng: 17 (18-1) Rating: Great Weight: 230/305 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6258 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 170 Saving Throws |
| Hitroll: 29 Vs Bash: 166 Afflictive: 52 |
| Damroll: 32 Vs Slash: 165 Maledictive: 77 |
| Vs Magic: 131 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: shadow spear : lasts for 4 hours
Spell: cabal sanctuary: lasts for 2 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
Spell: detect invis : lasts for 47 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 18 hours
Skill: endure : modifies save vs spell by 10 for 5 hours
Skill: devote : lasts for 4 hours

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Glowing) an icy blue dagger
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] whe

Players near you in Seringale:
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<710/781hp 558/777m 512/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] e

Inside the East Gate

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A special guard walks in.

<710/781hp 558/777m 510/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] whe

Players near you in Seringale:
<PK> Kremina Inside the East Gate
Grimple A Small Burnt Field

<710/781hp 558/777m 510/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Glowing) an icy blue dagger
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<710/781hp 558/777m 510/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:33m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 710/781 |
| Sex: Female Alignment: Evil Mana: 558/777 |
| Class: Shadow Ethos: Lawful Move: 510/619 |
\ -------------------------------------------/
| |
| Streng: 17 (18-1) Rating: Great Weight: 230/305 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 6258 Wimpy: 1 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 170 Saving Throws |
| Hitroll: 29 Vs Bash: 166 Afflictive: 52 |
| Damroll: 32 Vs Slash: 165 Maledictive: 77 |
| Vs Magic: 131 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: shadow spear : lasts for 4 hours
Spell: cabal sanctuary: lasts for 2 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
Spell: detect invis : lasts for 47 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 18 hours
Skill: endure : modifies save vs spell by 10 for 5 hours
Skill: devote : lasts for 4 hours

<710/781hp 558/777m 510/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] whe

Players near you in Seringale:
<PK> Kremina Inside the East Gate
Grimple A Small Burnt Field

<710/781hp 558/777m 510/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] w
w

The East Common Road

[Exits: east west]
A short sword which looks like it has seen better days sits here.
A special guard walks in.

<710/781hp 558/777m 508/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] w
w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<710/781hp 558/777m 506/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------] af

The East Common Road

[Exits: east west]
A special guard walks in.

<710/781hp 558/777m 504/619mv no opponent no opponent evasive road (outside)> 12am (midnight) [----------]
The Eastern Monument

[Exits: east south west]
A special guard walks in.

<710/781hp 558/777m 502/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------]
You are affected by the following:
Skill: shadow spear : lasts for 4 hours
Spell: cabal sanctuary: lasts for 2 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
Spell: detect invis : lasts for 47 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 18 hours
Skill: endure : modifies save vs spell by 10 for 5 hours
Skill: devote : lasts for 4 hours

<710/781hp 558/777m 502/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] c invis

You fade out of existence.

<710/781hp 553/777m 502/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] hide

You attempt to hide.

<710/781hp 553/777m 502/619mv no opponent no opponent evasive city (outside)> 12am (midnight) [----------] af

You are affected by the following:
Spell: invisibility : lasts for 49 hours
Skill: shadow spear : lasts for 3 hours
Spell: cabal sanctuary: lasts for 1 hours
Spell: deteriorate : modifies save vs spell by -16 for 8 hours
: modifies armor class by -100 for 8 hours
Spell: detect invis : lasts for 46 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 17 hours
Skill: endure : modifies save vs spell by 10 for 4 hours
Skill: devote : lasts for 3 hours

<721/781hp 560/777m 557/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------] who

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[ Illit ] <PK> Onirac the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 11
[KEEPER] The Balance prevails within the four kingdoms.
There are 11 characters on; the most on this past month was 13.

<721/781hp 560/777m 557/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag The East Common Road
<PK> Kremina The Eastern Monument
Grimple A Small Burnt Field

<721/781hp 560/777m 557/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------]
Glorbag flies in.

<721/781hp 560/777m 557/619mv no opponent no opponent evasive city (outside)> 1am (night) [----------] murder $$

Glorbag closes his eyes momentarily.
A special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash mauls Glorbag.
You fade into existence.
You step out of the shadows.
Your freezing bite DISEMBOWELS Glorbag!
Your freezing bite DISEMBOWELS Glorbag!
Your freezing bite MUTILATES Glorbag!
Glorbag's life drain MANGLES a special guard!
A special guard's slash mauls Glorbag.
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<721/781hp 560/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [----------]
You do the best you can!
Glorbag has quite a few wounds.

<721/781hp 560/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [----------] di

Glorbag parries your freezing bite.
Glorbag parries your freezing bite.
Glorbag's life drain MANGLES a special guard!
Glorbag's life drain MANGLES a special guard!
A special guard's slash wounds Glorbag.
Glorbag has quite a few wounds.

<721/781hp 560/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [----------]
Glorbag is blinded by the dirt in his eyes!
Your kicked dirt scratches Glorbag.
Glorbag has quite a few wounds.

<721/781hp 575/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [-------- ]
Glorbag closes his eyes momentarily.
Glorbag makes the earth tremble and shiver.
Glorbag's earthquake MUTILATES a special guard!
Glorbag's earthquake mauls you.
Glorbag has quite a few wounds.

<700/781hp 575/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [-------- ]
Glorbag awkwardly parries your freezing bite with a loud clang.
Your freezing bite MUTILATES Glorbag!
Glorbag's life drain MANGLES a special guard!
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<700/781hp 575/777m 557/619mv segment defensive aggressive city (outside)> 1am (night) [-------- ]
Glorbag has fled!
Glorbag flies east.

<700/781hp 575/777m 557/619mv no opponent no opponent aggressive city (outside)> 1am (night) [-------- ] e
murder $$

The East Common Road

[Exits: east west]
(WANTED) (OUTLAW) Glorbag is here.
A special guard walks in.

<700/781hp 575/777m 555/619mv no opponent no opponent aggressive road (outside)> 1am (night) [-------- ]
Glorbag parries your freezing bite.
Your freezing bite DISEMBOWELS Glorbag!
(WILDLY) a special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash misses Glorbag.
Glorbag has quite a few wounds.

<700/781hp 575/777m 555/619mv segment defensive aggressive road (outside)> 1am (night) [-------- ] murder $$

Glorbag parries your freezing bite.
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge Glorbag's life drain.
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<700/781hp 575/777m 555/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
Glorbag closes his eyes momentarily.
Glorbag has quite a few wounds.

<700/781hp 575/777m 555/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
You do the best you can!
Glorbag has quite a few wounds.

<700/781hp 575/777m 555/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
Glorbag rubs the dirt out of his eyes, but they're still watering.
Your freezing bite MUTILATES Glorbag!
You dodge Glorbag's life drain.
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<700/781hp 575/777m 555/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
Glorbag has fled!
Glorbag flies east.

<700/781hp 575/777m 555/619mv no opponent no opponent aggressive road (outside)> 1am (night) [----------] e
murder $$

The East Common Road

[Exits: north east south west]
(WANTED) (OUTLAW) Glorbag is here.
A special guard walks in.

<700/781hp 575/777m 553/619mv no opponent no opponent aggressive road (outside)> 1am (night) [----------]
Glorbag's shield wobbles and barely deflects your freezing bite.
Glorbag has quite a few wounds.

<700/781hp 575/777m 553/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
Glorbag blocks your attack with his shield.
You dance around Glorbag's life drain and easily dodge it.
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge Glorbag's life drain.
A special guard's slash mauls Glorbag.
Glorbag has quite a few wounds.

<700/781hp 575/777m 553/619mv segment defensive aggressive road (outside)> 1am (night) [----------]
Glorbag has fled!
Glorbag flies north.

<700/781hp 575/777m 553/619mv no opponent no opponent aggressive road (outside)> 1am (night) [----------] n
murder $$

Glorbag flies in.
(WILDLY) a special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash wounds Glorbag.

<700/781hp 575/777m 553/619mv no opponent no opponent aggressive road (outside)> 1am (night) [----------]
Mercenary Bar

[Exits: east south]
Adanion the mercenary is here collecting money for the services of his men.
Adanion says 'If you want more work, find the rest of those stolen items.'

<700/781hp 575/777m 552/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [----------]
They aren't here.

<716/781hp 583/777m 607/619mv no opponent no opponent aggressive inside (indoors)> 2am (night) [----------] s
murder $$

The East Common Road

[Exits: north east south west]
(WANTED) (OUTLAW) Glorbag is here.

<716/781hp 583/777m 606/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
Glorbag deflects your freezing bite aside in an ungraceful parry.
Your freezing bite MANGLES Glorbag!
Glorbag has some big nasty wounds and scratches.

<716/781hp 583/777m 606/619mv segment defensive aggressive road (outside)> 2am (night) [----------]
Glorbag has fled!
Glorbag flies west.

<716/781hp 583/777m 606/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w
murder $$

The East Common Road

[Exits: east west]

<716/781hp 583/777m 604/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

They aren't here.

<716/781hp 583/777m 604/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

The Eastern Monument

[Exits: east south west]

<716/781hp 583/777m 602/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] murder $$

The East Common Road

[Exits: north east south west]

<716/781hp 583/777m 600/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] whe

They aren't here.

<716/781hp 583/777m 600/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
Players near you in Seringale:
<PK> Glorbag The Main Street
<PK> Kremina The East Common Road
Grimple A Small Burnt Field

<716/781hp 583/777m 600/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

The East Common Road

[Exits: north east south west]

<716/781hp 583/777m 598/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

Onirac has left the group.
East of Market Square

[Exits: north east south]

<716/781hp 583/777m 596/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] n

Northeast of Market Square

[Exits: south west]
A human city guard of Seringale stands watch here.

<716/781hp 583/777m 595/619mv no opponent no opponent aggressive inside (indoors)> 2am (night) [----------] w

North of Market Square

[Exits: north east west]
A halfling city guard of Seringale stands watch here.

<716/781hp 583/777m 594/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag The South Main Street
<PK> Kremina North of Market Square
Grimple A Small Burnt Field

<716/781hp 583/777m 594/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
A duergar city guard yells 'Glorbag! Now you die!'

<716/781hp 583/777m 594/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<716/781hp 583/777m 594/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] w

Northwest of Market Square

[Exits: east south]

<716/781hp 583/777m 593/619mv no opponent no opponent aggressive inside (indoors)> 2am (night) [----------] s
s

West of Market Square

[Exits: north south west]

<716/781hp 583/777m 592/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
Southwest of Market Square

[Exits: north east]
A duergar city guard of Seringale stands watch here.

<716/781hp 583/777m 591/619mv no opponent no opponent aggressive inside (indoors)> 2am (night) [----------] e
s

South of Market Square

[Exits: east south west]

<716/781hp 583/777m 590/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s
s

The Main Street

[Exits: north east south west]

<716/781hp 583/777m 588/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<716/781hp 583/777m 586/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] sol

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.

<716/781hp 583/777m 584/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
You decide to venture on by yourself!
A special guard stops following you.

<716/781hp 583/777m 584/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] guard

You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<716/781hp 543/777m 584/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] s
s
whe

South Square

[Exits: north east south west down]
A drow city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.
A special guard walks in.

<716/781hp 543/777m 582/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
The South Main Street

[Exits: north east south west]
A special guard walks in.

<716/781hp 543/777m 580/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
Players near you in Seringale:
<PK> Glorbag Under a Small Bridge
<PK> Brathaelia On a Calm River
<PK> Kremina The South Main Street
Grimple A Small Burnt Field

<716/781hp 543/777m 580/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------]
(UNPROTECTED) a half-elf city guard yells 'Justice will come to you, Glorbag!!'

<716/781hp 543/777m 580/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] s

The South Main Street

[Exits: north east south west]
A special guard walks in.

<716/781hp 543/777m 578/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] n
n

The South Main Street

[Exits: north east south west]
A special guard walks in.

<716/781hp 543/777m 576/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] n

South Square

[Exits: north east south west down]
A drow city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.
A special guard walks in.

<716/781hp 543/777m 574/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.
A special guard walks in.

<716/781hp 543/777m 572/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] c invis
n

You fade out of existence.

<716/781hp 538/777m 572/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] hide

The white aura around your body fades.

<731/781hp 545/777m 619/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] quaff defender

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<731/781hp 545/777m 617/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------]
Your heart is racing too fast.

<731/781hp 545/777m 617/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------]
You quaff a Defender potion.
You are surrounded by a white aura.

<731/781hp 545/777m 617/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] n
n

Garp the citizen of Seringale walks in.
A beggar walks in.

<731/781hp 545/777m 617/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------]
The Main Street

[Exits: north east south west]
A special guard walks in.

<731/781hp 545/777m 615/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------]
South of Market Square

[Exits: east south west]
A special guard walks in.

<731/781hp 545/777m 613/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina South of Market Square
Grimple A Small Burnt Field

<731/781hp 545/777m 613/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] laugh
w

You let out a hearty laugh.

<731/781hp 545/777m 613/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------]
Southwest of Market Square

[Exits: north east]
A duergar city guard of Seringale stands watch here.
A special guard walks in.

<731/781hp 545/777m 612/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] e

South of Market Square

[Exits: east south west]
A special guard walks in.

<731/781hp 545/777m 611/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] s

The Main Street

[Exits: north east south west]
A special guard walks in.

<731/781hp 545/777m 609/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] e
e

Weapon Shop

[Exits: east west up]
An iron anvil occupies the center of the forge.
A special guard walks in.

<731/781hp 545/777m 608/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------]
The Seringale Forge

[Exits: north west]
A hot forge fills most of the room.
A SIGN has been placed here near the forge.
The Forgemaster is here, muttering under his breath.
A special guard walks in.

<731/781hp 545/777m 607/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] w

Weapon Shop

[Exits: east west up]
An iron anvil occupies the center of the forge.
A special guard walks in.

<731/781hp 545/777m 606/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Weapon Shop
Grimple A Small Burnt Field

<731/781hp 545/777m 606/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] w

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<731/781hp 545/777m 605/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] n
n

South of Market Square

[Exits: east south west]
A special guard walks in.

<731/781hp 545/777m 603/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] w

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<731/781hp 545/777m 603/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------]
Southwest of Market Square

[Exits: north east]
A duergar city guard of Seringale stands watch here.
A special guard walks in.

<731/781hp 545/777m 602/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] n

West of Market Square

[Exits: north south west]
A special guard walks in.

<731/781hp 545/777m 601/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] n

Northwest of Market Square

[Exits: east south]
A special guard walks in.

<731/781hp 545/777m 600/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------] who
e

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<731/781hp 545/777m 600/619mv no opponent no opponent aggressive inside (indoors)> 3am (night) [----------]
North of Market Square

[Exits: north east west]
A halfling city guard of Seringale stands watch here.
A special guard walks in.

<731/781hp 545/777m 599/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<731/781hp 545/777m 597/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] hide

Your heart is racing too fast.

<731/781hp 545/777m 597/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina The Main Street
Grimple A Small Burnt Field

<731/781hp 545/777m 597/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] n
n

The Main Street

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.
A special guard walks in.

<731/781hp 545/777m 595/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------]
The Main Street

[Exits: north south]
A special guard walks in.

<731/781hp 545/777m 593/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] n

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A human city guard of Seringale stands watch here.
A special guard walks in.

<731/781hp 545/777m 591/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:35m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 731/781 |
| Sex: Female Alignment: Evil Mana: 545/777 |
| Class: Shadow Ethos: Lawful Move: 591/619 |
\ -------------------------------------------/
| |
| Streng: 17 (18-1) Rating: Great Weight: 229/305 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 38/40 |
| Consti: 16 (16+0) Gold: 6258 Wimpy: 1 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 170 Saving Throws |
| Hitroll: 29 Vs Bash: 166 Afflictive: 52 |
| Damroll: 32 Vs Slash: 165 Maledictive: 77 |
| Vs Magic: 131 Mental: 75 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 6 hours
Spell: invisibility : lasts for 49 hours
Skill: shadow spear : lasts for 1 hours
Spell: deteriorate : modifies save vs spell by -16 for 6 hours
: modifies armor class by -100 for 6 hours
Spell: detect invis : lasts for 44 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 15 hours
Skill: endure : modifies save vs spell by 10 for 2 hours
Skill: devote : lasts for 1 hours

<731/781hp 545/777m 591/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] e

The North Road

[Exits: east south west]
A special guard walks in.

<731/781hp 545/777m 589/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] e

The North Road

[Exits: east south west]
A special guard walks in.

<731/781hp 545/777m 587/619mv no opponent no opponent aggressive road (outside)> 3am (night) [----------] s

Temple Square

[Exits: north south]
A granite fountain is here filled with water for the thirsty.
A special guard walks in.

<731/781hp 545/777m 585/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------] n
w

The North Road

[Exits: east south west]
A special guard walks in.
The night is about to end.

<746/781hp 549/777m 619/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] w

The North Road

[Exits: east south west]
A special guard walks in.

<746/781hp 549/777m 617/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------]
North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A human city guard of Seringale stands watch here.
A special guard walks in.

<746/781hp 549/777m 615/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] w

The North Road

[Exits: east west]
A special guard walks in.

<746/781hp 549/777m 613/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] e

North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A human city guard of Seringale stands watch here.
A special guard walks in.

<746/781hp 549/777m 611/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] s
s
s

The Main Street

[Exits: north south]
A special guard walks in.

<746/781hp 549/777m 609/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] s
s

The Main Street

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.
A special guard walks in.

<746/781hp 549/777m 607/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------]
The Main Street

[Exits: north east south west]
A halfling city guard of Seringale stands watch here.
A special guard walks in.

<746/781hp 549/777m 605/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------]
North of Market Square

[Exits: north east west]
A special guard walks in.

<746/781hp 549/777m 603/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<746/781hp 549/777m 603/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] e

Northeast of Market Square

[Exits: south west]
A special guard walks in.

<746/781hp 549/777m 602/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] s
e

East of Market Square

[Exits: north east south]
A human city guard of Seringale stands watch here.
A special guard walks in.

<746/781hp 549/777m 601/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] e

The East Common Road

[Exits: north east south west]
A special guard walks in.

<746/781hp 549/777m 599/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------]
The East Common Road

[Exits: north east south west]
A special guard walks in.

<746/781hp 549/777m 597/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] e

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<746/781hp 549/777m 595/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] s

Dangerous Alley

[Exits: north east]
A special guard walks in.

<746/781hp 549/777m 593/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] s

Alas, you cannot go that way.

<746/781hp 549/777m 593/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] e
s

Dangerous Alley

[Exits: south west]
A special guard walks in.

<746/781hp 549/777m 591/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------] e
e

Dangerous Alley

[Exits: north east south]
A special guard walks in.

<746/781hp 549/777m 589/619mv no opponent no opponent aggressive road (outside)> 4am (night) [----------]
Entrance of the Shadow Guild

[Exits: east west (up)]
Kianaa the shadow guild guardian is here guarding the guild.
A special guard walks in.

<746/781hp 549/777m 587/619mv no opponent no opponent aggressive city (outside)> 4am (night) [----------] e

Kianaa the shadow guild guardian says 'Welcome Kremina. We do our bit to uphold the law.'
Kianaa the shadow guild guardian steps aside and allows you to pass.
Shadow Guildhall

[Exits: north west]
The guildhall's mission board has been set here.
Harakkai the trainee meditates here ready to strike a fatal blow.
A special guard walks in.

<746/781hp 549/777m 586/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] e

Shelves here are lined with packets of smoke for poison and vanishing.

<746/781hp 549/777m 586/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] n

Shelves here are lined with packets of smoke for poison and vanishing.

<746/781hp 549/777m 586/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------]
Bloody Dojo

[Exits: south]
A large mat is sprawled across the centre of the room.
Aelseran the assassin sensei is here teaching the traits to the guild trainees.
A special guard walks in.
Aelseran the assassin sensei says 'You have represented us well. Please ACCEPT our full thanks.'

<746/781hp 549/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] af

You are affected by the following:
Spell: cabal sanctuary: lasts for 5 hours
Spell: invisibility : lasts for 48 hours
Skill: shadow spear : lasts for 0 hours
Spell: deteriorate : modifies save vs spell by -16 for 5 hours
: modifies armor class by -100 for 5 hours
Spell: detect invis : lasts for 43 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 14 hours
Skill: endure : modifies save vs spell by 10 for 1 hours
Skill: devote : lasts for 0 hours

<746/781hp 549/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] who

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<746/781hp 549/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] detect hidden

Your awareness improves.

<746/781hp 539/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Bloody Dojo
Grimple A Small Burnt Field

<746/781hp 539/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Officer of [JUSTICE] |
| You are 21 years old (80 hours, 72h:35m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 746/781 |
| Sex: Female Alignment: Evil Mana: 539/777 |
| Class: Shadow Ethos: Lawful Move: 585/619 |
\ -------------------------------------------/
| |
| Streng: 17 (18-1) Rating: Great Weight: 229/305 |
| Intell: 24 (24+0) Level: 50 Pracs: 9 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 38/40 |
| Consti: 16 (16+0) Gold: 6258 Wimpy: 1 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 170 Saving Throws |
| Hitroll: 29 Vs Bash: 166 Afflictive: 52 |
| Damroll: 32 Vs Slash: 165 Maledictive: 77 |
| Vs Magic: 131 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: detect hidden : lasts for 50 hours
Spell: cabal sanctuary: lasts for 5 hours
Spell: invisibility : lasts for 48 hours
Skill: shadow spear : lasts for 0 hours
Spell: deteriorate : modifies save vs spell by -16 for 5 hours
: modifies armor class by -100 for 5 hours
Spell: detect invis : lasts for 43 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 14 hours
Skill: endure : modifies save vs spell by 10 for 1 hours
Skill: devote : lasts for 0 hours

<746/781hp 539/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Glowing) an icy blue dagger
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<746/781hp 539/777m 585/619mv no opponent no opponent aggressive inside (indoors)> 4am (night) [----------]
You can devote again.

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] devo

You bow your head in worship of your god.
Davairus grants you a little favor.
Reputation with Davairus increased by 5.

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] eq

You are using:
<used as light> (Glowing) a flame from the underworld
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a thin dull-brown cape
<worn around neck> a cloak of fallen stars
<worn on head> a black leather hood
<worn on ear> a small sardonyx encompassed in gold
<worn on torso> (Glowing) a stunning green silk dress
<worn on arms> a pair of black leather sleeves
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) some spider-climbing slippers
<worn about body> robes of the Adjudicator
<worn about waist> (Humming) a sturdy vulcan plate girth
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Glowing) an icy blue dagger
<held> (Glowing) the manual of Nag'Yrn
<floating nearby> a fiery dragonling

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Bloody Dojo
Grimple A Small Burnt Field

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] af

You are affected by the following:
Skill: devote : lasts for 24 hours
Skill: detect hidden : lasts for 49 hours
Spell: cabal sanctuary: lasts for 4 hours
Spell: invisibility : lasts for 47 hours
Spell: deteriorate : modifies save vs spell by -16 for 4 hours
: modifies armor class by -100 for 4 hours
Spell: detect invis : lasts for 42 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 13 hours
Skill: endure : modifies save vs spell by 10 for 0 hours

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] r

You rest.

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] who

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------]
(UNPROTECTED) a duergar city guard yells 'Alert! Glorbag is a criminal!'
(UNPROTECTED) a human city guard yells 'Law-keepers! It is your duty to hunt down Glorbag!!'

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] whe dagnir

Dagnir the enforcer of law The Main Street

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------] whe

You break your objective tracking.
Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Bloody Dojo
Grimple A Small Burnt Field

<758/781hp 543/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 5am (dawn) [----------]
You feel more susceptible to magic again.
The town clock tolls once as the day begins.

<778/781hp 553/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] wa

You stand up.

<778/781hp 553/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] end

You meditate briefly then resume your position.

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] gr
who

Kremina's group:
[50 Shw] Kremina 99% hp 67% mana 100% mv 656841 xp Kills: 0
* [50 Chm] A special guard 100% hp 100% mana 100% mv
* [30 Pet] A gruff old goat 0% hp 0% mana 0% mv 17952 tnl (ghost)

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------]
[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] af

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 12 hours
Skill: devote : lasts for 23 hours
Skill: detect hidden : lasts for 48 hours
Spell: cabal sanctuary: lasts for 3 hours
Spell: invisibility : lasts for 46 hours
Spell: deteriorate : modifies save vs spell by -16 for 3 hours
: modifies armor class by -100 for 3 hours
Spell: detect invis : lasts for 41 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 12 hours

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------]
(UNPROTECTED) a gnomish city guard yells 'Guards! Guards!'
(UNPROTECTED) a dwarven city guard yells 'Brathaelia is MINE!!'

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Bloody Dojo
Grimple The North Road

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] g pro sac

You get a potion labeled 'protection' from a Big Ol'Pack Sack.

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] quaff pro

You quaff a potion labeled 'protection'.
You feel someone protecting you.

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] af

You are affected by the following:
Spell: armor : modifies armor class by 20 for 24 hours
Skill: endure : modifies save vs spell by 10 for 12 hours
Skill: devote : lasts for 23 hours
Skill: detect hidden : lasts for 48 hours
Spell: cabal sanctuary: lasts for 3 hours
Spell: invisibility : lasts for 46 hours
Spell: deteriorate : modifies save vs spell by -16 for 3 hours
: modifies armor class by -100 for 3 hours
Spell: detect invis : lasts for 41 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 12 hours

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] r

You rest.

<778/781hp 523/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 6am (day) [----------] who

[ Ogre ] <PK> (OUTLAW) (WANTED:*****) Glorbag the Holy Shaman, Undying Fist of Vhrael
[ Illit ] <PK> (WANTED:***) Brathaelia Planar the Grand Spectre of Beguilement
[50 Drow Shw] <PK> [JUSTICE] (Officer) Kremina the Shadow Mistress of the Lau Kuan
[ Human ] Shoangii the Communer of Famine
[ Human ] <PK> Beyatik the Ruler of the Dead
[ Gnome ] Grimple Gimpstoffsky the Executor of Floods
[ Human ] Zsachs the Bringer of the Ghouls
[ Gnome ] Aczaethnath the Overseer of Fantasy
[ Duerg ] <PK> [LEGION] Dogran the Holy Shaman
[ Beast ] <PK> Vycerak Ochyrocera the Sword of the Forest
Players found: 10
[KEEPER] The Balance prevails within the four kingdoms.
There are 10 characters on; the most on this past month was 13.

<781/781hp 535/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 7am (day) [----------] whe

Players near you in Seringale:
<PK> Glorbag On a Calm River
<PK> Brathaelia On a Calm River
<PK> Kremina Bloody Dojo
Grimple A Small Burnt Field

<781/781hp 535/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 7am (day) [----------] af

You are affected by the following:
Spell: armor : modifies armor class by 20 for 23 hours
Skill: endure : modifies save vs spell by 10 for 11 hours
Skill: devote : lasts for 22 hours
Skill: detect hidden : lasts for 47 hours
Spell: cabal sanctuary: lasts for 2 hours
Spell: invisibility : lasts for 45 hours
Spell: deteriorate : modifies save vs spell by -16 for 2 hours
: modifies armor class by -100 for 2 hours
Spell: detect invis : lasts for 40 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 11 hours

<781/781hp 535/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 7am (day) [----------] in

You are carrying:
( 4) an enriched gyvel potion
a cedar strip canoe
(Humming) a peacemaker dirk
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) a peacemaker longsword
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<781/781hp 535/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 7am (day) [----------]
(WILDLY) Kianaa the shadow guild guardian yells 'Alert! The guild is being attacked by Glorbag!'

<781/781hp 535/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 7am (day) [----------]
(WILDLY) Kianaa the shadow guild guardian yells 'Alert! The guild is being attacked by Brathaelia!'

<781/781hp 552/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] g def sac

You get a Defender potion from a Big Ol'Pack Sack.

<781/781hp 552/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] wa

You stand up.

<781/781hp 552/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] whe

Players near you in Seringale:
<PK> Glorbag Entrance of the Shadow Guild
<PK> Brathaelia Entrance of the Shadow Guild
<PK> Kremina Bloody Dojo
Grimple A Small Burnt Field

<781/781hp 552/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] l

Bloody Dojo
You are inside a dimly lit room. The smell of exotic incense floods the
room with its fragrance. Small candles placed on elaborately designed
golden stands mounted on the walls of the room lights the room dimly. A
large mat lies in the center of the room. A small, squared, and fluffy
pillow rests at one end of the mat, ready to be used to kneel on. Tiny
awkward-looking trees stands in small pots along the wall, seemingly to
be reaching for the skies, but failing miserably. A couple spots of
blood are smeared on the walls, dried and set into the paint. A door to
the south leads out of this room.

[Exits: south]
A large mat is sprawled across the centre of the room.
(Charmed) A special guard stands here, red with anger.
Aelseran the assassin sensei is here teaching the traits to the guild trainees.

<781/781hp 552/777m 619/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] s

Shadow Guildhall

[Exits: north west]
The guildhall's mission board has been set here.
Harakkai the trainee meditates here ready to strike a fatal blow.
A special guard walks in.

<781/781hp 552/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] sca

You scan all around.
You scan north.
*** Range 1 (north) ***
Aelseran the assassin sensei is here teaching the traits to the guild trainees.
You scan west.
*** Range 1 (west) ***
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Charmed) An illusion of a dark timber guards its master.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) (WANTED) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(WANTED) (OUTLAW) Glorbag is here, fighting Kianaa the shadow guild guardian.
Kianaa the shadow guild guardian is here, fighting Glorbag.

<781/781hp 552/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] quaff defender

You quaff a Defender potion.
That is already in effect.

<781/781hp 552/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------]
(WILDLY) Kianaa the shadow guild guardian yells 'Alert! Someone is attacking the guild with someone!'
(WILDLY) Kianaa the shadow guild guardian yells 'Alert! Someone is attacking the guild with someone!'
(WILDLY) Kianaa the shadow guild guardian yells 'Alert! Someone is attacking the guild with someone!'

<781/781hp 552/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] target 4.Brathaelia

$$ will now be substituted with '4.Brathaelia' until you untarget.

<781/781hp 552/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] w

Entrance of the Shadow Guild

[Exits: east west (up)]
(Charmed) An illusion of a dark timber is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(Charmed) An illusion of a dark timber is here, fighting Kianaa the shadow guild guardian.
(Charmed) An illusion of a dark timber is here, fighting Kianaa the shadow guild guardian.
(Translucent) (White Aura) (WANTED) Brathaelia is here, fighting Kianaa the shadow guild guardian.
(WANTED) (OUTLAW) Glorbag is here, fighting Kianaa the shadow guild guardian.
Kianaa the shadow guild guardian is here, fighting Glorbag.
A special guard walks in.

<781/781hp 552/777m 617/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] murder $$

Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
You fade into existence.
Glorbag's shield wobbles and barely deflects your freezing bite.
Glorbag blocks your attack with his shield.
You do the best you can!
Glorbag has a few scratches.

<781/781hp 552/777m 617/619mv segment defensive aggressive city (outside)> 8am (day) [----------]
Your freezing bite DISEMBOWELS Glorbag!
Glorbag's shield jolts under your freezing bite, but holds.
Brathaelia's shocking bite mauls Kianaa the shadow guild guardian.
Brathaelia's shocking bite mauls Kianaa the shadow guild guardian.
Glorbag's life drain DISMEMBERS you!
You dodge Glorbag's life drain.
Glorbag's life drain DISMEMBERS you!
An illusion of a dark timber's slash DISEMBOWELS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISEMBOWELS Kianaa the shadow guild guardian!
A special guard's slash wounds Glorbag.
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISEMBOWELS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
Glorbag has a few scratches.

<670/781hp 552/777m 617/619mv segment defensive aggressive city (outside)> 8am (day) [----------] fle

Glorbag narrows his eyes.
Your freezing bite MUTILATES Glorbag!
Glorbag parries your freezing bite.
Brathaelia's shocking bite mauls Kianaa the shadow guild guardian.
You dodge Glorbag's life drain.
Glorbag's life drain DISEMBOWELS you!
An illusion of a dark timber's slash DISEMBOWELS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISEMBOWELS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
An illusion of a dark timber's slash DISMEMBERS Kianaa the shadow guild guardian!
Kianaa the shadow guild guardian is DEAD!!
Kianaa the shadow guild guardian's head is shattered, and her brains splash all over you.
Glorbag gets 182 gold coins from the corpse of Kianaa the shadow guild guardian.
Glorbag sacrifices the corpse of Kianaa the shadow guild guardian to Vhrael.
Glorbag has some small wounds and bruises.

<623/781hp 552/777m 617/619mv segment defensive aggressive city (outside)> 8am (day) [----------]
You flee from combat!
Shadow Guildhall

[Exits: north west]
The guildhall's mission board has been set here.
Harakkai the trainee meditates here ready to strike a fatal blow.

<623/781hp 552/777m 616/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] w

Entrance of the Shadow Guild

[Exits: east west (up)]
You see 2 of goblin masher here.
The splattered brains of Kianaa the shadow guild guardian are lying here.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) Brathaelia is here.
(Translucent) (White Aura) Brathaelia is here.
(Translucent) (White Aura) Brathaelia is here.
(Charmed) An illusion of a dark timber guards its master.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) (WANTED) Brathaelia is here.
(WANTED) (OUTLAW) Glorbag is here.

<623/781hp 552/777m 615/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] murder $$

(WILDLY) Brathaelia yells 'Help! I am being attacked by Kremina!'
Brathaelia parries your freezing bite.
Your freezing bite misses Brathaelia.
Brathaelia is in excellent condition.

<623/781hp 552/777m 615/619mv none unarmed aggressive city (outside)> 8am (day) [----------]
Brathaelia parries your freezing bite.
Your freezing bite maims Brathaelia!
Your freezing bite maims Brathaelia!
You dodge Brathaelia's shocking bite.
You dance around Brathaelia's shocking bite and easily dodge it.
Brathaelia has some small wounds and bruises.

<623/781hp 552/777m 615/619mv none unarmed aggressive city (outside)> 8am (day) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Glorbag parries your freezing bite.
Glorbag blocks your attack with his shield.
Glorbag has some small wounds and bruises.

<623/781hp 552/777m 615/619mv segment defensive aggressive city (outside)> 8am (day) [----------] wear swo

You do not have that item.
Glorbag has some small wounds and bruises.

<623/781hp 552/777m 615/619mv segment defensive aggressive city (outside)> 8am (day) [----------] fle

You flee from combat!
Dangerous Alley

[Exits: north east south]
(Charmed) A special guard stands here, red with anger.

<623/781hp 552/777m 613/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] n

Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.

<623/781hp 552/777m 613/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] n

Dangerous Alley

[Exits: south west]
A special guard walks in.

<623/781hp 552/777m 611/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------]
Alas, you cannot go that way.

<623/781hp 552/777m 611/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] w

Dangerous Alley

[Exits: north east]
A special guard walks in.

<623/781hp 552/777m 609/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] n
n

The Eastern Monument

[Exits: east south west]
A special guard walks in.

<623/781hp 552/777m 607/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------]
The back of a large building blocks your path in that direction.

<623/781hp 552/777m 607/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] w

The East Common Road

[Exits: north east south west]
A special guard walks in.

<623/781hp 552/777m 605/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] w
af

The East Common Road

[Exits: north east south west]
A special guard walks in.

<623/781hp 552/777m 603/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------]
You are affected by the following:
Spell: armor : modifies armor class by 20 for 22 hours
Skill: endure : modifies save vs spell by 10 for 10 hours
Skill: devote : lasts for 21 hours
Skill: detect hidden : lasts for 46 hours
Spell: cabal sanctuary: lasts for 1 hours
Spell: deteriorate : modifies save vs spell by -16 for 1 hours
: modifies armor class by -100 for 1 hours
Spell: detect invis : lasts for 39 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 10 hours

<623/781hp 552/777m 603/619mv no opponent no opponent aggressive road (outside)> 8am (day) [----------] w

East of Market Square

[Exits: north east south]
A duergar city guard of Seringale stands watch here.
A special guard walks in.

<623/781hp 552/777m 601/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] w

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<623/781hp 552/777m 601/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] quaff defender

You do not have that potion.

<623/781hp 552/777m 601/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] s
w

Southeast of Market Square

[Exits: north west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<623/781hp 552/777m 600/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] w

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.
A duergar city guard yells 'Glorbag! Now you die!'

<623/781hp 552/777m 599/619mv no opponent no opponent aggressive city (outside)> 8am (day) [----------] g def sac

Southwest of Market Square

[Exits: north east]
A beggar wanders around asking for spare gold.
A special guard walks in.

<623/781hp 552/777m 598/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] w

You get a Defender potion from a Big Ol'Pack Sack.

<623/781hp 552/777m 598/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------]
The side of a building is all that lies in that direction.

<623/781hp 552/777m 598/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] quaff defender

You quaff a Defender potion.
That is already in effect.

<623/781hp 552/777m 598/619mv no opponent no opponent aggressive inside (indoors)> 8am (day) [----------] n
af

West of Market Square

[Exits: north south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 619/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------]
You are affected by the following:
Spell: armor : modifies armor class by 20 for 21 hours
Skill: endure : modifies save vs spell by 10 for 9 hours
Skill: devote : lasts for 20 hours
Skill: detect hidden : lasts for 45 hours
Spell: cabal sanctuary: lasts for 0 hours
Spell: deteriorate : modifies save vs spell by -16 for 0 hours
: modifies armor class by -100 for 0 hours
Spell: detect invis : lasts for 38 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 9 hours

<635/781hp 560/777m 619/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] g def sac

Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
You see nothing like that in a Big Ol'Pack Sack.

<635/781hp 560/777m 619/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------]
Glorbag flies west.
Brathaelia walks west.
Brathaelia walks west.
Brathaelia walks west.
Brathaelia walks west.

<635/781hp 560/777m 619/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] n

Northwest of Market Square

[Exits: east south]
A human city guard of Seringale stands watch here.
A special guard walks in.

<635/781hp 560/777m 618/619mv no opponent no opponent aggressive inside (indoors)> 9am (day) [----------] s

West of Market Square

[Exits: north south west]
(Charmed) An illusion of a dark timber guards its master.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) Brathaelia is here.
(Translucent) (White Aura) Brathaelia is here.
(Translucent) (White Aura) Brathaelia is here.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) (WANTED) Brathaelia is here.
(WANTED) (OUTLAW) Glorbag is here.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 617/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] murder $$

Brathaelia utters the words, 'eugszr waouq'.
You yell 'Die! Brathaelia, you sorcerous dog!'
You feel less armored.
Brathaelia parries your freezing bite.
Brathaelia parries your freezing bite.
Brathaelia has a few scratches.

<635/781hp 560/777m 617/619mv none unarmed aggressive city (outside)> 9am (day) [----------]
Glorbag flies north.
You do the best you can!
Brathaelia has a few scratches.

<635/781hp 560/777m 617/619mv none unarmed aggressive city (outside)> 9am (day) [----------]
(WILDLY) a special guard yells 'Brathaelia is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash DISEMBOWELS Brathaelia!
(UNPROTECTED) a half-elf city guard yells 'Circle around and trap Glorbag from behind!'
A beggar walks west.
A beggar walks west.
(UNPROTECTED) a human city guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Your freezing bite devastates Brathaelia!
You dodge Brathaelia's shocking bite.
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge Brathaelia's shocking bite.
A special guard's slash maims Brathaelia!
You hear something's death cry.
Brathaelia has quite a few wounds.

<635/781hp 560/777m 617/619mv none unarmed aggressive city (outside)> 9am (day) [----------]
Glorbag flies in.
Brathaelia has quite a few wounds.

<635/781hp 560/777m 617/619mv none unarmed aggressive city (outside)> 9am (day) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Your freezing bite DISEMBOWELS Glorbag!
Glorbag has some small wounds and bruises.

<635/781hp 560/777m 617/619mv segment defensive aggressive city (outside)> 9am (day) [----------] fle

You flee from combat!
Southwest of Market Square

[Exits: north east]
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 616/619mv no opponent no opponent aggressive inside (indoors)> 9am (day) [----------] e

South of Market Square

[Exits: east south west]
A special guard walks in.

<635/781hp 560/777m 615/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] s

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 613/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] s
s
s

The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 611/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------]
The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 609/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] s

South Square

[Exits: north east south west down]
A special guard walks in.

<635/781hp 560/777m 607/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------]
The South Main Street

[Exits: north east south west]
A drow city guard of Seringale stands watch here.
A special guard walks in.

<635/781hp 560/777m 605/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] whe dagnir

Dagnir the enforcer of law Outside Mocker's Tavern

<635/781hp 560/777m 605/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] n
n

South Square

[Exits: north east south west down]
A special guard walks in.

<635/781hp 560/777m 603/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 601/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] n
n

Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.

<635/781hp 560/777m 601/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------]
The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 599/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------]
The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 597/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] n

South of Market Square

[Exits: east south west]
A special guard walks in.

<635/781hp 560/777m 595/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] n

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<635/781hp 560/777m 595/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] e

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<635/781hp 560/777m 595/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------]
Southeast of Market Square

[Exits: north west]
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 594/619mv no opponent no opponent aggressive inside (indoors)> 9am (day) [----------] n
n

East of Market Square

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A special guard walks in.

<635/781hp 560/777m 593/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------]
Northeast of Market Square

[Exits: south west]
A special guard walks in.

<635/781hp 560/777m 592/619mv no opponent no opponent aggressive inside (indoors)> 9am (day) [----------] w

North of Market Square

[Exits: north east west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 591/619mv no opponent no opponent aggressive city (outside)> 9am (day) [----------] n
n

The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 589/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] n

The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 587/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------]
The Main Street

[Exits: north south]
A human city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.
A special guard walks in.

<635/781hp 560/777m 585/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] s

The Main Street

[Exits: north east south west]
A special guard walks in.

<635/781hp 560/777m 583/619mv no opponent no opponent aggressive road (outside)> 9am (day) [----------] w
af

Outside Mocker's Tavern

[Exits: east west]
Dagnir the enforcer of law is here searching for criminals.
(White Aura) Istina the usher stands here sneering down his pointy nose at you.
A special guard walks in.

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------]
You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 9 hours
Skill: devote : lasts for 20 hours
Skill: detect hidden : lasts for 45 hours
Spell: cabal sanctuary: lasts for 0 hours
Spell: deteriorate : modifies save vs spell by -16 for 0 hours
: modifies armor class by -100 for 0 hours
Spell: detect invis : lasts for 37 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 9 hours

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------]
A human city guard yells 'Brathaelia! Now you die!'

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------] in

You are carrying:
( 4) an enriched gyvel potion
a cedar strip canoe
(Humming) a peacemaker dirk
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) a peacemaker longsword
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------]
Dagnir the enforcer of law walks east.

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------] g def sac

Glorbag flies in.

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------]
You see nothing like that in a Big Ol'Pack Sack.

<635/781hp 560/777m 581/619mv no opponent no opponent aggressive city (indoors)> 9am (day) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Your freezing bite DISEMBOWELS Glorbag!
Glorbag parries your freezing bite.
Glorbag has some small wounds and bruises.

<635/781hp 560/777m 581/619mv segment defensive aggressive city (indoors)> 9am (day) [----------] fle

The white aura around Glorbag fades.
The white aura around your body fades.
You no longer feel so worn.
Glorbag has some small wounds and bruises.

<643/781hp 563/777m 619/619mv segment defensive aggressive city (indoors)> 10am (day) [----------]
You flee from combat!
Istina the usher sips at his wine.
A Cloakroom

[Exits: east down]
A special guard walks in.

<643/781hp 563/777m 617/619mv no opponent no opponent aggressive city (indoors)> 10am (day) [----------] quaff defender

You do not have that potion.

<643/781hp 563/777m 617/619mv no opponent no opponent aggressive city (indoors)> 10am (day) [----------] e

Outside Mocker's Tavern

[Exits: east west]
(WANTED) (OUTLAW) Glorbag is here.
(White Aura) Istina the usher stands here sneering down his pointy nose at you.
A special guard walks in.

<643/781hp 563/777m 615/619mv no opponent no opponent aggressive city (indoors)> 10am (day) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Your freezing bite MASSACRES Glorbag!
Glorbag awkwardly parries your freezing bite with a loud clang.
Glorbag has quite a few wounds.

<643/781hp 563/777m 615/619mv segment defensive aggressive city (indoors)> 10am (day) [----------]
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Glorbag has quite a few wounds.

<643/781hp 563/777m 615/619mv segment defensive aggressive city (indoors)> 10am (day) [----------] fle

You flee from combat!
Istina the usher sips at his wine.
A Cloakroom

[Exits: east down]
A special guard walks in.

<643/781hp 563/777m 613/619mv no opponent no opponent aggressive city (indoors)> 10am (day) [----------] d

The Eastern Common Room

[Exits: south west up]
Some very comfortable looking sofas have been placed around the room.
A makeshift stage has been set up for the performing mice.
A deaf mouse stands here, playing a tiny violin.
A special guard walks in.

<643/781hp 563/777m 612/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] e

Alas, you cannot go that way.

<643/781hp 563/777m 612/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] s

A Beer Garden

[Exits: north west window]
Some tables with white chairs are arranged under the awning.
A special guard walks in.

<643/781hp 563/777m 611/619mv no opponent no opponent aggressive field (outside)> 10am (day) [----------] hold per
quaff per

You do not have that item.

<643/781hp 563/777m 611/619mv no opponent no opponent aggressive field (outside)> 10am (day) [----------]
You do not have that potion.

<643/781hp 563/777m 611/619mv no opponent no opponent aggressive field (outside)> 10am (day) [----------] g per sac

You get a perfect potion of recall from a Big Ol'Pack Sack.

<643/781hp 563/777m 611/619mv no opponent no opponent aggressive field (outside)> 10am (day) [----------] hold per
quaff per

You stop holding the manual of Nag'Yrn in your hand.
You hold a perfect potion of recall in your hand.

<643/781hp 563/792m 611/619mv no opponent no opponent aggressive field (outside)> 10am (day) [----------]
You quaff a perfect potion of recall.
Temple of Darkness

[Exits: north east south up]

<643/781hp 563/792m 305/619mv no opponent no opponent aggressive city (indoors)> 10am (day) [----------] s
w
w

The South Road

[Exits: north east west]

<643/781hp 563/792m 303/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------]
The South Road

[Exits: east south west]

<643/781hp 563/792m 301/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------]
The South Road

[Exits: east west]

<643/781hp 563/792m 299/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] g purp sac

You get a purple potion from a Big Ol'Pack Sack.

<643/781hp 563/792m 299/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] quaff purp

You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<643/781hp 563/792m 299/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] w

South Square

[Exits: north east south west down]
A drow city guard of Seringale stands watch here.

<643/781hp 563/792m 297/619mv no opponent no opponent aggressive city (outside)> 10am (day) [----------] w

The South Road

[Exits: east west]

<643/781hp 563/792m 295/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] w

The South Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<643/781hp 563/792m 293/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] s
s

A Spotless Street

[Exits: north south]

<643/781hp 563/792m 291/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------]
A Spotless Street

[Exits: north up]

<643/781hp 563/792m 289/619mv no opponent no opponent aggressive road (outside)> 10am (day) [----------] u

Above a Spotless Street

[Exits: east west down]

<643/781hp 563/792m 287/619mv no opponent no opponent aggressive city (outside)> 10am (day) [----------] u

Alas, you cannot go that way.

<643/781hp 563/792m 287/619mv no opponent no opponent aggressive city (outside)> 10am (day) [----------] e
e

Equipment and Supplies

[Exits: west]
(White Aura) Fenril, the shopkeeper sits behind a mesh wire fence.

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------]
Alas, you cannot go that way.

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] buy defen

You buy a Defender potion.

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] buy defen

Fenril, the shopkeeper tells you 'You don't have enough sovereigns to buy a Defender potion.'

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] buy defen

Fenril, the shopkeeper tells you 'You don't have enough sovereigns to buy a Defender potion.'

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------]
A drow city guard yells 'Glorbag! Now you die!'

<643/781hp 563/792m 286/619mv no opponent no opponent aggressive inside (indoors)> 10am (day) [----------] withdraw 500 sov

You receive 500 sovereigns of [JUSTICE].
[JUSTICE] now has 17213 sovereigns in its coffers.
The most you can withdraw today is now 1271 sovereigns.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] withdraw 500 sov

You receive 500 sovereigns of [JUSTICE].
[JUSTICE] now has 16713 sovereigns in its coffers.
The most you can withdraw today is now 721 sovereigns.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] buy defe
buy defe

You buy a Defender potion.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------]
You can't carry that many items.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] buy defe

You can't carry that many items.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 4) an enriched gyvel potion
a cedar strip canoe
(Humming) a peacemaker dirk
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) a peacemaker longsword
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------]
(UNPROTECTED) a gnomish city guard yells 'Give yourself up, Glorbag! This is your last chance!'

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------]
Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.

<649/781hp 565/792m 341/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] w

Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Glorbag blocks your attack with his shield.
No way! You are still fighting!
Glorbag has some small wounds and bruises.

<649/781hp 565/792m 341/619mv segment defensive aggressive inside (indoors)> 11am (day) [----------]
Brathaelia utters the words, 'ecandusawghfjqt'.
You yell 'Die! Brathaelia, you sorcerous dog!'
Your freezing bite decimates Brathaelia!
Brathaelia parries your freezing bite.
Brathaelia has quite a few wounds.

<649/781hp 565/792m 341/619mv none unarmed aggressive inside (indoors)> 11am (day) [----------] fle

You flee from combat!
Above a Spotless Street

[Exits: east west down]

<649/781hp 565/792m 340/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------] d

A Spotless Street

[Exits: north up]

<649/781hp 565/792m 338/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] d

Alas, you cannot go that way.

<649/781hp 565/792m 338/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n

A Spotless Street

[Exits: north south]

<649/781hp 565/792m 336/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n

The South Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<649/781hp 565/792m 334/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] e
e

The South Road

[Exits: east west]

<649/781hp 565/792m 332/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------]
South Square

[Exits: north east south west down]
A glowing banner bearing the emblem of Seringale rests here.

<649/781hp 565/792m 330/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------] sol

You decide to venture on by yourself!
A special guard stops following you.

<649/781hp 565/792m 330/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------] n

The Main Street

[Exits: north east south west]

<649/781hp 565/792m 328/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n

The Main Street

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<649/781hp 565/792m 326/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] guard

You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<649/781hp 525/792m 326/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n
n

(UNPROTECTED) a drow city guard yells 'Glorbag is MINE!!'
(UNPROTECTED) a duergar city guard yells 'Brathaelia is MINE!!'
A beggar walks west.

<649/781hp 525/792m 326/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------]
The Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A special guard walks in.

<649/781hp 525/792m 324/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n
n

South of Market Square

[Exits: east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<649/781hp 525/792m 322/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<649/781hp 525/792m 322/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<649/781hp 525/792m 322/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------] w

Southwest of Market Square

[Exits: north east]
A special guard walks in.

<649/781hp 525/792m 321/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] n

West of Market Square

[Exits: north south west]
A special guard walks in.

<649/781hp 525/792m 320/619mv no opponent no opponent aggressive city (outside)> 11am (day) [----------] w
w

The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A special guard walks in.

<649/781hp 525/792m 318/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------]
The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A special guard walks in.

<649/781hp 525/792m 316/619mv no opponent no opponent aggressive road (outside)> 11am (day) [----------] n

Potion Shop

[Exits: north south up]
A plain staff made of bone is here.
A small jar in a dark, red colour.
An iron cauldron for brewing potions is bubbling gently here.
A white placard has been placed here listing the effectiveness of various potions.
Echuir the witch is here brewing potions for sale to the public.
A special guard walks in.
Echuir the witch says 'Ach-ach-achach! There's a task awaiting you, but first...'
Echuir the witch says 'You must practice the cackle, like me!'
Echuir the witch throws back her head and cackles with insane glee!

<649/781hp 525/792m 315/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] buy per

You can't carry that many items.

<649/781hp 525/792m 315/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] buy per

You can't carry that many items.

<649/781hp 525/792m 315/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------] in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 4) an enriched gyvel potion
a cedar strip canoe
(Humming) a peacemaker dirk
(Humming) a peacemaker seine
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker quarterstaff
( 2) a black velvet cloak
a cloak of fallen stars
(Invis) a marmalade orb
(Glowing) the manual of Nag'Yrn
(Glowing) (Humming) the Band of Order
(Humming) striped sleeves of the tiger
(Humming) a peacemaker longsword
overlapping plates of black armor
(Humming) an iron-clad ring
a Big Ol'Pack Sack (open)

<649/781hp 525/792m 315/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------]
Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Echuir the witch throws back her head and cackles with insane glee!

<649/781hp 525/792m 315/619mv no opponent no opponent aggressive inside (indoors)> 11am (day) [----------]
Brathaelia utters the words, 'eugszr waouq'.
You yell 'Die! Brathaelia, you sorcerous dog!'
The white aura around your body fades.
Brathaelia parries your freezing bite.
Your freezing bite mauls Brathaelia.
Brathaelia has quite a few wounds.

<649/781hp 525/792m 315/619mv none unarmed aggressive inside (indoors)> 11am (day) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Your freezing bite MUTILATES Glorbag!
Glorbag has some small wounds and bruises.

<649/781hp 525/792m 315/619mv segment defensive aggressive inside (indoors)> 11am (day) [----------] put gyv sac

You put an enriched gyvel potion in a Big Ol'Pack Sack.
Glorbag has some small wounds and bruises.

<649/781hp 525/792m 315/619mv segment defensive aggressive inside (indoors)> 11am (day) [----------]
(WILDLY) a special guard yells 'Brathaelia is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Glorbag has some small wounds and bruises.

<649/781hp 525/792m 315/619mv segment defensive aggressive inside (indoors)> 11am (day) [----------]
Brathaelia's protective shield dissipates.
The town clock tolls twelve times as noon approaches.
Glorbag has some small wounds and bruises.

<661/781hp 529/792m 368/619mv segment defensive aggressive inside (indoors)> 12pm (noon) [----------]
Glorbag deflects your freezing bite aside in an ungraceful parry.
Glorbag deflects your freezing bite aside in an ungraceful parry.
You parry Brathaelia's shocking bite.
Glorbag's life drain MANGLES you!
You deftly perform a counterbalance evasion.
You manage to dodge Glorbag's life drain with a lot of effort.
You nimbly dodge Glorbag's life drain with a practiced maneuver.
A special guard's slash MUTILATES Brathaelia!
Glorbag has some small wounds and bruises.

<575/781hp 529/792m 368/619mv segment defensive aggressive inside (indoors)> 12pm (noon) [----------] buy per
fle

You buy a perfect potion of recall.
Glorbag has some small wounds and bruises.

<575/781hp 529/792m 368/619mv segment defensive aggressive inside (indoors)> 12pm (noon) [----------]
Brathaelia utters the words, 'eugszr waouq'.
You flee from combat!
A Brewing Room

[Exits: down]

<575/781hp 529/792m 367/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] d

Potion Shop

[Exits: north south up]
A plain staff made of bone is here.
A small jar in a dark, red colour.
An iron cauldron for brewing potions is bubbling gently here.
A white placard has been placed here listing the effectiveness of various potions.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Charmed) An illusion of a dark timber guards its master.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) (WANTED) (OUTLAW) Brathaelia is here.
(WANTED) (OUTLAW) Glorbag is here.
Echuir the witch is here brewing potions for sale to the public.

<575/781hp 529/792m 366/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] s

The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<575/781hp 529/792m 365/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
Glorbag flies in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.

<575/781hp 529/792m 365/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] e
e

Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Glorbag parries your freezing bite.
Your freezing bite misses Glorbag.
No way! You are still fighting!
Glorbag has some small wounds and bruises.

<575/781hp 529/792m 365/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------]
No way! You are still fighting!
Glorbag has some small wounds and bruises.

<575/781hp 529/792m 365/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------] fle

You flee from combat!
Trading Post

[Exits: north]
Rimath the trader is here trading and selling various goods.
Rimath the trader says 'Return to me once you complete the task.'

<575/781hp 529/792m 364/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] af

You are affected by the following:
Skill: endure : modifies save vs spell by 10 for 6 hours
Skill: devote : lasts for 17 hours
Skill: detect hidden : lasts for 42 hours
Spell: detect invis : lasts for 34 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 6 hours

<575/781hp 529/792m 364/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] n
e

The West Common Road

[Exits: north east south west]
(Charmed) An illusion of a dark timber guards its master.
(Charmed) An illusion of a dark timber guards its master.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Translucent) (White Aura) (OUTLAW) Brathaelia is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Brathaelia is here.
(WANTED) (OUTLAW) Glorbag is here.
A beggar wanders around asking for spare gold.

<575/781hp 529/792m 363/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] quaff defender

The West Common Road

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.

<575/781hp 529/792m 361/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
You quaff a Defender potion.
You are surrounded by a white aura.

<575/781hp 529/792m 361/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] e

West of Market Square

[Exits: north south west]

<575/781hp 529/792m 359/619mv no opponent no opponent aggressive city (outside)> 12pm (noon) [----------] n
e

A beggar walks in.
(UNPROTECTED) a dwarven city guard yells 'Circle around and trap Glorbag from behind!'

<575/781hp 529/792m 359/619mv no opponent no opponent aggressive city (outside)> 12pm (noon) [----------]
Northwest of Market Square

[Exits: east south]
A glowing banner bearing the emblem of Seringale rests here.

<575/781hp 529/792m 358/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] n
n

North of Market Square

[Exits: north east west]

<575/781hp 529/792m 357/619mv no opponent no opponent aggressive city (outside)> 12pm (noon) [----------]
The Main Street

[Exits: north east south west]

<575/781hp 529/792m 355/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
The Main Street

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<575/781hp 529/792m 353/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] n

The Main Street

[Exits: north south]
The corpse of a human city guard is lying here.
A duergar city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.

<575/781hp 529/792m 351/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] s

The Main Street

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<575/781hp 529/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] sol

You decide to venture on by yourself!
A special guard stops following you.

<575/781hp 529/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] guard

You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<575/781hp 489/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] whe

Players near you in Seringale:
<PK> Glorbag South of Market Square
<PK> Brathaelia South of Market Square
<PK> Kremina The Main Street
Grimple A Small Burnt Field

<575/781hp 489/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
A halfling city guard yells 'Brathaelia! Now you die!'

<575/781hp 489/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] wear long

You stop wielding an icy blue dagger.
You wield a peacemaker longsword.
A peacemaker longsword feels like a part of you!

<575/781hp 489/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
Glorbag flies in.

<575/781hp 489/792m 349/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
Glorbag narrows his eyes.
You yell 'Die! Glorbag, you sorcerous dog!'
Glorbag parries your slice.
Glorbag has some small wounds and bruises.

<575/781hp 489/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------] du dir

You wield a peacemaker dirk in your off-hand.
A peacemaker dirk feels like a part of you!
You are no longer counterbalanced.
Glorbag has some small wounds and bruises.

<575/781hp 489/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------] di

Glorbag is blinded by the dirt in his eyes!
Your kicked dirt scratches Glorbag.
Glorbag has some small wounds and bruises.

<575/781hp 504/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [-------- ]
Your slice wounds Glorbag.
Glorbag's life drain DISEMBOWELS you!
You dodge Glorbag's life drain.
Glorbag's life drain DISMEMBERS you!
A special guard's pierce mauls Glorbag.
A special guard's pierce mauls Glorbag.
Glorbag has some small wounds and bruises.

<478/781hp 504/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [-------- ] flee

Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Glorbag has some small wounds and bruises.

<478/781hp 504/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [-------- ]
Glorbag narrows his eyes.
Glorbag has some small wounds and bruises.

<478/781hp 504/792m 349/619mv segment defensive aggressive road (outside)> 12pm (noon) [-------- ]
Brathaelia utters the words, 'eugszr waouq'.
You yell 'Die! Brathaelia, you sorcerous dog!'
Your slice DISEMBOWELS Brathaelia!
Brathaelia parries your slice.
Your slice DISEMBOWELS Brathaelia!
Brathaelia has quite a few wounds.

<478/781hp 504/792m 349/619mv none unarmed aggressive road (outside)> 12pm (noon) [-------- ]
Your slice DISEMBOWELS Brathaelia!
Brathaelia parries your slice.
You manage to dodge Brathaelia's shocking bite with a lot of effort.
You dance around Brathaelia's shocking bite and easily dodge it.
Glorbag's life drain DISEMBOWELS you!
Glorbag's kiss of death DISMEMBERS you!
Glorbag's life drain DISEMBOWELS you!
A special guard's pierce wounds Glorbag.
Brathaelia has some big nasty wounds and scratches.

<328/781hp 504/792m 349/619mv none unarmed aggressive road (outside)> 12pm (noon) [-------- ] af

(UNPROTECTED) Dagnir the enforcer of law yells 'Brathaelia is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law's beating maims Brathaelia!
A duergar city guard walks in.
A duergar city guard yells 'Glorbag! You shall pay!'
Brathaelia has some big nasty wounds and scratches.

<328/781hp 504/792m 349/619mv none unarmed aggressive road (outside)> 12pm (noon) [-------- ]
Glorbag narrows his eyes.
Brathaelia has some big nasty wounds and scratches.

<328/781hp 504/792m 349/619mv none unarmed aggressive road (outside)> 12pm (noon) [-------- ]
You flee from combat!
The Herald's Hop

[Exits: west up]
A sign has been erected here explaining the services.
(White Aura) Noldo is here watching you peruse the items in his shop.
Noldo the seasoned traveler says 'Echuir the potion-seller has a task for you in the west part of town.'
A special guard walks in.

<328/781hp 504/792m 348/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [-------- ]
You hear something's death cry.

<328/781hp 504/792m 348/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------]
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
Brathaelia walks in.
You are affected by the following:
Spell: cabal sanctuary: lasts for 5 hours
Skill: endure : modifies save vs spell by 10 for 6 hours
Skill: devote : lasts for 17 hours
Skill: detect hidden : lasts for 42 hours
Spell: detect invis : lasts for 34 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: chii : modifies armor class by 25 for 6 hours

<328/781hp 504/792m 348/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] e

You rub up against the glass display cabinet, earning a disapproving glare from Noldo.

<328/781hp 504/792m 348/619mv no opponent no opponent aggressive inside (indoors)> 12pm (noon) [----------] w
murder $$

Brathaelia walks up.
Brathaelia walks up.
Brathaelia walks up.
Brathaelia walks up.
The Main Street

[Exits: north east south west]
The corpse of a duergar city guard is lying here.
The sliced-off foot of a duergar city guard is lying here.
(WANTED) (OUTLAW) Glorbag is here.
Dagnir the enforcer of law is here searching for criminals.
A special guard walks in.

<328/781hp 504/792m 347/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
They aren't here.

<328/781hp 504/792m 347/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------] e

Glorbag rubs the dirt out of his eyes, but they're still watering.

<328/781hp 504/792m 347/619mv no opponent no opponent aggressive road (outside)> 12pm (noon) [----------]
You yell 'Help! I am being attacked by Glorbag!'
You stumble and barely manage to dodge Glorbag's life drain.
Glorbag's life drain maims you!
You nimbly dodge Glorbag's life drain with a practiced maneuver.
No way! You are still fighting!
Glorbag has quite a few wounds.

<292/781hp 504/792m 347/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------] s

No way! You are still fighting!
Glorbag has quite a few wounds.

<292/781hp 504/792m 347/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------]
A ray of light shines down briefly nearby, then vanishes.
Glorbag has quite a few wounds.

<292/781hp 504/792m 347/619mv segment defensive aggressive road (outside)> 12pm (noon) [----------] fle

Glorbag's protective shield dissipates.
Glorbag has quite a few wounds.

<300/781hp 508/792m 400/619mv segment defensive aggressive road (outside)> 1pm (day) [----------]
You flee from combat!
The Herald's Hop

[Exits: west up]
A sign has been erected here explaining the services.
(White Aura) Noldo is here watching you peruse the items in his shop.
A special guard walks in.
Noldo the seasoned traveler says 'Echuir the potion-seller has a task for you in the west part of town.'

<300/781hp 508/792m 399/619mv no opponent no opponent aggressive inside (indoors)> 1pm (day) [----------] nin gho

You now channel ki to meld entirely with the shadows.

<300/781hp 508/792m 399/619mv no opponent no opponent aggressive inside (indoors)> 1pm (day) [----------] w

The Main Street

[Exits: north east south west]
The corpse of a duergar city guard is lying here.
The sliced-off foot of a duergar city guard is lying here.
(WANTED) (OUTLAW) Glorbag is here.
Dagnir the enforcer of law is here searching for criminals.
A special guard walks in.

<300/781hp 508/792m 398/619mv no opponent no opponent aggressive road (outside)> 1pm (day) [----------]
You yell 'Help! I am being attacked by Glorbag!'
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
Glorbag has quite a few wounds.

<300/781hp 318/792m 398/619mv segment defensive aggressive road (outside)> 1pm (day) [----------] di

Glorbag's eyes are too watery to be dirted again.
Your kicked dirt misses Glorbag.
Glorbag has quite a few wounds.

<300/781hp 318/792m 398/619mv segment defensive aggressive road (outside)> 1pm (day) [-------- ] fle

(WILDLY) a special guard yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's pierce mauls Glorbag.
(UNPROTECTED) Dagnir the enforcer of law yells 'Glorbag is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Dagnir the enforcer of law's beating wounds Glorbag.
Dagnir the enforcer of law's beating wounds Glorbag.
Your slice mauls Glorbag.
Glorbag awkwardly parries your stab with a loud clang.
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
A special guard's pierce mauls Glorbag.
Glorbag has quite a few wounds.

<300/781hp 75/792m 398/619mv segment defensive aggressive road (outside)> 1pm (day) [-------- ]
Glorbag narrows his eyes.
Glorbag has quite a few wounds.

<300/781hp 75/792m 398/619mv segment defensive aggressive road (outside)> 1pm (day) [-------- ]
Glorbag's eyes stop watering.
Glorbag awkwardly parries your slice with a loud clang.
Your stab wounds Glorbag.
Your slice wounds Glorbag.
You manage to dodge Glorbag's life drain with a lot of effort.
You stumble and barely manage to dodge Glorbag's kiss of death.
You dance around Glorbag's life drain and easily dodge it.
Glorbag has quite a few wounds.

<300/781hp 75/792m 398/619mv segment defensive aggressive road (outside)> 1pm (day) [-------- ]
You flee from combat!
The Main Street

[Exits: north east south west]

<300/781hp 75/792m 396/619mv no opponent no opponent aggressive road (outside)> 1pm (day) [-------- ] s
s

North of Market Square

[Exits: north east west]

<300/781hp 75/792m 394/619mv no opponent no opponent aggressive city (outside)> 1pm (day) [----------] s
s

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<300/781hp 75/792m 394/619mv no opponent no opponent aggressive city (outside)> 1pm (day) [----------] w

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<300/781hp 75/792m 394/619mv no opponent no opponent aggressive city (outside)> 1pm (day) [----------]
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.



===========Live to fight another day======================================

Tags: #justice

Comments

  1. Impressive show! Good job surviving both of these!
      [reply to kento]
    1. Wow very long log. Entertaining though. That haste surprised the shit outta Dogran & necro.
        [reply to Resatimm]
      1. 24 hp is what I recalled with.
          [reply to Beyatik]
        1. Yeah, it did, almost got me because of it. Of course, the loss of AC, because I saw the squid and put saves on, didn't help. Seriously though Kremina, good show.
            [reply to Dogran]
          1. Damn nice work. Kremina deserves probably two promotions after that one. If it weren't for word of recall she'd have had 3 kills too.
              [reply to hamsandwich]
            1. Nah, as close as she was to my recall when I recalled, and the lag from recalling from combat she should have been able to get me. You don't get two promotions from fighting uneven odds a single time.
                [reply to Dogran]

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